Break out the Polyrhythms, sway to the Heat, its a relaxing new thread of the Board Games General!
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>>95794651Survey results: https://pastebin.com/YJPZ44rq
This general encompasses all board game genres, Eurogame, Ameritrash, Abstracts and Wargames including whatever game that one anon is autistic about at this moment.
TQ:
Between autistic obsession and laissez-faire inattention, what is the perfect level of engagement a game should demand from you?
>>95835079 (OP)Autistic obsession and being pushy about speed of turns annoys me, at least among gamers. Regular folks can often use a bit of prodding. The former is mostly a problem of game choice IMO. Rabid consumers always playing the latest shit get antsy about that stuff because their time is limited, but it's limited because they are already wasting my time by making me learn a hundred new games every year. If someone is the type to actually play a very limited number of games more often to the point rules teaches are unnecessary much of the time, I will respect their time a lot more, because they're respecting mine.
well shit
Shackleton Base is pretty great after all
>>95836186Summer, haven't played in a while due to outside normie stuff.
>>95835079 (OP)If the game is on the laissez-faire side, then it can hardly be called a game. My preference is heavily towards the autistic side, even though the way we actually play the games is pretty relaxed.
>board games with family
>because I'm the one that buys them I'm the one that teaches them (even if I've never played before)
>get constantly interrupted during the rules
>get told it's too confusing
>they play one round
>suddenly they're all rules experts
>>95836164Teach me your secrets, I am very unsure about it after one game. What did you enjoy?
>>95835803Counterpoint: if you need multiple plays and rules teaches to play with adequate speed and don't like the games, don't play them and save everyone time.
I mean no insult here and my take depends on what the desired speed of turns and game in question actually is. If you are getting shat on for not insta-taking your turn, that is mostly their problem. If you are one of the guys that take as long as 3 others every turn, they are correct to criticise.
A buddy of mine whom I love dearly is that way, your 2h euro will take more than half an hour longer if he's involved. He can't help it. Personally I think best is a balance between entirely cerebral style and from your gut play. In a +300 points game you really, REALLY shouldn't take 5 minute turns to grind out that extra 3 points. Unless it's that close ofc.
Sure but then you have faggots on their phone and when it's their turn they go "huh , what" and analyse on their turn instead of paying goddamn attention
>>95835079 (OP)>TQI see little point in ""games"" further on the laissez faire end of the spectrum. I can put out drinks so we have something to do with our hands, never really got the mindless-activity-disguised-as-game type of boardgames. Ideally, there is a game that requires thought but the players have archieved a level of mastery that you can play intuitively 90% of time, like the better traditional cardgames.
The social aspect in gaming is surely the most important one, but boardgaming to me is still about playing a challenging/hilarious/interesting game and not an activity to have something to do with your hands while you talk with each other.
>>95836370I suppose the real question is
>Why do people who aren't really interested repeatedly at our boardgaming eventI too have found no clear answer to this
To continue my annoyance with Monikers, one of the cards we got last night was "a card so obscure not even God could guess it"
What the fuck is that bullshit
>>95835803this is why i strive for nirvana
I just realized we were playing shaddam corrino wrong. We always gave him the contract tiles at the start of the game, rather than setting them aside. He already felt like you had to work hard to make him work, but this feels even worse. The sadaukar space is just so annoying
Watched one fcm game and it was kinda fun watching the life sapping out of the guy when he realized his jungle gook wife was absolutely going to crush him
>>95837042Post the video, that's my fetish
Extremely hyped
https://store.steampowered.com/app/3333670/Mr_President/
>>95836253>get told it's too confusingcringe
>they play one round>suddenly they're all rules expertsbased
>>95836471Maybe they are there because they are accompanying somebody and some tables need to fill with enough players to get going?
>>95837463https://youtu.be/ZSsN_NaMdW0
Here ya go
I realized that I really like Fabio Lopiano designs, but it seems that I'm alone in this front. Every time I want to get stuff like Zapotec to the table, everyone just doesn't feel like it. Do I have shit taste? Is Fabio Lopiano actually not that good?
Now, everyone is talking about Shackleton Base, I hope at least this one gets more table than Merv or Zapotec
Hot take but I miss Wil Wheaton playing board games for us.
>>958377883 Ring Circus was very underwhelming and completely overshadowed by The White Castle. After that I didn't care muvh for his other games.
>>95836253>explain rules to family>start playing>someone tries to make an illegal move>gently reiterate the relevant rule>"uh you didn't tell us that before, I think you're just making up rules mid-game so you can win"
>>95837944>make a joke>anon gets salty and posts about it on /bgg/
>>95836253Why would you play board games with people who donโt care
>>95837992You've never interacted with older family members who simultaneously want to do some sort of group activity like they used to do with their parents but also have the attention spans of hyperactive toddlers because they've burned their brains scrolling Facebook 24/7?
>>95838163For me it's people who say they want to play board game but they actually just want to talk with each other. You were doing that for 45 minutes leading up to the game. Could you at least shut up for 10 minutes so I can teach the rules? If you stopped distracting one another I wouldn't have to say everything three times and you would hear everything in order.
Just watched the bollocks' review on slay the spire and holy, he doesn't know what he's talking about
>>95838422You could say he's talking bollocks
>>95838422Well, go on. I'm not going to watch some review of a game I've already played.
>>95838475He most likely played a couple of runs and never tried the original. Thinks climbing ascension only means adding more HPs to the enemies. Doesn't understand how ascensions+cards and relics variance make the game infinitely replayable. Makes 1 valid point (100+ euro vs 10 euro for the digital) but fail to see why someone might want to play the boardgame version anyways
>>95838422I'd like to watch him because I honestly like his voice but man his takes are just too middling. I suppose there IS a review market for boardgaming brainlets as it seems
https://www.youtube.com/embed/85a55GggREY?start=743&end=776
>>95836311i like how you can drive up costs for other players to take actions and fund cards. i enjoy the area majority method for stealing astronauts away from each other. the different types of base buildings are satisfying to combo with and use to generate an economy. the limited number of actions forces a lot of forward planning and keeps the game moving quickly. the different corporations allow for a type of speculation early game where you find a racing line navigating between the three of them and what goals you'll go for. all the resources are sufficiently tight to feel valuable. climbing the reputation track is strong, yet the credit cost isn't trivial at all. energy manipulation shenanigans seem a bit hard to pull off, but there's potential to straightjacket other players that way too. despite some minor frustrations with the rulebook I found it straightforward to learn and barely necessary to reference any rules during play. i feel like these Italians really do the mid-heavy euro correct
>>95836349How about they get control over their consumer compulsion and addiction to novelties with shallow design instead?
>>95835803based
>>95836253>loses because of X during 1st game>"Next game we should change the rule on X, it seems imbalanced">>95836524it's a hard card worth lots of points. you're not forced to take it.
>>95836653I still need to try Imperium Uprising, I really want to see contracts and spies in a game. How are those mechanics? Do you prefer uprising to DI + Ix? Based image choice by the way, love that documentary. I can't believe Frank Herbert was raped.
>>95835127Died after Quinn's retirement
What is the appeal of zombicide or any other cmon/kickstarter game ever?
You're playing premium for a ton of bad quaility minis but you lack the freedom of skirmish/war games
There's also no 3d terrain and if there is it's only as window dressing.
Why would you pay over $300 for the worst of both worlds?
>>95835079 (OP)>TQLaissez-faire enought where I can have a casual conversation and maybe some jokes while I play while also occasionally demanding me to actually pay attention in certain round/moments
As the game progresses, focus on the game should escalate. Casual and calm beginning to competitive end game.
