Year of the other races edition
Resources:
WFB: https://pastebin.com/qVGrgwwh
WM: https://pastebin.com/EsDAgeba
WFRP: https://pastebin.com/inbyBsR6
Novels: https://pastebin.com/PFqPDr0H
>Warhammer Chronicles:https://files (dot) catbox (dot) moe/0xt777 (dot) zip
>Time of Legends:https://files (dot) catbox (dot) moe/q46ut6 (dot) zip
>The End Times:https://files (dot) catbox (dot) moe/j7d0t5 (dot) zip
>TOW:https://gofile.io/d/fxFgXS
https://www.warhammer-community.com/the-old-world-downloads/
>Alternative Models:https://pastebin.com/xPeM9szL
>Previous Thread:>>95853497>Thread Question:how many other new model ranges should tow have?
>>95861389 (OP)>TQThey should slowly incorperate the legends factions back into the game with new models. They should also do Skaven first because I am in a hell I cannot escape when playing TOW
>>95861389 (OP)>how many other new model ranges should tow have?gw has proven to be incapable of producing anything new of quality and which would fit within the setting, they should not release anything new.
>>95861389 (OP)>TQHalflings, or any army of small little fae.
>TQ
Legacy, Kislev and Araby. Anything more than that is bloat. And I have zero faith in nu-GW designing a good Kislev or Araby faction.
>>95861417Jokes on you, I knew this the second I saw the Bretonnian foot knights.
I dare not delve into the mind that desires ind or Araby. Human factions are boring enough as it is.
>>95861389 (OP)i'd like to see nippon get a model range. GW has never really gone all in on samurai, and most of the 3rd party samurai sculpts are either quite stiff and doofy or very expensive boutique metal kits that are like $60 for 5 metal guys
I don't like posting minis because I feel that they look good in person but then look like dog shit when you take a picture. Are cameras more honest or does the lighting mess things up?
>>95861465you normally see models with your eyes, not with cameras
try putting the miniature in the fridge (it's a good lightbox) and taking a picture from further away
>>95861415skaven, vampires and lizardmen could return very easily with their 7th ed ranges and minimal changes, they have just 1 or 2 kits each that gw has to address still to get rid of major overlaps.
>>95861389 (OP)>>Thread Question:>how many other new model ranges should tow have?cathay and kislev are now inevitable but lets stop here, please, focus instead of fixing the factions we have and getting back the legacy factions and dogs of war.
>>95861389 (OP)>how many other new model ranges should tow have?3 if we have to have Kislev, 2 if we can skip them. Then they should all be properly supported (lmao)
>>95861449Look, an Indian faction would make for great nurgle cultists.
what do dwarfs think of cathay?
what do the dragon glowniggers think of dwarfs?
>>95861465Both, cameras are what it would look like in some artifical light settings
I tend to check my models on my window sill when the suns against them to see how they'll look on most tables.
>>95861389 (OP)>tqPlenty of back catalog to pilfer first of models through the years. Full Kislev is all that was really missing prior.
Also now that I realize it, given Cathay and kislev are "connected" over the steppes the ogres and chaos dwarfs should get some spotlight given both also send caravans and should be raiding said regions.
>>95861465Cameras bring out mistakes you dont make out with a naked eye. That lighting is horrible as well, do you paint your models in a dark room with flashlight?
lich
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made a lich fella
>>95861757neat
What's the orange interior made out of?
>>95861389 (OP)>TQI rather have updated models for existing ranges.
Honestly kislev and cathay are enough for me.
>>95861449You should ask whoever buys conquests' not!araby faction then.
I wonder what are their sales, surely they must be doing some numbers if they keep churning out stuff, at more aburd prices than GW's for much nicher concepts and worse kits.
>>95861757nice
very ominous
feels like he should have a familiar tho
>>95862026I concur, a familiar would be dope.
I can see it being a skull with spider legs or something similarly creepy.
>>95861449Araby is not boring
It's about the same level of distinct from Empire as wood elves
In terms of unique units, Araby would have camel riders, dervishes with two swords, sorcerer-sultans on lavish palaquins, various elemental djinn, magic carpet riders and more
>>95862174but what's the gimmick that makes it fit as an actual warhammer faction instead of being a torrent of generic tropes
>>95862195Bruh wdym, Warhammer armies are literally just a jumble of tropes, empire is just HRE with da vinci weapons, wizards and heraldic beasts
>>95862195Warhammer IS a "torrent of generic tropes", isn't it? the only difference is that the tropes are re-explained within the cosmology, metaphysics and history of the warhammer world.
So djinn shouldn't be a completely new thing but closer to what we already know as magical spirits and demons, the flying carpets may be related to the next closest thing to them (disc of tzeentch?) and I guess araby should have a history and magical traditions deeply interlinked with nehekhara, but that would be it.
A cool visual identity beats a thousand TRVE warhammer gimmicks anyway.
>>95862022i've seen a few guys playing conquest in person. the miniatures look pretty decent, lots of detail, but also a lot of visual noise, not a lot of distinct sillhouettess apart from their really big monsters, and of course their kits are very very expensive and also a larger scale than any other wargame, so they arent really compatible as regular human sized infantry
>>95862174i think you go more esoteric, like the trench crusade iron sultunate
My group is starting a naval campaign, and I want to make a "weather wizard"-type character. That would be a Celestial Wizard, right?
>>95862293Yeah, Celestial makes the most sense what you want there are even special sea spells that Celestial and Jade wizards get in the sea of Claws book
>>95862293Either that or a blessed priest of Manann I'd say
>>95862195Give them an Ottoman-style reinvention.
Blend of Jannissaries and bombards marching alongside bound desert spirits while flying carpet riders drop naphtha bombs.
Built around a 'modern' new army core of industrial power while they still have tribal auxiliaries, corsairs and a whole load of spirits bound into things.
Honestly a lot like Chaos Dwarfs now I think about it.
Building a mordheim board
Anyone know where I can get suitable gargoyles/grotesques to adorn buildings? Also looking for suitable gothic statues and other embellishments
>>95862331>Built around a 'modern' new army core of industrial power while they still have tribal auxiliaries, corsairs and a whole load of spirits bound into things.Sounds like a mirror to kislev, I don't dislike it.
>>95862341You could use AoS Gryph hounds and cut them up if you just want the heads, or use them as statues (of demigryphs, or add wings for griffons)
>>95862341>GW had an entire range of gargolyes and random wooden shit for Mordheim release. You could even buy them to make your own stuffThis used to be a proper hobby.
>>95862174I donโt know how you people can somehow make this sound so boring
Are bestigors core in a beastmen army? If so, even when its the minotaur infamy army?
>>95862509>Are bestigors core in a beastmen army?Only one unit and only if the leader of the army is a beastlord or wargor
>even when its the minotaur infamy army?you cannot take bestigors in the minos army
Anyone know of stls/aftermarket shops with a decent dark rider sculpt that looks like the 6th edition sculpts?
Most shit I find has the ridiculous donkeyfaces on the horses
They used an aos herdstone for the army picture, just facing the other way.
I wonder if they bothered removing the stormcast and kharadron bits.
>>95862242>Warhammer IS a "torrent of generic tropes", isn't it? the only difference is that the tropes are re-explained within the cosmology, metaphysics and history of the warhammer worldIndeed. In the case of Araby it's exactly as you say. Their magic is centered around the concept of binding demons to objects in order to power themselves in an area were the winds of magic are at their weakest. Other nations use exorcism to seal away problems, but here they're put to use, and it translates into tropy arabic stuff like flying carpets or magic lamps with genies.
While I'm not a big fan of the blatant kowtowing to CCP mandates in Cathay, it does have some neat stuff in it when they're not tooting the faction's horn, like spliting the 8 winds in half to make the lores of ying and yang, and making sure it's only the mixed dragon blooded that can use it, while normal humans are still stuck with mono wind wizards as is proper.
>>95862711those are just remnants of a gold wizard that was ambushed
>>95862706>dark rider sculpt that looks like the 6th edition sculpts>Most shit I find has the ridiculous donkeyfaces on the horsesAre you talking about how you don't want the 8th ed horse faces or the 6th ed horse faces? because I can find scans of the 6th ed models themselves, but for better horses than that I wouldn't know what to do, maybe see if the even older horses in the chariot I included are to your liking
https://gofile.io/d/PYrE2P
>>95862242It boils down to "humans aren't fantasy enough" which shows a real lack of imagination in itself
"How does a normal human society work when faced with the fantasical" is awesome.
Otherwise we end up with WH3 Kislev where its all Ice Bowmen Riding Ice Bears Doing the Polka Firing Ice Arrows Of the North Wind
All Iโm getting from this thread is that humans were a mistake. The elves were right.
>>95862763Thanks man, these look pretty good, is the resolution on these scans any good? I only have fstl on this machine to quick view stls.
I did mean i prefer the sixth edition sculpts , 8th have more dynamic poses and better looking riders but the horse faces look retared imo (pic related)
Do you happen to have any 6th ed executioners too? (or can you tell me where to find them)
>>95862293Annoyingly, I don't think Celestial Wizards have a way to actually manipulate the weather. But Divination can help you predict it.
Lens on the Sky is a must-have though. If you could take Navigation earlier, Celestial Wizards would be the best navigators in the game. But alas, it only comes at third rank.
>>95862820>is the resolution on these scans any good?No idea, these were the accompanying pictures
HOT OFF YHE PRESS:
CATHAY RUMOURS
got some Cathay rumours :
- Jade warriors got shieldwall
- Jade lancer have a special lance profile
- Canon is a fire bombard
- Rocket artillery is similar to the dwarf empire one
- Lord (shungengan ?) give bonus on deployment (not sure what this one means)
- Skylantern synergizes with artillery to correct their shots, as expected it's a support unit not so much an offensive one
- Sentinels have different profiles depending on material they are made of (jade, terracota, ?)
- Cathay Ogre is good insurance for your canon with 3 S4 attacks.
I wish i could read that all shit.
The difference in sculpt quality between the 6th edition high elven heroes and the absolute ogre of an elf that is Korhil is fucking insane.
>>95862022Honestly cathay would better fot aesthetically with your pic than in warhammer.
Hell, the scale will be probably the same.
>>95862997When are we getting hobgoblin khans back?
>>95863036isnt korhil pre 6th ed?
>>95862997If I squint I can read it
but it's going to turn me forever chinese by the time I finish
the part about the kuresh jungle doesn't say much except for the presence of a system of watchtowers (the dots on the map)
the part about the mountains of heavens says that neither cathay or ind have fully claimed the territories, and only the monkey people, some monks and hermits, and the tigermen villages are up there
>>95862820>Do you happen to have any 6th ed executioners too?apparently
https://gofile.io/d/L6irDJ
>>95863089TOW second edition
>>95863094Probably yeah, dunno if he's contemporary with the second metal white lions.
