/btg/ BattleTech General - /tg/ (#96036987) [Archived: 385 hours ago]

Anonymous
7/8/2025, 6:49:02 AM No.96036987
Battletech-cover
Battletech-cover
md5: be7dbd65eae97d04fcf29d2c4e1d5fe0🔍
The /btg/ is dead! Long live the /btg/!


Last Thread: >>96012571

================================
>BattleTech Introductory Info and PDFs
http://bg.battletech.com/?page_id=400

>Overview of the major factions
http://bg.battletech.com/universe/great-houses/
http://bg.battletech.com/universe/the-clans/
http://bg.battletech.com/universe/other-powers/

>Sarna.net - BattleTech Wiki
http://www.sarna.net/wiki/Main_Page

>Who uses what 'Mechs?
http://masterunitlist.info/
>Xotl's Faction Random Access Tables (June 2021 update)
https://tinyurl<dot>com/fejwk5f2

Unit Design Software Options
>SSW Mech Designer
http://www.solarisskunkwerks.com/
>SSW GitHub Updates
https://github.com/Solaris-Skunk-Werks
>MegaMek Lab
http://megamek.info/

>Megamek - computer version of BT. Play with AI or other players
http://megamek.info/

>How to do Against the Bot? (updated 2-20-2022)
https://www.mediafire.com/file/l5mqjydrgndnndu/Against_the_Bot_v4.pdf/file
(Current 3.21 rule set included in mekhq package)
http://bg.battletech.com/forums/index.php?topic=56065.0
http://pastebin.com/pE2f7TR5
https://www.mediafire.com/folder/rkg2sl5ybr24k/Battletech_Portrait_Pack

>Rookie guides
https://tinyurl<dot>com/ydtr589e
http://pastebin.com/HZvGKuGx

>BattleTech IRC
#battletech on irc.rizon.net

>PDF Folders
https://www.mediafire.com/folder/sdckg6j645z4j/Battletech
https://www.mediafire.com/folder/cj0tjpn9b3n1i/Battletech
https://www.mediafire.com/folder/tw2m414o1j9uj/Battletech_Archives
rebrand ly / BTmags
rebrand ly / BTdrop
rebr@nd(Dot)ly CranstonSnordDropBox
rebr@nd(Dot)ly CranstonSnord
rebr@nd(Dot)ly CranstonLogFiles

>2018 to 2020 Battletech PDFs & E-Books
https://tinyurl com/2p8p7cew

>/btg/’s own image board:
http://bgb.booru.org/index.php
>More goodies! Updated 2020-05-17
http://pastebin.com/uFwvhVhE

>Most Wanted PDFs & Epubs
https://pastebin.com/tYpNtHQ9
Replies: >>96038864 >>96038946
Anonymous
7/8/2025, 6:50:05 AM No.96036993
STOP MAKING OPS WITH THE WRONG FORMAT YOU DUMBASS
Replies: >>96037007 >>96039143
Anonymous
7/8/2025, 6:52:05 AM No.96037007
>>96036993
Stop being a lazy shit and make one first if you want change, we're not going to do anything but copy+paste, same as always.
Deal with it.
Replies: >>96037020
Anonymous
7/8/2025, 6:53:18 AM No.96037014
Luftwaffen Clan
Luftwaffen Clan
md5: 6ddf7083129ca0b063550ed9033acfdd🔍
>>96033073
Sure, ~20k BV
Replies: >>96037375
Anonymous
7/8/2025, 6:54:16 AM No.96037020
>>96037007
You made this thread while the existing one was on page six. And it has the wrong links in it. Don't be retarded.
Replies: >>96037034
Anonymous
7/8/2025, 6:57:11 AM No.96037034
>>96037020
>muh page 6
Well past bump limit, next time do it yourself if you're going to whinge like a loose flap
Replies: >>96037059
Anonymous
7/8/2025, 7:00:33 AM No.96037047
SmartSelect_20250707_215900_ReadEra
SmartSelect_20250707_215900_ReadEra
md5: fa7e5e10c7b75a3be98cbbfa87c9b7a2🔍
>dat BV
Map Campaign Anon
7/8/2025, 7:01:09 AM No.96037049
1000years1
1000years1
md5: d10972a8637720756e6f1948f83f1bc8🔍
First game of 1000 Years From Now was fought tonight. Ended up with 16 mechs per side and me officiating. The primary objective was to have more non-crippled units in the base at the end of the turn, which the Davion defenders and Kuritan attackers tied on, so the tie was broken by the secondary objective of controlling the transmission tower at the top right - Davions won that one, netting them a narrow victory.

Nothing particularly exciting happened in gameplay though.
Replies: >>96037196 >>96038534
Anonymous
7/8/2025, 7:02:28 AM No.96037059
>>96037034
So if you don't care about having correct and updated links, you don't care about having discussion about things, what are you even here for? Other than, you know. Being retarded.
Replies: >>96037085
Anonymous
7/8/2025, 7:05:00 AM No.96037079
>>96036999
Nice trips. And yeah, batshit crazy shenanigans are fun until you realize that shenanigans beget shenanigans, and you've turned a game with clear cut rules, limits on mechs, and roughly consistent opportunity costs for all the benefits you get in a mech into a bullshit arms race. You can no longer create an effective plan based around your lance composition, what your enemy has brought, and statistical probabilities, because there is now so much advanced technology that can insta fuck you that it's pretty much a race to funnel as many +4 MM pulse boats or melee threshing machines into your list and pray that your dice roll better. It's like a drug, it's fun at first, but it hurts the game long term.

>>96037023
Debatable, but even if you are right, it's the supporting movement technologies that take it from bad to worse. An assault mech with a CLPL is pretty bad. An assault mech with a CLPL and a 7 jump and insanely high armor is nigh unkillable.
Replies: >>96037157
Anonymous
7/8/2025, 7:05:34 AM No.96037085
>>96037059
Only filthy secondaries need links, anyone who actually plays has what they need.
Replies: >>96037856
Map Campaign Anon
7/8/2025, 7:06:09 AM No.96037091
Also, someone asked for my campaign stuff last thread and I didn't get the chance to respond. It's hosted here: https://victorypointproductions.neocities.org/hextechempires
Replies: >>96040144
Anonymous
7/8/2025, 7:18:19 AM No.96037157
>>96037079
Then you get into stuff like laser reflective armor and now those CLPLs are doing 5 damage instead of 10.
Map Campaign Anon
7/8/2025, 7:27:17 AM No.96037196
1000years2
1000years2
md5: 16fe4bfc686a483c74d1619de5ef9380🔍
>>96037049
Overall I'm pretty happy with how I designed the scenario. Kuritans had to cross from the far corner to the base with half their force, while the other half dropped in on turn 3. Davions started in the base with half their force, and the other half arrived from a patrol on turn 3, so it had a fun escalation feel to it.

To blogpost for a moment: Today I got accepted into a program for my major. The system uses a lottery program and I had about a one in five chance of getting in this year and got it, so that's pretty cool. For you guys: Means I'll be switching my schedule to day shift next month instead of being awake all night, and I might post less once classes properly start in September.

Also, during the game I loaned a lance of mechs to the guy who shows up but never reads the messages about what we're playing and expects all games to be GM'd. Worked out this time, but he's also not great at the game despite having played it longer than I've been alive, and it's always weird seeing my mechs being used very badly. In this he basically abandoned the objective to have an irrelevant slugging match between his mechs and another lance.
Replies: >>96037519 >>96038534
Anonymous
7/8/2025, 8:04:48 AM No.96037375
20250621_115532
20250621_115532
md5: 8dd2569703d0246712510fdc1bc45342🔍
>>96037014

General Creagh is informed by division's intelligence officer about presence of Nazy troops in the area and elements of Desert Rats prepare for mission to exterminate them...
Replies: >>96038042 >>96038045
Anonymous
7/8/2025, 8:45:29 AM No.96037519
>>96037196
>Today I got accepted into a program for my major.
Good on you Map, as for your Grog I suspect he's a "play for my own fun" type; He's there to Stompy robots so he's going to stompy robots.
Anonymous
7/8/2025, 10:20:48 AM No.96037856
>>96037085
Are you the retard that wants this to be a /toy/ thread? Cause you sound like him.
Anonymous
7/8/2025, 11:12:28 AM No.96038042
>>96037375
>those two tanks with 3 barrels
father and son?
Replies: >>96038348
Anonymous
7/8/2025, 11:13:29 AM No.96038045
>>96037375
There's a Catapult variant with Arrow IV?
Replies: >>96038087 >>96038123
Anonymous
7/8/2025, 11:17:01 AM No.96038065
I really like the Hammerhead. I want to make a lance/star of aquatic niggaz
Replies: >>96038094
Anonymous
7/8/2025, 11:21:54 AM No.96038087
>>96038045
There are two, C3 and C5
Anonymous
7/8/2025, 11:22:50 AM No.96038094
>>96038065
There's a bunch of shark or fish named mechs in the Diamond Shark/Sea Fox catalog. Hammerhead, Tiburon, Piranha, Thresher, etc
Anonymous
7/8/2025, 11:28:10 AM No.96038123
>>96038045
Are you new or something? Its basically the poster variant of the Catapult for the TRO 3050?
Anonymous
7/8/2025, 12:14:35 PM No.96038286
Is there any point to center torso case?
Replies: >>96038313 >>96038317 >>96043183
Anonymous
7/8/2025, 12:20:20 PM No.96038313
>>96038286
If playing basically campaigns and want to be able to salvage something of a mech or make pilot survive then yes. Same reason why you would run C.A.S.E. on an IS XL.
Replies: >>96038332
Anonymous
7/8/2025, 12:21:59 PM No.96038317
>>96038286
only CASE II
Replies: >>96038332
Anonymous
7/8/2025, 12:26:02 PM No.96038332
>>96038317
Pretty much just this.

>>96038313
Sadly, CASE only keeps explosions from spreading out of the current location, so if a ton of ammo gets hit in the CT, it explodes for 100 damage and cores the mech, but RAW, cored mechs are completely unsalvageable, even components outside the CT, and CASE doesn't change this. It's weird and kind of counterintuitive, so I can see houseruling it.
Replies: >>96038346 >>96043229
Anonymous
7/8/2025, 12:29:02 PM No.96038346
>>96038332
If you give it any thought it goes completely against the fluff ever introducing an individual mech that saw service in a war or string of battles and survived.
Replies: >>96038426
Anonymous
7/8/2025, 12:30:03 PM No.96038348
20250621_112821
20250621_112821
md5: 02a40cbbc0479cafd36ae6f67e2c76b7🔍
>>96038042

The bigger one is Schrek and the smaller one is Pike. The vehicles are from salvage boxes. Charger is also from salvage box, Phoenix Hawk is the "premium" miniature. Rest are whatever metal minis I was able to get my hands one.

Here a closer look at the jerboa insignia.
Anonymous
7/8/2025, 1:01:26 PM No.96038426
>>96038346
Most battles are fought with forced withdrawal enabled.
Replies: >>96038452 >>96038572
Anonymous
7/8/2025, 1:13:03 PM No.96038452
>>96038426
There are a ton of mechs that can get cored at long range by a single volley from a trebuchet, even without bringing ammo explosions into it.