>>95839216I only played uprising. So I cant say if its better. Contracts can be neat. It sometimes lets you get what you want in a roundabout way (getting extra money from a place you normally dont get money) opening new paths. Or It lets you set up a space you want to go to later for an even bigger payout. However, sometimes, the two contracts available are useless and you dont want to draw one blind. Thus the entire mechanic just dies. The space at the emperor's area also feels weak. Getting 1 contract+1 favor feels bad compared to getting a water or card draw from the fremen/spacers.
Spies are neat. It feels great when you set up a spy early on, and cash it out later by taking a spot that was already taken. They are also neat way to draw a card if you drew terribly. I havent played without but it is always rewarding in a game to set something up and then cash it out later. Especially if you set something up without a definite plan, just a hunch.
It was a picture I got from here and I only posted it because I missplaced my kawaii sandworm picture
>>95839333I paid $65 for Zombicide.
The minis are average/slightly above average compared to all the other game minis I've seen.
The flip side to your freedom is having some structure, being able to take everything out of the box and just play it, not needing a tape measure, etc
Don't need any 3-D terrain because there's a board.
Basically....it's a board game. Pretty different experience and expectations from a skirmish game.
>>95835079 (OP)>Between autistic obsession and laissez-faire inattention, what is the perfect level of engagement a game should demand from you?Depends what kind of night it is and who's there. Anywhere from 6 Nimmt to War of the Ring. I'd hate to not have that variety.
>>95839216>How are those mechanics?What the other guy said. I haven't played the original either, but they seemed like core enough mechanics that a game without them would suffer.
That said, I'm not sold on these games in general. The deckbuilding is kind of weak, I'd much rather play Clank for that.
>>95839021The overly consumerist type of noveltyseeking (play it 0-1 time and then leave it to collect dust) is rightfully maligned but there is nothing inherently wrong with tackling a new challenge and learning new systems. I would argue that under the guise of boardgame minimalism and only seeking system mastery while despising novelty lies the pit of autism spectrum disorders. That isn't a jab towards you, just that I think with all the absurd k*kestarters and rampant consooomers we have lost track that seeking novelty is a basic human drive.
>>95839333I have absolutely no idea either but from what I've seen the CMON minis were pretty good. I have no interest in them, but they were pretty good.
>>95839326Chat, is that true?
I don't want to give them any (you)s
>>95839908Paul leaving was the real early sign but you could tell Quinns gave up on giving a fuck a few years ago. Matt and Tom seem excited but the overall interests have shifted and this is noted by the hosts. Meanwhile Quinns makes videos about ttrpg modules he didnt run but would sure would love to for patreon
>>95839908No, it already died long ago (quins was just working on inertia a long time). quins leaving was when the zombie tripped and fell.
>>95839908tom videos are still solid
>More Knizia furgames
This is starting to become worrysome.
3 player recs for boardgame newfags?
>>95841107>new new version of Through the Desert with anthro camel ladies
>>95839968Matt literally docks a game points if it dares to point out women have breasts
>there are people who watch and follow board game reviewers and discuss their personalities
fucking lol
>intense horror game
>but make sure one of the characters is in a wheelchair for HECKIN diversity
>>95841107blame the publisher, Knizia doesn't pick the theme
Anyone played this? Thoughts? Is it euroslop or is it actually good?
>>95841107i've heard a lot of complaining about how anthropomorphic animals is such an overdone theme right now. i looked through my 100+ game collection, and i only had 2 games with them. this only seems to be a problem if you're SUPER into cult of the new....in which case, you've got bigger problems than cartoon animals.
>>95841696I fucking love the game idgaf if there's a cripple he dies first.
>>95841198Through the Desert
Bus
Carcassonne
Galaxy Trucker
Horrified
>>95841345why do you always do this?
why not just be helpful?
or if you have something else you'd rather talk about, do that.
>a line from a review is quite literally "it's embarrassing seeing a pair of plastic breasts, where are the young men having gay sex?"
>>95841851is this a song?
post it or it didn't happen
>>95841874https://www.youtube.com/watch?v=3H9me6iiZUk
Don't forget the obligatory novel of "we aren't coping shut up shut up"
>>95841793>this only seems to be a problem if you're SUPER into cult of the newIt's more common in rereleases than in brand new games though. You can consider that new but there's always gonna be people just getting into the hobby and they're not gonna go looking for the old printings which are usually harder to find and more expensive.
>>95841988got a few examples?
Zoo Vadis is sort of one, a re-working of Quo Vadis, and 1 of the 2 I own
>>95841772I thought it was actually one of the best euros I've played in recent memory. Highly interactive and involved, everyone tries to find a balance of power where he profits most but not tip the scales too hard, as fucking the whole economy too hard (to your benefit) will also come to bite you. My biggest criticism is that it needs 4 exactly (allegedly the 3p variant is good but I am having a hard time believing it) and it takes +3h. Possibly top of my "need to play more when the chance arrives" list
>>95841851ha
if you're trying to push politics on /bgg/ instead of just making a joke: you conveniently left out the context that it's a joke about pederasty being common in Ancient Greece where the game is set
>>95842137>women didn't have breasts in ancient greeceOK matt
>>95841270Splendor seems like a decent choice, short plus there's a Pokemon reskin on TTS so that'll draw in his wife who barely plays boardgames.
>it is literally racism to express admiration and interest in a different culture
>why doesn't this Muslim game have more women
https://www.youtube.com/watch?v=Cq962mpwm8o
>>95842287nah you lied the first time, you're not getting me to watch another one
>>95842348Women didn't have breasts in ancient greece?
>>95842367autists can't understand jokes?
>>95842464>>95842367Stop it you two
Matt is an immense faggot and should be purged from the earth, but that gay sex comment was clearly in jest. Doesn't make it not stupid to complain about tits on a statue.
>>95842287>>95841889I would very much like to get annoyed as well but seriously FUCK eceleb discussion of years old videos. Yes I am still annoyed about all the insanely stupid things they've said over the years but we shouldn't dwell there. Or rather, we can meditate on what we have lost because the first susd seasons were pretty damn great.
The good thing is there's lots and lots of other bg content
>>95839712Well first off I would challenge how much meaningful novelty there is in a lot of the modern slop. A lot of it is just blindness to patterns which others see quickly (take & make being one such genre). Second, I think you're underestimating consumerism and how little you really need for novelty. Most people are not playing several hundred times a year. I do, I own double digit games, and it is plenty such that I am not playing all of them in a year. And lastly, the type of novelty we should celebrate is that of the social experience, not the physical purchase. The players, the location, how drunk we are, all sorts of things factor into novelty insofar as it is a human need.
>>95842566yea you're right. i was done already.
>>95842584but this is what bothers me. if you don't like SUSD and their politics, don't talk about them obsessively. don't give them views. they're going to be gone soon anyway. the only people still discussing them are the people here who supposedly hate them.
can someone buy me just 1 board game?
https://www.youtube.com/watch?v=LXs3mcT9fpQ
only about $3300 USD
>>95842913I'll give you a dollar a day for 3300 days
>>95836164I thought it was one of the most fiddly games I've played in recent memory. Too much "this guy does that thing but this guy does this think and you calculate it different oh by the way don't ignore these other 4 or 5 things that may or may not matter." It was like all the bad parts of a Lacerda game all smashed together with a space theme. Hated it.
>>95841772This anon
>>95842117 is spot on. It's fantastic but it requires 4 players and will take you all night to play. I'm sad that I poopoo'd it intialy as some gay commie vs. cappie social teaching nonsense because there's almost none of that actually happening in the game.
I'm pretty excited about World Order, too.
>>95841770Knizia is a businessman, he definitely knows that furries sell.
>>95841198Ahoy, or Aegean Sea if your players will read their cards.
Time of Crisis: The Roman Empire in Turmoil. Yes really.
The King is Dead. It's incredibly tight.
SpaceCorp. The complexity scales with the era you're in so it's shockingly easy to teach for a GMT game. And you can just not play the last era if your brains are fried.