War Comm article about Warhammer quest,
don't think theirs anything new here
>https://www.warhammer-community.com/en-gb/articles/hjx3bwqb/celebrate-the-30th-anniversary-of-warhammer-quest-on-warhammer-tv/
>>95863128Did you get these from that one elf fan on c3d that got his shit purged?
>>95863128oh my god anon
I could kiss you
I don't mean to push my luck but do you have more delves?
>>95863101the capital city is divided between the city of the sun and the city of the moon
not too far from the capital there is a city where only by dragon blooded live
also in the imperial provinces there's the virgin forests of the moon which are sacred to the point it's a crime to enter without the dragons' direct permission, it's full of magical creatures and it's the hunting grounds of the dragons
>>95863160Unless they're doing a MTO of the chaos warrior, I really don't care!
>>95863089we aren't
the chinese sensitivity team said: no can do
>>95863197Why would the Chinese sensitivity group care about the Mongols being portrayed well?
>>95863203because it means portraying them unwell
>>95862242>Warhammer IS a "torrent of generic tropes", isn't it?Warhammer is, in essence, a game for early 16th century Germany enthusiasts (autists like me) that want to put their landsknecht miniatures against a whole array of fantasy trope enemies.
Your Cathay/Araby/elves/dwarfs/Bretonnians/Chaos/Whatever are essentially just extras in my egocentric fantasy German nobleman LARP.
>>95862174I said it last thread, I'd like to see Dogs of War rolled up into a "new" faction called Coastal Alliance. Then have all the different major areas be the sub factions. So you'd have Estalia, Araby, Tilea, and lets throw in Marienburg as a 4th. That way if you make an Araby list all your cavalry gain cause Fear (cavalry), or a Marienburg list can have 50% mercenaries, or Estalia treat cavalry as core.
You get to have all the dogs of war units and legitimize a bunch of the smaller lore spots.
>>95863197>"you can't make the mongols into backstabbing ugly goblin things" Come on anon
>>95862331No, that's cringe
They've never been ottomans, they're "Aladdin, the army"
>>95861290I was looking for the source of that, and I finally found it in the chaos warriors army book.
To note how cathay wasn't actually unified and truly cemented until the year -1800, while nehekara saw its peak with settra during -2500
just to remember that the claim of cathay being the oldest human civilization has to face the possibility it might have been a very low level civilisation for a long while.
>>95863254Neat idea
I like it
>>95863290I also found out this bit, which implies either that chupayotl, or another unknown sunken city with fishy inhabitants,
a) rises to surprise fleets that happen to pass over it
or
b) it MOVES to surprise fleets that wander the seas
>>95861449>>95862022Desert Fantasy is a deeply underappreciated aesthetic and you can use the set pieces for Egypt Fantasy, I don't get why we're so fringe.
Also if I were getting proxies I'd go with the Kyoushuneko line over the Conquest one but I have enough Citadel C01 and C06 figures and Ral Partha Dark Age cavalry sold from the Citadel Catalog that I could make a store-legit Araby army if I cleaned and assembled it all
>>95863290The -1800 may have been retconned as a more recent publication, like the High elf player guide for WFRP, says the High elves interacted with Cathay by as early as -3000ic, but -1800IC is the date when the Great Bastion is complete
>>95863315and this bit which is so dumb it circles back into being impressive
>>95863319whoops forgot pic
>>95863325An interaction with cathay doesn't necessarily mean the place was particularly advanced or unified.
>>95863342They still call it an empire, so maybe the Dragon Emperor took a while to unify the entire location
>>95863361To play devil's advocate further, that's the translation of a man of the empire from elven chronicles, it's unlikely that the elves would use the name Empire of Grand Cathay instead of having a different name from their own lexicon for it which then the imperial historian would have translated with the modern name and title.
Same way he writes old world and not Elthin Arvan.
>>95863445fair enough, but you could also argue then that High elves should have interacted with Nehakara before the official -2500IC date then, since they had active colonies much closer to Nehekara than they did to Cathay at that point in time but this in-universe timeline still keeps that founding date so it stands to some reason that the -3000IC for Cathay is when Cathay starting trading or interacting with the outside world
The timeline in the Core Rulebook for TOW also uses the -3000IC date as well, but that timeline is also filled with a ton of oddities and errors that either GW forgot about or didn't care about
>>95862242>the tropes are re-explained within the cosmology, metaphysics and history of the warhammer world.I'm glad other people notice this, and not to bang on the same drum but it's another (minor) issue I have with Cathay, in that they have their own magical animals and creatures that are unique to them whilst in the rest of the world they'd be beastmen, regular dragons, a gryphon, manticore, etc.
I think that's a bit of a trend in the new lore developed for all factions, however. Pre-2000's factions like Dark Elves and Lizardmen both use cold ones, or High Elves and Empire both use griffins. But post 2000 ogre kingdoms have all their own unique retarded animals.
>>95862979Neat
We knew that
What
That was obvious
Huh
We knew that
We knew that
That was obvious
Who's saying this? Because what you've written here is an absolute waste of time. Just post a screenshot of the discord post itself you retard
>>95863326To be fair, strangling an entire stronghold of any creature with your bare hands, even goblins, is impressive. Man was on a mission.
>>95863601It's probably on the Honest Wargamer Square Based discord a lot of leaks get posted there
>>95863601It'd just be a screenshot of the exact copy paste. Plus would require editing to remove the poster ID.
>retardHave a good Friday too anon
>>95862997Welp, I'm bored of Cultural Sensitivitay
I want to know about Dreaded Wo, the REAL cool asian faction.
>>95862997The Great Maw is in Cathay?
>>95863585>But post 2000 ogre kingdoms have all their own unique retarded animals. But that makes more sense because animals like people are bound to their lands and rarely migrate away from them.
I fail to see the problem?
Anyone else bothered that since 6th ed, Ogre Kingdoms essentially copy pasted Orc and Goblin fluff, except they love eating as well?
>big
>dumb
>love fighting
>love eating
>have subserviant goblin like race
>bigger and stronger than Orcs
It feels like they invalidated the Orc and Goblin's position ib the setting. Only difference really is the green skin and Waaagh!
>>95863666Most species on the Eurasian landmass have analogues elsewhere
and if they don't its usually because we killed them.
Its when you get freaky and move continents that you get the really unique stuff
>>95863290>>95863325>>95863546The -1800 IC date could be seen as the time where the emperor FINISHED unifying the empire to its current borders, with Cathay still being an emire before this milestone, I guess.
>>95863682they also travel and fight for money, while greenskins are already here and fight because they want to fight
>>95863682I have hated the Ogres since release because they are essentially fatter, whiter, better Orcs right down to the little gnoblar helpers.
We could have explored the Dark Lands and had Hobgoblins or Chaos Dwarfs but instead we get Austin Powers fat bastards.
>>95863234they are already ugly goblins, what else do they want?
Fat_1
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>>95863693Yes so very minimal distinctions. It is why I dislike the modern ogres so much. I much prefer their original depiction as just big brutes.
>>95863702>Austin powers fat bastardsI find Fat Bastard at least more witty.
>>95863203Because China is currently engaged in grinding away to colonise chunks of Mongolia and because the mongols kicked the shit out of China which is cheating and impossible.
>>95863682I hate they use literally not-goblins! as underlings.
They should have given them Gnomes (or eastern Gnomes). Te Gnomes would be driven to the old world to find their missing Gnomes cousins (or perhaps they are just driven by the same force that drove the first Gnomes to come and settle in the west), explaining why why Orges tribes migrate and why they like Halfings.
>>95863585The thing is that regional creatures and all the other weirdnesses of cathay COULD get contextualised, justified and explained within the lens of warhammer perfectly, it's just that GW didn't do it yet and it might never bother with it.
one of the dragon children (a renegade) might have used the gift of shapeshifting for breeding not just with humans but for a multitude of beasts, creating various regional monsters
the dragon emperor might also be actively preserving some regions like they were before the arrival of the old ones, weird beings and climate favourable enough for him to not go asleep included
the celestial compass that redirects, controls, harnesses and filters the winds of magic might be the explanation behind the floaty mountains and the seemingly idyllic landscape, and since the dragon has been told to pay attention to how the old ones used their magic, he might have made this thing to tap into the geomantic web
the hijacking of the geomantic web is already suggested in total war and it kind of fits perfectly the creation of a wall and of earth golems littered through the land powered by it too
this harnessing might have side effects and consequences, for example it is already established here
>>95862997 how the compass is used to channel yiang and yin into the bastion and river respectively, so if balance is to be maintained, making cathay somewhat more idyllic might mean the compass is making the lands around cathay worse and worse (and between kuresh south, the maw and warpstone desert ovest, a place called dreaded woe east, and the fucking chaos wastes north, there's a strikingly fitting scenario already)
yin and yang are already explained as simplified versions of high magic split into two
so one truly alien fantasy worldbuilding element in the end would be the nature of the moon empress
with the things left to explore afterwards being the non-fantasy worldbuilding elements, as in all the ways normal would behave and misbehave
>>95863767Kind of funny. I was rereading the 6th ed Empire rulebook with Karl Franz facing down the Orc Warboss. It is described as the biggest Orc he has seen, standing a massive....8 feet.
Apparently the average ogre is bigger than pic related.
>>95863767 #
Kind of funny. I was rereading the 6th ed Empire rulebook with Karl Franz facing down the Orc Warboss. It is described as the biggest Orc he has seen, standing a massive....8 feet.
Apparently the average ogre is bigger than pic related.
>>95863682By all means, ogres are a spin off faction from greenskins, they were made a separate armybook exclusively because they wanted to drive home the idea that they can be mercenaries for everyone so that even (you) could buy this book and models even if you don't play orcs.
>>95863783>The thing is that regional creatures and all the other weirdnesses of cathay COULD get contextualised, justified and explained within the lens of warhammer perfectly, it's just that GW didn't do it yet and it might never bother with it.GW will probably just outsource it to Cubicle 7 to do as those guys are interested in doing stuff with Cathay in their systems
>>95863767I seem to recall they were meant to have halflings instead of goblins but if they got halflings then they couldn't have been portrayed as potentially cruel and evil as they have been in the end, so they got goblins to abuse.
So ogres being not! greenskins has everything to do with the grimdark direction of 6th edition, and if they were made in 4th or 5th they would have probably been made as an army where every unit is as silly as maneaters and accompanied by halflings acting as the clever ones, the craftsmen and the cooks.
>>95863783All very good ideas, but unfortunately the implication the Dragon Emperor is damaging the surrounding lands is disrespectful to the opinions and feelings of the shugengan people.