It's practically a fandom cliche to note individual mechs can't possibly survive hundreds of yeas by tabletop rules.
Replies: >>96043555
Anonymous
7/8/2025, 1:38:35 PM No.96038534
>>96037049
>>96037196
About how long was this game?
Also — congrats on getting into that program!
Replies: >>96038579
Anonymous
7/8/2025, 1:49:01 PM No.96038572
1678473722578669_thumb.jpg
1678473722578669_thumb.jpg
md5: 7ccbae6f2e910126d9fe6c481885d0e8🔍
>>96038426
I've seen enough atlas' take an ammo TAC in the first few turns of combat to know that doesn't matter.
Replies: >>96043555
Map Campaign Anon
7/8/2025, 1:51:39 PM No.96038579
>>96038534
Game ran from around 5:30 to 10:30, and we finished a total of 8 turns. We used "Team Movement" to speed things up. Each turn, I was calling "Davion players, move your first mech! Kuritan players, move your first mech!" and all players on the corresponding team would move their mechs simultaneously. Parallel processing, massively sped up movement.

Also, thanks. It was a surprise. I've filled out all my prerequisites and the courses I could get in without being admitted to the program, but they only take 18 students a year and get 90 applicants who go into a lottery, so it was a one in five chance and the dice came up lucky. I've gotten all the courses I could get in before getting accepted, so I'll be getting done and my degree at the end of '26.
Anonymous
7/8/2025, 1:57:45 PM No.96038604
How durable would mechs have to be to actually match the fluff descriptions anyway?
TACs so rare that seeing them at all is a surpise? Nothing short of the three crits to the engine in the same turn thing or direct hits from naval weapons is a write off?
How would you do it?
Replies: >>96038752 >>96038769 >>96038774
Anonymous
7/8/2025, 2:30:34 PM No.96038752
>>96038604
They already seem pretty durable as is desu, they got nearly 6 times as much durability as a tank of the same weight class
Anonymous
7/8/2025, 2:34:11 PM No.96038769
>>96038604
CT structure no longer being "the" mech. The rules as written now make it so if you have nothing but a naked CT, you have a mech (with no components installed). If you have every other location fully decked out with guns and ammo and armor and cockpits and jump jets, you don't have a mech, you just have a disparate collection of spare parts. As a result, you cannot fabricate a CT structure or replace it, because doing so would constitute making a new mech or mounting all of your old mech's parts onto a different mech.
Change this so that "the" mech is an abstract concept dictated by the GM and loss of CT does not mean loss of everything outside of the CT. They only wrote it the way they did to prevent people from starfishing mechs by rebuilding one from a salvaged arm, but the salvage and repair rules only come into play during campaigns where there's a GM to adjudicate things anyway.
Anonymous
7/8/2025, 2:35:46 PM No.96038774
>>96038604
Heavily lowering the damage from ammo explosions would be much of it. If you reduced it to something like instantly disabling the weapon or damaging all parts in that sector rather than doing raw hp damage. I dunno if the whole ammo/damage calculation was ever a really great idea.
Alternatively, tune up headshots. That's what you're aiming for if you want salvage anyway. Isn't it supposed to be the case that mechs are getting headcapped and the pilot seat swapped out rather than the more common tabletop case that they go off in an explosion like a fireworks factory?
Replies: >>96038778
Anonymous
7/8/2025, 2:37:56 PM No.96038778
>>96038774
Headshots are fairly rare in fiction. Just as an example, Redemption Rites has five company or so scale battles in it but only two headshots. They're just memorable due to being dramatic
Anonymous
7/8/2025, 2:58:11 PM No.96038864
>>96036987 (OP)
why make this thread so early?
Replies: >>96038899
Anonymous
7/8/2025, 3:06:19 PM No.96038899
>>96038864
So he can post the wrong links
Anonymous
7/8/2025, 3:16:55 PM No.96038946
ac94356300d0e1bdaa07b2ff3c0912f3c72d5c43
ac94356300d0e1bdaa07b2ff3c0912f3c72d5c43
md5: 93a6e17e27e5006938a190edec6c8828🔍
>>96036987 (OP)
Anonymous
7/8/2025, 3:56:30 PM No.96039143
>>96036993
What is the correct OP supposed to look like?
Replies: >>96039590
Anonymous
7/8/2025, 4:48:25 PM No.96039421
What are some really tanky lights and mediums? I'm doing a 3rd succ war match and I'm going to be down on tonnage and numbers, but BV isn't an issue, so I'm thinking stuff like a wolverine 6K, Phoenix hawk 1K, etc.
Replies: >>96040324 >>96042255 >>96042661
Anonymous
7/8/2025, 5:07:52 PM No.96039547
>>96038469
How can you be at this for 30 years and still not learn a fucking thing about how to paint a miniature?
Replies: >>96039585
Anonymous
7/8/2025, 5:14:46 PM No.96039585
>>96039547
Some people just want to play the game, some people just want to read the lore. Not everyone can be a paintsnob
Replies: >>96039608
Anonymous
7/8/2025, 5:15:26 PM No.96039590
>>96039143
like this >>95985840
Anonymous
7/8/2025, 5:15:48 PM No.96039596
MAD-4A
MAD-4A
md5: c00354039d791e0e550e072fbf21a221🔍
Is there an easy shortcut to adding orange details? I want to do my MWO marauder II but it seems beyond my skill level.
Replies: >>96039602
Anonymous
7/8/2025, 5:16:37 PM No.96039602
>>96039596
Mix red and yellow
Anonymous
7/8/2025, 5:17:26 PM No.96039608
>>96039585
expecting improvement over a literal lifetime is not snobbery, doing something for 30 years and not improving is beyond understanding, it has to take an active force of will to keep at something that long without getting better.
Replies: >>96039613 >>96039719
Anonymous
7/8/2025, 5:18:32 PM No.96039613
>>96039608
You know you have to be over 18 to post here, right?
Replies: >>96039648
Anonymous
7/8/2025, 5:23:56 PM No.96039648
>>96039613
Resorting to ad hominem only tells us that you're extremely butthurt but you're unable to articulate an argument in response.
Replies: >>96039730
Anonymous
7/8/2025, 5:37:40 PM No.96039719
>>96039608
you ARE a giant retard. he has improved. at roughly the same rate as his eyes and hand eye has gone to shit. same net outcome.
Replies: >>96039771
Anonymous
7/8/2025, 5:39:35 PM No.96039730
>>96039648
No, actually I'm a different Anon entirely pointing out the arrogance of your youth.
If that Anon is happy with his paint jobs, that's all that matters.
Anonymous
7/8/2025, 5:45:41 PM No.96039771
>>96039719
Lol, nice cope, but even just a couple years of painting should see marked improvement, it's only people like nulnfag who make a persistent and active effort to remain shitty that don't get better.
Replies: >>96039806 >>96039818 >>96041677
Anonymous
7/8/2025, 5:50:13 PM No.96039806
No fun allowed MechWarrior
No fun allowed MechWarrior
md5: 710477dcf83b0988b76c2d6582a7adfe🔍
>>96039771
Again child, this is a HOBBY, a thing we do FOR FUN!
The level of effort a person puts into it is, by its nature, at their own discretion.
Anonymous
7/8/2025, 5:52:16 PM No.96039818
>>96039771
Given the context that we are talking about battledroids, they could have been painted 30 years ago and not be a reflection of current skill
Anonymous
7/8/2025, 6:14:50 PM No.96039961
IMG_3426
IMG_3426
md5: 4fc3ecbc5007902134dbdcdd73762d11🔍
Taurian Guards WIP such a strange paint scheme
Replies: >>96044381
Anonymous
7/8/2025, 6:44:39 PM No.96040144
>>96037091
Hey MCA, we will finish our year old at this point hextech empires campaign this week, and I have collected a lot of feedback. We are currently working on implementing a lot of changes (mainly to pilot exp, map control and repair/replacement) to make the system work for us a second time around.
First of all thank you for sharing your ruleset. If you're interested I'd be more than happy to run you through the changes we're making.
Is there any way to contact you? I didn't see an email address on your website.
Replies: >>96042726 >>96042771
Anonymous
7/8/2025, 6:58:52 PM No.96040257
>>96035961
>I don't have a gf.

Yes you do. Unless you broke up already
Anonymous
7/8/2025, 7:09:59 PM No.96040324
>>96039421
Panther and Valkyrie are some of the more survivable light mechs that rely on armor and not speed. As you noticed, a lot of the K variants add extra armor. Centurion AL, Enforcer, blackjack, Hunchback, kintaro, vindicator, are all decently armored for their weight.
Replies: >>96041691 >>96042661
Anonymous
7/8/2025, 7:28:15 PM No.96040456
Why even have AC2 and 5 in the game? Damage output is pathetic for weight especially considering ammo bins. what can default blackjack or shadow hawk even do with this crap? Fishing for crits is stupid, when you can crit with weapon hitting for 8/10 all the same.
Replies: >>96040717 >>96040726 >>96040752
Anonymous
7/8/2025, 7:56:06 PM No.96040679
It takes a while for things in space to come down to the planet. In case of an orbital bombardment, how long would the players have to try and move out of a targeted zone?
Anonymous
7/8/2025, 7:59:24 PM No.96040717
>>96040456
Because this isnt a min/max game and shitmechs are fun
Anonymous
7/8/2025, 8:00:00 PM No.96040726
>>96040456
When the game was made they needed a way to add weight to Mechs without filling every space with medium lasers and heatsinks. Its a good way to balance.
Anonymous
7/8/2025, 8:03:01 PM No.96040752
>>96040456
The best thing to do is load precision ammo, -2 to TMM and half ammo in the bin, so you go through it faster.
Anonymous
7/8/2025, 9:08:10 PM No.96041327
IMG_3427
IMG_3427
md5: d8b46a6af0ce4d40682b815ff7dfb5f2🔍
just not sure what to think of this scheme lol I do kinda like how outlandish it is, the Periphery really can be like the IS-version of the Clans colors-wise
Replies: >>96041466
Anonymous
7/8/2025, 9:26:50 PM No.96041466
>>96041327
>tfw your mechs get sorted into gryffindor
Anonymous
7/8/2025, 9:54:42 PM No.96041677
>>96039771
You're always so angry paintsnob.
Anonymous
7/8/2025, 9:57:01 PM No.96041691
>>96040324
Thanks, I didn't think anyone was going to give me an answer.
Anonymous
7/8/2025, 10:00:23 PM No.96041721
I have series of metal elementals, so far I've been painting them in the various colour schemes they appear in in the animated series but I've got 2 points left to paint and I've run out of inspiration.
Any suggestions for a good CJF elemental paintscheme?
Replies: >>96041931
Anonymous
7/8/2025, 10:27:49 PM No.96041931
>>96041721
can you please post some pics of the ones you already did?
Anonymous
7/8/2025, 10:34:27 PM No.96041978
AS Counters pack: how useful could it be for the regular BT game?
Anonymous
7/8/2025, 10:38:35 PM No.96042005
So out towards the periphery, what would you guess is the ratio of 'standard' mechs to customs by necessity? Like how many Griffin GRF-1Ns are exactly as they rolled off the factory line, and how many are "Well Billy-Joe's PPC never quite worked after his drunk ass fell over in the creek and landed on it, and the militia didn't have any spares in stock, so we replaced it with the large laser from that Chippewa that crashed back in 2900, and while we were there we took its LRM-15 and put it in place of the 10."
Replies: >>96042072
Anonymous
7/8/2025, 10:46:48 PM No.96042072
>>96042005
Depends on what part of the Periphery you are talking out. Some Periphery nations make brand new mechs.
Anonymous
7/8/2025, 11:18:24 PM No.96042255
>>96039421
The Panther is surprisingly durable for its tonnage. Had a match over the weekend where the other guy had 2 Panthers that just wouldnt go down
Replies: >>96042593
Anonymous
7/9/2025, 12:13:36 AM No.96042593
IMPOSSIBLE!!!
IMPOSSIBLE!!!
md5: ed9855798d6c6dacf98e352cc61a12bd🔍
>>96042255
The Panther is a great mech. It's considered an honorary medium mech for a reason. Only the ignorant or foolish think poorly of the Panther. You're clearly no longer ignorant about what it can do and you don't seem foolish either. There is at least 1 Panther hater around here though.
Replies: >>96042980
Anonymous
7/9/2025, 12:27:56 AM No.96042661
>>96039421
To add onto what was said by >>96040324
If you are wanting something a bit different then the Firefly has a huge "fuck off" battery of lasers for anything that gets close and is relatively tough for its weight.
Firestarter FS9-A is also a potentially good choice for the same reasons as Firefly although it is a lot faster.
Hoplite HOP-4B tends to get overlooked a lot but they can be a tough nut to crack. Only wished it had a bit more of the armor allocated to front over rear then be a real alt to the Griffin.
The Sentinel 3KA can be an interesting choice but if BV isn't an issue then I would go with a Phoenix Hawk 1K.
If you play with quirks then the Vulcan VL-5T will surprise you. Dump that useless ammo first turn and go full zombie. Watch them rage as they get glancing blows.
Whitworth is surprisingly tanky for its tonnage and tends to get underestimated.

