Thread 95895848 - /tg/ [Archived: 1026 hours ago]

Anonymous
6/18/2025, 6:40:26 AM No.95895848
6134ywXrqNL
6134ywXrqNL
md5: 6923be61f4676acc314ea81790f0ad04🔍
You can solve them with your accumulated knowledge from traditional games, right?

https://archive.org/details/moltkestacticalp00moltrich/
Replies: >>95895962 >>95896081 >>95896372 >>95896391 >>95896448 >>95897770 >>95898029 >>95898073 >>95898157 >>95898379 >>95911740
Anonymous
6/18/2025, 7:12:58 AM No.95895962
>>95895848 (OP)
Glancing through these, I would be quite poor at trying to solve these. Not because I am a fool, but because I lack the relevant experience considering the implementation and defense against war tactics.

You know, because war gaming is only one facet of traditional games as a whole.
Replies: >>95896131 >>95897341
Anonymous
6/18/2025, 7:47:57 AM No.95896081
>>95895848 (OP)
Has he tried not playing DnD.
Anonymous
6/18/2025, 7:57:09 AM No.95896131
>>95895962
Not only that, but most wargames don't try to emulate the real battlefields at all, skipping through elements like logistics, reliability of received information, routing etc.
Maybe if you only ever played Kriegsspiel and read about military doctrines of that time you would be able to solve those problems.
Anonymous
6/18/2025, 8:49:05 AM No.95896372
>>95895848 (OP)
I had a look at the first problem, and while the answer for question no 2 seems obvious, question 1 really needs contemporary maps to answer to the detail that the answer to the problem demands.
Anonymous
6/18/2025, 8:58:01 AM No.95896391
obtained from reddit lol
obtained from reddit lol
md5: ad1672b66fda1e240082857eb72c25df🔍
>>95895848 (OP)
>being good at chess makes me good at military tactics and being good at military tactics makes me good at chess
>t.
Anonymous
6/18/2025, 9:12:20 AM No.95896448
>>95895848 (OP)
It's not really a game but a discussion of maneuvers using visualization aides.
Anonymous
6/18/2025, 1:48:21 PM No.95897341
>>95895962
You upgraded your vocabulary a little too much to try and seem smarter, lol.
Don't get me wrong, I can't solve them either. I just think it's funny how you started putting on airs about it, like you have sour grapes.
Replies: >>95898076
Anonymous
6/18/2025, 3:35:34 PM No.95897770
>>95895848 (OP)
Traditional games make for a poor education in any sort of real warfare, because traditional games presume a level of real-time information and control that simply does not exist on the battlefield. Orders will fail to reach your front lines in time, men will choose not to follow them if they are obviously suicidal even if it would win the battle and cause fewer loses to your army overall. Your army loses 10%, maybe 15% of its total forces committed to the fight before people start to break and run which almost always results in a collapse of that line. You will get blindsided by entire armies that you had no idea were there when you committed your troops, not because they were hiding but simply because your scouts never spotted them.

And this is all purely tactical, must less strategic or logistical (which tabletop games rarely even attempt to touch on with any more granularity than a board game).

tldr: anyone who tried to command an army the same way this played a game of Warhams would lose, badly.
Anonymous
6/18/2025, 4:21:16 PM No.95898029
>>95895848 (OP)
>Orbital Bombardment
Problem solved, don't even need to read it.
Replies: >>95898119
Anonymous
6/18/2025, 4:26:47 PM No.95898073
>>95895848 (OP)
>You can solve them with your accumulated knowledge from traditional games, right?
Yes. Using my comprehensive experience of reading rulebooks and looking for effective ability combinations for characters, I scrolled ahead and realised the answers are all in the later part of the book. Therefore, despite not knowing anything about the geography or troop disposition required to answer the questions, I was still able to answer them all with perfect accuracy. You can kneel before my traditional games experience now.
Anonymous
6/18/2025, 4:27:48 PM No.95898076
>>95897341
This post will not serve you well in life.
Anonymous
6/18/2025, 4:34:09 PM No.95898119
>>95898029
>forgot about active shield
Glad you decided to suicide your launchers in an entertainingly retarded way.
Anonymous
6/18/2025, 4:38:28 PM No.95898157
>>95895848 (OP)
TTRPGs in particular make you a decent historical dilletante. That's about it. We get interested in obscure topics and historical events and learn about them because it's an opportunity to leverage that shit.