Also I thought the planet was in an ice age before the Old Ones arrive: the normie dragon and dragon ogre lore refers to them yearning for a colder time in the ancient past. I think even fimirs terraformed the Wasteland to be a cold, misty swamp, although I've only read that on the warhammer wiki.
So why would the Dragon Emperor terraform Cathay into a humid, sub-tropical region when he's adapted for the cold? Just to breed more human servants?
>>95863808Ironically I think that was the same time I noticed GW was getting tired of writing Orcs, both Fantasy and 40k. You could feel it in the writing.
Not to mention Black Orc Warbksses suddenly becoming the WHF Worf/jobber. Gorthor even had an add on to his fluff where he kills one.
>>95863888>getting jobb'd by the brown orcsIs there any lower status? Dying to a bretonnian peasant I suppose?
>>95863885>was in an ice ageit was far colder, but it wasn't a snowball, the equator was still covered in humid jungles and I'd guess there was a progression from tropic to temperate and then to tundra and snow, just on thinner strips compared to what came later.
Cathay would have mostly temperate and cold instead of tropical (that's everything immediately south)
>>95863802I know ghal maraz is like uber mega magic powerful and shit but genuinely how did he survive this ? He's the same size as the axehead lol
>>95863997Sigmar momentarily possesed him when he was at death's door. Then he did Sigmar's thing and smashed the Orc's skull in..
>>95863290Slanns wreaked havoc two times in Cathay, first in -1500 (even breaching the Bastion) and then in 271 (but without much details about this time)
>>95864139Also Bastion breached by earthquakes in 1310 (but no mention of Lizardmen).
>>95864139The lizardmen are real cunts huh
>>95863585It's because GW wants to sell new models. The Cathay thing has honestly convinced me modern GW is too soulless to actually make WHFB content.
>>95863682No because ogres aren't like orcs.
They're a lot more intelligent and capable of bargaining
Their aesthetic is a mix between Mongolians and ice age stuff which is pretty unique
And they have maneaters which are just plain fun
Is painting with contrast sacrilege?
>>95864215it depends. It's a tool that could be useful for blending colors, or working on ethereal stuffs
>>95863682Nah
Warhammer ogres are actually original (for GW).
The not!mongol and sorta caveman aesthetic is cool, their monsters are cool, the Man-eater concept is cool.
>>95863167Let me know how they turn out for you anon.
>>95864215If it's done well it's fine. If it's done poorly it's shit
>>95864212>>95864263I also like their religion. It's dead basic, but very distinct.
>>95864263In isolation they are fine. I just think they robbed Orcs and Gobbos niche from them.
>>95864212So Orcs but with more depth.
>>95861389 (OP)What's the source of OP's pic?
>TQThe Legacy factions would be nice if they returned, although due to AoS overlapping only one or two would realistically come to TOW.
Besides Kislev (which shall be eventually revealed), Southern Realms(including Border Princes) would be a must.
>>95864386I'm pretty sure it's the 8th edition main rulebook
>>95864386Quite sure it's from the main rule book (i don't remember which edition)
>>95864215I use speed paints quite a bit on my rank and file mooks. It's great for capes, pouches, or weird layered stuff (like these damn leaf wrapped 8th ed glade guard) to look tabletop ready for minimal effort. That said, it won't replace good painting and layering/wash/highlighting. My general rule of thumb is if it's a model idgaf about individually but as a unit I wamt to look solid, ill go heavier on speed paints, while my elites Heros and monsters or big stuff I generally use sparingly and stick to normal painting
Its unreal how unenthused I am about Cathay. I was lukewarm towards TOW regardless but kowtowing to Wumao trolls and their demand to make China sorry Cathay infallible alongside the WoW aesthetic is the final nail in the coffin
>>95864557Bye then, may your next interest deserve such a low person as yourself.
>>95864595Imagine getting this mad cos someone doesn't like your shit Disney minis kek
If you randomly saw this with no context would you think it's a Warhammer mini?
>the grogs are finally realizing their setting was always shit
>>95864557I'm going to get some of the Cathay models, but I'm more anticipating what comes after. I'd love for some modern plastic kits suited to rank and flank.
>>95864642Yeah, I think so.
>>95864630Hey man you're the one trying to force yourself into a hobby you don't like. Not the type of thing a healthy person does. So go be unhappy elsewhere, no sweat off our backs
>>95864642yeah mostly due to the horse
>>95864642Is that an actual Cathay model? Last thread someone claimed it was but others contested it.
>>95864642The horse is very warhammer-core.
The dude's big plume reminds me of the Custodes
>>95864659I enjoy Warhammer anon. You know Warhammer isn't just TOW? Zoomer cunt
>>95864686Yeah it's one of these Jade Lancer models
Hope the update to TOW doesn't nerf cav too hard so I can still get to use my savage orc boy boyz whenever they arrive and I get them ready for the table.
>>95863783Why do regional creatures have to be explained? There are different animals all over the world and they mutate differently in different conditions.
>>95864711You also have literal magical winds of chaos that mutate stuff
>>95864699Secondary status confirmed, kys
>>95864701Honestly looks fine
>>95863682I honestly like ogres more than orc, greenskins should have just been goblins/trolls and their subspecies.
>>95864642Yeah, whfb is the only fantasy wargame I'm aware of with a can't believe it's not China faction and that's clearly not a historical model
>>95864782tbf even finding most Han Historical models is kinda hard these days
>>95863690>and if they don't its usually because we killed them.So then couldn't also be true that their population on the west side of the world's edge was also culled?
How can I reattach a 3d printed lance that snapped at the thin point above the hand?
This shit is so brittle it'll just crack if I drill it.
Should I just make a green stuff cast?
>>95864839Wrong thread, but I'll leave it here because someone here has probably had something happen
>>95864297Orcs and gobbos like to fight and ogres like to eat simple as
>>95864630Bro you made a whole post about how much you "don't care" about something unprompted
>>95864642>grossly oversized figure It's not on a round base so it can't be AoS.
It doesn't look like shit so not Conquest either.
This really just leaves Fantasy as the only option left.
>>95863682Yea, always felt that way. Ogres would be much more interesting if they focused on them as mercenaries living in the old world, gives them an interesting niche and doesn't make them "orcs but a bit more polite and taller"
>>95864642yea very clearly gw horse and top knot. Looks kind of uncanny though because the art style is very warcry-core but the pose isn't massively over the top flourishes.
I see Perry anon is still here
>>95864963What else can it do, since games aren't an option?
>>95864711There's no worldbuilding involved, it's all just themed game units.
For instance, it'd be nice if there was some crossover between the Ogre creatures and chaos ones. In 6th edition, mammoths were mentioned to be common in the north east, so the Sky Titans and ogres herded them and the Kurgan hunted them and used them as war machines. Now they just have Ogre Kingdoms Mawtribe Stonehorns (tm) and Warriors of Chaos Chaos War Mammoths or whatever neatly split for copyright reasons. It's just a bit lame.
>>95865034Sadly, that part of the world currently is just a โgame settingโ, it lacks development, I do find it funny how they talk about all the potential of it, yet they just end it with a remark that they arenโt really going to do anything with it right now
I just realized that the price per mini for the old fantasy beastmen actually went down with the old world boxes of 30 compared to the boxes of 10 from AoS.
This leads to a crazy situation on eBay right now where people have lots of listed 2nd hand gors and ungors but it's actually cheaper to buy the new boxes from GW.
>>95865234Where are you located? I see the standard 15% discount in the US
>>95865249Germany, here the standard is 20%, so a box of 30 Gors or Ungors costs 54โฌ. On (German) eBay, people sell 10 unpainted but assembled Ungors for 20. And that's the cheapest I found. I had hoped for some old lots for a bargain, but apparently that's not really happening. Maybe prices for UK and US eBay are different, but shipping and import fees usually rule them out by default.
Each dragon child seems to be associated with a Wind of Magic, such as Li Dao with Aqshy being the most obvious example, but what of the others?
>>95865274US Ebay is also filled with people trying to sell <10 gors for ~$30 or 10 for $40+
They're just delusional
Good luck
>>95865295the Druggie Zhao Ming is Metal
Miao Ying is Life rather than Celestial since Cathay treats the eight winds differently from HE derived magic traditions
Yuan Bo is celestial magic
Yin-Yin is Beast magic
Shen-Zoo is light magic
Shiyama is death magic
Li Dao is Fire magic
So, Shadows is unaccounted for, and the ninth Dragon doesn't have a wind associated with them.
hq720
md5: 01f1a136632d6a5d57fba37921bb4bae
๐
Would you be in favour of each of the four CHaos Gods getting their own army?
Is there ever a reason you would NOT take martial prowess/supporting attacks on an infantry unit that can do so?
Also what's the over/under on musicians/leaders/SB for regular infantry?
>>95865439Not until they release all legacy faction and bring up Kislev. Even then I think god themed armies should just be choices in the WoC book.
>>95865443When I think they look goofy like an orc with a spear as opposed to two big choppas
>>95865295>>95865332>and the ninth Dragon doesn't have a wind associated with them.The ninth Dragon is Dhar; literal Chaos magic.
>>95865594it could be high magic we simply don't know
>>95863997Going by the artwork, he's about to smash it's fucking head in, and the axe completely wiffed, or isn't even swinging? His shield is lowered as well as if inviting him to take a swing at his tiny stupid head.
>>95865439Leave that shit to 40gay and AoS. It will never happen but Chaos should return to the big mash up of Mortals, Beasts and Daemons like it was in 6th.
>>95865439Not really, 40k does that, aos does that, both end up flanderising the concepts beyond what's asked of them and it always ends up with asymmetrical support between them and some arbitrary separations or lack of cross compatibility that severely limit what chaos should be, as a hobby project.
I'd rather see the various archetypes and themes and aesthetic worked into bits within what would be technically undivided kits.
In short, I don't want to see 4 kits of chaos chosen, I want to see one kit of chaos chosen with enough parts and options to make chosen of at least 4 different looks.
Most mutations and elements are pretty much universal amongst the 4 gods anyway, they end up requiring only minor adjustments in helmets, heraldry and a few trinkets, really.
>>95864139Am I confused or does the story of the Dwarf Holds falling to earthquakes have two contradicting stories? I thought the Skaven were also blamed for doing that with their big tunnel machine?
>>95865597Could be, yes. But that would be less interesting desu.
