Looking for a group on the 'net? Drop your details here and hope for a miracle.
>GM or Player
>System(s)
>Time Availability (timezones included)
>Text or Voice
>Contact Information/Method of Play
>Additional Information (tone/theme preferences, miscellaneous issues/notes, anything notable)
Other resources for finding games:
>roll20
>rpol net
>penandpapergames com
>rpgfriendfinder com
>startplaying games
>rpgmatch org
>rolegate com
>heromuster com
>obsidianportal com
>disboard org if you're truly desperate
>demiplane com
>meetup com/topics/tabletop-role-playing-and-board-games/
>>95894240 (OP)I'll bite.
>Player off and on for about 10+ years now>Systems: D&D (3.5 & 5 but interested in OSR), WoD (only played Changeling: The Lost though, would love to try Werewolf or any other offshoots, Star Wars FFG would be great to try again, and I'm very willing to learn other systems.>DM or Player: I would prefer to be a player online, I only like DMing IRL. Prefer IRL in general but hey, hard to find groups these days that aren't pre-established or looney.>Timezone: PST, willing to do a little further but would prefer PST so no scheduling shenanigans happen.>Contact Info: Discord, robotnikrabbit>General info/vibe: I'm generally a pretty chill player, more laid back, easy going, and willing to mold my character to be what the party needs. I have mostly played semi-goofy campaigns but absolutely willing to try serious settings as well. I enjoy clever traps, social intrigue, some combat (nothing too terribly crunchy), exploration, and heavy on roleplay. Feel free to add me, sometimes I forget I have my alternative Discord though, I will be willing to add you on main if you prove trustworthy and not a degenerate. Thanks for reading.
I am monitoring this thread
GM
Prowlers and Paragons
Text
Discord, if interested drop a throwaway email for contact
Monster of the week type game, vibe is somewhere between Underworld and Supernatural. Have 2 players with heroes ready to go, seeking 1 to 2 more.
There's no hard minimum for posts. Instead, I use a "rolling shift" system for determining inactivity. After a player posts, each other player who hasn't posted has 48 hours to post. The timer resets each time someone posts. If a 48 hour period expires with no activity, I will start skipping turns.
After a round where one or more turns have been skipped, in the next round, when a player who was skipped last round has their turn come up, and they haven't posted anything in character or out of character since then, they are dropped from the game.
No requirements for post length, minimum or maximum. Shorter posts preferred. Write as much as is necessary to communicate.
System rules available for free, no purchase or download required.
I won't hesitate to drop players who intentionally shit on the game or their fellow players. There won't be any warning or argument.
>>95895709I'm down to give it a try.
noneapplicable89@gmail.com
>>95895709So, 3 players is one turn a week? How do you make progress?
>>95897435Can you point out where I said "one turn per week"?
Right, you can't. I said there is a 48 hour limit for when I start skipping turns. I didn't say you have to wait 48 hours between posts. If this is really your level of literacy, don't join my game.
i got electricity versus rock, and we won haha.
I'm just going to bump because give other people so chance. Even though I know that most of y'all don't even play let alone ever have to begin with.
This is a weird one. I have a deckbuilder game that I have made from scratch but have continually played with people and refined it. It is an amazing strategic experience that can take anywhere from 30 minutes to 3 hours for a full game, depending on the number of players and playstyle.
It has influences from MTG, DnD, Warhammer, and most importantly the major deckbuilders that exist right now. As you play the game, you build your deck and you expand the battlefield and army.
You could call me a 'GM' but I'm really just the maker of a very fun tabletop game. I have tabletop sim and am looking for people to play continually, if you drop your Steam ID here I can add you and we can play sometime when I'm free.
My steam ID: ComplexGame (flaming dice icon)
>>95895709atzura@proton.me
Never played a supers game before but am interested.
>>95908769fishing up from Page 8. but also
>Player>DM's pick so long as he's willing to teach>any day, any time within reason>both? both. Both can work.>Discord: uncle_sam_patriot>Fantasy, Sci-Fi, Spaghetti Western, World War Weird, Fantasy Anime Land, its all good with me. I like playing morally gray games, I like playing villainous characters as much as I do heroic ones. I just want a game. No game being better than bad game only works if you haven't been without a game for long and i've been without a game for very, very very very fucking long.
