Thread 95866785 - /tg/ [Archived: 1157 hours ago]

Anonymous
6/14/2025, 2:12:05 AM No.95866785
noble_by_artdeepmind_dbsyu4s
noble_by_artdeepmind_dbsyu4s
md5: c4748d6028ccc7fff348df6826a1e663🔍
What's high society like in your campaign?
Replies: >>95866990 >>95866997 >>95867044 >>95868306 >>95868993 >>95869394 >>95875043 >>95875231
Anonymous
6/14/2025, 2:30:53 AM No.95866886
Ever play Dishonoured? That one masquerade ball level. That.
Replies: >>95866997
Anonymous
6/14/2025, 2:48:33 AM No.95866990
>>95866785 (OP)
I dunno what about you???
Anonymous
6/14/2025, 2:50:11 AM No.95866997
>>95866886
I know it's /v/faggery, but Dishonored is seriously gold standard worldbuilding imo. At least the first game, I haven't played the rest. It's influencing my upcoming industrial fantasy game a lot.


>>95866785 (OP)
Depends on where you are. The two major powers are ruled by a caste of Zoroastrian priest kings, and a ducal monarchy backed by a parliament full of Prussian-style aristocrats, respectively. The region where most of the adventures take place is instead divided into kinship groups, with each "clan" being loosely led by their eldest and wisest. In wartime, they elect single leaders though. Usually their fightiest and most respected warrior. Less high society, more mead hall council.
Replies: >>95868893 >>95872680
Anonymous
6/14/2025, 2:56:57 AM No.95867044
>>95866785 (OP)
A bunch of hedonistic, self-absorbed necromancers, their progeny, and the clergy who read the humors of their shared god and recommend worship and ritual accordingly. Very few of them are actually very skilled at magic any longer, they've been in charge as a class for so long and the framework of dead laborers is basically stable.
Replies: >>95867146
Anonymous
6/14/2025, 3:12:20 AM No.95867146
>>95867044
Jesus. Sounds like IRL
Replies: >>95869011
Anonymous
6/14/2025, 8:00:25 AM No.95868306
>>95866785 (OP)
Traditional games?
Replies: >>95869394
Anonymous
6/14/2025, 11:50:37 AM No.95868893
>>95866997
>It's influencing my upcoming industrial fantasy game a lot
Tell me about this, I'm curious
Replies: >>95873302 >>95876035
Anonymous
6/14/2025, 12:21:52 PM No.95868993
>>95866785 (OP)
Varied. You have your old blood no nonsese famlies, your scheming power players, your traditionalists and champions of the old way, your decadent and hedonistic assholes, the duty bound who see their status as responsibility and everything else in between
Replies: >>95872513
Anonymous
6/14/2025, 12:27:23 PM No.95869011
>>95867146
The vibe I wanted was an extremely exaggerated malaise era France plus Ireland during one of the artificial induced famines. The peasantry is basically ignored in this post labor society, barely any of the (basically free) harvest goes to them, the rest is wasted partying or exported.

If you're a peasant, your only realistic chances for advance are artistic pursuits (the dead cannot create), the clergy (selling your soul to evil for a full belly), prostitution (until your noble keeper gets bored), or working as a foreman with an absolute minimum of knowledge necessary to maintain or lead dead labor/soldiers.
Anonymous
6/14/2025, 2:24:35 PM No.95869394
>>95866785 (OP)
Depends on the region. There's a foreign empire to whom most of the region's rulers swear fealty, as well as independent kingdoms of so the exact nature of each region's high society varies. The common thread uniting them is a penchant for skullduggery, political kidnappings of wives and daughters, and covert cloak and dagger shit.

>>95868306
>What's high society like in your campaign?
>in your campaign?

Please learn to read, anon.
Replies: >>95874836
Anonymous
6/15/2025, 12:08:07 AM No.95872513
>>95868993
Sounds like ancient Rome
Replies: >>95876035
Anonymous
6/15/2025, 12:31:53 AM No.95872680
>>95866997
the whales being more than they seem and the occult connections with the carved whalebone and the outsider is so cool and the hinted at mysterious jungle continent with the heart of darkness vibe. Never got around to playing 2 but supposedly they butchered the outsider so maybe for the best.

Blades in the dark's setting was clearly inspired by it (Duskvol Dunwall, almost embarassing) but it didn't capture that special something dishonored has.
Replies: >>95873302
Anonymous
6/15/2025, 2:30:01 AM No.95873302
>>95868893
Upon replaying Dishonored 1 recently, it really resonated with my pet interest in British paganism. The idea of a newly-industrialised modern nation contending with the pragmatic pagan practices of the commoners is really cool, and it basically mirrors the real life attitude of the British urban elite circa 19th-20th century. And the Outsider himself is awesome, he's straight out of pre-modern Celtic/Gaelic folklore. Basically agree with >>95872680 .

So, for my game, the setting is concerned with a major industrial power attempting to stomp out the surviving pagan culture of one of its vassals, who the new urban upper class view as backwards savages. In reaction to this threat, the rebellious subjects in the wetlands turn even more towards their old ways to assert their own culture, including practices they've almost abandoned like ritual sacrifice.

Besides the Dishonored influence, the general vibe is 1850-Great War era, with the modern world coming to finish off the remnants of the ancient. Complete with NOT!Prussians, NOT!Ottomans, the nature cultist pagans caught between them, and river nomad mercenaries.

I was gonna attach my autism project, but I just found out that /tg/ removed pdf support since I last visited. Oh well.
Replies: >>95874869 >>95875643
Anonymous
6/15/2025, 7:51:04 AM No.95874836
>>95869394
How did the last game night go in your campaign?
Replies: >>95876035
Anonymous
6/15/2025, 7:59:56 AM No.95874869
>>95873302
Link to it nigga I'm curious
Replies: >>95876007 >>95876035
Anonymous
6/15/2025, 8:55:26 AM No.95875043
>>95866785 (OP)
Depends on the area and group that seen as "high society." Elf high society is much different than human high society. Same with those in high society in the southern region compare to the north region. High end merchants have to remember all of the rules and quirks of these groups to keep business ties and all. I am currently working on a campaign that will have a massive party that will bring a few of these groups in and the classic "the party will need to bounce between the social groups they been talking to without favoring one" going. It's going to be fun as their is 5 groups they will have to keep up with.
Anonymous
6/15/2025, 10:28:37 AM No.95875231
>>95866785 (OP)
Awful.
Anonymous
6/15/2025, 1:04:55 PM No.95875643
>>95873302
You should play Thief for more of that. The first couple, not the onions-ass reboot for madden retards.
Anonymous
6/15/2025, 2:19:22 PM No.95876007
>>95874869
Here you go, anon. This is what I gave to the players. If the random mechanical bits sound like gibberish, that's because it's GURPS (and I've never played it before so it might be gibberish regardless).

https://anonymousfiles.org/files/0a5800f20021/
Anonymous
6/15/2025, 2:26:27 PM No.95876035
Drink up
Drink up
md5: a47cf16e6e61cf8294121292de31885b🔍
>>95868893
>>95872513
>>95874836
>>95874869
And you know why