>>95865624there's another element that's only apparent once you look into total war's actual unit profiles: each of the dragon children is associated both to a wind of magic and either yin or yang, but they're only ever associated with the half OPPOSITE to where their own personal wind would actually belong
the iron dragon is metal(part of yin) but actually masters yang
the storm dragon is life(part of yang) but actually masters yin
the jade dragon is heavens(part of yang) but actually masters yin too
They carry a little dot of yang within yin and viceversa
>>95865597>we simply don't knowOne of them falling to chaos makes narrative sense and links back to that oriental dragon archaon met on his journey to become everchosen.
>>95865034Honestly the thundertusk is the single ugliest creature design I have ever seen in all forms of warhammer, and it's been that for me since the moment I saw leaks for it and keeps being the worst even now with all sorts of aos beasts on the side.
I genuinely cannot wrap my head around that mess of cranial and chin growths, or the lack of a trunk.
>>95865644>In short, I don't want to see 4 kits of chaos chosen, I want to see one kit of chaos chosen with enough parts and options to make chosen of at least 4 different looks.that's cute and all, but the GW that supports hobbying is long dead. they want you to buy the official models, assemble them in the official way and paint them in the official scheme with the official paints and brushes. their whole ecosystem is fine tuned to crush any hint of creativity. that's just how it's going to be with anything from nuGW. as far as they're concerned you are a cow to be milked and that's most efficient if you're plugged in and do zero thinking of your own.
if you want to warhammer on your terms you need to break the chains and free your group from servitude. play old or alt rulesets, source minis from wherever you feel like, and convert whatever seems cool to you. easier said than done though since a lot of existing players are so broken they can't even conceive of the hobby as it should be.
>>95865659Failed attempts at High Magic have a tendency of going all Tzeentchian. A la Van Horstmann.
A fucked up tzeentchian rainbow dragon might be fun.
>>95865764remember that shit wasn't added until the 8th ed army book though, which is ass like everything from that edition. 8th was already AOS in all but name. all the factions with new army books in got corny overdesigned shit and huge monsters added for no reason, and they diluted every army in to a parody of its old self. the only cool thing ogres got in the edition jump was sabretusk packs for hunters (which should have been there all along since they were in the 6th fluff).
>>95865597There's the hypothesis that the first dragon child, the death one, was actually meant to embody all winds and both yin and yang, but she got assigned the wind of death because she died, and then the emperor made all the other dragons, perhaps after realising that trying to embody both yin and yang was too much.
>The daemonโs form shifted again, shedding some of its newly acquired stature and once again becoming female. She wore a porcelain mask divided into yin and yang, an aqueous luminescence shining through the pale skin beneath. Her hair flowed strangely, tumbling over her shoulders and down her back like water through the many stages of a river, and like the rivers of Cathay each strand had its own length, colour, and character.>Strangest of all were her eyes. >They were cold and blue and utterly dead.>Yuan Bo stumbled back in shock.>He had never met the first daughter of the Celestial Emperor and Moon Empress, for she had been already slain when Yuan Bo and his still-living siblings had first opened their eyes. It was said that she slept beneath the Dragon River, guiding the souls of the dead to the Ten Courts of Shyish under the stewardship of her Ancestral Monks.>But he knew her appearance from the peasantsโ fables.>Shiyama, the Spirit Dragon of the Underworld. >โIt should have been me,โ she snarled. โThe Celestial Court should have been mine, not yours.โ>Yuan Bo shook his head furiously.>Lies. All lies.this is the changeling first trying to get close to the jade dragon by pretending to be miao ying, and then simply taunting him by showing himself as the spirit dragon.
the mention of the multicolored hair in particular is what makes me think she was meant to embody all magic at one point.
>>95864701>>95864771>>95864642they just look like kitbash. the horse is empire or marauder, the rider is a hodgepodge of elf bits, and the weapon/shield are 3rd party or from some old 4th ed kit nobody remembers. in a sense it's *very* whfb because friends of mine back then would show up with conversions that were a mess of styles just like that.
What 8th edition sculpts do you actually like?
the cold one upgrade was very good
>the bad
executioners like holy shit
>>95865846I don't really see how the thundertusk is any worse than a rhinox, is it literally just the physical size that you take issue with?
>>95865034>There's no worldbuilding involved, it's all just themed game units.As it should be lol, the warhammer setting is meant to serve the game not the other way around.
>>95865879The Lizardmen update for 8th edition had a lot of good models.
So did the Tomb Kings update.
>>95865846>all the factions with new army books in got corny overdesigned shit and huge monsters added for no reasonWhile you're correct, I still find the thundertusk egregiously bad even when compared to the worst of those.
I can accept the aracnarok, I can accept the mournfangs and stonehorn, I can accept the khemrian sphinxes and snakes, and the imperial altars and gryphs and the monowheel dark elf chariots and the nonsense that's the kharybdis and slaughterbrute and mutalith, or the flat ass of the phoenixes, and the troglodon and ripperdactyls and bastiladon and gyrobomber and the forever overlooked "unicorn"deers, but I draw the line at the fucking face of the thundertusk.
>>95865879>the cold one upgradethat's from 7th, mate.
>>95865439No! The whole point of the warriors of chaos is that you can choose to play a mono-god army if that's what you want to do. You don't need special rules for that, that's what marks are for! We've never needed anything else, so don't give GW any stupid ideas! They already fucked up chaos in TOW by making half the marks boring and useless, don't make things worse. We should look to the past for ideas on how to make chaos more interesting, not AoS!
>>95865811>that's cute and all, but the GW that supports hobbying is long dead. Anon at no point has GW ever given you the options in a kit to make 4 entire seperate units
>>95865439Nah, keep that shit to AoS & 40k.
>>95865644>In short, I don't want to see 4 kits of chaos chosen, I want to see one kit of chaos chosen with enough parts and options to make chosen of at least 4 different looks.Anon there's no world where you're going to get the options to make 4 visually distinct versions of 20+ models in a single box
>My beloved Hellpit soars beneath the radar because he was 7th
Phew
>>95865941>by making half the marks boring and uselessThat will forever be a problem with the marks of chaos, it's hard to pitch 4(5) rules that are symmetrical with each other while also avoiding the pitfall of people minmaxing things by always using certain marks on certain units.
A more flexible approach would be to give a way longer list of marks/mutations available to units, that are all nominally not specific to one god or another, and then asking the player to choose one of the 4 gods purely for personal headcanon and for rules interactions with spells and heroes joining units.
>>95865959I'll be fine with a box of 10 models having 5 models devoted to one generic archetype, while the other 5 are devoted to another generic archetype, where each model has one alternative build option that changes significantly its look, with a headswap or mutant arm or optional extra armor plate.
that's perfectly within what gw does nowadays.
>>95865968the unit profile was added in 7th (the very last armybook too), the model was released in 8th.
>>95865972They don't need to be symmetrical! They weren't symmetrical in 4th, or 5th, or 6th, or 7th, and they were awesome! Let the minmaxers minmax. They're not going to be pleasant people to play with even if you make marks boring, so why punish the rest of the playerbase for the sins of the competitive players? Minmaxers will always find something broken to design a list around and abuse. The marks are boring and useless now and that hasn't stopped people from always taking the mark of nurgle on their chaos dragon lords, or the mark of slaanesh and the banner of rage on their knights, or the mark of khorne on their marauders, or the mark of tzeentch on nothing because it sucks and does nothing! And furthermore, what the hell are you talking about, rules interactions with spells and heroes joining units? No! That sounds like AoS nonsense! Marks are supposed to give your characters and units special abilities and grant them access to unique and exclusive options. Characters joining a unit should do just that - join a character to the unit! It shouldn't confer some mystical and intangible property upon the unit that the character himself would not benefit from if he were acting independently. That's some 40k and AoS trash, keep it out of Fantasy.
>>95866028>join a character to the unit!That's what I'm saying, anon, chaos sorcerer (nurgle) shouldn't be allowed to join chaos warriors (tzeentch).
That's it.
>>95866049Oh. Then I'm sorry, I got too excited. I agree with you on that point, anon.
>>95865972Just make the 5 groups have a default trade off for god blessed units. So like if your chaos undivided all units stay as written. But if you follow khorne you get +1 attack and -1 leadership, slaanesh +1 armor -1 toughness, nurgle +1 toughness -1 movement, and tzeentch +1 weapon skill -1 strength. Numbers pulled from my ass would have to try how they work, but you get my point. Then just allow for model building diversity.
>>95865956It's in TWW too, just like Cathay.
>>95866017I guess 8th really was the fuckhuge monster edition.
>>95866061That is a horrible idea that would just make the problem worse. That would only encourage even more meta munchkin army building. The point of marks is not to serve as unit optimizers. They're supposed to be a thematic choice with gameplay consequences as a by product. The mark of Slaanesh doesn't exist to make your knights faster, it exists to make them play like they were servants of Slaanesh! Hey, remember 6th? When marks were completely unbalanced and also incredibly cool? When giving your general a certain mark restricted the rest of your army to either having no mark or his mark? Is it really a surprise that chaos marks became completely boring, sterile and "balanced" when they started easing up on those restrictions? It's fun to blame 8th for everything that's gone wrong with chaos, but that trend started in 7th.
>>95865879Archanarok ? (even if "big center piece monster")
>>95865879Wood elf glade lord with great sword is fucking peak. Even if it was crapcast
>>95866181Wait...he was older
Fuck me wood elves got a killer 6th ed sculpture range
>>95862195In old, but never explicitly undone lore, the 'daemons' at the equatorial regions are the ones least tied to the ruinous powers, and that, since the Empyrean is weakest away from the poles, they tried to sustain themselves by binding themselves to magically resonant places in nature. You get the equivalent of elemental avatars as opposed to more 'demony' daemons. These are the kinds of spirits Araby ensorcells their carpets with, btw.
>>95866209Worth noting: ALL sorcery still empowers Tzeentch, and the Golden Magus from Man-o-War having a Tzeentchian reveal suggests he's pulling the strings in their sorceror-heavy society.
I suspect a lot of the Cathay stories are also hinting at Tzeentch, and the Church of Sigmar's ban on unlicensed magic is doing good lifting to save their asses.
>>95866238>everything is tzeentchnever liked this, it always felt like writers not knowing what to do and invoking a deus ex, which inevitably falls on tzeentch because despite popular belief, it is the most flanderised of the 4.
>>95865908NTA, but the Thundertusk doesn't work as a creature. It can't eat with those tusks without a trunk. The Stonehorn at least might almost work.
>>95865931Slaughterbrute and Mutalith are terrible and forgettable because they're just generic chaos monsters. They have no actual character. I have a soft spot for the Kharybdiss because I like that weird prehistoric shark head, and the Troglodon at least has a fun quirk with being blind. Even though both are so obviously designed as kit alternatives.
Sphinxes and Phoenixes (Phoenices?) are relatively common sense additions and the Sphinx was in Warmaster already. Ogres needed a mammoth but you can't copyright mammoths so fine, stonehorn, whatever.
