pet peeves about your group?
I'll start
>sessions are about 3 hours long
>someone is always about 10 minutes late
>waste 30 minutes on random chitchat
>during play waste about 30 minutes on random ha ha funny out of game jokes
>the one proactive player who took notes, had goals and payed attention had to leave my campaign
>the other 5 players literally can’t do anything besides what’s directly in front of them
>they all commonly wish the other guy was still here
They act like it’s hard, just pay attention and play the damn game. Why are there so many players that don’t play unless it’s coerced out of them?
They fight over loot, trying to intimidate, pickpocket and duel each other like a pack of orcs.
They are always seething about politics. I used to be able to just ignore it but now its all the time and they are letting it affect how their character would act. And its all insane twitter tumblr type bullshit as well.
>>96012670 (OP)Both cycling GMs have different issues that we are all afraid to point out for fear of them getting huffy(they're older women, figure it out yourself)
>>96012670 (OP)>The player who is always late>The player who always makes a hyperspecialized character then tries to play him as flexible as possible and then proceeds to complain when nothing is working her way.>The DM who says "you can always find rations and survive so don't bother rolling" and yet hits me with "nope, there are no weeds or plants or bugs around you">Emotionless drone NPC player who is just a healing totem following usWe're still functional, though. The one who is always late is the only true problem.
>>96012752>had to leaveim glad he left, being the only competent player in regards of inventory keeping and note taking is like being a second gm
One of my players plays a frenchman. We're in Greyhawk.
>>96012670 (OP)>GM spends 40 minutes talking about a video game his playing>But if you try to talk about something else he's suddenly in a rush to startIt pisses me off but at the end of the day it's not so bad
>>96012670 (OP)>The other players spend the whole 4-hour session chatting with NPCs>Not investigating any hooks or learning new information, literally just talking in circles about shit we already knew>The GM is not only ok with this, but calls the session "one of the best yet" even though we didn't make any progress and nothing happenedI don't think I'm game-starved enough to remain in this campaign, bros...
>one player is always late and often has difficulties with game schedule despite being unemployed neet. He simply can’t say no to mundane irl shit like ”having to suddenly drive his pops to a supermarket”.
>same player always has to take smoke breaks and cook mid session because he just has okay?
>despite all this he is an alright player when he actually fucking plays
>DM is great, but sometimes spends tons of prep time to do some very menial stuff like picking music or preparing some trivial magic item. I’m talking hours of prep to pick music. And then complains before game begins that he had such a rough week he didn’t have time to prep everything he wanted but ”lets see how his session goes maybe I’ll manage atleat something..”
>don’t dare to tell my dm I don’t really give that much of a damn about the ambient music, because he obviously cares about it greatly, so I thought let him have his fun too.
>>96012670 (OP)1. milfag obsessed with 'realistic distances'. if any hypothetical distance does not match his mental ruler he will sperg about 'realistic distances'.
2. Alcoholic who drinks two six packs of stinky double-IPAs every session, getting progressively louder with each one (and not in a fun way)
4. literal blind, diabetic, cerebral palsy dude I have to shoot up with insulin every session because no one else wants to and he obviously can't. He rolls a d20 the size of a fist to make out the numbers (he's actually pretty cool)
5. degenerate fat fuck who fudges EVERY single dice roll. This guy got a 27 with a +3 modifier (also doesn't know I work in the same building as his wife who openly admitted to coworkers in the back room that she pegs him)
6. GM who has decided personally that I alone selected IRON MAN NIGHTMARE difficulty upon character creation with no option to turn it down. Obsessed with killing me, and as a result gameplay is meta vs. meta strategy with intense rules lawyering to keep him in check. I didn't start it.
>>96014279Sounds like you know how to make the game start earlier than 40mins, just talk about shit he isn't interested in
>One particularly insecure anon
>Can't go five minutes without talking about himself
>Desperate for approval
>Constantly criticizes the decisions of other players
Ultimately we just had to kick him out of the game. His creepy insecurities and self-absorption led him to constantly wanting other people to look at his garden, or haircut, or t-shirt or what the hell ever as long as he was getting attention and approval from SOMEONE. But the worst was that, if I ever pushed back against a player's actions or decisions, he'd invariably jump on the bandwagon to try to make them feel bad about their "stupid" decisions. Like bro chill. I'm GMing. Sometimes I gotta tell players that they're doing something dumb. It's not an invitation to try to belittle other players to win my approval. I'm trying to corral players, not denegrate them.
>>96014653He sounds socially maladjusted, if you do kick him out make sure to have a conversation with him explaining why you're doing it. Maybe he'll learn from it but I doubt it.
>>96014678We'd tried the educational talking to many, many times. He was part of the group for a year before we gave up. I'm used to the maladjusted in our hobby of dorks. People gotta want help before offering it will do any good.
>>96014653sounds like you're describing most of the posters itt
>>96012670 (OP)for me, it's just the loathsome (((scheduling))) problem which only gets worse with time
>>96014688Boot him and don't feel even remotely sorry for him then, you tried.
