HoYocore - /tg/ (#95952060) [Archived: 666 hours ago]

Anonymous
6/25/2025, 9:54:04 PM No.95952060
b9f1119f1a4d7a9400655fd65da39fc0
b9f1119f1a4d7a9400655fd65da39fc0
md5: d597d033954ad60390fbbb4d04cd7363๐Ÿ”
Are you familiar with any indie RPGs that specifically set out to capture the feel of 2020s-era, 3D gacha games? Think Genshin Impact, Honkai: Star Rail, Zenless Zone Zero, and Wuthering Waves; and upcoming titles such as Arknights: Endfield, Azur Promilia, Neverness to Everness, Project Mugen/Ananta, and Silver Palace.

These games seem like they would make a good basis for a tabletop RPG. Colorful characters with wildly diverse skill sets work together (and synergize, especially in combat, where each PC fulfills a different yet equally important role) and tackle epic quests in a fantastical, lore-rich world. Often, the setting is laden with anachronisms, at least one region is a romanticized and mystical image of China, and adventures take on a hugely "chosen one"-type narrative, meeting the major movers and shakers of factions and nations. Very little is mundane, and characters tackle huge threats right from the beginning; few low-level origin stories are to be found here.

While emulating actual gacha mechanics is likely impractical, I can see a contrivance wherein the party unlocks characters as the campaign goes along. If someone wants to set aside their current character in favor of a different one (who is probably some high-up leader or other esteemed personage, as is often the case in these games), they are free to perform such a swap, for as long as they please. This might lead to somewhat of a Ship of Theseus party, for good or for ill. Or perhaps this is a bad idea, and the game should simply focus on a more traditional RPG setup of focusing on the same group of characters from start to finish.

What do you think would need to happen for a game to capture the rough feel of these 2020s-era, 3D gacha games?
Replies: >>95952466 >>95952496 >>95952579 >>95953273 >>95953337 >>95954151 >>95954812 >>95954817 >>95954852 >>95956321 >>95956484 >>95960380 >>95961867 >>95962639 >>95966470 >>95969925 >>95970170 >>95980137 >>95982695 >>95991465
Anonymous
6/25/2025, 10:51:12 PM No.95952466
>>95952060 (OP)
>Are you familiar with any indie RPGs that specifically set out to capture the feel of 2020s-era, 3D gacha games?
No, and you have no idea how happy I am with that fact.
Anonymous
6/25/2025, 10:54:50 PM No.95952496
IMG_6546
IMG_6546
md5: 744b5536f826cc1d36554dccce4d2a7f๐Ÿ”
>>95952060 (OP)
Pic related is explicitly gachacore
Replies: >>95954852
Anonymous
6/25/2025, 11:06:44 PM No.95952579
GURPS Infinite Worlds
GURPS Infinite Worlds
md5: 83c05969dc2b38ca3df363f301e127f5๐Ÿ”
>>95952060 (OP)
I've been roped in running running an AKN/GFL/PGR/N:GoV cross-over game, because it's the only way I could convinced my group to play pic-related.
TL10. 500 points. All advantages permitted (as long as they're justifiable in the lore of at least one of the above settings).
I can tolerate some gacha games, because the worldbuilding in some of them honestly goes fucking hard. But fuck anything miHoYo-related with a ten foot pole.
>romanticized and mystical image of China
GFL is being used as the primary nexus point of this multiverse of madness. China has been nuked to smithereens twice and is the reason that everything has gone to shit. Praise King Chong. Everyone gets to live in a STALKER-esque bombed-out irradiated wasteland filled with bandits, cultists, necromorphs, rogue AIs, alien anomalies, and neo-soviet Metal Gear.
>While emulating actual gacha mechanics is likely impractical
We avoid gacha game mechanics like the fucking plague, using only the setting/lore material. Fuck gachapon. Fuck energy systems. We ball.
>I can see a contrivance wherein the party unlocks characters as the campaign goes along.