If you need something really basic, try Smallworld.
>>95841958If you've never tried a Legacy game I'd recommend it over Pandemic or something like Gloomhaven/Frosthaven. Better game than the former, cheaper and requires FAR less commitment than the latter.
But it's still Risk. The old flaws are there.
>just wrapped up a three match night of Twilight Struggle
As God intended, total zigger death
OK grognards
>Game-specific box insert
or
>Hodgepodge of bit boxes?
>>95843399I love a good insert. Maybe one in 20 games will actually come with one that's good enough to keep. It kinda baffles me that even expensive games often won't allow a tiny bit of extra space for sleeved cards. Thank god for 3D printing.
>>95843399A pile of disheveled Plastic baggies.
Settle for nothing less.
>>95843451Baggies are OK if there's like 3-4 tops. Once you hit half a dozen or more, bit boxes are worth the setup/cleanup time savings.
>>95843399counter trays or plano
>>95843399>Game-specific box insertI am becoming frustrated with these because it seems like companies are deliberately making odd sized boxes so they can sell you a "deluxe" set of inserts for it. I assume you're talking about inserts made by third parties which are fine enough. When a first party does it, it chaps my ass.
>>95843534I hate the fact that these inserts actually fucking suck. 90% of the time they claim to store everything "with just a couple centimeters of box lift xd". Fucking faggots if there's box lift then you aren't actually storing the game.
>>95843373Ys, it's fun at 3. Plays 4 and 5 too so it's futureproof for when you find nore friends, too!
>Cardboard squares on flimsy or way-too-short plastic clips
>Full plastic or polymer overdesigned minifigurines
>Wooden blobs that vaguely resemble the shape of a human
Choose one(1)
>>95843753Even plain wood is preferable to minis but screen-printing is so common now meeples win by a landslide.
>>95841198Dominion, Carcassonne, Ticket to Ride, Web of Power (or the remakes), and if course
>>95841492.
>>95841772Hegemony is THE asymmetric game. Three of the factions play entirely differently while the middle class is a hybrid of capitalists and working class.
It's long, yes, but that's necessary to make the progression of the game work. My only two real gripes with it are that the state gameplay is a bit schizophrenic due to random goals every turn, and the flow of the game can be significantly affected by card draws. You can hit the ground running if you get some good cards to start off with, or the game can be a real struggle if you get bad ones. Other than that, it's excellent.
>>95842931>>"this guy does that thing but this guy does this think and you calculate it different oh by the way don't ignore these other 4 or 5 things that may or may not matter."could you specify about what mechanics you're referring to here?
>>95843850>It's long, yes, butYou can teach and play much better games in the time it takes to explain it.
>>95843908NTA - i don't think Hegemony is really the type of game you should be teaching players. just have everyone read the rules before they show up. you're already planning to play it in the first place since the count is rigid
>>95843908Games with asymmetric gameplay to the same extent? Please go ahead and name them.
Is it illegal for euro designers to have a fun and interesting theme or something?
>>95844177I say there are no boring themes when they're properly exploited. Seeing plants grow is unironically awesome when you're staving off starvation.
>>95844201>no boring themes>when hansa exists >when container exists
>>95843967Raptor. The King is Dead. The Voyages of Marco Polo.
>>95844304>the voyages of marco poloYikes, very colonialistcoded
>>95844304Well, I haven't played two of them, but I know The King is Dead is not asymmetric, so I'm guessing the other two aren't either. You wanna try again?
>>95844392>The King is Dead: Second Edition refreshes the accessible yet strikingly deep game with updated graphic design, gorgeous new artwork, and a brand-new asymmetric game mode for advanced play.
>>95844538I haven't seen this term being used to describe the game. By any chance could it be referring to the set of special cards that are drawn randomly by each player? That's about as much asymmetry as drawing a different hand in Poker.
>>95844177I don't disagree that a lot of euros have rather bland themes. Still, the ones that truly bore me aren't trading in the mediterranean or building a city but Zombies and Vikings.
>>95841844Better to flight too high and crash than ending up playing azul and wingspan
>>95844282I said when properly exploited. But also it's a matter of taste, I s'pose.
Hansa is pretty bland thematically, but I wouldn't say it's the theme itself. It's that trading doesn't really feel anything like trading in the game. For me it's more a problem of whether you go balls deep on a theme or not.
>>95841844What's wrong with Pax Pamir? It's a good suggestion for a 3 player game, and it plays more than that too so it won't be left on the shelf if someone brings their gf to game night.
>>95844885Euros are an ick
>>95844282>When Acquire exists>When Arkwright exists>When Biblios exists>When De Vulgari Eloquentia exists>When Die Macher exists>When Modern Art exists>When Stockpile exists>When Agricola existsCaptcha is VPNXJ someone make a euro about creating the most prestigious VPN
>>95842615I can imagine losing W germany to blockade, and italy to a T1 coup that rolled high, but france? how the fuck do you lose france?
I feel I'm stuck inbetween
>>95842931 and
>>95838928 . I did like the game but the lacerda reference isn't as farfetched as I'd like. Will report after another play
Why is Concordia the best game ever according to SUSD? it's just another boring cube pusher but I'm genuinely surprised they aren't seething at the woman on the cover
>>95845357Unpopular take, but I found concordia cool in theory but then found it pretty meh and sold it after 3 games
Which is the better game: Quetzal or Coatl?
>>95843399the bit boxes, for sure.
most of the time you can just take them out of the box and put them on the table and grab from them as needed. vs the insert, yea maybe it looks a little nicer but you're still going to have to scoop everything out and find somewhere to place all the stuff and it'll get mixed up and you have to put it back later. bit boxes are way more convenient
>>95844359>Yikes, very colonialistcodedif you guys hate this so much, why do you perpetuate it every chance you get?
i hear it 20x from you for every 1x that someone's serious about it.
>>95844828no one suggested Azul or Wingspan
>>95844885this guy suggests very heavy games any time a newbie asks for beginner recs. he's not being funny, he's not being helpful, and this isn't /b/.
>>95845471Play Spirit Island instead
It's comfy, cosy, doesn't promote colonialism and you can kill white people which is NOT problematic only killing nonwhites is
>>95845493Pax Pamir is not very heavy, it's a pretty mid weight title out of all the Pax series. The rules are as basic as rules can get, do 2 things on your turn, a thing is either buying a card for cash, playing a card for it's top right immediate actions, or using the bottom boxes on previously played cards as actions, either be the most loyal to the winning army or have most influence total in the region to win a Dominance Check, win enough of those to be 4 points ahead of opponents and you win. I'd understand your anger if he suggested Pax Ren as that one is more complex and obtuse, but Pamir (2e specifically, never tried 1e sadly) is a good balance of simple and complex.
>>95845471autism makes them think it's a funny joke to say the wrong thing out loud. What they don't understand is, to do this style of comedy right you need to go way further with your wrongness.
>>95846828>semelhantesGod damn brazilians infesting muh bgg
>>95847014I think half of /tg/ is Brazilian, they just don't talk about it much.
>>95847052I'm Spanish, not brasilian, we are different.
Y tampoco me confundas con un mexicano, peruANO o boliviANo, onions de los de joder tio, flipo.
>>95847245>when your legit verbs get word filteredAYE CARAMBA!
>>95847276'ate talking in spanish there for this reason. Sรถy is a legit verb in castilian...
>>95847245Espaรฑa y Portugal de un pajaro las dos alas
>>95847310Our heads is andorra too.
>>95838825This is the first time I've ever seen Vasel be so critical. Whenever I've watched a Dice Tower video he either always really likes the game, gives it at least one and a half thumbs up, or, in the newer videos, scores it โฅ7.5.
I didn't think he had a critical bone in his body.
>>95843451I do this and then I run into the problem when putting away the game that I forget which baggies are for what pieces. Maybe I should start labeling them.