>group is mostly new players either on our first or second game ever mostly all in the same group
>GM is running their second game ever (first was with the same group)
>The only player with more experience, by one or two games outside the group, is the type who make ridiculously overpowered niche characters that are completely broken from the jump
>Kills most everything himself because he uses attacks that hit multiple enemies fora ton of damage and has a familiar that also gets to do shit like infused damage, so on and so forth
>Has insane AC so hardly anything hits him
>We just returned to our first session after a long hiatus and he is already talking about wanting to do a one shot if the GM "needs a break" and is asking everyone if they've made their characters and sending the link to join the one shot campaign
>Will back seat GM and backseat other players unprompted
He's a great guy and has been a friend for more than a decade, but it can be exhausting playing games with him
>Our newest player keeps getting bored with their own characters and wants to change to a different one mid campaign for no reason besides adhd
>When they can't just randomly change characters they completely change their current characters personality and tries running off to do their own thing
>Is combative towards the rest of the group due to alignment, especially towards players they don't like as much, but will be uncharacteristic friendly and chill towards the character played by their spouse
>>96014709When I start with a group I explicitly state that powergaming is outlawed. Not because I want to railroad them, but because I want to take them off of the railroad.
>>96012670 (OP)3 hours is a good ballpark for a game though.
>>96012670 (OP)I'm going to a club and playing with strangers. The group is fine for the most part except this one guy and I'm afraid he may actually be That Guy he has main character syndrome, wants to participate in every scene even if it's over stepping on another player's specialty and is very concerned with optimizing over what makes sense for the character.
So far I have play one session with the guy so I'm still not sure how much of an issue this will be on the long run (I trust my DM to handle it) but my main concern is that it looks like the guy has a case of the -tism
>overly edgy GM who doesn't advertise how edgy the campaign will be when recruiting and doesn't tone down some of the edge when players aren't joining in the edge
>one player is a good guy but he zones out and I think has only ever looked at his sheet once ever so he won't ever use any ability unless prompted by someone else
Recently we kicked a guy but here were his problems
>didn't bother to do his character sheet correctly and needed to be asked to fix it twice each session
>he never fixed it but would whine how useless he was
>instead kept using outside sources for shit even though every fucking session we told him no use the website
>would demand special stuff to make up for him being the most worthless party member
>would hyper fixate on one thing and derail serious moments over it
>would scream at the top of his lungs over his character taking damage
>would wander away from the game to do chores and shit but would remind the group that he could still hear us
>this happened at least 3 times a session
>would act like he was the main character and wander away from the group and then huff and puff when the GM punished him for being a retard
>didn't show up one week because he had soup to make ???
My group is so good the only pet peeve I have is that I can't relate to anons' horror stories.
>>96012670 (OP)>main GM for my current group has never read the core rulebook for any game he has ever ran, which makes reading the rules as a player borderline pointless>same GM runs one combat encounter per dozen sessions, which makes playing a martial/solo/street-sam really boring>one player has never even bothered to open the rulebook for any game he has ever played; if you put a gun to his head and told him to read, he would 100% tell you to pull the trigger>one player can't go 10 minutes without bringing up a meme he saw on xitter or mentioning gacha games>one player is a power gamer who gets frustrated whenever he can't kill something in one combat round or I suggest that his character might be overpowered; this is only a problem in games I run, because I'm the only GM who actually runs combat encounters more than once per blue moon>two player/GMs (different from our main GM) constantly deride games I like whenever I bring them up because they're allergic to system crunch
>Half of my players still live with their parents, endless interruptions
>One guy leaves for dinner in the middle of games every time. We could be holding this game regularly for months and every time he's gone for like half the game. Has zero initiative in games and despite having quit twitter still can't pay attention
>One guy randomly gets triggered and gets a shitty attitude for the rest of the game. People could be discussing strategy for 2 min and ge'll suddenly get fed up and start rushing things. Not to get anywhere or do anything, just because
>One guy always makes turbo combat capable characters. He's a good roleplayer and has actual initiative, but it makes combat encounters have to planned as party fight + his personal fight
I miss college. My friends had time for games and actually payed attention when we played.
They all talk about how their characters are, but hardly roleplay them at all. Just added one guy to our group and he blows the rest of them out of the fucking water when it comes to roleplay. I don't have this issue with my other group. Also they constantly show each other memes and off-topic banter, yet when combat happens they'll still do this shit and I'll let it go and then suddenly they'll yell at me "WHOSE TURN IS IT DM?" like it's my fault they were talking about some reddit bullshit for 10 minutes.
In a V5 group, been in it for at least a year while the rest of the group's been in it longer, but I can gab about 'em. We'll call them A, B, and I.
>A is a Gen X kid with boomer mentality, I suspect that they're touched by the 'tism since all that I know about them is that they're in construction, consumed entirely by pop culture, almost compulsive with reference-making, and they're impulsive when it comes to their possibly illegitimate kid and baby momma being in harm's way despite being at least a state over. Had to be talked out of assaulting the baby momma's abusive current squeeze. Friction with them usually comes out of people not picking up every reference they make on a whim, I think their last character was a bad Batman expy, and they get huffy when people play Vampire as anything but a perfectly cohesive unit. Maybe they shouldn't play a character working as a Sheriff, or they should be more likable to begin with.
