>>725288834
>Development time would be greater than AstroBot cameos since AstroBot cameo characters are just pasting recognizable features into the same basic model.
oh, for sure. don't get me wrong, I don't expect a roster to have the colossal size that Astro Bot did, especially considering they're not fully fleshed out characters with unique movesets, gimmicks and such. however, it is interesting to think how much potential Sony has to pull from with the amount of IPs showcased in that game. were it up to Sakurai as example, he would divide that cast between playable characters, assists, items, and trophy/spirit appearances.