>>95846938BGG has it listed as 3.87/5.00 weight. it's not something to suggest to someone who's asking for beginner board game recommendations. quit being intentionally obtuse.
also it's not like /bgg/ is so busy we need to be running people off. i thought this general was going to die off altogether a couple weeks ago.
>>95847452I remember ages ago when he threw one game in a trash bin and got a ton of heat for being so harsh.
Gosh this must have been circa 2010 how time flies.
>>95847452what's great about Vasel is you don't need to hear his opinion to know whether it's a game for you. he's going to give you enough info to figure it out yourself. and he does it in a concise manner.
>>95847452https://rpggeek.com/geeklist/150574
Apparently he has disliked 540 games. I don't know how critical he is throughout the reviews, but the first item in the list is this gem: https://www.youtube.com/embed/hFLYxGIPu0Y?start=273&end=333
>>95847613Very true. When I was new to the hobby I really disliked vasel and over the years have found out he is absolutely based. Gives great overviews, has absolutely solid opinions, still passionate and exciteable after so many years. Truly a giant among men
>>95847014>>95847052>>95847245I'm brazilian and I come here almost daily.
>>95844548I mean, yeah, you were obviously going to weasel about the "same extent" part no matter what I said, but no, replacing 25% of your typically identical actions with asymmetry is very significant and not at all like a game with randomly drawn hands like poker.
>>95847245Devuelve el oro reconchatumadre
has anyone played Lord of the Rings: The Confrontation?
>>95844177You will collect feed for the sheep for Victory Points and you will like it.
>>95846828>completely different fontsjesus christ anon just inspect element and change the text.
>>95847245todos espaรฑolas son memtirosas
yo odio mujeres de espaรฑa
I played Tikal last weekend and I think it might be the peak of the Kramer-Kiesling partnership. For the record, I've also played and enjoyed Torres, Cuzco, Mexica, Renature, Wandering Towers, and Porta Nigra.
>>95850638>kramerI'm cube pushing Jerry!
Cube pushing?
Oh yeah, they put the cubes on the table, I rrrroll the dice then push the cubes!
George have you ever heard of cube pushing?
It's fine, but it's no area control
I THINK REINER KNIZIA SUCKS
>>95850638Mexica > Tikal >>> Cusco
>>95850638Try Linko/Abluxxen.
>1 based 1 cringe
Any other centristgods?
>>95845527This is just a shit post. Maybe you should stop shilling such a garbage game.
>a-at least the gameplay is good"No!" The gameplay is dreadful; the game was terrible. As I played, I noticed that every time a minor power was played, the player did it for the symbols instead of an interesting effect.
I began marking on the back of an envelope every time a card was played for symbols only. I stopped only after I had marked the envelope several dozen times. I was incredulous. Reuss' mind is so governed by bland effects and thinly veiled set collection that he has no other style of gameplay. Later I read a lavish, loving review of Spirit Island by the same Kenneth Johnson. He wrote something to the effect of, "If these manchildren are playing Spirit Island at 31 or 32, then when they get older they will go on to play Phase 10." And he was quite right. He was not being ironic. When you play "Spirit Island" you are, in fact, trained to play Phase 10.
>>95851478Unlike anon I got the reference.
What are some polarizing games other than what Chudyk produces?
>>95852482Oath might be the most polarizing game I've ever seen, if we're talking purely gameplay and not something like kickstarter, politics etc. Something like Wingspan might be seen as "normalfag" or "unrefined", but Oath has a huge split amongst both hardcore gamers and casual.
>>95852546What makes it like that?
With something like Aegean Sea, I think it's because the game feels like it should be simpler than it is, but it also has limits to depth because it's still fundamentally a card game and you can get screwed by draws. And the first game decision paralysis is intense.
>>95849064Of course it is. You're going to play your hand completely differently if you have a 2 and a 5 versus if you had two aces. That's so totally asymmetrical.
The point is, everyone plays with the same rules, and the "asymmetry" is based on I believe 3 randomly drawn cards. Which represent 3 actions for an entire game. You'd have to be daft to consider me objecting to your example of asymmetry as "weaseling out". I'm talking about a game where 4 people play very different games, with different mechanics, different goals, and, speaking about cards, 4 entirely separate decks. And your example is the equivalent of chess with 3 pawns randomly replaced by pieces.
>>95852687First you don't know 2/3 examples, but the one you do isn't asymmetry. I quote how it's asymmetric. Then you haven't heard that so it's not the right "amount" of asymmetry, because that's totally measurable in SI units. Now asymmetry is only real if it's all these other things in the form you've cooked up in your head which I'm supposed to mindread. Gotta be very different games (contradiction, they're literally playing the same game), different mechanics (the unique actions on the cards ARE different mechanics), different goals. Well speaking of goals, every reply of yours moves the goalposts. How about you just go play Raptor and quit wasting my time?
Anybody got any recommendations for what I call "Bullshit Boardgames"?
A Bullshit Boardgame is a game that has an illusion of depth, character choices, strategy, but when you actually play the game it becomes apparent that it really doesn't. It's all random bullshit that was deceived you into thinking it wasn't random bullshit. The kind of game that makes autistic mother fuckers screech that the lack of luck mitigation makes it unplayable.
Note, that once you recognize a Bullshit Boardgame is indeed a Bullshit Boardgame and you accept your just in for the ride and the end state is trivial, it's the dumb fuckery that you run into along the way that makes it fun.
A prime example would be DungeonQuest. Odds are good every cocksucker at the table is gonna die through a bad singular dice roll or card flip, but since everyone knows that going in, it's more a comedy playing out as heroes walk into a constantly shifting meat grinder. Nobody gives a shit who "played better" or "won".
A recent example was Spire's End where it's a highly random CYOA game and every action is determined by die rolls, so misses are abound and actions cost health to pull off so you frequently die just trying to hit a bitch. The result is you wind up playing as most inept mother fuckers on the planet and it's glorious when played with that in mind.
>>95852897How about you just admit you used an inappropriate example, shithead? I said in the very first post, "to the same extent". There's never been a single goal post moved, you don't understand what the expression means.
>RaptorSorry, got 3 people coming over tomorrow. Gimme an actual example for 4 players.
Actually, you should go play Hegemony so you know what the fuck you're talking about and understand what level of asymmetry we're talking about. Or stop butting into conversations where you don't have shit to say.
>>95853051>There's never been a single goal post moved>Suddenly insists on specific player countlol, lmao even
so i've come up with a new way to filter your collection
form 4 columns, A, B, C and D, A is your whole collection, whenever you see a game on your collection you'd like to include on your next gamenight, put it on B, then after said gamenight, put the games on B that have been played on C, any game from C that gets includ3d in a gamenight before A is emptied is moved to D, if the amount of games on D ever gets greater than A, every game on A should be sold
>>95843908>You can teach and play much better games in the time it takes to explain it.>>95853246Who's moving what here? Hegemony is for 4 players. Besides, I was specifically talking about The King is Dead because it's a game I actually played and can comment on. Unlike people who can't help but push their inane opinions about games they haven't played.
>>95853262I go through my collection and double check SUSDs reviews and anything that's sexist (has women with breasts), racist or colonialist gets sold
>>95853489I'm not sure you want to be profiting or even recouping money on anything so vile. Maybe you'd like to send them all to a /bgg/ anon? We'll dispose of 'em for ya.
>>95850411You and me both anon, minus my mum and sisters, I never trust spaniard woman (or any other woman for that matter)
>>95853535I donate half the funds to SUSDs patreon and the other half to various trans organisations
>>95853262But I do like my huge games that get played only 1x a year as well. Btw the H-Index is a similar kind of almost-fallacy; light quick games are infinitely easier to get to the table and play often, but it doesn't say that much about their overall quality
>>95853489>>95853535>>95853614Ahahahaha, you said the joke again, so funny!