Honorable mentions to the Crab with the caveat that it is more of a zombie rather than a tank and Wyvern if you want a Vindicator with a bit more close range firepower.
Replies: >>96042770 >>96042796
Map Campaign Anon
7/9/2025, 12:40:56 AM No.96042726
>>96040144
Yeah, I don't put contact email on 4chan for obvious reasons. IF you want to put it all in a text document or the like and upload it here, that'd be fine.

Hextech Empires has been needing a revision before I run another campaign, so this would be useful. Thanks.
Anonymous
7/9/2025, 12:48:37 AM No.96042770
>>96042661
I am playing with Quirks, that vulcan is definitely going on the list.
Anonymous
7/9/2025, 12:48:56 AM No.96042771
>>96040144
It's ilovebottomanon@gmail.com
Anonymous
7/9/2025, 12:54:42 AM No.96042796
>>96042661
>Firefly
>A mech that goes extinct until the goons bring it back.
I wish the 4A was 5/8/5 with 3Mlas and 3Slas instead.
Replies: >>96042823
Anonymous
7/9/2025, 12:59:59 AM No.96042823
>>96042796
He did say 3rd Succession Wars.
Nothing about not bringing Goon mechs. If it was just introtech I'd be telling him to consider the Cronus, Toro and Gladiator 2R for maximum unicorn experience.
Anonymous
7/9/2025, 1:20:22 AM No.96042902
1524224909674
1524224909674
md5: 77a64f0bdefb95c5f9126247cba027af🔍
If lore says mech rare, how come they everywhere?
Replies: >>96042936 >>96043045
Anonymous
7/9/2025, 1:20:38 AM No.96042903
Where should I look to find a record sheet for a Union dropship?
Replies: >>96042939
Anonymous
7/9/2025, 1:29:36 AM No.96042936
>>96042902
1 out of every 100 and 10,000 out of every 1,000,000 is the same percentage.
Anonymous
7/9/2025, 1:30:25 AM No.96042939
>>96042903
Nevermind, used MML.
Anonymous
7/9/2025, 1:40:51 AM No.96042980
>>96042593
It was sword of light vs my lyran regulars 5k game

warhammer 6k, archer 3k and 2 panthers against
guillotine, Griffin, wolverine, and hatchetman.
He had upped skills on the panthers because he figured theyd get the most use. I only lost the hatchetman because an engine hit turn 3 fucked it over, his heavies got ganged up on and got stuck in an endless cycle of falling and getting kicked, meanwhile his panthers were just plinking away. Finally the archers gyro fell out and the warhammers legs stopped working and I had to go corner those two asshole panthers. Took longer to kill them than the heavies because they kept passing PSRs. My dudes were battered at the end.
Anonymous
7/9/2025, 1:58:10 AM No.96043045
>>96042902
The lore doesn't say mechs are rare. Hell, mechs are literally the most common type of military vehicle there is.

Mechs aren't rare at all, they're just not used for garrison duties much. Similar to how the majority of the German military was still actual Germans during WW2, but they used cheap cannon fodder units recruited from foreign countries to main their coastal defenses in places like Normandy where they just wanted someone, anyone, to be there.
Replies: >>96043053 >>96043057
Anonymous
7/9/2025, 2:00:21 AM No.96043053
>>96043045
Bit of an odd simile.
Replies: >>96043077
Anonymous
7/9/2025, 2:01:47 AM No.96043057
>>96043045
Mechs are not the most common type of military vehicle. There are so many vehicle regiments in each state's army the source books don't bother to keep track of them all.
Replies: >>96043073
Anonymous
7/9/2025, 2:04:41 AM No.96043073
>>96043057
This is true but whenever we actually do see battles between two forces that aren't just 'local garrison' vs 'invading force' you always inevitable end up seeing mechs as the vast majority on both sides.

For example, the Clans during the Battle of Tukkayid had entirely mechs...but even Comstar's forces were still 75% mechs.

This makes sense because, as the old adage goes, "he who defends everything defends nothing", and it is far cheaper to keep a mobile force of mechs to go around defending planets than it is to try to build conventional vehicles.
Replies: >>96043088 >>96043090 >>96043095 >>96043131 >>96043242
Anonymous
7/9/2025, 2:05:42 AM No.96043077
>>96043053
Not really. Conventional forces are, for the most part, cannon fodder. They're not there to survive, they're there to slow down the enemy in time for your own mechs to arrive.
Anonymous
7/9/2025, 2:07:50 AM No.96043088
Tikonov
Tikonov
md5: 4f5077fb7c1516b8b453087bb7f3245c🔍
>>96043073
Tukkayid is not a typical engagement, and last time this came up you never did explain why you think the ComGuard didn't bring many non mechs when combined arms was Focht's whole thing.
Replies: >>96043093 >>96043226 >>96043233
Anonymous
7/9/2025, 2:08:28 AM No.96043090
>>96043073
It's better to have convees garrisoning planets than it is to try and attempt to move mechs to reinforce planets that are being attacked.
Anonymous
7/9/2025, 2:09:29 AM No.96043093
>>96043088
It doesn't make sense and it's not going to.

You can either accept the game universe the way it's presented or you can leave.
Replies: >>96043165
Anonymous
7/9/2025, 2:09:30 AM No.96043095
>>96043073
It's Tukayyid.
Anonymous
7/9/2025, 2:16:47 AM No.96043131
>>96043073
Most garrisons don't fight every fight. If you commit literally all of your forces to a fight then you have no reserves and you have no response to unexpected changes. Most militias are not interested in fighting to the death either. If two mech forces are actually fighting, then there's probably twice as many vehicles on both sides spread out around the boundaries taking potshots at probes and making it more difficult for the enemy to pursue withdrawing mechs. If you get beat and are pulling back with no allies behind you, the enemy will just keep chasing you down until you're dead. If they try to chase you and start getting shot at by tanks, they might think twice before continuing.
Anonymous
7/9/2025, 2:21:12 AM No.96043155
3's. 1 up, 2 back. or 2 up, 1 back.
Anonymous
7/9/2025, 2:22:23 AM No.96043165
20yearupdate
20yearupdate
md5: d2866935af4ac5aed93e357df7bd00a6🔍
>>96043093
Here is a passage from the twenty year update source book. If you read it generously for your point you can say that the Comstar forces were 50% mechs. This is a very high ratio!

Notice that is much less than what you said. Do you have a canon citation from a book published more recently?
Replies: >>96043575
Anonymous
7/9/2025, 2:27:06 AM No.96043181
I wish I had infantry.
Anonymous
7/9/2025, 2:28:11 AM No.96043183
>>96038286
You can no longer put CASE in the CT, only CASE II.
Anonymous
7/9/2025, 2:39:37 AM No.96043226
>>96043088
>nd last time this came up you never did explain why you think the ComGuard didn't bring many non mechs when combined arms was Focht's whole thing.
Keep in mind that Battletechs idea of "combined arms" is bringing different types of mechs and occasionally maybe including a tank or two to die quickly to mechs.
Anonymous
7/9/2025, 2:40:42 AM No.96043229
>>96038332
It makes you wonder how frankenmechs get built, really. Like the Cataphract is about 50% Marauder parts, and it makes total sense if they were using leftover arms and legs from cored-out Marauders to create them. It makes significantly less sense that Capellans were willing to cut off parts from a perfectly good Marauder (like legs, which can't be explained by side torso destruction) in order to make a frankenmech if they could just repair the Marauders instead.
Replies: >>96043260 >>96044394
Anonymous
7/9/2025, 2:41:51 AM No.96043233
>>96043088
>ComGuard didn't bring many non mechs when combined arms was Focht's whole thing.
They did bring non-mechs, it just only composed 25% of their forces. The other 75% was, you guessed it, mechs.
Replies: >>96043256 >>96043335
Anonymous
7/9/2025, 2:43:12 AM No.96043242
>>96043073
>For example, the Clans during the Battle of Tukkayid had entirely mechs...but even Comstar's forces were still 75% mechs.

Is there a source for this? I keep hearing this thrown about but I don't know where it's from.
Replies: >>96043255
Anonymous
7/9/2025, 2:46:48 AM No.96043255
>>96043242
IIRC it's from BattleTech: Battle of Tukayyid, though it might've been a different book, but they had detailed numbers of all the vehicles involved in the conflict.
Replies: >>96043265
Anonymous
7/9/2025, 2:47:09 AM No.96043256
>>96043233
If you don't give me a god damn source for that I'm going to come to your house with a pair of pliers and we will continue this conversation.
Anonymous
7/9/2025, 2:47:57 AM No.96043260
>>96043229
The Cataphract is a production mech made from parts that could be manufactured. They aren't building them one at a time from a scrap bin, they're building brand new Marauder-spec legs and then installing them on brand new Cataphracts. They didn't deprive an existing Marauder of its legs.
Anonymous
7/9/2025, 2:48:49 AM No.96043265
>>96043255
Oh a CGL publication? Noncanon.
Replies: >>96043276
Anonymous
7/9/2025, 2:52:51 AM No.96043276
>>96043265
Either way, there'd be no reason to bring conventional vehicles to a pitched battle when conventional vehicles are both more expensive AND weaker.
Replies: >>96043291 >>96043307
Anonymous
7/9/2025, 2:56:56 AM No.96043291
1733435232305868
1733435232305868
md5: 59cea7bfed0a37e66564543a21d2e9ca🔍
>>96043276
But they did.
Replies: >>96043293 >>96043319 >>96043325 >>96043342
Anonymous
7/9/2025, 2:57:22 AM No.96043293
>>96043291
Damn Comstar is retarded
Replies: >>96043306
Anonymous
7/9/2025, 2:59:49 AM No.96043306
>>96043293
Yet they beat the all mech/battle armor Clans.
Replies: >>96043309
Anonymous
7/9/2025, 3:00:37 AM No.96043307
>>96043276
The most expensive introtech tank is the Puma 05 at 5.9 million cbills. The most expensive mech is the Banshee 3M, at 9.8 million. This pattern continues as tech levels advance and prices go up.
Replies: >>96043372
Anonymous
7/9/2025, 3:01:24 AM No.96043309
>>96043306
Yes, because the clans were all retarded. The very few clans that approached Tukayyid semi-intelligently broke even on points at worst.
Replies: >>96043323
Anonymous
7/9/2025, 3:03:24 AM No.96043319
Seagal JC
Seagal JC
md5: 8327a39108a44f6e57ddb6f1bcba5cae🔍
>>96043291
>one III of infantry (4 battalions, or 252 men)
wat