>B is the player that fixates on one very specific, very niche character option and builds everything around it. One-note. Ditched their prior character before the last one because they can't politik at all despite faking being a Primogen (Tzimisce moonlighting as Ventrue, does nothing Ventrue-like.) I had a hand in the character switch because I basically shifted all suspicion on me by pointing out discrepancies on character knowledge (why would a Camarilla goon know about secret Sabbat shit despite no interaction or investigation in secret?) They're the one that got me into the group but everyone is worthy of criticism.
>I is a Disney Adult, B and myself agree that they're basically an adult child, weird relationship with A that invokes a lot if infantilization. Still don't really know who their character was because half of their mentioning was focused on pronouning correctly. Maybe just play a character that matches your own identity on that broad category, people get it mixed up because you don't sound as ambiguous as your character is.
>>96012670 (OP)one of the reasons i stopped running campaigns was because people kept retooling their ocs to play instead of making characters bespoke for the setting like i always do, and this makes me irrationally angry even though i wont say anything or mention it to anyone
>>96012670 (OP)After a decade of being out of the hobby and more than a decade being back in, here are what my groups were like:
Group 1:
>Guy who got me back in decided he was "in charge" of my character sheets, regardless of game. Got really annoying when he decided that the shortcomings of his "builds" needed my character to supplement them.>Group's go-to system was D&D 4eGroup 2:
>Group formed ad-hoc one afternoon and lasted about 3 years>Forever DM for most of that time>That Guy 1 immediately had a tantrum because we didn't "invite" him>That Guy 1 turned up late to every session, if he bothered to turn up at all after telling us he was coming.>That Guy 2 convinced us to not kick That Guy 1 out and be "good friends" to him, which That Guy 1 took as carte blanche to either string us along that he was on his way and never appear or be over an hour late and get shitty that we started without him>That Guy 1 never apologized, only doubled down on his bad habits>That Guy 1's idea of constructive criticism was to tell you "This is shit and you're shit">That Guy 2 played to "win" regardless of game. This got worse when he got top marks in his final exam for his psychology degree and developed a superiority complex overnight>That Guy 2 couldn't DM to save his life, somehow retained 3 players for over month after I left the groupGroup 3:
>DM praised me for knowing the rules to D&D 5e and being a great help>Whole group forgot I existed when arranging every session after the first>Remembered I existed during covid lockdowns and added me to their discord>Memory-holed the AD&D campaign I was running as soon as lock-downs ended>Played one session of 5e with them after that before they "couldn't get everyone together" for another session (I was not contacted at all until someone from that group remembered I existed again and told me what happened)I play solo RPGs now.
>>96012670 (OP)My party is the same, always on their phone when it's not their turn, I have to raise my voice when I want to say something as GM, the whole group always wants to join a new campaign so we got at least 7 players and a GM at a table and it always turns into the same circle jerking, I'm telling a friend about the sessions in my Deathwatch campaign and they are wondering why it's taking so long, my campaign is so far encounter heavy but trough ~4 hours we just make it trough one encounter
>>96012670 (OP)>they never make characters, just vidya builds with stupid gimmicks>despite that they don't bother to learn the rules and never remember how their own mechanics work I wish they'd just play Valheim or something, they clearly just want to play video games.
>>96012670 (OP)>pet peeves about your group... talk with them/find different group?
Alternatively: just use the spear prop for whoever is spear-carrying.
>>96017782Unironically use Broken Compass/Outgunned with them. Just remember to use point-buy (2 for stats, 18 for skills) and ask for their expertise, rather than rules as written with tags for the char-gen.
You are welcomed.
>>96014709I have a hard "no spouses, girlfriends, boyfriends, or current or past sexual partners" rule at my table. It's just drama waiting to happen.
My group is pretty chill ngl, I dunno why half of you continue to play with yours.
>>96012670 (OP)My group is pretty good but the main dm is chronically late to a comical degree. Not even the people with ADHD are as late as him. He's a great DM but he is so fucking late even to online sessions.
>>96012670 (OP)As well as everything you just said, they have really bad video game protagonist syndrome.
If they're asking someone questions and the person is the least bit resistant to questioning they just throw their hands in the air and either attack him or walk away.
NPCs are not "allowed" to be better than them at anything. They get extremely buttmad about it and will go out of their way to fuck them over.
>>96012670 (OP)Im at a table with 3 40ish old dudes, we have one guy always late, like an hour, then he wants to talk.
It sucks but...and a big but, I am not making new friends that RP in my 40s, don't have huge drug problems and aren't infected with the gay.
At best we get 2 hours of RPG'ness done a week. Sucks but i have a table, I have friendship.
Its better than most
>>96012670 (OP)>one player thinks they're a keikaku master but most of the time their plans are completely harebrained and their PCs often lack basic survival instinctsHe tried to lawfag a malicious spirit a couple of weeks ago and was really offended was offended we didn't go along with his plan, even when he was obviously making the situation worse. He did a similar thing last session trying to lawfag his way out of a contract with a different spirit even though failing the task she wanted us to complete would be a terrible end for about half the party, and we'd already entered an informal agreement with her like four sessions ago.
>one player just talks too damn much It's not so bad when we RP over text but in our primarily voice game I've started checking out because I straight up can't get a word in edgewise
>one player is decent but their IRL circumstances mean they will just up and vanish from time to time during the game Can't hate on them too much but I wish they'd say something.
