Thread 95916901 - /tg/ [Archived: 1173 hours ago]

Anonymous
6/21/2025, 1:41:47 AM No.95916901
CyberpunkDemolitron
CyberpunkDemolitron
md5: 8f8513452d1b266b573c272fc29566cd🔍
Would you trust your players with a nuke? How would you incorporate a nuke in your campaign?
Replies: >>95916946 >>95917025 >>95917042 >>95918513 >>95918809 >>95919129 >>95919770 >>95919858 >>95920537 >>95920548 >>95921195 >>95921219 >>95921476 >>95927803 >>95927925
Anonymous
6/21/2025, 1:46:30 AM No.95916933
The US had several nukes go missing, and the USSR even more. It would be simple for the PC's handlers to learn of one's location and send them after it.
Anonymous
6/21/2025, 1:48:33 AM No.95916946
>>95916901 (OP)
I do not. They have them anyway.
Anonymous
6/21/2025, 2:07:03 AM No.95917025
>>95916901 (OP)
The last time there was a nuke in a campaign I was involved in the players used it to level L.A. and also kill a giant mutant or something
Anonymous
6/21/2025, 2:10:08 AM No.95917042
>>95916901 (OP)
You first. Detailed and specific.
Anonymous
6/21/2025, 7:11:52 AM No.95918513
Leviathan 3
Leviathan 3
md5: 3707e22a9330bfff760febe6cd15f1ae🔍
>>95916901 (OP)
Literally last session. The PCs took a repurposed warhead down into an ocean rift, and fought a giant sea monster. The kaiju wasn't the target, just a local, but it severely complicated their plan because it wrecked their robotic manipulators, the ones used for precision work. Precision work like arming the nuke. They salvaged the situation by triggering the bomb's fail-deadly system, but that meant they had to haul ass to get outside the blast radius before it went off. The PCs almost didn't make it out in time. The one in the fastest mech had to push the slower one to help him reach the safe zone right before the (combat round) timer ticked down!

Hmm. There was also another game in a different system, where the PCs were in bigger (bio)mecha and fighting a kaiju. They were doing really badly in the fight, and the monster kept regenerating, so they called in a nuclear strike danger-close. First PC had to shield the second PC from the blast, and nearly died, leaving the wounded second PC to finish the kaiju off with her remaining arm and the first PC's knife.
Replies: >>95919134 >>95919854 >>95927904
Anonymous
6/21/2025, 8:39:21 AM No.95918809
>>95916901 (OP)
I've had a character I've wanted to run for D&D for a bit who's a dark elf who wants to nuke the underdark and goes around trying to find an an artificer who'll help him.
Never brought it up because I keep playing different games and also it's too edgy for my old age.
Anonymous
6/21/2025, 9:49:27 AM No.95919129
>>95916901 (OP)
I intend to involve a nuclear bomb at some point
Anonymous
6/21/2025, 9:51:12 AM No.95919134
>>95918513
This looks neat, what game is this anon?
Replies: >>95927327 >>95929611
Anonymous
6/21/2025, 12:47:35 PM No.95919770
>>95916901 (OP)
>Would you trust your players with a nuke?
Trust as in think it would be a good idea to give them one? Hell no. Trust as in not have a problem with them getting one, also no. See below.
>How would you incorporate a nuke in your campaign?
Whatever happens it's going to be a total party wipe. Either they get caught in the blast and get disintegrated, or the fact that they have a nuke attracts the attention of the settings special forces/intelligence agents/other people you don't want to fuck with. It would just be sitting there, at the back of a secure stash, with the players uncomfortable to even talk about it (in case they get overheard), just thinking about possibly being able to use it but knowing deep down that they never will.
Anonymous
6/21/2025, 1:13:07 PM No.95919854
Grimeynosepicker_kitbash_FAVORITE_SPECIMINE
Grimeynosepicker_kitbash_FAVORITE_SPECIMINE
md5: 5a0666e74a118f581d6700e71a735566🔍
>>95918513
I know where you got the mech sprites but where did you get the sprites for the sea monsters?
Replies: >>95929611
Anonymous
6/21/2025, 1:14:29 PM No.95919858
>>95916901 (OP)
I trusted my crew with antimatter, let alone nukes.

