>>95956492>Enemies go first by default unless you use your reactionYeah, because reactions are a core mechanic in the game, which requires enemies to go first. Because they are called, "reactions." Taking the initiative means you are forgoing your reaction to possibly kill an enemy before they have a chance to take their own action. Because it is a game.
>magic has weird ranks.Counting to 3 is hard.
>>95956531>HP (or Health)HP bloat isn't a thing, unless you believe basic math is hard. The added health to enemies is to offset the Bonus Damage Dice characters get, and the BDD inclusion is a net positive to the system, full stop.
>magic was fucked upGonna have to explain this one.
>luck rolls everywhere....This stops you from using the same action every single turn and forces you to adjust on the fly. If you want to break Luck rolls, pick any of the numerous options that give you a boon on the rolls and you'll succeed the bulk majoirty of them, since you now have a 60%-85% chance to score a 10 or higher.