Thread 95845925 - /tg/ [Archived: 1045 hours ago]

Anonymous
6/11/2025, 3:07:29 PM No.95845925
do you think bilbo raped the body afterwards
do you think bilbo raped the body afterwards
md5: 9ab48daa20fa3ef01200d77d495359e0🔍
If more anons valued interesting worldbuilding above realism and logistics, this board would be a merrier place
Replies: >>95845973 >>95846005 >>95846011 >>95846060 >>95846063 >>95846197 >>95846573 >>95847008 >>95848194 >>95848287 >>95848391 >>95848417 >>95848935 >>95849233 >>95849759 >>95849836 >>95850281 >>95850327 >>95850396 >>95854779 >>95856233 >>95857328 >>95863231
Anonymous
6/11/2025, 3:13:43 PM No.95845973
>>95845925 (OP)
If more anons genuinely valued anything at all instead of shitposting either ironically or in order to have some outlet for some weird, vague bitterness, this board would be a merrier place.
Anonymous
6/11/2025, 3:16:13 PM No.95845983
>So you want to travel to the next town to advance the quest, players?
>"Yes."
>Describe your logistical process in detail, you have 200kg of inventory. It's a 2 day trip and you will gain fatigued if I'm not convinced
Replies: >>95846008 >>95847442 >>95847989 >>95852056
Anonymous
6/11/2025, 3:18:58 PM No.95846005
>>95845925 (OP)
The Cult of Realism is the true plague that ruined culture, not “woke” or “feminists.” The obsession with detailing every last blade of grass and utterly forgetting that something exciting has to happen on said grass has led to more disappointment than any gay couple or nigger in England.

It’s easy to make things make sense. That’s easy. But it’s also boring. Oh wow you made a river that makes sense on the map. Are we going to that river? What god rules that river? Can we meet him? WILL we meet him? Does he have anything interesting to sa - oh it’s just a river, sorry for getting my hopes up. How about those “I redesigned humans!” Chucklefucks? Is this just a masturbatory thinking session or does this actually come into play with the game you’re running. You ARE running a game, right?
Replies: >>95854897 >>95855284
Anonymous
6/11/2025, 3:20:11 PM No.95846008
>>95845983
The worst part is I’ve been in games that get this autistic, and even then it’s compelling because
>We knew what we were getting into,
And
>The system actually had rules for this style of gameplay
Replies: >>95846020
Anonymous
6/11/2025, 3:20:39 PM No.95846011
>>95845925 (OP)
>interesting
But what is interesting?
Some people are legit autists and enjoy the type of "realism" that's all about tracking mundane, boring shit.
Others want to go all deep and philosophical, or try their hardest to be original, to make everything about their setting feel "unique".
Others just go for whatever they think is cool and don't give a fuck about "realism", "depth" or "originality".
Replies: >>95846028
Anonymous
6/11/2025, 3:21:47 PM No.95846020
>>95846008
Yeah, we know masochism is a thing.
Anonymous
6/11/2025, 3:22:28 PM No.95846028
>>95846011
The last one. I want what you think is cool, because I’m playing this game to have fun with my friends.
Replies: >>95846045
Anonymous
6/11/2025, 3:23:10 PM No.95846035
10497463
10497463
md5: 005eb5521ab45e0f537e89c50db74d30🔍
It was all started by comic book and sci-fi show nerds who showed up in the conventions to be upset about consistency and lore, and has been getting worse decade by decade.
Replies: >>95848280
Anonymous
6/11/2025, 3:24:13 PM No.95846045
>>95846028
I'd agree, but autists and pretentious fags have more fun doing their stuff and it's not like I can stop them.
Anonymous
6/11/2025, 3:25:20 PM No.95846060
>>95845925 (OP)
Could you be more detailed and specific? Sounds like you made up a meaningless strawman filled with inane buzzwords describing a problem that doesn't exist, but surely I'm mistaken.
Anonymous
6/11/2025, 3:25:46 PM No.95846063
>>95845925 (OP)
>realism and logistics
What generals are you hanging out in where this is a serious thing anyone on this shitty board is capable of discussing with any seriousness?
Anonymous
6/11/2025, 3:45:20 PM No.95846197
>>95845925 (OP)
"Realism" is like "Objective": everyone wants to claim it and everyone is either doing it wrong or actively using the term in bad faith to try to claim a level of authority and legitimacy they don't deserve.