Can't really think of anything to gripe about with the GM. Honestly I easily get along with him the best just on moment-to-moment stuff. I could complain about him missing stuff during RP but I'm sure I'd make similar mistakes having to wrangle the autist support group that is our table, and likely will when I take the GM reigns in a month or so.
>>96012800I'm part time on a buddy's campaign (we arranged beforehand knowing I'd not be able to be at every session and my character was designed to do this) and good god he's got people from his apartment building playing and they all lean lefty which I can ignore, but a couple of them are terminally on their phones looking at politics or bringing up the political current thing if they start getting bored of the game. It's so frustrating to just be trying to move the campaign forward and pull them off their phones
>>96012670 (OP)>It's online so at least 3 of the group are doing something else instead of paying attention>it NEVER starts on time>If a player or two can't make it, everyone else is suddenly got other things they should take care of instead of playing something else, as if they hadn't already put this time away for the game>One of the players is ever-tired, always just so completely drained from work and a rough day and exhausted an so excused for not being present and engaging>Constant purity tests and virtue signaling, even though we're all on the same side of the fence it has to be brought up and displayed at any opportunity how le heckin nazi punching we are>Despite playing the same system regularly for months at a time at least two of the players (always including the women) need to be told not only what they need to roll, but how to do it with the virtual desktop>Inane and asinine tangents about shit that doesn't fucking matter, always ending up with the DM getting distracted fact checking and looking shit upThat's all that comes to mind right away, I could probably think of more if it was closer to the game night.
I'm about to drop out honestly. I obviously don't enjoy it.
>Out of the five people in my group three of them are NEETs
>Me and the other guy (the GM) both work full-time jobs and he has two kids
>Somehow we're always on time and the NEETs are always late
I honestly think that I'm going to start vetting players based on if they have a job or not, I'm tired of dealing with these fucking losers who somehow can't make it at the normal starting time despite have literally zero responsibilities.
>>96012670 (OP)shitty anime references, like dungeon meshi and frieren. At least it's only one autist that the rest of the group hates.
>>96012752Maybe they just aren't enthralled with the game or it's the wrong kind of game/system for them?
>>96020450There is even better explanation: completely mismatched interests in game. Not system, just focus of the game. This is like issue No. 1 when playing with your friends, so the glue holding the group is your friendship, and not same goals/interests within the hobby.
>Literal, actual, diagnosed ADHD guy never ceases to make AIDS, gay, diarrhea and bestiality jokes (the last one mostly from his sorc charming and fucking every exotic creature he encounters while saying "yuck" to females
Then he laughs maniacally about it for 5 minutes straight, right over everyone else talking, including the DM trying to move on.
He is obsessed with caffein and sugar, which is inevitably fuelling his fits even harder.
>>96020559>I have a well-known and well-established idiot player>I somehow didn't kick him out yetYou have nobody but yourself to blame
>>96020575I don't own the apartment we play in.
I'm not the DM.
He has been there for years before me.
Yet I see the same pain in the eyes of everyone around me when he goes off.
Obviously it's not all bad all the time, it's not a entirely black and white like that. I'm pretty much assuming this is often the case when you are the same 5-8 people for 20 years in a small town. I just keep silently hoping he would stop finding the same things insanely funny year after year.
>one of two guys in my group started to not-so-subtlely hit on every female NPC
>I started to avoid using any named/prominent female NPCs
>he started hitting on the male NPCs
>>96020593>Obviously it's not all bad all the time, it's not a entirely black and white like that. I'm pretty much assuming this is often the case when you are the same 5-8 people for 20 years in a small town. I just keep silently hoping he would stop finding the same things insanely funny year after year.Nigga, that's some next level copium. And I'm not being dismissive here, I genuinely and sincerely pity you
>>96020636City slickers have it good when they can just casually throw people in the bin whenever an annoyance becomes a bit much.
The end result is probably a better balance of harmony so I guess I shouldn't say it too dismissively.
My Group is:
Old grognard GM - Pretty legit good guy, high effort GM, can somehow wrangle our absolutely enormous group.
GM's MtF trans kid - She's aight, but chronically online and depressed, generally great to play with.
Certified Autist - Literally autistic, can't live on his own or keep a job because of his severe autism. Volume ranges from yelling to screaming. Doesn't respect personal space or private conversations, spotlight hog.
Autist's brother - also autistic, but able to integrate into society, secretly hates his brother, socially awkward, checked out of the game a lot of the time. Has to leave early a lot due to migraines.
iPad Kid - second oldest player, shows up a bit less than half the time, spends their entire time on their iPad, constantly distracting people by showing them videos with sound during game, talking about unrelated things. Keeps putting homebrew or 3rd party stuff on their character sheet without telling anyone and acting like they didn't know we don't allow that.
Cool guy - best guy, engaged in the game. Only issue is that he minmax's like crazy, so he's always the most broken character and basically melts any challenge.
Other guy - plays a lot of goofy or lolrandumb character. Otherwise, relatively okay.
Theatre Kid - Refuses to make a viable class build, can't keep up with the game's challenge. Tries to make up for it by roleplaying. It's me.
7 PCs has it's issues, also its a pretty high level game of 5.5e. For added flavor, everyone but me, iPad Kid and maybe the GM's kid are Mormons.
