/SRPGG/ - Solo RPG General - /tg/ (#96062495) [Archived: 31 hours ago]

Anonymous
7/11/2025, 11:23:45 AM No.96062495
solo
solo
md5: b0ff8896c1bfa8166b29f6786725862c๐Ÿ”
This thread is dedicated to all kinds of solo games.

Ancient Ceremonial Worship Edition.

>Previous thread >>95970244

Resources: https://rentry.org/srpgg

https://tayruh.github.io/solo/solo-roleplaying-toolkit.html

More threads:
https://archive.4plebs.org/tg/search/subject/%2Fsrpgg%2F/

Thread Question(s): What would your character do if they found themselves in a festival to appease gods?
Replies: >>96063358 >>96066207 >>96067629 >>96068074 >>96084574 >>96084576 >>96085845 >>96108842 >>96133862
Anonymous
7/11/2025, 1:05:55 PM No.96062753
Imagine playing this SOCIAL activity alone.

lol. That's it, not even an lmao
Replies: >>96063065 >>96065722 >>96066040
Anonymous
7/11/2025, 2:22:01 PM No.96063065
>>96062753
rpgs are games, not social activities. they obviously can be social, but they are primarily games.
Replies: >>96063474
Anonymous
7/11/2025, 3:15:32 PM No.96063358
>>96062495 (OP)
>TQ
He'd appease the hell out of those gods. It's not healthy to have a god with a grudge against you
Anonymous
7/11/2025, 3:36:28 PM No.96063474
>>96063065
unfrotunately you cannot convince the fucking teeming hordes of zombies (theatre kids and normie faggots) who have invaded since stranger things and shitical role, that its supposed to be a game with rules. they're convinced its an excuse to hangout and drink piss and play pretend.
Anonymous
7/11/2025, 4:38:05 PM No.96063915
Has anyone been autistic enough to play a solo roleplaying campaign where the PC PLAYS card games? Like, playing a season of the Yu-gi-oh anime. I realized I could have actually played Bakugan as a kid if I was also into RPGs. I guess if I was into Magic or Pokรฉmon I could build decks and play against myself, too. But you'd probably need a shit ton of cards.
I think chess is hard to pull off, since you have to play two strategies and two personalities, and a story on top of that. Beyblade wouldn't work either since it needs to be simultaneous.
Replies: >>96065019 >>96066024
Anonymous
7/11/2025, 6:58:25 PM No.96065019
>>96063915
Use AI or a manual chess ai (deck of cards) the latter has been around for a really long time if you can't play chess with anyone over the phone, which btw, if you haven't played chess by phone or email, you should it's great to allow people breathing room for both you and the opposite player to look at the board and make a move.
Try to limit the wait from a day to a week at most and make sure to take very good picture of the board after each move and archive it so if the table gets turned over you can easily reset the pieces or send the set up back to the person you are playing against.
Replies: >>96066035
Anonymous
7/11/2025, 8:22:07 PM No.96065722
>>96062753
Imagine being so butt hurt to post this multiple times and in each thread.
Lmao and lol even
Replies: >>96065811
Anonymous
7/11/2025, 8:28:49 PM No.96065811
>>96065722
it's a faggot theatre kid who cannot play any game at all, because that would need basic literacy.
Anonymous
7/11/2025, 8:54:05 PM No.96066024
>>96063915
Sounds too complex for me.
Anonymous
7/11/2025, 8:55:51 PM No.96066035
>>96065019
People are still playing chess by snail mail.
Anonymous
7/11/2025, 8:56:25 PM No.96066040
>>96062753
Nice thread pet, good boy.
Anonymous
7/11/2025, 9:17:29 PM No.96066207
>>96062495 (OP)
what a "I dont know what to post" question.
Replies: >>96066284
Anonymous
7/11/2025, 9:26:52 PM No.96066284
>>96066207
the true "I don't know what to post" questions are "what system are you using?" or "what is your character like?"
Anonymous
7/12/2025, 12:03:04 AM No.96067607
So uh-- what system are you guys using and what is your character like?
Replies: >>96068074 >>96071681 >>96092210 >>96092256
Anonymous
7/12/2025, 12:05:17 AM No.96067629
>>96062495 (OP)
solo rpgs are not rpgs, just fyi
Replies: >>96067657 >>96068417 >>96069968 >>96072702
Anonymous
7/12/2025, 12:06:31 AM No.96067642
Capture
Capture
md5: 65f487326689d131a6d127fe3cc32870๐Ÿ”
Ok, finally locking in and getting started on mission 2 scenario 1 of rangers of shadowdeep.
Replies: >>96067652 >>96069269 >>96098162
Anonymous
7/12/2025, 12:07:37 AM No.96067652
Capture
Capture
md5: 5d18b7c0f3fdc5beef3b08a20b3a7977๐Ÿ”
>>96067642
view of enemy camp
Replies: >>96067686
Anonymous
7/12/2025, 12:08:01 AM No.96067657
>>96067629
Sea lions are not lions either
Anonymous
7/12/2025, 12:10:40 AM No.96067686
>>96067652
Cool!
Replies: >>96067880
Anonymous
7/12/2025, 12:31:53 AM No.96067880
>>96067686
thanks!
Anonymous
7/12/2025, 12:58:10 AM No.96068074
>>96062495 (OP)
it depends entirely on which gods and what the festival entails
>>96067607
heavily modified tales of argosa. it's kinda good as hell for solo, easily my favorite d20 system for it
my "main character" is just a competent everyman swept up in the lives of much more interesting side-PCs. I'm getting a bit tired of it but haven't really ran into a real catalyst for change or increase in ambition
Replies: >>96069233
Anonymous
7/12/2025, 1:54:46 AM No.96068417
>>96067629
that is why I like them
Anonymous
7/12/2025, 4:12:08 AM No.96069233
>>96068074
Perhaps playing an evil character would make it more interesting.
Anonymous
7/12/2025, 4:19:28 AM No.96069256
image_2025-07-11_191849324
image_2025-07-11_191849324
md5: c0b808dedefae0a6d55ad7f9900c1216๐Ÿ”
This website is so much fun. It makes everything look great.
Replies: >>96069290 >>96072533
Anonymous
7/12/2025, 4:21:59 AM No.96069269
ambush
ambush
md5: 4a2214736a6706c203c5f57784e4efa6๐Ÿ”
>>96067642
Finished the first 3 turns tonight. this is the end of turn 1.

premise is that we got an urgant summons to check out a watchtower that is no longer responding. on the way there we came across a gnoll patrol gaurding the only bridge crossing to the tower. our goal is to eliminate them before they can inform whoever it is that cut communications. Thankfully they dont know wqe are comming

on turn 1 We snuck up towards the ford and lured a gnoll behind a rock where my ranger is in the process of choking him out. My archer also took out another unwary gnoll archer. The rest of the gnolls are unaware they are under attack. a suspicious vulture however is flying overhead (represented by the gargoyle) and is heading towards the tower. we better take it down, just to be safe. The rest of the party moved up slowly behind.
Replies: >>96069313
Anonymous
7/12/2025, 4:24:48 AM No.96069290
image_2025-07-11_192319689
image_2025-07-11_192319689
md5: a6c3d36fe2735dcb1dc2ce9b2b8a9408๐Ÿ”
>>95971802
>>96021161
>>96023492
>>96069256
I've finally started. Took long enough. Ill post again once I've actually made some progress
Anonymous
7/12/2025, 4:28:25 AM No.96069313
ambush2
ambush2
md5: bf913f47300f553e5532c8d8a356c451๐Ÿ”
>>96069269
turn 2,

finally choke out the one gnoll and lure the second behind the rock as well. unfortunately we didnt off him quickly enough and he was able to sound off the alarm before he was dispatched by a man at arms. The rest of the gnolls heard and started rushing towards the party, our cover blown. Fortunately one gnoll was stupid or eager enough to cross the ford instead of the bridge and ended up swept away by the rushing waters. The archer rushed up and attempted to fire at the vulture but miseed, as two gnoll arxchers rushed up to him. The wizard launched a fireball at them, killing one while the other hit the ground avoiding the magical effect. the second man at arms advanced to support the archer and mage, putting himself between the gnoll archer and them
Replies: >>96069360
Anonymous
7/12/2025, 4:35:31 AM No.96069360
ambush3
ambush3
md5: 73a034adebac896a31d2a17d61e2bd10๐Ÿ”
>>96069313
turn 3, last for tonight

An extra unseen gnoll sprang up from the woodworks and joined the growing gang of gnolls to the left of the big rock. Seeing the intimidating group, my ranger shoot his crossbow at them (missing) then retreated with the templar and man at arms to a more defencable position, the gnolls having to sprint to get in combat with them, but not having enough action to engage in a fight. The archer tried and failed again to down the vulture before rushing in to help the second man at arms beet down the last gnoll archer in brutal melee. which the second man at arms did with efficiency. The wizard ran up and with a slings started to soften up the gnoll blobs flank, bringing one down to 1 hp. All the while that vulture kept on getting further away.
Anonymous
7/12/2025, 6:53:48 AM No.96069968
>>96067629
fuck off theatre kid. eat all the dicks, you faggot.
Replies: >>96070188
Anonymous
7/12/2025, 7:35:48 AM No.96070188
>>96069968
nta, but the irony is that I play a theater kid game solo lol. Just because some people prefer pbta and improv TTRPGs doesn't mean they aren't playing RPGs.
Anonymous
7/12/2025, 2:42:52 PM No.96071681
>>96067607
OVA, PC is a young elementalist hedge wizard with a Naiad companion. Playing sandboxy adventuring with generic fantasy generators.
OVA is a really good generic system for solo play, really easy to adapt it to almost any setting on fly. Requires some work but it is a breeze once you got the system memorized which in itself does not take a lot of work.
Anonymous
7/12/2025, 5:03:33 PM No.96072533
>>96069256
what's the art from? looks cool.
Anonymous
7/12/2025, 5:39:45 PM No.96072702
>>96067629
they fall for it every time.
Anonymous
7/12/2025, 7:24:47 PM No.96073269
Has anyone else played Thousand Year Old Vampire?
Replies: >>96073320 >>96076846
Anonymous
7/12/2025, 7:31:04 PM No.96073320
>>96073269
Twice, it's pretty gud.
Let me see if I can find the posts I did in the archive
https://archive.4plebs.org/tg/thread/93664051/#93684872
Found it
Anonymous
7/13/2025, 5:31:56 AM No.96076846
>>96073269
Yup, people here know it. It's interesting.
Anonymous
7/13/2025, 7:02:11 AM No.96077241
I'm using Let It Roll, with some tweaks, my PC is a wizard who used to teach in a fancy magic school, but he stepped on some big wig toes, and was fired. Now, he roams the continent, taking quests in order to earn enough money to open his own magic school. His world is a collection of communes and cities semi-isolated, the settlements are surrounded by a thick, dangerous, ever encroaching forest, so not many people venture outside. Since Let It Roll allows it, I took some spells from Final Fantasy I, my PC is essentially a Red Mage, he can manage offensive and healing magic, can wield staves, swords and daggers, he is currently level 1, he can cast Fire/Cure/Alteration (that's a spell mentioned in Let It Roll). He is currently helping a village to track a dusgruntled alchemist who is threatening to blow up the village that exiled him for his deranged experiments (turning people into centipedes for.example), this asshole is making a huge, powerful magic explosive (like Napalm but magical) that could wipe out the entire village so my PC is enough bad dude to go to the alchemist's lair and defeat him. Currently he is fighting a Poison Viper.

Another Saturday night.
Anonymous
7/13/2025, 3:23:08 PM No.96078948
I just moved to a new town and we live next to the library. It's been really convenient, but the most amazing thing to me has been access to their printer. (I own a little printer, here at the house, but you can't really print anything more than 15 or so pages on it.) They only charge 5 Cents a page, and you can get color or black and white if you like. Plus they have this little station set up for doing your own simple book binding (with the little plastic coils.)

I've gotta go through and print some of my most commonly used books now.
Replies: >>96078989
Anonymous
7/13/2025, 3:33:11 PM No.96078989
>>96078948
lucky. the fucking retards I went to have shit printed at shrunk the fucking sheets down to some utterly retarded margins, like, half the fucking page is empty goddamn border. fucking ripoff.
Replies: >>96079288 >>96092327
Anonymous
7/13/2025, 4:40:54 PM No.96079288
>>96078989
That fucking blows. Do they not let you set up the pages yourself? I would definitely try to talk to them about it if you can. You should be allowed to print a page out however you see fit...
I'm thinking about converting my entire map into a nicer hex map instead of just a loosely drawn one on notebook paper, just so I can have it printed, and then maybe put on my wall above the desk where I play my weekly solo game.
Replies: >>96079303
Anonymous
7/13/2025, 4:44:30 PM No.96079303
>>96079288
nope. you have to email it to them while standing there and hope the counter monkey isn't a mouth breathing fucktard. instead of a 40-60 y.o tech luddite woman, i got some fucking halfwit gay faggot zoomzoom who just fucked the prints totally.
Replies: >>96079333
Anonymous
7/13/2025, 4:51:20 PM No.96079333
>>96079303
Jesus fucking christ...
I used to have a guy in my old town who would cut me a good deal on printing books and wouldn't ask any questions. He printed me a core book of my homebrew like 15 years ago, and I still have that booklet and use it regularly.
Anonymous
7/13/2025, 7:22:18 PM No.96080144
11265815
11265815
md5: 3c9f2efefe6c9e67db48cbb0f47d6e59๐Ÿ”
>Scientist character has spent more time faking his identity than doing science
Such is life on the run.
Replies: >>96082788
Anonymous
7/14/2025, 1:17:26 AM No.96082788
>>96080144
Why is the scientist on the run?
Replies: >>96083146 >>96085822
Anonymous
7/14/2025, 2:02:14 AM No.96083146
>>96082788
Rick and morty Rp game, im using cyberpunk red. Hes a character not a lot of people would get because you need a certain IQ to play him right as well as an understanding of Narodnaya Volya literature which alot of his themes draw from.
Anonymous
7/14/2025, 3:20:53 AM No.96083638
Let It Roll anon here, my PC is getting his ass kicked, first by the snake, then by a tree, it was huge and was blocking the road to the villain's lair, he couldn't circle the thing because there carnivorous plants on the sides of the road. I rolled the Dice and they told to climb the trunk, but it was filled with spikes (there is a tree like called palo borracho, drunken stick https://en.m.wikipedia.org/wiki/Ceiba_speciosa). The difficulty of the challenge was 26, and my Body points were 9, I rolled and got 15, failure, got hurt whiled climbing it. Now, I'm close to the lair but without much energy. I'm sure the Dice will give my PC a respite, right?
Replies: >>96084667 >>96084676 >>96084687
Anonymous
7/14/2025, 5:57:24 AM No.96084574
>>96062495 (OP)
Some anon on /v/ mentioned this general and I feel so happy that it exists
tq: she doesn't believe in ""made up stuff"" but she'd probably respect and try to be quiet about it, specially if there's free food
Anonymous
7/14/2025, 5:57:36 AM No.96084576
amelia2
amelia2
md5: 6adadea4dae070586b08e69dea45ce43๐Ÿ”
>>96062495 (OP)
What are peoples go to add-on systems to suport solo survivability outside of a party for games that usually assume a party?