If a Level I is a platoon, and a level II is 6 platoons, shouldn't a level II be about 300 or so guys and a level III 1800~?
Anonymous
7/9/2025, 3:04:26 AM No.96043323
>>96043309
Yes, the very best of the clans could manage a draw against the combined arms forces. If both sides are retarded, as you have stated, then at best a combined arms force is the equivalent of an all mech force. So the equation is:
Retards + Combined Arms = Retards + All Mechs.
Combined Arms = All Mechs
Anonymous
7/9/2025, 3:05:02 AM No.96043325
>>96043291
>IS deploy in 3's
What uninformed hack wrote this trash that doesn't know what the fuck a Lance is?
Replies: >>96043339
Anonymous
7/9/2025, 3:07:50 AM No.96043335
>>96043233
Someone posted a source book snippit above saying mechs equated to 25% of the force, so really unsure where you're getting your info from.
Anonymous
7/9/2025, 3:08:16 AM No.96043339
>>96043325
3 lances to the company, 3 companies to the battalion, 3 battalions to the regiment, 3 regiments to the brigade, 3 brigades to the division.
Anonymous
7/9/2025, 3:09:19 AM No.96043342
>>96043291
>A III is 6 II's which is 6 I's
>So a 3 is 72 mechs
6, 6x6=36, 36x6=216, 216x6=1296
Someone at CGL needs to go back to school and take real math instead of DEI math.
Replies: >>96043349 >>96043363
Anonymous
7/9/2025, 3:12:11 AM No.96043349
>>96043342
A level 1 is 1 mech, a level 2 is 6 mechs, a level 3 is 36 mechs. Two level IIIs is 72 mechs.
Fuck man, you're really outing yourself as a retard.
Replies: >>96043359 >>96043377
Anonymous
7/9/2025, 3:14:21 AM No.96043359
>>96043349
Except that makes no sense because they say a level IV is a division, which means a level III is a battalion (their words), a level II is a company and a level I is a platoon/lance/squadron
Replies: >>96043369 >>96043375
Anonymous
7/9/2025, 3:15:08 AM No.96043363
>>96043342
It only really makes sense if "unit" in this paragraph means a group of individual mechs like a lance. So a Level III would be 36 units of mechs, for a total of 216 actual mechs and mechwarriors. But then it directly compares a Level IV to a successor state division so... idfk?
Anonymous
7/9/2025, 3:15:30 AM No.96043369
>>96043359
A level II is six mechs, which is what ComStar uses instead of a Lance. ComStar just doesn't have a company equivalent, they go from 6 mech Level IIs to 36 mech Level IIIs
Replies: >>96043391
Anonymous
7/9/2025, 3:15:49 AM No.96043372
>>96043307
You're misunderstanding. A tank is 4 times as expensive to transport as a mech because of the crew requirements. Additionally, a tank can only be used in flat land, while a mech can be used anywhere. And it takes around 6 or so tanks to take on one mech on average, so the cost is actually 24 times as much to transport an equivalent force of tanks over mechs.
Replies: >>96043400 >>96043540
Anonymous
7/9/2025, 3:16:40 AM No.96043375
>>96043359
Did you just hear about comguard today? You're getting filtered by 30 year old lore, lmao.
Replies: >>96043391
Anonymous
7/9/2025, 3:16:47 AM No.96043377
>>96043349
Yeah I fucked up, equated a level 1 with a lance for some reason there.
Really though what's retarded is giving a single mech the designation of level I when there is no need for a single mech to be given a single term, a lance is 4 mechs, but a lance is not the second tier of force organizational terms, the IS doesn't call a single mech a hilt or a shaft or whatever.
With the clans using star as a designator it makes visual sense to use point for a mech, but there is a level of conflict with them to in that 5 elementals is called a point when deployed with other units, but on it's own is called a star.
Replies: >>96043385 >>96043417 >>96043440
Anonymous
7/9/2025, 3:18:14 AM No.96043385
>>96043377
A Point or Level 1 is just the smallest unit that will operate independently.
Replies: >>96043392 >>96043396
Anonymous
7/9/2025, 3:19:03 AM No.96043391
>>96043369
>>96043375
That exact quote calls a level I for infantry a platoon, and calls a level IV a division, but the numbers make zero sense unless Comstar has platoons of 1 guy
Replies: >>96043394
Anonymous
7/9/2025, 3:19:29 AM No.96043392
>>96043385
IS deploys individual mechs too, they still just call it a mech.
Replies: >>96043404
Anonymous
7/9/2025, 3:19:46 AM No.96043394
>>96043391
ComStar doesn't field pure infantry divisions.
Replies: >>96043399
Anonymous
7/9/2025, 3:20:04 AM No.96043396
>>96043385
It's extra stupid because all other Level Is are groups of men, except mechs
Replies: >>96043439
Anonymous
7/9/2025, 3:21:04 AM No.96043399
>>96043394
It says verbatim
>and one III of infantry (4 battalions, or 252 men)
That's not the infantry spread out between the other levels, that is this specific level III
Replies: >>96043415
Anonymous
7/9/2025, 3:21:47 AM No.96043400
>>96043372
You have let the mechwarrior games rot your brain. 6 manticores will turbo dunk on pretty much any mech you care to name, and even six vedettes or scorpions is pretty dicey for most things below 70 tons.
Replies: >>96043411 >>96043540 >>96044408
Anonymous
7/9/2025, 3:22:38 AM No.96043404
>>96043392
IS uses a real organizational structure instead of a fake one made up to be different.
Anonymous
7/9/2025, 3:24:15 AM No.96043411
>>96043400
You're confusing the tabletop with the lore. Even the earliest shittiest mechs were still able to body 4 of the most modern tanks of their day without a scratch.
Replies: >>96043420 >>96043423
Anonymous
7/9/2025, 3:25:23 AM No.96043415
>>96043399
I wonder if that should be 4 battalions OF 252 men. 36x 28 man platoons is 1008. 252x4 is 1008.
Replies: >>96043426
Anonymous
7/9/2025, 3:25:49 AM No.96043417
>>96043377
There's a reason absolutely no adaption of Battletech, from video games to novels to the cartoon, have EVER even TRIED to stay true to the written numbers and scale of the Inner Sphere