Most of the other stuff is merely fine except when you take everything into account and realise the cynical big monster inflation scheme.
The Thundertusk, White Lion chariot and Skycutter actively offend me.
>>95866287I find the body of the thundertusk it's worst aspect because it has the thinner body of the stonehorn when normally it should be more bulky like a elephant.
But yeah I would have preferred just a big mammoth or maybe even something more tapir like than what we got.
>>95866267>which inevitably falls on tzeentch because despite popular belief, it is the most flanderised of the 4.No, it's because he's the god of schemers amongst other things.
>>95866393the worst part is the old OK book is explicit that the mountains of morn have mammoths, and that they are among the creatures the ogres hunt and sometimes tame, along with the rhinox. you know what would have been fluffy as hell? a mammoth massive creature and some rhinox cav. instead we got a whole pile of brand new less interesting creatures added all at once.
fuck, 8th was such a shit show. it was like nobody working on it ever read any of the lore.
>>95866446To be fair rhinox cavalry existed but yeah, I don't hate mournfangs but rhinox are cooler and fit more same with a giant mammoth, would have been awesome.
>>95866393>>95866446There's so much material to work with, too. Even if you didn't want a classic mammoth, there's scope for a lot of different directions.
I remember an article on the GW website from when Ogre Kingdoms came out about pre-Old One ice age creatures. They had some good mammoth and rhinox conversions, I think.
So are level <4 wizards just totally worthless ass in this edition
>>95866551As a general rule, yes.
>>95866287The sky cutter will always be to me the most retarded thing after the wheel-less dark elf chariot.
First ever Mordheim game was super fun, very chaotic and swingy game and we did a 2v2 (marienburg+dorfs vs marienburg+goblins) which just added to that.
My captain was the first to die after getting sniped by a lucky handgun shot in the 2nd turn, that same handgunner also managed to kill the dorf boss on his next shot. This alleyway my blunderbluss was covering turned into a bloodbath of my swordsmen and other goblins diving off the buildings to join a frantic melee which lasted the entire game, and I had a youngblood who gored two guys in a row with his halberd. Managed to win through routing despite the early big losses.
>>95866726Fuck you.
It crossed the line of retarded and looped all the way around to awesome like an integer overflow.
>>95866754Should have been pulled by a gorebeast then so the mental image of a Uber gorilla hauling ass over broken ground while the rides bang around in a metal bathtub is peak.
>>95866551In specific niche cases they're good but across the board having a higher level wizard is objectively better the vast majority of the time.
Do Imperials refer to themselves as Imperials? Do you think them calling themselves the Empire of Man annoys all the other human nations? Also when did the tribes stop calling themselves by their tribe instead of by province? I assume a Reiklander calls themselves a Rieklander, and not an Unberogen. I would guess they might use the term sometimes like an Englishmen would use the term Anglosaxon.
>>95861389 (OP)Define new?
What i'd like is for:
The Empire, Brettonia, High Elves, Dwarves, Wood Elves, Warriors of Chaos, Tomb Kings, Beastmen, Orcs & Goblins, Lizardmen, Vampire Counts, Skaven, Deamons of Chaos, Ogres, Dark Elves and Chaos Dwarves to all get model refreshes.
Not a full range but 3-4 core units at least.
After that well we've got Cathay and Kislev basically confirmed.
That puts us at 4-5 human factions (if you count warriors of chaos), 3 elf factions, 2 dwarf factions, 2 Undead factions, 2 Chaos factions (Deamons and Beastmen), then Ogres, lizardmen, Skaven, and Orcs & Goblins.
The most obvious options to add are Vampire coast (3rd undead faction), Snakemen of Khuresh (3rd Chaos faction), Hobgoblin khanate (2nd Greenskin faction but i'm not sure if there's enough there for a full army /shrug).
Most other potential armies i can find are either human (Araby/Nippon/Southern Kingdoms/Ind) which is already pretty over-represented. Or memes (pygmies, fishmen)
There's an argument to be made about splitting Nippon into 2 distinct armies an order focused Samurai/Noble spirit army vs a Chaos focused ninja/Oni army. (hell you could flip that and have the samurai/spirits be Chaos aligned while Ninja/Oni are order aligned or at least aligned against Chaos.
Hobgoblins feel pretty likely since they'd be an easy common enemy for Kislev and Cathay that's not just chaos warriors
Nippon will probably gets weebs in droves.
Khuresh/Araby have no/minimal appeal so are probably WAY down the list, India is a maybe since there are a lot of them and they are probably easier to get interested in Warhammer than China.
Southern Kingdoms/DOW wasn't exactly popular when it was in so i wouldn't bet on them.
>>95866408>everything is chaos>when chaos isn't on screen people should be asking "where is chaos?">chaos always wins>even when chaos loses, chaos wins>actually chaos already wonVery based GW.
>>95867033Provincial identity probably takes precedence. Unless they're a Drakwalder or a Sollander/Sudenlander or other region with a strong identity.
But they'd call themselves Imperial if it mattered.
Reiklanders and maybe Wissenlanders are probably more inclined to call themselves Imperial. Like how English people are more likely to describe themselves as British.
They identify with tribal identities, but to what extend, I'm not sure. Middenheimers make a big deal out of being Teutogen/Teutognen, particularly when they were a separate province to Middenland. The Electors in WFRP are statted up as knowing their tribal language so there's some pride there.
>>95867087Isn't that kinda how the setting works though? At least with humans, chaos will always be there to try and corrupt them
>>95867358Part of the whole point of the setting is that everything slides towards chaos (entropy).
Nothing gets better if you leave it alone. Magic stagnates into dhar and warpstone. Emotions empower chaos which exaggerates emotions in a huge feedback loop. The world will eventually collapse into chaos, pretty much whatever happens. This is what the Old Ones were fleeing and what they were attempting to prevent with the Great Plan.
But while it is inevitable, it's also possible to delay it. With great effort, dhar can be woven back into quaysh. Every small victory against chaos holds back the rolling boulder one more day. All it takes for evil to triumph is for good men to do nothing etc etc.
Don't say this to some people because they'll start reeeing about fedora tipping atheists for some reason.
>>95867432My personal preference is that while chaos will win by principle, it's not certain to occur within anyone's lifetime as long as the world is willing to fight on. I always hated post great war vs chaos being a "doomed" world as it makes so many stakes pointless. But I know it's partially the fault if GW raising the stakes exponentially every army book for 20 years that made the pure retarduim that was end times basically an inevitability.
Not to anger the 6th edition fetishist but 5th ed lore wise was my favorite as a grand story even tho later on they fleshed out so much areas the overarching narrative imho started to spin out of control in 6th
>>95867482If TOW is a success long term I have no doubt they will retcon the end times
>>95867520Share holders wouldnโt like that
>>95867482The idea that chaos eventually consumes everything goes back to the WFRP 1e rulebook, which was pretty much the start of the setting as we would recognise it.
It doesn't specify a timeframe though. It could be a million years or something.
I think it's important to show that there's no 'total victory' in the setting, though. Even the chaos gods lose, because their victory is their own destruction.
>>95867563>chaos still loses I call bullshit. Even ignoring the mortal realms, there are still pockets of civilization to other worlds/planes in fantasy battle. And I refuse to believe that the world of fantasy battle was what the universe revolved around.
>>95866753Good shit anon, make sure there's more barriers and other loose terrain to hide from the guns next time. Mordheim is 50% postgame though, any cool finds or funny injuries?
>>95867529>Shareholders won't like moneyI have some doubts on this.
>>95867573It's stated in a few places that if the chaos gods destroy life then they die too, because they depend on life to exist.
It's hard to know how 'localised' the chaos gods are in warhammer. They seem to be present across universes, but also not?
Ignoring AoS and 40k there are a few mentions of other worlds in fantasy. There's wherever the Old Ones came from (which may or may not have been destroyed by chaos - it's not specified whether the chaos gods were already known to them. iirc one source specifies the chaos gods were 'created' during the cataclysm.), wherever the greenskins came from, there are a couple of worlds seen in the short story 'the ultimate ritual' as characters fly through the warp (including 40k). There's also planets in the solar system, like Verdra, which are implied to have life. Mannslieb and Morrslieb too.
I don't know how it all fits together, I doubt anyone does except Rick Priestley perhaps, but the destruction of the chaos gods is definitely mentioned more than once.
Playing my first game of old world tonight. Going pretty well so far, think I'm about to win going in to turn 5 (pic is from the start)
>>95867563Oh yeah you be clear I know it's always been the end game that chaos "wins" but my gripe was once it became 15 minutes to midnight for 20 years it was just so...stale. They wrote themselves into a corner.
>>95864701i know im probably asking for the moon but do you think those collar guards will be a separate piece?
i dont absolutely hate them but i dont love them either. they dont look completely flush with the torso where they connect so i thought there might be a chance but given how GW does things these days, aesthetic options usually arent a consideration
>>95867529Yeah share holders are all about the integrity and continuity of the settings and not money. You're right.
>>95867624So this game we decided was just a practice run (plus someone had to go a bit early anyway), but definitely gonna start a campaign soon. I'm really keen for it, the whole postgame progression and map adds that element of consequence and narrative framing that I love from tabletop RPG's into wargaming
>>95867693These are those printed dorfs right?
May grungi bless you vs the rattle bois
>>95867693Looks good, 1000 points? Did you guys start the same time? I know you've been posting your progress but do keep it up and eliminate the greytide.
>>95867861Yeah printed, Highlands minis.
>>95867866Yeah 1k. I just met him tonight but he's been playing a while. He just responded to my looking for game post in the LGS discord.
It'll take me some time to paint them all. Work keeps me busy, but I'll plug away at it. Started off doing them in contrast paints but don't really like the results, (the handgunner and the wood on the cannons), so I'll probably do the rest with regular paints.
>>95867693Jesus, I am glad your first opponent didn't go hog wild like man. 4 artillery bits, fanatics and poison with boar boyz...
>>95868279Anyone who plays comp against a new player should be roundhoused
>>95868279Nah he was chill. Said they've got about 30 local players in the group, and only 2 are tryhards.
I'll probably play a couple more 1k games but hopefully can expand to 2k soon. Very excited to get my anvil of doom painted and based properly.
>>95868333Enjoy dawi lover. I considered them as an army briefly but took the chaos juice.
>>95868317Ironically despite him "winning", i had fun and we mutually destroyed one anothers armies.
>>95868359Just give me grid coordinates and I will roundhouse him for you. I just need the numbers.
>>95867713I would have actually liked end times as an event if they did essentially what they did with ToW but in reverse. Set it like, 500 years after where the game was at the time and treated it sort of like how 30k is. It's definitely still related, but it is its own thing. Make new characters specifically for it, bring a few that make sense into it, and slug it out.
