Which system is best for a Fallout conversion? - /tg/ (#95997800) [Archived: 775 hours ago]

Anonymous
7/2/2025, 12:21:52 PM No.95997800
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image_2025-07-02_061817501
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I've had the idea of running a fallout-game rattling in my head, (I know there's an official fallout 4 table-top but meh.)

I've seen previous threads recommend GURPs and savage worlds? I've been thinking about writing my own Conversion for Cyberpunk 2020, I actually like the bones of that system.

How should the V.A.Ts system be adapted (Or should PCs not get it? Not everyone would have a Pipboy after all.)
Replies: >>95998071 >>95998107 >>95999319 >>95999339 >>95999462 >>96001606 >>96002450 >>96003160 >>96003490 >>96004694 >>96007389 >>96007428 >>96016316
Anonymous
7/2/2025, 1:44:07 PM No.95998071
>>95997800 (OP)
Isn’t VATS just aiming for a specific hit location? GURPS can do that out of the box, and I assume Cyberpunk 2020 can as well, so no adaptation is needed.

If you decide to look at GURPS, I strongly suggest the After the End series of books, which focus on postapoc games. AtE1 is player focused, with templates to speed up character creation and a shortlist of suitable gear, plus a few tweaks for handling tech and pricing and a gamier way of handing radiation that’s suitable for a Fallout game. AtE2 is for GMs and is a combination of new and old rules all collected in one place, making it easy to find relevant rules like those for scrounging for food, looting ruins, avoiding wasteland hazards, and the like. Also has statblocks for gangs and paramilitaries.
Anonymous
7/2/2025, 1:53:12 PM No.95998107
falloutpnp
falloutpnp
md5: 481cf2989a786ab5f9ef4ea2da6af816🔍
>>95997800 (OP)
>Which Fallout
the original
Replies: >>96003856 >>96003871
Anonymous
7/2/2025, 3:15:11 PM No.95998416
My buddy is running a Fallout campaign using the GENESYS systems, he says it works pretty well.
Anonymous
7/2/2025, 5:51:55 PM No.95999319
>>95997800 (OP)
Anon take this from a GM that tried to run 5 homebrewed/System Adjacent Fallout Games.
The 2d20 system+Some Homebrew is the best. Everything else falls short of what you'd want to see in a fallout game and requires just as much work as homebrewing some shit into an existing system.
GURPS has all the shortcomings of GURPS. GENESYS has zero crunch and basically serves as the framework for a book club. All the Homebrewed standalone systems are just GURPS clones that function worse than GURPS. The 2d20 system is actually really deadly and hard. Just run it with your buddies, even my players who were skeptical liked it when I just ignored all the FO4 shit and replaced everything with original content and stuff from the few games that dont' suck shit.
Replies: >>96000627
Anonymous
7/2/2025, 5:54:54 PM No.95999339
>>95997800 (OP)
GENYSYS if you want to run a no-crunch story"game".

GURPS if you want to run a high crunch game.

D&D 5e if you or your players are normie retards.
Replies: >>96003856
Anonymous
7/2/2025, 5:56:15 PM No.95999348
GURPS and 'Punk are both solid choices. GURPS probably has more material for postapoc nonsense. Also lets you tailor things to a more cinematic/action heavy style of game, whereas Cyberpunk will always be incredibly punishing and lethal.

On the off chance that you prefer the "piloting a heavy, clumsy, humanoid vehicle" feel power armor has in FO4 over the "it's just a really tough suit of armor" of the other 3D games, Cyberpunk has you covered. The Power Armor in Maximum Metal and Firestorm: Shockwave is really sweet.
Anonymous
7/2/2025, 6:16:58 PM No.95999462
>>95997800 (OP)
It would take some rewriting, but I've considered the idea of doing a rebuild of Mythras to use the SPECIAL and fallout skills instead of their stat and skill spread. It kind of functions similarly to the fallout system.
Replies: >>96000666
Anonymous
7/2/2025, 9:00:55 PM No.96000627
>>95999319
>The 2d20 system+Some Homebrew is the best.
Yeah, probably this.
Tim Cain wanted to use GURPS as a basis, but 30 years later, Fallout's original 2d20 system might be the best. IDK I have never actually played the game, I just have the .PDF.
Anonymous
7/2/2025, 9:04:28 PM No.96000666
>>95999462
Using Myhras sounds pretty extreme, but using a d100 system would be pretty intuitive. I'd go with Basic Roleplaying for that, personally. Solid game, pretty flexible, good resolution system.
Replies: >>96003058
Anonymous
7/2/2025, 11:12:58 PM No.96001606
>>95997800 (OP)
Barbarians of Lemuria.