>>96020700>City slickersI live in a village with less than 700 people. The next village is 5 km away and has 150 people in it (but they've got the school, since it used to be a sawmill and furniture factory there). The nearest town is 20 km away of hills and forest, and it has population of 5098 people. As you can guess by unit, this isn't States, so barely anyone owns a car (but I had a guy who was horseback riding for the sessions during winter, since roads were otherwise impossible to use)
And yet I play with a group of people that aren't even my friends, just gaming buddies.
What was your excuse, again?
>>96020831So you got lucky with finding gaming buddies that align with your preferences from the get go, got it.
>>96020853Are you pretending to be retarded for the sake of an argument, or is this natural for you to be obtuse?
I assembled a group of people to play with. Took time, effort and vetting people out, along with tossing them out. None of my friends is in that group, too, because none of them aligned.
Somehow, in your fucked up mind, that means I was just lucky. And before that, it meant I have infinite supply of people to pick from.
Like I've said: what's your ACTUAL excuse for sticking with a group you dislike playing with and forcing yourself to endure it? And even better, if this is shared experience, why do you endure the one cunt that spoils it for you? He's someone's Siamese twin or what and they both have to be there physically?
There is no reason to stick with a player or even a group you dislike, even when living in a rural backwater that gets shut off if it's snowing for more than 2 days in a row.
>>96020799Man, living in the usa sounds surreal
If this thread was the average rpg experience then this hobby is doomed
>>96014560I assume 3 is a flake who never shows up even for his pet peeve list.
>>96020799>Cool guy - best guy, engaged in the game. Only issue is that he minmax's like crazy, so he's always the most broken character and basically melts any challenge.I fail to see how any of this is bad. It's even better: cool dude that both egages with the game and knows its ins and outs. What's there to dislike?
>>96014560>MilfagThat’s literally anyone who’s married with kids???
Your dad is/was a Milfag
>>96021034Nta, but last time I've checked, milfags were "military fans". The type of people who, despite being 300 pounds of pure lard, will sperg out for 3 hourd how badass the special forces of Philippines are and owning a milsurplus surival bag of ROCAF to carry their hentai in
>>96021034Mil fag. Not milf fag. He's into military stuff.
>>96012670 (OP)>F is mostly concerned with getting loot and killing baddies. thinks descriptions, puzzles, natural hazards, traps and roleplaying are "fluff." called my idea to use our thousands of GP to hire some mercenaries to kill a horde of gnolls "cheating" or something to that effect. reluctant to DM. probably because he can't get loot.>S is a good player and roleplaying. very enthusiastic, but very easily distracted. she's medicated for (severe) ADHD now though so it's better. other than that she's good and obviously has very detailed ideas of her characters. She'd be great for VtM.>N is a bit combat focused and likes doing funny things with his characters rather than roleplay. a bit embarrassed by in character talking I think since you can tell he doesn't like to be the center of attention when roleplaying, but he can do it.>I (as in "me" not another player) find social interactions for long periods to be tiring and get easily overworked when GMing. partly because I get asked a lot of questions like "what does this class ability do" (I'm the kind of autist who can remember stuff like that like an encyclopedia) but mostly because I overthink my games and prep a lot of needless details (the players do not fucking care who built this ruined tower). in general a lot of meta conversation, a lot of cross talk during turns slowing things down, very gamey. we've had some other players come and go, but they were CR tourists rather than proper players and not very noteworthy. for some reason every turn takes 5 minutes, but mine take less than 30 seconds even when casting a fiddly spell. good group over all though. playing with family is nice.
>>96020799kek sounds like the character roster of a webcomic.
Not really a pet peeve, but an incident that occurred. A while back, the GM allowed one of the players to take control of his character's absolute monster of a brother. Monster as in "inhumane psychopath" rather than "monstrously powerful", though he eventually received powers from the dark god who ruled over the ocean's abyss. This coupled with the GM's inability to play characters with a "silk hiding steel" personality resulting in a series of events that annoyed me (as a player, for not being consulted) and made my character absolutely livid
>Be my character
>Baby of a family of dragons in human form
>Youngest of twelve sisters.
>Adore all of them except her twin, who is an annoying psychic who likes to pretend to be my character's inner monologue, as a joke.
>Grow up to be a genius illusionist/bard.
>Join the military intelligence service and become James Bond, but with booba.
>For various reasons, family gets bound to the service of an Evil Sword God.
>Fake death with Twin and got out of the contract
>Fast forward twenty years
>Most gentle of older sisters is given diplomatic tasks for the Evil Sword God.
>She's in charge of reaching out to various figures and bringing them into the fold.
>One of them is a man in leading a cult to an evil sea god.
>Sea God is basically Slaanesh (Under Da Sea Edition)
>Naturally, the cultist (evil brother of the PC, being controlled by another player) decides that he must have this rare beauty.