>>95861389 (OP)I wish we could have chaos dwarfs that looked like that Gallagher art
Just old chorf style with big hats but updated
>>95868475there are like 20 print designers who have all done full sets of that, you are spoiled for choice for old style chorfs. get to it
>>95861415If I was into new miniatures I'd be very excited to collect the new skaven units for TOW - plastic jezzails especially. But as middlehammer purist gotta go with the old ones, which are great of course, but naturally harder to acquire.
It's really just the verminlords, big moulder monsters and the warpblaster from the current AOS range that should stay in that game.
>>95868548>which are great of course, but naturally harder to acquire.or there's pirating scans and other 3d models inspired by the old designs
cheaper too
>>95868553That's where the purist part comes in, anon. Most stuff post-2007 just doesn't have the right feel.
I'm fine with recasts of olf stuff, though.
>>95868425>500 years after where the game was at the timeWhat's the point then? the one and only goal of an apocalypse is to play out a big game with your dudes and all of your friends dudes thrown onto one table, or a balls to the wall campaign.
The problem with the end times was that it was hijacked by the corporate need to asymmetrically feature the new products and pave the way for the new setting at the cost of what was best for the narrative, and that it missed some obligatory plot hooks and obvious opportunities because it was hurried.
Not that it was set at the time of the characters and factions people use.
I have my own idea of how they could perfectly rewrite it from the ground up without invalidating the books they produced, but they most evidently simply don't care about fixing it.
>>95868475>>95868517There really hasn't been a better time to be a chaos dwarf enthusiast than now. We're spoiled for choice.
>>95868517>>95868628Disagree.
There's none that match the modern GW style well AND have a fleshed out range. If my 3D prints don't fit the vibe I might as well be playing a different game imo.
I think the best ones are the Tortuga bay ones but they don't have the bighat option. The other ones I'm looking at are Sons of Marduk from Highland miniatures
Was there actually "more information" on 7th edition Chorfs?
>>95868686the chaos dwarf forums had talks about an armybook that was practically ready for playtesters but never released, but it was for 5th or 6th, not 7th, nevertheless the concepts of chaos dwarfs still lingered behind the scenes at GW
https://gofile.io/d/gthhpF
here's it reformatted and shared some years ago
>>95866393Thundertusk would work just fine with the slight modification of giving it knuckle-walking hands, then it can retain the same body plan and shove stuff in its mouth to eat.
>>95868725You mean like a tusked giant sloth? would have ironically matched quite well with the glacial slowness it's meant to induce, but it wouldn't have been an easy dual kit.
>>95868768Is that skarbrands beard as a trunk?
>>95868880somehow, it keeps not working for me
Im so torn on how to style my Empire army
>Stirland
Would be a nice complement to my Vampire Counts army, nice colours
>Ostermark
The sexiest of colours, Death's Heads are kino, can mix in Kislev stuff
>Marienburg
Also nice colours, mercenary theme allows for lots of creativity, Mannan is the coolest Imperial god
... Or can someone convince of a different province?
>>95868911Your army can be made with units from different provinces, you know?
>>95868880https://www.youtube.com/watch?v=YF9IuXQ3o40
Can't wait for Cathay's release.
>>95869030You know, I could never tell if the person in this image is supposed to be a female or a "Biseinen," a beautiful looking man.
>>95869089it's a girl
you just know
>>95869089What anime is this from?
>>95868975Id rather they be from the one. I like uniformity
>>95868628>not supported in TOW>only editions that have rules for them are barely played by anyone
>>95869295chaos dwarfs have a ruleset in tow
>>95864297The Warhammer Orc and Goblin aesthetic is generally shit, their only original takes (savage and spider) is basically shit, there is nothing interesting about them
>>95869422Black Orcs will always be cool though
>>95869422nah, night goblins are good. like that's arguably their most original aspect, the hooded gobbos, fanatics, squigs and mushroom magic. it's a nice coherent look, somehow manages to be both the silliest aspect of O&G and the most engaging at the same time, and anchors the 3rd corner of the underground wars in setting. it's just held back by GW having no idea how to balance an all goblin army and it correspondingly never getting a good implementation across any of the games or editions.
the only other subgroup that has anything going for them at all is the black orcs. the savage and jungle elements have had few models and less fluff, so there's not much even to be said about them.
How backwards would your average Imperial see Bretonnia as? Like say a commoner living on the streets of Altdorf winds up in Parravon for some reason. Would it feel amazingly different to them?
>>95868716probably 6th. would have made sense off the back of ravening hordes. and they did the "new" chaos dwarf look briefly for storm of chaos.
>>95868880>>95868864it definitely helps. still wish the body was chunkier.
but they ran in to this over and over trying to awkwardly force things in to double kits. basically all of them had one of the two options that was super lame.
>>95869398>POV: you are truffle
>>95868870I want to try and rationalize the animal:
most of its protrusions have a different colour compared to the conventional tusks that jut out from its mouth, even its most prominent "tusks" don't actually emerge from the mouth but rather the side of the head, which means that they are actually horns made of bone and/or cheratin, not tusks, we also see fur growing on the bases of these larger protrusions, which points to them being closer to deer antlers, and potentially making them periodical features rather than something they would sport all year long.
in support to this we see very prominent growth lines on the cheratin structures and even bolts or metal plates added by the ogres perhaps to try and reinforce the horns so that they don't break or fall, allowing them to grow much larger than they would in nature, where the animal would wear and break them constantly, either to dig through the ice in search of food or liquid water or during shows of dominance against other males.
They would still be impressive structures, but they would allow the animal to eat from brushes or trees and to drink, assuming the tongue is just long enough to go past the actual ivory tusks.
A similar argument could be made on the mournfangs, where the exaggerated ruggedness of the tusks might be a sign that they grow constantly and that the ogres care for their animals so that they grow way past what they would in nature.
>>95868716The rules involving magic items and the way heroes are organized suggests 5th edition, but as Tuomas did 6th edition it's possible this was a prototype before they'd finalized 6th's rules. A shame they chose Ogres over Chorfs for 6th and didn't think to update Chorfs from Ravening Hordes.
I can't believe the wargor standard bearer is only 14 euros. When it was on M2O for AoS some years back it was at least 24. The chieftains and shamans are a steal as well. Fucking GW really tempting me with these prices.
>>95869518I really hope the second hand market for whfb models is going to collapse because of this.
prices for those old blisterpacks are getting ridiculous too, people are asking upwards of 50 bucks for command groups
>>95869524I remember checking ebay for the dismounted high elf lord models that were on MTO recently and scalpers listing them at like ยฃ40 for a single model
>>95869450>[a balanced all goblin army] never getting a good implementation across any of the games Doesn't sigmar have their all moonclan gobbo faction ? Granted they got trolls and squigs, but no orks right ? They seem pretty popular over there.
>>95869524>>95869543I nearly got into Beastmen during the weird lull where they were off the shelves and those prices were the final nail in the coffin that convinced me not to. Ridiculous.
>>95869508>Suffer not the Fungus, the Skaven, the Elf, the Politician>So sayeth our Porcine Prince
>>95869510lets be honest, you put more thought into their design their own designers did.
>>95869573considering I was going to make a post about tongue length and anatomy, you are definitely right
LoC
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Do we have any idea when Daemons will get their arcane journal?
I really want a mixed mortal and daemon army for ToW.
>>95869671>ToWThe of World?
>>95868390I forgot, we decided to play on and despite him "winning" he seemed salty as my Chaos Knight and exalted champ obliterated his entire goblin line, 1 boar boy was left with 4-5 orc boyz with two warmachines.
>>95868390I forgot, we decided to play on and despite him "winning" he seemed salty as my Chaos Knight and exalted champ obliterated his entire goblin line, 1 boar boy was left with 4-5 orc boyz with two warmachines.
I had my exalted champ and one knight but could have finished his men off.
>>95869729But Cathayan dragons don't have wings...
>buy a bunch of second hand whfb minis online
>advertised as metal and plastic
>shitty paintjob so dunk em in IPA overnight
>a half of the 'metal' minis are flopped over after the IPA dunk
great got a bunch of resin without realising.
How long does it take to firm up? it was in the IPA for over 24h
>>95869743That's why you always give 2nd hand models the old scratch test, anon! Also, I have no idea. I was always told that isopropyl alcohol permanently ruined resin models.
>>95869743>>a half of the 'metal' minis are flopped over after the IPA dunk>great got a bunch of resin without realising.You couldn't tell just by the weight?
>>95869750>>95869758I did not check each individual mini
>>95869750It does
>>95869758Not realizing they were resin is like being unable to tell the difference between a pebble and a small rock. Impressive fuck up
>>95869768But surely you would have been able to feel their weight, or lack there of, when transferring them to the dip.
>>95869671Not a good chance at all, the demons range is relatively old, but also relatively unpopular, it's getting slowly phased out of 40k, but it's definitely going to stay in aos with no sign of any refresh coming their way in the foreseeable future.
The best hope you have for demons in TOW is if chaos warriors end up getting extra arcane journals that reintroduce some of the old metal demons as units for god-themed armies of infamy, but units made of metal models have terrible prices, and so likely terrible sales, making them unattractive to propose in the first place, and TOW is getting characterised as being set in a time when the followers of chaos weren't so polarised into the 4 extremes, since the influence of chaos was only starting to bubble up again after centuries of relative calm.
But then again forge world does have old resin models from thamurkan that they likely want to repropose eventually, so it's not too unlikely they might ditch this characterisation at some point or come out one day saying "yep, now chaos is in full swing for the great war, you can have some demonettes and plague ogres and skullcrushers now".
Another slim option, this one even more far fetched, is that the specialist/FW team might be doing their own range of demons for the horus heresy, and those are also characterised as basically being undivided demons, or at least undefined, and they might want to double dip on those kits by making them available for chaos warriors in the old world too, instead of the plastic range that's in aos, or the old metal models; but if such a thing it's happening, it's happening like multiple years away.
>>95869787For the time being, your best shot is simply including a detachment of demons as allies into your warriors army and blatantly ignore that demons are legacy or that the chaos warriors can't ally demons, rules as written, because demons can ally warriors and the only reason why the opposite isn't true is due to company policies that are recognised as absurd by all players, and it's not like you'd be doing so for some unfair advantage.
Just go for it and do it.
>>95869738A serpentine shape simply looks more proper as a flying one compared to the silhouette of a horse.
Although it's probably cope, they could have easily made a kirin and visually communicated its flight by some cloud visual effect near its hooves.
I think they just wanted a more proprietary and hopefully iconic creature design.
