>>723791975
Not really. Like, there's 2 possibilities and I've meddled.
>1: Offset the eye rotation on everything
Nice....... now you have to edit all the official animation so the characters don't look into their skulls.
>2: Fix the eye texture
It looks better, using the ME2 eye texture, and an attempt to reuse the material, but the truth is that the shader artist who worked on 1/2 knew what they were doing with the softness and texture of the eyes, so they're shaded similarly to real human eyeballs. In 3 someone took a round object and slapped a shiny cubemap texture over it, so it has this glassy look. They fixed it by making the eyes extra glassy in all 3 games in the remaster.
The closest fix is the mod by Catachrism, which also overhauls the lighting in LE1 so it looks more like the original.