>>95910649Got a game for you:
AD&D first edition (1977), OSR-ish style
Weekly, CEST (Europe) time zone, every saturday 19:00 to 23:00, skipping sessions is fine though, no mandatory attendance
contact: hendyadyoin@gmail.com
https://discord.gg/y7u6nGFS5m
https://discord.gg/GhFpUEY
>>95911100Are you okay with me talking about the jews and their lies?
>>95911161Both of these are ERP channels anon
>>95911188Yes, definitely.
>>95911188I don't mind. But the rest of the table will and I will have to remove you from the game, sorry.
>>95894240 (OP)>GM>D&D 3.5e>PBP>Discord: johngr98I can do some solo pbp while you're looking for an actual table. You make your character, we take them through episodic scenarios or short stories, and see how far you go.
I'm not really invested in preparing a fully-fledged campaign so don't expect anything serious.
>>95911161>High Impact Sexual FriendshipNo thanks, jew.
>>95914845Holy shit I remember that tranny, isn't he a male nurse? What a blast from the past.
>>95915027You're thinking of the other one.
>>95915055No I'm pretty sure it's this one.
>>95915098Maybe there's multiple.
>>95903826>>95895829Invites sent. Don't make me regret it.
>>95917324I have not received an email (proton).
Assuming you're actually the guy; could you try again please? Alternatively if you're willing you could put your email.
>GM or Player
Player right now, I'm already DMing stuff
>System(s)
Anything works but I find 5e to be a bit of a slog, same with Pathfinder.
I do like to roleplay a lot so even if the game mechanics are sort of shit I can deal with it.
I am fine learning even niche systems.
>Time Availability (timezones included)
GMT+3 is my timezone.
Mondays, Tuesdays, Saturdays and Sundays are busy (other games) but Saturdays and Sundays are potentially up.
I mostly play late in the evening so Monday/Tuesdays could work as well if we don't play too late.
Play by post is not my favorite way to play but if the campaign actually has stuff happening in it I'm fine with it, just let's avoid the limbo of spending 5 months buying equipment because someone roleplays with each different merchant.
>Text or Voice
Text only, I tried voice a few times but I don't like how it feels.
>Contact Information/Method of Play
Just send me a message here
https://app.roll20.net/users/1156989/devily
I'm fine with other sites/platforms to play stuff in but largely I prefer roll20, only because of habit.
>Additional Information (tone/theme preferences, miscellaneous issues/notes, anything notable)
I like to roleplay and I dislike to not roleplay.
I am fine with rolls for charisma/diplomacy and the likes but I also like when the DM takes into consideration the actual arguments being made or the situation: I shouldn't roll diplomacy to convince someone of doing something they wanted to do already nor should I roll intimidation against a lone kobold to surrender when they're surrounded by five people.
I'm likewise fine taking auto-fails if I'm doing stuff that's completely implausible, such as intimidating an army of orcs while wearing just a loincloth.
I like narrative consistency over everything being randomly decided/generated.
>>95911100hey, im
>>95910649your timezone is not compatible with mine at all. I respectfully decline
>>95919964proof of this being me btw
>>95894240 (OP)Whats a good d10 based fantasy/medieval system (d10, not d100)
I want to see if I can do the mass battles of oathmark (d10 rank and flank medieval fantasy wargame) pared with another d10 based indivigual character level rpg.
>>95920518Ars Magic, L5R (the most recent edition doesn't use d10s though), WFRP
>>95922505Based retard
>>95903826>>95895829Re-sent from a normal gmail, I was using an anonymizer before that I probably screwed up something with.
>>95923035I'll use this trip for the rest of the thread in case there are any other problems
>>95922582THANKS!
>WFRPisnt that d100?
>>95922505gurps is D6s you cringe retard
>YOU WILL NEVER FIND A GROUP FOR GURPS
>>95923441nta, but D100 also tend to be D10 system by virtue of both dine being intrinsically tied to one another because... well, 100 is ten 10.