I was thinking just being more leniant with alternate penalties. like instead of taking 8 damage, you take 2 and your back pack's strap is broken. That plus a limited amount of metacurrencies that allow you to reduce or increase the effect of something. reducing death to capture, or paralysis to slow. or increasing a regular hit to one that deals even more damage or causes a slow effect. giving you something like 2 of these to spend. recovering 1 between scenes and the other on full rest.
Replies: >>96084645
Anonymous
7/14/2025, 6:09:26 AM No.96084645
3 pieces
3 pieces
md5: ab050610e98a538d3453dc2e1b935f5e๐Ÿ”
>>96084576
Often damage is the big one. I like scarlet hero's duel (or I geus three) subsystems to make osr solo more survivable
>1. damage reduction
there is a chart that reduces all incomming damage by a flat amount to a max of 4 per die
>2. Option to take damage instead of a stat effect/specific fate
the specific name for it is "defy death" but really its a neat system that allows you to take ever scaling damage instead of failing a check instead of being burned or charmed or paralyzed or something. at first its 1d4 per level (factoring in the above damage reduction), then the next use is 1d6, then 8, etc until d12. So basicly your health penalties become higher and higher as you negate differrent fates.
>3. extra attacks on lesser enemies
called the frey die in the system, any enemy with hit dice equal or less then yours canbe hit with a free attack determined by your class, allowing you to dispatch mooks more easily like if you were in a party, while retaining the more even footing with the bigger bad guys.

the three circles are the big solo specific additions.
Replies: >>96096369 >>96096409
Anonymous
7/14/2025, 6:13:34 AM No.96084667
>>96083638
Funny how that works, I rolled a 4, assistance, so I came up with a fog that makes my PC go unnoticed by the monsters in the wood, but then I rolled a 2, hindrance, the fog that helped him is now making him go far from the objective. I'm having a rotten luck with this campaign so far. Kinda makes me miss Runes and Ruins.
Anonymous
7/14/2025, 6:14:58 AM No.96084676
>>96083638
Funny how that works, I rolled a 4, assistance, so I came up with a fog that makes my PC go unnoticed by the monsters in the wood, but then I rolled a 2, hindrance, the fog that helped him is now making him go far from the objective. I'm having a rotten luck with this campaign so far. Kinda makes me miss Runes and Ruins.
Anonymous
7/14/2025, 6:16:19 AM No.96084687
>>96083638
Funny how that works, I rolled a 4, assistance, so I came up with a fog that makes my PC go unnoticed by the monsters in the wood, but then I rolled a 2, hindrance, the fog that helped him is now making him go far from the objective. I'm having a rotten luck with this campaign so far. Kinda makes me miss Runes and Ruins.
Anonymous
7/14/2025, 10:10:26 AM No.96085520
>OVA has Companion ability
>Ironsworn Starforged has Sidekick asset
>Tricube Tales (with Tactics supplement) has minions
What are some other solo friendly games where you can easily have simplified buddies?
Replies: >>96085790 >>96086480 >>96125465
Anonymous
7/14/2025, 11:43:02 AM No.96085790
>>96085520
STA has every ship/station have a crew rating, letting you produce that many NPC's from the manual on any given subject/mission brief. Got an ol battleax excelsior at size 5? Then your crew of rough and tumble aging tos-lings engineers, tactical and command officers, gen generate 5 scientist NPC's to throw at a sciencey problem you can't handle, and then your character just use the npc's and 'assist' action them on the extended task or task checks.

Same thing for if you're a bunch of scientists doing stellar mapping...
Get 3 redshirts from the manual to do your fighting for you. Done.
Anonymous
7/14/2025, 11:52:59 AM No.96085822
>>96082788
He got roped into dealing with some weird alien bullshit in a setting where weird alien bullshit is illicit at best and illegal at worst.
Then he accidentally bonded with the weird alien bullshit and now if he gets taken alive he's probably going to be dissected.
Replies: >>96088670
Anonymous
7/14/2025, 12:03:24 PM No.96085845
>>96062495 (OP)
>TQ
Genuflect
Anonymous
7/14/2025, 3:03:13 PM No.96086480
>>96085520
>simplified buddies
In Only War all guardsmen get a comrade. They don't act in combat beyond assisting the player: +5 to shooting rolls, count toward ganging up on the enemy in melee, carrying ammo, etc. Also, you don't track their damage, and they take your hits if the enemy rolls doubles.
Each "class" can get special talents that unlocks comrade abilities. The sergeant can do sweeping orders for all comrades, and get multiple comrades. The commissar doesn't get a comrade, but can kill them to boost morale.
>solo friendly
Not particularly but I had fun.
Anonymous
7/14/2025, 5:05:38 PM No.96087181
csfinal
csfinal
md5: 599e6435b5db428eb6e9216671a46bba๐Ÿ”
I know I posted multiple versions, But I think Ive finally landed on one I really like. both simple and information dense.

I think this is my final osr character sheet format.

Everything should be self explanitory besides reserves, which is the solo specific metacurrency, and the fact that spells (Imbue steel) are logged in gear.
Anonymous
7/14/2025, 7:19:28 PM No.96088421
Thoughts on Star Trek Adventures Captain's Log? Been wanting to do some Star Trek stuff but all the virtue signaling and related things the publisher does makes me nervous.
Replies: >>96088611 >>96088712 >>96088927
Anonymous
7/14/2025, 7:35:50 PM No.96088611
>>96088421
A couple of threads ago there was an anon playing it and he found it very fun.
Anonymous
7/14/2025, 7:40:49 PM No.96088670
>>96085822
He met ALF?
Anonymous
7/14/2025, 7:44:32 PM No.96088712
>>96088421
One anon loves it and has posted about it several times. As I recall he said it gives all the crew enough personality that how they would react to anything is obvious, so they kind of run themselves. Also something about the way skills and abilities compound was very satisfying to him.
He didn't mention virtue signalling, but Star Trek has been doing that forever so it seems entirely on-brand to me. And probably easy to ignore once you're actually playing.
Replies: >>96088927 >>96089353
Anonymous
7/14/2025, 7:49:40 PM No.96088772
Virtue signaling is such a nebulous, vaguely defined concept to be worried about.
Replies: >>96088837 >>96088856
Anonymous
7/14/2025, 7:56:21 PM No.96088837
>>96088772
Fear of the unknown is normal, so if anything it's more natural to be worried about vaguely defined issues than specific ones. Not that virtue signalling is any more vaguely defined than things like porn.
Anonymous
7/14/2025, 7:58:12 PM No.96088856
>>96088772
It implies a lack of authenticity and grifty tendencies.
doesnt mean someone makes bad stuff, but its definitely not a good sign.
Anonymous
7/14/2025, 8:04:17 PM No.96088927
>>96088421
you can easily start with captains log. its like STA lite. but when you get used to it, you can straight up use it to leapfrog to STA proper.
1e though. 2e is not compatible with any of the existing stuff. captains log, shackleton expanse campaign etc.

maybe buy one or two of the books if you want, but steal everything first.

>>96088712
yes. built into chargen, STA gives you so much information about the characters that you get a 'feel' of how to play them. which is stupidly extr useful for solo-ing. because now its like you actually are putting together episodes of a star trek show of your own devising. and playing out the characters as if they were 'on the screen'. doing their thing 'in universe'.

I highly recommend it for solo anons. because the mechanics are both simple and easy, but in depth. everything is either a task, or an extended task, accomplished the same ways everytime. you just gotta figure out which task to use, or design the extended task.

now, as for virtue signalling, this is why I recommend ignoring 2e like the plague. it has a bunch of LD, picard, discovery etc in it, and really tries to push it. 1e is far far less. especially if you stay in eras CBS haven't fouled up.

and as always, it is YOUR table, so you are free to ignore any of their Nu-Trek shit. it doesn't have to be canon at your table.

this is also why I don't say 'go buy all the books'. because the game itself is great enough to deserve getting all the 1e books. but modiphius are virtue signalling fucks. and do not deserve your money.
Replies: >>96089353
STAnon
7/14/2025, 8:12:30 PM No.96089019
for example, rigellians in ST were a founding race of the federation. and while the other rigellians, are in unaffected as the big bird people, the core OG rigellians have been turned into a trannyfaggot 'race' with a jillion gender bla blab blah.

So I have just used the male or female rigellians from STO, unaffected by their shit.

my STA 'prime universe' is ONLY things that cannot be contra-indicated. so tOS, tNG, DS9, VOY. not even huge bits of ENT 'happened' in my STA, because it interferes with the 'starfleet year one' stuff, and the SS Daedalus etc. thanks to all the retcons.
hell, I just plain pretend nemesis went down way different, to avoid marina sirtis' rape fetish shit. like wise with st2009. nothing kelvinverse happened, ever. and that includes the stuff in the past, because its just sooooooo far off base from tOS that it cannot be in the prime universe.

YOU can chop and hack out the ST you do not like, and leave in the stuff you DO like.


https://sta.bcholmes.org/

SUPER aweseome resource someone built.
Replies: >>96089099 >>96089219 >>96089353
Anonymous
7/14/2025, 8:20:02 PM No.96089099
>>96089019
Great, thanks for the insight.
Replies: >>96089284
Anonymous
7/14/2025, 8:32:25 PM No.96089219
>>96089019
I have always wanted to get into Star Trek, judging by your post, should I stick to the original series? I really like the premise.
Replies: >>96089284 >>96089353
STAnon
7/14/2025, 8:39:26 PM No.96089284
>>96089099
there is a certain storage location, belonging to some lady by the name of anny, where all of the STA books can totally NOT be 'Yarr harr Harr me hearties'd.

>>96089219
tOS era has a bunch of ships from books, comics and even STO or fasa trek. so yes, you can easily do entire campaigns in the OS era.

hell, i have three different crews and ships just raring to go for OS era. a tiny little perseus class. a less tiny pioneer-class...

and you can always use the ship construction rules to build your own.
Anonymous
7/14/2025, 8:43:16 PM No.96089323
Capture
Capture
md5: 816aeb8a92bf1d2a650e46f4a54aba50๐Ÿ”
Going to play nights dark terror for my next scenario of Scarlet heros. Made a map of PC knowledge of the route from Kelvin to Sukiskan and surrounding areas.
Replies: >>96090927
Anonymous
7/14/2025, 8:46:15 PM No.96089353
>>96088712
Thanks!

>>96088927
>>96089019
Thanks!

>>96089219
Person who asked the original question here: Are you asking about which TV series to watch? If so watch the original series and The Next Generation, maybe Deep Space 9 and Voyager. Maybe Star Trek Enterprise (the series). It's very "of its time"The films from those eras are mostly good. The films with Chris Pine are crap. Everything Star Trek after... Well after 2010 or something really is REALLY shite; Star Trek was always very progressive, but always had some clear values. For instance discipline was very highly valued. That is gone in the newer Star Treks. Emotions is all that matters in modern Star Trek, while old Star Trek valued logic. In short: I would not recommend it.
Replies: >>96089362 >>96089378
Anonymous
7/14/2025, 8:47:23 PM No.96089362
>>96089353
>Emotions is all that matters in modern Star Trek
>Emotions is all that matters in modern media.
ftfy
Replies: >>96089392
STAnon
7/14/2025, 8:48:55 PM No.96089378
>>96089353
amen. and all the degenerate progressives alwaystry and pretend OG trek aws this hippie dippie commie shit and perverse. when everyone who has actually watched star trek knows its just classic liberalism, which the loonies running star trek now would call far-right fascism.
STAnon
7/14/2025, 8:50:03 PM No.96089392
>>96089362
yes. Nu-Trek is just a freaking platform for them to shovel THE MESSAGE onto your plate and demand you eat the feces.

so play STA instead and only allow the politics and star trek YOU want into your games.
Anonymous
7/14/2025, 8:52:18 PM No.96089424
Sci-fi nerds need to rediscover H. Beam Piper, what a legend.
Replies: >>96089472
Anonymous
7/14/2025, 8:56:47 PM No.96089472
>>96089424
We already have Traveller though.
Replies: >>96089561
STAnon
7/14/2025, 9:03:49 PM No.96089561
>>96089472
>aka 'dying in chargen'
>aka 'needing an mba to buy lunch'
Replies: >>96089700 >>96093628
Anonymous
7/14/2025, 9:16:47 PM No.96089700
>>96089561
I you are that scare just make a character without the little minigame. and just dont buy the advanced cuisines expansion.
Anonymous
7/14/2025, 10:36:57 PM No.96090401
For anyone new, check out past threads, there are tons of info there.
Replies: >>96090528
Anonymous
7/14/2025, 10:51:58 PM No.96090528
>>96090401
Or this site, it's got a lot of cool games
>tinytableindex.com/entries/?type=game&sort_by=date_added&sort_direction=desc&player_count=Solo
Anonymous
7/14/2025, 11:26:45 PM No.96090880
BattlePepes
BattlePepes
md5: 0103c2de3ea346f0f13dcc51ea5147a8๐Ÿ”
good fantasy system for solo that isn't ironsworn?
Replies: >>96090969 >>96092243 >>96093599 >>96095732
Anonymous
7/14/2025, 11:30:54 PM No.96090927
>>96089323
this nigga has a town named after a unit of temperature.
Anonymous
7/14/2025, 11:34:31 PM No.96090969
>>96090880
ACKS.
Replies: >>96091330 >>96092591
Anonymous
7/15/2025, 12:13:21 AM No.96091330
>>96090969
he said "good".
Replies: >>96092243
Anonymous
7/15/2025, 2:17:24 AM No.96092210
>>96067607
home made system
my character is an orc diplomat tasked with travelling to Bruma to build ties for his Lord in Riften. I haven't really fleshed out his personality or background yet, I like to fill it out as I go
Anonymous
7/15/2025, 2:23:00 AM No.96092243
>>96091330
>>96090880
ACKS is actually very good for solo, but it's also in the opposite extreme of Ironsworn: Fully simulationist, rather than a storygame. The procedures to make settings in the 2nd edition also assume a top-down perspective very different from the usual bottom-up approach of dedicated solo systems, so to use it you have to be willing to spoil yourself many of the surprises and use your criteria rather than the dice more often.