>>95853630There's nothing funny about the death of transfolx
we're eating good knizia-frens
>>95853775>Heirloom quality>ikea-tier ugly metal drawer runners
>>95853864that'll be $3,000 plus tip
>>95853775What even is it
But yeah there are essentially no games I can think of that would get played so often as to really warrant that treatment
>>95854022How about you figure that one out. Even if not for the various terrain features and buildings on the map, the pawns have backs that feature either a flaming eye or a white tree and the pedestal has funny but very distinctive writing on it.
>>95852897>it's not the right "amount" of asymmetrybecause if you paid attention to the conversation, anon is asking for games that compare to Hegemony in how asymmetric they are. The King is Dead doesn't compare to that metric. Simple as.
>>95854108Don't be a dick.
>>95854022Lord of the Rings The Confrontation.
One v one Stratego with extra steps. A quick playing game that some people really like. Fuck if I know why you would want a dedicated piece of furniture for it though. I feel the same way about chess tables though. Looking at the components, it seems like the pieces are just gonna be plastic and the cards made out of paper, so it's an exceptionally retarded purchase. Make the pieces out of stone, metal, or even just bakelite plastic (think dominos) and the cards out of similarly durable material so the thing is basically indestructible and will look the same 250 years from now? Then you got my attention. That fucker is just gonna be an MSF abomination that will become useless as soon as some crotch goblin knocks it over or spills some random juice on it.
>>95853864yea the drawer runners really bother me.
>>95854022Lord of the Rings: The Confrontation. it's kind of like War of the Ring x Chess x Summoner Wars but in 30 minutes
>>95853775fuck this gay earth, the most luxurious version of hanabi is missing the black powder expansion
>>95854399anyone who actually buys that either doesn't have kids, or has a room in the mansion somewhere where the kids won't ever be allowed to enter
>>95854399Looking at it closer, I bet that son of bitch isn't even gonna be two foot tall at its maximum height.
You ABSOLUTELY can make a premium table and premium components for this game, but you are gonna be dropping at LEAST $1,000 plus a couple hundred for shipping to get that.
>>95853775to anyone who thinks it's a joke: this literally costs $3000 plus tax (plus tariffs?) BUT the shipping is free!
a $3000+ 30 min board game that you have to leave set up forever because it is its own table
>>95853775i'm buying the $50 version, i think it looks great
>>95854377If you paid attention, anon is asking for games better than Hegemony which can be played in a fraction of the time. TKID is that and they were just pissy anyone would say that about their game. A shifting unverbalized definition of asymmetry was just their way of denying any potential answer and when that was bypassed by refocusing on an even more asymmetric game, they added a player count requirement and revealed just how pissy they were.
>>95854441Some people are beyond retarded when it comes to LOTR shit and they will absolutely sell out of their 1,000 unit run even with that price tag and zero physical unit to she while also using the exact same card and standee components from the base game.
Jesus Christ, I am a consoooomer retard, mind you, and that has to be the dumbest shit I have ever seen and I got a luxury version of Monopoly.
Thinking about selling some board games I got that have been fetching a high price online. Hilariously, all but one were just random cheap purchases I made on a whim that just kinda exploded after going OOP.
Should I sell them or just keep hoarding in case they go up in value more?
>>95854623i've been curious how many they'd sell. they said they were doing a 1000 print run, not that they were made to order and they'd by limited at 1000. they also said any extras would go to retail so i guess it's true. i find it hard to believe they'd sell even 50 of them but maybe i'm overestimating people.
i'll say this: i've never bought a Gamefound/Kickstarter before and i'm planning on shelling out for the lowest tier for the first time ever. not just because it's LOTR, but because it's that + Reiner Knizia + a good game. so maybe that says something.
>>95854676what games? it really depends. they'll go up in value until a new version comes
>>95854540The player count was implicit in the initial request, first of all. Raptor might be a great game, but it's irrelevant as a "play instead of teaching a 4 player game" suggestion.
Second of all, again, I only commented on one game which I actually played.
Third of all, I actually did try to explain the difference in asymmetry, including by analogy, without going into detail how Hegemony works. The specifics could be inferred by anyone who actually played the games. Your response is basically just saying "nuh uh" like a fucking child.
But if you insist, let's have a crack at it. In Hegemony, each player has different goals:
>CapitalistBuild companies, employ working and middle classes, do your best to pay as little taxes and as little wages as possible to maximise profits
>Working classWork in private or public companies for a wage, increase your population and prosperity by buying healthcare and commodities. Protest and bully your way to higher wages.
>Middle classHybrid of the first two.
>StateManage your relations with the other factions to increase your legitimacy, while trying to get enough of a budget not to go bankrupt from all the policies foisted upon you by the people.
Each faction has a deck of unique cards with special actions/bonuses/conditions. Generic actions are also mostly unique, with maybe 3 out of ~15 in total being shared between 2 factions.
Each faction utilises unique components and associated rules. Workers are only owned by the WC and MC. Companies by everyone except WC. MC companies work differently from capitalist and state companies. Only the capitalist can export goods. Only the state can do events. On and on and fucking on.
Now that I've mostly explained the game to someone who clearly hasn't played it or even bothered to look it up before commenting, please go ahead and explain how drawing a few unique cards in TKID is even on the same planet of asymmetry as this.
>pissy>pissy>pissyYou are a retard.
>>95854399Flaming eye and white tree are more than enough to figure out it's a lord of the rings game. From there it's one step to search ultimate collectors edition lord of the rings game. But you go ahead and keeping kissing your mother with that potty mouth angry anon.
>>95854676Do you like and play them? If yes, keep them. If no, sell them and buy better games. Holding onto shit to sell it later and maybe make more money is Jewish speculator and/or broke nigger behaviour.
>>95850674>"Kramer, George, what are you even talking about?">"Jerry, it's the best idea I ever had. Thousands and thousands of people like putting cubes in boards, push them around. I just need to figure out a handful of rules, put some art on the cardboard and BAM! Sell it for a massive markup and it's fun to play even!"
>>95852546>>95852579I think Oath is polarizing because it's so close to being incredible that it feels frustrating to play if you really understand games and game mechanics. Unique and varied wincons, an interesting legacy system that provides the feel of "progression" while also not making it just a powerscaling mess, lots of colors and such but everything just feels cobbled together. The combat is a major aspect and yet has tons of specific rules and positioning that you have to double check every time. The action allowance for each turn can feel incredibly restrictive, especially when you play it for the first few times.
This is a game that should have been playtested way more and trimmed down and polished before its final release. Fans are hoping that the upcoming expansion fix some of those issues.
>>95854739you're an idiot who's spent 5x as long to be a dick than to just be helpful
i'm not the guy who asked or the one who called you out, btw
i'm a 3rd person who thinks you're a faggot
>>95854698Warhammer Quest Adventure card game. This by itself isn't worth anything really, like $30 max. I got the two print on demand characters (troll slayer and witch hunter) for like $5 a piece and those things are worth over $100 each.
Gears of War ($150)
DungeonQuest revised edition ($200)
Battle Lore 2e with all expansions (over $300)
BloodBorne All-in pledge (around $800)
Complete WHFRP 3e (varies. The core is cheap, however, the Heroes Call supplement for epic level play was going for north of $1,000 at one point)
New Lexio (around $300)
>>95854752Yeah, I like them and they hit the table every so often. I got a massive library of board games so nothing ever gets a ton of plays. Well, the adventure games get far more than any other (Runebound, HexPlore It, Elder Scrolls, etc).
>>95854739The words coming out of my mouth will never be as dirty as the dicks that go into yours, faggot.
