>>544930194
My early SE experience was monumentally fucked up by 1: me still being pretty shit at the game at that point and 2: I started in a continent-scale desert with no stone patches which lead to a 200-hour Nauvis phase due to constant biter attacks and basic circuit shortage. So I can't really tell you how that's *supposed* to play out.
But I did use Factoriolabs for SE in places just to feel out the general direction of the machine ratios. However in 2.0 since machines will tell you their intake and output per second you barely need such things anymore. Just build a trial machine, check it's output and ratio everything around the number you see.