For nerds, appeals to realism are often just a defense mechanism. People whoa re insecure about their escapism trying to cover their embarrassment for liking the things they like by claiming that its actually mature because it is gritty and realistic. Please understand, MY favorite fantasy book isn't for kids, yes its about elves and dwarves and wizards... but look! They say "Fuck"! That means its for adults!
The fact that this is born from a place of insecurity then makes it an easy soft spot to aim for trolling. You claim the high ground of realism and declare that anyone who doesn't ascribe to your specific definitions is a big dumb baby who is wrong and what they want doesn't matter because they shouldn't want that int he first place, you've *already* declared that your interpretation is the only one that matters. And because the type of nerd described above is already insecure, this activates their flight or fight response and you get to have a pointless argument about it.
Replies: >>95847460
Anonymous
6/11/2025, 4:29:32 PM No.95846573
>>95845925 (OP)
If people would actually worldbuild instead of posting a semi-complete thought and fucking off the board would be very much merrier.
Anonymous
6/11/2025, 5:28:05 PM No.95847008
>>95845925 (OP)
If you played games this board would be a better place.
Anonymous
6/11/2025, 5:59:39 PM No.95847282
472118382_1165982158379456_7190679019709157182_n
472118382_1165982158379456_7190679019709157182_n
md5: e1f4ee864b2601a94ab47a810cee65ac🔍
I'll use this as a place to help me quit procrastinating. Give me some ideas for cool landmarks and setpieces in a Pokemon campaign setting. /vp/ is mostly too busy masturbating and genwarring to really help.
Replies: >>95850346 >>95852377
Anonymous
6/11/2025, 6:18:42 PM No.95847442
>>95845983
Better than just having infinite money, food, water, arrows and literally any gadget, trinket or tool you happen to need on the spot.
Tracking your inventory is not an onerous, unfair chore, anon. You have to wash dishes after you use them. You have to do your laundry. You have to bathe.

And you have to track your supplies, including their weight / encumbrance. Fucking deal with it.
Replies: >>95847746 >>95849463 >>95851983
Anonymous
6/11/2025, 6:20:22 PM No.95847458
Most world building posts on this board are just blogposts from anons who have zero interest in any discussing their partially formed ideas. Even higher effort well thought out posters usually never respond to questions.
Anonymous
6/11/2025, 6:20:40 PM No.95847460
>>95846197
An actually mature and insightful comment on 4chan. Oh my god. I didn't expect the universe to end so soon. It all just feels so meaningless now.
Replies: >>95847608
Anonymous
6/11/2025, 6:35:05 PM No.95847608
>>95847460
>insightful
It really wasn't. Realism isn't a defense. It's just another way to play a game. Some people enjoy the simulation aspect of ttrpgs. That guy is just projecting.
Replies: >>95847638 >>95858110
Anonymous
6/11/2025, 6:37:51 PM No.95847638
>>95847608
I know this is a blue board and all, but you really shouldn't be on 4chan, kid. Go play your Minecraft or I'll tell your mom.
Replies: >>95848296
Anonymous
6/11/2025, 6:48:22 PM No.95847746
>>95847442
Counterpoint: None of that shit actually matters and if it did this wouldn't be a contentious topic. Whenever I have a DM ask how we make it there, the back and forth usually amounts to asking what stops there are along the way and which ones are likely the most useful to help the party proceed.

Unless the game is specifically about the journey to a place, the logistics are a total waste of time for the party that can be handwaved in every single instance.
Replies: >>95854938
Anonymous
6/11/2025, 7:17:15 PM No.95847989
>>95845983
A group of 5 could make that trip on foot just fine at 200kg. The average hiker carries 20kg of equipment, while veterans typically carry up to 35kg on their backs.
Unless the players are all lightweights that's easily doable with zero justification so long as they can short rest every eight hours.
DMs that do this are usually fat idiot nerds who lack worldly experience.
Replies: >>95849476 >>95851998
Anonymous
6/11/2025, 7:40:00 PM No.95848194
>>95845925 (OP)
We kicked out /qst/ like a decade ago.
Anonymous
6/11/2025, 7:53:19 PM No.95848280
>>95846035
This is a hack writer trying to defend his hack writing by dismissing criticism of his hackery.
Animals talking in disney films is a stylistic choice, nobody sane would ever contest that. But in something like a comic, asking how the heroes powers work is not just valid curiosity for the fans, its something that the WRITER should be invested in coming up with an answer for because it opens up new and better story opportunities in the future.

Heroes are best defined by why they cannot do as opposed to what they can. Limitations breed creativity and create tension. If your powers are 'they just work' you can't DO anything with them besides use them exactly as described, there is nothing interactable to work with there. But if how your powers work have rules, a rough justification for how they work and what their limits are, now you can imagine interactions. What happens when the hero bumps up against the limits of their power in a crises, how do they save the day when 'fly faster' isn't an option because this is their top speed? What happens when they run into something that logically interferes with their powers based on the logic used to describe how they work? What happens when they run into something that *synergizes* with the source of their powers? Etc. All of this is stuff you can only do if your powers exist in a framework of some kind as opposed to merely being playground rules.

