Solo wargaming - /tg/ (#95869706) [Archived: 989 hours ago]

Anonymous
6/14/2025, 3:42:58 PM No.95869706
IMG_20250614_153552
IMG_20250614_153552
md5: 798d65d09100c451079f63dbd61130f1๐Ÿ”
Playing 40K 3.5 ed against myself today, because I'm bored. Any tips for playing miniature wargames solo?
Replies: >>95870477 >>95870699 >>95870770 >>95871381 >>95872898 >>95872953 >>95873335 >>95873782 >>95873810 >>95875525 >>95881974 >>95887119 >>95888791 >>95889579 >>95892486 >>95908924
Anonymous
6/14/2025, 3:50:29 PM No.95869749
go ask >>>/x/ about tulpa
Replies: >>95871887 >>95873348 >>95890561
Anonymous
6/14/2025, 6:14:15 PM No.95870467
Are you playing two-handed? I always found I ended up rooting for one side, so it was easier to lean into that and have one side as "my dudes" and some randomness for the other.
Replies: >>95871185 >>95872881 >>95881974 >>95889579
Anonymous
6/14/2025, 6:16:27 PM No.95870477
>>95869706 (OP)
Frostgrave has some solo scenarios that are fairly easy to follow.
Apparently Rangers of Shadowdeep is better for Frostgrave style stuff but without the PvP, but honestly Frostgrave Rangers just looks so gay.
Anonymous
6/14/2025, 6:56:50 PM No.95870699
>>95869706 (OP)
Go look at cooperative boardgames with miniatures and steal the "bot" flowcharts.
Anonymous
6/14/2025, 7:12:59 PM No.95870770
>>95869706 (OP)
you should play 2nd ed eldar, they are so overpowered it'll be a challenge even against yourself.
Replies: >>95872881
Anonymous
6/14/2025, 8:22:09 PM No.95871185
>>95870467
>he can't effortlessly split into two personas who act against each others
Skill issue
Replies: >>95871359
Anonymous
6/14/2025, 9:00:15 PM No.95871359
>>95871185
I can only manage it when shitposting, sorry.
Anonymous
6/14/2025, 9:04:26 PM No.95871381
>>95869706 (OP)
>Playing 40K 3.5 ed against myself today
did that decase ago, as poorfag with cartoon hexed board and chits equaling to whole squad
turned kinda nice if boring
now might be more inclined to computerize this
Anonymous
6/14/2025, 10:22:40 PM No.95871887
wargame ai
wargame ai
md5: 8828c7282f2618fb1fe1975e4f5d959d๐Ÿ”
>>95869749
Maybe tulpafags should ask us about ai's so they don't have to make up their tulpa's actions freeform.
Replies: >>95875718
Anonymous
6/14/2025, 10:24:25 PM No.95871904
Check /awg/, there are quite a number of solo games and plugins for other games to play then solo.
Replies: >>95872881
Anonymous
6/15/2025, 1:10:50 AM No.95872881
>>95870467
Yeah, I just made up a plot and ran both sides on autopilot.
>>95870770
I should try it, I have the 2nd ed rulebook too.
>>95871904
Thanks.
Anonymous
6/15/2025, 1:13:25 AM No.95872898
>>95869706 (OP)
My advice is to play a simpler game like havok skirmish or OPR. Playing 2 forces with no external talking can be very taxing and lead to losing track and just rolling dice forever. Keep it simple and add flavour
Replies: >>95880486
Anonymous
6/15/2025, 1:24:57 AM No.95872953
>>95869706 (OP)
Did you win?
Anonymous
6/15/2025, 2:37:31 AM No.95873335
>>95869706 (OP)
So are you going to post the rest of the game? Or give us an abbreviated battle report?
Replies: >>95875240
Anonymous
6/15/2025, 2:40:51 AM No.95873348
>>95869749
I unironically play wargames with the hot anime babe tulpa I made in highschool and still keep around, it's sick
Replies: >>95885052
Anonymous
6/15/2025, 4:19:24 AM No.95873782
>>95869706 (OP)
Looks like it was a nice day outside.
Replies: >>95875291
Anonymous
6/15/2025, 4:23:37 AM No.95873810
>>95869706 (OP)
Nice table at least.
Lack of L-Shape-Ruins is nice.
Replies: >>95875291
Anonymous
6/15/2025, 10:35:45 AM No.95875240
40k game
40k game
md5: 74131c07076f83af7ad2e84fc28a325a๐Ÿ”
>>95873335
The scenario was this: A Biel-Tan Eldar war party captured a Chaos Space Marine with information about the Fallen. The Dark Angels got wind of this, and sent an army to snatch the Chaos Space Marine before the Xenos could take him to their ship. The actual mission was was the Take and Hold mission from pg 145 of the rulebook, the actual objective being a traitor Marine model next to one of the houses.

