>playing the new Call of the Void mod for Quake 2
>not far in and already encountered multiple areas where it randomly lags to under 15 FPS as if someone fucked up VIS
>rooms are very complex, but there are no bot waypoints so monsters just get stuck in corners constantly
>no health anywhere
>deathknight/berserker lunge is even more broken than vanilla Q2R
>hitscan plasma beam grunt is AIDS
I'm going to force myself through it, but this isn't a great start.
It's very pretty though.