John Sterling, Jock-of-All-Trades (Human, Standard)
Strength: 2 Agility: 2 Mind: -1 Appeal: 1
Initiative: 0 Melee: 2 Ranged: 1 Defense: 1
Gladiator: 2 Soldier: 1 Warlord: 1 Shade: 0
Boon: Adaptable (Hard to Kill) Flaw: Greedy
Lifeblood: 15 Hero Points: 5 Languages: English
Equipment: Ballistic Vest; Baton; Father’s Laser Rifle; Stimpak x2
Remaining Equipment Points: 0
Background: Big, blond, and blue-eyed, 19-year old John Sterling was born for greatness. As the reigning pitball champion and beloved grandson of the Chairman of the Security Committee, John’s gotten used to getting his way and enjoys pushing people around for a laugh, especially if they’re smaller than he is. With life in the Catacombs served up on a plate, how will he cope in the wasteland?
Replies: >>96002425
Anonymous
7/3/2025, 1:21:15 AM No.96002425
>>96001606
Not a bad idea
Replies: >>96002970
Anonymous
7/3/2025, 1:26:14 AM No.96002450
>>95997800 (OP)
GURPS because the original Fallout game was going to use GURPS modified for video game use until the people who own the system pulled Interplay's license to use it because they objected to the content of Fallout on moral grounds.
Replies: >>96002756
Anonymous
7/3/2025, 1:43:21 AM No.96002539
just play with your toys and make people watch. you dont need a system. you can guilt your mom or a sibling into watching you recreate the defense of GNR. im sure if you bring the minis to a hobby shop you could finesse some other autist into passivity and compliance. make some new employee babysit you while you do a ghoul voice, romance arcade and make 76 references you aboslute fucking faggot. im interested tho keep us posted with whatever you come up with
Anonymous
7/3/2025, 2:20:31 AM No.96002756
>>96002450
That's an urban legend. No one knows exactly why the relationship fell apart, but the idea that SJGames was clutching their pearls over Fallout's violence is really dumb given that GURPS gleefully embraced a bit of the ol' ultraviolence and explored weird and uncomfortable things in their books e.g. sapient bioroid snacks, fetishistic bodymodding, etc.

Personally my money's on Interplay not wanting to pay the licensing fee and pulling out just to cut costs. It fits a lot better than Steve being shocked that someone would use his graphic and detailed combat rules to depict graphic and detailed combat.
Replies: >>96003442
Anonymous
7/3/2025, 2:59:52 AM No.96002970
>>96002425
Thanks!
Anonymous
7/3/2025, 3:18:20 AM No.96003058
>>96000666
The reason I'd use Mythras is because it has "Stats (usually added or multiplied) directly effect you base skill chances." I like that better than BRP, where your stats don't effect your skills at all beyond starting skill points.
Anonymous
7/3/2025, 3:42:34 AM No.96003160
>>95997800 (OP)
Anything you like with decent gun combat and rules for monsters or mutants should be fine.
Anonymous
7/3/2025, 4:55:49 AM No.96003442
>>96002756
I heard they just... didn't. Someway or someHOW, they just couldn't get permission for using GURPS, which, to me, at least, isn't THAT far fetched. Sometimes an enterprise just... WON'T license shit out of... fucking whatever, it's all arbitrary, most of the time, like Nintendo with... ANY fangame. Remember Pokémon Uranium? Thing was live for A WEEK before it got put down! And public domain? Tough shit, hope you like to wait SEVENTY PLUS YEARS (or more, given the precedent set by Disney with the Mickey Mouse Protection Act, made into existence to keep him out of the average Joe's hands for TWENTY MORE YEARS)! That's Copyright Law for you, biggest shit show on Earth...
Replies: >>96008981
Anonymous
7/3/2025, 5:07:40 AM No.96003490
>>95997800 (OP)
BRP. Use CoC 7E as a baseline also since it covers modern gun combat and is pretty fast.
Replies: >>96005037
Anonymous
7/3/2025, 6:51:53 AM No.96003856
>>95998107
post the pdf

