Thread 96021016 - /tg/ [Archived: 469 hours ago]

Anonymous
7/6/2025, 1:01:20 AM No.96021016
zeo genesis
zeo genesis
md5: 927bb0e25766b180a4ad428a70c2fa9e🔍
So this game is basically going to eat Infinity's lunch, I imagine.
Replies: >>96021114 >>96021277 >>96021499 >>96021510 >>96023301 >>96031980
Anonymous
7/6/2025, 1:23:02 AM No.96021114
>>96021016 (OP)
Next time, buy an ad
Replies: >>96021136
Anonymous
7/6/2025, 1:27:49 AM No.96021136
>>96021114
Don't need to, I don't work for them, but it's written by Andy Chambers so I'm shilling for free.
Anonymous
7/6/2025, 1:51:17 AM No.96021277
>>96021016 (OP)
1) Kill Team 2.0/3.0 already ate Infinity's lunch
3) This looks more like a Battletech thing
Replies: >>96021315
Anonymous
7/6/2025, 1:57:30 AM No.96021315
>>96021277
Battletech is a complex wargame with minis as a side benefit, not overpriced, overdesigned minis with a shit wargame as a side benefit.
Replies: >>96026772
Anonymous
7/6/2025, 2:35:06 AM No.96021499
>>96021016 (OP)
Never heard of it, so I doubt it
Anonymous
7/6/2025, 2:36:11 AM No.96021510
1635674913695
1635674913695
md5: 9cb6b3082c82e2d3d84fb1cedaffccc4🔍
>>96021016 (OP)
Sell me this
>from Warhammer legends
Which ones?
Replies: >>96021654 >>96021787 >>96029978
Anonymous
7/6/2025, 3:05:42 AM No.96021654
>>96021510
The guy who flanderised WH40k from 2nd to 3rd and the guy who transed Eldar

If it ain't Jervis
I'm swervis
Replies: >>96021731 >>96021753 >>96022938
Anonymous
7/6/2025, 3:22:43 AM No.96021731
>>96021654
>If it ain't Jervis
>I'm swervis
lmao holy shit you're right
Replies: >>96021753 >>96026082
Anonymous
7/6/2025, 3:27:56 AM No.96021753
>>96021654
>>96021731
>can't handle the danger chamber
Replies: >>96021844
Anonymous
7/6/2025, 3:36:16 AM No.96021787
>>96021510
Andy Chambers (the all time fucking GOAT - did the good Tyranid and Ork codexes, Battlefleet Gothic) and Gav Thorpe (did great rulebook lore, novels less good, did the Inquisitor RPG).

These guys are in the top 5 best contributors of all time to the reason 40k blew up and became great in the first place before talentless hacks took their jobs after they quit GW because it got too corporate.
Replies: >>96026082
Anonymous
7/6/2025, 3:48:24 AM No.96021844
>>96021753
>the danger chamber
Is that the scanner they left entire fucking pages of rules off of when they went on break to smoke doobies?
Replies: >>96024890
Anonymous
7/6/2025, 9:19:29 AM No.96022938
>>96021654
>flanderised WH40k from 2nd to 3rd
So he made the best era that everyone loves?
Replies: >>96026130
Anonymous
7/6/2025, 12:03:28 PM No.96023301
>>96021016 (OP)
Seems kinda generic and bland. At least from what they put out.
Replies: >>96024621
Anonymous
7/6/2025, 5:37:56 PM No.96024621
>>96023301
That was my immediate reaction within the first glance, but after looking into it for a short while I have to say it's the least generic and bland of those sorts of games, something about it feels more authentic to the source material (late 80s-early 90s cyber/mecha manga like Ghost in the Shell, Appleseed, etc.)
Anonymous
7/6/2025, 6:23:01 PM No.96024890
>>96021844
No that's the Blanche Ranche.
Anonymous
7/6/2025, 9:13:37 PM No.96025929
Gunpla Gfred
Gunpla Gfred
md5: c9b69ede87fae5bb31cd5017dcdcea1e🔍
Zeon Gensis Evangelion?
They already did that.
Anonymous
7/6/2025, 9:31:40 PM No.96026082
>>96021731
The other guys are alright but they are all fackin pooftas compared to JJ

>>96021787
Nah m8 you need to keep the pressure on. There's too much Warhammer hagiography out there now, too much retro nostalgia that carries water for one of the world's cuntiest gaming companies.