The Eldar deployed a host of Aspect Warriors around the village in the center of the table, reinforced by a Wraithlord; and kept an Avatar, a Farseer with an escort of Warlocks, and Wave Serpent with a squad of Howling Banshees as reserves.

The Dark Angels deployed on the long edge, their army was an Interrogator-Chaplain, a Master of the Company, two Tactical and one Devastator squad (in a Rhino), a squad of bikers and a large squad of Deathwing Terminators, plus a Dreadnought.

The Dark Angels advanced forward with their Tactical Squads and Terminators, while flanking the Eldar defenses with the bikes and the Devastators in the Rhino. Classic hammer and anvil. The main thrust got shredded by enemy fire, but the flanking detachment managed to get into close range and break the enemy lines (T3 Eldars die quickly under rapid Bolter fire).

The Eldar reserves reinforced the opposing flank while retreating their surviving forces from their outflanked wing, barely holding onto the objective. Swooping Hawks did a lot of damage while staying out of range, but their lasguns don't have the firepower to really take on a ten-man marine squad.

In a do or die moment, the Howling Banshees charged the center of the Dark Angels' line. But the Master of the Dark Angels decimated them, breaking the spine of the alien's counterattack. And then the final turn ended, with the Space Marines in control of the objetive thanks to a Dreadnought next to the Renegade Space Marine prisoner.
Replies: >>95875386 >>95875778
Anonymous
6/15/2025, 10:58:42 AM No.95875291
>>95873810
Thanks, I've spent a couple of weeks lately building terrain and I wanted to test it in-game, that's what gave me the idea of playing a game solo.
>>95873782
We're having a very sunny weather lately here, I've gone to the beach three times this month.
Anonymous
6/15/2025, 11:40:08 AM No.95875386
>>95875240
Why did the space elves take such losses to hold one chaos space marine?
Replies: >>95875455
Anonymous
6/15/2025, 12:13:42 PM No.95875455
>>95875386
He had intel on stuff (like the activities of the Fallen) and the Farseer wanted to read his mind. Maybe he knew the location of a lost stash of spirit stones, archeotech, future plans of the chaos legions... who knows.
Replies: >>95875466
Anonymous
6/15/2025, 12:17:04 PM No.95875466
>>95875455
Why couldn't the Farseer team up with the Dark Angels to find out? :(
Replies: >>95876819
Anonymous
6/15/2025, 12:37:25 PM No.95875525
>>95869706 (OP)
> Beautiful lawn
> Great deck
> So probably a nice home
> No friends
Bro what happened
Replies: >>95875885 >>95876739
Anonymous
6/15/2025, 1:19:31 PM No.95875718
>>95871887
I always thought the Two-Hour Wargames stuff sounded neat for solo play, but for some reason I absolutely cannot understand how the game works no matter how many times I read the rules
I don't know if it's poorly explained or if I'm just being retarded or what. I mean I taught myself how to play DBA and that's infamously badly-written. Maybe I'm just getting old
Anonymous
6/15/2025, 1:35:37 PM No.95875778
>>95875240
Nice, thank you.
Anonymous
6/15/2025, 1:56:07 PM No.95875885
>>95875525
My usual oponents are for uni finals, working, or abroad.
Replies: >>95882279
Anonymous
6/15/2025, 5:23:24 PM No.95876739
>>95875525
Not that anon, but I have the issue of living in the third world and for some reason people fell for the meme of using public transport.
In other words arriving or leaving my home before 9:00 or past 19:00 is almost impossible without a car. Even though there is a bus stop within spitting distance of my house and you can see busses parking there the entire day.
Anonymous
6/15/2025, 5:38:51 PM No.95876819
>>95875466
Because the Farseer, not knowing the content of the information outright, saw that the Dark Angles would use it to slaughter a fleet of Eldar Corsairs if they gained that information.
Anonymous
6/16/2025, 3:09:10 AM No.95880200
try this,
https://www.wargamevault.com/product/463983/Adjutant-Introuvable-Version-2?src=TMP
Replies: >>95882186 >>95882319
Anonymous
6/16/2025, 4:09:57 AM No.95880486
>>95872898
>OPR
He's playing 3.5 retard, he obviously wants a real game and not trash like that.
Replies: >>95882186 >>95882319 >>95885734
Anonymous
6/16/2025, 9:08:59 AM No.95881584
More an RPG than proper wargame, but I am enjoying my home-brewed not-40k campaign of five parsecs from home a lot. It's a solo skirmish game that lets you create a team of smugglers, pirates or any other group of heroes and fight against various enemies. My remnants of a guard regiment kinda struggle to get off a tyranid overrun planet (and the campaign might end next game I play, because they suffered too many woulda and losses last two games). But that's how it goes.
I highly recommend those rules, not only because they are quick to learn, but also they are very easy to port to any setting you might like most.
Replies: >>95882319
Anonymous
6/16/2025, 11:05:39 AM No.95881974
>>95869706 (OP)
>>95870467
Like this dude says, it's hard to play against yourself equally.
So I normally play a scenario, blow up the bridge, escape the board etc. Things that are asymmetrical and with a well defined idea of how the "bad guys" think so can play them as that and "my dudes" with strategy
Replies: >>95882319 >>95887774
Anonymous
6/16/2025, 11:23:35 AM No.95882022
1732451350058423
1732451350058423
md5: 7073d9f70caa48114c2bb155f1662bee๐Ÿ”
Kino, lovely table too OP, my favourite era of 40k to have a lot of fun with quite simple armies.