Who pumps the batmobile's tires is a legit question, because it highlights that the upkeep of being Batman is simply too much for Bruce and Alfred alone to handle. Batman *can* do everything in terms of knowledge and skills, but what he doesn't have enough of is *time* to do it all himself, not if he wants to actually be out there Batmaning. Forcing Bruce into a position where to do everything he needs to do he needs to bring more people into his inner circle to provide support is *interesting* and opens up more stories because now you have extra elements to work with.
Replies: >>95849924 >>95853744
Anonymous
6/11/2025, 7:54:26 PM No.95848287
>>95845925 (OP)
Realism is welcome to the extent that it helps make the game more visceral and immersive. It's appropriate to have in high levels in settings like World of Darkness where you need to know the details of the vampire's schedule, their contacts, your plan for obtaining weapons without attracting attention from the law, and how you plan to strike. The fantastical elements stand out more when the setting is grounded in realism. It's less important in blatant fantasy settings like Exalted, but you still need some of it to feel any sense of scale. The gods and demigods of that setting don't mean as much without mundane mortals to compare them to.
Anonymous
6/11/2025, 7:55:28 PM No.95848296
>>95847638
Nta but you are projecting and that other anons post wasn't insightful. It comes off like a guy embarrassed about the things he enjoys and assumes everyone is embarrassed by the things they enjoy.
Anonymous
6/11/2025, 7:57:40 PM No.95848320
I value metaphysics over realism
Replies: >>95848356
Anonymous
6/11/2025, 8:02:23 PM No.95848356
>>95848320
Personally I'd say its any rules of the setting that are unique to it and define how it works, but metaphysics would be a big supporting pillar there.
To my mind, the ideal fantasy story is one where the conflict, characters, or resolution *could not function* in another setting. They interact with the unique aspects of their world to such a degree that you can't simply transplant them to another story without completely rewriting them.
Like how in Made in Abyss the character Bondrewd the Novel's motivation, obsession, and actions all hinge on the specific nature and rules of the Curse of the Abyss. You couldn't possibly transport him to another story and have him be at all recognizable.
Anonymous
6/11/2025, 8:07:13 PM No.95848391
>>95845925 (OP)
>interesting worldbuilding
>above realism and logistics
But applying concerns about verisimilitude and logistical feasibility are part of what produce truly interesting worldbuilding. It isn't that you should throw out unrealistic elements, it's that you should, after accepting them, figure out what their impact on the world would be. Have your flying cities and sky islands, but flesh out the implications on supply lines and accessibility. If the Square Cube law should mean that your monsters collapse in on themselves, figure out an explanation for why it doesn't--even if the answer is "magic," that can still lead you down a path to how that magic is sustained, what metabolic processes are involved in producing the relevant effects, and so on.

A world that you can engage with is far more interesting than one that just has pretty things in it. If there's no underlying logic, you can only engage through the specific choices a game master presents. Once there's logical consistency, though, you can approach problems more creatively and come up with your own solutions.
Anonymous
6/11/2025, 8:10:18 PM No.95848417
1741932815269
1741932815269
md5: 503e31aa464447325008a84da8847c6a🔍
>>95845925 (OP)
Hello, my fellow gamers.
Don't you also hate it when women are displayed wearing unrealistic skimpy armor?
They should also have functional armor designed after historical pieces! The sort with breastplates covering the whole upper body from neck to pelvis, at least a centimeter thick steel, and big pauldrons.
helmets are optional, though
Replies: >>95848896 >>95848919
Anonymous
6/11/2025, 9:14:44 PM No.95848896
>>95848417
i just hate women
Replies: >>95848917
Anonymous
6/11/2025, 9:16:39 PM No.95848917
>>95848896
We know. Its mutual.
Replies: >>95848929
Anonymous
6/11/2025, 9:17:13 PM No.95848919
>>95848417
>Don't you also hate it when women are displayed wearing unrealistic skimpy armor?
No. Female fighters are unrealistic anyway, so it doesn't matter if they're wearing bikiniplate.
Replies: >>95850203
Anonymous
6/11/2025, 9:18:16 PM No.95848929
>>95848917
Chuds BTFO'd!
Anonymous
6/11/2025, 9:18:37 PM No.95848935
>>95845925 (OP)
Execution is the only thing that matters. Ideas are worthless garbage. A beautifully written and described outhouse is more interesting than any idea you've ever had but didn't write well.

The thing you're doing is of zero interest or value. How well you do it is all that matters.
Replies: >>95851806
Anonymous
6/11/2025, 9:55:00 PM No.95849233
>>95845925 (OP)
>OP arguing with voices in his head again
Anonymous
6/11/2025, 10:20:32 PM No.95849463
>>95847442
>bro actually trying to argue that doing laundry is a run part of ttrpgs
Anonymous
6/11/2025, 10:22:53 PM No.95849476
>>95847989
>states that the average person can hike with 20kg Nd even veteran hikers only take 35kg loads

