Marking the envelopes edition
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>>95969350Pastebin: https://pastebin.com/raw/h8Tz2ze8
Survey results: https://pastebin.com/raw/YJPZ44rq
This general encompasses all board game genres - Eurogames, Ameritrash, Abstracts, Wargames, and especially the genres that one anon is autistic about at this very moment.
TQ:
>Do you prefer games in which you have to specialize or ones you can archieve everything and have to maximize efficiency?>What's the best sandbox-type boardgame you know?BONUS QUESTION:
>Do you have a story in which a player did something radically different or entirely unexpected and was successful with it?
>>96008596 (OP)First for TI4 sucks
>>96008596 (OP)>Envelopes.pngAnon those are letter sheets.
https://en.wikipedia.org/wiki/Letter_sheet
Third for Caverna > Agricola
>>96008641I think you missed which bgg meme it is referencing
>>96008647>>96008669AGRICOLAโfar superior to Caverna, folks, itโs not even CLOSE. In Agricola you STRUGGLE, you SUFFER, you FEED your people like a REAL winnerโCaverna is for lazy gamers who want to hand out rubies like candy. No tension! No stakes! Just dwarves playing pretend in a cave, SAD! And the draftingโdonโt get me startedโthe drafting in Agricola is better than EVERYTHING in Caverna combined. One card pick in Agricola has more strategy than an entire Caverna session. Real choices, real winners. Caverna? Total RUBY CLOWN SHOW.
Project elite 2016 is more fun than 2020. Some of the refinements from 2020 are improvements, but I much prefer the 2016 unreal tournament aesthetic vs the 2020 starcraft aesthetic, and 2020 is too easy even on hard
>>96008790Lol do you take requests?
Because Im curious if you can do Decrypto versus Codenames
>>96008790A Big Beautiful Post, possibly the MOST Big Beautiful Post folks
>>95998673Is Cosmic Frog actually good? The theme is great, but I read the rules and it seemed like a random mess of mechanics. I'm guessing if you're big on euros it's not for you.
>>96008790They hated him because he spoke the truth...
>>96008833What I appreciate are its snappy turns, push your luck elements, constant griefing, and come from behind victories for the opportunists at the table.
>>96008790Agricola fans be like
>Caverna has no competition And then draft 14 cards available ONLY to them. Caverna has no such vagaries. You don't get to build your own personal choochoo food engine. Wanna have an adventuring dwarf? These spaces are highly competitive. Have a buildng combo in mind? All furnishings are available to all players so you better hope nobody snatches it from you. Meanwhile gric players keep slapping down their cards unheeded, like children. Not only that, but Agricola has an atrocious scoring system that incentivizes players to metagame instead of building a farm. The game does not reward you for having extra animals, so no reason to have them. There are no rewards for extra veggies, so why bother collecting them. Instead, the players spent 90% of the game just collecting resources, growing families, and fineturning their autistic little engines and then "do a bit of everything" in the last few megaturnds. Caverna PUNISHES such asshole playstyle and rewards early rush. ALL animals score, all veggies score, if the players want to score a lot they have to invest into things early, have as many harvests and breeding rounds as possible. You know, like real farmers.
wr
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>>96008850Wriggle Roulette offers that in a fraction of the session length.
>>96008891>no dice combat>no player powersHard pass
ckd
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You ever buy a game just because you know your family will actually be willing to play it and they won't touch any of your beige euroshit with a ten foot pole?
>>96008833It is absolutely a random mess of mechanics. It's very ameritrashy indeed. I fucking hate it. But me feeling strongly about it just means it's not slop and someone else will like it in equal measure. Just don't expect a competitive game in the sense that it's fair or very skilldependent. You shit down each others throats and get shat on equally and that is a good portion of the fun in it
Hey assholes, I am right over here, I am Mini-Me, come and get me.
>>96008927Nope, I get a game if I like it in the first place, the others liking it is a bonus, I'd rather do something else entirely than play a shit game for the sake of playing a game with someone
>>96009016Oh BE-have, baby.
>>96008927Not for 96usd, that's for sure
I have paid 140 dollars for The Ketchup Mechanism & Other Ideas
>>96009196Hopefully for the base game+expansion
>>96008927It's insane to me that I paid 120 euro for Twilight imperium like 8 or so years ago and way by far the most expensive game I had ever seen.
Now this absurd manifestation of mediocrity and style over substance will sell for 96
>game with "many paths to victory"
>look inside
>one path leads to victory more frequently than all other paths
Is Babylonia as terrible looking as it seems?
And what's the deal with the busted token holder?
>>96009570I rather like the look of it but the tile holder thing was a brief issue several editions ago.
>read a guide on how to be better at Hearts
>duuuude you gotta pass to create void suits brooo you need to pass a beatable heart to ensure nobody shoots da moon
>do that, fail miserably
>check out top players on BGA replays
>they literally just pass all hearts and high spades at every opportunity and dont give a fuck about moonshots
>>96009309>Now this absurd manifestation of mediocrity and style over substance will sell for 96Not really, TI4 still costs 140 electros.
>>96008818Not really. I like both and other than Decrypto being better I don't feel strongly enough to channel my inner zion don
>>96009636>be anon's opponent>anons pepes have tracking lines>see his every moveThis is why you lose at games
>Birdwatcher
>Finspan
>Forest Shuffle
>Mycelia
>Piepmatz
>Planted
>Reforest
>Verdant
>Wingspan
>Wyrmspan
Are there any other games where it's mostly just information about different species of things? It feels like I'm looking at baseball trading cards
>>96010046Not quite the same thing but the Pax games are basically historical figures trading cards.
Rec me some Good steam board game steam digital adaptations? Thereโs a sale on
>>96010149Caverna digital just released
>>96010046>Are there any other games where it's mostly just information about different species of things? It feels like I'm looking at baseball trading cardsBios Genesis, Bios mesofauna, and bios megafauna
How was your month, anons?
>>96010501I've only been playing Toy Battle
>>96010501I was hesitant to buy BG Stats (BG Catalog just died) because I thought BG Stats couldn't produce a grid greater than 5x5, as stated in their webpage.
Enlight me anon, how can you make that grid?
>>960108962 screenshots and paint dot net.
>>96010896>paying for appslol
lmao even
>>96010501Based Carcassonne enjoyer
>>96010896NTA but
>>96010909>>96010940Whatโs the best app for tracking games played, then? Me and the gf just want to track our scores across all our games and see whoโs winning at what, as well as overall.
>>96010501>3rd best l.l.a.m.a. is the only Knizia>medieval guy at desk isn't Hansa TeutonicaWhy even live?
J/k not bad.
>>96010501How do you play so much
>>96010989BG Stats is free, although you can pay for extra "challenges" and other random things. I have used it for years without ever paying. Definitely a good way to keep tracknof your collection and plays. You can also track things like "roles" where you can list factions and whatnot so you can have even more detailed stats.
>>96010501didn't get to play as much as i'd like
>>96010501Not as often as I'd like (still better than previous months), but at least they're almost all IRL plays (minus carcassonne and spice road)
I know you bring Carc to work, but do you do the same for Decrypto?
Also only 2 pax ren plays? you ok?
>>96011055brings games to work and plays on tts often
>>96011113What's the game that's second on the second row with the green thing
>>96011275that's Hot Streak, the mascot racing gambling game
what do you think of Aquasphere? one of the Felds I haven't gotten to try yet
>logging your plays
What brand of autism is this
>>96011384In theory it's a good way to curate a collection by keeping hard numbers about what gets played and what doesn't.
>>96011335>AquasphereI quite like it, the scoring isn't as point salad-y and there's this twist where there are VP thresholds that require you to spend a resource to go past them (but negative VP won't make you move back through them) so you're forced to get gems or spend prepared workers (the far worse option) to advance on the VP track. There's also a decent bit of player interaction with the sectors' area control.