>>95854739Original question anon. I recognized the white tree but there are a billion lotr games released and I lost track of what's new. Anyway it's not important, I was just checking if it's yet another WotR deluxe version I have to skip and somehow missed knizias name
>>95854733That confabulation engine you call a brain is working overtime to preserve its ego, but no, other people can not telepathically read that you want a specific player count when you make an open-ended request for games.
You have to actually write it out first. Ditto the details of your invented threshold for asymmetry, which disagrees with that word literally being printed on the box. When you wait to be corrected, then reveal these arbitrary preferences after the fact, it's shifting the goalposts.
>You are a retard.My mistake, I see the monklike serenity now.
>>95855240whew. seems like you have a lot of that kind of stuff. i might take back what i said
>>95854698>they'll go up in value until a new version comeswith dungeon crawler/adventure games like that, i don't know if that's the case. might go up in value until the next big thing comes out that replaces it.
>>95855240Sound like retard games for retards, scalp the hell out of them.
What would you rather, anons:
1) You can never play a physical board game again, but every game you want to play has a sorta good digital implementation that is half the price of the actual hame. You will never meet any of the people you play with and can only communicate via a chat box with wordfiltered obscenities.
2) You have a consistent, regular game group that are down to play whatever, but they are pajeets. They will give you a good game, but they will have the Indian smell and accent and will headbob constantly. There are no cute pajeetas.
>>95855767So i get curries, chai, samosas, and naan with every game night?
Easiest decision of my life
>>95855767Gimme the jeets, death to digital faggotry.
>>95855442It wasn't exactly open-ended, moron, it was in response to a specific post which was in response to a specific post. If you recommended Hive to someone asking for an alternative to Secret Hitler, you'd also rightfully be called out for the retard you are. The context has already been explained to you - twice - I'm not further indulging your fantasy of muh goalposts.
Now, returning to the actual point I was making.
>invented threshold for asymmetry, which disagrees with that word literally being printed on the box.What do I give a fuck what's written on the box? Do you have an actual argument or not? I laid out the asymmetric nature of Hegemony. Please go ahead and explain how TKID is a suitable alternative. I'll fucking wait.
>egoMy posts definitely have to do with my ego. Namely the pleasure of dunking on 80 IQ faggots.
>>95855767Tempted to go for 2, but I've never smelled a jeet and don't know how bad it is. Wouldn't want a group of sweat-smelling white nerds either.
>>95855442>waah, they wanna argue with me, not listen to me parrot the marketing lies of the publisherdummies like you should stick to reading rulebooks lol
>>958557671 is basically my current predicament and i'm fine with it. I'd take my friends from the 'puter over some random people from India any day of the week.
I looked into how BGA does the process of making tutorials and it's dumb and inefficient as fuck
You choose from a game you've played before as a base and build a tutorial off of that. It's so dumb. Why not be able to choose every card draw or move or play so you can fit the gameplay to allow for more efficient and natural tutorials instead of having moments where there's eight or nine turns that happen automatically just to get to the next point.
>>95855767I'd switch hobby. Constant headbobbing would put me over the edge
>>95855954Oh are you the anon who was chimping out about 80 IQ last thread? Anyway you lost the argument around
>>95853246. Until you demonstrate you can concede obvious points and rectify your temperament, your subsequent reframe attempts don't merit anything.
>>95856365Thanks for the concession, retard. While your at it, are card games in general fundamentally asymmetric?
>I love [game]
>Everytime I think or read about it I want to get it to the table immediately
>Everytime the opportunity arises, remember how it's very long/you aren't 100% sure you remember all rules/other reasons
>Eh, next time
>Repeat
What's her name, /bgg/?
For me it's Churchill
>>95855954Your posts are shit. Go away.
>>95857164Mentioned it last thread probably, but Roads&Boats. I wish my group had the fortitude to play that glorious diddly mess.
>ChurchillJust played it again, won again. From my brief acquaintance with GMT it's not even that long. Have you tried the shorter scenarios, by the way? I'm a bit of a purist, never up for playing anything except the full experience.
>>95857221Oh, I've played it a few times, but that was pre-kids. But it always took somewhere between 3,5-4,5h (talking tournament scenario here) which is over my magical barrier of 3h. I don't exactly know why, but I have begun to be a bit intimidated by >3h games. And due to its nature as a negotiation game, I don't see experience cutting a significant part of playtime off. I blame having children for this mindset. And I, too, am still too much of a purist for the short scenario.
I'd also love to deep dive into pericles but the learning game has shown me that this is one for the time when the kids are grownups. Desperately need repeated plays with the same group.
>>95857290this isn't a deficiency with you, games shouldn't be over 3 hrs long
>>95857290Sad but that's life. I haven't been able to get a group of 6 together for half a year for similar reasons. Hell, my last Churchill game finished at the very last possible moment because one guy had to dash home for the missus.
Maybe there's a hope for when the kids are grown up. Churchill is a game about old farts sitting around a table anyway.
>>95857319Some games overstay their welcome within 15 minutes, some are engaging for 4 hours and more. There's no hard cap.
>>95857363maybe, but the game should have a way to pause/save halfway through then, because my ass isn't sitting there for half a workday straight
>>95857196I am dreadfully sorry, but I'll be around longer than this general will. Perhaps you'd care for an argument in the meanwhile? Me and this other chap were discussing how The King is Dead is an asymmetric game that's much more worthy of people's attention than Hegemony, but he seemed to suddenly become interested in Fuรball. Maybe you have an opinion on the topic.
>>95857401The new GIPFag/Cargo Shorts. Just get a trip already so we can filter you.
>>95857446Is that a no, old pal? Well I hope your thread is well and truly perturbed, you scoundrel.
>>95855767i couldn't handle the smell of option 2
>>95857457Maybe this kind anonymous fellow will take me up in my quest of discovery. Are all card games truly asymmetric? I'd never thought that, but an epiphany struck me, right here in this thread. If you draw a different hand, your playstyle will surely vary accordingly! Say it isn't so!
>>95857573can you go on a quest to discover how to not be a faggot?
>>95847245>Latinx gibberishMind saying that again in the white man's language? (Aka The Queen's English)
>>95857689Will you be my PC-sexual male party member for the quest?
>>95856714>Ha, you won't address my points, I win!>is still refusing to address much earlier pointslol, lmao
Listen, you didn't do that bad. You're probably just not used to an interlocutor with an attention span. But I'm not holding to the call-out of goalpost shifting because I treat informal fallacies like spells or something. It's etiquette to settle earlier disputes before later ones for a reason. Arguments can be made to seem stronger than they are if you ignore challenges to their foundation, and without addressing the earlier ones, you don't know if the later ones are irrelevant.
If we did things your way, I could just make up any old shit right now, like start criticizing that anon last thread I mentioned, and say you concede if you don't respond to my criticisms of them, or prove you aren't them, etc. Maybe you'd enjoy that reversal of bullshitter roles, but I don't care to play it for you. All I wanted to say is Hegemony is too long, juice not worth the squeeze for me. You were just unlucky to get Crouching Tiger, Hidden Dragon'd.
>"Your package will arrive Friday."
>...
>"Hey it's Thursday, your package is out for delivery."
>...
>"Whoops, something came up. Your package has been delayed. It will now arrive tomorrow, which is Friday."
Get your shit together UPS.
>>95857813You didn't just not address my points, you blatantly tried to change the subject and completely ignored me explaining - 3 times - that your attempts at changing the subject are moot. So yes, that is a concession. Remember, the first response to your retarded ass was about The King is Dead, not Raptor.
>All I wanted to say is Hegemony is too long, juice not worth the squeeze for me.How about you say this next time, instead of recommending games that have nothing to do with the question, eh?
>>95857327It's not that bad. I get my 10h sessions every other week, weekly if I'm lucky. Still, no Ti/HIS and such for quite a while
>>95857915Holy shit dude. 10 hour sessions and you can't fit a Churchill somewhere in there? I mean it's a weird player count, but other than that... What do you play?