Coincidentally, I have been doing the thing where random playable characters and NPCs from the games get rescued by the party, or just suddenly show up, and get added to the party's home base as the plot progresses, because character cameos makes my players happy.
No one has swapped out with any of the NPCs yet. Most of the players prefer to play their own OCs. But if any of the players want to swap out, which I'm cool with that.
Eventually, I plan to have all the NPCs eventually participate in a final, grand, climactic clusterfuck battle against all the antagonist factions. The players might watch some of their waifus die. But that's a sacrifice I'm willing to make.
Replies: >>95959025 >>95991465
Anonymous
6/25/2025, 11:48:22 PM No.95952930
"is there as system with [Aesthetic] out there?" is just proof you don't play tabletop and use /tg/ as your shitty media meta-discussion board
Aesthetics are something invoked by a GM and their style. Not the system
Replies: >>95956343 >>95956484
Anonymous
6/26/2025, 12:42:55 AM No.95953273
1684514832952760
1684514832952760
md5: da9ce320d283a71bca9b0b4d3dc42f1f๐Ÿ”
>>95952060 (OP)
instead of contantly asking you could just make your own and then share? you are wasting so much time on questions like these. do you really think that there is a single person more informed on the subject than you out there?

be the one who defines what the feel of 3d gacha games is. make a new system or use an already established one. like fabula ultima for example, which you already wanted to do but for some reason did not.

also stop obsessing over how things look. it is unimportant and a complete hindrance, since you have no control over how your players imagine the things you describe.
how about you tell us what you think a game needs to capture the rough feel of these 2020s-era, 3D gacha games?
Replies: >>95971293
Anonymous
6/26/2025, 12:52:26 AM No.95953337
>>95952060 (OP)
Magic the Gathering for the experience of getting assfucked gambling for colorful cardboard that mimics gambling for pixel bimbos.
Anonymous
6/26/2025, 1:09:48 AM No.95953461
I can't imagine a less appealing idea for a game.
Even playing FATAL would be more enticing because you'd get bragging rights.
Replies: >>95983541
Anonymous
6/26/2025, 3:21:54 AM No.95954151
>>95952060 (OP)
I meqn, aren't you just describing anime games I general? Wouldn't Anima:Beyond Fantasy work for you something like this?
Anonymous
6/26/2025, 6:02:06 AM No.95954797
Why do tranime fans here talk in such an overblown, pompous way?
Replies: >>95960315 >>95962644 >>95983737
Anonymous
6/26/2025, 6:06:33 AM No.95954812
>>95952060 (OP)
DnD 5e
Anonymous
6/26/2025, 6:07:17 AM No.95954817
>>95952060 (OP)
Wtf do you mean the feel? It would be a tabletop roleplaying game, they're not visual mediums you fucking nogames retard. "Colorful characters with wildly diverse skills working together to quest in a fantasy world" is literally just the average D&D campaign every normalfag runs these days.
If you mean gacha """gameplay""" then go play TCGs which are just opening blind packs and hoping you get the shiny new one, there's plenty of anime themed ones out there
Anonymous
6/26/2025, 6:18:08 AM No.95954852
>>95952060 (OP)
Any weebcore game made in the last 6 years is this than whatever it actually says its inspo actually is. Like >>95952496 said, Cloudbreaker is exactly that top to bottom. Other games to look into is Fabula Ultima and Break!!. They're basically Brave Exvius and Genshin the game.
You can also get this feel with any good generic. Yes even that one the pedophiles shill.
Replies: >>95955154 >>95979017
Anonymous
6/26/2025, 7:46:31 AM No.95955154
>>95954852
>Yes even that one the pedophiles shill.
You'll have to be more specific.
Replies: >>95955255
Anonymous
6/26/2025, 8:24:56 AM No.95955255
>>95955154
A guy who AI gens sickening realistic looking "lolicon" art on twitter admitted to being a GURPS shill a few weeks back.