I'd rank it slightly lower than Notre Dame and Year of the Dragon but definitely better than Trajan and Castles of Burgundy (these 5 are the felds I played)
>one of the felds I haven't gotten to try yetI'm looking to try out Carpe Diem, Jorvik / Speicherstadt, and Luna, how are they?
>>96011384It takes like no effort at all, in one minute you've already setup the play with the players, and at game end you spend one more minute to fill out the score sheet if there's one, otherwise just input the VP total, there's no autism involved, hell it even makes it easier to keep track of scoring in some games
>>96011418There's already an app for that, it's called having a functioning memory
>Matthias Wigge sets up his own board game company off the popularity of Ark Nova to take future productions in-house
>names it "Kekpop Spiele"
What did he mean by this?
>>96011489You can remember what the win rates are for everyone in your group in every game?
>>96011767Yes. I win 80% of the time, and everyone else wins so rarely itโs not worth remembering.
>>96011774Well I guess then you don't need the app. For us lower creatures it's fun to check who won the most with what role after we get some plays in.
Two weeks ago I played my friends pnp copy of Duck Dealer, and never delivered a report.
To sum up this lesser known Splotter box: Peaks and valleys. Some turns are short, take some tokens and pass. Until you have enough movement, trade and build tokens to spend in a gushing torrent of zooming and token swapping and converting and developing the map and creating shortcuts. And then back to token collecting.
It can lead to agonizing downtime. Player 1 is struggling to efficiently cash in their actions, realising halfway through that they fucked up the math or the item recipes. The build up to huge plays through quick and minor turns leads to one 15-20 minute turn if you made any little mistake. Which feels about right for a splotter (the making mistakes and miscounting) but the lengthy execution is excessive compared to the more well known titles.
And throughout all of this watching your buddy cuss and sweat, you are waiting, knowing your next turn is take 3 red, 2 blue, 1 yellow token and pass.
I am wary about playing it at more than 2.
Now, we did not at all engage in trading materials between players. And at 3 or 4 maybe thats the ticket to reducing downtime and having what you need on hand.
How we built the map and led to pockets of combos that would then run dry and force us to backtrack, building your ship for more tokens making it weaker in movement, DD has these tempo considerations that feel peak Splotter.
I want another go at it, as I had first game misgivings about TGZ that were super misguided.
But I could also be playing more TGZ with the fan god expansion that is hilarious and devious.
Bios: Mesofauna (only at cocoon level) review next.
>>96011059You're the one guy in my group who holds everyone up after every game to log their scores.
>>96012659what, the three seconds to type 52, 34, 69, 8?
you might need to get that undiagnosed adhd checked.
>>96012659i'm that guy too. i also hold up the game to get stoned before, and to put on the game playlist i've made for every game i play
>>96012692>to put on the game playlist i've made for every game i playshare the best lists?
>>96012694i'd love to but don't want to dox myself
Race for the Galaxy is the best
what expansion(s) do you like to play with?
>>96012659You don't have to log scores. You can just be logging the play. Or the time, allowing you to give accurate estimates when people ask you how long a game takes instead of lying to their face.
>>96012711:(
I guess a written listed (even abridged) would be a tall order
Thanks anyway anon, keep on grooving
>>96012721Race is love race is life.
I always use the first 3 exp boxes.
Yes I enjoy the cancer that is Prestige.
>>96011767You're kinda moving the goalposts here, remembering what games you've played and then who scored what in every session are 2 different things.
>>96012607I've never played with 2, that sounds interesting. How many action turns do 2 players get? What I like about a lot of players is that it's more likely to incentivize 1 person to rush an art factory or whatever and then just take dead turns to end the game while they're still ahead.
>>96012732all of Expansion & Brinkmanship?
just the cards or everything?
>>96012659>holds up everyone to log their scoreswhat, are you a boomer that takes 5 whole minutes to type 4 numbers? I log the game while setupping and log the scores while putting the game away, it takes so little effort it's a non issue, you're just making stuff up
>>96012856Just the cards plus prestige mechanics. No goals. No takeovers. Two player experienced as God (pbuh) intended.
>>96010645What do you think of it. I was going to pick it up for something to play with my normie gf
>>96010501>Pokรฉmon Master Trainer Ultimate EditionThis list is just the /vm/ thread's games from the past month.
>>96012965Well he's the sole host of games in that thread so makes sense
Folks, let me tell you, Sagrada is a tremendous board game, just tremendous. It's got style, it's got class, and it's got a lot more strategy than Azul. I mean, Azul? It's okay, but it's like a small apartment in a big city. Sagrada is like a luxurious penthouse.
First off, Sagrada has this BEAUTIFUL stained glass window theme. It's elegant, it's classy, and it's got a lot more depth. You're not just placing tiles; you're creating a masterpiece. Azul? It's just a bunch of tiles on a wall. Where's the artistry in that?
Sagrada also has these BEAUTIFUL dice. You roll them, and you've got to make decisions. It's all about strategy and RISK. You've got to think ahead, plan your moves, and sometimes you've got to take a chance. It's like making a big deal in business. Azul? It's more about luck and less about strategy. Not very exciting, if you ask me.
And the scoring in Sagrada? It's complex, it's layered, and it keeps you on your toes. You've got to think about public goals, private goals, and tool cards. It's a game that keeps you engaged from start to finish. Azul? It's straightforward, but it's also straightforwardly boring.
So, if you're looking for a board game that's got STYLE, strategy, and a lot of depth, go with Sagrada. It's a winner, believe me.
It's beyond me how anyone can get a thrill playing co-op and solo games. They feel bland, bad and infinitely inferior to co-op and solo videogames, by miles. I really hate these co-op and solo trend, followed by "everyone is friend" and "cozy and wholesome" gameplay. Even "harder" coops are just watered down videogame experiences.
>>96013827I have become an old man and I like to sit at a table and do something that occupies my mind without all those bleeps and boops and bingbingwahoos.
>>96011113Did you enjoy Renature?
>>96012659Well, I bought, learned, and set the game up, not to mention I'm hosting everyone. The least you could do is give me 30 seconds to log the play.
>>96014101Playing your game was already more than the least I could do.
>>96013810> Sagrada has this BEAUTIFUL stained glass window themehttps://boardgamegeek.com/boardgame/256226/azul-stained-glass-of-sintra
>>96013827>it's the "solo boardgame bad, videogame good" meme againI don't even play solo, or even coop for that matter, but it's getting tiring to hear this nonsensical comparison over and over, it's kind of like comparing playing an instrument versus skydiving
>>96013810dunno if that's a copypasta or not but Sagrada is basically multiplayer solitaire, whereas Azul allows for some mean plays, making it superior to Sagrada
>>96010501this month's in person plays. i play a bunch of games async online but filtered them out.
games cut off at the bottom:
1x Hanamikoji
1x Razzia!
1x TEN
1x Timeline
>>96014109Fucking this, quit bringing out a new box of slop every week and acting like it's some heroic labor on your part
>>96013827You could at least support your bait with examples of solo games you played. There's a difference between long solo campaign games like Fields of Fire, Gloomhaven, AHLCG, and autistic puzzles like Fields of Arle, Mage Knight, and Spirit Island.
>game looks interesting
>check bgg
>"reimplemented as: [famous IP brand: dumb subtitle]"
What's her name?
>>96014305Marvel: Remix
Gameplay sure is addicting though
>>96014109>>96014255Sounds like you guys really need to find better groups. I let my players vote on what they'd like to play any given night. When I do bring something new out, we do a "one new, one old" kind of thing. Break free from your self-imposed oligarchy and find a new group.
The more K&K games I play, the more I realize they're extremely clever designers who don't make games that are particularly enjoyable.