>So he drugs and rapes her
>Drugs only worked because she rolled a one on the Fort Save
>Anger, yes
>But no vengeance plot on her part begins
>No Evil Sword God dropping a "Hey! Hands off my limited edition Dragon Girl" as would have been in character for him
>Nothing
>Just a meek acceptance that it happened
>From the CR25 Dragon that the GM had informed me was going to be a boss fight later on
>Not consulted as to how her reaction would be, despite her being a character that I wrote
>GM doesn't even bother telling me out of game
>>96021619Fast forward eight months out of game, about half that time in game. My character is married, six months pregnant with the heir to a petty kingdom whose prince she seduced (and got seduced by, they're a good couple), and has been piloting a simulacra from the comfort of her bedchamber to avoid any danger to her baby while keeping the plates spinning, as all good mastermind mamas do. The party is moving to bring down the Paladin's evil brother and his cult, and banish the Dark God that he serves in the name of Yogg-Sothoth (who is super chill and has been acting as the NG patron of the party for years now).
>Consulting the ORB before plugging into a convenient simulacrum>Catch sister and Mr. Cult Leader discussing terms between their evil gods>Cult Leader (being played by the Paladin's player) is being a dick>Tuning out stuff that's not details on his operations>Until his says: "True, but you can never undo what I did to you.">Wat.>He starts making jokes about bachelor's snuff and night tea.>W. a. t.>Take a deep breath and inform the party that my character is "more furious than you've ever seen her.">"Now let me consult my notebook.">Start calling in favors my character has accumulated helping the government.>Got the Paladin's fiance out of the family household by getting her a position as handmaiden to the future empresses.>After all, I saved the Regent's life that one time, and she's a girl of high noble birth who can help the foreign princesses acclimate to our country.>Got Naval Intelligence to impound all of his ships for inspection.>After all, my hunches have paid off before. Remember when I followed a hunch all the way to our enemy's secret skunkworks?>Got a friendly judge to issue a warrant for his arrest.>After all, we helped him take down the mob. Plus, here's enough probable cause to get him locked away for life.>Got a big jewel from a jeweler I rescued from bandits>And so on and so forth.
>>96021625Now this is all happening a few days in game after we had hit his big hideouts. Freed a bunch of slavegirls on their way to be sacrificed, including a noblewoman whose family he was trying to blackmail. Got their help too, getting the call for his arrest and a declaration that he was to be considered "persona non-grata and enemy of the realm" spread about. Everyone's doing their own part in taking him down at this point, Paladin included (he played him the way he did because he wanted the brother to be despicable and irredeemable).
>The adventurer guild leader (party spellsword) mobilized the guild to strike more of his facilities>The catfolk mafia has started confronting the man's agents in the streets, escalating their shadow war at the behest of the party rogue>The cleric opened up her shelters to heal any casualties that came out of the fighting and break any curses from the cult's dark god>The paladin went to assemble his brotherhood and storm his family's keep to drag his brother out>The cleric and I went to exfiltrate her sister (Paladin's fiance) to her new job>Evil Brother hears us teleport out with her>We teleport back to get the gates open for the Paladin, not realizing in character that he heard>Evil Brother brought Fiance's mother up, accuses us of kidnapping her daughter >Paladin's player is having a blast hamming up the breakdown>Show the warrant>Evil Brother immediately tries to mind control us>I'm Mind Blanked, the Cleric has Protection From Evil up.>The mother fails her will save>He's got a hostage.png>Tries to teleport away, but the Cleric has planelocked the area>Evil God about to intervene, melt him into water and bring him to his realm>GM asks if there's anything we want to do>"I cast Trap the Soul.">Now it's the GM's turn to go "wat">"I pull out my devil's strings, play a melancholic tune, and cast Persistent Trap the Soul.">First save is a 16>Second save is a Nat 1>The table lost it>As it starts, so it ends
>>96021630The Paladin was sad that he arrived too late to kill his brother himself, but his player was glad to be done playing the Evil Brother because playing the man made him very uncomfortable. Meanwhile the GM felt like he lost control of the character because he thought the Paladin's player liked playing the man. In any event, after the initial "you did wat to my character's sister, m8" and "the GM never told me who she was, I thought she was a mook!", we all had a good time killing an overarching villain off.
As for the soulgem, after consulting the Paladin's player out of game about what could/should be done with him (the thing I was annoyed with him and the GM not doing regarding my character's sister), my character gave it to the God of Justice to be forged into a cane sword. A useful one, perhaps, but mostly something to carry around in court and intimidate people with lines like "Oh, you haven't made me angry. The last person who made me angry - a truly reprehensible man, I might add - I had forged into this. If you listen closely, you can still hear his screams of eternal torment."
Anyways hope the storytime amused you. Kinda slipped away from me.
>>96014881What’s his character like?
>have a group chat for the campaign
>all they ever do is post about how cool *their* character is
>>96020934>If this thread was the average rpg experience then this hobby is doomedPlease don't take this thread as the average rpg experience. It's a thread about pet peeves, obviously people with normal groups aren't going to post.