>>95999339
>Bad reccs all around
You don't play games.
Replies: >>96004126 >>96007785
Anonymous
7/3/2025, 6:56:05 AM No.96003871
>>95998107
Wasteland?
Replies: >>96004103
Anonymous
7/3/2025, 7:42:27 AM No.96004103
>>96003871
Wasteland used Mercenaries, Spies and Private-eyes, weirdly enough.
Anonymous
7/3/2025, 7:47:45 AM No.96004126
>>96003856
>post the pdf
He doesn't know
Replies: >>96013614
Anonymous
7/3/2025, 10:58:08 AM No.96004694
>>95997800 (OP)
Tim Cain recommends GURPS since Fallout 1 and 2 use modified GURPS (Fallout was supposed to be a GURPS game, but at the last moment the owner of the rights for GURPS baseded out when he saw how 'violent' Fallout was and prohibited Interplay from using GURPS)
Replies: >>96004725
Anonymous
7/3/2025, 11:04:40 AM No.96004725
>>96004694

It seems more like nobody was really happy with the partnership. SJ had creative control as per the license, but the contract didn't say that Interplay HAD to make a GURPS game, so they parted ways to preserve their original vision.

Supposedly, Steve didn't like the cynicism, and was particularly shocked by that bit in the intro where two US soldiers shoot a surrendering guy dead then laugh. I haven't found anything to back this up tho, and the GURPS guys never really struck me as diehard support the troops guys or pearl clutchers.
Replies: >>96004764
Anonymous
7/3/2025, 11:04:57 AM No.96004727
There is the free Vaults & Deathclaws system, but it is comically granular and overstuffed with mechanics.
Anonymous
7/3/2025, 11:17:02 AM No.96004764
>>96004725
>I haven't found anything to back this up tho
That's what I've heard from Tim Cain on his YT channel, he talks A LOT about the creation of Fallout and such, and this was one of the anecdotes there
Anonymous
7/3/2025, 12:51:11 PM No.96005037
>>96003490
Eww, no (and I'm saying that as someone who ran a CoC campaign). I'd say DG, but that gun combat is TOO realistic for Fallout (low HP pools + automatic weapons everywhere = instagibs).
Replies: >>96014329
Anonymous
7/3/2025, 8:15:18 PM No.96007389
>>95997800 (OP)
AFTERMATH by GDW.
Iirc it covered everything that you would need to run a Fallout style setting.
Replies: >>96007455
Anonymous
7/3/2025, 8:19:49 PM No.96007428
>>95997800 (OP)
I'm using 5e for a magic inclined fallout apocalypse
Anonymous
7/3/2025, 8:23:42 PM No.96007455
>>96007389
It's a dogshit rules system, tho. Also, it was but FGU, not GDW.
Replies: >>96007535
Anonymous
7/3/2025, 8:35:41 PM No.96007535
>>96007455
>It's a dogshit rules system, tho.
just like fallout
Anonymous
7/3/2025, 9:17:56 PM No.96007785
>>96003856
>Accuses other people of not playing games
>Also immediately makes it obvious he doesn't play games

P R O J E C T I O N
Replies: >>96014369
Anonymous
7/4/2025, 12:46:51 AM No.96008981
>>96003442
You type like a cunt.
Replies: >>96014887
Anonymous
7/4/2025, 7:07:30 PM No.96013614
>>96004126
Summer never ends
Anonymous
7/4/2025, 9:22:48 PM No.96014329
>>96005037
>Eww, no (and I'm saying that as someone who ran a CoC campaign)
Why? I've run a post-apoc zombie game in CoC very successfully.
Anonymous
7/4/2025, 9:30:11 PM No.96014369
>>96007785
>Gets mad at being called out for having bad tasted
S E E T H I N G
Anonymous
7/4/2025, 10:45:13 PM No.96014887
>>96008981
True. I like excessive punctuation & emulating speech patterns.
It's really fun (for me), but also really gay, & I can't stop.
Anonymous
7/5/2025, 3:41:10 AM No.96016316
>>95997800 (OP)
i modified legend of the 5 rings 4th ed. works great.