Torres being a recent example, I'm still processing how much complexity such a light ruleset has, yet I can't tell you of the 4 games we've played that I was having "fun"
I would say it's a German thing if not for the likes of Knizia or Rosenberg
>>96014386>Torres being a recent example,Torres is 26 years old.
>>96012721been playing too much Roll because my group likes it more and man, going back to the digital just reminds me how much more I prefer it
I'm usually all 3 from the first arc with takeovers off
>>96014386>Amun-ReWeird, I could've absolutely sworn that was a Knizia design
>>96014404Recent from what I've played*
Otherwise I would rant about how dull Intarsia was until I realized it was Kiesling only
>>96014415All G*rmans look the same
it is, they're sitting for the other poster
What are chances that CMON will produce Dune war for arrakis desert war? I went all in on that one and their current state gives me worries, especially since last "guys it's going to the factory, believe us" was few months ago and no further updates just delays delays. If it was ready for factory production at start of may, why it's pushed back to end of the year now?
>>96014255>>96014109Here's my suspicion about what actually transpired
>Hey anons what do you want to play>"Dunno, I'm fine with everything">Slop anon presents his new weekly purchase>Play it without saying anything>Complain about it afterwards on a bulgarian donkey breeding forum
>>96010501no i dont have a bagina
>>96011481>Carpe Diemextremely underrated Feld. it's a tough spatial puzzle with simple rules. i prefer it at 2p. the scoring can be very brutal if you didn't plan ahead properly and account for contingencies
>lunaonly played this once, but i find it really interesting. the complete absence of randomness and fully open information will probably appeal to some people, as will some area majority contesting and bumping other players from scoring in the library. i like how the passing mechanic works to allow players to rush the end of the round.
>Speicherstadt delightfully mean auction game. i love driving up the prices on other players and then sneaking away with what I actually wanted for cheap.
>>96014725It went down slightly differently: I lost a game of musical chairs and then got out-voted by everyone at the rejects table.
>>96011481>I'm looking to try out Carpe Diem, Speicherstadt, and Luna,Incidentally, all 3 of these are on Yucata.
https://www.yucata.de/en/GameInfo/CarpeDiem
https://www.yucata.de/en/GameInfo/Speicherstadt
https://www.yucata.de/en/GameInfo/Luna
>>96014725Not really, we have a drinking game based off the element symbols in spirit island, and whoever is left standing gets to pick the game for next week, that's why the Polish fella gets to drown us in slop
>>96014856This was the future you chose.
>>96014262>You can't say shit taste bad if you haven't tried it, there are different shit to taste like human or dog shitOnly the smell if enough
>>96014262That would require a modicum of intelligence and effort, for which anon has never shown the capacity.
>>96015123I was trying to help you lil bro, your bait has to appear believable to incite a shitstorm. For example, you can't just say "Knizia sucks". You gotta call him a two-bit maker of repetitive abstracts poorly dressed in thematic rags still stuck in the 90s who failed to grasp the engine-building revolution that made boardgames enjoyable. You can't just throw "Vlaada games are awful, super bad 0/10", man, you have to justify it by saying that Vlaada's games desperately ape video games like Civilization, Dungeon Keeper, and Heroes, and have no identity. Stuff like that. You can do it big guy.
Have opportunity to buy Pax Viking 35% off, yay or nay?
>>96015172>Vlaada's games desperately ape video games like Civilization, Dungeon Keeper, and Heroes, and have no identity.why am i both upset and yet in complete agreement
>>96014311do you like Marvel Remix or Fantasy Realms more?
>>96015202Because you're a complete retard. Vlaada takes the theme from a video game he likes and makes an excellent board game around it. If you think his games are nothing but the theme (and even then, loosely at best) you're just not a very smart person.
>>96015257Unfortunately remix.
>>96015373The main reason is the ugly circular cards masquerading as tiles but it's also one of those games where the ratio of rules to gameplay is unpleasant.
>>96015373Not that anon but I have never, not even once, read a good or jus okay impression of pax viking.
>>96015440I like it. I can see why people coming to it from other Pax games think it sucks, it's definitely the most euro-y of the bunch, but it's a decent engine builder with a lot of spots to fuck each other up, who ever tries to MPS it after the first game is going to lose hard.
>>96015172>bait has to appear believable to incite a shitstorm.Where do you think you are? all someone has to say is "thoughts on SUDS" or "GMTrannies" and we could be done with this thread inside of an hour.
>>96015513I dunno, Ive mellowed out and the majority of the classic bait elicits zero emotional response anymore.
Im sure fellow anons can shift similarly with time and age.
>>96015513>I can see why people coming to it from other Pax games think it sucksTbqh I think that most of said reviews came from a pax gamer so yeah. But I do constantly see it on the secondary market and hear it getting shittalked.
>>96015542>Ive mellowed out and the majority of the classic bait elicits zero emotional response anymoreCommon response to your HRT
>>96015598I know the rulebook has been updated to it's benefit, when I first played the balanced deck variant was framed as the ez babby mode and we skipped it, and that game was so bad that a couple people refused to play ever again. Now they just have it as a recommended setup.
>>96015613Maybe you could P500 some new material.
>>96015513I don't want to stir the pot buuut
Chuddyies have been REAL quiet since SUDS dropped their Innovation vid
>>96015674>Maybe you could P500 some new material.Ha! We'll all be waiting a while.
>>96015674>Maybe you could P500 some new materialWhat's the point? 41% chance you're hearing it the last time.
>>96015689What? When Tom declared that Quinns got it wrong and it was time for a revision?
It felt like a great slight being corrected.
can anyone recommend their favorite dungeon/adventure games?
the most modern i have are probably mkbg and sleeping gods, but most of my dungeon crawlers are pretty old (whq, descent, shadows of brimstone)
vantage seems to be a new adventure game, but jamie's games usually miss for me
>>96015806For dungeon crawlers, Gears of War and Imperial Assault are probably my favorites. For adventure games, Champions of Hara and 7th Continent are the best, although I haven't player 7th Citadel.
>>96015806Assault on Doomrock
Jaws of the Lion
>>96015837Seconding Doomrock
>>96015806Doomrock, Mage Knight, or One Deck Dungeon
there should be more reverse dungeon crawls other than dungeon lordz and boss monster
Solo < movie < video game < book
>>96016236Vast: Roaring River, when?
tfw no good ant board games
>>96012721All of them are good but I only own AA physically, I'd like to get the first arc and some point and will probably pick up XI when rio grande stop delaying the fucking new one
>>96012890It's fun, it's pretty simple and luck plays a somewhat large role but it still feels like there's alot of player agency. IDK if it's a good normie gf game because it's very much a direct confrontation abstract with lots of forking but it's also cheaper than any other game with a similar component quality rn and has 8 maps so hard to get bored.
>>96016342Gingham looks alright.
>>96016340do you ever watch the streams? there's tons of interest internally, but the audience (sales) is just so much smaller than their other games
>>96016342There's ants in hive
>>96016342Pretty sure you can evolve a formic acid sac in whatever Bios game has bugs
>>96016342seconding Gingham. it's like Hansa Teutonica meets Bus
March of the Ants. wait for the new edition though
>>96016342https://boardgamegeek.com/boardgamefamily/7507/animals-ants
>>96015806Clank. Any variant that isn't In Space is good.
>>96016342allegedly the designer of Root's expansions is making a Pikmin-inspired ant game SWaRM, but so far it's been in a flux of "oh lets make it pvp bingo duel" to "oh lets make it a 2 player survival co-op where you use cards to take actions and then your co-op partner gets the other side of the action card and also you build the board out slowly like exploring a planet" so expect it by 2035 at the earliest
>>Carl Chudyk designed a deck of Balatro Jokers for Chess
>The rules are quite simple, play a normal game of chess but with one extra twist - after each turn, you'll flip the top card of the deck face-up next to you.