IMO if you come from Ironsworn, Scarlet Heroes is far easier to grasp and play. You can also mix it with parts of ACKS without too much effort, so you have access to a domain system, campaign rules and mass combat.
Replies: >>96092591 >>96094802 >>96098010
Anonymous
7/15/2025, 2:25:25 AM No.96092256
>>96067607
I was in a AD&D campaign recently, but had to put that on hold. Right now I am prepping an ACKS solo campaign as a way to both learn the system and get to play on my own settings and make my own modules, serving also to play test the content I will feed to my players.
Anonymous
7/15/2025, 2:38:32 AM No.96092327
>>96078989
I mentioned it last thread I think but mixam printing was great for me. got a rulebook printed and bound as a softcover for 11 bucks shipped. Quality was really good, setup was easy.

I just started No Day to Die. I really like playing with cards, I'm gonna see if I can generalize the system so I can do other things with it
Anonymous
7/15/2025, 3:34:42 AM No.96092591
>>96090969
>>96092243
what particularly makes acks good for solo compared to any other osr system?
Replies: >>96093466 >>96096941
Anonymous
7/15/2025, 4:51:34 AM No.96093047
Have you ever run a campaign that is a complete disaster from the beginning? Let It Roll anon here. The Dice do not favor me. My mage got not only lost, but got eaten by carnivorous vines. Pour one for Cosmas the Rebellious. A shame, but back to the tables. Maybe the next time the Dice won't be so cruel.
Replies: >>96093112
Anonymous
7/15/2025, 5:02:07 AM No.96093112
>>96093047
The dice giveth and the dice taketh away.
Anonymous
7/15/2025, 6:13:14 AM No.96093466
>>96092591
That it is an absolutely autistic game with rules and information for virtually everything, ranging from dungeon delving, hexploration, social encounters, domain play and mass combat. It is also excellent as a worldbuilding resource as it can generate realms that make sense, with appropiate demographics for rulers, henchmen and leveled characters in general.

It's not perfect, but it has so much useful stuff that even if you don't like the system, it is worth keeping the books around as oracles or encyclopedias.
Replies: >>96096100
Anonymous
7/15/2025, 6:44:20 AM No.96093599
>>96090880
Dragonbane
Replies: >>96095073
Anonymous
7/15/2025, 6:50:06 AM No.96093628
>>96089561
>dying in chargen
Is a good thing. It makes it clear that the game is willing to kill characters, gives you a chance to avoid low-stat characters or get them high skills trying, and adds a fail state to the chargen mini-game to make it more exciting. The only "drawback" is losing all of a few minutes generating someone that doesn't make it to the game.
>needing an mba to buy lunch
Traveller doesn't even make you calculate your loan interest as a percentage of the remaining balance. Nowhere does make you do anything remotely difficult.
Replies: >>96094808 >>96096126
Anonymous
7/15/2025, 7:32:18 AM No.96093776
catcrawl
catcrawl
md5: 2382a0fb9012a7c02ba2045defc20a03๐Ÿ”
Finally a game for people who want to be a cat.
Replies: >>96097171
Anonymous
7/15/2025, 8:17:57 AM No.96093949
Hello, im interested in play solo games (because 3 member of my group are busy next month and cant play), low fantasy or no fantasy at all (medieval or bronce age).
What systems do you recommend? Can you make your own solo adventures or you need modules/campaigns made by other people to play? Thank you.
Replies: >>96094125 >>96094161 >>96096617 >>96096952
Anonymous
7/15/2025, 9:18:59 AM No.96094125
>>96093949
I like "Mythic GM Emulator". You can get any RPG rules you want with an emulator and then play. It's like you're playing with a GM because you ask the tool questions, then it gives you an answer and it can throw in random events to surprise you. "Mythic GM Emulator" is good but there are alternatives that are free like:
- Madey Upey Namey Emulator
- Conjectural Roleplaying GM Emulator
- One Page Solo Engine

Any of those will work to help you play.
Replies: >>96108676
Anonymous
7/15/2025, 9:32:05 AM No.96094161
>>96093949
>What systems do you recommend?
The one you're already most familiar with.
>Can you make your own solo adventures
Absolutely. You can run solo something like a low-prep high-improv GM, either deciding or randomising things as they come up rather than in advance.
Replies: >>96108676
Anonymous
7/15/2025, 9:48:23 AM No.96094210
Yeah, my summer vacation finally started! I will finally have enough time for some solo!
>jerks off to hentai instead.
Replies: >>96094293
Anonymous
7/15/2025, 10:08:27 AM No.96094293
>>96094210
Why not both?
>>96065553
Replies: >>96094789
STAnon
7/15/2025, 12:24:01 PM No.96094789
>>96094293
the segregation of /lewd/ and /srpgg/ should end.

so your Not!Captain Kirk, an andorian man, has saved the day (and the green skinned alien space babe) now in the 60's you couldn't have fucking on screen, so they used the good ol steamy kiss as a stand-in. so your alien space babe is in the characters arms, hot wet and willing, eager to thank her saviour...

Is your andorian man's firey blood going to deny a hot peice of eager ass? hell naw.


what happend when your vulcan captain and or his vulcan security officer wife go into pon farr? should you just ignore it? or craft a romantic, fitting, vulacn scene of them enjoying each other?
Anonymous
7/15/2025, 12:27:25 PM No.96094802
>>96092243
ngl that makes it sound like it's the opposite of good for solo
Replies: >>96095127
Anonymous
7/15/2025, 12:28:46 PM No.96094808
>>96093628
>adds a fail state to the chargen mini-game to make it more exciting
if you just reroll it's not a fail state and there is nothing exciting about that
Replies: >>96094958 >>96096126
Anonymous
7/15/2025, 1:06:08 PM No.96094958
>>96094808
You start again from the beginning, losing what you had at that point. Which might be a good or bad thing, depending on how it was going.
Replies: >>96095078
Anonymous
7/15/2025, 1:36:57 PM No.96095073
>>96093599
what makes dragonbane good for solo?
Replies: >>96096028
Anonymous
7/15/2025, 1:38:16 PM No.96095078
>>96094958
sounds pretty fun if you are into slot machines
Replies: >>96095159
Anonymous
7/15/2025, 1:48:48 PM No.96095127
>>96094802
A lot of Solo people are very into worldbuilding and lore so the fact that the game allows the creation of that stuff makes it appealing (speaking from experience on that one)
Replies: >>96095224
Anonymous
7/15/2025, 1:57:09 PM No.96095159
>>96095078
It's not going to win you any money.
Then again, neither are slots.
Anonymous
7/15/2025, 2:11:12 PM No.96095224
>>96095127
>A lot of Solo people are very into worldbuilding and lore
exactly
so why try to take that away and substitute creativity with roll-tables and generators?

however what I was talking about specifically is
>so to use it you have to be willing to spoil yourself many of the surprises and use your criteria
Replies: >>96095246 >>96096130 >>96096650
Anonymous
7/15/2025, 2:15:28 PM No.96095246
>>96095224
Because roll tables and generators supplement and encourage creativity rather than substitute it.
Replies: >>96095357
Anonymous
7/15/2025, 2:41:05 PM No.96095357
>>96095246
what I want to know as a solo player is mostly how easy it is to generate adventure related stuff
such as story hooks, encounters and events, enemies, dungeons
can you post a screen how well does acks do that?

I found table of contents and it seems it does offer a 6 page dungeon construction section, I wonder what's it like
Replies: >>96096119
Anonymous
7/15/2025, 3:18:09 PM No.96095581
Recommendations for call of Cthulhu solo? Is it any good?
Anonymous
7/15/2025, 3:45:03 PM No.96095732
FL legends and adventures
FL legends and adventures
md5: 90a9617829f7359902427227ebb6b2bd๐Ÿ”
>>96090880
not the dragonbane anon but free league games in general tend to be very tailored for soloplay

>Forbidden Lands
has solo rules in the Book of Beast supplement as well as seperate extended solo rules by the same author
but honestly all you really need to play solo is in the core set, the GM book has a ton of useful generators
it focuses on a sanbox hexcrawl in a somewhat uncivilized (post-apoc even) medieval fantasy, traversing the wilderness and exploring settlements, ruins and dungeons and it is phenomenal at it
if that sounds like your cup of tea you shouldn't even have second guesses
right now the core set digital version is on sale on drivethrough for just $15 for 2 core books and an additional generation-table booklet

>The One Ring 2e
has a separate solo-rules booklet as well as extended solo-rules in the Moria supplement
Haven't tried it but I heard great things about soloing tOR
it's not going to be as cheap as FL though because you''ll need to get several items

I know other stuff they make, like Vaesen, have solo rules as well but I don't really know anything about those ones since it's not the genre I'm looking for
Replies: >>96096028 >>96096570 >>96097264
Anonymous
7/15/2025, 4:36:33 PM No.96096028
>>96095073
What he said >>96095732
And specifically Dragonbane because it supports playing just as one character really well by few ability additions that are in solo booklet that comes with the core game. It also has decent point crawl procedure and encounter table to play in the Misty Vale setting, provided with the core game as well. Skill rolls are player facing so no need to fret about difficulty ratings. As personal preference I also just like levelless skill based character progression.
Anonymous
7/15/2025, 4:51:19 PM No.96096100
>>96093466
ok, but so is ad&d (especially the dmg) and worlds without number. And most games that try to shoot for the ad&d experence.

Nit that its bad, just that an encyclopedic book does not a good solo game make. maybe as suplemental reference material, but not as a core starting block. Something like scarlet heroโ€™s specificly adresses the particular challanges solo play faces like action economy, saving throws, and damage when you are only playing 1 character in a game system usually tailored for multiple people. Or oracles specifically made to work for gmless play.

I remember skimming through acks a while ago abd it seemed like a fine modern streamlining of ad&d, but not sone specifically tailered to solo play.
Replies: >>96096107
Anonymous
7/15/2025, 4:53:08 PM No.96096107
>>96096100
>all those typos
jesus christ dude
are you getting fucked in the ass while you type that?
Replies: >>96096162
Anonymous
7/15/2025, 4:54:45 PM No.96096119
>>96095357
>story hooks
There's no dedicated generator for that, but again, it's a simulationist game so that's mostly not necessary. Generating a domain, its capital settlement, its rulers, surounding wilderness and important NPCs will generate hooks on its own, all supported by the base system.

Also, the campaign rules will often generate domain-wide encounters like monster raids or dungeons in the area getting populated by wandering groups.

>encounters and events
By far the system's best: Encounters are divided between creature encounters, terrain encounters and special encounters, adding to the usual fare of wandering groups (determined by rarity and region type, from outlands to civilized) and lairs special locations such as mines, magical safe havens, dungeons, small villages, tainted soil and the like. Many entries in the monster manual also include a small encounter scenario for the creatures described, and the Book of Lairs expands this with full one-page dungeons for most of them.

>enemies, dungeons
Weaker than the above, but still very useful: It doesn't have random dungeon layout, but it does have random dungeon stocking and dungeon encounter tables by level, with instructions in how to create your own and assign treasures.
Replies: >>96096383
Anonymous
7/15/2025, 4:56:04 PM No.96096126
>>96093628
>>96094808
death in chargen in traveller is overblown because it sounds funny. its unlikely, especially in the modern versions, and only really happens if you press your luck by chossing the dangerous option like 3 times in a row. like volunteering to be a front line combatent after deciding you are 50 and have heart disease so you can be a former general instead of a captian at age 35.
Replies: >>96096204 >>96096316
Anonymous
7/15/2025, 4:57:19 PM No.96096130
>>96095224
>substitute creativity with roll-tables and generators?
I don't get this comment: It is an standard procedure in solo to use random oracles. Games like Ironsworn are nothing but random inspiration oracles.
Anonymous
7/15/2025, 5:00:46 PM No.96096162
>>96096107
im typing on my phone after just waking up, give me a break.
Anonymous
7/15/2025, 5:08:01 PM No.96096204
>>96096126
>unlikely
Scout service has a 5/12 chance of killing you per term without high Endurance. 1 in 6 is typical. It's reasonably likely to happen to a group, if not an individual.
>modern versions
Replace death with injury, which would only make a bad character worse and only reinforces the RPG players' assumption that they're "supposed" to survive everything.
Replies: >>96096316 >>96096330
STAnon
7/15/2025, 5:26:26 PM No.96096316
>>96096204
>>96096126
wait, from my admittedly quick glances at traveller, i thought the joke was because you always go for the dangerous options because they're the most rewarding, letting you generate a character that's actually powerful to play the game with.

and then 'you' "die" ove and over again because you're trying to get a great character out of chargen, not a fucked up loser character who never did nothing, and co-incidentally, cannot change a lightbulb without a manual, three sherpas and expert hirelings.
Replies: >>96097066 >>96097158
Anonymous
7/15/2025, 5:27:50 PM No.96096330
>>96096204
you could just pick and choose if you want a specific character.
> only reinforces the RPG players' assumption that they're "supposed" to survive everything.
not that guy, think itโ€™s nebulous point. think making a character is fun, death and injury are potentials in life, but if you want to not risk a character concept, it really is just a mini game preamble to the system proper.
Replies: >>96096430
Anonymous
7/15/2025, 5:34:25 PM No.96096369
>>96084645
One thing id like to add thats mechanically not very relive t, but I do like feel wise is if using the fray die gave you a -1 penalty to your next attack. something minor, but still implying directing some small modicum of effort to other lesser combatants takes some attention away from your main target.

