Systems for Sci Fi - /tg/ (#96011020) [Archived: 525 hours ago]

Anonymous
7/4/2025, 7:38:11 AM No.96011020
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md5: a8b0279c7c2e70573835b91e9218361b🔍
What’s the best system for a sci fi settings? Or space opera?
Replies: >>96011492 >>96012076 >>96012371 >>96012393 >>96018013 >>96018669 >>96026695
Anonymous
7/4/2025, 7:40:50 AM No.96011029
1744073971698569
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md5: 0809a4b3c8ebbfc52cc6e11d1862936c🔍
Replies: >>96011116 >>96011202 >>96011724 >>96017953
Anonymous
7/4/2025, 8:09:09 AM No.96011116
>>96011029
fpbp
Anonymous
7/4/2025, 8:35:35 AM No.96011202
>>96011029
Does it still use the BX D&D combat system?
Replies: >>96013185
Anonymous
7/4/2025, 10:24:20 AM No.96011492
>>96011020 (OP)
Stars without Number is a great Space TTRPG.
Anonymous
7/4/2025, 11:36:06 AM No.96011724
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md5: 0239ebfec2cf8f28ac8f2e5de6569877🔍
>>96011029
What’s the difference between that and Ultramodern5?
Replies: >>96012067 >>96012092 >>96013185
Anonymous
7/4/2025, 1:45:00 PM No.96012067
>>96011724
People actually know what SWN is.
Replies: >>96012081
Anonymous
7/4/2025, 1:48:39 PM No.96012076
>>96011020 (OP)
Hero System
Replies: >>96012089
Anonymous
7/4/2025, 1:49:39 PM No.96012081
>>96012067
Ahhh guess SWN is filled with insufferable faggots then judging by your response. I think I'll pass then
Replies: >>96014173
Anonymous
7/4/2025, 1:51:47 PM No.96012089
>>96012076
And given your response, you're not emotionally mature enough to play anything but 5E hacks. Have fun playing the gray goo of gaming, kid.
Replies: >>96012139 >>96012233
Anonymous
7/4/2025, 1:53:39 PM No.96012092
>>96011724
The fuck is Ultra modern 5?
Replies: >>96012313
Anonymous
7/4/2025, 1:58:19 PM No.96012104
>Try to shove 5e into a conversation about Sci-fi games
>Get told to fuck off retard
>Immediately throw your nappy out the pram
5eiggers really aren't people are they?
Replies: >>96012315
Anonymous
7/4/2025, 2:06:13 PM No.96012139
>>96012089
Anon was talking about Hero System...
Replies: >>96014173
Anonymous
7/4/2025, 2:38:19 PM No.96012233
>>96012089
Hero system is 5e hack now? That's news to me
Replies: >>96014173
Anonymous
7/4/2025, 3:03:45 PM No.96012313
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md5: 685b7962e5311a0ec05f2c4fc9dba055🔍
>>96012092
A module for DnD but it has every flavour of sci fi from cyberpunk to space opera
Replies: >>96012359 >>96018015
Anonymous
7/4/2025, 3:04:46 PM No.96012315
>>96012104
Not everyone is the same person on 4chan
Anonymous
7/4/2025, 3:16:21 PM No.96012359
>>96012313
>DND module
Could have stopped right there. But thanks anyways, good anon
Anonymous
7/4/2025, 3:19:49 PM No.96012371
>>96011020 (OP)
Traveller. Or one of the Cepheus variants which are basically just Traveller. SWN seems decent too, and both have good but complementary world generators.
Replies: >>96015799
Anonymous
7/4/2025, 3:26:09 PM No.96012393
>>96011020 (OP)
If you want to lean into the really crazy sci-fi shit?
Mindjammer.
Anonymous
7/4/2025, 5:57:58 PM No.96013185
>>96011202
nope

>>96011724
??? they have virtually nothing in common. But I guess the biggest difference would be that SWN isn't terrible in the many ways 5E is; which is very deliberately the reason I recommend it constantly
Anonymous
7/4/2025, 8:47:51 PM No.96014173
>>96012139
>>96012233
her clearly mistargeted his post obviosuly replying to >>96012081 being a faggot
Anonymous
7/5/2025, 1:22:09 AM No.96015799
>>96012371
I really like Traveller, but I think it does have a reputation of being a spreadsheet game (however much this is deserved) that can put people off.

However, it's one of those systems that's survived for decades, so it does something special and everyone should check it out at some point like CoC.
Replies: >>96017499
Anonymous
7/5/2025, 9:20:18 AM No.96017499
>>96015799
It's not really a spreadsheet game in practise, though the reputation doesn't come from nowhere:
>lack of art in Classic
>abundance of tables
>paying off debt as the implied default play loop
>trading rules
Death in character creation rubs people the wrong way too, but I think it's a great mechanic:
>shows you characters can and probably will die
>shows you that your character dying is not the end of the game
>gives you a chance to dodge really unfortunate stat rolls
>is funny
Replies: >>96021259
Anonymous
7/5/2025, 12:40:47 PM No.96017953
>>96011029
I don´t get you guys obsession with this. It´s o.k., I would call it mediocre with some good ideas, but it´s really just that, it´s o.k.

