>>95983056>SoC would've kept the setting and the status quoWhich setting? The one after the second reboot? 5th edition? Or 6th? Because the setting had been disfigured multiple times, or more accurately it tried wearing a mask multiple times and seemingly only until 6th it found its own face to go with.
>that's what warhammer is about, a static ambience for your games.maybe for 40k, because again, fantasy was looking for that mask after it stopped being a dnd company (or whatever it was, point is they were basically making models to attract that audience), as for when it did become a wargame, meh? 6th saw the timeline advance and go back on a whim, you were able to field a glup shitto that died here and there, or wasnt cannon, but I guess im going on a tangent.
Anyways enough about that, im gonna disect why your proposed idea is dogshit. On its own.
>archeon gets spawnedsure, whatever. Belakor also stays buried under lizardmen rocks too, ill give you that to pretend like we're ignoring the impact that this should have on chaos. Or the Winds of magic.
>By the triumph of Ulric over the Warriors of Chaos, the Wolf god is seen as strong by the broken hordes now fleeing for their homelands. Okay this is retarded, and you're relying on a nega Archeon to make this work. Already dogshit worlbuilding, even by gws standards. The uprooting of faith by something as flimsy as another failed chaos invasion, is just fucking stupid, this is chaos worship mind you, in the north. The fanaticism and dependency they hold onto for the chaos gods is something that wouldn't and shouldn't shake. The only method you could make this even REMOTELY plausible is if they confuse ulric with khorne and distort the teachings of ulric, which causes a schism with ulric both internally and metaphysically. Yes, I know this is chaos wank, but you put this onto the table.
>pt.1/2