They're irrevocably broken and make a nonsensical setting if you actually try to implement them.
Anonymous
7/9/2025, 3:26:25 AM No.96043420
>>96043411
Actually no, and you'd know this if you weren't a lorelet.
Replies: >>96043424
Anonymous
7/9/2025, 3:26:53 AM No.96043423
>>96043411
Oh wow, a 100 ton assault mech was able to do well against 4 tanks. I bet that ratio continues forever and ever, no matter what the actual weight or role of the machines involved.
Replies: >>96043445 >>96043467
Anonymous
7/9/2025, 3:26:56 AM No.96043424
>>96043420
Look up the results of the Mackie test vs the Merkava
Replies: >>96043467
Anonymous
7/9/2025, 3:27:01 AM No.96043426
>>96043415
I can buy that, though it's an odd departure from their base 6 autism
Anonymous
7/9/2025, 3:29:09 AM No.96043439
>>96043396
It's based on which one is an individual gameplay unit.
Anonymous
7/9/2025, 3:29:11 AM No.96043440
>>96043377
5 elementals is always a point, a star is 25. very often they are attached to a star of omnimechs to form a nova, with 5 elementals riding on each mech.
Anonymous
7/9/2025, 3:30:16 AM No.96043445
>>96043423
A 100 ton tank would still fail against that 100 ton mech.
Replies: >>96043503
Anonymous
7/9/2025, 3:34:31 AM No.96043467
>>96043424
>>96043423
Yes, Merkava Mk VIs, introduced in 2384, with ICE engines and BAR 7 armor, and their heaviest weapon removed, were defeated by a Mackie in a test taking place in... 2439. So a 100 ton assault mech with all the latest and greatest technology managed to beat 4 intentionally neutered tanks that were 55 years old.
Kinda funny that they didn't test the Mackie against Mk VIIs that came out in 2435, don't you think?
Do you think there was a reason they tested their new mech against 55 year old ICE tanks with BAR 7 armor instead of the 4 year old version with fusion engines and primitive armor that had all their weapons? Perhaps because it wasn't a real test, it was fixed and faked to sell mechs.
Replies: >>96043490
Anonymous
7/9/2025, 3:38:27 AM No.96043490
>>96043467
The first battle the mackie saw had a lance of them destroy a full company of armor with infantry support.
Replies: >>96043538
Anonymous
7/9/2025, 3:40:59 AM No.96043503
>>96043445
That wasn't the assertion and also isn't always true. Everything uses the same kind of weapons and mounts the same kinds of armor.
Anonymous
7/9/2025, 3:41:27 AM No.96043506
I don't really get the point of the whole 'tanks are good actually' contrarianism, even if you had a 100 ton modern tank against a 100 ton modern mech, the tank will still get one-shotted by a TAC or a mobility crit. You literally can't make a good tank, the game's mechanics don't allow for it.
Replies: >>96043509
Anonymous
7/9/2025, 3:42:44 AM No.96043509
>>96043506
You should read the actual rules sometime instead of relying on half remembering third hand accounts.
Replies: >>96043518
Anonymous
7/9/2025, 3:45:33 AM No.96043518
>>96043509
>he doesn't know what a TAC or mobility crit is
There's no reason to invest much in tanks when any one of them can be one-shotted pretty easily.
Replies: >>96043523 >>96043524
Anonymous
7/9/2025, 3:47:38 AM No.96043523
>>96043518
You've literally never played battletech.
Anonymous
7/9/2025, 3:47:39 AM No.96043524
TAC
TAC
md5: cb402a65e0e33d122379c24691d74580🔍
>>96043518
TACs apply to mechs.
Also cockpit shots.
Replies: >>96043536
Anonymous
7/9/2025, 3:50:10 AM No.96043536
>>96043524
Yes, but mechs are naturally defended against this because they have way more parts to hit, most of which aren't critical to its operation, and on top of that a mech can armor its legs while a tank can't armor its tracks.
Replies: >>96043550
Anonymous
7/9/2025, 3:50:39 AM No.96043538
>>96043490
Those were also Mk VIs, the VIIs were still TH exclusive in 2443.
Replies: >>96043570
Anonymous
7/9/2025, 3:51:09 AM No.96043540
Zeus Tank
Zeus Tank
md5: 8333f91db4569443297b20fd86c93ef0🔍
>>96043372
>>96043400
>Mech best.
>No, Tank is.
>Mech!
>Tank!
>MECH!!
>TANK!!
Why not both?
Replies: >>96043549 >>96043577 >>96043614 >>96043692
Anonymous
7/9/2025, 3:52:31 AM No.96043549
>>96043540
>Has all the weaknesses of a tank
Replies: >>96043564
Anonymous
7/9/2025, 3:52:43 AM No.96043550
>>96043536
You are an absolute ignorant retard who doesn't know what they are talking about. You are either a child or have the IQ of one. Your statement is patently wrong.
Replies: >>96043560
Anonymous
7/9/2025, 3:53:34 AM No.96043555
>>96038572
>>96038452
To be fair, that's probably part of the reason why Mechs had been dwindling over time prior to the Helmcore being discovered.
Considering how rare Mechs were in 3025, you could argue the ancient, functioning Mechs being passed down for generations were the statical anomalies.
Anonymous
7/9/2025, 3:54:40 AM No.96043560
>>96043550
A mech has more parts than a tank. More parts = less likelihood that a shot hits an important part. And it has legs too. Legs = armor on those legs = less chance of a mobility crit. And even if the mech loses a leg it can still move.
Replies: >>96043572
Anonymous
7/9/2025, 3:55:11 AM No.96043564
>>96043549
Nah, mount jump jets on it like in Armored Core.
Replies: >>96043617
Anonymous
7/9/2025, 3:57:13 AM No.96043570
>>96043538
And they were crewed by trained humans and their weaponry was not downgraded.
It was four mackies against at least 12 fully operational and combat capable tanks with infantry support and the mackies won decisively. It completely negates the narrative that mackies were merely propaganda weapons buoyed by a rigged combat trial.
Replies: >>96043589
Anonymous
7/9/2025, 3:57:34 AM No.96043572
>>96043560
You're so ignorant you don't even know why you're wrong.
Replies: >>96043576
Anonymous
7/9/2025, 3:58:28 AM No.96043575
>>96043165
I don't recognize that as canon any more than I recognize anything else beyond the third succession war as being canon. Complain to someone who cares.
Anonymous
7/9/2025, 3:58:39 AM No.96043576
>>96043572
You don't even know the most basic mechanics of the game.
Replies: >>96043591
Anonymous
7/9/2025, 3:58:45 AM No.96043577
Boreas
Boreas
md5: 1f0c56b284297d07940eeda2010d0ca4🔍
>>96043540
already got those
Replies: >>96043585
Anonymous
7/9/2025, 3:59:59 AM No.96043585
>>96043577
Not the same thing
No transformation gear, just tracks for legs.
Doesn't even need a record sheet change, just change the sculpt and use the same old record sheet.
Anonymous
7/9/2025, 4:00:43 AM No.96043589
>>96043570
>It was four mackies against at least 12 fully operational and combat capable tanks with infantry support and the mackies won decisively.
Only in the cgl version which doesn't matter, because none of the fan fiction they write is canon anyway
Anonymous
7/9/2025, 4:00:59 AM No.96043591
>>96043576
You don't even know about armored motive systems. You've never used combined arms, I'm pretty sure you've never even played battletech.
Replies: >>96043600
Anonymous
7/9/2025, 4:02:43 AM No.96043600
>>96043591
Armored motive systems provide a small static decrease to motive crit chance, they're not nearly as good as actual armor.
Replies: >>96043605
Anonymous
7/9/2025, 4:03:41 AM No.96043605
>>96043600
Post mechs. You don't even play battletech.
Anonymous
7/9/2025, 4:04:00 AM No.96043607
Lance. Star. Level. You guys realize it's all bullshit right? Trying to come up with fancy ways of saying 4, 5, and 6. As if any of those numbers mean anything in an actual battle. You field what you can, where you can, when you think you can. You don't find yourself with 3 mechs and shrug your shoulders saying "Well I can't deploy a lance, so I guess I'll just do nothing". That's dumb. Lances and the like are for your military parades. Get into combat and that falls apart real quick. We see that from the onset of the very first Battletech book, Decision at Thunder Rift. There's not a single lance v lance fight in the entire book.
Replies: >>96043616 >>96043618
Anonymous
7/9/2025, 4:05:29 AM No.96043614
>>96043540
Nobody is saying tanks are better than mechs, we are arguing with a lorelet moron who thinks no one in universe uses them and that they are useless.
Anonymous
7/9/2025, 4:05:34 AM No.96043615
So people were arguing about 2 schreks vs 1 awesome, and I've run the scenario 26 times by now. The Awesome has won 16 times and the Schreks have won 10 times. The Schrecks have only won once with both vehicles still alive.
Replies: >>96043632 >>96043637 >>96043638
Anonymous
7/9/2025, 4:05:41 AM No.96043616
>>96043607
Carl, what the fuck are you talking about?
Replies: >>96043629
Anonymous
7/9/2025, 4:05:46 AM No.96043617
>>96043564
NTA, but that's what I used the first time I beat AC: Last Raven. Was silly, but I made it work.
Replies: >>96043631
Anonymous
7/9/2025, 4:05:59 AM No.96043618
>>96043607
Actually militaries use formations that optimally have a specific number of people or vehicles all the time, this is not a fabrication of fiction.
Replies: >>96043640
Anonymous
7/9/2025, 4:07:19 AM No.96043629
>>96043616
You see, it's totally pointless to try to organize your military forces. You should just pile up all your buddies and their buddies and smash into the enemies without keeping track of how many people anyone has or who's commands to follow.
Replies: >>96043655
Anonymous
7/9/2025, 4:07:23 AM No.96043631
>>96043617
There is nothing silly about that, linear cannon tank build is one of the easiest ways to do well in that game, only a few missions require you to change u to using faster legs and a more rapid firing weapon, and this goes for all AC titles.
Replies: >>96043666
Anonymous
7/9/2025, 4:07:26 AM No.96043632
>>96043615
17-10 in favor of the awesome now.
Anonymous
7/9/2025, 4:07:40 AM No.96043634
notveryawesome
notveryawesome
md5: 6be8dadb42d4bb835888563e4716fe5b🔍
Did I put the legs on wrong?
Anonymous
7/9/2025, 4:07:53 AM No.96043637
>>96043615
What do you think that proves? The game rules aren't actually canon. They just let you play the game. Only the fiction is canon, and the fiction clearly indicates that it takes an insane numerical imbalance to make vees win against Mechs. The Mechs are expected to win the 36 to 4 Scorpions Nest scenario every time. The test is about whether the Mechwarriors panic or not. Winning is assumed.
Replies: >>96043644
Anonymous
7/9/2025, 4:08:04 AM No.96043638
>>96043615
Schrecks schrecked. But also this demonstrates how trash conventional vehicles are pretty effectively.
Replies: >>96043649 >>96043654
Anonymous
7/9/2025, 4:08:22 AM No.96043640
>>96043618
And in war, those pretty spreadsheet numbers take casualties and fall apart real fucking fast. Like I said, they're your parade conditions.
Replies: >>96043650
Anonymous
7/9/2025, 4:09:20 AM No.96043644
>>96043637
>Scorpions Nest
Decanonised anyway. It's not in the new 3025 TRO they're doing, and the new TRO totally invalidates the original printing. Go find a source that's canon if you want to prove something.
Replies: >>96043646
Anonymous
7/9/2025, 4:10:03 AM No.96043646
>>96043644
>It's not in the new
GTFO faggot.
Replies: >>96043658
Anonymous
7/9/2025, 4:10:27 AM No.96043649
>>96043638
>how trash conventional vehicles are pretty effectively.
Only because of noncanon and unfair game rules which are written specifically to cripple tanks. Realistically a tank should be able to beat any Mech of its tonnage or less. Tanks can't get their legs shot off.
Replies: >>96043656 >>96043684
Anonymous
7/9/2025, 4:10:54 AM No.96043650
>>96043640
>those pretty spreadsheet numbers take casualties
And then they fill gaps in units with men and equipment held in reserve to maintain optimal formation strength.
By your logic they just leave squads and tank crews that have taken casualties running under strength. They don't if they can help it.
Replies: >>96043681
Anonymous
7/9/2025, 4:11:32 AM No.96043654
>>96043638
18-10.
The Shcreks keep driving into melee ranging.

I will say that no schrek has died before 3 turns of concentrated fire and at least 1 physical attack.
Replies: >>96043663
Anonymous
7/9/2025, 4:11:38 AM No.96043655
>>96043629
If you're going to deliberately misconstrue my words, I'm not going to talk to you anymore. I never said not to count and keep track. It's a lot easier to you got 1,000 guys than 3 Level 3s or whatever the fuck. The bigger you get, the dumber it gets.
Anonymous
7/9/2025, 4:11:55 AM No.96043656
>>96043649
>Tanks can't get their legs shot off
Yes, they get their tracks shot off.
Anonymous
7/9/2025, 4:12:01 AM No.96043658
>>96043646
New thing invalidates old thing. That's how published canon works. Gonna cry about it? Your precious grog books mean nothing now. Canon is whatever CGL say it is, and you'll just have to cope.
Replies: >>96043662
Anonymous
7/9/2025, 4:13:31 AM No.96043662
>>96043658
No, canon is whatever the original creator made, anything made by third parties is fanfiction AT BEST. Much of it would be better described as antifan-fiction.
Anonymous
7/9/2025, 4:14:01 AM No.96043663
>>96043654
19-10.
The awesome has been hit in the head in the first round of shooting 3 times now.
Anonymous
7/9/2025, 4:14:21 AM No.96043666
>>96043631
About a year or two ago I tried playing the game again. The levels were a lot shorter than I remembered, but it was just as difficult as I remembered. Had to teach myself how to bunny hop again, the importance of changing loadouts between missions, and then my game kept crashing on a particular level so I got soft-locked and said fuck it.
I've only ever played Last Raven. I liked it well enough, but I'd still rather play Mechwarrior than Armored Core these days.
Replies: >>96043688
Not Entirely Anon
7/9/2025, 4:14:56 AM No.96043669
BTG
BTG
md5: 1a682bb87e0b62afe4be8cdfb357474a🔍
Apropos of nothing in particular, I feel like several people in /btg/ can make good use of this meme I found the other day. You know who you are.
Replies: >>96043698
Anonymous
7/9/2025, 4:16:42 AM No.96043681
>>96043650
>They don't if they can help it.
And many times they can't.
>By your logic they just leave squads and tank crews that have taken casualties running under strength.
I didn't say that. Since you can't speak to me without misrepresenting what I say, I'm not talking with you any further.
Good day.
Replies: >>96043691
Anonymous
7/9/2025, 4:17:59 AM No.96043684
>>96043649
>Realistically
It's a game about giant robots punching each other, what part of Battletech is supposed to be 'realistic'?
Replies: >>96043700
Anonymous
7/9/2025, 4:18:22 AM No.96043688
>>96043666
I only played armored core games for the arena battles, the PSP title that was originally just you building mechs for the AI to use is my favourite, the last version of it released let you take control manually if you liked.
Anonymous
7/9/2025, 4:18:43 AM No.96043691
>>96043681
>I didn't say that
But they can't help it, right?
bottom-anon
7/9/2025, 4:18:45 AM No.96043692
>>96043540
This is retarded and they got the parts backwards.

It should be a turret with chicken legs.
Replies: >>96043708 >>96043709 >>96044425
Anonymous
7/9/2025, 4:19:42 AM No.96043698
>>96043669
What are you doing here? You only care about blimps these days.
Replies: >>96043792
Anonymous
7/9/2025, 4:19:50 AM No.96043700
>>96043684
All the parts of the setting they go out of their way to give a feasible explanation probably.
Because if nothing was meant to be realistic they wouldn't try to explain how any of the technology works.
Replies: >>96043719
Anonymous
7/9/2025, 4:20:52 AM No.96043708
2acc1ae04ba32ee388d04d23f7783783
2acc1ae04ba32ee388d04d23f7783783
md5: 5c61454f05e9a4d75e58f0c3fbca1f7f🔍
>>96043692
That style of mech is also great.
Anonymous
7/9/2025, 4:20:53 AM No.96043709
>>96043692
the bastard child of an raven and a urban?
Anonymous
7/9/2025, 4:21:15 AM No.96043712
19-11. Is there a setting that makes vehicles with min range weapons not rush into an adjacent hex? That Small laser is putting in some work today.
Replies: >>96043720 >>96043754
Anonymous
7/9/2025, 4:23:00 AM No.96043719
>>96043700
The setting literally operates on a 1970's era understanding of technology, it's internally consistent but it's hardly 'realistic'.
Replies: >>96043733 >>96043741
Anonymous
7/9/2025, 4:23:14 AM No.96043720
1729587728664460
1729587728664460
md5: ee29ff02247a806e2588561117666c04🔍
>>96043712
Well that was a quick one. 19-12.
Replies: >>96043749 >>96043760
Anonymous
7/9/2025, 4:25:10 AM No.96043733
>>96043719
Realism is a matter of physics, not a constantly moving goal-post based on evolving human history.
The only unrealistic part of Battletech is the FTL and aliens.
Replies: >>96043751
Anonymous
7/9/2025, 4:25:46 AM No.96043741
>>96043719
Most of the technology in battletech is explained to function according to our own known physical laws, very little of it is pure made up sci fi tech that has no theoretical explanation.
You're using the wrong word.
Replies: >>96043782
Anonymous
7/9/2025, 4:26:36 AM No.96043749
>>96043720
Stop posting this shit.