>thereforethe average person should be able to carry 40kg long distance

Anon I don't think you did the math rught
Replies: >>95849698
Anonymous
6/11/2025, 10:51:22 PM No.95849698
>>95849476
adventures aren't modern average
also soldiers can carry up to 55kg when in campaign
Replies: >>95849737 >>95850385
Anonymous
6/11/2025, 10:54:37 PM No.95849737
>>95849698
I have lots of backpacking experience in the Sierra Nevada mountains. A 55kg pack is 121lbs. That's fucking bonkers-nuts-crazy talk. You are basically crawling. Modern backpackers try pretty hard to stay around 15kg. Even 20kg would be heavy as shit. 55kg is 5 miles a day.
Replies: >>95849810
Anonymous
6/11/2025, 10:58:00 PM No.95849759
>>95845925 (OP)
So you don't like Tolkien who was logistics autist and realismfag while creating what we know today as fantasy?
Replies: >>95849829 >>95852023
Anonymous
6/11/2025, 11:02:41 PM No.95849810
>>95849737
>A 55kg pack is 121lbs. That's fucking bonkers-nuts-crazy talk
and that still is the upper range of what a soldier in campaign might need to carry
I'm not talking about backpackers you illiterate
Replies: >>95849820 >>95854767
Anonymous
6/11/2025, 11:04:09 PM No.95849820
>>95849810
Roman Legionaires didn't carry 55kg. You're talking out your anus.
Replies: >>95849881
Anonymous
6/11/2025, 11:05:06 PM No.95849829
>>95849759
Tolkien didn't create his world as a game setting.
Anonymous
6/11/2025, 11:05:47 PM No.95849836
>>95845925 (OP)
Seems like most people posting on /tg/ these days hate worldbuilding in general. Or it is just a loud minority.
Anonymous
6/11/2025, 11:11:44 PM No.95849881
>>95849820
>Roman Legionaires
It's estimated that they carried 30 to 40kg
But I didn't said anything about them, I said that the upper range of weight in equipment a soldier might need to carry is up to 55kg or more, and that's because that is the upper range that modern soldiers might need to carry on them when in operation
Replies: >>95849885
Anonymous
6/11/2025, 11:12:17 PM No.95849885
>>95849881
>a soldier might need to carry is up to 55kg or more
Flatly, absurdly wrong.
Replies: >>95849913 >>95849918
Anonymous
6/11/2025, 11:16:33 PM No.95849913
>>95849885
Maybe they are working off of numbers that include a horse.
Anonymous
6/11/2025, 11:17:20 PM No.95849918
>>95849885
> it is estimated that soldiers and Marines deployed to Iraq and Afghanistan routinely carried between 60 and 120 pounds of gear,
https://combatoperators.com/expert-analysis/how-much-do-soldiers-carry-on-deployment/

>verything a soldier wears and carries (their “load”) can add up to more than 68 pounds. In a combat mission, that weight can skyrocket to as much as 120 pounds.
https://www.bu.edu/articles/2017/how-soldiers-carry-weight/

> These units may carry upwards of 120 pounds (54 kg) or more, particularly when equipped for extended operations or carrying heavy weapons systems.
https://crateclub.com/blogs/loadout/how-much-does-military-gear-weigh-a-comprehensive-guide-to-combat-loadouts-and-their-implications?pb=0
Replies: >>95849923 >>95850028
Anonymous
6/11/2025, 11:18:20 PM No.95849923
>>95849918
>it is estimated that soldiers and Marines deployed to Iraq and Afghanistan routinely carried between 60 and 120 pounds of gear,
From a vehicle to a station, my guy. That's not a 20 mile march through the wilderness.

Come on. You already know how utterly riduculous the things you're saying are. That or you're some neckbeard who has never backpacked one mile in his whole life.
Replies: >>95849963
Anonymous
6/11/2025, 11:18:31 PM No.95849924
>>95848280
This type of shit is why comics are impenetrable now, because some faux-intellectual nerd masks their nitpicking question that nobody gives a shit about as "criticism" so now we have to have a 12-part miniseries about Bat-Greg, the Phantom Auto Mechanic. Fuck you.
Replies: >>95850631 >>95850858 >>95853744
Anonymous
6/11/2025, 11:22:28 PM No.95849963
>>95849923
>From a vehicle to a station, my guy.
no, carry with them in operations and field missions, not from a vehicle to a station
Replies: >>95850093
Anonymous
6/11/2025, 11:30:07 PM No.95850028
>>95849918
This is all irrelevant, as none of these people are fighting or climbing around performing acrobatics and shit like your typical character does. The roman legionarry didnt carry all of that shit into a battle.
Replies: >>95850162
Anonymous
6/11/2025, 11:38:06 PM No.95850093
>>95849963
>muh roman legionarry
irrelevant
Anonymous
6/11/2025, 11:47:26 PM No.95850162
>>95850028
>This is all irrelevant, as none of these people are fighting or climbing around performing acrobatics and shit
Anon what do you think Afghanistan is? It's fucking mountains, this is why you had toyr typical soldiers on deployment walk with 50kg backpack instead of driving car, because you couldn't drive car there.
Anonymous
6/11/2025, 11:51:04 PM No.95850203
>>95848919
Dude, you're talking to a shit post.
Anonymous
6/12/2025, 12:00:04 AM No.95850281
>>95845925 (OP)
Awareness of realism and logic leads to more interesting world building.

Creativity isn't born in a vacuum, that's where ass pulls come from. And just like with any art, if you want to create something new and break with the rules, you have to know and understand a set of rules first, to create a new set of rules.