It just makes sense, metric systems and all.
>>95911161What if you don't want to have pretend sex with other dudes?
>>95920518I would say look up the Interlock system and the Homebrew Interlock unlimited system from cyberpunk and just Homebrew your shit away. yes it does sound like a whole lot of work but it's mostly control-c control-v, AKA find and replace.
http://datafortress2020.com/
https://youtu.be/tmdMnYm1zno?si=_ejNVKaAJhBT6eSr
https://drive.google.com/drive/mobile/folders/1i5-FWbE1TcQgVBZRRdFYV19tdzY6bloA?usp=drive_open
>>95930707Then your shit out of luck.
Lots of ttrpg discord are gays circle jerk or gatekeep so hard you will git kicked and banded for not sucking off the mods ego/ aka "be gone because I don't like you" favoritism / playing favorites.
>>95931495lol
>>95930707Just stop looking for games on 4chan. /tg/ has had a pretty undesirable element since 2017. Reddit's lfg is dramatically superior to /tg/'s gamefinders, these days. It's just reality.
>>95931955"This is an LGBTQMAP+ game you need to declare your pronouns and sexual orientation and tell all the gay players they are valid no bigots or capitalists allowed"
>>95932799the sad thing is that I don't know who I would rather play with, reddit's mentally insane or the degenerate furries. I have experience both. at this point I'm willing to take my chances with the bronies if they could keep their spaghetti in their pants. honestly I might do that next time when I'm vetting players for my actual games.
>>95933172I've ran 3 games that started on /tg/, and I've had surprisingly good results.
The funniest thing is out of the 13 players I've found on this site, most were really good. There was 1 girl who was high every game and 2 guys who had kinda bad english and/or were way too shy for voice chat, but the only real problem players I had were the 3 gay guys.
2 of them were super flamboyantly gay teenagers who only played obnoxious female characters, made irl drama and started shit over politics all the time. The third was an older gay dude with anger issues, who would skew every conversation into either nazi stuff or furry stuff and who I'm pretty sure was a pedophile.
Basically, from my experience, /tg/ consists mostly of remarkably well-adjusted normal people and a lot of insane gay men.
>>95933172>>95933788Can't be worse than trying to recruit off of roll20 forums. Flakiest bastards I've ever seen with a 20% retention rate. Maybe it was better if I was doing DnD 5e, but I'd rather not.
>>95933172>I don't know who I would rather play withThe worst are these guys
>>95932799The ones who can't get over their identity politics for the 20 seconds it takes to think about literally anything else, ever. 4chan is the only place I've ever had the displeasure of accidentally recruiting them.
>>95934022I've never seen players from /tg/ flake, only gms
>>95900087... You seem like such a pleasure to spend time with...
>>95934590The kinds of players who answer ads in /tg/ are desperate and lonely for a reason. The GMs who advertise here are performing an act of charity and wasting a lot of their own effort to do so.
GMs are not gonna take shit from abusive toxic beggars. You are not entitled to a GM.
Let us all know how that knowledge makes you feel.
>>95934604You're making a lot of assumptions. I'm
>>95933788, I've gm'ed 3 different games off /tg/, and as I said, I generally found really cool players. I've also been a player in 2 games I found on here, that both ended with the gm flaking.
Why do you hang out in a gamefinder thread on /tg/ if you think noone on /tg/ is worth playing with?
>>95934546It's funny, 'cause while I have met people like that off /tg/ (see the aforementioned gay teenagers and the nazi furry), I've seen it in irl games too. A game I was in a few years ago ended and the gm invited me to join a different group of 3 girls and 1 other guy. The women would derail the game talking about politics constantly - as in, maybe half the time of the sessions would just be 'reee trump' conversation that the gm was too timid to try to reign in. The third guy and I dropped out and I think the game fell apart.