Replies: >>95956406 >>95983296
Anonymous
6/26/2025, 1:55:33 PM No.95956321
>>95952060 (OP)
That would just be D&D but you can also pay the DM to level faster or pay for a special currency you can use to create characters that are better than the one you started with and get even better but only have you have gotten the same random character multiple times. You can also you pay for a second currency that is used to have feats randomly assigned to your character but the good ones are ulta rare so get that wallet ready!
Anonymous
6/26/2025, 2:00:18 PM No.95956343
>>95952930
>Aesthetics are something invoked by a GM and their style. Not the system
nah, they're very often invoked by the system too. Not just the art (but it IS a big factor) but also what types of gameplay mechanics the system emphasizes.
Replies: >>95956484
Anonymous
6/26/2025, 2:15:15 PM No.95956406
>>95955255
>GURPS
Somehow, I suspected this was related to GURPS.
Though, I was expecting someone would bring up how a Steve Jackson was in the Epstein files (but a different Steve from the GURPS Steve).
I know nothing about this lolicon guy, and perhaps it's better that I continue to not know.
Replies: >>95957819
Anonymous
6/26/2025, 2:36:55 PM No.95956484
>>95956343
Nah. >>95952930 is right. But he's also illiterate. >>95952060 (OP) never said anything about "Aesthetics", but about "feel", which is such an incredibly vague term that OP then goes on to further obfuscate in as many meaningless words as possible that I want to punch OP in the face. (Okay, not true. To OP's credit, he does give one game mechanical example of something he wants, the "Ship of Theseus party", which I can actually understand.) "Aesthetics" have nothing to do with system, but everything to do with the setting and the way the GM describes it. But "feel" can mean a whole load of things, such as a tone or theme which can be evoked by game mechanics. So you're right too.
Anonymous
6/26/2025, 6:51:08 PM No.95957819
>>95956406
>but a different Steve from the GURPS Steve.
No, that's a deflection.
That was the actual GURPS Steve, he flew with his SCA buddies and long time business partners from Origin Systems (Gariott, Specter, Neurath) from Austin to LA on multiple occasions.
The lawyer being deflected to didn't live in Texas in the early 90s when this happened, and hell, this was all when Jeff was still building his fortune as a CIA asset. Jeff didn't even own the island yet, and his private flights for celebs thing wasn't a cover yet, it was still his real job.
Anonymous
6/26/2025, 7:10:14 PM No.95957938
I want to hate this, but is it really so different to the way Gygax, Arneson et al based most of DnD on contemporary media they consumed like cheap paperback fantasy novels and shlocky Roger Corman movies?
Replies: >>95957955
Anonymous
6/26/2025, 7:13:20 PM No.95957955
>>95957938
It's not in the slightest. The intellectually honest grogs will just admit they just don't like the art style (which is very valid) and move on with their lives, but all too many of them need to justify it by other means and come off as bitchy pissants.
Anonymous
6/26/2025, 7:14:52 PM No.95957964
>emulating actual gacha mechanics is likely impractical
random treasure tables
way easier than a combat system
Replies: >>95958495
Anonymous
6/26/2025, 8:49:58 PM No.95958495
>>95957964
If playing a point-buy, you could even tie advancement to random tables. Give your EXP a stupid name and instead of spending it 1:1 to advance, spend it to roll on a table to see what ability scores or skills you improve or if you get any special abilities.
Anonymous
6/26/2025, 10:13:26 PM No.95959025
>>95952579
>AK/GFL/PGR/NGOV
Anon, tell me more. I want to know more. I Want it.
>MNNNN
Innit just, Captcha.
Replies: >>95961618
Anonymous
6/27/2025, 1:41:55 AM No.95960315
>>95954797
Because it's /tg/, everyone talks in an overblown pompous way here.