so. the feeling is t โ€œyou get to attack mooks for freeโ€ its โ€œyou get to attack mooks for just a modicum of your attentionโ€
Anonymous
7/15/2025, 5:36:40 PM No.96096383
>>96096119
>Generating a domain, its capital settlement, its rulers, surounding wilderness and important NPCs will generate hooks on its own, all supported by the base system.
nta but how is that supposed to work?
Replies: >>96097985
Anonymous
7/15/2025, 5:39:28 PM No.96096409
IMG_2025-07-15-113910
IMG_2025-07-15-113910
md5: a97837fd039d15b9ee7ee24733afed86๐Ÿ”
>>96084645
I also find crawford a little wordy, even in his quick reference sheets. I tend to make abbreviated versions of my own.
Replies: >>96096492
Anonymous
7/15/2025, 5:41:56 PM No.96096430
>>96096330
>you could just pick and choose if you want a specific character
If your GM lets you. Which in the solo thread is reasonably likely. But nothing I said was about trying to get a specific character, just having a good chance to weed out ones you think suck.
>itโ€™s nebulous point
There's nothing nebulous about it. "Expect player characters to die occasionally" is a specific point made directly by the game's mechanics. It can be lethal, sometimes through no real fault of the player, but the game goes on. And the whole lifepath system is geared against the idea of having a "character concept" in the first place.
Replies: >>96096512
Anonymous
7/15/2025, 5:52:18 PM No.96096492
IMG_2025-07-15-114937
IMG_2025-07-15-114937
md5: 4dfd719fc5ba1960e884197eee79379d๐Ÿ”
>>96096409
Anonymous
7/15/2025, 5:55:24 PM No.96096512
>>96096430
>which in the soli thread
which is what I mean by its kind of a moot point for solo play.
>itโ€™s nebulous point
talking about intent and if injury somehow invalidates a sense of mortality.

im just familiar with mongoose 2e abd sone cepheus stuff and never died in chargen.
Replies: >>96096656 >>96096656
Anonymous
7/15/2025, 6:03:01 PM No.96096570
>>96095732
>One Ring 2e
They added even more options for solo play in the newest book, the Elf-themed one: rules for playing as an Elf lord. I've heard that it's supposed to be pretty good.

>Twilight 2000 4e
Also on the subject of Free League and their solo friendly games: this one is pretty good in my opinion. Maybe not as great as Dragonbane, but still pretty good. All the optional rules for streamlining enemies during combat makes it very smooth. Also I like the encounter deck. The roll table that come in the book aren't as great as in Dragonbane or The One Ring but still pretty great.

>Vaesen
Never played it, but went in hard for the Baba Yaga bundle on their current kickstarter, so pretty exited to try that one out in solo as well. I'm having a hard time imagining how it is supposed to work in solo but Free League's track record for solo stuff has been great thus far. I heard that they worked pretty hard on this one as well; even had the first guy working on it give up on it and then take in some other one because they weren't happy with it at first. Shows it's not just an after thought.
Replies: >>96096582
STAnon
7/15/2025, 6:04:31 PM No.96096582
>>96096570
tolkein elf lord play would pretty much really fucking suit solo play. i mean, our man glorfindel soloing demons and entire armies?
Anonymous
7/15/2025, 6:08:37 PM No.96096617
>>96093949
As someone who has barely played TTRPGs with people and didn't get "onboarded" with solo TTRPGs I'd recommend Mรถrk Borg. It's not the greatest game system in the world, but with their build-in roll tables and the ones you get with the "solo expansion" (you can buy it on here: https://1d105.itch.io/solitary-defilement) I found it really easy to get started because it's all very evocative.
That is, if you're fine with playing the "everything is randomly generated with key words and it's up to you to use your imagination to bring it all to life as you go along, acting as both GM and player at the same time" type of TTRPG. Otherwise I'd go with Dragonbane (which still does that, just not as hard) or Ironsworn/Space version of Ironsworn
Replies: >>96108676
Anonymous
7/15/2025, 6:13:08 PM No.96096650
>>96095224
Roll tables and generators allow surprises and creativity to take over as you have to work with things that you didn't come up with entirely on your own. If you were to only rely upon what you come up with based solely on your thoughts, you are essentially writing a novel, but these tables allow randomness to throw curve balls that you have to deal with.

A great example was my PC when he first started out. He was going to speak to a crime boss too offer up his services to go collect loot from a nearby ruin that has had new rumors involving it. When my PC got there, GME decided my proposal was exceptionally NOT well received, I had a random event happen that introduced a new NPC and the words that were rolled were Proceedings Goals. I interpreted this as some other NPC has beaten me to this goal so my meeting with him fell flat so now I had to figure out some new thing to offer entirely.
Replies: >>96097914
Anonymous
7/15/2025, 6:13:36 PM No.96096656
>>96096512
>a moot point for solo play
I disagree. That rules can be ignored or changed does not invalidate how they actually work. And again, I don't want to play a specific character or ignore the character generation rules.
>>96096512
Injury is different from death, yes. Specifically that you survive injuries but not death. I don't understand what's so obscure about this point.
Replies: >>96096722
Anonymous
7/15/2025, 6:20:44 PM No.96096722
>>96096656
if you dont want to play a specific character, why do you care if they die?
ive played it by picking and choosing from different tables or just making things up. just starting as a space cow boy.
> I don't understand what's so obscure about this point.
both injury and death happen in life. so whats the problem with both being there?
Replies: >>96097230
Anonymous
7/15/2025, 6:47:42 PM No.96096941
>>96092591
Rules for basically everything. You've got options and don't have to worry about 'Shit how do I do this fairly'
Want to be a Warlord? There's mechanics for mass combat.
Want to be a King? There's mechanics for ruling Kingdoms.
Want to be a God? There's mechanics for Divinity.
Shit, want to be a necromancer?
It can be done.
Replies: >>96098010
Anonymous
7/15/2025, 6:48:43 PM No.96096952
>>96093949
>low fantasy or no fantasy at all (medieval or bronce age).
Ironsworn would be my go-to for low or no fantasy. Give it a look in, it's very user friendly for solo.
Replies: >>96108676
Anonymous
7/15/2025, 7:01:10 PM No.96097054
image0 (66)
image0 (66)
md5: 089fd1424142e7aaecd58feaaa5cc99b๐Ÿ”
New adventure for my game of scarlet heros is going to be B10: Night's Dark Terror, since its recommended level 2-4 and I just reached level 2.

Jessie alms, the traveling cleric is a bit stir crazy after saving and quite prombly celibrating with Imrie the Eyeless. He wants to explore more of the Dutchy of Keremikos and signs on as protection for a caravan of horses headed to a frontier settlement called Sukiskan. For the first 12 miles everything was all right, but on mile 18 a strange creature Alms vaguely remember as a Kappa lurks out of a nearby stream and preposes a trade for some delicious horse flesh. promising relief form disease, regrown limbs, and other miricals that ALms believes could be naught but unholy... but his curious mind is intrigued never the less and sees a few of his companions raise an eye as well, this cant end well, either by combat or by dark bargain...

The orc represents the Kappa, I dont have any unmounted horses, so the mounted archers represent unmounted horsemen and the guy in the front with the hammer represents a non combatant hireling holding them by the bridle as use four mercenaries surround the livestock.
Anonymous
7/15/2025, 7:02:24 PM No.96097066
>>96096316
That's when the GM should give them a stock shitter character to play instead of getting to reroll again.
Anonymous
7/15/2025, 7:13:20 PM No.96097158
>>96096316
Best way to do it; give everyone 3 characters they have to roll in parallel/at the same time.
Those that survive, they can switch between at any time that makes sense since they're all part of the crew.
Those that die, https://www.youtube.com/watch?v=WvAeWtyZ-uE
Replies: >>96097267
Anonymous
7/15/2025, 7:15:15 PM No.96097171
>>96093776
What about Be Like a Cat?
Anonymous
7/15/2025, 7:21:04 PM No.96097230
>>96096722
>if you dont want to play a specific character, why do you care if they die?
Do you have to? I didn't say anything about the emotional impact of characters dying during creation. People do quickly get invested in things as trivial as coin flips and the like though, so it's hardly strange that many would here.
>whats the problem with both being there?
None of the variants I've ever seen have both on there, what are you on about?
I'm really confused about all these comments.
Replies: >>96097566
Anonymous
7/15/2025, 7:25:01 PM No.96097260
How does everyone track their games? Do you write journals as you go and insert the oracle questions and answers? Doo you just do bullet points? write dialogue?

I've been writing it sorta novel style with my oracle questions typed in as I go but while I feel like I need some dialogue too keep it more immersive, my writing feels like crap and when I go back to earlier entries, it feels cringey. so I'm trying to figure out if there is some middle ground I might not be thinking of.
Replies: >>96097405 >>96097584 >>96097780
Anonymous
7/15/2025, 7:25:15 PM No.96097264
>>96095732
Damn, went to check out Forbidden Lands and Free League has like every starter set on sale.
Tough decisions to be made.
Anonymous
7/15/2025, 7:25:30 PM No.96097267
>>96097158
>one player has three characters
>two players have one each
>last player has zero
In what world is that a remotely desirable system?
Replies: >>96097769
Anonymous
7/15/2025, 7:40:19 PM No.96097405
>>96097260
Yeah, I'm into stationery and cheap fountain pens. So I ink a fountain pen with an appropriate color and assign a fresh A5 notebook to the game. I also doodle in sketches and any random idea that pops in when I am writing.
Having nice paper to write on, and various pens, pencils, and markers handy helps me feel more creative. I try to keep everything analog when I can, barring PDF reference if no physical product.
I treat it as journaling, keep everything brief, but feel free to go on tangents. I do a bullet point/list like summary at the end of the session when it is still fresh.
Anonymous
7/15/2025, 7:58:27 PM No.96097566
>>96097230
>I'm really confused about all these comments.
me too... IDK what the point of disagreement is
Anonymous
7/15/2025, 8:00:40 PM No.96097584
>>96097260
I keep a journal so the story has "happened" like that of what a GM would narrate the story and results of rolls are the cannon of the game.

I like dialog as well at least enough to get into the scene's (although depends like a GM would choose to zone in and out).

Personally I say don't care about how crap it is, you were having fun so who cares. Its not a novel but a record of what happened colored through a little attempts a prose. The same way if you recorded the average game session, trying to improve moments and awkwardly trying to sound cool would be stupid but they aren't performing, they are playing.
Anonymous
7/15/2025, 8:21:32 PM No.96097769
>>96097267
>Last player has Zero
First to kill all their PCs has to DM.
Replies: >>96097793
Anonymous
7/15/2025, 8:23:07 PM No.96097780
>>96097260
Dragonbane:
Pretty much write it like a novel, writing conversation and everything between my characters. Have one be the main character, acting as the narrator

Twilight 2000.
Very short and to the point, like a practical journal. Again, written with the perspective from the main character

Tried writing down dice rolls etc once but I really didn't care for it and I didn't feel like it contributed anything at all. Say, for instance, that I roll three times for damage and it's the lowest possible damage all three times. I'm not going to write it as "I roll a 1 ! The orc gets scratched! I roll a 1 again! The orc gets another scratch! I roll a 1 again! The orc is getting rather scratched!". I'd rather go "A tense battle ensues, where all my attacks barely even seem noticable" or whatever, you get my point

But yeah, I figure it depends on my mood; if I play to get fully immersed in the world and the characters, or if I play it for the gameplay and dice rolling. Either works.
Anonymous
7/15/2025, 8:26:09 PM No.96097793
>>96097769
That only makes your system sound even less desirable.
Anonymous
7/15/2025, 8:41:24 PM No.96097914
>>96096650
with all due respect anon
learn to fucking read you dirty pajeet
the topic was top-down realm/world building ACKs tables
you are actually talking about the standard bottom-up solo stuff that would be helpful but AFAIK is missing in ACK
Replies: >>96097998 >>96098020 >>96098215
Anonymous
7/15/2025, 8:52:50 PM No.96097985
>>96096383
It all interlocks:

1-By assigning a category to a domain via counting its six-miles hexes you get a size range for its capital settlement. This will give you the market type.
2-Through market type you determine two things: How many magic items are avaliable and the demographics of leveled characters. By generating those characters you generate the faction leaders of the settlement, and also their followers.
3-Through NPC generation rules you assign alignment, entourages and wealth to those characters, including magic items. At this point the balance of power and the alignments should already give you hook material, but if you want more, rolling reactions between faction leaders can determine friendships and rivalries quite quickly.
4-Domain rules give you procedures to determine the abilities of the local lord and the domain morale. Content, discontent or neutral, with this you get further detail into the political situation and how close the place is to trouble.
5-If you don't want to hand place monster lairs or dungeons, it's trivial to run the monthly domain procedures and generate monster/creatures encounters each with a chance of also getting you a lair, or rolling terrain encounters in the nearby wilderness hexes for special locations and potential dungeons.
5-A ruler's XP treeshold can often determine how content he is with his current income and domain. Determining those two for the local ruler and his neighbours gives you how likely it is for each of them to go to war for more land or treasure.
Anonymous
7/15/2025, 8:54:56 PM No.96097998
>>96097914
>you are actually talking about the standard bottom-up solo stuff that would be helpful but AFAIK is missing in ACK

To be clear, it can be done quite easily in ACKS, but it's not the focus and the worldbuilding procedures assume a top-down perspective.
Anonymous
7/15/2025, 8:56:06 PM No.96098010
its a lie
its a lie
md5: f2f8d9db63ea12e2803181a4615b0717๐Ÿ”
after some consideration I'm glad to say I'm not considering ACS anymore
>>96096941
>>96092243
that's not what I'm looking for in ttrpgs, like how about some adventuring? why should I pay for that and not something else?
there is no reason
it's basically adnd with some extra tables and shit tier art/production but costs as much as high production modern ttrpg books and even more
this is obscene
it doesn't help that osr-shit is dime a dozen these days with A LOT of competition being free [or basically free] of charge and somehow better production quality at the same time

and it seems that the whole premise of
>do whatever you want
is a fucking lie because it's actually
>do whatever you want out of these handful of covered options we made diverse enough for it to sound impressive in a surface-level advert but not diverse enough to actually deliver on that promise

but mostly I'm mad how much of a rip off it is
Replies: >>96098054 >>96098132 >>96098215
Anonymous
7/15/2025, 8:57:20 PM No.96098020
>>96097914
My comment about the roll tables was directly responding to the statement about why take away creativity, and my answer was, it isn't, its forcing you to be more creative and work within bounds given to you.