I really don't care what anyone's politics are if they just leave them out of the game, and I don't really think normies are more likely to be able to leave their politics at the door compared to nerds from 4chan - in fact I think most people on here are very familiar with the idea of talking to people who disagree with them, which isn't necessarily true for people who live in a college environment for example
sad 17
md5: 0fdb1179139bf34eed49217af9c98ec3
🔍
>>95934604>The kinds of players who answer ads in /tg/ are desperate and lonely for a reason.I'm one of those. It's because my time schedule. My evenings are always busy so I can only play before 6pm so no chance of playing locally. I can only hope to find someone online. Also no one plays 3.5e anymore
>>95934791>3.5eew. Anon, why?
>>95933788I don't have anything to add, but this is just really funny
>>95894240 (OP)I'd be interested in finding a group to playtest a custom system I've been thinking of developing for a while now I just can't imagine the level of naivety it would take for me to look for that group here.
>>95934912ah thanks. Lets see if our timezones fit.
>>95934881Eastern europe. Small town.
>>95925845Yah, I know that 10 goes into 100, but I was really looking for just d10.I like that as a median between d6 and d20 in terms of incrememntality. I know that some systems do it like World of darkness stuff too, but that would also be a bit to convert. THough WFRPG does have the advantage of being a syster system to an wargame and having easy conversion. I do believe that 1e was essentially a d10 system, and a percentile with 10% incrememnts, but it was a bit non-consolidated
>>95931444Oh, interesting. though yah, sounds like a bit to transition to fantasy.
>>95935881>I just can't imagine the level of naivety it would take for me to look for that group here.What do you mean anon?
>>95933788Was the angry gay named Lemmington?
>>95934604>The kinds of players who answer ads in /tg/ are desperate and lonely for a reasonSome of them are, but you'd be surprised. A lot of times people are lonely simply because they moved for a new job or they live in a small town and their local game store is an hour or more away.
>>95934604I admit I've never answered an ad on /tg/, but if I saw one I liked and it was convenient enough to message the person I don't see why I wouldn't.
>GM or Player
I normally GM, but right now I just do not have the bandwidth. So Player.
>System(s)
D&D5e, L5R 4th, Lancer, FFG 40k d100 (DH, DW, OW, ect ect)
>Availability
Weekdays 7-11ish or pretty much any time on weekends. CST.
>Text or Voice
Voice.
>Contact Information/Method of Play
Discord: pitthasapoint#4676 , roll20. Or if your in the West texas area (kinney county or there abouts) than feel free,I will host and run in person.(tabletop 40k/ killteam/ OW also available in person)
>Additional Information (tone/theme preferences, miscellaneous issues/notes, anything notable)
I will actively work with the GM and any other PCs to make a character that is integrated into the setting and part as best as I can.
>>95938442I don't remember what name he went by. Some gamer username. This was years ago
I'm pretty sure he was german or some other flavor of central european. Because of his accent I mean, not the nazi stuff.
Is there any discord servers for people that aren't trying to get groomed?
>>95942004If you google "[Whatever system you are unsung] Discord Servers" it's usually the first result, unless you're playing something obscure or forgotten.
>>95913946>>959347913.5e PbP?
I dig that.
>Also no one plays 3.5e anymoreI do. You wouldn't happen to be Brazilian right?
I think the table wouldn't mind an extra player since we have this rule where, if 3 players + the DM are available, we game.
any text only group for ESLfag? i would like to say that my english is not bad but even when my reading comprehension is fine i have issue with grammar even though my message is perfectly legible
>GM or Player
player
>System(s)
pf2e and similar stuff, i find 5e too simplistic
>Time Availability (timezones included)
GMT +7. Likely available everyday
>Text or Voice
text
>Contact Information/Method of Play
Discord: kasaikaslana, roll20, on discord or whatever
>General info/vibe:
generally chill, would like stuff to be little goofy and lightheart (i generally dislike the despair of grimdark). prefer combat and puzzle over roleplay heavy stuff but still can roleplay
>>95943177I can run a solo pbp game for you, if you don't mind trying 3.5e D&D.
>>95943385i would like to try 3.5 but solo pbp sound kinda autistic
>>95943879>Sounds autisticNot gonna sugar-coat it, but it's the only format I can get some irl friends to play (can't get them in an actual table together, different schedules etc). It also frees my hand and I don't have to worry about cooperation or who gets attention at any given moment and why.