Just writing down shit, without a care, rules, or source of inspiration is akin to a teenage artist not studying anatomy because they draw "stylized" art.
Anonymous
6/12/2025, 12:07:04 AM No.95850327
>>95845925 (OP)
Taxation system?
Anonymous
6/12/2025, 12:09:32 AM No.95850346
>>95847282
Campaign in a human world with pokemon or a PMD one?
Replies: >>95850372
Anonymous
6/12/2025, 12:13:29 AM No.95850372
>>95850346
Human world with Pokemon. I've tried PMD campaigns. They just aren't as fun because they feel like lamer Ironclaw.
Replies: >>95850416
Anonymous
6/12/2025, 12:15:03 AM No.95850385
>>95849698
Yeah and it fucks their shit up long term.
Anonymous
6/12/2025, 12:16:22 AM No.95850396
>>95845925 (OP)
If you ignore realism and logistics then you get Star Wars sequel trilogy.
How is New Republic, major force in galaxy overshadowed by bunch of Empire larpers who somehow build bigger SSD and bigger superweapon than galaxy controlling Empire? Dunno. But somehow Palpatine returned and now have fleet of thousands of star destroyers with superlaser. Of course it will end well because every civilian craft in galaxy just got there to fight fleet of planet killing star destroyers.
I guess OP is one of rare examples of people who like sequell trilogy.
Replies: >>95850451 >>95851655
Anonymous
6/12/2025, 12:18:21 AM No.95850416
>>95850372
Never played ironclaw but that's probably accurate. Next question I suppose is do you want to lean into the fantasy or sci-fi side of pokemon?
Replies: >>95850539
Anonymous
6/12/2025, 12:21:56 AM No.95850451
>>95850396
Yeah this is a good example. OG star wars and even the Clone wars era make sense for the most part so you don't stop and nitpick everything, and when you do nitpick you can usually find a reasonable explaination. Sometimes those explainations lead to all kinds of fun stuff like starship development history and interstellar politics. The sequels on the otherhand just look like nonsense off the rip and when you go to pull it appart you just get told "fuck off it's just a story chud"
Replies: >>95850686 >>95851655
Anonymous
6/12/2025, 12:31:35 AM No.95850539
shout-out-to-hunter-j-one-of-the-best-yet-underrated-v0-v6gz98b4vd7b1
>>95850416
Either is fine with me. I just want the Pokemon world to feel like it's built around Pokemon rather than a bunch of marketable critters dropped into the real world with names changed around. If it helps, my favorite regions in terms of lore and aesthetics are Johto, Hoenn, and Kalos.
Replies: >>95850625
Anonymous
6/12/2025, 12:44:20 AM No.95850625
>>95850539
Johto is a great one because you can largely grab stuff from Kyoto irl. Old shrines and Temples are an ez go to, but you could also look for stuff built up by pokemon, like massive Bidoof and Bibarel dams, caves full of smeargle art, fairy type circles. Towards the Sci-fi end you could have something like a Beheeyem base with a Deoxys in the middle as a leader or prisoner. On the human side of things, Castles, Towers, research facilities (current or abandoned) could also be fun to do up and explore for your players.
Anonymous
6/12/2025, 12:45:25 AM No.95850631
>>95849924
Anon, thats not even anywhere close to why comics are shit now. None of the writers talk to each other or bother to maintain consistency with who was on the character before them, or often even within their own run. Mega events are constantly fucking up the board for everyone, and have reached the point of not even being able to come up with new ideas for what the mega event is anymore. The last three DC mega events have ALL been about the heroes facing dark alternate versions of themselves and/or getting trapped in too-grimdark-to-exist timelines.
Anonymous
6/12/2025, 12:53:30 AM No.95850686
>>95850451
This ties into a criticism that I had about the sequels, which was "After three movies, I still have no idea what the galaxy looks like in that era." The moment we get more than about 10 ft from the camera, we have zero fucking idea what is going on in the setting.

The original trilogy? The GALAXY IS AT WAR. The GALACTIC EMPIRE is fighting the REBEL ALLIANCE, etc etc. I know who the empire is, who the rebels are, and the scale of the conflict right off the bat.

Prequels? Establish the political situations and the rise/fall of Anakin and bringing down the Republic with him. Bad dialog sometimes, but I still know whats going on.

Who the fuck ARE the First Order? Episode 8 made it seem like they were ragtag ex-imperials with a single star destroyer and a hidden planet base they turned into a crude superweapon as a last gasp of the empire, and after that the fleet sizes and scale just sort of shifts randomly between small group and literally galaxy wide force from scene to scene. Likewise, the Resistance wants to be rebels 2.0, but the movies never really establish why this is not something the New Republic is handling themselves or anything else. Hell, we don't even get a clear yes or no answer if the New Republic government even STILL EXISTS after the end of Episode 7. Its just never brought up somehow.
The sequels wear the skin of the original trilogy like a protective talisman, but they don't fit into it.
Anonymous
6/12/2025, 1:16:23 AM No.95850858
>>95849924
NTA but Harold Allnut was a mute Hunchback with a gift for fixing things introduced in the early 90s as Batman's Mechanic and was used for a few stories until getting written out.
Another writer then brought him back for the Hush storyline where he was killed.
So they did answer "who pumps the Batmobile's Tires?" and by doing so were able to do stories in way they otherwise wouldn't be able to with him.

So I agree adding context opens up new narrative opportunities. You can like or dislike what it opens up but using potential is not a bad thing if peoples are interested.

Likewise adding in realism aspects into your games can be a lot of fun for some people and not for others, its tool in the toolkit one can choose to use or not.
Same with premade settings and lore.