Anonymous
6/27/2025, 1:52:13 AM No.95960380
>>95952060 (OP)
Gachaslop TTRPG
>the aesthetics are eclectic but soulless, for everyone and no-one, colourful but without flavour, conceptual but without character, takes the idea of "sex sells" to and beyond self-parody
>take a bunch of concepts from /x/ and make them the lore, that's it
>connect these concepts to a bunch of women who can blow up planets with their pussy and their ass has its own gravitational field
>none of them are likeable in any identifiable way except sex-appeal but they are constantly talked about as if they are a point of deep introspection and tie the lore to real world philosophy and mysticism
>make levelling up the most tedious, granular activity possible to the point that none of the things you can do with your levelled characters compare to the overwhelming awareness of how the entire gameplay loop is a waste of time you'll never get back
>insufferable playerbase that doesn't care about the lore because it's boring, doesn't care about the gameplay because it's rope fuel and scarcely has energy left to be horny about the game because someone else will do it for them but better on r34
>but YOU cannot tell them this or you're a prudish tourist
>relentlessly shill the game through so many strands of digital culture that your fanbase is incapable of gatekeeping
There you go.
Replies: >>95983737
Anonymous
6/27/2025, 6:04:17 AM No.95961618
I just wanted to run this encounter as a joke
I just wanted to run this encounter as a joke
md5: 26a49396a8df45e6032a85e09e60dbaa๐Ÿ”
>>95959025
I set my game in the cross-section of all these gacha IPs mostly as an excuse to pull from the greatest possible variety of enemies, concepts, and GURPS mechanics for my players to engage with. Kind of like RIFTs, but with gacha brainrot.
GFL is the one setting that me and all my players are most familiar with. It also already has a whole bunch of Roadside Picnic lore with Relic/Precursor tech that allows everything from quantum alchemy to multiverse time-travel. So it was easy to use it as the main setting connecting all the verses. There's one such Relic threshold gateway that the party knows of, which connects GFL to AKN. Thus began the cooperation of Griffin & Kryuger PMC and Rhodes Island Pharmaceuticals. Only a handful of people from G&K and RI know about this Relic.
The party consists of:
>Degenbrecher, as the muscle
>Lady Gray Blackwell (Assimilated Nyto Form), as the medtech
>a Damazti splinter (the player didn't have enough XP to buy an entire cluster), as the infiltrator
>Shotgun T-Doll Hawk 12G, as the team leader
So far the party has:
>gotten into a brawl with a bunch of gopniks, then a firefight with the Vory v Zakone, at the only Waffle House in Poland
>escape pursuit by bandits on rocket-propelled killdozers chasing them through a Collapse Storm in the Contaminated Zones
>enter an Electronic Warfare battle in the center of the mind of the Virtual Cognition Image of a Griffin Commander who was experiencing Corruption (Context: I ran a previous campaign set in GFL during which one of the Griffin Commanders got captured by Paradeus and turned into a Strelet. His dolls managed to rescue him and bring him back to lucidity, but he was still forever changed by what they did to him.)
Replies: >>95961632
Anonymous
6/27/2025, 6:08:35 AM No.95961632
pic unrelated
pic unrelated
md5: 19ecc69003a071ea34e289c5940e52cb๐Ÿ”
>>95961618
The party's current dilemmas:
>The G&K Commander, and a number of RI operators, have gone missing. They've each been captured by one of the villains below. It's up to party to rescue them.
>Gabriel from PGR, after being cut to bits by Alpha, has (by the grace of Satan) reincarnated as Agent Zero of the Punishing Virus into GFL. As he once tried to do in PGR, he intends to act once again as an angel of the apocalypse and bring upon a biblical flood of Red Tide upon the world.
>Duq'arael, the Sarkaz Prince of Blood from AKN, has somehow escaped his fate of being trapped within the Lifebone's time loop, and landed himself in GFL. There, he has rallied multiple gangs of bandits, smugglers, and traffickers into a blood cult. He bestows upon his followers his "blessings" (Blood Arts), and in return they bring human sacrifices to his "Feeding Trough" (the name of his temple) for him to gorge upon.