>Each card will depict a Joke move, such as "Move your King like a Knight" or "Warp your Queen to deliver check"
was anyone else aware of this?
>>96017356From now on call him Jarl Chudyk.
>>96014719No answers? You disappoint me. Gulag is way better then here
>>96017804You genuinely are better off visiting the gulag if you want to discuss cmon ks slop
>>96017356So Knightmare Chess?
>>96017804How are we supposed to know, just email the distributors / producers themselves
I don't get why there are still people on this earth that support ks scams, especially since you get the stuff from retail sooner and cheaper these days
scq
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>>96017356asmadi will just publish any old shite that guy comes up with huh
>>96015689It was a pretty good video free of their preachy drivel apart from the brief deranged rant about Elon Musk and it was also free of anything painfully stale, unfunny, or millennial zany apart from the girlfriend le stinky interlude joke. I wouldn't sub, but this was definitely a turn towards being tolerable.
>>96016340How highly should I prioritise picking up haunted hallways as a cavern owner? Has it sanded enough edges down to bait more normies into playing?
>>96016386Maybe they can gauge interest with a piggyback like Explor8 or whatever their name are doing with the Federation expansion at the moment. Afix a figurehead of Root Ferrin art to the prow and have at it. I suspect Leder have too much class for that though.
>>96017356Game design according to Carlos Chuddiero
>and so you draw a card that says give the guy next to you a handjob, thats so zany!
>>96018228Except his Pacific War game that is never ever seeing the publish treatment
>>96015814>7th Continent are the best, although I haven't player 7th Citadel7th Citadel is a straight upgrade.
>curses replaced by threats, which are like a campaign resolved over several scenarios>scenarios have a clear goal, no more stumbling around the entire map trying to find something you missed in the first 6 hours>playtime is manageable as a result. play a scenario over 2-4 hours, log your progress, pack it away and continue whenever>world is 100 times more alive due to the dialogue and scenario booklets>persistent bonuses earned throughout the campaign, from exploration to side quests to base building>retarded item combination system replaced by simple weight systemThe only remote negatives are that the map is somewhat smaller (~10-20% if I had to guess) and that there is no real survival aspect. It's been reduced to the point that you cannot reliably replenish your cards, making each scenario more of a one-shot race against time.
Late pledges still available for the expansion+base content I believe.
How many games are on your shelf of shame/opportunity?
If I say my number, people will get mad at me.
>>960184392.
Here I Stand, because we barely ever get 6 people together for a long session.
Vast: Mysterious Mansion, because Crystal Caverns was kind of meh.
>>96018466>shelf of shameI don't know if recent purchases (2 weeks or less ago) count, but 5:
Babylonia
Cryptid
Panda Spin
Steam railways to riches
Taj Mahal
>>96018475Why would that make people mad?
Mines 0
I don't own games till after I play them.
Also I don't own many.
I show up to game night and play what other people want play.
I'll play mine more when I'm not working 24/7
>>96018475BTFO, 7th continent fags on suicide watch, how will they ever recover, etc
Mysterious Mansion is a straight dumbing down of the first one, I think, the best part about CC was the skewed asymmetry.
>>96018505My only unplayed game is my copy of Steam, but I've played other peoples so I don't really count it
>>96018466>>96018550ok here goes:
20 games
though if you add in Button Shy Wallet games, then it's 32
and if you add in expansions it's 44
and if you add games i've only played 1 learning game, it's 60
>>96018583Christ man
how many of them are recent purchases?
how many of them did you play elsewhere (just not your copy)?
>>96018573well if cases where I played others' copies of the games don't count then I guess just Babylonia and Taj Mahal
>>9601846620 out of 80 games i've ever owned are in my shelf of shame/already sold
>>96018583Button shy is such slop
>>96014719>>96017804Very high. They have released in a separate update that IP contracted games are taking precedent and are willing to sell off their own original games to get it done. Theyโve already sold Blood Rage and Zombicide. They just got a new influx of cash from MD2 and DMD as well if they want to be shady and use those funds to deliver
>>96018621about 5 of them were purchases from this year.
oldest ones are about 4 years old
played elsewhere, 0.
not to make excuses, BUT:
1) about 15 of these were purchases by my wife (including all the Button Shy games). some well-intentioned gifts but things i'm not super excited about. and the purchases for herself, well she's working and in school full time now so time is short.
2) everything else, i'm still very excited to play when the chance arises.
3) the research is a big part of any hobby for me. no random purchases. i know i'll like all the games i bought. i'm not low on space or money. and painting minis is also a hobby....so if a game has minis, i don't really play them until i can get everything painted.
>>96008596 (OP)Does anyone have scans of some of the major games?
I have some in pdf ready to print if someone wants to trade.
I'm interested in Dominion
>>96018235Wrong! You can play your card in any of 4 different ways - for the handjob, a blowjob, anal (top - splayed up), anal (bottom - splayed down). There's also a lot of asymmetry in the factions - example one can perform handjobs while the other can perform handj0bs because they are a hacker faction.
>>96018466Decisive Victory 1918 (still in shrink)
A couple Arkham LCG campaigns
Undaunted Calisto
Hegemony
A bunch of Eldritch Horror expansions (just played the base game this week, though)
>>96018466My only game new in shrink is Skull King but it is a recent purchase so I don't think it counts.
The only games I own that I never plan to revisit are Fantastic Factories and Dune.
>>96018715https://steamcommunity.com/sharedfiles/filedetails/?id=2974355611 + https://steamworkshopdownloader.io/ => https://cdn.steamusercontent.com/ugc/16765727177657240105/6A1F1833CB3EE4F04619DC433F61C79EDF202C79/
That link will download a .bson file for the Tabletop Simulator mod. Convert it to a .json file so it has human-readable contents, thresh out all the unique URLs, and download the scans you were asking for.
Normally I would say
>replace http://cloud-3.steamusercontent.com with https://steamusercontent-a.akamaihd.net/but the mod's creator has kindly done that for you.
>>96018466hmmmmmm, I count 7
Sol: Last Days of a Star
Blade Rondo
Falling Sky: The Gallic Revolt Against Caesar
Imperium: Classics
The Blighted Reach Expansion for Arcs
The latest Hero packs for Guards of Atlantis II
Dune
Now, if we add on games that have not seen a single play since I started record keeping in 2020:
TI3
Merchants & Marauders
GOSU: Goblin Supremacy
Ortus Regni
Jungle Speed
Condottiere
Nightfall
Theseus the Dark Orbit
Now, my friend's shelf of shame, that one is a bit maddening
Conquest of Paradise
FCM expansion
Roads and Boats
Shikoku 1889
Petrichor
Bios Origins
Bios Megafauna
Pax Hispanica
Wildcatters
One of the Levy and Campaign games, I can't remember which one
Fire in the Lake
Westphalia
Container
Banish the Snakes
Archipelago
Red Flag Over Paris
Lisboa
The Vote
Brides and Bribes
I'll be honest, majority of these I am keen to try, we just ever got around to it. So I feel partially responsible.
Here I Stand
>>96018725>anal (top - splayed up), anal (bottom - splayed down)god damn anon I snorted out my drink
fucking hell
>>96018466despite all this
>>96018583, i've never sold anything i haven't played, and i don't have any games in shrink. i plan to play 100% of these games, and many times too. i'm just very, very patient.
>Carcassonne sucks rules as written so I play we each have our little area to construct our own "cities" and then when the game ends, we all connect them together where we want
What would you say/do?
>>96018909Given options, I would find another table. I am sure any games would be insufferable with these people.
If that's not a real choice I would play along but do online board games on my phone when it's not my turn.
>>96018909Absolutely garbage.
