>>95955233To add to this, the system lends itself very well to the style the OT presented, in both narrative and action scenes.
Imagining any set of actions like cinema really helps nail the feel for the players. I was running it, and the party infiltrated an Imperial research vessel with fake codes, posing as a supply ship. I styled it directly after the initial Death Star infiltration from Ep. 4, and it completely matched the film in feel and beats, and had it's own 'Boring conversation anyway...' cascade of failures that blew their cover, leading to a fighting retreat with the info from the ship's computer they came to find, and a harrowing flight away while being pursued by the ship itself and tie fighters, ending with a jump to hyperspace.