>As if this weren't enough, there are also Raptures from Nikke wandering about. There's no explanation for how they got here. They just are.
>Jeffrey von Oberstein, unholy progeny of Jeffrey Epstein and estranged cousin of William Oberstein, has taken his cut of the family fortune and invested it into creating a Nyto Island where he and all his new friends (every bastard mentioned above) can hang out and plot the end of the world.
The only saving grace in all of this is that Collapse radiation and ELIDs don't play ball with gay robots or vampires. Collapse particles mutually annihilate with Punishing Viral particles and disrupt Originium Arts. ELIDs are immune to Corruption, and attack Raptures and Hetero-Creatures on sight. So the contaminated zones have helped a lot to stifle their spread. But jeffey ol' boy is going to change that soon.
Anonymous
6/27/2025, 7:07:53 AM No.95961867
>>95952060 (OP)
Thank you for giving this generic colorless dogshit art style a name
Anonymous
6/27/2025, 11:13:33 AM No.95962639
>>95952060 (OP)
Fabula Ultima
It claims to be trying to capture the spirit of JRPGs but its mechanics are much more reflective of hoyoslop with all the elemental type matching and other gachaisms baked into the mechanics
Replies: >>95966674
Anonymous
6/27/2025, 11:14:33 AM No.95962644
>>95954797
>xhe asked, in an overblown, pompous way
Anonymous
6/27/2025, 11:43:55 PM No.95966470
>>95952060 (OP)
Gloomhaven the boardgame has a "party of Theseus" mechanic, in that it's explicitly designed to have characters come and go since each characters gets a long-term personal goal, which once fulfilled, automatically retires them. This is combined with some character upgrades being permanent (as in literally stickers on the skill cards) so a new character of the same class will benefit from them, plus usually fulfilling a personal goal is connected to unlocking a new class or other feature.
As much as I love the idea of Gloomhaven I cannot recommend it since it's a ridiculously massive time sink even in vidya form, but you might want to read the material and poach ideas/mechanics for your game.
Anonymous
6/28/2025, 12:13:52 AM No.95966674
>>95962639
>with all the elemental type matching
This is a thing in basically every JRPG ever
>and other gachaisms
Like?
I think you might be discovering just how derivative gachas are, but in reverse
Replies: >>95982950
Anonymous
6/28/2025, 7:48:27 AM No.95969312
I will flip the question: is there anything to emulate Reverse 1999? The game is set in a sort of time loop/time travel scenario in which humanity is trapped in the 20th century. We have retrofuturistic technology, oppressive bureucracy, and an overall low-magic setting with characters whose arcane powers are either very limited in scope or very limited in use.
Replies: >>95983548
Anonymous
6/28/2025, 10:15:22 AM No.95969925
>>95952060 (OP)
Haven't played those games.
But youtube says is about tossing flashy moves on HP walls using silly looking characters.
So the beginnings of DND 4e are perfect for that.
You could even get enough books to be a vampire (race) vampire (class) that has the vampire bloodline and follows the vampire epic path, or something like that.
Replies: >>95972559
Anonymous
6/28/2025, 11:27:32 AM No.95970170
1751102833568
1751102833568
md5: f7ade473d3f2f3ada825ac166231c66f๐Ÿ”
>>95952060 (OP)
>Azur
I love my FAT DOG WI-
>Promilia
...false alarm
Anonymous
6/28/2025, 1:31:12 PM No.95970513
The fact of the matter is these games are neither mechanically distinct or as lore rich as their fans make you want to believe. You may as well make a universal anime styled jrpg emulator and you'll basically hit 99% of gachas.
Anonymous
6/28/2025, 4:59:45 PM No.95971293
>>95953273
>also stop obsessing over how things look.
This is a real problem. The "look" of gacha games is not going to be present at the table. You're not going to have flashy animations, or elaborating rendered character cards or physical representations for the extravagant weapons and items.

