11 results for "fb9e7da81b070d05c851cc7d078e5923"
>told all the time this game is a masterpiece and the best shmup of all time (not a high bar lmao)
>try it out
>it's another shitty arcade quarter muncher with less than an hour of content
Why did you lie to me, /v/?
>get told all of the time that this game is some super masterpiece of shmups that mogs every other game in that shitty genre (low bar)
>try it out
>it literally has less than an hour of content which is padded out by being so ridiculously masocore hard that you need to play it for 100 hours to beat it
Yeah... I'll stick to playing Tyrian. That's basically the only shmup worth a damn, it actually has content.
very interesting game. piecemeal storytelling and dynamite gameplay. unfortunately, the level design makes it unplayable without infinite lives ("free play" in the old arcade parlance) which consequently takes...really all of the challenge out.
so there really is no in-between, either you play with 1-5 lives per chapter or you play the whole game with infinite lives and just wonder how the fuck anyone is supposed to navigate these obstacles and how anyone thought dying repeatedly would be fun.
i'm so down on this game i dont even view it as a skill-based game or something possible with perfect knowledge, its just an explosion simulator with some strangely esoteric lore dropped between levels/stage transitions. i "beat" it twice just to screenshot them all. i like everything here besides the level design, which is unfortunately about 90% of the ikaruga experience.
very strange game. dunno how to recommend it to anyone.
very interesting game. piecemeal storytelling and dynamite gameplay. unfortunately, the level design makes it unplayable without infinite lives ("free play" in the old arcade parlance) which consequently takes...really all of the challenge out.
so there really is no in-between, either you play with 1-5 lives per chapter or you play the whole game with infinite lives and just wonder how the fuck anyone is supposed to navigate these obstacles and how anyone thought dying repeatedly would be fun.
i'm so down on this game i dont even view it as a skill-based game or something possible with perfect knowledge, its just an explosion simulator with some strangely esoteric lore dropped between levels/stage transitions. i "beat" it twice just to screenshot them all. i like everything here besides the level design, which is unfortunately about 90% of the ikaruga experience.
very strange game. dunno how to recommend it to anyone.
very interesting game. piecemeal storytelling and dynamite gameplay. unfortunately, the level design makes it unplayable without infinite lives ("free play" in the old arcade parlance) which consequently takes...really all of the challenge out.
so there really is no in-between, either you play with 1-5 lives per chapter or you play the whole game with infinite lives and just wonder how the fuck anyone is supposed to navigate these obstacles and how anyone thought dying repeatedly would be fun.
i'm so down on this game i dont even view it as a skill-based game or something possible with perfect knowledge, its just an explosion simulator with some strangely esoteric lore dropped between levels/stage transitions. i "beat" it twice just to screenshot them all. i like everything here besides the level design, which is unfortunately about 90% of the ikaruga experience.
very strange game. dunno how to recommend it to anyone.
*sip* yeah.... they dont make em like they used ta....
I miss of all the INNOVATIVE shooters like Ikaruga..... Raiden..... Life Force..... Einhander.... Tyrian..... ughhhhhhh
Since then, the only new shooters have been autistic jap bullet hell slop like troonhou and rogueshit like tranpire shitvivors...
Poser core: the game
>poser-core: the game
ITT: Poser-core games
are shmups appealing because they feel meditative?
what is about this game that creates SO much fake interest???