Help - /tg/ (#95993987) [Archived: 916 hours ago]

Anonymous
7/1/2025, 10:20:18 PM No.95993987
question
question
md5: e6498723fd909af1c03417572564c0c7🔍
Probably doesn't deserve it's own thread but it is an urgent question(for me anyways)
What do you guys do when you have a half-dozen half baked and vague ideas for a game but you can't decide on which one you want to run?
Especially if your players are fine with anything and don't really favor any single one more than the other?
Replies: >>95994151 >>95994193 >>95994657
Anonymous
7/1/2025, 10:37:31 PM No.95994151
>>95993987 (OP)
The answer is obvious and it's the one you already came to. Bash them all together into an unholy mish-mash of a game.
Replies: >>95994233
Anonymous
7/1/2025, 10:41:48 PM No.95994193
>>95993987 (OP)
I generally flesh them out enough to have a primer for each game, then I put it to a vote on the discord server I have for me and my friends and the games we run/play, and whichever one wins the vote for the time slot is what I focus on first. I flesh that out, then I run it. Simple as.
Anonymous
7/1/2025, 10:46:22 PM No.95994233
question2
question2
md5: 6014e347048f49d2d6660361afa0f0b8🔍
>>95994151
I do want to do that but there's one problem which is vibe.
On the one hand, something like samurai jack, 40k, or star wars has lots of gonzo options, but it doesn't really feel like a secret war against weird stuff in the shadows, because weird stuff is mundane.
On the other hand, something like men in black, early seasons of supernatural, or x-files its still kinda gonzo but you get more of that, could be happening right here and right now in some shady alley or that abandoned warehouse feel.
There's also just something about historical period stuff and the way people are there that even if you can kinda replicate archetypal stuff in space fantasy settings or the like, feels missing.
I need to be decisive, but I don't understand how other people act decisively. Is it just making a simple choice or do they have some advanced reasoning they collate stuff together with?
I know this is really retarded, but I NEEEED /tg/'s help.
Replies: >>95994680
Anonymous
7/1/2025, 11:43:27 PM No.95994657
>>95993987 (OP)
Combining these ideas with eachother might be easier than it at first seems. Maybe I'm being too literal about your image choices but star wars combined with AC is just star wars with mechs. Much can be said of how George Lucas was inspired by Akira Kurosawa's movies in making Star Wars and the cowboy is essentially to the US what samurai are to Japan or what knights are to Europe. Now to tie it all together you just need a way to create alien worlds that emphasise aspects of our own world, particularly in a Western sort of setting, that feel alien. Some see him as overrated but Cormac McCarthy would be a good start for that kind of imagery. Now your space feels terrestrial, but in a way that makes the terrestrial feel abnormal. Instead of man's smallness against the void it it's the enormity of our world newly appreciated. And it's filled with something dark, something older than age that needs to be held back with man's own grit, steel and defiant visage. But you aren't part of that empire. You are a wanderer in an unsafe land, you see no one but you aren't alone.
ChatTDG !!Z0MA/4gprbd
7/1/2025, 11:46:09 PM No.95994680
>>95994233

>40k

Good start, the setting is flexible enough for most settings. Only alternative I could think would be some cyberpunk homebrew with heavy use of VR as a plot device.
Replies: >>95994689
ChatTDG !!Z0MA/4gprbd
7/1/2025, 11:47:11 PM No.95994689
>>95994680

>the setting is flexible enough for most settings

What the fuck have I been thinking when I typed this out ... for most ideas. Nvm.