Slop edition
Previous:
>>96031012Pastebin: https://pastebin.com/raw/h8Tz2ze8
Survey results: https://pastebin.com/raw/YJPZ44rq
This general encompasses all board game genres - Eurogames, Ameritrash, Abstracts, Wargames, and even Slop.
TQ:
Is your favorite game slop? Consult the flowchart to find out.
First for shittiest OP I have seen in a long, long time.
>>96069852Desperate times (nobody making a thread) call for desperate measures (me making the thread)
>>96050978I got only one pack because I didn't want to commit if they were shit (Like Titanshield, or Arcade Tinmen's cheaper board game sleeve line) and I gotta say, at least from a quick durability test out of a random sleeve I pulled from the pack, they're pretty damn good.
This was a stretch test where I used both hands to try and pull apart the weld (since that's what breaks on sleeves), pulled it pretty strongly three times, didn't tear even a bit. Now, I irreparably bent the hell out of it, which is to be expected, but I'd say that's a VERY good sign. I can't comment on how well they'll shuffle, as I haven't sleeved any cards yet, but I can say for certain I'm not worried about them breaking. I'll probably order ten packs of these for my big Agricola collection when I get some more money.
>>96069726 (OP)I'm new here and I'm wondering, why is solo play and co-op play slop?
Having recently played Duck Dealer, Bios Mesofauna, Arcs, and Imperium: Classics and wanting to dive deeply into each one, plus keenly interested to learn games in my friends extensive back log:
Why can't we even a time dilation chamber already?!?
It's not fair.
>>96069992Co-op games are just solo games you're sharing with other people.
Solo modes are fun though, I won't dare pretend Castles of Burgundy or Concordia's solo modes aren't a great time.
Alternate TQ:
What's the best line of text you've seen in a game?
Could be rules, component text, flavor text.
No designer comments on social media or anon zingers, please.
>>96070082I still think El Grande's "The King's region is Taboo" is unmatched. So classy, effective, yet over the top and silly.
Anyone here using non-Ikea shelves to store their games? If so, any recommendations? (I don't live anywhere near an Ikea)
Did anyone try the frogs-on-a-map Pond game? I haven't gotten around to checking it out on TTS yet. Any good? It's on late pledge now.
Sorry lads fell asleep with the kids before I could bake
>>96069726 (OP)Thanks anonymous hero.
Although the graph is missing key components
>Is it mps>Is it an [IP] product>Is it a crowdfunding productAlthough I think the word has lost a lot of meaning for me personally since I have come to terms with the fact that slop does not necessarily equal bad game
Reminder that ameritrash was the original term for slop
Is the co-op Carcassonne any good?
>>96070551Doesn't Knizia have a well regarded LOTR coop?
>>96069975>I can't comment on how well they'll shuffle, as I haven't sleeved any cards yetAnon out here reviewing sleeves.
Glad I came to his TED Talk. Worth every dollar.
>>96070551>>Is it mpsThat's not a deal-breaker, although it is often a red flag. I don't consider Cartographers to be slop.
>>96070551>>Is it an [IP] productFair.
>>Is it a crowdfunding productFair if it's not a re-issue.
Speaking of slop
>friend brings Felds Marrakesh
>It takes forever to setup, a million pieces and tiles
>Lots of boards, tracks and bonusses for everything you do
>Long teach, but at least it goes smoothly from there
>Barely any interaction outside of the draft
>Textbook slop
>Ok I guess lets get it over with
>It's actually really fun and I immediately want to play again
Wtf have I misjudged slop all along
>>96070777Feld's games (except CoB) are pretty good if you can get past the prejudice that his works are MPS (some allow pretty mean interaction) and/or "point salads" (which isn't even entirely true if you use the real definition of point salad instead of "hurr, you score points in more than X ways, so it's a salad")
>>96070688As said, I feel the term becomes increasingly meaningless as it is used more and more as catchall "game I don't like" with the tendency to use it for heavy euros low in interaction.
There's good crowdfunding games (almost all of them come to retail though) there's lots of good ip games, there's good mps and there's even a good coop game. I've never seen a good game designed by a (biological) woman though
>>96070082Every rulebook from Vlaada Chvatil has a bunch of jokes which make them fun reads. Can't remember any specific one though.
Love this bit from Churchill.
>Vlaada Chvatil
If I had a dollar for every game that could be dramatically improved by Codename's passive aggressive sand timer I would have many dollars.
>does it have a solo mode that isn't a tacked on afterthought?
>yes
>SLOP
???