If you really need to solo build up a kingdom lets play Isle of Skye
>>96018909quit playing with 8 year olds
>>96018780have you used that method lately?
for what I can see that method does not work already
>>96018909You're describing Keyflower
>>96018909Absolutely soulless tbqh
>>96019124My guy I tested it on that mod before posting my advice. It worked fine.
>>96019192IIRC in Keyflower you can spend your meeples in your opponents tableau. They get the meeples as income later but it can block them from doing stuff or make it awkward for them to do stuff.
>>96018786>FCM expansionWhat do you mean, fcm expansion is on the shelf of shame but base isn't? don't play FCM without the expa, it's straight up an upgrade and it makes the game faster too (because more money flows)
>Roads and Boatsplay it
>Shikoku 1889 if you dont plan on playing it soon, gimme it
>Pax Hispanicaplay it
>ArchipelagoI ended up selling it, huge box and just never got around to play it, maybe I'll try it online someday
>>96018909I say I go find a better play group
>>96019192Yes except Keyflower is kino
gd
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>>96018786Your bro purchased all the bgg memes and now can't find anyone to play with
>>96019271Aiming to play fcm with ketchup and pax Hispanica this month
We all live for splotter so roads and boats sometime this summer is doable too
>>96018909>Carcassonne sucksThe post started off sounding pretty based but fell off the rails right after. They know the game sucks, but their solution isn't good. Maybe try getting something better to the table. Maybe something that's more than just getting lucky with tile draws and memorising how many of each there are so you don't build yourself into an unfinishable mess.
>>96018466Le Havre
Humboldt
Santa Maria
Dungeon Petz
Earth
Thought the Ages
Maharaja
Teotihuacan
>>96018909The point of Carcassonne is to build one thing while competing over its control. If you wanna just build your own separate thing there's a fuckload of other games that are built with that goal in mind.
>>96019476 2/10 bait made me reply
>>960184660. Why would I buy a game if I'm not going to play it?
>>96008596 (OP)Only now do i see the edit.
Nice job OP
carcassonne is pretty damn good. i like it way more than ticket to ride and catan
>>96019702I like some editions of TtR better then Carcassonne but they both summarily shit all over Catan
>>96019271>Pax Hispanica>play itdidn't know this release already. would you share your thoughts?
>>96019721personally i don't enjoy TTR, but would be ok playing catan every once in a while with new gamers. I've only played ttr base and ttr Europe though.
>>96019746Maerklin is probably the best TtR
>>96018466I own some games I haven't gotten to play but why would I be ashamed that there's a dearth of other people willing to play board games in my area? That's not my fault.
Where would a naughty Root drawing best be posted? It is a board game.
>>96018466Santiago
Aegean sea
TGZ
Here I stand
Spooktacular
Coloretto
To be fair, I only received the last 2 this week and game night got cancelled.
Also I dislike people calling it a shelf of opportunity. You SHOULD feel ashamed for buying games you don't play. I, for example, am particularly ashamed of not playing aegean sea yet.
>>96018466Lords of Baseball
Modern Art the Card Game
Churchill
Triomphe ร Marengo
Combat Commander Pacific
Urban Sprawl
Race for the Galaxy
Typeset
Signals
Calimala
>10expansions:
Bunny Kingdom: in the Sky
Dungeon Petz Dark Alleys
GWT Rails in the North
some GoAII hero packs
Bonfire Trees & Creatures
most of the Innovation expansions
>10ishnot counting games that I've only played online or on another copy. i'm en route to play Dune Bloodlines right now, so by the time you read this it shall be washed away
>>96019834>You SHOULD feel ashamed for buying games you don't play.Only if you're choosing to play other things instead.
>>96019834>Also I dislike people calling it a shelf of opportunity. You SHOULD feel ashamed for buying games you don't play.i'd have played them all though if it was up to me, it's the other players that are the problem
>>96019948>>96019951I see where you are coming from but this is very much the point; buying games you know you won't be playing anytime soon is consoomerist attitude. I fell into the same trap with HIS. No fucking way we'll get it to the table in the next 8 or so years. I fully knew that but I wanted to own the game, and now it collects dust. It's not about cost, sending a message or similar but I believe that said consumerist attitude is generally something one should be ashamed of.
>>96019794/i/ or /trash/ depending on how bad it is, then link it here
OR, just use catbox and post the link here
The only things on my shelf of shame are a wargame a gamer buddy gave away (which he never played and I know I will only ever get played solo over a long unbusy weekend) and a heavy with a 40 page rulebook I just haven't had the patience to crack and play, both acquired in the last couple months. I don't consider those shame unless it stays that way until next year.
>>96020046Hard agree.
>>96018466Netrunner
Space Alert
Brass L
Argent
Imperial 2030
1830
Eh, could be worse.
>>96016342How come none of y'all niggas mentioned https://boardgamegeek.com/boardgame/126792/myrmes
>>96019834>Aegean SeaReport back when you get to table it.
>>96019794Please do not lewd the crows
>>96021055But possums are all good.
>>96019794You slap it onto the board in a TTS lobby, someone posts a screenshot in the /vm/ thread, and we get it second-hand two weeks later. It;s nature's way.
>>96016342>nobody mentioned March of the antsPlebs
>>96021122I played it and I didn't like it. :/
>>96021122I played it and didn't like it either. It was a long time ago and I don't remember much about why I disliked it other than it looked like shit. There were gameplay issues too, though.
>>96015837>>96015856>>96015934Give me the Doomrock pill lads
>>96021205Same. I vaguely remember it being one of those straitjacket plan ahead efficiency puzzles but with a dudes on a map mechanic bolted on where if you didn't have anything better to do you could send another player into an irrecoverable death spiral of inefficiency and futility. I could be remembering that wrong, but that's the only impression I have left of March of the Ants.
>>96021292My vague memory was that you could upgrade your ants but the upgrades were hugely imbalanced and the top half demolished the bottom half.
>>96019730>Pax Hispanicawell it's vaguely similar to Pax Ren, except you're not building a tableau, because the cards you play (for their "ops") are resolved (along with a movement of your pawn on the alignment chart) and then discarded, unless one of the actions you performed through the card is an "anchor", which then provides you with either a ship or a peerage (and a passive ability)
Cards are obtained either through auctions, which are started by the players themselves (and the cost is paid to them, if they're the winner it's paid to the bank), or through a "professional draw" (basically you draw where your alignment is)
And then there's the part where you interact with the map, moving your fleet, with which you raid, trade or plunder
The win conditions depend on your alignment so alot of the action is on the alignment chart because as soon as one or more of the win cons are fulfilled (or nearly fulfilled) everyone will scramble to get to the extreme(s) of the chart (which is what makes you win)
There's a fair bit more RNG involved with the cards because you can only see the top card of each deck, but it's still pretty fun and plays well at 3 and 4 players in 2 hours and a half (probably even less once we're all experienced)
We have some players in our group that didn't like Pax Pamir that much, but they enjoyed Pax Hispanica -- I think it will definitely get more plays than Pamir (which i might sell at some point)
>>96021496Nta, but Hispanica sounds like an interesting twist on the series. I've only played Pam, Ren, and am waiting for Porf. I really enjoy the Pax series as a whole and would love to try more of them.
Also always find it curious that Pam usually gets flak as it is probably my favorite board game.
>>96020250Alright. https://files.catbox.moe/3oj9pz.png
>>96021055Oops. Sorry....