You completely hallucinated the Schrek/Awesome comparison and also got the ratio wrong, it was asserted to be 6 tanks for every one mech.
Replies: >>96043760 >>96043826
Anonymous
7/9/2025, 4:26:39 AM No.96043751
>>96043733
>The only unrealistic part of Battletech is the FTL and aliens.
There's nothing about aliens that defies the laws of physics.
Replies: >>96043779
Anonymous
7/9/2025, 4:27:17 AM No.96043754
>>96043712
There are behavior options for Princess, but they're usually questionable in their own new and different ways.
Anonymous
7/9/2025, 4:28:26 AM No.96043760
1736187039435608
1736187039435608
md5: e7adae9df4b035a3a5596b38791644a4🔍
>>96043720
19-13

>>96043749
I can do 6 schreks vs 1 awesome but it's going to be hilariously lopsided.
Anonymous
7/9/2025, 4:31:54 AM No.96043779
>>96043751
that has yet to be determined, we could very well be the only multicellular life in the universe.
I do not personally think that is likely, but science is about observation, so until extraterrestrial multicellular life is observed, it remains unscientific.
Replies: >>96043795
Anonymous
7/9/2025, 4:32:31 AM No.96043782
>>96043741
Realism can apply to social behaviors as well. Does Battletech have fairly consistent physics? Sure. The ablative armor doesn't really make sense but it's hardly the worst offense. But the idea that humanity will just start LARPing as feudal monarchists and we'll never develop on BVR weapons is silly.
Replies: >>96043799 >>96043870
Not Entirely Anon
7/9/2025, 4:33:42 AM No.96043792
Fury Solo (1)
Fury Solo (1)
md5: fa4a660fbf231ab3b64ca949c4e2a92a🔍
>>96043698

I haven't had anything to meaningfully contribute for a while, and there's not a lot of good conversations going on these days anyway. Not really even many good questions to answer for new players, seeing as how the questions are mostly bad faith bait intended to elicit an argument, rather than someone genuinely asking for help.

Did get to play a nasty little scenario over the holiday weekend, though, immediately after having both my campaign lance leader and my best pilot (separate people) permanently knocked out of the campaign due to crippling injuries. So Fury Lance fielded a Gallowglas, a Thunderbolt, a Shadow Cat A, and a Wraith in this scenario.
Replies: >>96043887
Anonymous
7/9/2025, 4:34:04 AM No.96043795
>>96043779
If realism only counted things that have been directly observed, then no fiction can ever be realistic since whatever it's on about didn't happen and wasn't observed.
Replies: >>96043846
Anonymous
7/9/2025, 4:34:56 AM No.96043799
>>96043782
By that metric no setting that proposes a future or alternate history is realistic.
Replies: >>96043803
Anonymous
7/9/2025, 4:35:36 AM No.96043803
>>96043799
Not my problem.
Replies: >>96043815
Anonymous
7/9/2025, 4:37:17 AM No.96043815
>>96043803
Your personal definition of realistic is yours alone.
Replies: >>96043833
Anonymous
7/9/2025, 4:38:37 AM No.96043826
1744649201141549
1744649201141549
md5: 57c0f2fd247a33aa7449bcf017c13a32🔍
>>96043749
Just for you, Awesome vs 6 Vedettes. It killed 3.
Anonymous
7/9/2025, 4:40:03 AM No.96043833
>>96043815
Doesn't matter. It's mine. Therefore it's correct. My opinion is right and correct. Yours is trash. I will not compromise my principals by adopting your shit opinions in place of my correct ones. Humanity is what it is and Battletech must be bound by our social limits in order to be considered a realistic setting. It doesn't, because humanity recognizes that monarchism is a mistake and would never allow it to happen again, and since Battletech is a monarchist setting it's not realistic.
Replies: >>96043853
Anonymous
7/9/2025, 4:41:58 AM No.96043841
Bait aside, I'm tired of people unironically treating realism like it's a binary, yes/no, all or nothing.
Replies: >>96043875
Anonymous
7/9/2025, 4:42:46 AM No.96043846
>>96043795
Based on the universe as it has been observed is different than the universe exactly as observed.
Anonymous
7/9/2025, 4:44:11 AM No.96043853
>>96043833
>humanity recognizes that monarchism is a mistake
Unfortunately it really doesn't. A huge portion of the human population is still living under a monarchy of some variety.
also
>principals
Replies: >>96043871
Anonymous
7/9/2025, 4:47:16 AM No.96043870
>>96043782
You're delusional, western government styles of today IRL aren't even the standard right now, you live in the closed box of a relatively new idea to history that has yet to prove if it has staying power.
Replies: >>96043930
Anonymous
7/9/2025, 4:47:22 AM No.96043871
>>96043853
he meant his school principals
Anonymous
7/9/2025, 4:47:48 AM No.96043875
>>96043841
Because it is. A setting is either realistic, in which case it accurately represents real life and real human behaviors, or it is not realistic. It's presented as a binary because it fucking is one.
Replies: >>96043892 >>96043913 >>96043917
Anonymous
7/9/2025, 4:49:13 AM No.96043887
>>96043792
Neat.
I have an upcoming game this weekend where I'm going to be using some grounded dropships as the centerpiece for the action so I've been puzzling through the rules for that recently, mostly to make sure I won't accidentally kill any dropships and completely fuck up the logistics for the rest of the campaign.

Oh, speaking of which, I suppose I do have a question. So the damage threshold for a Union is 18, does that mean I need to bring an AC/20 to cause a crit, or would boxcars on an LRM-20 also count?
Replies: >>96043980
Anonymous
7/9/2025, 4:49:30 AM No.96043892
>>96043875
At least keep your baiting to bumping the thread.
Anonymous
7/9/2025, 4:52:14 AM No.96043913
>>96043875

Why are you in a thread about a science fantasy wargame and the associated universe when you don't care for it, and don't want to be here because its inherently unrealistic?

Battletech tends to be a lot more grounded than other Scifi (Science Fantasy) universes, and it takes liberties (abstractions) with things like weapon ranges because I don't have the ability to play a game of 'standoffmissiledefencetech' over radio with my mate who's down the road.

Of course Battletech isn't realistic. Its a lot more grounded than other settings but it isn't realistic. Who cares?
Replies: >>96043922
Anonymous
7/9/2025, 4:52:47 AM No.96043917
>>96043875
A setting where a person goes to the DMV, is called immediately, gets updated paperwork without any additional difficulty, and proceeds about his day happily is clearly the same as Reborn As The Demon Lord's Hot Underage Daughter But I Have Angelic Spellcasting Too And Also Mind Control So Everybody Loves Me And The Elf Queen Keeps Calling Me But She's Too Cute To Tell Her I'm Not Interested So I Have To Let Her Down Gently.
Anonymous
7/9/2025, 4:53:26 AM No.96043922
>>96043913
Battletech is not hard science fiction.
Battletech is science fiction.
Warhammer is science fantasy.
Replies: >>96043969
Anonymous
7/9/2025, 4:54:32 AM No.96043930
>>96043870
And that means we're going to return to feudalism because...

You are aware that there's other forms of authoritarianism other than just feudalism, right?
Replies: >>96043948
Anonymous
7/9/2025, 4:55:51 AM No.96043940
>Any Word of Blake Merchandise?
Replies: >>96044130
Anonymous
7/9/2025, 4:56:27 AM No.96043948
>>96043930
yes. communism and fascism. the leftist forms of autocracy. which are also utter failures.
Replies: >>96044087
Anonymous
7/9/2025, 5:01:42 AM No.96043969
>>96043922
I agree, but old mate up there was having a fit about it not being realistic, so therefore it must be a fantasy. Not that I give a shit, I like BT as it is.
Anonymous
7/9/2025, 5:04:30 AM No.96043979
Trying to retcon the mackie trial into some "oh they forced it through, they actually wouldn't have won!" is the dumbest mil larp of battletech, and that says a lot for how much those niggas try to attach themselves and twist things about the game.
If the mackie wasn't good just because you don't want mechs to be good, that just means battletech is a multi-thousand year larp where everyone, from different factions, governments, etc, all decided to fight war wrongly just because one guy slipped a rigged fight through. Or that no one ever decided to test tanks vs mechs ever again.

Any of those "the mechs are ceremonial/ritual/psychological effect" type copes are wrong for the same reason. Why would you want the setting to be "realistic" at the cost of everyone being completely retarded? Is that a trade you're happy with?
Replies: >>96051047 >>96051103
Not Entirely Anon
7/9/2025, 5:04:31 AM No.96043980
Screenshot_20250708-230303-698
Screenshot_20250708-230303-698
md5: 9578d4af1d39634a9b1b710c1b6c1b4c🔍
>>96043887

Ok, so there are 3 ways to deal critical damage to aerospace units.
1 - hit the SI (remembering it requires two standard scale damage to knock off one box of standard scale SI)
2 - exceed the threshold value of the struck location in a single damage grouping. So with an 18 Threshold on a DropShip, 20 damage in a single grouping is enough to cause a critical hit check. 4 groupings of 5 damage each would not.
3 - roll boxcars on the to-hit roll. This always generates a critical hit check, regardless of the damage vale and Threshold.

And speaking of grounded DropShips, if anyone remembers the giant crabs from the last mission, they are returning for this months Rangers game. And they've brought friends.
>1 of 2
Replies: >>96043989 >>96043995
Not Entirely Anon
7/9/2025, 5:07:26 AM No.96043989
STURM Mission 3
STURM Mission 3
md5: 9e3d0997b5b093226c14c2424c940aff🔍
>>96043980
>2 of 2

Weather was rerolled. The game now takes place in the following conditions:
Light Rain
Light Gale
Lightning Storm (the Moderate conditions inherent during Lightning Storm are overruled by the rolled conditions above).

So we are going to have a three-way fight against giant crabs/kaiju and Clan Wolf and the Rangers, to both take out Wolf Mechs AND preserve their DropShip so it can lift off, during a Lightning Storm. Enjoy the mental visual.
Replies: >>96043995 >>96044137
Anonymous
7/9/2025, 5:09:59 AM No.96043995
>>96043989
>>96043980
What year is this in?
Replies: >>96044010 >>96044035
Not Entirely Anon
7/9/2025, 5:13:57 AM No.96044010
xqWYH80
xqWYH80
md5: 3667173b491ce280de3b2d8e0fdde4b7🔍
>>96043995

2025. This weekend.
3062. Contract attached. But I've been hoping for an opportunity to attack the players with giant crabs since we started the game in 2017; they just took this long to take a contract on a planet with lots of water.
Replies: >>96044029 >>96044044
bottom-anon
7/9/2025, 5:18:25 AM No.96044029
Screenshot_20250708-181028
Screenshot_20250708-181028
md5: dc378f861e19edc5ee21112636cd6e7e🔍
>>96044010
did u base the roadrunner yet
Replies: >>96044082
Anonymous
7/9/2025, 5:20:07 AM No.96044035
>>96043995
C rated Clanners and below get a bunch of Star league gear. That's why you're seeing old mechs on there in addition to normal clanshit. ATBs RATs get weird once you start C, D, and F rated troops around.
Map Campaign Anon
7/9/2025, 5:21:23 AM No.96044044
>>96044010
Looks fun. I suppose the Wolves are just ignoring the locals when told they should move their dropship into orbit to avoid a crab rave?
Replies: >>96044082
Not Entirely Anon
7/9/2025, 5:29:42 AM No.96044082
>>96044044

Since when has a good Crusader Clan Warrior ever listened to some Sphereoid freebirth lower caste civilian?

