Thread 96028938 - /tg/ [Archived: 691 hours ago]

Anonymous
7/7/2025, 4:30:57 AM No.96028938
descartes
descartes
md5: f91bfcaaec1f86ac71f4c2af934cdd81🔍
Why does no one ever want to play my new game
Replies: >>96028948 >>96031083 >>96031307 >>96034180 >>96034448
Anonymous
7/7/2025, 4:32:19 AM No.96028948
>>96028938 (OP)
It's not possible to answer without knowing what the game is
Replies: >>96029328
Anonymous
7/7/2025, 5:50:17 AM No.96029328
>>96028948
It's an amazing new idea/concept and board game idea.

It's called Mage Fight. Proto-prototype is on Tabletop Sim now for download. Literally one of the best games I've seen in a long time. I played it all day, please download it or add me or something I am going to start testing this shit in real life nigga.
Replies: >>96029344 >>96029517 >>96034448
Anonymous
7/7/2025, 5:55:22 AM No.96029344
>>96029328
Ask the /tts/ general on /vm/
Anonymous
7/7/2025, 6:41:23 AM No.96029517
>>96029328
>new idea
I don't believe you, and this tells me nothing.
>download
>>>/v/
Replies: >>96029562
Anonymous
7/7/2025, 6:52:33 AM No.96029562
>>96029517
So this is the idea: every turn the player draws the top two cards of their deck and they can play either one or just none at all. They are discarded at the end of turn if not played.

Everything is based on probabilities. You can sit on the draw if you're waiting for a good roll to play it, you can guess what is more likely to be coming up based on your deck composition. But the key is: you don't have a hand. You never do.

It's a very interesting game, but it just... works.
Replies: >>96029613 >>96029663 >>96034448
Anonymous
7/7/2025, 7:04:57 AM No.96029613
>>96029562
Preview it for us then
Anonymous
7/7/2025, 7:16:04 AM No.96029663
>>96029562
>draw cards and play some of them
>new idea
Negro please. And holding two cards is a hand.
You seem to be trying to avoid telling me it's a CCG, in which case: no way fag.
Replies: >>96029670
Anonymous
7/7/2025, 7:16:45 AM No.96029670
>>96029663
It's definitely not a CCG. The plan is essentially to develop it as a deckbuilder board game.
Replies: >>96029683
Anonymous
7/7/2025, 7:20:01 AM No.96029683
>>96029670
Okay, so tell me something about what the fuck it IS.
This conversation is like trying to get blood out of a stone. If this is anything like the way you write rules no one is ever going to understand your game.
Replies: >>96029896
Anonymous
7/7/2025, 8:16:12 AM No.96029896
>>96029683
You think I wrote rules for the game?

Well you'd be correct
Anonymous
7/7/2025, 3:01:35 PM No.96031083
>>96028938 (OP)
Your idea is shit!

My idea, however, is CANCER!
A 8X8 grid based war game where the players where players construct point based armies from trading cards. Each grid can house a set number of points where all stats and keywords are combined into one big ass unit. Any damage dealt to the big unit must kill one of the units if able starting with the unit with the most health first.

It won't be balanced, there will be way too many keywords, game breaking instant effects can be played from player's hands fueled by the sacrificing of unit cards, and it will be color coded armies so dipshits can argue over which color is best (they are all busted pieces of shit just in different ways).

Starter box with two basic bitch armies, a grid, and tokens to track shit will cost $80 and only $2 to make. Booster packs will be $5 each and include one good card and 8 useless cards nobody wants.

Fuck you and give me your money.
Replies: >>96032823
Anonymous
7/7/2025, 3:42:39 PM No.96031307
>>96028938 (OP)
>Give her the dick.
You won't even tell us about your new game. So...
Anonymous
7/7/2025, 8:14:44 PM No.96032823
>>96031083
Wow man that idea sucks worse than mine.
Anonymous
7/7/2025, 11:38:49 PM No.96034180
abysmal_dogshit
abysmal_dogshit
md5: a9b6fd8722373adf0c778173bfec1cfe🔍
>>96028938 (OP)
This is either Bait or you are an insufferable fagot. Probably both
Anonymous
7/8/2025, 12:20:50 AM No.96034448
>>96028938 (OP)
>>96029328
>>96029562
>Why does no one ever want to play my new game
Because you need to work on your bait.