>>96022047Apparently it do be pronounced that way
https://upload.wikimedia.org/wikipedia/commons/transcoded/7/7a/LL-Q150_(fra)-DSwissK-dixit.wav/LL-Q150_(fra)-DSwissK-dixit.wav.ogg
>>96022073I had to get some card sleeves in that size then thought "Dixit. Dick-sit. That's gotta be a dirty joke"
>>96022047Was hoping for mouse
>>96022171That can be arranged for a later delivery. Will the mouse be the guy or the girl?
oh boy it's another "heckin fucking chuds dare to enjoy games using their brains try having FUN" episode
https://www.youtube.com/watch?v=ra3yS6NoQ-A
>>96022273You are over a day late
>>96015689
>>96022273Huh, this vid actually kind of sold me on Innovation which I'd glanced over for looking boring.
It sounds like Shards of Infinity how, at about half way into the game, you get access to so many powerful abilities that SoI can't sustain itself for much longer and reaches critical mass. Might grab a copy now
>>96022362Ya thats about right. Shit gets ridiculous in late ages, with multiple alt win con cards available for people looking to catch up. Even once you get to know the base game card pool, you cant ever bank on nabbing the same combos, and every advancing of the board state will cost you something, an old ability, the one icon protecting you from a demand ability, etc.
Been playing it since 2013 and its never felt stale. One of my wife's favorite games too so been plenty of head to head sessions over the years.
>>96021292>leave yourself spread thin and vulnerable to attack>get wrecked i don't think you can blame the game design for this. you only deserve as much economy as you can hold onto by force
>>96021365the evolutions definitely aren't incredibly balanced. i think there are which tools to nullify part of a runaway combo that it doesn't bother me much, however i'm hoping they achieve finer balance in the new edition by approaching the product as a cohesive whole rather than it being so much modularity over the course of several expansions.
>top half demolished the bottom halfnot sure what you mean. sure the head evolutions are powerful and aggressive; there are a number of super powerful thoraxes and abdomens though
>>96022539>>top half demolished the bottom half>not sure what you mean.He means that the really good upgrades are WAY better than the not so good upgrades.
>board game from amazon
>smashed box corner
I'm getting really sick of this shit. Is it worth the hassle returning it?
>>96022786It's not a big hassle to return it and reorder it. Amazon is very generous with returns. But sellers generally don't give a fuck. If the reorder also comes smashed either keep it or return it without another reorder.
>>960184669 games and mostly stuff I bought on a whim or got for free.
>AdrenalineBought just over a month ago. Almost tabled once but we didn't end up having the time for it.
>Babylon 5 Wars Bought at a flea market for $2 complete new in box on a whim as I've been meaning to try this show. Probably going to sell unless it wows me, but holding off on playing till after I start and finish the show.
>BattleTech the Succession WarsSaw at the same flea market for $15 opened but basically new. Mostly got because I'm a fan of the Battletech tabletop war game, but I would like it to try this once. It's just hard to table as I only have three friends who would maybe be interested in it and their schedules don't align often. It looks like a loooong game too.
>Epoch: Early Inventors & Orient ExpressGot these for free at a convention about a month ago. More interested in the latter which I do plan to table in a month or two, but I will probably sell off the former.
>The Legacy of Dragonholt I was going to start a campaign of this with my wife. We had characters set up and everything, but then we joined in a Tainted Grail with a friend which has sapped our interest in starting another adventure campaign game.
>Trump the GameGot this for $5 at a swap meet. I was going to give it to a friend as a gag gift, but then I read the rules out of curiosity and it looked fun. Unfortunately a lot of the circles I game with include at least one person who would get triggered by the theme so it's hard to table. Meanwhile my hardcore gaming group couldn't care about the theme one way or another, but think it looks too light for them to consider touching.
>Unlock - The Nautilus Trap Picked this up for free at a convention last year. I kept forgetting that I have it as the box is so small and dark that it blends into the shelf.
>Yedo Going to play this with a friend who is Nipponese and would get a kick out of it, however each time he comes over we don't have enough time for it.
Is this general pro or anti The Dice Tower? I'm assuming y'all hate them, but if so, are there any good alternative BG channels?
>>96022974Tom Vasel has mostly good taste and gives a fair assessment of what there is to like about a game, whether or not he likes the game himself. I don't have a strong opinion of any of the other DicevTower reviewers. I recognize some of their faces and preferences but I don't know any of their names.
>>96022995The only others I remember are the two that used to be in vids with Tom a lot, Zee Garcia and Sam Healy
>>96022974Yeah Tom and Zee are chill. they often won't agree on stuff which I like
DC Forever anon never replied, so I had to buy the game and play it myself
initial thoughts: seems promising. for a deckbuilder it leans very heavily towards a deck construction feel. if you let your deck get bloated by purchasing cards it's pretty rough, at least from the villain perspective. recruiting a character and then losing them can be a disaster if you loaded up on a bunch of their cards.
tempo is crucial. you need to know when to pass vs. forcing the issue and how to threaten schemes for pressure without serving up easy rescues to the heroes sans punishment. health totals can be quite low on each side, so every move feels pretty dangerous and tense
overall it feels to me like babby's first LCG. netrunner by way of sakura arms. for people who don't want to netdeck/actually construct and would rather draft a team and then purchase new cards during the action to adapt to the situation as it develops
>>96023079Capes are the hardest theme for me to get into
>>96023141personally i'd like an Astro City game
>>96022974I think theyโre great. Easy to watch, consistently funny, great chemistry. Any combination of them together is a good watch.
Their top ten lists are great even the ones from ten years ago.
Tom is reliable, he takes his Christianity too seriously to be bought or pressured into giving dishonest opinions. The others all have more niche tastes I think. The top 100s are always interesting
>>96022786yea that's almost every time you order from Amazon
i'd recommend not buying from them
>>96022974The Dice Tower is great. i think everyone has that gut reaction of wanting to hate them, and then they're won over and given respect.
only other channel i like on a similar level is the podcast So Very Wrong About Games
Any kickckads getting the new Colosseum?
>>96024050Nah, after late pledging for Bullet cube and flick fleet, i feel done for the year.
>>96022974Dice Tower is my favorite board game channel on YouTube.
They're wholesome and usually do a great job explaining how the game works well enough without dragging on forever. They tend to be easy to please critically, but the pros well outweigh the cons.
I've tried watching other channels and the cringe "comedy skits" and jokes make me want to gag every time. I've noticed that especially from British channels. Is that a Britbong thing?
>>96022786Remember when Amazon packaging used to be good?
I've asked for a replacement to be sent my way. They ship that right away so I hold onto the one I got till the second one comes in. Then I return the less damaged of the two.
>>96022362>>96022420Played it a few times (at 2p) and while I can respect the design and in theory the wildly different abilities and "if everything is too powerful nothing is" philosophy of design is something I find super interesting, I disliked it a lot. For some reason, I found the massive swings and constant hard shifts in power a bit frustrating. No idea why, I usually don't mind these if they are a bit more... Spread out over time
>>96023164Hell yeah, if someone came up with a Top 10 deckbuilder I'd even be willing to go on kicksharter
>>96021706>Pam usually gets flak1st or 2nd ed? most ive seen is people shitposting about wehrle personally. porfiriana seems to filter most with its ui and i don't know anyone else irl who has played h+
>>96021496tethering alignment and vc is worrying, but it can't be worse than pax viking.
why was pamir a miss for them?
>>96021706>would love to try more of them.Try Pax Trans. Its wildly off putting compared to the usual formula.
But two or three games in you start noticing how you can toss wrenches into people plans and pivot the game state and shit starts to get wild.
>>96022362My gripe and the reason I always pick Race over this to play instead is that you end up spending way too much time counting icons instead of actually playing. It's dreadful outside of 2p -
>"Oh, I can use this decree to get this - oh wait, that player splayed so now I have to recount how many crowns he has. Won't work - maybe I can do this one with leaves? Nope, this player just played a leaf card and is tied but he wins ties because of another special card that he has. What about meld? Let me think."Ever 3-4 player game devolves to this mid to late game and it becomes an unfun slog. It's bearable on BGA because it keeps the counts for you but I still would never play this over Race.