I need to get around to starting my own Five Parsecs From Home campaign. I've rolled up a crew and painted some miniatures, I just need to make some "easy" sci-fi terrain.
Anonymous
6/16/2025, 12:24:34 PM No.95882186
>>95880200
I'm going to try this for OPR. >>95880486 eat shit faggot

It says they recommend at least 12 units on the AI side, how important is that?
Replies: >>95882268
Anonymous
6/16/2025, 12:50:48 PM No.95882268
>>95882186
AI side needs some numbers, otherwise the player is in a huge advantage. Those type of games work best against (small) hordes of bugs, zombies or similar. A scenario with 5 operatives vs 5 operatives would end up with the AI controlled team being chanceless.
Anonymous
6/16/2025, 12:53:46 PM No.95882279
>>95875885
> Brit
> Yikes....
Replies: >>95882319
Anonymous
6/16/2025, 1:09:35 PM No.95882319
>>95882279
Huh? I live in Spain.
>>95880486
I would not put it so bluntly but yeah I have no interest in OPR. Actually, I've been writing my own homebrew 40K rules mixing Rogue Trader, 40K 3.5, Battlegroup Kursk and Bolt Action.
>>95881974
Good idea anon, I'll try that.
>>95881584
>>95880200
Interesting.
Replies: >>95883339 >>95887774
Anonymous
6/16/2025, 4:51:27 PM No.95883339
duel
duel
md5: cbfcd722240ee04e66b6a2a7cb8b0e83๐Ÿ”
>>95882319
What about call girls?
Replies: >>95887315
Anonymous
6/16/2025, 9:15:58 PM No.95885052
>>95873348
idk if it counts as a tulpa but I have a particular character I always play as in games or try to make as close to her as possible and when I'm playing a solo game I imagine she's the one playing with or commentating on it for me
Anonymous
6/16/2025, 10:55:48 PM No.95885734
jej
jej
md5: 768fda1248add835618205ceb4b6de86๐Ÿ”
>>95880486
>he wants to play a real game
>plays against himself
Let's be real, no game you play by yourself will ever count as a real game. You are basically bouncing a ball against a wall and calling it baseball, it's just embarrassing. Even within /tg/ I can't think of a less pathetic display than someone wargaming by themselves.
Replies: >>95886599 >>95890289
Anonymous
6/17/2025, 1:18:54 AM No.95886599
>>95885734
Sadhammer is a time honoured tradition. Much like how chess masters play against themselves it's hard to get better at the game without getting some games in. You just have to take each turn as it is and think through what the best tactical moves are for both sides. Or if you're doing more of a narrative style game just play it out and try not to favour one side too much over the other.
Replies: >>95890640
Anonymous
6/17/2025, 2:59:55 AM No.95887119
>>95869706 (OP)
Use the behavior chart from Kill Team. It's pretty simple but it's effective.
Anonymous
6/17/2025, 3:43:54 AM No.95887315
>>95883339
He got the call girl pregnant?
Replies: >>95888748
Anonymous
6/17/2025, 5:41:21 AM No.95887774
images (1)
images (1)
md5: 67b1e58dc0531cb8395d41a40165e662๐Ÿ”
>>95881974
>>95882319
There are some good solo wargaming texts. I shall post the ones I have and a link to a new one I wish to try.