>>95943981That fair. I could give it a try, gotta study up 3.5 rule first though my only experience with it is loosely through vidya
>>95944085I'll sent a request.
>>95942004Sorry, getting groomed is an integral part of discord.
>>95934022the only player I ever recruited from roll20 couldn't figure out how to read a rules document, and he had an unironic neckbeard as his avatar lul
>>95934596Far better than someone who can't read trying to join a game where reading is required, certainly.
>>95937468Any size of dice can provide any amount of resolution detail.
Letsgo
md5: fab06d302d13108be0d8bcbb5e16f7f5
🔍
>GM or Player
I'm a fairly experienced GM
>System(s)
Looking to run some PF2
>Time Availability (timezones included)
Saturday 1:30 PM MST
>Text or Voice
Voice
>Contact Information/Method of Play
We'll play on discord for voice and roll20 for vtt. Email me at turfinogruul@gmail.com to apply
>Additional Information (tone/theme preferences, miscellaneous issues/notes, anything notable)
In a slightly ancient rome/greece fantasy world giants and dragons are dorking with elemental artifacts to create chaos for the other side. The cold war between the two is about to go hot and you are just a small-time adventuring guild getting caught in the middle.
Level 5 start. No free archetype or any of that jazz. Uncommon and Rare stuff might be allowed but I'm not too keen on it.
Have a decent enough computer to play on roll20 and a decent enough mic. This will be a serious in tone fantasy campaign. Level 5 start.
>>95947191Have you ever tried foundry? I ran PF2 for a couple of years, and switching to foundry was a total gamechanger. Roll20 is incredibly shit, even if you're a paypiggy.
>>95948152Seconding this anon
You will adore foundry over Roll20
The transition was fucking staggering how much better it is than R20
>>95947191Going to third the Foundry recommendation.
I've never played PF2 but literally didn't bother to look more into it or contact you because of the Roll20 thing. I figure anyone using Roll20, particularly in the current year, isn't worth playing with. It's that bad.
>>95948152>>95948294>>95948373To offset the shilling I'll go and say Foundry isn't worth it if you don't care about the autismo macros and muh interactive maps. My group tried foundry and nearly everyone hated it, and went back to roll20. We only use VTT for tokens, scribbles, character sheets, rolling dice and music. Foundry has very little benefits over roll20 if you don't spend time on prep.
>>95948152>>95948294>>95948373Seconding "fuck Foundry." Too much fidly bullshit. I like Tabletop Simulator. It gives you a table, you can import maps, character tokens/models, and roll dice. I've tried lots of VTTs and TTS is the one that feels like you're at an actual table. Especially if everyone turns on video on discord.
>GM or Player
I'm willing to do both, but I'm painfully new and retarded.
>System(s)
I kind of want to play OWoD, but I'm willing to play other.
>Time Availability
Every other Sunday central time zone 4pm
>Text or Voice
Voice
>Contact Information/Method of Play
Gamefinder@sky.com
I've been in the mood to run an NSFW game, I'm going with DnD 5E just to be easy and comprehensible to run, but combat is likely only going to be a smaller part of the game.
For starters, this is going to be a sex-based game, and if that sounds like a terrible idea to you, I'm well aware of that. I think the idea of roleplaying sex in DnD over voice with anonymous fellas would be a good way of playing into the inherant awkwardness of TTRPG's in the first place. It just feels fun to try, could be a trainwreck, but at the very least you'll have a horror story. Sometimes being uncomfortable can help you grow.
To let you know about the actual game, I'm thinking it'll like be around Friday, Monday, or Tuesday at 8 EST. The tone will definitely be parodical in nature, if you're familiar with the Rance games, Rosengarten Saga, Konosuba, Girl Quest, or Corruption of Champions, that's a similar vibe to what I'd be trying to capture. The world must be fundamentally controlled by it's erotic elements, sex being utterly common and a defining part of existence. We'd probably play on Roll20.
Gimmie a dm on discord if you wanna talk. Username is Thisfireburnsalwayz.
>GM or Player
Player, used to GM but rusty.
