Thread 96037328 - /tg/ [Archived: 438 hours ago]

Anonymous
7/8/2025, 7:54:50 AM No.96037328
IMG_3240
IMG_3240
md5: e0bceb0ef610a10811d3bfa9d5d61933🔍
Have any of your sessions taken place during a big war that the party gets caught up in
Replies: >>96037352 >>96037678 >>96037719 >>96037932 >>96038169 >>96038576 >>96038794 >>96039035 >>96047153
Anonymous
7/8/2025, 7:59:00 AM No.96037347
No, our sessions typically happen in an apartment.
Replies: >>96040450
Anonymous
7/8/2025, 7:59:47 AM No.96037352
>>96037328 (OP)
Sir, we start the big wars in our game.
Anonymous
7/8/2025, 8:03:52 AM No.96037368
the king
the king
md5: 12aca7477f96be4b195799cd7966a3ae🔍
My setting has a 100 years war expy that takes place in the backdrop.
Replies: >>96038798 >>96045420
Anonymous
7/8/2025, 9:30:26 AM No.96037678
>>96037328 (OP)
>PIc related
>Big war
It was a curb stomp that was over in about a day.
Anonymous
7/8/2025, 9:40:10 AM No.96037719
Tank model sold separately
Tank model sold separately
md5: 15b3780aad6e007da4581872b1ed36d2🔍
>>96037328 (OP)
Warlord Era swiftly turning into Second Sino-Japanese War, while driving a (stolen) BT-7.
Great stuff
Replies: >>96037722 >>96037737
Anonymous
7/8/2025, 9:41:39 AM No.96037722
>>96037719
https://www.youtube.com/watch?v=rKLBCbZvEng
Anonymous
7/8/2025, 9:47:44 AM No.96037737
co ja pacze
co ja pacze
md5: 9e708e285a67841a8a01ec635361b4b7🔍
>>96037719
You better have some story that goes with this, kolego
Replies: >>96037975
Anonymous
7/8/2025, 10:40:34 AM No.96037932
>>96037328 (OP)
Have yours?
Replies: >>96038713
Anonymous
7/8/2025, 10:52:04 AM No.96037975
>>96037737
>GM offers us a late warlord era campaign, as outside mercs
>We go for it
>It's pretty regular tacticool stuff for first three sessions
>Then he had the dumb idea to have our characters raid a Soviet depo close to the border
>We roll for what's in the warehouse we were supposed to loot, expecting to get mortars or maybe MGs to load on the mules
>The GM's pained face when he checked the outcome in the table and telling us it's a brand new tank
>What was a low-brow Yangtze Patrol campaign suddenly turned into Pancerni campaign
>GM just eye-rolled when we started to look for a hunting dog the next session
>After few spiteful attempts to break/destroy the tank on us, the GM just threw his hands and embraced it, too
Weirdest military mash-up I played this decade, if not since the late 00s, when we were playing a regular Twilight 2000 campaign and survived long enough to face all the true post-apo bullshit (rather than just post-war chaos)
Anonymous
7/8/2025, 11:39:35 AM No.96038169
castle_siege_battle
castle_siege_battle
md5: 2078c0fbc82aa9082dfbcfa81fc8ca7c🔍
>>96037328 (OP)
The campaign I ran had one big castle siege. It went much faster than I expected and the players were surprisingly not much autistic that day.
Anonymous
7/8/2025, 1:50:42 PM No.96038576
>>96037328 (OP)
Generally yes. Just having a war in the background makes a demand for mercenaries which in turn means quests for adventurers. Having the party be caught in the middle of the first battles or inciting incident is a good way to start the campaign with a bang.
Anonymous
7/8/2025, 2:20:52 PM No.96038713
>>96037932
no but I want to, so I'm asking to see how it went in other people's campaigns.
Replies: >>96038896
Anonymous
7/8/2025, 2:41:29 PM No.96038794
>>96037328 (OP)
I Dm'd a game that had a war going on at the edge of a continent. It wasn't part of the adventure I had written up but I like to think about kingdom logistics, how rivers flow or mountains are made and all that autistic stuff.
It was mostly out of the way for the first 1/3rd of the campaign but I dropped rumors of the armies amassing forces, raising taxes, more soldiers on the road, fortresses being build. sending out younger and younger folk etc.
Eventually a quest got them close enough to the frontline and they got drafted on the spot but they didn't like the stakes of the war so once they helped a bit they opted out.

Kept the war going for a while but my group was clearly not interested in that kind of game but they did enjoy it as a backdrop. Makes the world feel alive and real if nothing else.
Anonymous
7/8/2025, 2:43:03 PM No.96038798
>>96037368
Have you ever run a single game session in your setting?
Anonymous
7/8/2025, 3:05:10 PM No.96038896
>>96038713
Have you tried just playing games?
Anonymous
7/8/2025, 3:34:54 PM No.96039035
>>96037328 (OP)
I ran several games using "Star Wars: Age of Rebellion" (in combination with other FFG SW games).
Using my own settings I once had a campaign set in the outbreak of a civil war, but other than that most conflicts were skirmish scale with the occasional raid and siege in between.

What do you want to know (and what is a big war in the first place)?
Anonymous
7/8/2025, 7:27:22 PM No.96040450
>>96037347
Mine used to happen in a garage.
Anonymous
7/9/2025, 7:32:11 AM No.96044564
> Multiple anons offered OP their expertise and he fucked off to never be seen again
You were just sliding something off the catalog, weren't you?
Anonymous
7/9/2025, 1:05:56 PM No.96045420
>>96037368
Kill yourself, fuckee.
Anonymous
7/9/2025, 6:09:24 PM No.96047153
>>96037328 (OP)
Yep, the party got a lead about a big treasure trove being buried somewhere across the otherside of a kingdom in the middle of a rebellion. They had to find the location information from two different NPCs, one knew the general location, the other knew the specific location, and both bits would tell you exactly where to dig. The whole time, they've been stalked by a dangerous mercenary leading a small bandit group. They got caught by the king's army while they were dressed as the rebel army, they escaped in king's guard gear, then found another battle for a bridge that they needed to cross. Instead of doing what I expected of them and blowing it up, they've instead now wasted hours heading upstream finding somewhere else to cross.
>they still don't know they're playing the Good, the Bad, and the Ugly