While I didn't directly address the 2nd part, sure you might get spoiled to some degree in the high level content of a location, if you do continue to use random tables and generators once there during play, you can have unexpected and surprising things happen that you were not aware of when building the region.

That might be where the breakdown occurred as I type this, I was also talking about using tables and such during the actual solo play, not just for the generation.
Anonymous
7/15/2025, 9:02:29 PM No.96098054
>>96098010
I mean, you do you, but those things listed are extra things that the rules provide mechanics for, not exclusively that. Personally, I took the merchant venture system and bolted it into my PF2e game for example cause ACKs had those mechanics that I can't find elsewhere.

I have no skin in the game on the art and cost cause I acquired them through other means, which I highly recommend if you are trying things out.
Anonymous
7/15/2025, 9:15:59 PM No.96098132
>>96098010
Anon, you are free to use whatever system you prefer, but that's quite frankly a Bad critique and a very ignorant assestment of the system.

>how about some adventuring?
Except that I took pains above to explain how that works and that ACKS has rules for dynamic encounters, lairs and special locations to a level that not even AD&D in its day had. If you wanted more detail in how adventure is done, be it the mechanics of expeditions and dungeon delving, you could've just asked. To imply that the system has no new material for it is dishonest.

>with some extra tables
With a full on economic system tied to its demographics that can easily generate fantasy realms that make sense, from armies and rulers down to every NPC in the smallest town in the frontier.

>do whatever you want
Except that's not it: The system is called Adventurer Conqueror King. Its options are intended to cover every possible scenario from the moment an adventurer enters a dungeon to the one in which he conquers a town, the intended progression being that characters will grow in power and amass land and followers. It's tabletop Warband.
Anonymous
7/15/2025, 9:19:34 PM No.96098162
>>96067642
Nigga I see you in every general on this board
Anonymous
7/15/2025, 9:21:33 PM No.96098176
I'm not trying to make fun of you all, I just don't genuinely don't understand. How TF do you play a roleplaying game solo? I get wargaming solo, just how can you possibly roleplay with no GM keeping secrets from you, or knowing literally everything that's going to happen?

Pls explain
Replies: >>96098216 >>96098232 >>96098264 >>96099540
Anonymous
7/15/2025, 9:27:17 PM No.96098215
>>96097914
I've ran a bottom up ACKS game. All it takes is 'Broad strokes idea of what the setting is, no idea of what the fuck is actually there until you go looking'

>>96098010
>it's basically adnd with some extra tables and shit tier art/production but costs as much as high production modern ttrpg books and even more
Given you only just heard of it have you considered the Dunning-Kruger effect?
Not even trolling. You apparently took one look at it and went 'Yeah but other shit looks nicer'.
You're talking about a system that's deep as an underwater trench and going 'Yeah but why shouldn't I use Shadowdark instead'
There are plenty of games out there that're style over substance.
ACKS is one of the few, rare games that's willing to go all in on substance over style.
Replies: >>96098953
Anonymous
7/15/2025, 9:27:32 PM No.96098216
>>96098176
1-Because we use oracles plenty, meaning we don't actually know what is going to happen.
2-The idea of the DM as a deity that prepares all possible outcomes of an scenario and carefully crafts each part of the adventure as a set piece is a relatively new one many of us don't follow. Some of us use older systems that relly far more on random encounters and built-in generators, securing this way an element of surprise. Using crunchy, sandbox-oriented systems like AD&D, Forbidden Lands, Scarlet Heroes and ACKS also helps a lot.
Replies: >>96098242
Anonymous
7/15/2025, 9:29:40 PM No.96098232
>>96098176
Why do you think secrets are necessary for roleplay?
>knowing literally everything that's going to happen?
You can determine things randomly. Or just not think about them and put yourself in the character's shoes as a novelist would.
Replies: >>96098242
Anonymous
7/15/2025, 9:30:35 PM No.96098242
>>96098216
>>96098232
How would you even do something simple like a surprise trap in a dungeon, if you already know it's there?
Replies: >>96098262 >>96098290 >>96098781
Anonymous
7/15/2025, 9:32:13 PM No.96098262
>>96098242
For one I probably wouldn't because I think traps kind of suck.
But again you can just do it randomly. Roll some dice and look at tables. EZPZ.
Anonymous
7/15/2025, 9:32:18 PM No.96098264
1504928597067
1504928597067
md5: 6a5d9308848432aeb8bf08e66e150ca9๐Ÿ”
>>96098176
Someone did a write up of one of their games recently with the latest part being an intrigue based investigation arc:
https://archive.4plebs.org/tg/thread/95970244/#95971802
Check it out and see if that helps it click. But basically 'Don't be afraid to leave it up to the dice on important shit'
Anonymous
7/15/2025, 9:35:41 PM No.96098290
>>96098242
in terms of using mythic gm emulator, ask the oracle if there is a trap.in this hallway I walk through. if it says yes, use the game system's mechanics to see if your character would find it or not. or, search as the PC for a trap, ask the oracle if there was one, if it says yes, determine if its an easy trap to find or not to decide if the roll you make is enough (pf2e's standard DCs work well in this case as an example.)
Anonymous
7/15/2025, 10:38:15 PM No.96098781
>>96098242
>if you already know it's there?
you wouldnt.

You would roll something like an event type when you enter into a location, and the event ends up beig a trap. Could have been allies meeting you or a river, but it ended up being a trap.
Anonymous
7/15/2025, 10:59:15 PM No.96098953
>>96098215
do you have like a discord to coordinate your shill efforts or are you simply samefagging?
>Given you only just heard of it have you considered the Dunning-Kruger effect?
look at this point I think I gave plenty of chances for supposed ACK aficionados to explain why would one choose ACK for solo play specifically
all failed, which is quite irritating because I was looking for genuine advice
No encounter tables doesn't cut it because a lot of systems have that, and the realm-building shit is frankly irrelevant

for reference you can see how other anons recommended systems that are actually a reasonable suggestion for solo play focusing on aspects that are actually advantageous for a solo player
why can't ACKs players be intelligent posters like that is beyond me, but yeah I consider this to be another red flag
Replies: >>96099085 >>96099628 >>96103268
Anonymous
7/15/2025, 11:15:29 PM No.96099085
>>96098953
>More than one person likes a system, Shills! Shills I say
Wait until you find out there are entire generals for 5e, 3.5 and 40k, you'll shit yourself to death.
Replies: >>96099376
Anonymous
7/15/2025, 11:41:57 PM No.96099376
>>96099085
not surprisingly I still see no arguments posted
have a great day
Replies: >>96099410
Anonymous
7/15/2025, 11:45:20 PM No.96099410
1444513692226
1444513692226
md5: 5564d85eaf947c5f7e0d2bdb7a2a70a0๐Ÿ”
>>96099376
>Argue with me
Why, so you keep screaming shill and make the thread all about you?
Nah, this isn't an IHOP carpark and you're not a deadbeat in a wife beater who just got his family kicked out on his kids birthday.
Like or dislike whatever you fancy.
Just do it well away from me, your attitude is stinking up the place, cunt.
Replies: >>96099517
Anonymous
7/15/2025, 11:56:41 PM No.96099517
>>96099410
>Argue with me
I think my
>have a great day
indicates I wasn't expecting it
I was merely voicing an observation that a reasonable argument has not been presented still

nice fuming by the way
Anonymous
7/15/2025, 11:59:42 PM No.96099540
>>96098176
Solo play is masturbatory. Only indulged by antisocial weirdos who can't get the real thing
Replies: >>96103362 >>96103364 >>96106457
Anonymous
7/16/2025, 12:07:42 AM No.96099628
>>96098953
I'll bite even though the goal posts seem to be getting moved.
We have explained reasons why one would choose to use ACKs for solo play so here are a few. Even if they don't feel like enough for you, you can't claim we didn't give reasons.
1. Someone wanting to have mechanics for
-realm building
-Divinity
-mass combat
-merchant trading
2) easier random encounters for wilderness of different types as well as in settlements
3)Systems and expectations that you hire sidekicks to fill in roles in your party and extensive systems to find, hire and maintain them.
Replies: >>96099656 >>96099841 >>96103120
Anonymous
7/16/2025, 12:10:24 AM No.96099656
>>96099628
are in write-only mode or something?
Anonymous
7/16/2025, 12:32:37 AM No.96099841
>>96099628
The longer you reply to him, the more opportunities he has to be an unpleasant cocksucker and shit up the thread.
Let him be overtly retarded, it's solo so no one needs to care.
Anonymous
7/16/2025, 1:46:03 AM No.96100303
god I just finished "For a few dollars more" and I am bursting at the brim with kino. I Got to look into dogs in the vineyard and other wild west systems more.
Replies: >>96102306
Anonymous
7/16/2025, 9:23:33 AM No.96102306
>>96100303
Check out The Drifter. More of a Barbarian Prince-like than a "proper" RPG but it is neat. Wild west feels like somewhat underutilized theme in solo tabletop games considering how common the lone gunman archetype is.

https://www.drivethrurpg.com/en/product/295206/the-drifter
Anonymous
7/16/2025, 2:05:58 PM No.96103120
>>96099628
you didnt really respond to me a few posts up, but all those things are true of every ad&d like including ad&d.
Anonymous
7/16/2025, 2:41:58 PM No.96103268
>>96098953
>encounter tables doesn't cut it because a lot of systems have that, and the realm-building shit is frankly irrelevant
Nah you're missing the point. Most games don't have you building entire realms from the ground up, or if they do its a "here (you) as the GM can go wild and let your creativity loose, here's a few inspiration tables but mostly it's down to you". You need to go into GM mode to make decision about the world. ACKS is very simulstionist, everything has a procedure. If making executive decisions doesn't jive with your playstyle, a game that automates more of it is better for solo play.

Or at least that's my understanding. I've never actually played ACKS and haven't been into sim games for years
Replies: >>96103428
Anonymous
7/16/2025, 3:05:32 PM No.96103362
>>96099540
so? people enjoy masturbation. Or writing, or drawing. Lots of popular videogames are solo.
solo is fun for trying out rules for new systems too.
I do play with groups, but in the area where I live there are way more GMs than players, and I'm not very fond of any of the systems/stories that these GMs have run. Except for a guy who used to run cool settings in FATE, of all things, but he moved again.
And since there are so many people running games, the number of players is stretched thin.
Anonymous
7/16/2025, 3:05:48 PM No.96103364
>>96099540
He was talking about solo play, not rpgs in general
Anonymous
7/16/2025, 3:17:28 PM No.96103428
>>96103268
not him, but a lot of options i don't think makes a good solo game. doesnt make it bad either, but what matters more with solo is HOW you choose rather than how many you can choose from. The method of gm emulation not if you have 6 or 66 tables of content.


Again, not that ACKS is bad for solo, its just not particularly good for solo either. AS I mentioned before its in the same ball park as Worlds without number or AD&D, a fine enough system to staple a gm emulator and oracle too, but not particularly made for solo either. it doesnt matter if it has rules for divinity and kingdom making, what matters is if it has procedures for emulating a GM or story structure.
Replies: >>96103479 >>96105006
Anonymous
7/16/2025, 3:27:27 PM No.96103479
>>96103428
>story structure
or campaign structure as it were

which grabted acks has some of. pretty sure i remember a hex crawl and dungeon creation framework in the tradion of ad&d, but a more comprehensive one that also includes the likes of investigations, asking the gm emulator questions and stuff I dont believe it has dedicated sections on.
Anonymous
7/16/2025, 5:11:36 PM No.96104237
Man, people that hate on ACKS are the most sensitive bunch of cunts (or rather, want to be cunts) out there.
The shift from 'Oh I want an OSR game, can someone suggest one' to 'Urgh, there's a million OSR games out there, it doesn't let you do literally anything, everything you said was a lie, why would I play games-I mean, that game' then to 'You call me an asshole? Clearly you're a shill.' is completely shameless.
Replies: >>96104627 >>96104956 >>96105311 >>96105771 >>96106446
Anonymous
7/16/2025, 5:59:23 PM No.96104627
>>96104237
>I want an OSR game
wrong thread retard
Anonymous
7/16/2025, 6:36:08 PM No.96104956
>>96104237
what? i literally said its a fine game, just not particularly more suited to solo then any other ad&d simulationist like.
Replies: >>96105714
Anonymous
7/16/2025, 6:45:34 PM No.96105006
>>96103428
>what matters is if it has procedures for emulating a GM
That's what those games have, though. That's what all the worldbuilding tables and shit are - prep automation.
Replies: >>96105484
Anonymous
7/16/2025, 7:20:03 PM No.96105311
>>96104237
Are you going to start calling everyone brown now?
Anonymous
7/16/2025, 7:44:57 PM No.96105484
>>96105006
kind of different. mean things like adjective tables, yes/no question tables, timer to event completion tables, more adventure structure things rather than setting things.