>>96070777the issue is when lesser designers attempt it. Feld really knows his shit
>>96070882What do you expect, it's one of those light game purist retards. Half the branches are wrong and/or stupid.
>game must be explainable in under 20 minutes or it's slop
Isn't it crazy that its 2025 outside and humanity still wasn't able to come up with a standard deck of cards game that doesnt suck?
>>96071354I think you might just dislike tricktakers anon. There are a select few good ones and I'm not a fan either but it's a mistake to underestimate the versatility of a simple deck of french cards
>>96071186why are you always so bitter, ME-anon?
>>96071767rotten brain.
you can tell when their critical thinking revolves around a single buzzword.
>>96071767Bitter? I just think you're legit stupid.
We're about to see a lot of AI art used in games. On one hand, soulless. On the other hand, more unique art without needing to reuse assets.
>>96072106and all the savings will be passed onto the consumer right
>>9607211520 artists will be passed onto the street for every proompter
>>96071767He isn't wrong, though
>>96072106>T&E finally reprinted>its all AI art>prompts by Ian O'Toole
>>96072106Nah. Name artists still sell games and one of the most pervasive current trends is giving designers and artists front of box billing. Games without names on the front stick out and if they start trying to stick literalywho prompterfags on there they're gonna get laughed out of the room.
>>96072106Looking at AI slop version of Agricola made me appreciate Franz even more
333
md5: 364f3c933df650b5a4125ab5a223f196
๐
>>96072212O'Tool doesnt need AI to be soulless. His Kanban rework is already a crime against humanity
>>96070551>>Is it mpsThe personal board/tableau part covers this
>>Is it an [IP] productMost of these are slop but some aren't
>>Is it a crowdfunding productCrowdfunding is generally bad for consumers but it has nothing to do with the quality of the game itself
>>96072106I would largely be indiffetent to it considering the trend is unstoppable anyway but the implication of
>>96072115 is already making me angry.
>Nooo we must save money artists are too expensive>Oh also here's a 20% price increase because of the us tariffs on china, sorry, it's out of our hands>Why of course these increases are in effect worldwide :^)I know the hobby bg market is small and full of hobbyists; low margins, relatively large boxes etc but still. I remember not two decades ago when I could get Agricola or GWT for โฌ35 in retail
>>9607246170 is the new 35 ;)
>>96072416I don't think any of these criteria should be absolute anon. But you are correct that it should be "is a product exclusive to crowdfunding
You are extraordinarily wrong about player boards equalling mps though
>>96070803>there's good mpsNo. In this degenerate age there is such a an intense psychological demand for MPS that it's forgivable to tolerate the better ones for social reasons every now and then, but it's an intrinsically bad vice that I'm tolerating.
>>96072507>You are extraordinarily wrong about player boards equalling mps thoughCounterexamples? Keep in mind it says "player boards or tableaus used for anything besides record-keeping," so something like Hansa Teutonica isn't included.
>>96071354Standard deck card games are not meant to be terrible complex because they were social games or simple gambling games.
>>96072550NTA but
>besides record-keepingis super broad. Unless you're playing a dexterity game all components are purely for record keeping.
>>96072645That's fair, but I think there's a distinction. In Hansa Teutonica, your personal player board is used to track what upgrades you've unlocked, while the actual "gameplay" occurs on the main board. In A Feast for Odin, your personal player board has a polyomino puzzle you interact with throughout the game. Of course, this doesn't preclude games which fall somewhere between these two extremes.
>>96072212>It's also animal-themed
>>96072709Tigris and Zoophrates
>>96072761Dont give them ideas what are you doing
>Could it be played with one person filling all player roles with minimal gameplay changes?
As in, the only requirement for a coop game to be not slop is enforced secret information (a la Grizzled) or real-time mechanics (a la Space Alert)?
>>96070800What don't you like about Castles of Burgundy? So far, I'm having a great time with the game and it's one of my favorites.
>>96072809All coop games are sloppa by definition.
>>96072929All Euro games are slop
>>96072809Basically yeah, Mysterium isn't slop because the ghost and the psychics are distinct roles, whereas Pandemic is effectively solitaire slop.
>>96069975>>96070688All right all right, I'll go further I was writing late last night.