>>96044029

No. (Insert "it's already based" joke here). It's in my queue, which is backed up to somewhere around 2029.
Replies: >>96044152 >>96044163
Anonymous
7/9/2025, 5:30:28 AM No.96044087
>>96043948
And yet capitalism beat feudalism.
Replies: >>96044204
Anonymous
7/9/2025, 5:40:28 AM No.96044130
>>96043940
It exists. I got the challenge coin, the dice, the pre-schism shirt and that's pretty much it IIRC.
Replies: >>96044134
Anonymous
7/9/2025, 5:41:14 AM No.96044134
>>96044130
=(
Replies: >>96044164
Anonymous
7/9/2025, 5:41:29 AM No.96044137
>>96043989
Looks fucking neato.
Anonymous
7/9/2025, 5:46:48 AM No.96044152
>>96044082
>It's in my queue, which is backed up to somewhere around 2029.

I've still got like 4 boxes of minis to add to the collection archive. Fuck Sarna, though. I was adding sculpt years to their master mini list the last couple months and they blocked me from editing. Not because I did anything. They kept all my edits. Some random database they use rangebanned my whole area. I guess nobody will need to quickly find when the LE Jumping Catapult came out and such.

Speaking of, I still need scuilpt years for the Jumping Panther and the 2nd Sculpt Centurion if any of the thread mega autists have them.
Replies: >>96044387
Anonymous
7/9/2025, 5:49:54 AM No.96044160
I've been gone since the Steiner School and the Davion School had a duel, anything happen since?
Replies: >>96044169
Anonymous
7/9/2025, 5:50:06 AM No.96044163
>>96044082
Did you see they released the actual record sheet for the Urbanmech LAM?
Replies: >>96044191
Anonymous
7/9/2025, 5:50:11 AM No.96044164
>>96044134
Oh, and they have the little pewter banners you can make into keychains.
Replies: >>96044190
Anonymous
7/9/2025, 5:52:01 AM No.96044169
>>96044160
There was a Marik vs Humphreys match.
Replies: >>96044186
Anonymous
7/9/2025, 5:56:03 AM No.96044186
>>96044169
Well none of the McHardrods or Softpoles are in FWL space, so I didn't miss much.
Anonymous
7/9/2025, 5:57:03 AM No.96044190
>>96044164
Well thats neat. Speaking of Pewter, I still need to order a Mongoose.
Not Entirely Anon
7/9/2025, 5:57:46 AM No.96044191
>>96044163

I did, yeah. I'm honestly starting to regret making the nuclear Urbie. Meme things are fun in moderation, not when run into the ground. Urbies in general are starting to get there. I don't mind the sheets existing; we had AS stats for them, so no big deal. But Urbies in general need to be backed away from for a while.
Replies: >>96044250 >>96044254 >>96044301
Anonymous
7/9/2025, 6:01:00 AM No.96044204
>>96044087
capitalism is an economic system and only loosely classically liberal in what parts can even be argued to abut politics.
Replies: >>96044241
Anonymous
7/9/2025, 6:11:01 AM No.96044241
>>96044204
And yet capitalism and feudalism have never existed side by side because feudalism is reliant upon the economic system of manorialism.
Replies: >>96044246 >>96044246
Anonymous
7/9/2025, 6:12:20 AM No.96044246
>>96044241
>>96044241
poh tay toe
po tah ter
Anonymous
7/9/2025, 6:13:10 AM No.96044250
>>96044191
I still love the little buggers but they way overstepped when they made a company box for them instead of the bugs.
Replies: >>96044266
Anonymous
7/9/2025, 6:13:36 AM No.96044254
>>96044191
Nuke urbie makes sense as one of the cheapest means to get an Arrow IV to the battlefield. The LAM reeks of a reddit post trying to farm upvotes.
Replies: >>96044292 >>96044307
Anonymous
7/9/2025, 6:16:45 AM No.96044266
>>96044250
I hibestly think the only reason we didnt get a bug box is because they think it will shelfwarm and new players wont touch it because bugs are weak. It really appeals to forever DMs and people that take fluffy unit building seriously.
The company box seems stupid unless youre an LGS running urbie derbies. Great way to get people interested.
Replies: >>96044285 >>96044303
Anonymous
7/9/2025, 6:22:46 AM No.96044285
>>96044266
>It really appeals to forever DMs and people that take fluffy unit building seriously.
CGLs target audience are pokemon collectors and Alpha Strike tournament whales. That's where the money is. No one cares about campaigns and normal home games. Everything has to be competitive.l and units which aren't won't get support.
Anonymous
7/9/2025, 6:23:55 AM No.96044292
>>96044254
artillery is always the king of the battlefield. and taking THREE MRBM's with a far more mobile platform than a wheeled launcher (that requires a pad for launching) is actually a great platform for boom delivery.
Replies: >>96044300 >>96044645
Anonymous
7/9/2025, 6:25:40 AM No.96044300
>>96044292
Could you, feasibly, strap MRBMs to a Catapult?
Replies: >>96044559
Anonymous
7/9/2025, 6:25:46 AM No.96044301
>>96044191
The AIV Urbie makes sense as the minimum viable artillerymech. The main reason you'd want to put artillery on a mech instead of tank threads is because of the extra mobility you gain by being able to use jump jets or move in terrain conventional vehicles can't, but since artillery should never be close enough to be getting shot at it doesn't really need to be heavily armored or even move fast (just be able to be moved to a good firing position and move enough to avoid counterbattery fire), so mounting it on a heavy or assault mech is kind of a waste. The AIV Urvie is basically just a launch system with legs and jump jets that lets it to be moved, albeit slowly, in terrain normal artillery wouldn't be able.
Anonymous
7/9/2025, 6:26:08 AM No.96044303
>>96044266
>they think it will shelfwarm and new players wont touch it because bugs are weak
Which is true. Bugs having basically no point outside of certain objectives is a consistent problem. People love at-st's and shit, but bugs can't even consistently come out on top against infantry. People want to like them. They suck and giving people a reason to bring them is the first step towards getting them played.
Anonymous
7/9/2025, 6:26:49 AM No.96044307
>>96044254
You say that, but legitimately if there is a use case for a LAM that isn't just pulse laser kiting, the Urbs is actually a pretty good candidate strategically speaking.

An urbanmech is a cheap and heavily armored light mech that's largest disadvantage is its speed, making it difficult to use in even a defensive role, other than as a garrison mech actually camping where it's needed. A LAM has the ability to move at high speed over long distances and deploy into a ground troop; its principle disadvantage is damage can prevent it from taking off again... but what if you had no plans of flying it back anyways?

If the goal was to drop metal half-way across the planet to defend small strategic positions from pirates or hold out until heavier cavalry can arrive, the Urbs actually presents the ideal cost-effective solution.

Yes I've given this more thought than anyone should, but check my receipts: it's accidentally a brilliant solution for cash strapped commands with broad mandate.
Replies: >>96044319 >>96044353
Anonymous
7/9/2025, 6:31:36 AM No.96044319
>>96044307
There are heavily armored LAMs that are just as or less expensive than the urbanmech and also don't move at the speed of an urbanmech.
Replies: >>96044392
Anonymous
7/9/2025, 6:44:16 AM No.96044353
>>96044307
The problem is mostly that LAM pilots and LAM mechtechs (lamtechs?) are close to the most expensive and specialized pilots in the setting, right up there with protomechs and interface cyborgs. A regular mechwarrior getting into a LAM will lawndart all on their own if they ever work out how to make it transform.
Replies: >>96044389 >>96044392
Anonymous
7/9/2025, 6:53:35 AM No.96044381
tc_red_chasseurs_color_palette
tc_red_chasseurs_color_palette
md5: 532b301112aa90ca61ec18246de26b76🔍
>>96039961
>red and brown
Not really.
>rest of the Taurian line up
The Red Chaussurs are fucking GOAT.
Replies: >>96046145
Anonymous
7/9/2025, 6:55:06 AM No.96044387
>>96044152
>2nd Sculpt Centurion
20-849 has © FASA MM on the bottom, so 2000. My jumping Panther is already reposed and based, so can't help you there.
Replies: >>96044421
Anonymous
7/9/2025, 6:55:33 AM No.96044389
>>96044353
>if they ever work out how to make it transform.
Just pull the levers marked B, G, or F. The units own computer does the rest.
Anonymous
7/9/2025, 6:55:59 AM No.96044392
>>96044319
You mean the Wobbie Pwwka? Estimates I see floating around place a "good" Urbanmech LAM at still a million Cbills cheaper; also not a mixtech design and also not a WOB design.