>>96024770OK. That's a reasonable complaint but couldn't you move markers around on a track to resolve that problem?
>>96022273Endured two minutes until murderous rage overtook me
>>96022273is this an advertisement for hate views?
>>96024770>>96024892Or, just play at as a 2p game.
>>96022974they're basically the only decent large youtube reviewer. everyone else i check are very small (eg gilbert, enrico, joel, etc)
>>96024770I stopped playing Innovation after BGA redpilled me on the fact that optimal strategy is to ignore the icons and play dogma effects regardless of whether you share them or not. The way top players play the game, icons may as well not exist.
Til you really should check the Unrest pile before greedily snatching up goodies as the Scythians.
Thats a societal collapse and a game loss to the less unruly Carthags.
>>96025119I don't know what game this is but that sounds funny.
>>96025056This. Same with Race.
Those games might as well not exist at higher player counts for me.
>>96025158What? Innovation has one principle path: get X achievements.
The other modes are gimmicks that happen once in a Mayan calendar.
>>96025123Its embarassing, but thank you.
Game is Imperium: Classics
>>96022273>scrolling through BGG comments on the video.>one user very upset Tom did not mention Civilization the board game>you cant talk about civ games and not mention it! Its foundational! Its criminal! Its erasure of history!>others point out its an obscure old game, the intended audience can resonate with the Civ vidya series being the benchmark for civ design tropes>no! You cannot be a board game channel and be ignorant about bg history! Civilization the board game! Designed by Jennifer Schlickbernd!>who tf is this user and why are they so upset>check account>its Jennifers I asked a friend why are bg people so filled with drama, his answer was " you have to be weird to design board games. And anyone who takes their hobby as their identity needs a bullet in the head."
>>96025229>Jenniferassumed white tranny, was neither
How long does Keyflower take once people know what they're doing? Play time is a big deal for my usual group.
keyf
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>>96025297with 3 players, maybe 1 hour and 15'
with 4, 1 hour and a half tops
haven't played with 5
with 6 it can take up to 2
(so roughly 30' + 15' per player)
I don't really recommend playing with 6 though, tiles will be spread too thin among all players and it becomes more chaotic, you'll end up only looking at your neighbors at most
>>96024537>h+transhumanity? I played it, once. It was pretty confusing, mightve been a little too abstract for me, i'll give it another try at some point
>why was pamir a miss for themwell they're euro players, they like their games to involve strategy, you can't exactly make plans in pax pamir, it's all about tactics and decisions you make on the spot. Hispanica doesn't differ that much from this but you can plan a little more longterm, and they like the theme more I guess
>>96022047damn you give the crow some eyelashes
Just played kingdomino like 30 times in a row last night kek goat'd game, honestly
>>96025566>30 games of kingdomino in a nightmadness bordering on mental illness
>>96025597Dude Ive played 161 games of Wingspan over the past 3 years.
Some games are just that good.
Who's got the biggest H-index around these parts?
>>96025636How many people here even use that app or track it on their own?
>>96025636Close to 13, but i'm not exactly going out of my way to up it to be honest
>>96025661here's 2 so far
i'm 12 also
>>96025636Logging with BG stats since New Years day, 2020.
>>9602563634 if you count online plays, 17 for in person only
>>96025636Looks like I'm 23, close to 24, started recording on May 2023.
>>96025713>almost 1k playersAll of my wat
>>96025734Digital players
>>96025734Oh just noticed that, that can't be right.
It must be that it counts Anonymous entries as entirely different people every time. Checking my list of registered people I only have 187 unique players.
I could probably pinpoint which anonymous people are which if I were to go back and edit but I am not doing all that just to have "Arnold" and "Arnold's Son" whom I played 1 round of Spot It! with that one time in an LGS when I was overhearing a conversation about games to play lmao
>>96025675>>96025678feels like 2005 again
>>96025782Put their player color down as their name if you don't know
>>96025628Sure, the meta of the game is prioritizing mines(black tiles) and minimizing wheat(yellow tiles). It's somewhat important to know the ratio of the 48 tiles in the game.
The way to do this is by fighting over the "first turn" tile spot, so you get first dibs on the mines in the next round.
If you're playing 2 player that means you get 2 workers to place. I try to take the first turn tile and the last turn tile. This makes sure I'm getting the fastest priority reaction speed when the new tiles are available AND I am getting the highest value tiles.
Gaming your turns is more important than creating the perfect kingdom, I have found.
>>960256369. Light games and coops don't get logged, so it would be around 13 probably. Pretty brutal number still, representing ~20% of my collection.
>>96025636I've got 15 but tbqh I think the H-index as implemented by bg stats et al is a meme. If you play light cardgames, you'll have a potentially very high index.
Should be time spent playing the game instead of just plays with an H index in hours imo
MPS
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Is root any good? I heard it was made by the same team as Arcs and Oath. It is more combat focused right? What would you guys say would be the best expansions to get with the main game. I heard some of the expansions are a little bloated.
>>96026336If you already have arcs and oath, forget about Root.
But if you absolutely must, then I guess get the riverside folk expansion
>>96025402Jesus, your people are crying out for Pax Viking and they don't even know it exists
>>96025636>>96025636I'm only at 7 and I feel bad, but I guess I don't play online, I often forget to track filler games, and I reset it every year so maybe it aint that bad.
>>96026595Why do you reset every year...? you know you can filter the statistics per year (or month) ?
>>96026336Root is strictly worse than every COIN ever produced.
>>96009016Isn't it much worse than the base game? Where is the next game asia monsoon?
>>96026638I just keep track on a piece of paper what games I played that year. I guess I could integrate them to bump my score but that seems silly. Well, the whole thing is silly, but gaming my H-index is a bridge too far.
>>96026336Don't get any, play the base game until you're completely bored with it and then you won't have to poll us about which one is best.
>>96026336for some people it seems to be boardgame dota. probably homelands for more noncombat options, exiles and partisans for a more dynamic deck, or marauder for greater faction variety
Can any knowers weigh in on whether Ticket To Ride Demo is more tolerable than Ticket To Ride?
Why yes, I would like to cycle through my deck every turn to unlock Empire/Development cards and pitch all the unrest/unplayable cards.
What, you give me draw and resource payoff cards for each city icon in my tableau?
Ok, the Greeks are pretty cool.
>>96026755No it's not about the H-index, it's a pointless number, I just dont get why you'd reset when you can just filter by year
>>96026804You're playing this solo aren't you?
>>96026804Redpill me on Imperium, anon. I've heard very good things about it but also (1) it is by turczi whom I despise and (2) everybody keeps saying it's essentially a 2p game and all other playercounts are a bad idea. And I've got enough 2p games I barely play.
>>96026688Any COIN recommendations for starting out?
>>96026961Cuba Libre or the British Way
>>96026842>You're playing this solo aren't you?That sounds like an accusation my good man!
My daughter is keeping me company.
I handed her the Carthaginians. She got out all the cards with the Queens and has shown me her arrangements. She keeps asking to buy cards in the market to offload her chits into new places.
I tossed her a Jungle Region from the Exiled pile.
Beggars can't be choosers and all.
>>96027018>My daughter is keeping me company.Sounds incestuous.
Tried playing Fluxx. An odd game in the sense that it should be fun... but it's just not. And I can't wrap my head around how it isn't. I'm not sure what I'd do differently to fix it. Perhaps it's just fundamentally flawed
>>96026990hmmm ok cuz fire in the lake solo made me fall for the nam meme as much as the us govt
>>96027068Not everybody is like your fucked up clan, Lot.
>>96027018are you the guy that posed a picture of you forcing your wife and daughter to play edh on waifu playmats?