Pirinen: makes softcock version of Sludge/The Last War and gets mucho dinero because of grimderp artwork (guess what, it's set in a crazy version of Europe!). Mordheim was cool but in terms of a complete game has been eclipsed by successors like Frostgrave.

Chambers: very good with mechanics in the same way Cavatore is good with math, but still ultimately a Moorcockian hedonist whose assumptions would turn 40k from a weird rpg skirmish game with limitless potential into a corporate wargame

Gav Thorpe: another progenitor of great lore and ideas who just put his balls in a marmelade jar for the second half of his writing career (or did people close to him do that)

What is Jervis doing today? He is doing Valour and Fortitude like a proper old Grog, the dear fellow was a father to the others while GW pisses on the ashes of his brainchild, and the onoy viable GW game of today: Warcry

I'll say it again
If it ain't Jervis
I'm Swervis

Cashing in on being the sods who gave us Epic 40k, Space Hulk, Warhammer Quest Battlefleet Gothic and Gorkamorka only to snatch them away because a hundred thousand copies is a failure doesn't make sense when you are skeptical and don't watch video essays about old games lol
Replies: >>96026290 >>96026437
Anonymous
7/6/2025, 9:37:32 PM No.96026130
>>96022938
We were pretty fucken pissed off with 3rd
We tolerated it but went back to 2nd
Every kid in my school fucken hated 3rd
Oh an Eldar Guardian and Ork move the same?no hallucinogen grenades? AP? Gaaaaayyyyyy
Replies: >>96026266 >>96026864 >>96028405
Anonymous
7/6/2025, 9:54:25 PM No.96026266
>>96026130
>Oh an Eldar Guardian and Ork move the same?
Except they don't because the Eldar Guardian has Fleet of Foot.
Replies: >>96026291
Anonymous
7/6/2025, 9:57:05 PM No.96026290
>>96026082
tbf to Pirinen, he also did do 6th edition of WFB, which is considered generally the best edition of that game.
Replies: >>96026303
Anonymous
7/6/2025, 9:57:19 PM No.96026291
>>96026266
>sacrifice shooting to roll an extra inch

Yeah like I said, whacksauce
Replies: >>96026305 >>96026844
Anonymous
7/6/2025, 9:58:47 PM No.96026303
>>96026290
It's the last viable edition of that game. If you weren't beardy 4th and 5th played beautifully. The giant regiments were not all that cosy.