Don't rule out using RPG tables for stuff either.
Replies: >>95887848
Anonymous
6/17/2025, 5:57:45 AM No.95887848
images (2)
images (2)
md5: e07c9a9412710874ca3c7130ce3f49e8๐Ÿ”
>>95887774
Replies: >>95887882
Anonymous
6/17/2025, 6:07:10 AM No.95887882
images (3)
images (3)
md5: cf791597a6a18bb65d7ea175379f13eb๐Ÿ”
>>95887848
Replies: >>95887885
Anonymous
6/17/2025, 6:08:13 AM No.95887885
>>95887882
https://wargamingworld.net/caliver-books/
Anonymous
6/17/2025, 10:44:29 AM No.95888748
>>95887315
Married
Replies: >>95902257
Anonymous
6/17/2025, 10:57:15 AM No.95888791
>>95869706 (OP)
AoS had solo dungeon crawler rules released during the pandemic.
You might find them and mod them for 40k
Replies: >>95904055
Anonymous
6/17/2025, 12:13:17 PM No.95889045
Why aren't you playing 10th edition? You are hurting 40k by posting this anti-10th edition propaganda anon
Anonymous
6/17/2025, 2:34:50 PM No.95889579
>>95869706 (OP)
I feel like something like Space Hulk or grid based game or battlefield is better for solo gaming.

>>95870467
I guess shizophrenic people can play that better?
Replies: >>95891249
Anonymous
6/17/2025, 4:28:30 PM No.95890289
>>95885734
>newfag tries to shit on Solohammer
It was pure kino during lockdown
Replies: >>95890640
Anonymous
6/17/2025, 5:02:26 PM No.95890561
>>95869749
the fucks a tulpa is that a lady part I dont know about
Replies: >>95890627 >>95890630
Anonymous
6/17/2025, 5:12:26 PM No.95890627
>>95890561
tulpa is loner's egregore
Anonymous
6/17/2025, 5:12:38 PM No.95890630
>>95890561
>the fucks a tulpa
That's what grown-up autists call their imaginary friends.
Anonymous
6/17/2025, 5:13:56 PM No.95890640
>>95886599
Chess Masters are also pathetic, these are games, they are meant to be social affairs
>>95890289
I was wargaming a plenty during lockdown, just because you can't play against randoms at the LGS doesn't mean you can't game in your buddy's garage.
Anonymous
6/17/2025, 5:43:08 PM No.95890846
Why don't you play 40k 3.5 at your LGS, anon?
Replies: >>95891091 >>95897532
Anonymous
6/17/2025, 6:16:27 PM No.95891091
>>95890846
>how to get lynched by 10th edition players and the store owner
Anonymous
6/17/2025, 6:35:44 PM No.95891249
>>95889579
>I guess shizophrenic people can play that better?
Only until they suspect themselves of cheating.
And grids aren't really necessary for solo play. The ambiguity issues they solve are far more relevant to competitive games.
Replies: >>95893020
Anonymous
6/17/2025, 9:24:48 PM No.95892486
set-emoticons-positive-reactions-delight-260nw-2416987781-487782134
>>95869706 (OP)
I am developing a bolt-on ruleset for solo-wargaming that you can plug in any ruleset/stats you want and have at least as enjoyable an experience as if you were playing single-player against a computer, I have been doing this for some time and have made alot of progress recently. Please add your opinion to the poll

https://strawpoll.com/kogjR16E3g6
Replies: >>95893076
Anonymous
6/17/2025, 10:33:51 PM No.95893020
IMG_2929
IMG_2929
md5: dee8e7bf92ee4f4c06356e392540ef72๐Ÿ”
>>95891249
>Only until they suspect themselves of cheating.
Lol, good one.
Than you only can hope that the personalities go hand in hand!