>System(s)
5E, WoD (only Changeling: The Lost oddly enough), and Star Wars FFG but very limited experience. I would love to learn another system actually and open to most anything really.
>Time Availability (timezones included)
These days my life is in the toilet so most any day after 6:00 PM PST, prefer PST or MST I suppose.
>Text or Voice
Voice 100%
>Contact Information/Method of Play
Discord is robotnikrabbit and method of play would be Discord I suppose, open to other sites but if anyone happens to be in my area, oh God please let me do an IRL meet, Meetup is failing me
>Additional Information (tone/theme preferences, miscellaneous issues/notes, anything notable)
I am generally a very chill player. I'm eager to learn, happy to adapt to the needs of the party, and can chill with most settings and systems. I have mostly done goofy campaigns but am absolutely willing to try to be in a serious grimdark campaign or whatever. Again, willing to learn new systems and try new things. I am happy to add you but this is an alt account but I am willing to add you to my main if I vet you and you're cool.
>>95948409You have to pay for lighting and line of sight features in roll20 and you run out of space for maps and tokens almost immediately. Add to that the roll20 servers run terribly.
I paid the roll20 subscription for over a year before I learned that foundry has all the same features, runs much better and is a single purchase.
Foundry also has literally all materials for most mainstream games available for free, while you have to pay separately for everything on roll20.
>>95951461Foundry isn't more fiddly than roll20 at all anon. You don't actually have to write macros, you can just use everything as is.
>>95956075>a single purchaseNot the guy you're taking to, but that line alone explains roll20's continued popularity.
>>95956075>lighting and line of sight featuresI never ever use them. You need to pay subscription for convenient storage space but I'd have to pay for hosting a foundry server anyway because I'm behind CGNAT.
Also last I checked foundry support for SotDL was a veritable disaster.
>>95956087How? Foundry costs as much as a year of Roll20's most basic features. If you're getting even a few extras on Roll20 it's not unreasonable for it to double or triple the cost of Foundry per year.
Even if you're paying only monthly for the basic version of Roll20 (which is lacking many honestly required features, like the Mod API and custom character sheets), you break even with Foundry after eight months.
And to be honest if ~4 people can't scrape together $50 between them they probably shouldn't be playing a game but getting a fucking job.
>>95956123>I'd have to pay for hosting a foundry server anyway because I'm behind CGNATThis wouldn't stop you if you had spent a few minutes googling. Support for a system is as good as you want it to be; Foundry has more features than Roll20 so it can do everything and then some. Even if a prebuilt didn't exist, you could easily make simple macros to implement the system's basics (aka the entirety of what Roll20 does) in a few hours. But in this particular case the SotDL framework in Foundry is leagues ahead of Roll20 (and updated weekly it seems), which lakes a specific framework for the game at all and provides only character sheets.
Really your whole post just shows that you'd rather pay more for a worse experience because you were either too lazy to google how to solve a problem or too obstinate to change to something better.
>>95956123>I'm behind CGNATYou might still be able to portforward. Otherwise you could vpn or just ask one of the players to host the game.
I get that might be a hassle though.
SotDL on foundry is great. What issues did you have with it?
>>95956087I've spent way more money on roll20 alltogether, despite only using it for a fraction of the time I've used Foundry, so I don't think that logic tracks
>>95956087Roll20's popularity is 90% momentum and 10% them being purely browser based.
I'll grant that normies are too retarded for tabletop simulator and foundry etc., but even if you insist on a browser-only VTT roll20 is the worst and most expensive option.
Roll20 is superior because you don't NEED most of the shit in Foundry. Just drag in a map and some tokens and that's it. Whereas Foundry needs you to set up all those fiddly bits which is completely fucking unnecessary.
>>95956190>Foundry needs you to set up all those fiddly bits which is completely fucking unnecessary.What do you mean it needs you to set them up? If you just want to throw some tokens onto a map, then that's just as easy to do in foundry as in roll20. And you're not going to be told you can't have any more maps or tokens due to limited storage on foundry.
>>95956200No it isn't. In Roll20 it's literally drag and drop. In Foundry, you need to upload them first.