They used it to pull off one of the biggest shit-eating bluffs I've ever seen in a campaign.
Replies: >>95929611
Anonymous
6/21/2025, 4:07:42 PM No.95920537
>>95916901 (OP)
You give your players tools to use, so of course you should trust them with nuke fully knowing they are going to detonate it or sell it.
Just remember to have some consequences prepared for time when it's detonated by players or terrorist organisation they sold it to.
Third option is party that nuke bellonged to originally/goverment agency that will buy it off them so no one else could use it, just like USA buying any avalible spare part for F-14 that is retired in US service just so it won't end up in Iran.
Anonymous
6/21/2025, 4:09:45 PM No.95920548
>>95916901 (OP)
>Would you trust your players with a nuke?
Absolutely not. They've already ripped a hole in reality with a mere 200lbs of explosives. I shudder to think of what they could accomplish with something of that caliber.
Anonymous
6/21/2025, 5:59:35 PM No.95921163
Unless you're using them in a sacrifice play, Nukes need a delivery system, so the players aren"t in the blastzone when it goes off (And that no one has the time to disarm it if the players decide to book it and leave a timer on it)

Give them the nuke, force them to work for the delivery system
Anonymous
6/21/2025, 6:05:43 PM No.95921195
>>95916901 (OP)
They are standard high level ship ordinance in Rogue Trader, the party is currently planning on trading man-portable melta tech with the Zaythian landship guilds to acquire their nuclear weapon construction technology.
Anonymous
6/21/2025, 6:09:36 PM No.95921219
>>95916901 (OP)
They find it in the back of a warehouse, under a pile of sawdust and cobwebs. One of the players nudges it. A timer begins counting down.
Congratulations, fuckos, it's a Little Boy.
Anonymous
6/21/2025, 6:45:12 PM No.95921476
>>95916901 (OP)
Out of game sure.

In game fuck no.
Anonymous
6/22/2025, 12:59:48 PM No.95927327
>>95919134
Looks like Lancer
Replies: >>95927509
Anonymous
6/22/2025, 1:49:58 PM No.95927509
>>95927327
Wait, you can fight bio monsters in Lancer? I thought the game was purpose-built for mech vs mech fights only?
Replies: >>95927819
Anonymous
6/22/2025, 3:10:32 PM No.95927803
>>95916901 (OP)
>Would you trust your players with a nuke?
Yes. They have a vague sense of consequences and moral responsibility, so they'll only use their nuke when it's absolutely necessary. The horrors they face regularly are pretty nasty, so "absolutely necessary" actually comes up quite often.
>How would you incorporate a nuke in your campaign?
Just give it to them. They're a bunch of spec ops who get most of their gear handed to them. If they need a nuke, they'll be given one, or given the opportunity to acquire one.
Anonymous
6/22/2025, 3:13:56 PM No.95927819
>>95927509
What is a Kaiju but a mech made of meat and whose pilot can never leave the cockpit?
Replies: >>95927986
Anonymous
6/22/2025, 3:41:19 PM No.95927904
>>95918513
What program is this?
Please respond.
Anonymous
6/22/2025, 3:45:34 PM No.95927925
>>95916901 (OP)
>Would you trust your players with a nuke?
Last time they had a grenade they blew up themselves with it.
So yeah sure.
Anonymous
6/22/2025, 3:58:34 PM No.95927986
>>95927819
Well, heat management and hacking is a big part of Lancer's game mechanics.
It's weird that these would work with kaiju as well
Replies: >>95929611
Anonymous
6/22/2025, 8:23:26 PM No.95929611
SPOILER_lurker horror_export_Idle_01_thumb.jpg
SPOILER_lurker horror_export_Idle_01_thumb.jpg
md5: 07e9a0879a1378ad29f98a016767bba0🔍
>>95919134
Lancer, a mecha RPG. You can get it from the Mecha Monday thread's pastebin. And to answer 95927904, I'm using Foundry VTT with a couple add-ons

>>95919854
Sources were a mix of Retrograde Minis' user submissions, and raiding the official Discord for assets. Really loved revealing this one to my players

>>95927986
Units with the "Biological" tag ignore heat (they take energy damage instead) and hacking, though you can give them special traits that change how that works. Like the Wraiths in this fight creating sonar ghosts to confuse PC targeting

>>95919858
Any context you can share? I love when PCs get to seriously bluff NPCs; doesn't happen often enough in games