>>95918818Oh my bad I forgot
7. Loads of the edges suck. Dead Shot and Mighty Blow are shit, since you need the joker for them to work. Unless you also take Level Headed and Improved Level Headed alongside.
Hard to Kill is replaced by Nerves of Steel and Improved Nerves of Steel. Unless you're getting one shotted. All of those edges are trash anyway, no one takes them. If I'm taking edges for a fail case I'd better not be taking 3 fucking edges for it.
Martial Artist is shit since you can't improve it until Veteran and are stuck with d4 damage until then.
Extraction and Improved Extraction are also so situational that you'd be a retard to take them. Take some edge that lets you kill someone instead of running away from them, maybe it'd be worth it if it was one edge but not two.
Block is ironically a trap if you srent using a shield or some other Parry buff because against your standard d6 mooks where you have a 6 Parry from d8 fighting requirement, the +1 from block becomes meaningless because if they roll a 6 they automatically hit whether your party is 6 or 7 due to how retarded exploding dice work.
Brave is just utter shit.
No Mercy sucks unless your GM is handing out extra bennies every time you make le epic Marvel Avengers your momma quip, so I guess it's actually not bad. Score one for SWfags.
Thief, Woodsman, etc give you +2 on skills but with wild die and a d8 skill you already have like a 90 percent chance of success and this boosts it to like 99 percent so cool you spent an edge for 9 percent better success rate on mother-may-I type skill checks.
Danger Sense is shit since most GMs let you roll notice to detect an ambush anyway lol wtf is that?
Trademark Weapon isnt a bad feat but it's fucking retarded because it encourages people to just name their weapon for a +1.