>>538135170
>Kludge: Non-compliant Appliance
Main menu is simple but works well enough, I like the computer stuff.
Meager options menu, can't config anything.
Going straight for mission 1, fuck tutorials.
Really loud boom on mission start.
I like that almost everything is destructible.
Some SFX are way too loud compared to others (like grabbing knives).
Some slowdowns from time to time.
You should be able to throw objects with a lot of force which would impact on other objects and do a kind of combo of property damage.
Property damage UI should remind the player of much of it they need to clear the level.
Destroying things is fun on its own but it needs more objects, more juice, more variety, maybe some "ka ching" money sound or various other sounds depending on the object being wrecked.
Overall, it's has the makings of something that could be fun but it's still lacking features and content at the moment so it's not that interesting. It needs a bit of overarching story (for background of a robot going rogue), secrets to find, maybe some enemies chasing you or even a boss-type enemy, it needs more explosions and fire, make it total chaos, people screaming.