>any Warhammer big game that didn't come with cardboard standees was already ogre imho
Anonymous
7/6/2025, 9:58:57 PM No.96026305
>>96026291
2nd edition Eldar also only moved an extra inch
Replies: >>96026339
Anonymous
7/6/2025, 10:03:06 PM No.96026339
>>96026305
Did I stutter? Third was the beginning of me losing interest in the game, just like 6th was for whfb. It has been downhill since Necrons were anything more than a mystery
Replies: >>96026394
Anonymous
7/6/2025, 10:08:45 PM No.96026394
>>96026339
That's great anon, but almost no one agrees with you, you're no one special. Even the designers of 40k admitted 2nd was too ungainly of a system. It worked for small games of 1000 points or less but it couldn't hold up for larger ones, and most of the players wanted larger games. The simplification of 3rd went a little too far right at launch, but after years of supplements, chapter approved, and codexes things were better than ever before. Late 3rd/early 4th is overwhelmingly considered the peak of 40k.
Replies: >>96026410
Anonymous
7/6/2025, 10:09:53 PM No.96026410
>>96026394
These are all things we liked about 2nd. Fuck your consensus
Replies: >>96050064
Anonymous
7/6/2025, 10:13:12 PM No.96026437
>>96026082
>one of the world's cuntiest gaming companies
GW's main "crime" is overcharging. There are enough outright crooks and fraudsters that GW doesn't even come close to being the cuntiest.
No they still don't deserve your money.
Replies: >>96026451
Anonymous
7/6/2025, 10:14:18 PM No.96026451
>>96026437
Nah fuck em
Paranoid twats
Squatting armies
Replies: >>96026463
Anonymous
7/6/2025, 10:15:43 PM No.96026463
>>96026451
Learn English, retard.
Anonymous
7/6/2025, 10:24:17 PM No.96026533
1717423313351
1717423313351
md5: d401c0c3d463271e872d6f2c4af8953e🔍
>Setting is Shaniqwa in a mechasuit
Nah I'm good..
Replies: >>96026652
Anonymous
7/6/2025, 10:41:04 PM No.96026652
>>96026533
Yeah no, it's none of that shit
Anonymous
7/6/2025, 10:52:34 PM No.96026751
Infinity models look sexier.
Replies: >>96027077
Anonymous
7/6/2025, 10:55:13 PM No.96026772
>>96021315
Battletech minis are overpriced considering the low quality of the soft plastic.
Classic battletech is in fact a terrible game.
Infinity is an excellent game with no direction whatsoever, too big for Corvus Belli to handle properly.
Replies: >>96026811 >>96042978
Anonymous
7/6/2025, 10:59:54 PM No.96026811
>>96026772
Additionally kill team is a genuinely great game, the best GW game in 20+ years.
It's innovative and a fresh competitive game. It's very good at what it tries to do, and has hit infinity hard.
The downside is the planed obsolescence (that infinity also has) and it being GW which will transform it in a guaranteed dumpsterfire eventually.
Replies: >>96028387
Anonymous
7/6/2025, 11:04:36 PM No.96026844
>>96026291
Are you retard? You could double the movement by doing that. 15+15cm on average it was 15+7cm and even then you jave uner falcons to move things around
Anonymous
7/6/2025, 11:07:14 PM No.96026864
>>96026130
2nd cam be charming but it is a mess.
3rd+4th are not great but good enough and very enjoyable. Arguably the only decent editions of 40k.
Imperial armour books are 40k at its best.
Anonymous
7/6/2025, 11:37:15 PM No.96027077
>>96026751
Proxy in some stuff if the mechanics are good, I guess? Infinity is a little hit and miss for me. Some of their mech designs feel off to me but they do a lot of nice stuff
Anonymous
7/7/2025, 3:03:02 AM No.96028369
Not to change the mostly derailed subject, but I watched a battle report of this game on youtube. I think it's speed alone might be a big selling point when compared to a game like Infinity. The models though? Jesus.
Replies: >>96028683
Anonymous
7/7/2025, 3:07:26 AM No.96028387
>>96026811
It's good but it's still too videogamey with once per game special abilities and very meta feeling rules that encourage you to perform bizarre actions because it works on the tabletop.
They also seriously fucked it when they pivoted towards bespoke teams made up of named operative types rather than letting you make a custom team out of your bits box.
Replies: >>96029665 >>96030181 >>96040901
Anonymous
7/7/2025, 3:10:33 AM No.96028405
>>96026130
You faggots have successfully lied the meme into reality, but just as many people were overjoyed by 3rd because we were fucking sick of herohammer bullshit. Sure, they took things a bit too far but they fixed that over the course of the edition and by the time 4th rolled around it was unironically the only time GW's mainline games were good, and Reality agrees because 40K fucking *exploded* during that era while during 2nd it was exclusively the preserve of autistic metalheads who had a 6m radius aura of foot-stench.

The only good things GW did with 40K during 2nd were the boxed games.
Replies: >>96028443
Anonymous
7/7/2025, 3:15:32 AM No.96028443
>>96028405
Skill issue. 100%

