>>95868893Upon replaying Dishonored 1 recently, it really resonated with my pet interest in British paganism. The idea of a newly-industrialised modern nation contending with the pragmatic pagan practices of the commoners is really cool, and it basically mirrors the real life attitude of the British urban elite circa 19th-20th century. And the Outsider himself is awesome, he's straight out of pre-modern Celtic/Gaelic folklore. Basically agree with
>>95872680 .
So, for my game, the setting is concerned with a major industrial power attempting to stomp out the surviving pagan culture of one of its vassals, who the new urban upper class view as backwards savages. In reaction to this threat, the rebellious subjects in the wetlands turn even more towards their old ways to assert their own culture, including practices they've almost abandoned like ritual sacrifice.
Besides the Dishonored influence, the general vibe is 1850-Great War era, with the modern world coming to finish off the remnants of the ancient. Complete with NOT!Prussians, NOT!Ottomans, the nature cultist pagans caught between them, and river nomad mercenaries.
I was gonna attach my autism project, but I just found out that /tg/ removed pdf support since I last visited. Oh well.