Republic of Rome - /tg/ (#95940679) [Archived: 770 hours ago]

Anonymous
6/24/2025, 4:28:34 AM No.95940679
6C22C166-F6B0-4CBD-82C0-2EDA9995288C
6C22C166-F6B0-4CBD-82C0-2EDA9995288C
md5: 5737140b202b7e1d7abd208b1cb94412🔍
I saw this game of tabletop simulator ages ago but never got a chance to play it since I don’t have friends that play board games, it seems really fun though have any of you guys played it and how would you recommend playing this now that it’s not in production anymore
Replies: >>95940832 >>95942524 >>95943635 >>95943637
Anonymous
6/24/2025, 4:59:39 AM No.95940832
>>95940679 (OP)
Simple rome tabletop? Sounds based
Replies: >>95941386
Anonymous
6/24/2025, 7:14:04 AM No.95941386
>>95940832
It’s not really simple but it is really good, each person takes control of a faction of Rome and has to vie for control amidst wars, crises and other stuff. I played a game by myself ages ago using a random number generator for decisions amd was pretty fun
Anonymous
6/24/2025, 2:32:43 PM No.95942524
>>95940679 (OP)
Bump for interest.
Anonymous
6/24/2025, 6:35:48 PM No.95943635
>>95940679 (OP)

It's obviously a quite complex game. Aside from that, the real problem is that it's long.
Anonymous
6/24/2025, 6:36:18 PM No.95943637
1431305433822
1431305433822
md5: a658efdea03cd123ec54efc0e4d2c74e🔍
>>95940679 (OP)
Buy a used copy, print your own (it's just a bunch of cards and tokens. The board is just tables), or wait, they're making a 3rd edition which should release this year probably.
Great game. The mechanics are pretty simple, and just there's to give you something to do politics about. The politics are mostly about trying to do things in a way that's good enough that Rome doesn't fall to the barbarians, but that also gets YOU ahead. Plenty of lying, cheating, backroom deals, empty promises, betrayal, temporal alliances, corruption, bullshitting... You really feel like a politician. If you don't feel kinda dirty at the end of the day, you played wrong.
Truly an excellent game but it requires a certain kind of people who can be cunning, cutthroat, good manipulators, and also chill enough to not get pissed when everyone throws them under a bus for short term personal gain.
>guy in charge of the army can profit when arming legions
>profits a bunch, gives other players a cut
>Rome struggling, others try to sue him for corruption
>the ones getting a cute vote him innocent
>now we spent too much money and can't afford maintenance
>gotta disband them again
>now we're poor AND weak, and war breaks out in the provinces
>we'll need to send our best to lead the legions. My man Lucianus is obviously the best commander alive
>no fuck that, you already had a major leader
>we'll die if we don't
>NOT VOTING YOU
>who else can?
>you can't, all your senators were already consul
>not you, you didn't give me money
>not you, you have too many legions loyal to you
>yeah we're sending Claudius
>Claudius has 0 military skill
>army gets wrecked
>time for the yearly talk to the populace
>Claudius was the only decent orator
>second best option is still useless
>hard fumble
>bunch of senators get lynched by an angry mob
>HOLY SHIT THE EGYPTIAN FARMS NEED A NEW GOVERNOR
>prime pocket lining potential
>busy fighting over who gets that
>barbarians fall everyone dies
10/10
Replies: >>95943759 >>95944445
Anonymous
6/24/2025, 6:51:18 PM No.95943759
1620946016607
1620946016607
md5: d1df3d81813d82522f01968d6c7ca399🔍
>>95943637
The big moving key is that the game is a simplification of the Republic's political system.
>there's a shitload of senators, and they all have the right to give their opinion and vote. Each player represents an entire political faction and has several senators, each with their own stats, influence, etc.
>everything must be approved by a simple majority in the senate, or it won't happen
>each year, two senators are elected as Consuls. No senator can be elected twice as consul; after being consul, you become Proconsul for life, which has some other benefits and allows you to reach some other offices, like the Censor, in charge of denouncing corruption and shit
>of the two consuls, one is the foreign consul and can be sent abroad to fight wars. Winning wars is the highest you can reach in Roman society, and has plenty of benefits to you personally
>the other consul is the domestic one: his job is to decide what the senate can vote on, in the first place. Including who will be each consul next year
>if the consul doesn't propose your senator for consul, he simply can't become consul
>dude probably wants to name another of his senators plus whoever else anyways
>cue everyone being at each other's throats, exchanging threats, gifts, bribes, favors, promises, and whatever else is available to try to convince the consul to call the vote you want, and everyone else to vote on it the way you want them to
Winning condition is to either hold Rome unconquered for a few centuries, AND be the richest guy at the end, OR rebel and conquer Rome to declare yourself Emperor. If Rome falls to barbarians, everyone loses.
Shit gets absolutely insane. The simple mechanics mean everyone understands the consequences of whatever you're voting over. It's just enough rope to hang yourself (or someone else) with.
It does take pretty long. Fighting for an hour over a single decision isn't rare.
Replies: >>95944398
Anonymous
6/24/2025, 8:20:26 PM No.95944398
2rw3ukyujvre1
2rw3ukyujvre1
md5: 55373d0624ef52be774a660715007748🔍
>>95943759
The hardest part is really finding the right kind of people to play with.
It's a game where it's very easy to fall behind. In fact, it's a rather symmetrical game (no faction powers or anything like that. In fact, there aren't any faction mechanics at all, it's just a different name for each player). But it's designed to create unbalances. Senators die. Old age, plagues, accidents. Maybe you lose someone on the first turn. Tough luck, now you have less votes, you get less money, etc. every turn. And there's no catch up mechanics.
The base of politics is mutual benefit. When you're the strongest player, you're actually weak, because everyone hates you. You need to be able to throw your weight around, to know exactly how far you can push someone into doing something they don't want to do because it's the best for Rome. When to force an unpopular vote, for example by buying a shitload of votes from NPC senators, because it'll create a situation where YOU must be given more power because only you can disarm it again. Like sending the best commander in the senate to govern a random province instead of to fight a war that has reached a "either we win this battle or it's over" stage, when you have the only other decent candidate.
And when you fall behind, you need be shrew and pathetic enough. Be so powerless and harmless that you're the ideal candidate for something good, because the other factions don't trust each other enough. Stop playing for victory: play kingmaking for a while. Demand compensation. Change allegiance if needed. Toe the line between letting yourself be abused and being an indispensable asset. Be manipulable, but in a way that still positions you better. Worm your way into enough favors, little victories, the consulate... and suddenly someone will notice you stopped being the weakest player long ago.
But not everyone can do, possibly for hours. And the "I'm behind, no chance to win anymore :( " kind is straight up incompatible with the game.
Replies: >>95944445
Anonymous
6/24/2025, 8:27:43 PM No.95944445
>>95943637
I didn’t know they’re reprinting it, I’ll need to get a copy.

>>95944398
Yeah that’s been my issue with board games in general, I usually just play with family since my friends moved away for uni shit. Thank you for the info regardless shit sounds fun