>>96044353

Any point regarding this line is moot as long as it's still eating the vindictive LAM rules. All LAMs suffer from this and the fact some LAMs suffer less from it by being expensive shitboxes used by infinite-money-glitching telecom wizards is hardly a reasonable comparison.
Replies: >>96044464 >>96044492
Anonymous
7/9/2025, 6:56:19 AM No.96044394
>>96043229
Because anon the Capellans only build PART of the Mauraders.
Anonymous
7/9/2025, 6:59:15 AM No.96044408
>>96043400
>the tabletop is real time combat
Mechwarrior is the most realistic depiction of the Battletech universe.
Replies: >>96044597
Anonymous
7/9/2025, 7:00:44 AM No.96044421
>>96044387
Thanks a bunch dude. I actually have a jumping Panther in the blister but there's no markings to tell me when.
Replies: >>96044471
Anonymous
7/9/2025, 7:01:09 AM No.96044425
outworld-studios-gdititan-os
outworld-studios-gdititan-os
md5: 3268ce06524bf7e40c9d5b54660489c3🔍
>>96043692
You rang?
Anonymous
7/9/2025, 7:09:32 AM No.96044464
>>96044392
There are multiple stinger and wasp LAM variants.
At best an urbanmech LAM will be half a million cheaper than a pwwka and still more expensive than a stinger or wasp, you can't really make it cheaper than 2.5 million.
Anonymous
7/9/2025, 7:11:08 AM No.96044471
>>96044421
You can also check heavygauss.com. He's got sculpt years for several of the minis he posts. Unfortunately he just has 'around 2000' for the jumping Panther.
Anonymous
7/9/2025, 7:17:03 AM No.96044492
>>96044392
>All LAMs suffer from this and the fact some LAMs suffer less from it by being expensive shitboxes used by infinite-money-glitching telecom wizards is hardly a reasonable comparison.
LAMs shouldn't exist anyway, and you should count your self lucky that they have rules at all. If I was in charge, every bit of the anime taint would have been purged out of the game. Battletech owes nothing to Japan and should owe nothing, and the people like you who think it does aren't needed or wanted here. This is the western white man's game, and always has been.
Replies: >>96044496 >>96044501 >>96044540 >>96044625 >>96045471
Anonymous
7/9/2025, 7:18:05 AM No.96044496
>>96044492
BASED.
Anonymous
7/9/2025, 7:18:52 AM No.96044501
>>96044492
>This is the western white man's game, and always has been.
The kind of dumbass who doesn't remember Superman has always been an alien...
Replies: >>96044544 >>96044699
Anonymous
7/9/2025, 7:27:12 AM No.96044540
e1b5876a5aff1e9f6d7d0bc3a2d8efa043aad2bc
e1b5876a5aff1e9f6d7d0bc3a2d8efa043aad2bc
md5: 609d81fa7d4b24210a7a9e962e50fbb2🔍
>>96044492
This except the opposite. Going ahead all art should be replaced by japtech. All battletech games should begin with a land acknowledgement style phase where you accept battetech pays tribute to anime for inventing the game. Battlemechs get officially renamed to battlemecha.
Anonymous
7/9/2025, 7:28:48 AM No.96044544
>>96044501
NTA but I'd obliterate LAM's too. If you've got the tech to make LAM's and do it well then your mechs don't need legs. So then everything becomes HoverOrbTech: The Drone Wars
Replies: >>96044595 >>96044648
Anonymous
7/9/2025, 7:31:19 AM No.96044559
>>96044300
iirc the arrowpult has 5 rounds per boom box? so apparently you strap 10 of the fuckers to it.
Anonymous
7/9/2025, 7:39:10 AM No.96044595
>>96044544
That sounds extremely unstable against incoming fire and even more vulnerable to motive crits.
Anonymous
7/9/2025, 7:39:38 AM No.96044597
>>96044408
It's the call of duty version of battletech combat. Even hyper elite heros don't solo battalions of conventional vehicles.
Anonymous
7/9/2025, 7:45:56 AM No.96044625
>>96044492
I'm amazed you can even type with this level of brain damage. I suppose such miracles deserve recognition though; so I'll take your input with the consideration it deserves.
Anonymous
7/9/2025, 7:51:19 AM No.96044645
5c7bb9bf-e8f6-4a6c-ac40-c16be231699a
5c7bb9bf-e8f6-4a6c-ac40-c16be231699a
md5: c9286f2beb1f41fdf0ce5b98713ac1c9🔍
>>96044292
This is why we need more artillery mechs desu. A mech artillery piece could easily take on 10 times its number in conventional artillery pieces.
Anonymous
7/9/2025, 7:51:51 AM No.96044648
black-balius-balius-knight-centaur-mech-complete-v0-fas97rr0di5c1
>>96044544
So you want hover mechs?
Can we get tread Mechs and centaur Mechs too?
Anonymous
7/9/2025, 8:05:47 AM No.96044699
>>96044501
>Superman has always been an alien
And I don't want that woke pro-immigrant movie to come out either. Superman doesn't stand for America. He stands for the leftists, and that's not something to celebrate.
Replies: >>96044724
Anonymous
7/9/2025, 8:12:42 AM No.96044724
>>96044699
ah yes, the corn fed kansas farm boy, for truth justice and the american way... totally stands for commie fucktardery.
Replies: >>96044862
Anonymous
7/9/2025, 8:29:33 AM No.96044755
After coming back and reading through this thread I remembered why I stopped coming around here years ago.
Anonymous
7/9/2025, 9:28:34 AM No.96044862
>>96044724
Not to take sides, but as someone who arrived in the United States as an infant child, Superman does in fact qualify for DACA.
Replies: >>96045006 >>96045078
Anonymous
7/9/2025, 10:17:05 AM No.96045006
>>96044862
>Superman does in fact qualify for DACA
I can't believe Superman is going to Alligator Alcatraz.
Anonymous
7/9/2025, 10:39:30 AM No.96045078
>>96044862
>Superman does in fact qualify for DACA.
It's a bullshit program that shouldn't exist. Birthright citizenship isn't real. If your family hasn't been in this country since at least the War of Northern Aggression, you don't belong here. America is full, so go away. And yes that absolutely includes freeloading immigrants like Superman. He's taking a real Americans job, until AI puts all reporters out of business at least.
Replies: >>96045098 >>96045121
Anonymous
7/9/2025, 10:47:23 AM No.96045098
>>96045078
>War of Northern Aggression
I know you're just baiting, but the fact there are people unironically seething over a state that barely lasted 4 years for the last 160 years will never not be funny.
Anonymous
7/9/2025, 10:57:58 AM No.96045121
>>96045078
>Birthright citizenship isn't real.
They deported a guy who went to school with me back to his father's home country. He grew up here, went to school here and all of his relatives where here. Didn't even speeka the language of wherever the fuck they deported him to.

How does that make any sense?
Replies: >>96045137 >>96045292
Anonymous
7/9/2025, 11:08:04 AM No.96045137
>>96045121
This is a good venue to have what I am sure will be a very productive discussion. I bet you will be able to convince that guy to no longer hold the views that he does (or possibly he is being insincere)
Replies: >>96045165
Anonymous
7/9/2025, 11:23:14 AM No.96045165
>>96045137
He got deported for roid rage, I understand. I guess we'll be locking up the gym bros.
Anonymous
7/9/2025, 12:16:10 PM No.96045292
>>96045121
he's illegal.
Replies: >>96045349
Anonymous
7/9/2025, 12:41:38 PM No.96045349
>>96045292
Considering the commotion of recent years, not even your birth certificate will save you.
Replies: >>96045397
Anonymous
7/9/2025, 12:58:40 PM No.96045397
>>96045349
Only for anchors and illegals.
Anonymous
7/9/2025, 1:05:05 PM No.96045415
I wish all Australians would be deported directly into the earth's core. How's that for down under you pricks.
Replies: >>96045567
Anonymous
7/9/2025, 1:22:47 PM No.96045471
>>96044492
I know you're baiting. But I like LAMS.
Replies: >>96045486
Anonymous
7/9/2025, 1:27:53 PM No.96045486
>>96045471
Lams are a joke gone too far.
Replies: >>96045495
Anonymous
7/9/2025, 1:31:22 PM No.96045495
>>96045486
LAMs are fine, you don't have to use them if you don't want to.
Replies: >>96045513 >>96045564
Anonymous
7/9/2025, 1:36:20 PM No.96045513
>>96045495
Throwing a trashcan through the room and calling it an urban lam is not fine or good.
Anonymous
7/9/2025, 1:56:20 PM No.96045564
>>96045495
LAMs are overpowered garbage that only munchkins think should be in the game, and the sooner they are locked out of the game, and all the LAMfags are kicked out of the game, the better off this game will be. Never LAMs. Ever. They're cancer.
Replies: >>96045770
Anonymous
7/9/2025, 1:57:16 PM No.96045567
>>96045415
Most Australians aren't even awake right now to shit post about your backwards country
Replies: >>96045837
Anonymous
7/9/2025, 2:46:30 PM No.96045770
>>96045564
LAMs should be treated as 6/7 for regular pilots. 4/5 is basically elite for a LAM. Do that and they become fine high risk high reward style play.
Anonymous
7/9/2025, 3:02:06 PM No.96045837
>>96045567
>Implying that Australians aren't constantly connected to a shitposting hivemind like the Borg Collective 24/7
Replies: >>96046067
Anonymous
7/9/2025, 3:34:49 PM No.96046067
>>96045837
seethe, cunt. seethe. you dickless faggot.
Replies: >>96046998
Anonymous
7/9/2025, 3:47:36 PM No.96046145
>>96044381
The TDF has some fucking awesome paint schemes.
Anonymous
7/9/2025, 4:19:23 PM No.96046345
Next thread needs to use the new OP text and links.
Replies: >>96046378 >>96046431
Anonymous
7/9/2025, 4:24:55 PM No.96046378
>>96046345
been out of the loop a while. what's different with the new OP?
Replies: >>96046444 >>96046607
Anonymous
7/9/2025, 4:33:36 PM No.96046431
>>96046345
Then do it yourself, faggot.
Tempted to do it right now with no changes just because you're a lazy fuck telling others what to do.
Anonymous
7/9/2025, 4:34:38 PM No.96046444
>>96046378
Who knows? it's not like any of us use the links.
Anonymous
7/9/2025, 4:41:54 PM No.96046498
new thread: >>96046491
Replies: >>96046517
Anonymous
7/9/2025, 4:44:23 PM No.96046517
>>96046498
Delete that shit then yourself
Anonymous
7/9/2025, 4:58:27 PM No.96046607
>>96046378
Obsolete links were removed and snord links were split between two megas as they were at capacity.
Anonymous
7/9/2025, 5:10:24 PM No.96046712
Tell me about the last game or battletech you played, or your next upcoming one. You do play battletech, right?
Replies: >>96047834
Anonymous
7/9/2025, 5:50:02 PM No.96046998
>>96046067
So that isn't a denial. How does it work anyway? Do you all get hooked up and fed vegemite intravenously?
Anonymous
7/9/2025, 7:23:48 PM No.96047834
>>96046712
One of our go to missions is king of the hill combined with assassination. If your commander gets killed or put in forced withdrawal, one turn later your entire force is in forced withdrawal. Game ends when the opposing commander is killed or after 10 turns. King of the hill points serve as a tiebreaker.

Both forces in this case started in the corners of one mapsheet with the hill in the centre of the other one.
This turned into a running engagement whilst trying to get to the hill. My spider got on the objective first, but was chased down by my opponent's commander, a wolverine.
Eventually our slower and heavier elements made it onto the objective resulting in one giant brawl. The closeness in king of the hill points forced both sides' commanders to actively join the melee.
Culminating in the second to last turn, the opposing side emptying everything they have into my commander's battlemaster, with me focussing their wolverine. A good cluster roll on the cluster table of some infernos caused the enemy wolverine to barely hit the 6+ shutdown avoid threshold, which it failed.
The next turn combined called shots to the head of the shutdown enemy commander barely let me eke out the win.

Overall a very fun game that was exciting till the very end. Good times all around
Anonymous
7/10/2025, 3:11:42 AM No.96051047
>>96043979
There are games out there where you play with nothing but tanks. Tanks are the pure focus. For some reason, the people that have a hard on for tanks don't play these games. They instead want to play Battletech, a game about mechs, and insist that mechs suck and tanks rule. These people are retarded.
Anonymous
7/10/2025, 3:22:15 AM No.96051103
>>96043979
The most important setting conceit that some of these retards miss is: Battletech exists for the giant robot fights, not the other way around. Myomer, fusion engines, battlemech armor, all of it.

The giant robots ARE the final word in ground combat in Battletech. Tanks can be good, tanks can even win fights against mechs, sometimes even 1 on 1, but it is an upset, not the expected outcome.

You wanna play Total War with tanks and vtols and infantry and so on? Great-- in fact awesome: both lore and the setting really likes having them mixed in for both variety and interest-- but the battlemechs are the big dogs.

The Mackie revolutionized warfare in battletech and hundreds of years on: the Mechwarrior is the pinnacle of warfighting. This is certifiable, indisputable fact in setting.

It doesn't matter how realistic my Atlas's foot is crushing your Galleon and its contents to jelly; on the board and in the world it is a 100-ton reality.
dropship chef
7/10/2025, 10:49:49 AM No.96053121
edp-i-mean-its-all-right_thumb.jpg
edp-i-mean-its-all-right_thumb.jpg
md5: cf74628c4eb9439821c63ea2984f5677🔍
So for roleplay porposes in a campaign set in battletech.
What foods do you think can be grown and be safe to eat in the cramped and sometimes toxic environment of a dropship?

Obviously, like during the third succession war, just not starving to death is great. But if you want to like feed people stuff that you grow that absorbs fewer of the toxins from the environment, what would you recommend?
Anonymous
7/10/2025, 1:27:56 PM No.96053744
Get the FUCK out source Skullgirls 2nd Encore
Get the FUCK out source Skullgirls 2nd Encore
md5: 7a3e34ca41cf68db12baf6ef15416ea1🔍