>>95956244>drag and drop onto browser window or explorer window is differentWhat's it like being clinically retarded while still posting on 4chan?
>>95956244Anon, roll20 is the one you need to upload stuff to, because it's cloud based. Either you're using some existing package, or your gm uploaded the maps and tokens you're using.
With foundry, you can also use your own maps and tokens, except you just have them in a folder, you don't need to upload them anywhere. Or you can use an existing package that provides maps and tokens just like you can in roll20 (except foundry actually has good free ones, whereas roll20 is paid for the most part).
Can you elaborate a little on how much you've used foundry? What game did you play, and were you the gm and host or just a player?
>>95956075>Foundry isn't more fiddly than roll20 at all anon.I didn't recommend either of those. I recommended Tabletop Simulator. Which simulates a tabletop and is dramatically superiror to all the rest of these "write scripts and macros" garbage VTTs. Tabletop Simulator? Get a table. Import books and maps and minis. Roll dice. Boom done.
>>95956454>dramatically superiror to all the rest of these "write scripts and macros" garbage VTTsWhat, it's better just because you have to keep track of your own hp and inventory or what? Well, I'm sorry to break it to you, but tabletop simulator has the exact same capacity for macros and automation using Lua scripting, so it's garbage by your own logic.
And you know damn well that only 0.1% of users ever engage with writing scripts or macros (I do, but I'm a developer by trade), and it's a bizarre way to characterize these platforms besides.
It's fine if you prefer the 3d view - it has definite upsides when you want to do cool shit with verticality, but it's a pain to source 3d minis compared to making tokens.
>>95956532>but tabletop simulator has the exact same capacity for macros and automation using Lua scriptingThe same capability? Sure. The same reliance? Nope.
VTT provides a virtual tabletop. Those others provide a tool that can be scripted to function similarly to a tabletop.
>>95947191We filled up nicely, thank you.
>>95947191This game full already?
file
md5: 72f9088d11e17cdafe667af6c24a2f74
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>GM or Player
GM
>System(s)
Savage Worlds Adventure Edition // East Texas University
>Time Availability (timezones included)
Thursdays at 19:00 GMT-6
>Text or Voice
Voice. Text is okay if you can type fast enough
>Contact Information/Method of Play
Discord + Foundry VTT. If interested shoot me a DM at loanedjar
>Additional Information (tone/theme preferences, miscellaneous issues/notes, anything notable)
Sandboxy horror campaign set in a sleepy college town. I'm running the Degrees of Horror plot point campaign, which follows players from their freshman year all the way to graduation.
Tone is a mixture of straight horror and humor, about 70/30%. Very beginner friendly so if you've never played SWADE before and are just looking for a horror game, you're more than welcome
>GM or Player
Player but I can make maps
>System(s)
Cataphract or something based on its system
https://samsorensen.blot.im/cataphracts-design-diary-1
https://docs.google.com/document/d/1iKPvuuBMyDo4imzIbZiVTIvr_s2XJb7PZzuJ123Tg5Y/edit?usp=sharing
>Time Availability (timezones included)
Does not matter
>Text or Voice
Text, play by post
>Contact Information/Method of Play
We can play on whatever platform you want
Either post here or contact me at cossacknationbuiler@gmail.com
>Additional Information (tone/theme preferences, miscellaneous issues/notes, anything notable)
This is a play-by-post game where players are generals trying to fight a war with realistic communication and fog of war.
I think it's neat but don't have the consistent free time to GM it properly. Can guarantee posting the bare minimum daily though.
I'm 100% able to create the map (both large hex and small in-game) and world build as much or as little as the GM wants.
Doesn't have to be Black Sea 1300s setting, I think the system can support whatever pre-modern tech setting the GM wants.
>>95961160Correction: email is actually cossacknationbuilder@gmail.com
>>95956125>How?>Foundry costsconfucious say, man who ask question, often find answer close
>>95962532...You know Roll20 isn't free, right?
>>95962595Shit, I must owe them a shitload of money then. Why didn't anybody tell me??!
One more booster shot for this shit show on the road.