My group for example
>A: Regular GM #1. Early 30s. Been with the group since the beginning, ~10y ago, along with B, C and D. Says he's been gaming since elementary school and GMing since middle school. Knows the ins and outs of every system published before 2015 and most since. Tends to run sandboxy, high difficulty, high lethality campaigns with a focus on tactical encounters. Doesn't prep much but great at rolling with whatever shit we pull. As a player, likes to lean into classic tropes for his characters. Ex-mil. ER doctor, recently back from 4 months in Ukraine. White supremacist Naz- sorry, "esoteric fascist" (not that you'd know it from his relationships). Plays/played 40k Guards and fantasy Empire.>B: Early 30s. Never GMs but good at keeping the game moving. Also seems to know all the rules for every system. Smart guy, agnostic - usually plays low-IQ grugs or religious fanatics. Previously dating player C, now married to E. Racist but low-key compared to A. Previously an ER doctor too, now a psychiatrist. Fantasy Chaos and Nids.>C: Late 20s. GMed twice, badly. Disorganized but nice. Stoner but not on game nights because she doesn't want to lose focus. Likes playing edgy characters and gore. 'Besties' with E since grade school but could never convince her to play an rpg. Trust fund kid and eternal student. PhD in zoology. Rainbow hair and always wearing pop culture tees. Nids, Beastmen and DEldar.
>D: Me. Late 20s. Too socially awkward to GM. I think I'm a good player. On time and shit. I usually play whatever character we need to fill a gap. Fan of a heroic death. History teacher. Never got into wargaming.
>>96020934>>96023908>E: GM #2: Late 20s. Joined about a year after the rest of us. Shot down all C's attempts to get her into rpgs when they were kids, immediately acquiesced when B dragged her along. Enthusiastic player and regular GM since. Also runs challenging, highly-lethal campaigns since A was her role model, more developed narratives though. Likes exploring supernatural or dreamworld themes. As a GM always includes some sort of romance with B's character and usually C's too, as a PC is always in some sort of relationship with at least one of them (romance, mentor/student, sibling, etc). Romance elements never dominate the campaign though. Vet and academic. >F: Early 30s, I think. Joined years ago, after E but not by much. Fairly passive as a player, would probably be happy to just catch up. Usually smokes a joint before we start but never has a problem getting distracted or whatever, offers harder stuff if he thinks he won't get shut down. Too busy with work these days to play regularly. Some high six-figs investment banker.>G: Late 20s. Dating A, joined a few years ago after relentlessly bugging him into inviting her along. Sounds like it'd be a recipe for disaster but she quickly learns the rules of whatever system we play by the end of the first session, she's engages well during the session and generally seems to enjoy the game beyond just wanting to invade her bf's social life. Only plays every other campaign. No particular pattern to her characters. ICU dr, recently returned from 2 months in Ukraine. Argentinian and apparently okay with her bf's, you know, beliefs.No autism, trannies, X-cards, excessive pop culture references or any other BS /tg/ likes to complain about.
>>96018008>It's just drama waiting to happen.Man, if drama didn't erupt when B split up with one player, started dating her best friend and then invited her to join the group (admittedly, he did clear it with the group before inviting her) then I reckon we're safe forever.
>>96012670 (OP)I tell everyone to eat first. Game starts at 1 PM so it's specifically meant to be just after lunch.
Players still show up houngry and want to disrupt the game by raiding the pantry or getting some room temperature IQ hillbilly or FOB immigrant with everyone he's ever met on speakerphone to bring some cold fast food slop and they'll almost always get lost or be late.
>>96024644Anon the only person i know that has had lunch by 1 pm is my grandpa and he is pushing 95
I've noticed a trend towards playoids demanding shameless power fantasies. And these aren't Zoomers who understandably want escapism from their DoorDash and call center gigs. These are 30-something year old guys I've played gritty games like WoD and Call of Cthulhu with since the 2000's. Any system where there's a modest chance of failing at a task is dismissed as unfair.
>>96024866anon, stop playing with faggots
>>96024866Striking the balance is tough for GMers too. I have a good dialogue with mine (helps that I GM things from time to time). His preference is generally for "the players stand no chance against everything they encounter" and gets annoyed when we have counterplay to things that let us punch the horror monster in the face (or bypass the traps left by the kobolds). My preference is that once you leave rusty dagger shanktown, common enemies stop being a problem and should drop easily, with the tough stuff being the exceptions that the King or Local Lord hires the players to deal with.
We're speccing out a future one shot right now, and have reached a really happy medium. The characters are going to be lower level than our current main party (with fewer tools for counterplay), and the big "problem" is going to be escaping something big and slow that we cannot fight (but may be able to hit hard enough to daze/send back a ways) by breaking through hordes of things that we're strong enough to stomp.
>>96020199>Constant purity tests and virtue signaling, even though we're all on the same side of the fence it has to be brought up and displayed at any opportunity how le heckin nazi punching we arewow, who would have thought an ideology that panders primarily to women would involve so much shit-testing
>>96017560Sounds like you’re a pushover (read pussy) and your “friends” know that.
>>96020799If they’re a tranny they’re not a mormon, or at least not practicing anymore.
>>96022494>>96014881Hi, coming with an update. We're playing W20, he's playing a metis stargazer philodox. Yes, I know. It wasn't as bad as I though but he still was in the mental state of needing the spotlight, so if his character is somewhere and someone is doing something important somewhere else gets in a hurry to get there. With the Narrator we agree he lacks patience, but well, wasn't as bad as I feared. He needs to learn to ask other characters in game to the stuff he can't do, like letting the theurge player deal with spirits or the arhoun lead the charge in combat, and focus and what he IS supposed to do which is mediate the party, I'm going to try to push in game for that the next session.