I really liked the rules for making your own Sektor and plantes, those are pretty much the best thing about it and are very good, but the rest c´mon

The combat is serviceable, with nothing really special about, it has a few weird decisions, but is overall o.k.

The class system for PCs is minimalistic, with two major problems:
- little options for customization/progression in the game
- Psychics are broken. One of my Players played as a Teleportation Psychic and that’s basically a god
- Any non-Human option is a joke and feels tacked on

The biggest let down for me was the enemy Creation, since there is none. The game is designed very open with a lot of Sandbox and construction kit approaches, something good imo, but for enemies it just falls flat. Bitch had the audacity to tell “Just get some OSR books they are compatible”, like really?
No special abilities for NPCs?
No system for rolling up NPCS from scratch?

Yes, it has some benchmark stats and beasts have something like this, however:
a) I still have to make the base stat block myself
b) Enemies with nothing special about them get stale quickly, I ended up giving Foci to NPCs because they needed something to be interesting

The whole faction system feels a bit unnecessary, only specific groups would interact with that, if it would give me a construction kit for enemies and encounters instead and ditch the faction rules in favor of that, I would prefer that

Lastly, I think Kevin Crawford is a very talented author and I did enjoy playing his game, however I also think he needs at least some play testers and some help with editing. My friends and I are ESL and sometimes it took our whole group to figure, what he meant by the text he wrote

tl;dr overrated
Anonymous
7/5/2025, 1:09:55 PM No.96018013
>>96011020 (OP)
Shadowrun. All the problems with Shadowrun are setting dependent with the DM having to manage 3 different versions of the same stage. Dicepool systems are generally quite flexible.
Replies: >>96018314
Anonymous
7/5/2025, 1:12:40 PM No.96018015
>>96012313
I see DEI nigger art I don't play the game
Replies: >>96020763
Anonymous
7/5/2025, 3:01:53 PM No.96018314
>>96018013
Shadowrun has some spacecraft rules, e.g. Magic doesn´t work in space
Do you know if there is like a homebrew system for intersetllar flight compatible with SR5?
Replies: >>96018356
Anonymous
7/5/2025, 3:12:42 PM No.96018356
1647050459776
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md5: 70b3d51b0d6669e98dc3f99e8d65947a🔍
>>96018314
>Magic doesn´t work in space
But why?
Replies: >>96018370
Anonymous
7/5/2025, 3:13:21 PM No.96018361
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md5: 8c471f658c48689be11f937a50ccfd6f🔍
>Space opera
Is there underground standup? Air recital?
Replies: >>96020776
Anonymous
7/5/2025, 3:17:27 PM No.96018370
>>96018356
In SR Mana comes from Earths "soul" if earths soul is too weak or you are too far away you cannot draw from that magical energy
thus in space spells don´t work, magical creatures wither away and if you try to look into the magical plane you go insane
Replies: >>96018484
Anonymous
7/5/2025, 3:55:34 PM No.96018484
>>96018370
Cooler than I was expecting.
Replies: >>96018509
Anonymous
7/5/2025, 4:05:18 PM No.96018509
>>96018484
SR has a lot of cool stuff
But with this, the setting is literally locked to earth, which is a bit sad
Anonymous
7/5/2025, 4:49:47 PM No.96018669
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md5: 1d0670c429429b03afc8cb35bfba70da🔍
>>96011020 (OP)
Here are 3 options
>Traveller
If you want slightly harder sci fi were you deal with more mechanical problems and world creation and character creation and stuff. Doesnt have to be super hard sci fi, just slightly on the more firefly/battle star galactica side. cowboy bebop side. 2d6 skills based.
>west end games star wars d6
Slightly more on the puply side, bit quicker to get started and good for more quick paced action and adventure. d6 dice pool
>Stars without number
if you are a dumb dumb who only knows how to play dnd. Fine system that combines dnd's base d20 roles for combat with travellers 2d6 skill system. has a lot of GM tools (which traveler does as well)
Anonymous
7/6/2025, 12:05:52 AM No.96020763
>>96018015
Enjoy playing no games. The hobby is supposed to be diversity, equity, and inclusion. Most of the players are disabled veterans.
Anonymous
7/6/2025, 12:08:09 AM No.96020776
>>96018361
>Space opera is a subgenre of science fiction that emphasizes space warfare, with use of melodramatic, risk-taking space adventures, relationships, and chivalric romance.
Replies: >>96021868
Anonymous
7/6/2025, 1:47:28 AM No.96021259
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md5: 6d1af5f34cf9034197fcd55d5f1d420c🔍
>>96017499
Death in chargen is also a really cool little meta game where you can risk getting valuable statgains at the cost of flushing your character completely. It might not make sense to modern gaming sensibilities but consider that this was in the early days of the hobby where there really wasn’t any rules yet.
Replies: >>96027436
Anonymous
7/6/2025, 3:54:35 AM No.96021868
>>96020776
and lots of music
Anonymous
7/6/2025, 10:45:52 PM No.96026695
>>96011020 (OP)
I always pictured them blonde.
Anonymous
7/7/2025, 12:38:21 AM No.96027436
>>96021259
It turns Session 0 into an actual session, which is a plus in my book.