OFC this is solved by playing it with mythic or any other gm emulator.

that and it not having specific solo mechanics.
Replies: >>96105982
Anonymous
7/16/2025, 8:11:00 PM No.96105714
>>96104956
Oh, don't worry, I'm not talking about you anon, you're cool.
Shit, ACKS isn't even my go-to for solo.
But your and my critique is different to its 'You mentioned ACKS, SHILL, SHILL ALERT, SHILLY WILLY WINGWANG, WOOP-WOOP DISCORD' when they asked for a fantasy game and got an answer they didn't like.
Anonymous
7/16/2025, 8:16:58 PM No.96105771
>>96104237
>Oh I want an OSR game, can someone suggest one
People asked for a solo game though
Replies: >>96107684
Anonymous
7/16/2025, 8:41:14 PM No.96105982
>>96105484
Sure, but my point is that automated GM tasks = improved solo capability, even if you're using an emulator on top. It's not just "a lot of options".
Replies: >>96106074 >>96106893
Anonymous
7/16/2025, 8:53:13 PM No.96106074
>>96105982
you read like someone who doesn't even play solo games
Replies: >>96106446
Anonymous
7/16/2025, 9:40:00 PM No.96106446
>>96104237
anon asked for a good fantasy game for *solo* play
so maybe try reading the question to the end before proceeding with not particularly suited recommendations

also stop spamming up the thread
also this >>96106074
Replies: >>96107684
Anonymous
7/16/2025, 9:40:53 PM No.96106457
>>96099540
"the real thing" ah yes, that thing where one side gets cash money prizes, 15 minutes of fame for saying the other side is a monster. with the power to destroy the life of the other side for ever. how about fuck no. i'll avoid that risk, thanks.
Replies: >>96106888
Anonymous
7/16/2025, 9:58:51 PM No.96106631
> saw Be Like a Cat
> Looks cute but I feel too lazy to play it
> ...
> Seems I'm already like a cat.
Anonymous
7/16/2025, 10:09:49 PM No.96106733
What are peoples favorite timers? Honestly I find a lot of them kind of stressful, which is kinda the point I know, but still.
Replies: >>96107719 >>96109099
Anonymous
7/16/2025, 10:24:07 PM No.96106888
>>96106457
The no pussy cope
Replies: >>96106902 >>96107001
Anonymous
7/16/2025, 10:24:23 PM No.96106893
>>96105982
I agree those things can be useful in solo, but they are supplementary rather than primary.
Replies: >>96109099
Anonymous
7/16/2025, 10:25:11 PM No.96106902
>>96106888
>you don't understand.... I don't get any pussy.. ON PURPOSE!!!
yeah...
Replies: >>96107001
Anonymous
7/16/2025, 10:36:55 PM No.96107001
>>96106888
>>96106902
you can buy pussy by the hour.
Anonymous
7/16/2025, 11:43:05 PM No.96107684
1588213678255
1588213678255
md5: 7fef8efeb6e0f7b8617f562a5bc71da0๐Ÿ”
>>96105771
>>96106446
Yes, and I've used ACKS for a solo game.
I'm recommending it based on personal experience having found it good for doing the shit I want to do in a solo game.
The problem is 'Suggest a fantasy system' is like 'Tell me a joke' in that it's really 'Read my mind and yes I will bitch if you get it wrong'
Replies: >>96109434
Anonymous
7/16/2025, 11:46:50 PM No.96107719
>>96106733
Not jenga blocks, that is certain. I'm thinking some kind of spinner wheel that has escalating levels could work, but I'm not sure how to implement it.
Replies: >>96112798
Anonymous
7/17/2025, 12:45:33 AM No.96108215
I bought a journal to write a quest log. Any idea how to use this thing?
Replies: >>96108344
Anonymous
7/17/2025, 12:58:41 AM No.96108344
>>96108215
I think you're supposed to buy something called a "pen" or something, put the pointed end on the paper, and move it around to manually type by dotting in the pixels to form letters. unfortunately there's no usable diagrams to trace
Replies: >>96108924
Anonymous
7/17/2025, 1:44:06 AM No.96108676
>>96094125
>>96094161
>>96096617
>>96096952

Many thanks for the help. I will check Ironsworn. Any question, i will return.
Anonymous
7/17/2025, 2:09:04 AM No.96108842
>>96062495 (OP)
How do I get started? Obviously know the system I want to use (Genesys, Interlock, d20), but how do you start doing events? DM toolkits like https://www.drivethrurpg.com/en/product/475920/the-gamemaster-s-apprentice-2e-base-deck don't really fit Cyberpunk and the ones that do: https://www.drivethrurpg.com/en/product/383715/the-gamemaster-s-apprentice-2e-cyberpunk-deck?src=hottest_filtered don't really fit the systems (Interlock, Genesys) for them, I feel.

Do I make my own lists with the Lore (Cyberpunk or Android) for random tables and then go from there?
Anonymous
7/17/2025, 2:18:37 AM No.96108924
>>96108344
It's okay if you don't have good advice, but at least try next time.
Replies: >>96109217 >>96110648
Anonymous
7/17/2025, 2:40:43 AM No.96109099
tyresome
tyresome
md5: 560688ebb4a5c6b23696e1a1daaf345b๐Ÿ”
>96106074 >96106446 >96108924
Bait used to beiber leiber ball
>>96106733
Does real time count as a timer? Not in the stopwatch sense; I have a long running slice of life campaign that's going 1:1 with real time. It's really fun to check in with them every day and see what they're up to. Like having a pen pal.
>>96106893
Nah dog, everyone has different fixations. Me, I'll never jive with a game without snappy non-wargame soloable combat. Other people need the world built and adjudicated objectively and impartially. They're well within their right to hold they preference, and no amount of screeching about discord psyops from that one anon is gonna change that.
Quick reminder that shitting in someone's lasagna is still chimpworthy behavior, regardless of your own distaste for Italian cuisine.
Anonymous
7/17/2025, 3:01:18 AM No.96109217
>>96108924
Do me a solid and try roleplaying as someone with a triple digit IQ
Replies: >>96109392
Anonymous
7/17/2025, 3:31:57 AM No.96109392
>>96109217
Okay I commit suicide.
Replies: >>96112008
Anonymous
7/17/2025, 3:37:37 AM No.96109434
>>96107684
What even is that stance? Thats like the total opposite of how you hold a rapier
Replies: >>96109693
Anonymous
7/17/2025, 4:20:46 AM No.96109693
>>96109434
he's a poser
Anonymous
7/17/2025, 7:31:18 AM No.96110648
>>96108924
what kind of response were you even looking for
Replies: >>96110658
Anonymous
7/17/2025, 7:35:27 AM No.96110658
file
file
md5: 669554dd2c7b086bbfddc3de1aae5b5a๐Ÿ”
>>96110648
Anonymous
7/17/2025, 2:12:53 PM No.96112008
>>96109392
Based if true
Anonymous
7/17/2025, 4:37:24 PM No.96112694
goblin slayer ttrpg is awesome.

you balance fights not merely by adventurer levels (the relative strengths of the party) vs the monster levels, but by number of monsters AND by fights.
thanks to the attrition track and fatigue. if you swarm even a high rank party with a hundred wolves, for example, they will be swinging and hacking for so long their attrition and fatigue stacks up to near lethal or lethal levels. with progressive stages of debuffs until death.

its not like DnD etc where until you are actually dead you're magically constantly at 100%, and you can operate bright eyed and bushy tailed for 23 hrs and 59 mins AND THEN suddenly become exhausted.
Replies: >>96112824
Anonymous
7/17/2025, 4:38:25 PM No.96112700
this means ONE adventure should ideally be

one boss fight
(+1 boss fight for harder adventures)
1-2 fights.

boss fights are

boss at [party a.l. +2] lvl
+ [# of pc's] minions at [party a.l.] lvl.
for a standard boss fight.

minions at [# of pc's x1.5] is somewhat difficult.
minions at [# of pc's x2] is a hard fight.
minions at [# of pc's] is a standard fight.

so a 'super hard' adventure would have (for a four man party)

boss fight
>boss [al+2]
>8 x minions [al]
sub-boss fight
>boss [al+2]
>8 x minions [al]
fight 1
>8 x minions [al]
fight 2
>8 x minions [al]

that's a super huge threat to a party, because of fatigue and attrition. this encourages fighting smart and not just wading in, one after another. that would be suicide. you end up so exhausted you just stand there and let the enemy walk up and kill you.

so you use traps, tricks, devices.

but if you live and make it back to report to the guild, you will probably get paid double or triple for such hard fought work.

let's say you're porcelains. a.l. 1.
that would be 32 goblin or goblin archer and 2 hobs leading them. a deadly threat. a whole nest. trying to take them on straight would kill you easy.
but let's say you smoke them out, forcing them to take you on in a tiny passage where they can only get at you two at a time, AND you dug a pit trap first with stakes. well the first wave or two fill the trap with their corpses. and the others jammed in, make easy targets. then you might only really have to fight the two hobs. a dangerous fight, but far easier than trying to take on all of them together.
your four man team gets 10 coin each in loot from the nest. and the guild pays you all a whopping... 20 or 30 coins each. wooo. and you got 1,000 xp and 3 advancement points.
Anonymous
7/17/2025, 4:53:28 PM No.96112798
>>96107719
In scarlet heros there is a system for wilderness exploration where when you move to a new hex you at first roll a d8 and if 1 pops up you get an event, if not, the next hex gets an event on a 1 or 2, next 1 2 or 3, etc, and this keeps going up until you get an event, then it resets back to 1.
Replies: >>96117997
Anonymous
7/17/2025, 4:57:34 PM No.96112824
>>96112694
its called a death spiral, and a lot of games have it like traveler, WFRPG, AND SAVAGE WORLDS.

I have heard good things about goblin slayer though.
Replies: >>96113171 >>96115651
Anonymous
7/17/2025, 5:45:31 PM No.96113171
>>96112824
its sword world, but less fucky. so its basically old school DnD, with animu / japanese flavouring.
Replies: >>96113214
Anonymous
7/17/2025, 5:51:25 PM No.96113214
>>96113171
except 2d6 no?
Replies: >>96113228
Anonymous
7/17/2025, 5:53:00 PM No.96113228
>>96113214
yep. 2d6 for everything
Anonymous
7/17/2025, 11:42:13 PM No.96115651
>>96112824
I've never heard that term.
Replies: >>96116140
Anonymous
7/18/2025, 12:57:19 AM No.96116140
>>96115651
Nta but really? Sounds like you might be quite new to TTRPGs.
Replies: >>96116857
Anonymous
7/18/2025, 2:46:25 AM No.96116857
>>96116140
Yes and no. New to those systems but been playing RPGs for a while now. Oh wait, never Game Mastered either so maybe it is a common term...
Replies: >>96118041
Anonymous
7/18/2025, 6:28:34 AM No.96117997
>>96112798
Good example, a simple escalating target number on an arbitrary die size fulfills all the duties of various timers. Thank you for the enlightenment.
Anonymous
7/18/2025, 6:37:56 AM No.96118041
>>96116857
It's commonly used to describe game states where a single bad choice can lead to a cascade of unwinnable failures leading to TPK.
Its got a fascinating history of usage if you care to google it.
Anonymous
7/18/2025, 8:20:07 AM No.96118387
I'm trying to puke together a fast pair of d6 tables for generating vague character motivations
So far I've got
"For what does the character adventure?"
1: Wealth
2: Power
3: Glory
4: Heroism
5: Love
6: Knowledge

Why?
1: For the love of the game
2: As part of a greater personal goal
3: To support someone close to them
4: To change the world
5: To never struggle again
6: ???

I sort of think Heroism overlaps with Glory in a morally specific way I'm not keen on including and I have no idea what a 6th Why could look like. Or a 6th "what for" for that matter.
"For the love of the game" does mean "for its own sake," basically. It's not meant to be terribly deep, just give quick insights on random adventurer NPCs I come across.
Any ideas?
Replies: >>96118417 >>96119280
Anonymous
7/18/2025, 8:28:20 AM No.96118417
>>96118387
nvm fixed it
Heroism out for Experiences, 6th Why is just "in service to a higher power"
Anonymous
7/18/2025, 9:24:34 AM No.96118625
Oof.
My print shop is retarded. Not only could they NOT photocopy the a4 charsheet without chopping off bunches of the gobslay char sheet... but i went to the next size up, a3 (to get more room for the adventuer skills etc sections) and the silly young zoom zoom girl 'working' not only kept photocopying the sheets with the bottom cut off... or the second page (double sided printing) upside down...

But then she wasted a bunch of pages photocopying the a3 photocopy she eventually got right...

Without UNDOING her blowing up settings. So she ran off a bunch of sheets with the other side upside down... and both sides blown up again so that only a tiny part of the sheet was even on the page.

Fucking dumbasses.

But they had so much other good shit there.
Got an a3 clear pocket holder thing with pockets for them. Got a laptop bag. Pencils, metal ruler, eraser, sharpener, and a couple a3 graph paper notepads. A a4 notebook. All in all it cost me about 120 USD. But i bought home a giant haul of loot. For my games.

>my giant meat haul of delicious food from my butchers only cost 30 usd.
I fucking got a marinade lamb roast. A couple steaks, some snags, and another roast, a chicken one. My butchers is awesome.
Anonymous
7/18/2025, 12:29:23 PM No.96119280
>>96118387
you didn't ask but I'm gonna comment anyway
I feel this is missing the point of rpgs
I don't need character motivation to be randomly generated, thank you very much
I would rather come up with one on my own

what I need is random string of events as a basic story to place MY character in

IMO you might as well come up with "PC actions random table" to make the "game that plays itself" package complete and proceed to autistically simply provide dice-rolling and book-keeping services for the "game's" mechanics
Replies: >>96119292 >>96119382 >>96119793
Anonymous
7/18/2025, 12:34:08 PM No.96119292
>>96119280
nta but it could be useful for NPCs. Or for randomly generating PC backgrounds if you want to go in blind/do something OSR-ish.