>And grids aren't really necessary for solo play
I thought it is much easier to make a reaction table that uses movement points on a grid.
Replies: >>95893076 >>95901899
Anonymous
6/17/2025, 10:43:11 PM No.95893076
>>95892486
For discussion rather than argument: it seems to me that trying to make an opponent that plays "like a computer" won't really work. Without knowing the game system it can't really make useful decisions.
Instead I use a "mood" system for behaving aggressive, defensive, coordinated, or objective-focused. I still need to make decisions, but in the context of a game there's usually something obvious for a given prompt, and it's random enough that I don't just know exactly what they'll do in advance.
>>95893020
Well as above I don't use defined reaction tables. I think they need to be designed for a particular game rather than just anything on a grid.
Replies: >>95894249 >>95895051
Anonymous
6/18/2025, 1:45:50 AM No.95894249
>>95893076
No it won't be able to play at all just that the system will be able to simulate the experience of playing against an AI opponent. I personally would rather play a long drawn out game and methodical against the AI than a short game against a person
Replies: >>95895051 >>95898371
Anonymous
6/18/2025, 4:02:14 AM No.95895051
>>95894249
>>95893076
At least try thr Silvester book. Sometimes you need to zoom out and do a mini campaign for it to really work. One Hour Wargames has random scenarios (30) you can adapt.
Replies: >>95898371
Anonymous
6/18/2025, 2:45:45 PM No.95897532
>>95890846
>at your LGS

not everyone has a hobby/game store in their town Anon.
And not every store is a nice place either.
Anonymous
6/18/2025, 5:06:27 PM No.95898371
>>95894249
>it won't be able to play at all
>simulate the experience of playing against an AI opponent
The experience of playing a game involves playing the game. I don't see how this makes any sense.
>>95895051
>Sometimes you need to zoom out and do a mini campaign
But that isn't playing the game, ie the specific thing I set out to do. I don't understand.
Replies: >>95901997
Anonymous
6/18/2025, 10:57:09 PM No.95900750
1493942568415
1493942568415
md5: 275a98417550387adbc88b94a6fc4959๐Ÿ”
Not to say there's no value playing against yourself at all, but isn'ยดt it fundamentally fucked because you pretty much know exactly what the "other player" wants to do next turn?
The only variable is the RNG, really.
Last time I played a game "against myself" was Duelmasters when I was like 9 because none of my friends were into it, and even then after two or three games I got bored of it because there was no real interaction. It's like playing "dodge being punched in the face by yourself"
Replies: >>95903609
Anonymous
6/19/2025, 1:27:48 AM No.95901899
>>95893020
Space hulk had rules for AI in 1e. I have fond memories of playing my unpainted poorly assembled minis through all the missions over summer. I tried playing a few times with friends but they just didn't seem to get it.
Anonymous
6/19/2025, 1:40:44 AM No.95901997
>>95898371
There are so many resources for this, you will at some point have to read. I know for 40k players this is confronting and upsetting
Replies: >>95911262
Anonymous
6/19/2025, 2:25:10 AM No.95902257
>>95888748
>marrying a prostitute
yikes!
Anonymous
6/19/2025, 7:55:53 AM No.95903609
>>95900750
Which is why pretty much every solo wargame has tons and tons of random things that can happen either during or after each battle, so things are kept interesting.
Anonymous
6/19/2025, 10:17:38 AM No.95904055
>>95888791
>AoS had solo dungeon crawler rules released during the pandemic.
Any concrete names to search for?
Replies: >>95908729
Anonymous
6/20/2025, 12:11:57 AM No.95908729
>>95904055
Look up solowarhammer, Iโ€™d also recommend Warhammer skirmish thereโ€™s a guy on YouTube who played out the scenarios
Anonymous
6/20/2025, 12:44:28 AM No.95908924
>>95869706 (OP)
Are you familiar with chess problems? I hope you are, but in case you aren't (and for the benefit of anyone who isn't) I'll briefly explain them. A chess problem usually comes in the form of a diagram of a particular board state. Often these board states are illegal, and lots of them portray situations that would never arise in an ordinary game. The objective is to figure out how to go from that board state to another board state, as defined by the problem setter. "Knight to mate in three moves" and so on. The hobby is effectively independent from actually playing chess with other people, although you'll need a deep and esoteric knowledge of chess rules to solve hard problems - or, and here's the relevant bit, to create your own. Instead of just trying to play Warhammer against yourself, try to contrive specific scenarios or turns that are intentionally difficult to escape from. Use unfair matchups and obscure unit interactions. Thread the needle and find lines of RNG success that work, and throw in some red herrings to distract the impatient. Instead of trying vainly to outwit yourself, come up with a clever strategic problem and challenge us, to see if we can see what you've seen.
Anonymous
6/20/2025, 9:03:00 AM No.95911262
>>95901997
What conversation are you even having?