Herohammer was always good, no exceptions
Replies: >>96028559 >>96029878 >>96031674
Anonymous
7/7/2025, 3:34:04 AM No.96028559
>>96028443
In 2nd 40k and 3rd fantasy it definitely overstayed it's welcome, Anon.
Anonymous
7/7/2025, 3:53:12 AM No.96028683
>>96028369
The models look better than Infinity imo, and the mechanics are awesome. My only issue is I want to see way more factions, and also most of the art in the currently available playtest rulebook is pretty dumpster tier.
Anonymous
7/7/2025, 7:16:11 AM No.96029665
>>96028387
Hard disagree those are the strong points of the game and what makes the game unique and fresh.
Replies: >>96029690 >>96030181
Anonymous
7/7/2025, 7:21:27 AM No.96029690
>>96029665
That it's like playing an analog version of a tactics videogame with shit characters like "knifekyller deathshryek" and his once per game ability to shriek and throw a knife dealing mortal wounds?
Replies: >>96030238
Anonymous
7/7/2025, 8:08:44 AM No.96029878
>>96028443
Nah. The best, most natural place for all the detail in the 2nd ed. rules was always Necromunda. Everything worked right there. 2nd ed. 40k had a lot of fun quirks, but it was always pretty awkward at army scale. The fandom was much less monolithic at that time since the Internet was more fragmented, but at least in my local scene people were happy to move 40k proper into 3rd.
Replies: >>96029946
Anonymous
7/7/2025, 8:35:00 AM No.96029940
God damn those models are terrible. Or at least they have decided on using the worst painted ones in their marketing material. Then again the 1st Gen Infinity models were also very hit or miss but they at least came out well before 3D printing and whatnot became a viable and common practice.
Anonymous
7/7/2025, 8:37:25 AM No.96029946
>>96029878
You guys keep insisting the half company format is suitable for a 28mm skirmish game with rayguns. You just keep repeating the same "wisdom" that making it a "proper" wargame improved it. We disagree. 13 year old me was fucking irritated.
Anonymous
7/7/2025, 8:56:41 AM No.96029978
>>96021510
James Workshoppe and Ferge Wald
Anonymous
7/7/2025, 10:07:03 AM No.96030181
>>96028387
>with once per game special abilities
>>96029665

Can you give examples of good one-use-per-game abilities? It's my experience that in practice people are to hesitant to use them.
Anonymous
7/7/2025, 10:25:56 AM No.96030238
>>96029690
No its not. Its ok to be a no games.
There are many games (and other editions of kill team that are perfectly playable) that have lists and points and everything you are expecting. But the new kill team is good, fresh and unique ONLY because the different direction. It's ok if you don't like it, the game is not for everyone.
Replies: >>96031772
Anonymous
7/7/2025, 4:38:56 PM No.96031674
>>96028443
Garbage take, kill yourself.
Replies: >>96031683
Anonymous
7/7/2025, 4:42:17 PM No.96031683
R
R
md5: 83bc05ceabceb4c37125e27cb9660a5b🔍
>>96031674
Anonymous
7/7/2025, 5:00:18 PM No.96031772
>>96030238
They made a cool stealth game mode into a basic skirmish game and then again into herohammer synergy sloppa with videogame mechanics, because that's all they make now. It's better than 40k, but what isn't?
Anonymous
7/7/2025, 5:43:38 PM No.96031980
>>96021016 (OP)
What can it do that Kill Team and Warcry didn't already do?

Infinity already has a fanbase. In the years since it released, there has been explosion in skirmish slop that only makes it harder to release something people might give a shit about. If anything, this game will maybe break even on a KS and then go away.
Replies: >>96032069 >>96039905
Anonymous
7/7/2025, 6:01:16 PM No.96032069
>>96031980
>Kill Team
Be an actual skirmish game and not magic the gathering slop
>Warcry
Be alive
Replies: >>96050188
Anonymous
7/8/2025, 6:05:28 PM No.96039905
>>96031980
>What can it do that Kill Team and Warcry didn't already do?
It has like ten times better game mechanics, for one thing.
Anonymous
7/8/2025, 8:20:12 PM No.96040901
>>96028387
The thing with KT2017 was that you could build anything but there were 3 trap options for every functional one.
Anonymous
7/9/2025, 1:40:20 AM No.96042978
wrong
wrong
md5: 3cd04550153761fd5db6981e0f3117e9🔍
>>96026772
>infinity is a good game
it'd be better if we folded it back into warzone
>Classic battletech is in fact a terrible game.
wrong.
Anonymous
7/10/2025, 12:16:32 AM No.96050064
>>96026410
>we
You and your wife's boyfriend and their kid is not enough.
Anonymous
7/10/2025, 12:34:32 AM No.96050188
>>96032069
Sure. But what does this game offer in an overcrowded skirmish space? The last Spaniards have something of a track record, and a decade of momentum from 40k's nadir.