Otherwise, I don't think "hoyocore" even works as an RPG premise. These games are predicated on having many characters who constantly switch out and rotate, each with their own elaborate backstories, connections, gimmicks, drama, etc. In TTRPGs, your characters rarely come in fully formed with intimate and elaborate connections to parts of the setting the party hasn't seen yet, with large storylines waiting to unfold the second the main character of the larger story shows up.
Anonymous
6/28/2025, 8:36:07 PM No.95972559
>>95969925
The other half of them is amassing a roster of characters, which has more in common with AD&D 1st edition where it isn't uncommon for four players to be controlling almost a dozen different PCs between them.
Anonymous
6/29/2025, 3:21:13 AM No.95974801
1742293557570370
1742293557570370
md5: 12282015d49251cd53c1f227b0041073๐Ÿ”
VERY interested in this.
Anonymous
6/29/2025, 8:17:00 PM No.95979017
>>95954852
I've been interested in Break!! for a while but finding a copy is hard as shit. How is it?
Replies: >>95979324 >>95982963
Anonymous
6/29/2025, 9:24:00 PM No.95979324
Disney's Berserk
Disney's Berserk
md5: 992ce6753484357db24f13e2d2bed41c๐Ÿ”
>>95979017
It's OSR with an anime coat of paint.
Anonymous
6/29/2025, 11:52:17 PM No.95980137
>>95952060 (OP)
I hope there isn't. I don't care for those kinds of games to the point where I think they're actually bad for people to get into; predatory and bereft of creativity.
Anonymous
6/30/2025, 8:52:53 AM No.95982695
>>95952060 (OP)
You can play a Steam Knights Campaign using Lancer.
https://youtu.be/Vkb1kHLlFH4?si=w9q0ZfgFtHeg0-uI
Anonymous
6/30/2025, 10:09:27 AM No.95982950
>>95966674
>This is a thing in basically every JRPG ever
Zero JRPGs I can think of have elemental shields you have to pop to do bigly damage, nor do they have schizophrenic elemental type matching like electro bandits. Most JRPGs have certain creatures or creature types WEAK to certain elements, but that's a completely different ballpark from "pop the electric shield on the bandit before you can do real damage to him.
>Like?
The currency system, the way every class is flattened to "spam your big blast combo", the general aesthetics, the lack of resource management, the way classes in general try to be very free-form and open-ended but that results in them being incredibly samey
>I think you might be discovering just how derivative gachas are, but in reverse
And FU is derivative of a derivative. A distorted copy of a distorted copy. OP clearly recognizes that there are some unique "hoyoisms" present in those gachas and FU perfectly captures them.

If you want to play a JRPG TTRPG, you play Sword World
If you want to play a hoyoslop TTRPG, you play Fabula Ultima
Anonymous
6/30/2025, 10:13:11 AM No.95982963
>>95979017
It has a literal pedophile in the list of NPCs lmao
Anonymous
6/30/2025, 12:11:09 PM No.95983296
>>95955255
You canโ€™t just not tell us his handle, anon.
Anonymous
6/30/2025, 1:27:47 PM No.95983541
>>95953461
Just take the hot bitches and decent worldbuilding part, you don't literally have to gamble on the tabletop
Anonymous
6/30/2025, 1:30:02 PM No.95983548
>>95969312
GURPS
Replies: >>95991465
Anonymous
6/30/2025, 2:26:07 PM No.95983737
>>95954797
Itโ€™s literally just this one guy, newfag, everybody knows him on sight.

>>95960380
>the aesthetics are eclectic but soulless, for everyone and no-one, colourful but without flavour, conceptual but without character
So the GM uses ChatGPT for every description? It can be done.
Anonymous
7/1/2025, 3:29:14 PM No.95991465
>>95983548
>>95952579
>>95952060 (OP)
I curse you, Edna, to never receive meaningful discussion of any games in any of your threads, except for GURPS.