>>96465340
>I think the gutterpunk angle Mike wanted was quickly scraped when he left.
Agreeing entirely with this post, Fallout's a good comparison. I think from a game development POV they don't want to lock players out of getting flavour that stereotypically a player would like to get to avoid standing out, or to give them the 'feel' of a character that they imagine, without hurdles. Avoiding the whole "How does my large guy fit in there?" "This tavern doesn't serve goblins!" stuff. Kinda sad but w\e. There's room in this world for more settings. It's just that between Red, Cybergenerations, and V3 now broadly outnumbering the one that people think of when they think "Cyberpunk"; I think 2020 was a fluke.