It's not a practical skill. The knowledge is too specialized and without context to translate to actually being good at anything. Basically: it makes us fuckin' nerds.

And we already knew that.
Anonymous
6/18/2025, 5:07:11 PM No.95898379
>>95895848 (OP)
Okay, lets see the first one
>no map provided
>specific unit strengths hidden in a seperate table
>unclear mission objective
Not much i can do with this but whatever, ill try
The bridge is mined and all boats beached, so we must ford somewhere
At least half the enemy force is positioned in the easterly castle, so we must attack the west to effect a defeat in detail upon the enemy, or at least avoid plunging fire and unacceptable losses crossing the river
Its 1850, so no machine guns, but my powder will almost certainly get wet in the crossing

I choose a two-pronged assault. My two corps units and cannon attack the eastern forces and attempt to supress them to begin a charge across the river. This is a diversion to enable my 1/2 strength squad to disarm the mines on the bridge, so that the core of my battalion will be able to cross when it arrives, and so that my enemy will not be able to spite me if i win and they retreat
Mopping up will be besieging the castle and fortifying the bridge
Replies: >>95898402
Anonymous
6/18/2025, 5:11:43 PM No.95898402
>>95898379
>he doesn't know the Saale only has two viable fording points for an armed force.
Replies: >>95898460
Anonymous
6/18/2025, 5:21:12 PM No.95898460
>>95898402
Yeah well i just checked the answers and guess what? I would have gotten the correct answer by luck because i wanted a meandering curved part of the river to castle up in and thats coincidentally the exact right place to cross at, so take that. As in all games skill is just the poor man's crutch when faced with superior dice
Anonymous
6/18/2025, 7:16:21 PM No.95899153
To paraphrase Sun Tzu, successful generals win the war and then set to fighting. Therefore the solution for all of Moltke’s problems is to choose the not-German side.
Easy as pie.
Replies: >>95899197 >>95901766
Anonymous
6/18/2025, 7:24:25 PM No.95899197
It is 1991 I am enligtened by my own intelligence
It is 1991 I am enligtened by my own intelligence
md5: 6c888d545595051d23380869e11ca191🔍
>>95899153
Anonymous
6/19/2025, 1:09:10 AM No.95901766
>>95899153
>the solution is to choose the not-German side.
heh, played recently Downfall of the Third Reich as Germany, burned London, burned Moscow, took russian oils, killed near all russkies on map except some conscripts in one location other than these ural unassailable places, up to this time western allies did shit, brits just landed in scotland, barely any progress in africa, so used italians in eastern front heavily; all that handicaped as allied player just revealed at near end game you actually do not 1:2 kill yourself over shitty units, but can 0:2 curbstomp them, and that reinforcement can be taken any time in turn, not only at the beginning, and all 43 had no usable shit to research as already took good stuff, and what's left was shit, and that minor axis DO get replacements too
and then got slowly reduced, basically left at one point with singular german inf unit and few other foreign defending reich, still managed to hold up near to end, one turn short of winning by retarded rules
fuck this design concept, allies players literary openly left capitals to avoid fighting, that would be political suicide; where is my Wunderwaffe, and later Volksturm
Replies: >>95905165
Anonymous
6/19/2025, 3:14:17 PM No.95905165
RDT_20250131_1611208798750644803829492
RDT_20250131_1611208798750644803829492
md5: 03a65dec00067f7ce9074364534105f5🔍
>>95901766
>Wunderwaffe
Burning on their airfields, destroyed by more practical designs used by better men
>Volkssturm
Swinging from lampposts because the SS murdered them for not wanting to fight tanks with bolt actions
Get wrecked always and eternally Wehraboo.
Anonymous
6/20/2025, 11:35:17 AM No.95911740
>>95895848 (OP)
What if he became a Filth Mage?