>>95869786I just took all of them and dunked them in the same tub with ipa
>>95869815Well, at least you now know that that's a bad idea! Silver linings, and whatnot. I personally recommend LA's Totally Awesome or Super Clean instead of IPA. It does the job just as well and won't ruing resin models.
>>95869729I wonder if they're going to explain the dragon horses:
Are they pre-old ones creatures related to dragons? Are they (lowercase c) chaos creatures spawned by the catastrophe? Are they hybrid children of the royal dragons too? And how big and varied can they get?
>>95869518where are you seeing these prices my nigger? is the mto just not up in my cunt tree yet or
>>95869879Not him, but they seem to be up on the UK version of the website. 18 GBP for the 2 metal shamans... that's like 34 CAD. Even I'm tempted and I don't even play beastmen, I'd only use them for 6th.
>>95869743Anon if you can't tell what's made of resin and what's made of metal purely by picking it up you maybe retarded
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>>95869671>Do we have any idea when Daemons will get their arcane journal?GW hates Daemons with a passion because they think goys are jewing them our of buying more armies because they are present in multiple systems
>>95869787>>95869791Thanks, anon.
If Iโm understanding the allied rules correctly, Iโd be limited in my demons hero choice to a demon prince since a lord of change would cost more than 50% of the allied armyโs cost and I need to fit in some core as well.
Looks like I canโt take a lord of change as an ally below 3,000 points raw. Really I just wanted a centerpiece demon model.
But thanks for the write up.
>>95869966You could take a sorcerer lord on chaos dragon as general of your force of chaos warriors and simply use the model of the lord of change instead.
It's going to be a monster, it's going to be a wizard, it's going to be winged and it's going to be big and marked tzeentch, and it leaves you the full 500pts of allies to spend on smaller demon units like horrors.
>>95870000Thatโs a good idea. Thanks!
>>95870000manticore would work too, to avoid going overboard
>>95870015I'll go with the manticore, it's just casual kitchen table play for the most part.
>>95869949That makes no sense
Selling the same kit to players who like both games or individual gamers who like one or the other means more sales from fewer initial input costs
>>95863247Best description Iโve heard yet.
Fact checked by Real Altdorf Patriots
>tq
I wanna see specialization for each vampire bloodline. Blood dragon foot knights, lahmian handmaidens, maybe a walach harkon mini, etc.
>>95870190God, I hope Longma cav squads are an option. I want to run Koma-Inu riders in my Nippon proxy army.
>>95870236You just want your own Pegasus Knights
>>95870256I just wanna put these guys on the table. They're neat. They'll never have as many special rules as Bret peg knights, right?
>>95870300isn't the normal cathay cavalry enough for that? they don't look like they would be flying
otherwise I guess you could have an allied detachment of normal imperials for demigryphs for these to count as.
>>95870300I don't know big they are but like
>>95870335 said. Ally some Empire for Demis. 500 points gets you 250points to spend on them
>>95870364considering not one but two anons in a short amount of time found themselves severely limited by the points of allies, I wonder it it wouldn't make sense to double the amount of allies that can be taken.
What would be the worst case scenario of allowing multiple allied detachments as long as the total between allies and mercenaries doesn't surpass the points spent on the main army?
>>95870432The big issue with Allies is it lets you take more characters.
Main army is considered 2k so you can take 1k of characters. Allies are optional and provide 250 points of characters without taking away from the main army.
If you play at 2k and limit both 'armies' to not exceed 1000 of characters, it's probably okay unless you are just taking the best of both armies. In your case, if you did 1000 per army, taking Demis (the best Empire has to offer) is questionable. Chapter Master on Demi General, Empire Knights Core, 6ish Demis is a powerful 1000 points.
>>95870190Total war was kinda shit when dealing with the lore.
>>95870463so there has to be an extra limit about how the point percentages between heroes, cores, specials and rares are respected both within each detachment and outside as a combined whole.
What are the best counters dwarfs have for Ogres? Specifically ironguts and mournfang cav
>>95870499Cannons and Gyrocopters.
>>95870499the same they have for everything, handguns, cannons, chaffs with great weapons, and heavily protected heroes.
>>95870493If Allies was 1 unit per slot, excluding Core, that might work.
I'm sure there are still busted combos out there but it cuts down on bringing multiple small powerful Special/Rare units. I am not a repository of every army and their allies so I can't say if that addresses anything other than this instance.
But again, the biggest issue is you get to bring another 250 point character RAW. So limiting total characters to 1000 across both accomplishes a lot.
With the models you want to use. Do a Chapter Master on Demi, whatever you want Core, then 2 Demis kitted however. You will get to play what you want while also having a terrifying missile.
If it fails miserably go up to 3 Demis.
>>95870335Maybe I could run them as normal cav and not monstrous cav, but I already have mounted samurai on horses to do that. Unfortunately we don't know if Cathay will have a more "inner circle" jade lancer unit. There'll probably be one in their cav focused AoI, but I don't want to run THAT much cav...
The allied Empire idea isn't terrible, but it would suck to not be able to use a centerpiece unit. I guess I really just need to wait for the book to release so I know what I'm working with.
>>95870507Dwarf rape king
>>95870099They don't want you buying one army and then using it to play all their games, they want you buying armies for each game separately
>>95870653Even when demons were perfectly cross compatible they were still amongst the least popular of all armies in all systems.
The only times when demons were widespread was when they had overpowered rules due to rules creep at release.
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>Beastman drinks a 50pt cup
>all enemy shooting halves their range and no war machines can fire
how the FUCK is this legal?
>>95861389 (OP)God I'm so mad they didn't reprint (or remake it with newer models) this game. They taunt me by playing it on Warhammer+ but denying me my own copy of the game!
REEEEE
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>release new paint range that matches early 00s Citadel colours
>give them the strongest smell known to man
>>95870717too big a product to be an MTO, I guess.
But I'm surprised GW gave up making Warhammer Quest games, it's not like the genre of model-based dungeon crawl games isn't popular.
Cursed City must have given GW some series PTSD
>>95870733They still made them, something something Khorne and the silver tower. Also black stone fortress and whatever the fuck was before that for 40K.
>>95870733Why MTO? They could easily remake the game with newer models that they actually produce for TOW (and maybe make some heroes available by MTO) and books and cardboards are easily reprintable. The only thing that they'd have to remake would be probably the doors (which make the game very unique, so they can't skip it, like they did in recent games).
>>95870758Those were all pre-covid anon.
Cursed City was the last one, and the release of that was handled very incompertly by GW
>>95870758blackstone fortress was the only warhammer quest for 40k, which is weird, I was expecting them to make another.
>Raaroo!
Got my Beastmen models finally, here my beastlord I just assembled
How's the mortuary cult army of infamy? Seems pretty fun to have a small model count army of a priest and a bunch of ushabti/constructs.
I like how Warmaster finally passed the vote for Cathay and Nippon to be fully tournament legal just in time for GW to release a completely total war tarted up version.
>>95869949Thatโs the dumbest thing ever for them. Iโll never be into 40k enough to buy an army to try and see if I like the actual game. If I had an army I could use in TOW and 40k, thereโs a chance I would try 40k and eventually get into it with another 40k only army. And if I donโt like it then I wonโt be using my daemons to play 40k anyways.
>>95871027so infamous that it has become notorious for absolutely stomping everyones teeth in and i would not be surprised if you get refused games for trying to play it at casual tables
>>95871143Do 10mm models for China even exist?
>>95871334Dang. What are the worst offenders? If I avoid scorpions (heard they're pretty good), are ushabti and maybe a sphinx/bone giant in bigger games less obnoxious?
I just like the idea of a priest commanding his private army of living statues.
Took a break from the maiden guard to try a mostly speed paint glade guard theme. I think this, once based (debating between bright green flock or loose foliage) is good enough andnfast enough to get my 32 or so glade guard up and running. Will have to think of a different scheme for the deep wood scouts tho since the guy didn't differentiate so...gonna use dark brown capes I think for those units.
What are y'all working on?
>>95869729>>95869874>>95870190>https://en.wikipedia.org/wiki/LongmaNothing new under the sun...
>>95871636I literally just found that article, and while looking at the wiki page I was thinking to myself "Didn't these fuckers just say they the made up the Longma because they couldn't use the Qilin since it doesn't have wings?"
>>95871984Well qilin isn't a dragon-horse, it's a dragon-deer-horse
>>95869089his entire story arch revolves around him actually in fact having balls. that is the entire plot
>>95871636Yeah, but the design isn't as settled and widespread as the kirin
which I'm just now discovering to be only japanese and something altogether different from the chinese qilin
>>95872044Yeah, but in the article from earlier in the week they said "You canโt just put wings onto a qilin, so in the end we put in the work to create our own. Longma literally means โdragon-horseโ. It still has plenty of Chinese-inspired elements, but itโs now entirely a beast of our setting."
So they basically said, we made this creature up to act as our own Chinese inspired creature, but said creature already existed. Granted it doesn't seem anywhere near as well known as a qilin so maybe they didn't know it already existed (that video that one armour and history lass made also didn't seem to pick up on it either).
>>95872172You don't simply make up the same creature and accidentally give it the same name, especially because the first thing someone does when looking for units for warhammer fantasy is looking through wikipedia for lists of mythological creatures to use.
>>95871027Mort cult is without a doubt the strongest army of infamy and arguably the strongest army list in the game period
got some chipping to fix, but thoughts on my glade lord?
>>95872546Looks gay. Iโm not even trying to be mean spirited, but itโs the only thought that comes in my mind. Maybes it the blonde hair and the pink thatโs causing that thought.
>>95872546Looks great! He reminds me of Haldir, just not dead.
>>95872546Looks gay (complimentary)
>>95872546Love that little dude under the branch so much
>>95872546Looks solid af, well done
>>95872546and if you're wondering what he'll be equipped with, its
>greatweapon>moonfire arrows (had the points)>talisman of protection>mantle of rebirth>eternal kindred>befuddlement of mischiefs
>>95870902Not a fan of that model
For me, its the MTO beastlords
>>95870902Big bloke he is!
>>95871545Those are looking good! I like the choice of slightly varied skin tones.
I'm working on an old box of Chaos Warriors my friend had laying around and generously gifted me. These are my first figures ever. Had a total blast assembling and even more fun painting. I only bought the colors recommended on the box along with an extra red for plumes and two shades for shading. Been trying to mix colors and try something a little new with each figure. I'm pretty happy with how they've been turning out so far, though I'm finding Gehenna Gold a tricky paint to work with consistency-wise. My plan is to base them all when I'm done painting.
I've still got 8 doods to go but I've decided that I enjoy this enough that I want to slowly assemble a WoC army. Any recommendations for the next unit I should get? I was thinking Marauders to practice skin tones.