Also
>IMO you might as well come up with "PC actions random table" to make the "game that plays itself" package complete and proceed to autistically simply provide dice-rolling and book-keeping services for the "game's" mechanics
Doing a solo game of 'DM presents his campaign, has to deal with retarded PCs going off the rails while he tries to gently steer it' sounds very amusing.
Replies: >>96119834 >>96120635
Anonymous
7/18/2025, 12:55:05 PM No.96119382
>>96119280
>I feel this is missing the point of rpgs
Nonsense. Randomly generated characters are completely normal. That doesn't mean they're mandatory, but it's retarded to suggest they "miss the point of RPGs".
Replies: >>96119834
Anonymous
7/18/2025, 2:19:41 PM No.96119793
>>96119280
it is specifically for characters who are not MY character, and I did state as such. I'm also trying to keep it vague enough that it could be used as a spark for a primary PC, but I'm also not allergic to roleplaying a character I didn't have full control over the creation of. random tables and lifepath stuff are extremely fun for me, this is just a hyper lightweight version of that
I tend to do a revolving door of classed NPCs as sidekicks for various goals and encounters while exploring a region around a large central hub, and this is mostly for them. one extra roll for a little more texture
Anonymous
7/18/2025, 2:28:21 PM No.96119834
>>96119292
>>96119382
you know what anons, you are right
what I meant to express is that it's missing the point of RPGs for me specifically
Anonymous
7/18/2025, 4:53:22 PM No.96120635
>>96119292
>Doing a solo game of 'DM presents his campaign, has to deal with retarded PCs going off the rails while he tries to gently steer it' sounds very amusing
I've seen player emulators specifically for this, actually
unfortunately I do not have it on hand
Anonymous
7/18/2025, 6:29:00 PM No.96121329
Why does anyone prefer Ironsworn to other SRPGs? What is the attraction? Reading through and comparing it to scarlet heroes, it seems like SH would be the better option every time.
Replies: >>96121665 >>96122601 >>96128230 >>96141768
Anonymous
7/18/2025, 7:11:40 PM No.96121665
>>96121329
It's free, easy to learn, and more hackable than SH (as the bulk of it is a basic story engine).
Anonymous
7/18/2025, 8:29:09 PM No.96122601
>>96121329
it's much better at playing an objectives-based "story"-feeling game than SH or similar, by way of the vows and general abstraction presented by tracks even for things like traveling through a region. when I play the latter I'm more likely to do exploratory *-crawls and map things out. I do prefer them, but some people prefer that cinematic story aspect that ironsworn definitely does knock out of the park
Anonymous
7/18/2025, 11:29:59 PM No.96125465
>>96085520
Prose Descriptive Qualities games like Jaws of the Six Serpents and Questers of the Middle Realms have really simple minions.
Crimson Exodus has APCs (allied player characters) that can only have whatever stats and equipment are relevant to them.
Anonymous
7/19/2025, 5:28:48 AM No.96128230
>>96121329
Free vs $15
Anonymous
7/19/2025, 5:57:29 AM No.96128397
Has anybody heard of Order of the Eventide? It was recommended to me as basically "four against darkness but better".
but no PDF, ugly AI slop art, and suspiciously glowing 5-star Amazon reviews are making me wary.
Replies: >>96128526 >>96128532
Anonymous
7/19/2025, 6:18:47 AM No.96128526
>>96128397
I would never pay money for a product with AI gen assets involved. Full scam alert.
Anonymous
7/19/2025, 6:19:31 AM No.96128532
>>96128397
Nope, but it looks like a cool game. I took a look at their website. Did not find a pdf, so that sucks. They do have a solo playthrough (I'm watching it right now to figure out if it's good).
https://www.youtube.com/watch?v=ocLP1kxpz50
Anonymous
7/19/2025, 6:46:02 AM No.96128649
I know barbarian prince is popular here, so have any of you played (star) drifter? just wondering before I buy it
Replies: >>96129622
Anonymous
7/19/2025, 11:35:35 AM No.96129622
>>96128649
It is decent for what it is. Not really a potential forever game, but if you like the theme it is fun until playthroughs start getting repetitive.
This video gives pretty good overview of Drifter. Never tried Star Drifter, but I think it is more of the same in space.

https://youtu.be/N_le5h_7QiA
Anonymous
7/19/2025, 6:13:03 PM No.96131642
All-Dwarf party have completed their first gobslay adventure! the kidnapped baby was recovered safely, the stabbed mother healed, the gobs all killed, and the lair looted. they also stayed on and destroyed outer houses for lumber, and logged more, to build the idiot villagers a proper, basic palisade and gates.

the guild paid them double for such thorough, diligent work, and gave them extra coin for the spell book a goblin magician was trying to read, a sacrificial spell to summon a dark evil spirit.

they each got 30 or 20 silver coin. 2000 xp and 6 advancement points.

Fighter and noble dwarf did decent work with their longswords, going full HEMA. priestess dwarf put in some good work smacking shit in the face, and healed the gut-stabbed mother. but Scout dwarf was the standout. she kept putting bolts from her crossbow in goblin faces left right and centre. plus she searched up good, disarmed some traps too. and found some loots. two more stamina pots. and a magicked dagger. they managed to kill shit so fast and hard, using terrain and shit, they only got up to 6 on the attrition track and 1 on the fatigue track. didn't even hit fatigue level 1. smart, hard and aggressive play. they went through the gobs like a fucking SWAT team.
Anonymous
7/19/2025, 11:43:43 PM No.96133862
>>96062495 (OP)
Does anyone have any recommendations for running a wuxia/xianxia themed game?
Replies: >>96133893
Anonymous
7/19/2025, 11:48:19 PM No.96133893
>>96133862
Surely it would have made more sense to ask for a martial arts focused game
Replies: >>96133928
Anonymous
7/19/2025, 11:55:06 PM No.96133928
>>96133893
That can be kind of broad in comparison; Chinese autism is a bit more niche, but if you have any suggestions for a martial arts game, I'll take that too.
Anonymous
7/20/2025, 11:38:14 AM No.96136967
Iโ€™ve decided to give solo play a shot with 5e (itโ€™s what I know) and MUNE.
My only question is, how can I make the social aspect between characters feel more natural?
Replies: >>96137052 >>96137517 >>96137561
Anonymous
7/20/2025, 12:02:58 PM No.96137052
>>96136967
I have some ideas. Your interactions with an NPC are either to talk about any old topic just to talk or to inform them so as to help you accomplish a goal. That's pretty much the two ways it can go. Normally, talk happens in pairs. It's called "adjacency pairs". This makes dialogue really easy to write because you only ever need to focus on one pair at a time: the initial utterance and the response. At least that's how I do it in my games.
Anonymous
7/20/2025, 1:57:33 PM No.96137517
>>96136967
What do you mean by natural?
Replies: >>96138374
Anonymous
7/20/2025, 2:09:03 PM No.96137561
>>96136967
consider stealing liberally. use star trek adventures values, and lean heavily into the 5e backgrounds personality etc bits so you have guidelines for how they act.
Replies: >>96138374
Anonymous
7/20/2025, 4:16:33 PM No.96138374
>>96137517
I mean I'm an autist and struggle with dialogue.
>>96137561
Thanks, I used Xanathar's to help with a background and rolled for personality traits from the PHB. I'll do that with major NPCs to help.
Anonymous
7/20/2025, 4:53:27 PM No.96138647
Reposting from the last thread;
As promised, the updated adventure of Jaasim/Veiled sands & Iron Vows:

https://mega.nz/file/ndwD0YLL#yUXQk2qRc_fFBiMbhuTErfhPeYwk-PbTtHmIa1le-TQ

And music to go with it: https://www.youtube.com/watch?v=jYPh-T8S35g&list=PL6649E8FCE8340113
Anonymous
7/20/2025, 7:47:41 PM No.96139889
What is your favorite dungeon generation book? I have the AD&D 1e DMG and the Tome of Adventure Design.
Replies: >>96141452
Anonymous
7/20/2025, 11:52:19 PM No.96141452
>>96139889
I have found Scarlet Heroes dungeon generation to be serviceable.
Also there is this https://donjon.bin.sh/d20/dungeon/
Anonymous
7/21/2025, 12:40:36 AM No.96141768
>>96121329
A lot of people like Dark/Viking fantasy more than Wushu/Asian Fantasy in the west. Sure, you can just "dress things up" in a different cultural costume but then it just comes back to how easily hackable and modular PBTA games are.
Sure they aren't crunchy and they are crazy simplistic, but the beauty of it, is that its like dwarf fortress. All the systems are modular enough to rip out and add to another PBTA game with a lot less effort than any other games like Scarlet Heroes or Burning Wheel.
Also, if they ever read the Dungeon World book and learn about Burning Wheel and want to try it, that's a positive in my book.
Anonymous
7/21/2025, 3:41:48 AM No.96142775
Can I post my adventures here or should I uploaded to something like pastebin?
Replies: >>96142882 >>96143782 >>96143996 >>96144416
Anonymous
7/21/2025, 3:56:09 AM No.96142882
>>96142775
Yeah sure. Either is fine.
Anonymous
7/21/2025, 6:50:43 AM No.96143782
>>96142775
If it can fit into a post or two is fine, but if its really long just use pastebin or made a pdf and set up a link to download it from
Anonymous
7/21/2025, 7:42:09 AM No.96143996
>>96142775
disregard faggots. use ten or twenty posts if you want to. faggots trying to fucking retardedly make up fake thread rules are just being cunts.
Replies: >>96144416 >>96144607
Anonymous
7/21/2025, 9:09:18 AM No.96144312
Anyone have any thoughts for a system for playing as an ordinary person in a fantasy setting?

Specifically, I mean being your level 0 peasant, and trying to earn money to improve your lot in life.

Right now I'm thinking Reign or Burning Wheel is probably the way to go, but I'm hesitant to get into Burning Wheel, and I'm not sure how Reign actually plays if you're not meant to be in charge.

Does anyone have any experience playing this type of game?

I understand it's maybe the least interesting possible style of game lol
Replies: >>96150801
Anonymous
7/21/2025, 9:51:10 AM No.96144416
>>96142775
If it's small then go ahead. If it's a big larger then pastbin or doing a full pdf write up are better rthan blocking out the entire thread for 10k words.

>>96143996
That's 3 people that think you're a retarded cunt and just the 1 little old you being a retarded cunt.
You're outvoted, get to the back of the bus where you belong.
>B-but fake rul-
No, people just don't want you shitting up the thread with badly formatted bollocks, when there are better options, you subhuman.
Replies: >>96144429
Anonymous
7/21/2025, 9:54:23 AM No.96144429
>>96144416
eat all the penis you appeal to populism faggot.
Replies: >>96144458
Anonymous
7/21/2025, 10:02:52 AM No.96144458
>>96144429
>Nuuu, the majority of the thread can't state their preferences and-
Choke to death on one yourself then crawl your way to the back of the bus where you belong.
You're not defending some righteous position held by the silent majority, you're seething over everyone agreeing you're a bucktoothed shitter who can't format to save their life.
Replies: >>96144471
Anonymous
7/21/2025, 10:07:26 AM No.96144471
>>96144458
cry harder, faggot, you mob rule retard.
Replies: >>96144475
Anonymous
7/21/2025, 10:08:38 AM No.96144475
>>96144471
I wish it were mob rule, then I could have your kneecaps broken as you rightfully deserve.
Replies: >>96144494 >>96144502
Anonymous
7/21/2025, 10:16:02 AM No.96144494
>>96144475
waa waa waa, fucking internet tough guy.
Replies: >>96144502
Anonymous
7/21/2025, 10:18:24 AM No.96144502
>>96144475
>>96144494
Fuck off both of you. Catty ass bitches.
Replies: >>96144526 >>96144788
Anonymous
7/21/2025, 10:29:24 AM No.96144526
1461365439097
1461365439097
md5: bca88424985aebc6dc45268be9719a1d๐Ÿ”
>>96144502
Man, people are asking this guy to do the bare minimum to be slightly considerate of others and any time they do he immediately throws his binky out the pram.
People weren't even talking to him this time.
I've got no regrets about laying a turd on him for it.
Replies: >>96144788
Anonymous
7/21/2025, 11:01:15 AM No.96144607
>>96143996
Fuck off and learn basic consideration for other people you stupid cunt.
Replies: >>96144623 >>96144788
Anonymous
7/21/2025, 11:04:42 AM No.96144623
>>96144607
There have been roughly 28 posts a day in this thread over 10 days. I think itll be fine if someone dumps a little green.
Anonymous
7/21/2025, 11:56:05 AM No.96144788
>>96144607
>>96144526
>>96144502
piss and fucking moan, losers.

>noooooooo! don't post content ever reeeee! this thread is acshully just for off-topic shitposting once a fucking month reeeeeeeeeee
Anonymous
7/21/2025, 12:01:25 PM No.96144806
in other news. i have prepared a three series of lairs for Team Dorf: Kill All Greenskins.

One is a little side, hidden lair, with a few chambers, some captives. sort of a 'back up' lair.
a second one is the slave lair, it has a LOT of captives. much rescuing to be done. and the third is the 'main lair'. where the big over boss is running a mining operation. the god of external knowledge, taught the hob how to mine IRON ore...
>if successfully PURGE THEM WITH FIRE'd the dorfs will not only be promoted a couple of ranks (A.L 3) but they will have the beginnings of a NEW dwarf hold... complete with Iron Mine.
Anonymous
7/21/2025, 2:46:15 PM No.96145345
I take it all back. Solo RPGs are pretty fun.
Replies: >>96146193
Anonymous
7/21/2025, 4:41:53 PM No.96145966
How is GURPS for solo play?
Anonymous
7/21/2025, 5:19:20 PM No.96146193
>>96145345
They are indeed. Best part is this:
Say I want to play The One Ring (this anecdote is based on a true story btw), but since I happen to love Tolkien's universe, I realise that I don't want to play with:
1. People who don't care about even trying to respect the lore, or
2. People who just want to spam quotes from the films
then yeah, solo is preferable to me. I miss out on some great things about that system sure, but it's indeed worth it.
Replies: >>96146360
Anonymous
7/21/2025, 5:46:42 PM No.96146360
>>96146193
that reminds me, I have the One Ring and the solo mode pdf for it that the Ironsworn guy worked on, and I've never gotten around to playing it
Anonymous
7/21/2025, 5:53:32 PM No.96146412
>96143996
Isn't this the anon who posted his awful smut here and got mad nobody liked it?
Replies: >>96146430 >>96146512 >>96146623
Anonymous
7/21/2025, 5:56:29 PM No.96146430
>>96146412
Pretty obviously him really. He's still seething over everyone telling him to pastebin it.
We didn't even start out hostile when he was first posting, we started with 'Can you be considerate, we know you're hype but come on man' only for him to immediately start acting the shit and well and truly earn his 'Fuck off retard'
Replies: >>96146512
Anonymous
7/21/2025, 6:08:07 PM No.96146512
>>96146430
>>96146412
nice revisionism, faggots. no porn was posted here.

you faggots just insisted
>rreeeeeee porn! reeeeeeee!
when all such was explicitly not posted here. on purpose.