>>96027075>I'm not sure what I'd do differently to fix it. Perhaps it's just fundamentally flawedWe Didn't Playtest This at All
It's not a stellar game but unlike Fluxx it is fun.
>>96026904>it's essentially a 2p game yep, it is
Can maybe play it 3p with experienced players but nah it's basically a 2p game
same reason I'm not getting Innovation
>>96027018>That sounds like an accusation Nah, but with multiple posts and pics of the game it was a safe assumption
I had a bit of fun playing it solo on tts aswell (I sold my copy)
>>96027112What is edh
>>96027193Magic: the Gathering Elder Dragon Highlander
>>96027193>game it was a safe assumption>I had a bit of fun playing it solo on tts aswell (I sold my copy)Should have put money on it and made a buck!
I havent tried solo yet, two handing to get a good feel for gameflow, competing over tempo/unrest control, etc. Really impressed so far. Have a couple friends I want to teach that may enjoy, plus I'll certainly be attempting the bots soon.
I can see how the classics decks are rather straightforward. Makes me excited for the Horizons box Ive got incoming.
>>96027238>botAh, yes, by solo i meant two handing, my bad, I don't like using bots, I always simulate extra players, sometimes even 2 or 3 other than myself (but with Imperium only one, other than me)
>>96025531As far as I've seen, Corvid conspiracy females don't have eyelashes. They're all entirely ambiguous.
Just imagine your preference.
>>96026961No, they all suck.
>>96026961Cuba Libre if you want a smaller, quicker game
Fire in the Lake if you want autismfest
Distant Plain is my favourite mechanically
If you hate history theme, Red Dust Rebellion or Gest of Robin Hood
>>96026221>If you play light cardgames, you'll have a potentially very high index.I don't see an issue with that.
>>96019271>don't play FCM without the expa, it's straight up an upgrade and it makes the game faster tooAre you using all modules when making this claim?
>>96027587>using all modules what, no
we play with different modules
but we always use new milestones (with hard choices), then alternate between the various modules, for example last time we added Night Shift + Noodles + Lobbyist + Rural Marketeer
>>96026221>If you play games, your H-index will be higherNo way dude, really? You are relating H-index values to some weird clout badge about playing epic heavy games only and I seriously not understand why people are so pressed about 'playing the right games' to not be judged by the grognards or whatever here. Play games, have fun, look fondly at the H index you've built for yourself.
>>96027611Yea i don't get why they seek to validate or invalidate such a meaningless number, who cares just play and log (or don't) your plays
>>96027611>>96027544No need to get all defensive about light games. I have no issue if you want to use the h-index. Just saying it's not really representative of what it tries to represent.
>>96027666>it's not really representative of what it tries to representPlaying games?
>>96027683Spending time with games. I don't know why seem so mad about this anon. I'd tell you that this doesn't make heavy game better, but I'm afraid you've already decided that - for some unfathomable reason - I am a hater of lightweight games
>>96027710>I'm afraid you've already decided that - for some unfathomable reason - I am a hater of lightweight gamesIt was over here
>>96026221 when you said
>Should be time spent playing the game instead of just plays with an H index in hours imoPlaytime isn't a useful measure. I can spend 4 hours winning a game of Galactic Cruise and have nothing to say for the game besides
>>96026298
>>96025636I though this was going to be an attempt at cataloging each designers mechanisms by earliest publication date relative to the number of games which it may have influenced, but it's much more disappointing
>>96027764Actually no I posted that gripe about Tiletum not Galactic Cruise. So 3.5 hours, not 4. The point stands.
>>96027764>>96027787I would really like to know what the point is supposed to be. That you value lightweight games more because of personal preference?
Again, this is not about any genre or weight being better or worse. The H-Index is - supposedly - a metric of how much you play the games in your collection. My point is that time spent on [game] is a better representation. I have logged 30 games of So Clover this year as well as 11 games of Civolution. I have spent way less time playing the former. This is not representative. But you get the point.
>>96027924>I would really like to know what the point is supposed to be.I don't see time duration as a good metric of play there are a lot of games on the market where high complexity inflates play time by making more tedious to evaluate and perform your decisions without enriching the decision making in any way. I don't think all complex games are bad but there sure are a lot of bad complex games and for some reason they're trendy.
>>96028001All that is is personal preference. Said games are supposedly not that gread and, as it usually is the case, will likely only be played 0-2 times.
>>96026688Having played Cuba Libre, Fire in the Lake and Falling Sky, fuck no.
>>96026051That's a pretty great idea, I should make a couple dummy players to use for the future, great timing to use the new avatar feature of the app as well.
What are some good games for 3 players?
>>96029418Web of Power or its remakes
>>96029418three kingdoms redux
What board game should I get that says "fuck you in particular" to your opponents but isn't ameritrash?
>>96029533Unironically? Renature.
>>96029418Trick of the Rails
>>96029418The King is Dead
Horseless Carriage
SpaceCorp
Mille Bornes
>>96028174Root is just too deep for you
>>96026961Rule 1 of COIN: If you (and your group) like the theme, you can make it work.
Rule 2 of COIN: certain games are not beginner friendly. Despite the intent, Cuba Libre is a very narrow map and new players are liable to turtle and have a bad time. Fire in the Lake is LONG. All Bridges Burning has a hideous board.
Consider A Distant Plain or Liberty or Death as the general starters. I favor Liberty or Death because the map is nice and you have flexible player count as the French are easy to autopilot. The British Way is also a good starter since you only need one person.
But again, if in doubt, see Rule 1.
>>96029533Is there any answer other than Splotter games? In some of their games at least, you can fuck up the opponents entirely, to the point where they go from doing well to eating shit in one turn.
>>96029418In no particular order: Troyes, Churchill, Brass, and GWT are either designed for 3, or I like them best at 3.
>>96029418Triumph and Tragedy
Churchill
Maria
>>96029598>Root>DeepIt's a game where you basically follow a script man
though I think you may have replied to the wrong post, he was disagreeing to "root is worse than every COIN ever produced"
>>96029418Agricola
Antike
Aquasphere
At the gates of loyang
Babylonia
Food chain magnate
Great western trail 2e (without the expa)
Le Havre
Horseless carriage (i hate it, but if you absolutely must play it, do it at 3p)
In the year of the dragon
Keyflower
London (by martin wallace)
Navegador
Notre Dame
Ora et Labora
Pax Porfiriana
Pax Renaissance
The Red Cathedral
Roads & Boats (beware it'll be 3++ hours long)
Stupor Mundi
Tigris & Euphrates
Troyes
Valley of the Kings
Yokohama
>>96030031Forgot to include Bus too, pretty good at 3p
>>96023523The game in question was on sale $18 down from $50, otherwise I wouldn't have.
>>96024066>Remember when Amazon packaging used to be good?Honestly, I'm pretty sure the damage happens in the warehouse 90% of the time.
>>96026336It's Rubic's Cube Risk
Most don't like it because they claim it's too restrictive. I can't get enough of it. Honestly I think the people who don't like it don't like much.
>>96030637>Most don't like it because they claim it's too restrictive.I don't like it because the win condition sucks and it's too complicated for a game that boils down to constant """negotiation""" of who will bonk the leader to let others catch up in points.
>>96030637>Rubic's Cube Risk>I think the people who don't like it don't like muchWhat did he mean by this
Also no most people who don't like it state the same reason as
>>96030683Which makes perfect sense
For me, playing it without vagabond makes it just barely tolerable but would still much rather play almost anything else
Many players cope saying it's a deep game but really they just like it because muh cutesy animals (not necessarily saying you're among them)
>>96015806Dragon's Down is a cool modern vision of Magic Realm that came out last year. I've really enjoyed it.
>>96029418San Marco (If you can find it).
Ninety-Nine is a great 3p-filler and one of the best traditional card games.