>>542561653
>wild strike has a negative surety modifier so its only useful on units that are dumping sur or while fighting super bosses
The lower surety downside does not have synergy with any of the fighters I will have:
>D2 Ophelia with no other investment that I pointlessly levelled up because I incorrectly assumed wind character + wind weapon would be significantly stronger than ebonsteel against the final OCR bosses
>D0 Galina that I will leave on fighter once I class change her. Redundant with MC, Gerulf, and Yekat having priest skills
>Chloe (D0 summer alt) that I put 10bp on luck
>D0 Gerulf with his skill at lvl 3
>MC has heavy attack 4
>D0 Lanavaille can't use her passive in an evil party
>Thief Olive is probably using a bow
I'll hold onto them until a future fighter banner shows up where wild strike actually fills in a gap in their kit.

>boons are shared between class changes but some classes have such low growths that certain boons become invisible while in them
Comparing a "no boon" Olive to one that I already had, it has 3 more IQ as thief despite only having 2bp in IQ. Are you saying that it should also have an IQ boon as fighter but it will never appear at lvl 1?