Search results for "fd6bf05a8b6087232b57a192182c46a9" in md5 (3)

/v/ - Thread 718791669
Anonymous No.718794420
>>718791669
What is impressive about this is that the game design at its core can run on a PS2. It's the same kind of game, rebuilt with higher quality graphics. Thing is, graphics are scaleable. And indeed they scale: the game features worse settings in performance mode and can hit lower resolutions (down to 720p!). Yet it can't hit a constant 60 fps? How is that possible? It surely can't be a CPU limitation? I mean, this style of game can literally be made on a PS2?

So what is going on here? Is it an engine problem? An optimization problem?
/pol/ - Thread 513608385
Anonymous No.513608385
I'm tired...
/v/ - Thread 718641260
Anonymous No.718641260
Wasn't wokeness supposed to be over?