>>95999134 (OP)>I want moral greyness and gritty realismPic unrelated? The villains are literal demon worshipers and the classic mooks are demon cultists, cannibalistic rat chuds or ravening greenskins. It's not really realistic either since the average PC can and will typically win against most things keyed to their experience level. The only reason WHFRP ever got marked up as, "dark" is because it's darker than Faerun, the brightest and cheeriest place where adventure can still happen.
That said, it *is* mudcore. Well, what they really call it is, "grubby fantasy" but we call it today "dark" fantasy. This doesn't mean things are "gray," it means things are dirty and dangerous. Monsters lurk the forests, magic is poorly-understood and confined to genetic freaks, and most people have a little dirt on their boots. Most people are pleasant enough, though. Warhammer Fantasy isn't Game of Thrones (Fantasy), it's Monty Python with violence. It's two knights arguing with a mud peasant over the voting policies of the kingdom before the knights throw up their hands and wander off. It's an Orc launching a goblin from a ballista with wings attached to their arms, and because they're so fucking high on mushrooms they think they're a missile. It's mummy kings fighting an endless war with each other because Imhotep was Pharaoh in -2350 and that gives him more right to rule than King Narcolep from -1600.
Warhammer Fantasy are absurd premises played straight. It's not mudcore.