The only bad part is picky nerds who cannot get over how the mountains of lore they read might not matter to another person, but that doesn't make that lore less meaningful when it does matter to everyone.
Replies: >>95850872
Anonymous
6/12/2025, 1:18:17 AM No.95850872
H
H
md5: 062d9c0a0d5e227e9cb0a7f66b1d48ac🔍
>>95850858
Forgot Pic Rel
Anonymous
6/12/2025, 3:15:08 AM No.95851655
>>95850396
>>95850451
Eh, Star Wars has never particularly cared about the consistency or rules of its setting. The Force is a plot device that can be anything the story desires. It doesn't really go into detail into how its setting actually functions because ultimately it's just a flavorful backdrop to a basic heroes' journey story. And there are like 20 years worth of discourse and discussions about how the prequels don't really make sense when you try to think about it.
Replies: >>95851789
Anonymous
6/12/2025, 3:35:26 AM No.95851789
>>95851655
Sure but you never had to do mental gymnastics why things are the way there are. You had evil Empire and rebelion fighting it. You had conflict between separatist groups and republic goverment, that later turned out to be manufactured.
Sequells on the other hand shat the bed and nothing make sense.
Replies: >>95851934
Anonymous
6/12/2025, 3:38:42 AM No.95851806
>>95848935
>Execution is the only thing that matters.
Robespierre, pls.
Replies: >>95851824
Anonymous
6/12/2025, 3:40:57 AM No.95851824
>>95851806
lmao good one
Anonymous
6/12/2025, 4:02:29 AM No.95851934
>>95851789
You never had to do mental gymnastics because the conflict is basic as fuck, even the sequels are just "the Evil Empite returns and the Rebellion tries to stop it again"

The issue isn't "They never explained how Palpatine's tax policy factored into the circumstances that led to the survival and rise of the First Order", it's that the conflict is literally just the OT all over again and the locations we do see in the era are mostly boring Biome planets.

Would have been more interesting if they went all out and had the First Order nuke most of the galaxy out of spite, and the setting is now in a state of perpetual anarchy with the FO being on the top of the food chain. That would have been new and distinct from the Republic and Empire eras.
Replies: >>95851989
Anonymous
6/12/2025, 4:13:26 AM No.95851983
>>95847442
>deal with what I'm telling you to do
I'm not in your terribly boring campaign so I won't
Anonymous
6/12/2025, 4:15:17 AM No.95851989
>>95851934
> That would have been new and distinct from the Republic and Empire eras.

If you want to do something new, here's what you do:

The Force Awakens happens. It largely plays out the same, with Starkiller Base being a moon converted into a superweapon. Its deployed to destroy the capital of the New Republic, it fires its big fuckoff beam to destroy the capital world...
And then from offscreen another beam comes out of left field and hits the Starkiller Base beam in flight, deflecting it away from the planet in a beam clash. The greatest secret of the New Republic, built in hiding and kept in storage for a rainy day... a Death Star in Republic colors.
The protagonists now need to FLEE Starkiller base before the Peace Moon or whatever you want to call it recharges and one-shots Starkiller Base, annihilating it.
Everyone is furious that the Peace Moon exists, but the stance of the New Republic is: the Death Star technology exists. We can't pretend that it doesn't, the Empire built TWO of them. And the PLANS for the Death Star were leaked to people around the galaxy. Someone building a third Death Star was always inevitable. The New Republic just decided to be prepared for that day when it came, and when it comes right down to itthe best defense against a Death Star is your own Death Star.

Essentially, creating the tone of the new era being that the New Republic might not be the Empire, but it is uncomfortably okay with fighting with the same tools as the Empire that are narratively badguy coded. This also explains why Leia and her resistance split off from the New Republic in the first place, because they saw the writing on the wall that the New Republic was too morally grey for them after what they fought for. can the "good guys" have a planet-killing superweapon and still BE the good guys?
Anonymous
6/12/2025, 4:18:03 AM No.95851998
>>95847989
If you built whether or not your party gets to carry their equipment from A to B around how it would work in real life you're simply a faggot and this weird gay authority you're trying to impose over my experience as a player when you aren't even my DM makes you sound genuinely mentally ill. Just fuck off.
Anonymous
6/12/2025, 4:22:16 AM No.95852023
>>95849759
Tolkien wasn't a mutant trying to grasp at straws to make his arrested development emotionally compelling and intellectually stimulating by pretending it was more complicated than it actually is. None of you people value realism in fantasy because you don't value what it has to offer to fantasy, because you don't care about fantasy at all. You are irretrievably insecure about having a hobby people see as manchildish and you need "muh logistics" to make it seem higher brow. It's not realism for the sake of anything but to test how many of the people you interact with in these threads unironically enjoy these games, because their fun is a reflection of what you've already lost and you can't fucking stand it.
Replies: >>95852302 >>95854192
Anonymous
6/12/2025, 4:29:01 AM No.95852056
>>95845983
Just take the fatigued and burn 3rd day to sleep it off, lol.
Anonymous
6/12/2025, 5:11:52 AM No.95852302
>>95852023
No, I'm the sort of person who watches Perun videos for fun.
Anonymous
6/12/2025, 5:28:52 AM No.95852377
>>95847282
A big orchard that's used to feed/fend off the Noivern that swarm out of a nearby cave system. No other human settlements are around because they get blasted to hell by aggressive giant fruit bats.

Giant crystalline spires, basically alien plants, that draw energy from lightning bolts and electric-type Pokemon blasts.