you also went straight to the attack little the little fucking bitches you are, so off course I treated you exactly how you were asking to be treated. with the utter fucking contempt you deserve. get fucked you pathetic little wannabe hall monitor dickless losers.
Replies: >>96148067
Anonymous
7/21/2025, 6:19:08 PM No.96146623
>>96146412
It was barely even smut, which might have plausibly been an interesting story, just a stupid character sheet text dump of his waifu. As if there was anything remotely interesting in it.
Replies: >>96146870
Anonymous
7/21/2025, 6:48:59 PM No.96146870
>>96146623
actually, it was a whole bunch of different characters. including their game stats, appearances, gear etc. personality and even their speech. and all smut was excluded as srpgg aint for that.
Anonymous
7/21/2025, 8:40:54 PM No.96147807
Tell me how I know this anon is from India
Replies: >>96148345 >>96150277
Anonymous
7/21/2025, 9:04:53 PM No.96148067
>>96146512
>no porn was posted here
I remember some pretty detailed description about some wife's vagina.
Anonymous
7/21/2025, 9:31:48 PM No.96148345
>>96147807
The fact he can get no vajee and therefore forges his own?
Anonymous
7/21/2025, 9:34:47 PM No.96148375
Has anyone here tried a 40K rpg solo? I asked /40krpg/ but nobody got back to me.
Replies: >>96148707 >>96149718 >>96150262 >>96152630
Anonymous
7/21/2025, 10:09:05 PM No.96148707
>>96148375
Do Dark Heresy, tell us how it went.
Replies: >>96154444
Anonymous
7/22/2025, 12:33:58 AM No.96149718
>>96148375
>/40krpg/
it sucks. But solo is a small part of the hobby dude, solo players are in the solo general.
>40k rpg
They work fine. I've done RT crews, plenty DH solo and warband, and even Only War with 1 Fate Point guardsmen.
I think the biggest problem is making up a story to follow that will surprise you, and being fine with giving yourself cop-outs if you fuck up (or shrugging your shoulders strong enough and deal with it). People die, that's the point of 40k. I would've quit my own game if I was a player, for example.
Imperium Maledictum seems boring to me and too cinematic. I can understand measuring distance abstractedly using zones, but ignoring single-shots for ammo and counting only bursts is too much for me. Character progression is just +5 to attribute/skill/specialization. The core rulebook is literally incomplete to this day I think. No index, and psychic phenomena table misses some results.
Replies: >>96154444
Anonymous
7/22/2025, 1:55:53 AM No.96150262
>>96148375
Yeah, I'm doing a night lord run in black crusade. The system is a little crunchy so I only roll when I absolutely have to and just write in how I feel a scene should go with oracles
Replies: >>96154444
Anonymous
7/22/2025, 1:58:11 AM No.96150277
>>96147807
https://www.youtube.com/watch?v=ukznXQ3MgN0
Anonymous
7/22/2025, 3:20:36 AM No.96150801
any of you do Across a thousand dead worlds? How do you run it? like a hex/dungeon crawl, or do you go all in on shenanigans in karum station, etc? trying to get some ideas, just set up my first real attempt. I've started up a few plot threads on the station and first trip out ended in dust(on arrival). trying to decide on a vibe I want for the game

>>96144312
isn't this just real life
Anonymous
7/22/2025, 12:55:58 PM No.96152630
>>96148375
I have seen people write positively about Wrath & Glory as a solo game.
Replies: >>96154444
Anonymous
7/22/2025, 2:36:45 PM No.96152951
Mythic seems kind of confusing and MUNE seems overly simple.
Are they meant to be used for the same purposes?
Replies: >>96153157 >>96154892
Anonymous
7/22/2025, 3:26:12 PM No.96153157
>>96152951
Yes. What matters is what works for you. I use CRGE, which is kinda like Mythic but a little simpler, but with Mythic's chaos factor. I think what helps with using Mythic is some way to automate the boring parts, like Tayruh's Solo Toolkit or RanDM Solo.
Anonymous
7/22/2025, 3:54:26 PM No.96153288
I read Zozer's Solo rules for Traveller/Cepheus for the first time, and I quite like the the group resolution rules for both complex group tasks and large combat encounters.
>determine the target number (6-10) from how good the plan feel like
>roll 2d6
>add skill bonus for max 3 characters, make them roll three skill checks if it feels necessary for challenge
>add +1 if the party has crucial gear or asset for the task
>deduce -1 for every involved character that is unsuited for the task
>roll consequence that applies regardless of success and apply it depending on degree of success/failure, context and circumstances
Group combat where both sides have +~4 participants or mass combat engagements in merc missions can be resolved similarly.
I might steal this for games with groups in general, I usually prefer just 1 or 2 characters precisely because it feels like involving everyone in proper challenges and combat can feel fiddly.
Anonymous
7/22/2025, 5:54:38 PM No.96153985
IN OTHER NEWS 1/2
Our four dwarves have completed their second adventure.

the young widow, now with her baby, and the young brother in law, has decided to move back to her home village. only at the mountain pass she was chased away by big animals. they turn out to be lynxes as the party get more information. they speak to the villagers, the elder, the healer... AND I managed to achieve my first 'he will not let them roll the dice' goblin slayer moment.

because Noble Dwarf had an evil, nasty idea. the party cooked up delicious roast goat cuts and meats, offal too. with lots of Garlic and Onion... and just for security, after the villagers had held an impromptu little festival, the leftovers had Deathcap mushrooms added to them. then the food was hiked out by our dwarves, with the village hunter as guide so they didn't get lost. up to the high pastures and the mountain pass, they scattered the meats. they made sure to be back before dusk then spent a few days waiting. wherupon our dwarves, now that they knew the land a bit, went back to the pass and pastures... searching tracking.

and yes, there were the great cats. dead, messily of renal failure and bleeding out thanks to just how badly felines react negatively to onion and garlic. the deathcaps just sped the process up.

no combat, no nothing. utterly lethal poison, eaten greedily by our poor cats.

>unfortunately this meant our dwarves did miss some encounters and such.

BUT, not content to merely leave it there, our dwarves escorted the widow and co. back to her home village over the pass.

again, they stayed on for months, to build THAT village a palisade
>seriously what is it with fucking humans and NOT walling their settlements? fucking anything could waltz on it and kill them all
then they went back to the first village, and stayed on THERE building another fucking palisade
>have the fucking humans never heard of seigecraft or defensive engineering?
Replies: >>96154118
Anonymous
7/22/2025, 6:02:13 PM No.96154045
IN OTHER NEWS 2/2

to add a
>you should have been prepared for this you idiots
cherry on the sundae

our dwarves spend the rest of a year humping lumber and stone up to the pass to build a proper watchtower at the heigh of the pass. now village slingers and spearmen from BOTH villages can take turns manning it.

meanwhile the three girls had their first babies.

the dwarves return to the guild and get paid (pittance) and promoted (steel rank) the guild cannot pay them for their labours and efforts, so Noble dwarf instead gets them to keep putting a roof over their heads etc, and hiring on a girl to see to the babes when the dwarves aren't around. in lieu of payment.

Our dwarves, again, being of a dwarven mind to take the long view, the builders view, the creator view, decide the adventurer guild has a problem. they get plenty, sufficient amount of recruits, but great numbers of them always are dying off as porcelains in the first adventure. this cannot stand. so our dwarves spend the next year (since all their food and lodgings etc are seen to now) training and un-fuckening adventurers and their parties
>no you berk, four fighters are going to be screwed if you come accross some form a magic wielding monster. you want at least a spell caster. and where is your scout? what about traps and locks?

>yes a party of 6 or 8 is great, fine. but you need to drill and drill together in formations! you're a dog's breakfast scattered every where! you have a gap in your front line i could drive 50 goblins through to kill your backliners!

and our dwarf women have their second babies.
Replies: >>96154118
Anonymous
7/22/2025, 6:12:55 PM No.96154118
>>96154045
>>96153985
They were doing heavy manual labor while pregnant?
Replies: >>96154345 >>96155713 >>96155733
Anonymous
7/22/2025, 6:46:01 PM No.96154345
>>96154118
Dwarves are built different (tm)
Replies: >>96155713
Anonymous
7/22/2025, 6:57:41 PM No.96154444
>>96148707
>>96149718
>>96150262
>>96152630
I was thinking of trying Imperium Maledictum, It looks good.
Anonymous
7/22/2025, 7:44:59 PM No.96154892
>>96152951
>MUNE
What's that is it a take on Mythic? I honestly use the PBTA roll system:
2d6 =
12 = Hard Yes, but/and [insert a boon or something positive here]
10+ = Yes
7-9 = Yes, but/and [insert an obstacle or something negative here]
6- = No
1 = Hard No, but/and [insert and obstacle or something negative here]

You can make it complex where 12 and 1 are considered not only Hard Yes and Hard No but also use them to make "Hard moves" against your character, such as advancing the plot or being disarmed. Just as long as you know Hard Yes' effects are really good and Hard No effects are really bad.
Anonymous
7/22/2025, 9:34:43 PM No.96155713
>>96154118
NO. but yes.
>>96154345
this.
what humans consider heavy labor, dwarves consider light workout. and that is also why i made them take an entire year to do their tasks, instead of trying to smoosh it into 6 months.
thataway they could take it easy, have their babies, and then get to the really difficult parts of their jobs.
it's also in their game stats too. with dwarves having high str and endurance rollings for their stat ranges, they usually end up having quite a high strength endurance. add the adventurer skill 'encumbered action' which not only makes it easier to wear heavier armour... BUT its secondary effect, adding bonuses to any muscle check.

the stats in gobslay / sword world are a cool little matrix.

so you have your strength... but you use your strength reflex, for say, leaping out from under a trap coming down at you. your strength focus, for making an attempt to smash a door. and your strength endurance is for say, hauling lumber a distance. work done over time.

so even though the stats are 'basic', there's a bunch of ways you use them, and they suit the races too. yes a dwarf can be real strong etc, but you won't usually see a dwarf being an agile, fighter. the only reason my dwarf's have their fighters wielding longswords and fighting in an un-dwarf-like manner, is because they grew up in a human settlement and learnt to fight from them. so Noble dwarf will come in with a Zornhau, Von Tag as an opener. while Fighter dwarf might open from Pflug into a Zwerchau.

HEMA dwarves, because why the fuck not?

and the game mechanics actually support it.
Anonymous
7/22/2025, 9:38:20 PM No.96155733
>>96154118

the longsword, when wielded two handed, has the parry (1) property, letting anyone with the parry skill use +1 to their dodge,(and more at higher levels of the skill), strong blow slash (2) to add two to the effective score after you find out if your hit score beat the monsters check or not, but that also works with the adventurer skill, which adds a proportion of your strength to the ES too, so you end up being able to add multiples of your strength to the ES. AND you also have the Pierce (1) property to add 1 to the ES, which with the adventurer skill piercing attack, means you get to add even more to your ES.

so your longsword wielding sword fighter is not just hacking away, they're cutting, they're thrusting, they're parrying, all at the same time, which turns hits into something far more powerful. because gobslay has an ES which means if your hit check is sufficiently high, its not merely a hit, its a far deadlier hit. so unlike the binary yes/no of DnD you get a scale.
Anonymous
7/22/2025, 9:47:19 PM No.96155801
Whereโ€™s the line between solo roleplay and creative writing?
Replies: >>96155840 >>96155869 >>96156083 >>96159461 >>96159569
Anonymous
7/22/2025, 9:53:01 PM No.96155840
>>96155801
sticking to the game rules, making sure you limit your characters to their own knowledge and skills, and presenting them with challenges for THEM to overcome. don't play your characters, play the scenario. your goal shouldn't be for them to win and so on, it should be for the campaign to develop.

when you start focusing on the characters too much, and fudging shit for them, then you're just writing the story of how Gary Stu and mary sue, the awesomest people ever, won at everything.
Anonymous
7/22/2025, 9:59:22 PM No.96155869
>>96155801
for example, my dwarfs missed a dwarf peddler, an evil priest doing some funky shit, and another bunch of adventurers at the dead sorcerors evil tower. because they went and did their dwarf thing instead. all stuff that was in the adventure plan, encounters etc. but my dorfs totally missed it. instead they turned a fairly complex adventure into a rather humdrum 'lets just poison the fuckers' which worked out super well, and then a bunch of labouring.
Anonymous
7/22/2025, 10:35:02 PM No.96156083
>>96155801
Does it really matter if you having fun?
Replies: >>96157854
Anonymous
7/23/2025, 1:50:39 AM No.96157446
Do you ever use AI to assist with your scenes or is that soulless?
Replies: >>96157854
Anonymous
7/23/2025, 3:05:37 AM No.96157854
>>96157446
See >>96156083
But if you value your brainpower you won't use AI at all, if your ideas feel stale or all your stories end up very similar it means you need to talk to people, think about things, read some things, grow as a person. Its okay to take time off from your hobby and come back or explore different fictions and ideas.
Anonymous
7/23/2025, 4:09:23 AM No.96158232
>5e
My party got ambushed by shadows and the ranger (str 8) lost 7 points of strength before going to death saving throws. Cleric was able to stabilize her while the fighter continued hacking and slashing.
My feel good harem adventure almost took a tragic turn in the first session.
Shadows are no joke.
Anonymous
7/23/2025, 8:39:09 AM No.96159461
>>96155801
The ruleset.
Anonymous
7/23/2025, 9:03:45 AM No.96159569
>>96155801
Oh I know this. RPGs are about making choices, writing a story is not.
Anonymous
7/23/2025, 5:27:18 PM No.96161349
soloparty
soloparty
md5: ee65556b96581efd379050419aeb871d๐Ÿ”
Ok, so I am solo playing, in part for my own enjoyment, and in part to get more familiar with how OSR feels for eventually gming a game at my local library.

I am using scarlet heros, which has a pretty good additional rules for solo play specifically, like how it uses a damage reduction method to make playing a solo entity more viable, but I am using a small party and that particular element feels rather overdone for more then 2 pc's. So I was thinking about stripping that out, but retaining the defy death mechanic as a pseudo replacement. where you can taking increasing scale of damage instead of a particular consequence. So you are likely to survive at least 1 blow. But each subsequent save becomes more costly.
Anonymous
7/23/2025, 7:07:58 PM No.96162109
>>96162094
>>96162094
>>96162094
>>96162094
>>96162094