Shuffle feel so far, it's good. Because of the non-glare side, it's going to feel better than it would two glossy sides being shuffled against each other. What it really needed was thicker texture, like a standard TCG dragonshield, or Ultimate Guard Katana sleeves. As far as weird board game sizes go, titanshield still has the best shuffle feel. A shame the weld quality is so bad they're outright unusable for protection, I ripped 5 titanshields merely sleeving Chinatown. Not even PLAYING chinatown, just sleeving it. They omitted the bumpy texture for the non-glare side, but I don't think it was worth it. Comparing El grande cards in bright light with the glossy and non-glare sides, the non glare side still glares. It's just sort of a muddy, diffused glare rather than a screaming bright one. The glossy sides will naturally lose reflectivity as they get played with anyway, I would have preferred a better shuffle feel overall. Still, for stuff like Agricola, Cosmic encounter, El Grande, these are the best currently available option I know of. I would NOT buy these for games with TCG sized cards like Root, Acquire, Railways of the world, Sheriff of Nottingham, unless you're just a cheap bastard. Spend the extra $4 to get some good Dragonshield clears, practically every game store has them and sometimes they'll have bulk buy deals as well.
>>96073262>>96069975And a rip test, with Arcade Tinmen's cheaper board game sleeve line (Dragonshield is owned by the same parent company Arcade tinmen). A Euro large sleeve ripped in a single pull test, whereas I couldn't rip a dragonshield Euro large in three pulls. One thing is for sure, I'll NEVER get AT's "board game sleeves" again unless I'm pretty much forced to. By comparison, they're a scam. They simply enjoyed a monopoly with Ultra pro dipping out and Sleeve Kings having somewhat limited availability outside of Europe. Next time I go to the local game shop I'll tell the owner that, because I've gotten a bunch of the cheaper sleeves from him.
El grande big box at 35 eurobucks, yay or nay?
>>96072550I'd agree with what
>>96072645 said, I mean atableau of special abilities is also just record keeping. As would be my examples of
>Kemet>Agricola>Galaxy Trucker>Azul
>>96072761*Tigress
>>96072709>>96072794>with "optional" asymmetric player powers
>>96073557If you can manage to get 5 players consistently for it, sure
But is it new or used?
>>96073557If you can get the non-bigbox for cheaper, get that one. The game is fucking brilliant but you don't need any expansions. Not that the big box is shit, it's just super unweildy to carry with you and doesn't fit well into shelves.
Users in second-hand markets spamming completely unrelated game titles in the item description of whatever they're trying to sell need to kill themselves
pic related is the entire description of a listing of Comancheria - GMT, it says absolutely nothing about the item itself or literally any other useful info such as which shipping service he allows or what language it is or how much he used it
and his other listings say "sell or exchange for : <massive list of games>"
I always search by tags so it's really annoying because new hits pop up but it's just this retard again
>>96073756New, would it be ok at 3-4?
>>96073786It's the cheapest
>>96073831Nah it's basically an exclusively 5p game
You're better off playing something else if you don't have 5 players
>>96073844>exclusively 5pI've played it at 3 and 4.
It played fine at 4. No objections.
Do not play it at 3.
>in old part of town
>See pic on a wall
Board games are my booze apparently
>>96073831El Grande at 4 is still good. 3 players is an absolute joke. I'd take the deal.
>>96073933I have very fond memories of the 2 times I've played 3p el grande but it also involved ungodly amounts of cuba libre, might be too heavy a bias
>>96073895But what step are you at, currently?
>>96071354You can use a standard deck for that one strategy game if you also have Icehouse pieces, but IIRC it's better with tarot cards because major arcana are a fun 5th suit
>>96073010Pandemic is piss simple and the optimal strategy is obvious at a glance. Plenty of coops have the same overall "role" for all players, but each player's character differs enough that quarterbacking is basically impossible. Gloomhaven and Spirit Island being two obvious examples.
Also, plenty of coops have hidden information or different roles and are absolute slop. Like most games with hidden objectives and traitor mechanics. Dead of Winter, Betrayal, Lovecraft mythos games with their ahhh I'm going insane help me niggerman gimmick, Nemesis, all pure slop.
>>96074038>You can use a standard deck for that one strategy game if you also have Icehouse pieces, Zark City, but it wants a 5-suited deck. (It's named after Dr. Knizia's Lost Cities because that was the 5-suited deck they had on hand when designing it.) Zark City does have optional rules for playing with a standard pack of cards though.
>but IIRC it's better with tarot cards because major arcana are a fun 5th suitZarkana. Or Gnostica. I'm not sure what the difference is.
There's also Dectana, if you have a Decktet.
>>96074052>Like most games with hidden objectives and traitor mechanics.Those are semi-cooperative, not fully cooperative
>>96073641>asymmetric player powersAnd the players can be color-coded to add extra confusion when teaching the game:
โข The blue player has to place farms adjacent to temples but can place leaders and any tiles on the river spaces.