So basically the entire 3rd edition of HH has leaked and yet we can't get shit for tOW?
>>95873216We have confirmed 1.5 and an entire new faction on the way
>>95871143>>95871500sure. there's 10mm for every damn thing. both printed and traditional casting (mostly metal).
it helps that the warmaster cathay list is a lot deeper on the historical-counts-as shit than the total war post-warcraft fantasy stuff.
>>95873216Cathay is going to be out for pre order in a week, chill.
>>95873354I mean all we know about 1.5 is some rule changes that can fit in a single greentext.
I wonder what army twinks play
>>95873836What army do you play?
There's your answer
>>95873362Hey that's not the Cathay Army roster!
>>95873935Empire? I canโt wait to play winner tops.
>>95873194Nice looking bad guys. For next unit, it's my understanding marauder horsemen are really good units for WoC, might be worth looking into.
Can I take the Beast banner on a unit of centigors to have 8+2d6+d3 max 20"?
>>95874067Perhaps they are wondering why you'd give alcoholics such a banner?
>>95874146I want to try something wild, and it sounds fun to have a 10 or 15 unit skirmish centigor herd with 20" charge, throwing spears, Javelins, and scourge of the burdened so they can reserve move. Do i think it will be good? probably not, but it will be a good time
I know it's been this way forever, but it's weird to me that Goblins and Skaven have the same strength and toughness as humans.
>>95874492While certainly weird from a setting perspective, its pretty good game design due to the way weapons, toughness, and armor interacts.
But yes I agree.
>>95874492Ehhh you wouldn't expect a chimp to be able to fuck you up as hard as they can either.
===
Wild Herd [1250 pts]
Warhammer: The Old World, Beastmen Brayherds, Wild Herd
===
++ Characters [447 pts] ++
Great Bray-Shaman [300 pts]
- Braystaff
- Level 4 Wizard
- General
- On foot
- The Black Maul
- Full Plate Chaos Armour
- Primal Magic
Wargor [147 pts]
- Additional hand weapon
- Heavy armour
- Battle Standard Bearer
- On foot
- Many-limbed Fiend
- Gnarled Hide
- Rune of the Beast Ascendant
++ Core Units [459 pts] ++
28 Gor Herd [213 pts]
- Hand weapons
- Additional hand weapons
- True-horn
- Standard bearer
- Musician
Primal Warherd [142 pts]
- Hand weapons
- Foe-render (champion)
- Musician
- 10x Gors [Additional hand weapons]
- 10x Ungors [Throwing spears + Shields]
1 Razorgor Herd [52 pts]
- Hand weapons (tusks)
- Light armour (calloused hide)
1 Razorgor Herd [52 pts]
- Hand weapons (tusks)
- Light armour (calloused hide)
++ Special Units [344 pts] ++
10 Centigor Herd [289 pts]
- Hand weapons
- Throwing spears
- Shields
- Javelins
- Ambushers
- Gorehoof [Scourge of the Burdened]
- Standard bearer [The Beast Banner]
5 Harpies [55 pts]
- Hand weapons (claws)
How shit is it?
Went to 2 LGS today, first one had nothing for TOW but a good bit for AOS/40k/HH unsurprisingly.
The second MUCH larger one had a bit of TOW but it was a little spotty, just some HE/TK/Brettonia stuff but they also had BM and WE Battalion so i've got to wonder if shits just selling out fast.
First one at least didn't have room so could be a case where they've never gotten stock and don't expect to yet. Second one had about as much space on the top row but the lower rows were had AOS leaking over from it's side a bit.
So give it to be straight, is ToW doing well or not?
>>95874603I have no idea. I went to the actual warhammer store near me and they carried nothing for it and no one played it according to the guy there. But my LGS carries some stuff and there's about 20 or so people that play it. Unless it's a complete disaster I assume it'll be supported for the near future, and if it was a complete disaster I'd assume it would of been discontinued before they bothered with Cathy. They've obviously put in a lot of work into Kisliv and Cathy, so if GW kills it again, it'll be some time after both of those factions come out.
>>95874577Is fine, I'd say it lacks some oomf tho so cav armies or heavy armor lists might be an issue. Just don't take fights you don't think you can win in 1 round.
>>95874603It's not "the next big thing" atm but it's certainly gaining ground, mostly due to be a revival of a well known IP. It's going to be probably more popular or as popular as many non-gw miniature games or other specialist GW games. Basically you should see if your local scene has some players before going all in. But support should last quite some time given we know they got a year or so planned for support
If a champion has Terror due to buying an item, does that count as the unit causing terror? Specifically an ironguts gutlord that takes daemon slayer scars. Guy im supposed to play with tomorrow thinks it gives the whole unit terror but doesn't look like that to me.
>>95874716>>95874669I suppose GW releasing 3 armies in the span of a month will probably draw some more attention to it.... and i guess Empire and HE are pretty popular and also relatively new being less than 6 months since they released..... damn 4 order aligned and a single chaos aligned army released this year, might just be seen as boring narratively
>>95874716I was wondering the same. I'm having a hard time deciding what to think of the primal warherd unit. I can't decide if it wants to be a tarpit or a hammer. The best use I can see for it is running it with 10 more gors and a mage with the sacrifice blade to use on the ungors.
First time trying razorgors instead of hounds too since ToW release. Do they punch up or down?
>>95874731hmmm looking on the website, including the Battalion boxes and arcane journal, but not counting the digital AJ's:
Beastmen 19 out of 24 are online only
Dwarfs 18/31 are online only
Empire 24/39
HE 13/30
Brettonia: 20/30
O&G 27/39
TK 15/29
WoC 24/31
WE 20/26
>>95874780Razorgors as absolutely amazing value pork missiles. Point charge do damage and they will likely make their points back in 1 turn. And if they get sniped they are cheap enough it's not a big deal. Competitve beastmen lists almost always have 3
>>95874814too bad the models look like ass
>>95874831It's beastmen they derpier they are the more in line with the asthetic they are often.
>>95874814Good to hear I suppose. I liked running hounds for disruption, but if pigs can just get the raw value that works too.
>>95874847nah it just looks like you rolled a wad of bubble gum around in some tooth picks. most beasts of chaos models look kinda shit but you can at least tell whats going on, its just poor sculpt quality. the razorgore is just blobby visual noise
Help me understand Terror,
Seems bad to have your unit have Terror? It potentially causes units to flee when you declare a charge which means your big monster could fail to get into melee because it spooked something off
Seems bad, no?
>>95875004Yes, but if your terror unit is quick enough, swiftstride, fly and such to help, he could catch the fleeing unit and destroy it in one go.
Got me 500 pts of beastmen done!
++ Characters [234 pts] ++
Bray-Shaman [125 pts]
(Braystaff, Level 2 Wizard, On foot, Hagtree Fetish, Elementalism)
Wargor [109 pts]
(Hand weapon, Heavy armour, General, On foot, Enchanted Shield, Gnarled Hide, Rune of the Beast Ascendant)
++ Core Units [264 pts] ++
19 Gor Herd [150 pts]
(Additional hand weapons, True-horn, Standard bearer, Musician)
10 Ungor Herd [57 pts]
(Shortbows, Half-horn)
10 Ungor Herd [57 pts]
(Shortbows, Half-horn)
>>95875071Promising and good looking herd Anon.
Got any fluff for your dudes yet?
>>95875080Thanks and no, maybe Khazrak's herd as he managed to survive the Strom of Chaos, hence why he's leading it.
I admit it's my first evil army, and Beastmen, coming from Empire, are to be put down, so not much fluff to be had, we'll see how it gets playing with my Bretonnian Exile friend thought, gaming creates the fluff
I like playing
>dwarfs
>chaos dwarfs
>wood elves
>high elves
>dark elves
>tomb kings
>bretonnia
>skaven
>greenskins
>lizardmen
>warriors of chaos
In total war warhammer 3 with dwarfs, chaos dwarfs, wood elves and tomb kings being my most played races
Which would be the easiest army to start with in warhammer fantasy?
>>95875098Dwarfs.
Solid base troops, won't fall with too much ease, bit static, so don't expect much charging, lot sof firepower and options to custom your heroes, plus the models are pretty easy tpo build and without too much detials as well,
>>95875098New to miniature wargaming? Then Tomb kings and their starter box is probably the way to go if you enjoy the aesthetics. Starter box is a lot of value for the price and they are fast and simple to paint. Gamewise quite straightforward with many different play styles available.
If you have played similar games before and have done miniature painting previously I would just go for whatever you think is the coolest and would be the most fun to build and paint. To get a fully painted army will take time. Make sure you enjoy it
>>95875087Well since Khazrak isn't born/spawned/created yet in the Old World (since the "current" date is 2276) you could flavor it as a rising beastlord who might sire or bring forth the values of what Khazrak One-Eye will aspire to be one day before the End Times?
But for some easy way to fluff beastmen, just pick a region of the map and say they are either; rampaging through the area on their way to some other place, or use the region as a long-term hunting ground where they move around locally.
Then you can add some fluff on how your beastlord and/or bray shaman unites the beastmen into a warherd and how it affects the places and locations other races uses around the region.
That's the rough outline I have for my own beastmen lore at least
>>95874753Are we sure? Because I might have to stay up late if so and I'd rather not
played a 1500pts battle with my ogres against some Lorelorn wood elves! I lost 553pts to 841pts.
>the good
The ironguts with dragonhide banner did marvel against the dryads and the treeman.
>the bad
Lost 2 units of ogres in a single turn since they both lost, failed their Ld test, ran away and got caught by treekins and eternal guards
>the ugly
Turn 1, the ironblaster rolled a "!" and couldn't fire for the entire game. Also, the leadbelchers only killed one elf for the entire game
I painted new wood elf terrains for the game, set in the forest of Lorelorn
>>95869563Speaks volumes that Piggolo was the best ruler of Tobaro
>>95875158Good shit anon
How are ogres in tow ? My lgs has one of the juicy aos spearhead boxes that I'm thinking of picking up before it goes away, but I'm not sure for what game to use them yet.
>>95875062Im considering a Ghorgon in my beastman list, it doesn't feel fast enough to always catch a fleeing unit
>>95875285simple rules, good characters, not a lot of stuffs to paint. I like them
>>95875153Yeah screencap this
>>95875153>Because I might have to stay up late if sowhy? on sunday they announce the preorders for next week, the preorders don't actually start until next week
at best you get local game stores starting their under-the-counter preorders because they get VERY limited stock, but in any case the battalion box for cathay isn't a limited product like normal battleforce boxsets or even kill team stuff.
>>95874831Avatars of war just released 3d prints that look nice i ordered all 6 ill keep you posted