>>724580836
>A fun one to pull out is Dragon Warrior
and no subtle guidance techniques were invented between between 1986 and 2020
if you're going to use a non-diagetic method that clashes with the art style use a fucking crazy taxi arrow or Deadspace gps floor line (ignoring that dead space integrated it well).
I'm just going to assume every level design and art dept are either too retarded or too big and unable to communicate to use an art style other than hyperrealism like how Mirrors Edge did it, so just put a giant fucking video game arrow