How do you guys think trogs could/should be done in the context of FoE? In Fallout 3 they're the result of the rampant pollution in The Pitt but I'm not sold on that being 1:1 transferable to an FoE setting. I'm trying to figure out some sort of magical cause for them but coming up with a blank.

I did have the thought of them being a memetic hazard combined with magical contamination but that feels cheap desu. Sort of
>you become a trog because you expect to/because you just give up and go feral
but that feels... idk. Lame.

I guess it could be a very aggravated form of the raider virus the Enclave was spreading.