On the good side the other players were super chill so that's nice.
>>96012670 (OP)>GM spends months developing a new campaign with in depth lore and world>incredibly excited to start running sessions>have a few great sessions>plot hooks are in and character motivations are coming out>"I'm tired of doing this. I don't really feel it anymore guys.">end of campaign
>>96020512It's not a very good friendship if they can't talk shit about you to your face and ask for what they really want to do, and then suck your dick as an excuse for yelling at you in front of your friends.
>>96014695are you implying scheduling is jewish?
I'm not getting it
>>96014918>>didn't show up one week because he had soup to make ???ABSOLUTE CHAD
I'm sorry, anon, I can't hear your whining over my delivious soup
>>96020605I'm gonna imagine you're a 40 year old dude married with 3 children.
>>96023933Honestly, your group sounds like a lot of fun, well done anon!
I love reading these threads, it makes me realize I'm one of the lucky ones too.
>live in big city, know tons of people who like to play RPGs>more groups and good players than I even have time for>I can always filter out the autists and the extremists and the broken basketcases>living my best life, having fun with fun people
>>96017937They're D&D or no games.
>>96020799I legit couldn't be on good terms and sit at the table with an adult who let his own child to troon out, asuming the mtf is underage due to you calling him a "kid"
>>96030775>I can't get along with people who aren't like meDon't worry anon--it sounds like his group is already at autist capacity.
>>96012766then turn them into orcs via some curse or whatever
>>96014483>despite being unemployed neet>despite
>>96030841No anon, I do not get along with people who let pedophilia thrive by omission
>>96030775Agreed anon. I had a friend I played d&d with for years. I'd stop by on Xmas and give his kids presents. Helped out when he wife was in the hospital. One day I come over and he pulls me to the side and says "look man, my son is now my daughter. I need you to call her London from now on." Noped right the fuck out of there and never answered or returned a single call or text ever since. Not going to participate in that shit, not problem.
ouch
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>>96030775>>96030897>>96030900Neither of you is actually playing any games at all. You are just searching for reasons to be angry about, and because you have none, either, you invent them for yourselves.
I miss times when biggest problems fags like you had was existence of niggers. At least that was almost a real problem to have
>>96014918respect the soup
>>96030900You sound like a really shitty friend and a massive retard.
>>96030946He was a shitty friend anon. Some people just take advantage instead of returning the vibes
>>96030900>I need you to call her London from now on.
>>96030213It is a fun group.
And I'm glad you're enjoying life too.
I'm not surprised that a "post pet peeves about your group" thread gets more engagement than "post fun sessions you've had recently" (although I don't really understand why) but it's a bit of a shame, must be pretty dispiriting for people who've moved city or are otherwise trying to find a new group.
>>96030775>I legit couldn't be on good terms and sit at the table with an adult who let his own child to troon outAgreed. It's neglect at best and abuse at worst, no matter whether they try to hide it behind a rainbow flag.
>>96031080Yup and these same people demanding you be inclusive wouldn't hesitate to group kick you for having this opinion so fuck them
>>96031145>Well but you're intollerant of my intollerance. Check-mate atheists!
>>96031208Precisely lol if you treat vicious retards with kindness you deserve everything that comes next
>>96012670 (OP)>Suddenly everyone (myself included) has something come during or before the day session startsI know it's out of our control but it fucking sucks cock ya know?
retarded
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>>96012670 (OP)Sometimes they're a rowdy special ed classroom that can't figure out basic clues and gets their asses kicked by some chaff encounter. Other times they unravel a complicated conspiracy right away and streamroll an enemy that was supposed to be a terrifying penultimate battle.
Friend's wife always manufactures some drama to pull him away from the game. IDK, I just feel like if a guy tries to separate his girlfiend/wife from her friends and hobbies everyone will call it out as abusive behavior but if a woman does it she's just chalked up as being a little needy.
I'm also kinda bored of quirky free spirit type behavior. Playoids seem to want reminders of games etc but if you remind them too often/firmly they'll rebel and bail. And it was kinda funny when we were in college and there was always that guy who'd randomly sleep until 3 PM or disappear for a month without telling anyone where he was going but it's kinda sad at our age.
>gm constantly throws disabled kemono waifu bait at the party that we have to rescue or take care of
think he's got some kind of dependency fetish he's magical realming at us but aside from that my group is great
>>96012800Utter agony
>3-4 hour games, usually closer to 3 because of how we trickle in.>Not actually 3 because usually the before-game topic drifts to trump or elon, which is loudly agreed upon for 20-30 minutes>One player showed up an hour late once, then brought up recent USAID and everybody wanted to show how much they knew about it for an additional hour, we genuinely played for a single hour.>We paused a combat because a player was on his phone and brought up something about Elon's four year old kid saying "But you're not the pwesident" being a damning moment of truth about who's truly in charge and it went on so long we ended the session still during combat.>We're fucking CanadianIf this wasn't the literal only IRL group I could find, I would have left in a heartbeat, but the DM is actually amazing and makes mini's/terrain for our games. I can't even just point at a single player for fault, as its 4/6 players who do it, including the DM, albeit he almost never starts it.
>>96030075None of them respect you or your time? That seems pretty obvious?