>>95855259Hey man, I wash them first. They aren't that dirty
>>95856009I was a plumber for a year. Just a pipe cleaner goon. I once was called to an apartment. The curry unironically overwhelmed the sewage smell.
Finally got my hands on Pax Ren (2nd) and am a bit worried about teaching this game.
My group has handled TI4, pax pamir, and other medium titles but I'm worried this one might break their back.
Any way to make the teach of it not feel so overwhelming?
>>95857390All games can be paused halfway. The thoughts can't be. Everyone has troble remembering thier plans.
>>95857867I did say that. Your first response was to ask for games and your second was to be wrong about whether The King Is Dead is asymmetric. I brought it back to Raptor when you were too horny to argue about "amounts" of asymmetry and chose to invent new criteria on the fly (shifting goalposts) rather than simply concede The King Is Dead was asymmetric first.
Furthermore, I posit you are of the homosexual persuasion. All arguments about amounts of asymmetry are now in the past, moot until you can prove you have known the touch of a woman.
>>95858050Mate, again, I already explained to you that
A) my original post explicitly asked for games that are asymmetric to the same extent as Hegemony
B) TKID is about as asymmetric as fucking Durak
Now do you have a concession, a counter argument, or are you going to continue to engage in the sophistry of what aspect of a game constitutes what number of asymmetry points? Because I can actually do the latter, and I'm pretty sure you can't.
>>95858028I've seen rules expositions that take longer than the game. Just explain the cards as they show up in the market.
>>95858142I'm sorry, I'd love to discuss that with you, but I just can't until we get to the bottom of why that man is in your bottom. It's the procedure you established.
>>95858186You must be mistaken my friend. I'm the top, as evidenced by the boys running around avoiding my tip.
>>95858191>avoidingDon't you mean, you can't beat them off of it?
>>95858285No, I'm the village rapist.
>>95858028print out the cheat sheet for ops and one shots and the different wars, in N copies where N is your playercount.
>>95857847Eh, enjoy it. The time you know something cool is arriving soon is pretty sweet
>>95857164Something similar has happened to me with Barrage and Food Chain Magnate. Is not that I'm unsure of the rules but I'm actually scared that I will play so badly I'll hate the game and avoid it, never actually playing it and feeling even worse for not doing so. Idk where these feelings came from.
This looks sick as fuck. Is the game any good?
>>95858432Ya, its a nasty depressing death spiral for both players
Rank all the Knizias you've played:
1. Battle Line
2. Lost Cities
3. The Quest for El Dorado
4. Through the Desert
5. Lost Cities: The Board Game
>>95858432It reflects the mental state of being a tranny pretty well
>>958585041. Ra
2. Modern Art
3. Lost Cities
4. My City
5. T&E
6. Stepenson's Rocket
7. Blue Moon
8. MLEM
9. Quest for El Dorado
Kinda ashamed at the low knizia count. There's so much of his stuff I have had on my to check out list for years. Medici, Babylonia, Whale Riders, Beowulf, Taj Mahal, Trough the desert et cetera. Also to my great suprise I found Quest for el dorado very forgettable
>>95858531yawn
fuck you're boring
>>95858028I've taught Pax Ren to over 30 different people in different groups of varying skillsets and I think I have the introductory explanation pretty well refined
>In Pax Ren we are ((((bankers)))) using our power to finance religious wars, political marriages, assasinations and more in order to become the most influential figure in kickstarting the renaissance>Quickly describe each wincon from the simplest' (Imperial > Renaissance > Globalization > Holy), ask them to just keep them in mind as they won't make sense till later>Explain that the 8 cards form the map (it can be helpful sometimes not to use the map board to better describe the zones) and that are divided in east and west zones>Explain the card biology (location, one shots, abilities, and Ops, (and flavour text))>Explain that these cards will cause effects in the map cards, usually influencing the pieces on the location to die or be placed, make it clear that said pieces are not anybody's property and everybody can use them for their own purposes>Explain how to buy these cards, and how comets will show up and let players activate a wincon>Start explaining win cons, starting with imperial (and how to earn kings, ie, civil/religious wars), move onto renaissance (which includes strawmanning), then into globalization (which includes focusing on regime changes to add concessions), and holy victory (which includes bishop placement and the next step)>One-shots and East/West Tableau and Ops, quick rundown of the timing of the one-shot decision and how it'll let you do ops later>Finally explain very very quickly how trade route works, no need to go on extreme detail, just that the money will follow the arrow from the unlocked spaces and distribute cash (and reinforce cards via levies)
>>95858622This shouldn't take more than 10 minutes, then get right into playing and explain stuff like one shots and ops as they become attractive (a coronoation for an empire/concession, a commerce op, etc). Remind people you need to spend an action to actually win.
Guide them through the game and decisions, not telling them what to do but just a couple options of what they could do that will benefit them either now or later. If you aren't sure of what situations those are, play agaisnt yourself in a multihanded 2-player game and just push levers to better understand things and learn answers to common questions. Good luck anon, this game is so fucking good everybody needs to experience it without feeling scared, it's not that complex to learn the rules once you played a full game or two.
>>95858504Babylonia
Tigris & Euphrates
Samurai
Taj Mahal
Ra
Ratzia
Yellow & Yangtze
The Quest for El Dorado
Through the Desert
Blue Lagoon
Rebirth
L.L.A.M.A.
L.A.M.A. Kadabra
Mille Fiori
Orongo
The Quest for El Dorado: The Golden Temples
Battle Line
Medici
Modern Art
Butterfly Garden
Medici: The Card Game
Stephenson's Rocket
Lost Cities
Amun-Re
Qin
Circus Flohcati
Art Robbery
Colossal Arena
Don't L.L.A.M.A. Dice
Ingenious
MLEM: Space Agency
My City
Poison
Zoo Vadis
Cascadero
High Society
Municipium
Formula Motor Racing
Tower of Babel
Blue Moon Legends
Penguin Party
MEOW
King's Road
>>95858504Without thinking too much about it:
1. Modern Art
2. Ra/Razzia
3. Tigris & Euphrates
4. Wildlife Safari/Botswana
5. Medici
6. Babylonia
7. Spectaculum
8. Zoo Vadis/Quo Vadis
9. Gang of Dice
10. Rapido/Excape
11. High Society
12. Lost Cities
13. Taj Mahal
14. Stephenson's Rocket
15. The Quest for El Dorado
16. Circus Flohcati
17. L.L.A.M.A
18. Pumafiosi
19. Equinox
Reiner "I made a lot of good games but I also made a lot of shitty games, they can't all be bangers" Knizia
Reiner "They look like fuck human males" Knizia
>>958587531. i bow to you
2. the American Ravensburger versions of El Dorado and Golden Temples?
and if so, is Golden Temples worth getting to add expansion content to base El Dorado?
>>95858960>a lot of shitty gamesThe median Knizia is like 7/10. There's very few abject stinkers.
>>95858504I haven't played nearly enough.
1. Titan the Arena/Colossal Arena (Not a deep game, but a fun one to table)
2. Babylonia (I bet it would've been #1 if I played it with more than 2 players)
3. Lost Cities (It's good, but I didn't love it)
4. Lord of the Rings (Earliest co-op game I've played and I respect it for that, but isn't very fun to suffer through)
5. Tutankhamun (Fine game for kids, but not for me)
>>958585041: Ra
2: Zoo Vadis
3: Through the desert
That's it. I really want Tigris and Euphrates to get a reprint, it looks fun
>>95859315Yeah, I have seen zero shitty ones. Based on the sample I've played, you need to go below his top 100 to hit truly bad, calling anything in his top 30 good is unfair, and calling his best 10 games great is insulting.