A thick forest covered in overgrown, busted down ruins and corroded equipment - all from different future civilizations, dragged from across time by Celebi.

A "mass grave" made by Pokemon that use bones/corpses, dragging corpses of other Pokemon and humans into giant piles of bones.

A human settlement enslaved to the whims of a powerful Psychic Pokemon, with no independent culture because they've been slaves so long.
Anonymous
6/12/2025, 10:14:51 AM No.95853744
>>95848280
>>95849924
Capeshits are low hanging fruit. Don't talk about them.
Anonymous
6/12/2025, 12:23:59 PM No.95854192
>>95852023
That's a lot of projections anon.
Anyway remember just that outside basic story of good vs evil and his dependable characrers he was also turbo autist who had obsession with maps, travel distances, heraldy, created 1000 years worth of family trees and made 2 fully functional fictional languages for his story. Also half of LotR is description of nature.
I'm sorry anon but Tolkien was turbo autistic worldbuilder and super protective of his works and would get a stroke while watching Jackson's trilogy.
If he was with us today you would call him realismfag and tryhard GM obsessed with every detail in his own world that is of no interest of you.
Anonymous
6/12/2025, 2:45:34 PM No.95854767
>>95849810
Large rucks are shitty, though? You can't fight with a large ruck, you've got to leave it behind at a camp, and you need months of training with rucks. Timmy the adventurer ain't doing this shit.

Better to hire some henchmen and split the load up, so that everyone is carrying ~30kg
Anonymous
6/12/2025, 2:47:15 PM No.95854779
>>95845925 (OP)
Well both side can have their problems, you need a bit of both for it to work well. Yes, fantasy needs some "magic" and fantastical elements. However if you make it so nothing makes sense and it sounds like a toddler on acid is makes shit up. It won't work, though will admit toddlers come up with great ideas if you can refine them. Balance is key
Anonymous
6/12/2025, 3:12:10 PM No.95854897
>>95846005
You don't remember the "blacklash" after UK choked on the world cup or some big soccer game. Miss like 6 shots and started to sound like a Xbox live lobby.

But nah, the WOKE and the feminists ruin fantasy and worldbulding way more then people bring realism and logistics into fantasy by far.

Feminists and the woke tend to DEI themselves into IP and just put a chick in it and make it gay and really lame. Look at LOTR, Wheel of Time, Witcher, Willow, etc. They also done it to sci-fi. I mean look at Star Wars, Star Trek, Dr. Who, Terminator, etc. It was clear they weren't fans of the IP and just wanted to push their message and their badly made fanfic OCs as canon, which often is the new MC that is better then the classic hero who often is a straight white male. If they just didn't make him gay, the villain or make him a idiot that is not a bitter old man. That or they make a shitty paperback romance novel and the guy is a "fantasy race" and they add a few random magical things happen.

As for the new IPs that are a 3 dollar trashy novel with fantasy words and creatures thrown it. It's made by someone who make a shitty world that is the same dumb gay commie propaganda with a few changes that people try to push as new fantasy. Often by making furrys a few races and making all the small villages and towns look like a woke commercial where every race is always present and the white guy is other the villain, gay, or just some beta cuck.
Replies: >>95854976
Anonymous
6/12/2025, 3:19:40 PM No.95854938
>>95847746
Agreed. A GM tried to go realistic on our group once and give a character dysentery for drinking from a stream. He stopped that shit quickly once we pointed out that we had spells and potions to cure most health conditions. You really have to go in on this shit from the beginning or it just doesn't matter.
Replies: >>95855287
Anonymous
6/12/2025, 3:28:36 PM No.95854976
>>95854897
damn, you must be really good at writing to be better than literally everyone who does it professionally. try breaking into the business, the barriers to self-publishing are near-zero.
Anonymous
6/12/2025, 4:18:29 PM No.95855284
>>95846005
No, the whole woke and feminsit shit has destroyed the anglo literature press and all the ones than related to that, its been a decade since even the stablished writers than are white and normal is nearly imposible to publish, so you go now looking for new stuff and its all smut YA and queer shit, anyone than has tried to publish in any mid to big ones knows it.
Replies: >>95855327
Anonymous
6/12/2025, 4:18:44 PM No.95855287
>>95854938
>He stopped that shit quickly once we pointed out that we had spells and potions to cure most health conditions. You really have to go in on this shit from the beginning or it just doesn't matter.