>>95858960He's prolific as a dozen men but people sometimes downrank Knizia's catalogue a bit because he's sui generis and at that level you're only able to compare him to himself or lists like the top 100. It's more like
Reiner "combine the catalogues of the next best designers ranked #2-5, #52-55, #502-505, and #5002-5005" Knizia
Speaking of Knizia does even a single person who owns the Allplay printing of Through the Desert also have the optional wooden camels? Cause I've never seen a single person using them but they seem a lot nicer than the plastic ones.
>>95860060it's an upgrade which will then cause the game to not fit in the box, which isn't really an upgrade at all
>>95860081The game doesn't even fit in the box to begin with, it's probably the worst box I've seen for a "real" game outside of concordia or renegade and splotter published stuff
>>95860081You're not talking about trying to fit both of them in the box, are you?
>>95860134no. i'm looking at the wooden meeples and there's no way they fit even if you get rid of the plastic ones. also everyone in the reviews say they don't fit.
>>95860124fits for me
1. Is Nemesis worth playing?
2. If so, why are there so many fucking versions of it? Including a fan version called Redux or something?
>>958603341. Only if you want something really ameritrashy in the (imo) worst way
2. It sells well
>>95860354Hmm, what didn't you like about it? Too much dice rolling or something?
>>95860124it's snug, but it fits with no lift
>>958603683D printing is basically cheating
>>95860334>combat wheelchairLMAO
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>>95860591Aliens get a pass they did it before it was cool
>>95860606You and I both know they didn't do it to reference the film, they did it for HECKIN diversity
>>95860334I like Nemesis a lot but it's a ton of RNG.
>>95858432It's pretty cool yeah. Perfect Christmas board game, along with Die Hard as the movie in the background.
>le die hard is a le christmas movie
Reddit
>>95861028Gonna cry about it?
>>95860334>Is Nemesis worth playing?Its....fine. You might get more mileage from BSG or Unfathomable but I'll give it credit for at least feeling very different than the rest of the games my group plays
Main complaints:
>it's LONG shockingly so>more game means expansions and they are not cheap>the RNG is real and it'll get tiresome for you at some point There's nothing worse than getting hosed on your objective because the room you need was placed late and only has two ways into it instead of three.
>2just play on TTS, unironically. see again: expansions are expensive. Figure out what you like and skip the rest.
>>95860645But the game's entire reason d'etre is being a reference to the films
>>95859132Yes but not my copy and we only played it as a separate standalone, so I don't know, but if I owned any of it I would probably get all of it because the core system is quite good and the variety is nice.
>>95860060I have it and the expansions but not the wood bits. It just seemed so obvious that they reduce visable usability in a game where that is unusually important.
>>95860365If I disliked dice I'd have been a fool to even look at it. No, I was relatively comfortable with the idea of an ameritrashy alien themed boardgame. But I found that there was too little game to be played. Almost everything is out of your control or dependent on your luck. This obviously plays well into the theme and makes for neat stories, but only in retrospect. Playing it was a rather annoying experience, you inherently can't really play well. Or rather, the difference in outcome between playing smart and just from your gut is very small. Say you play some role that wants back to earth. The game is both far too long, timewise (part because it's extremely fiddly) and way too short to do what you want (in this case checking both engines and destination, which are all randomized at the start). So it's not even a calculated gamble, you might check the destination, set it to earth then go your way, see another player change it a few turns later and you have essentially lost the game. You can trust others but there's no real deductive element since going from a to b takes for-fucking-ever and becomes increasingly deadly. I could go on and on but bottom like is, if you are in just for the experience and like the theme, it might do just what you want. If you, like me, like the occasional ameritrash but in the form of a game to be played and not a story generator to be experienced, you'll dislike it. Talking about just plain Nemesis here, no idea how the other games are but allegedly worse.
>>95861615don't let that get in the way of some fag trying to shoehorn identity politics into /bgg/ every chance they get
>>95861765>>95860965What about Nemesis Lockdown? Is it any better?
>>95860645I can argue that for a horror theme being a cripple actually adds to the expirience.
>>95858504>Through the Desert>Lost Cities>Ra>Pollen>Ingenious >Mille Fiori>Kariba>MLEM>Penguin Party>Rebirth
Can someone explain to me what makes Wandering Towers fun?
I like the look of it, I like Kramer & Kiesling. My hangup is the memory aspect of it. Anytime I think of a memory game I just think of that super simple "flip 2 cards & match them" mini game. Memory games aren't something that feels like fun to me.
>>95863471Depends, it has more mechanics and Mars is a cooler setting imo, but it has more rules. Base Nemesis has rules bloat badly and needed to trim a lot of shit, but the theme holds it together so it doesn't ever too obtuse, just a lot of shit to remember.
I own both but I haven't tabled Lockdown, but I had members in my group come around about Nemesis going from 'this game kind of sucks' to 'i get it, i really like it'
I also got unfathomable for cheap as shit and need to table it, people say it's really good too.
>>95863928>Can someone explain to me what makes Wandering Towers fun?The memory aspect.
>Memory games aren't something that feels like fun to me.So play something else. No game is for everyone.
>Anytime I think of a memory game I just think of that super simple "flip 2 cards & match them" mini game.Wandering Towers is closer to Three-Card Monte than to Memory. The pawns you track shuffle around.
There are also a lot of pawns to keep track of, at least at most player counts. I have never played 2p Wandering Towers but I do think it would be ass.
>>95863471It's not going to be a different game. Like the other anon said, it has more rules, which wasn't needed. Almost everyone says to just get whichever setting you find the most interesting.
>>95863928>>95864032What I was implying by my only point of reference being the "flip 2 cards" game, is that I haven't played memory games. Or if I have, I don't remember them.
Maybe I'd like them, I don't know. They just don't SEEM like fun and I want to know if I'm mistaken.
re: Nemesis - I never thought anyone seemed too excited about Lockdown.
I'd either get base Nemesis or maybe wait til Retaliation is released later this year and consider getting that.
Anyone know how Nemesis Afterbirth is by the way? I just want the extra characters and any other expansion stuff, I'm not going to play the game mode. I'd have to get it on a deep discount to consider it too.
>>95864072I enjoy Wandering Towers but I have good enough memory to track most of the pawns. One of the people I play with struggles just keeping track of his own pawns, but he still likes the game.
The memory aspect mostly adds suspense and lets you feel clever. There's just enough going on that you could slip up.
The game is chaotic already (e.g. between your turns another player might trap your piece, or move your pieces out of position, or the finish line might run away from you) so the chaos added by the memory aspect doesn't 'taint' the experience for me.
Just paid my first splotter tax for fcm, if I don't like it I will be angry at you all
>>95864813I told you to get Bus & TGZ
>>95864852They both cost more
>>95864813If you didn't get the expansion be sure to proxy Hard Choices.
>>95860060I got them, they feel a lot better than the plastic ones. The only issue is that I had to color in the edges to be able to tell them apart.
>>95864813If you don't like it then you probably have shit taste.
>>95865056they fit in the box?
>>95864916because they're better
>>95864916>Bus more expensive than FCMNot in the US or UK. Where are you located?
>>95865460Italy, lowest I've found is 72 for fcm and 80 for bus
>>95864813did you even read actual reviews of it before just blindly buying on a chan recommendation?
FCM is practically chess, either you like that kind of game or you don't
>Tikal
>Java
>Cacao
>Mexica
What other games are like these both in mechanics AND theme?
>>95865583Was kinda joking, I've looked up quite a bit of reviews/gameplays. Also the more I play the more I realize I cannot suffer through 1 hour of people not interacting and counting vps on their boards
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I tried Tragedy Loopers with my friends for the firs time, it's fun. I'm too much of a brainlet to write my own scripts or improvise so I'm just doing what the mastermind book tells me to do for now.
>>95841696>for HECKIN diversityRetard.
>>95842287would have been based if the 'go talk to a brown man' segment ended with susd telling him to shut up it's a board game.