I'd argue that the problem there wasn't that the tone had not been established sooner, but simply that it was being done in a system that actively worked against that tone.
Its like how, once you hit 5th level in DnD, you immediately lose nearly all ability to use either plagues or curses as a plot point. The players can now effortlessly cure both. They might not be able to cure an entire population, but they can largely save as many people they actually care about as they want. All of that story design space just goes out the window because a game mechanic trivializes it into oblivion.
Replies: >>95856156
Anonymous
6/12/2025, 4:27:13 PM No.95855327
>>95855284
Victim complex sighted, opinion disregarded.
Do you know why so much media commits the unforgiveable sin of including characters that are not white, or are women, or other things that offend you? It's because the vast majority of the human race *isn't white dudes*, and having stories exclusively populated by them to the exclusive of all other options was always an artificial limitation.
If you set a movie in New York City, and its full of black people and other minorities? Thats not 'woke', thats what NYC fucking looks like. Trying to pretend otherwise is just delusion.
Replies: >>95855351
Anonymous
6/12/2025, 4:31:07 PM No.95855351
>>95855327
No, its because they have verbatim a no white dudes hiring, an its pervasive, not only in this industry, but say whatever you want, people are fed with that and the swing will be hilarious.
Replies: >>95855789
Anonymous
6/12/2025, 5:42:02 PM No.95855789
>>95855351
The majority of Trump voters in 2024 were not white men.
Anonymous
6/12/2025, 6:28:32 PM No.95856156
>>95855287
>you immediately lose nearly all ability to use either plagues or curses as a plot point.
This is a fake problem.
>I cast cure disease
>It doesn't work
Boom: problem solved. It's called "being the DM."
Replies: >>95856432
Anonymous
6/12/2025, 6:37:37 PM No.95856233
+1 image
+1 image
md5: a3b389c98e6141547f8eb99b2d32498e🔍
>>95845925 (OP)
If more anons valued games above literature/film/television and lore/worldbuilding, this board would be a merrier place.

But here we've been, for years and years of stagnation and rot.
Anonymous
6/12/2025, 7:04:45 PM No.95856432
>>95856156
> the system has no problems, any problem that exists in the system is the responsibility of the GM to ignore
> also remember to look both ways before crossing the street, and recycle your empty soda cans and bottles
Replies: >>95856443
Anonymous
6/12/2025, 7:06:41 PM No.95856443
>>95856432
>also remember to look both ways before crossing the street, and recycle your empty soda cans and bottles
I dunno how you get from one to the other but yes: absolutely recycle and look both ways before crossing. That's solid advice, anon.
Replies: >>95856579
Anonymous
6/12/2025, 7:28:39 PM No.95856579
>>95856443
Both of those bits of 'advice' are literally corporate psyops. Thats not even a conspiracy theory, thats a matter of public record. What they have in common is that they take a problem introduced by big companies and shift cultural focus of putting the onus of dealing with it onto the common man and convince them that its actually THEIR fault.

> look both ways
Cities were built to be used by people. Roads were built for pedestrians. After cars were invented, car owners wanted to drive them in cities, but the streets were full of people and the car owners would drive too fast and people would inevitably be injured.
"Look both ways before crossing the street" was an ad campaign by Ford Motor Companty that successfully framed the situation as the CARS being the ones that had default ownership of city streets that were built before cars even existed, and it was the PEDESTRIAN'S obligation to keep out of the way of the cars, not the obligation of the drivers not to hit people.

Likewise, recycling was pushed as the solution for pollution by big companies to make it seem like the actions of your average american home properly disposing of their trash was the problem, and not the metric tons of waste being produced by factories every hour of the day.

Do I need to explain how these relate to the topic of "its the GM's responsibility to fix a bad system themselves", or has that become clear by now?
Replies: >>95856767 >>95857052
Anonymous
6/12/2025, 7:51:21 PM No.95856767
>>95856579
Lol, so your argument is that GMs being able to make rulings is a "corporate psyop?" What a stupid analogy. But hey: walk into traffic all you please, anon.

No: GMs being able to overrule things doesn't make a system "bad." It's the case of all of them. That's how ttrpgs work: the GM arbitrates the world.
Replies: >>95863606
Anonymous
6/12/2025, 8:25:11 PM No.95857052
>>95856579
>people with power and money worked to change the world
>that means that doing the bare minimum to avoid getting hurt and contributing in a small way to a less polluted world are BAD things
Even when you have right of way as a pedestrian, it’s still worth checking. Not because it’s your responsibility, but why WOULDN’T you? Same as you lock your door—it may be against the law for someone to enter your property without your permission, but only a moron would decide that means he has no reason to ensure that people can’t.
Replies: >>95857492
Anonymous
6/12/2025, 9:05:53 PM No.95857328
>>95845925 (OP)
>muh worldbuilding!!!
t. nogames
Anonymous
6/12/2025, 9:28:23 PM No.95857492
>>95857052
This analogy assumes that driving a car for any reason is, itself, equivalent to a transgression against society and the law.
Replies: >>95863168
Anonymous
6/12/2025, 10:48:12 PM No.95858110
>>95847608
People who gripe about lack of realism and people who prefer simulationist games have very little overlap.
Anonymous
6/13/2025, 4:27:46 PM No.95863168
>>95857492
And that stuff like horse-drawn carriages/carts or streetcars are incapable of hitting you if you walk in front of them and that it’s solely an automobile thing.
Anonymous
6/13/2025, 4:38:14 PM No.95863231
>>95845925 (OP)
Take the interesting or odd things you think are cool, then work backwards from there to figure out how it would work if you want to worry about the logistics of it. You can come up with plot hooks and the like based on how the cool stuff works and find ways to get players to interact with the cool stuff.
Anonymous
6/13/2025, 5:41:59 PM No.95863606
>>95856767
"What they have in common is that they take a problem introduced by big companies and shift cultural focus of putting the onus of dealing with it onto the common man and convince them that its actually THEIR fault."