โข The green player's merchant can't collect treasures but all of their leaders count uncollected treasures as supporters during conflicts.
โข The black player's king collects stray points from monuments instead of from tiles.
โข During revolts the red player's commit tiles of their leader's color or red tiles (but not both). There's no trade-off for this because red is better than the other three colors.
>>96074022Step six.
Got disabled and am broke.
>>96074156At this point its no longer a standard deck of cards game but an awkward attempt to use decks at tokens for a board game. At least Regicide still feels like a card game even though its kinda shitty
>>96074052I wish I could refute any of that because you sound unnecessarily angry about it but I have to agree with everything.
>>96073295Speaking of sleeves, what are the best for dominion? I have some now but they're flimsy and a little too tall.
Sometimes I ponder how I love boardgames and how we shouldn't shit on each other so hard for no reason. And then I remember how fun banter and unnecessary elitism is and wonder if /bgg/ might be one of the few places where people understand that it's just fun to call someone a faggot for prefering a very slightly different implementation of [mechanic] or calling things you'd rate 6.9 unplayable trash that should be burnt at sight.
You are alright anons
>>96075433spoken like a true colefaggot
>>96075433there was once a forum where people broke away from the 'geek to do exactly that, call each other out on their bullshit without over zealous mods banning people. one of their key review writers would regularly get massacred for selling his game of the years in semi-annual purges. People were great.
its long since faded into shadow, but I find the same spirit here.
The anons are indeed alright.
Keep on trucking you glorious faggots.
>>96073262>>96073295What do you think of Gamegenic sleeves?
>>96075433Banter is fun and I love shit talking about board games and while playing board games, but most people her aren't bantering, they are legitimately elitist and up their own ass about trying to get approval for their tastes of this weird entity they've made up in their own heads
>>96075344Judging by what he's said so far, he'd probably recommend Dragon Shield european standard sleeves
>>96075620Yeah, after being here for a decade plus you learn people aren't trolling and are mostly shooting straight with their (shit) opinions
>>96075620t. light games and swinging enthusiast
>>96075620why would I care about the affirmation of the common rabble
do you take me for some kind of non-contrarian
69797
md5: a66fe031e4f4d4068a2165c660d5ae3e
๐
How I stare at agricolapeasants when they implicate that Caverna isn't superior
>>96076257Both get mogged hard by Argent.
what's in the box. hint: these are pretty obscure
>>96076309GOSU X
Some niche historical from White Dog Games (the Mission? First Jihad?)
That Moon game with rules written in a cypher by Amabelle Holland?
>>96076309dragon dildoes and some weeb card game with naked anime titties
>>96076309An absence of birds ;)
>>96075492You mean boardgameatlas?
>>96075433Some of you are fine. GMTrannies need to go and stay go.
>>96076324>Jews>Poor>WomenYeah, he ain't playing that.
>>96075604I think I have a few of them for some weird sizes, like Catan.
Not as nice as the AT Dragonshields, but much, much better than the AT board game sleeves. I like them more for their deckboxes then their card sleeves.
Games (besides Jaipur) for this feel?
>>96076303I got filteres by the art.
>>96076985Through the Desert
>>96076303I got filtered by 50 different actions and cards between the players and you need to know each of them before you take every action. The only thing worse than everyone focusing on their own tableau is everyone focusing on everyone's tableau.
>>96077137I have never heard if either of these.
>>96077143If you're not focusing on everyone's tableau you might as well focus on no one's.
>>96077137>Jedes Feld muss einzeln erobertWait, you must win at every Feld as part of the game? Holy fucking BASED
>>96077150>If you're not focusing on everyone's tableau you might as well focus on no one's.If you want me to focus on something, put it in the middle of the table. In Argent half the game is across the table from you and facing the other direction.
>>96070777The dirty truth is that /bgg/ universally loves point salads but there are a few autists here who try to shout out all these voices to promote their negotiation slop.
>>96077163That truly is one of the weak points of argent, it's a suprisingly stubborn tablehog and reading everything from across the table is hard
>>96077137Sell these to me, I LOVE two-player abstracts. I can be very entertained by Blokus Duo, Chess, Hive, Hnefetafl, and Boop.
I'm still seething prime day didn't discount Tridimensional Chess. I will NOT pay $145 for chess in the third dimension as much as I want to Bill Shatner, you suave bastard.
>>96077660got some abstracts in tonight. from top to bottom:
Alien City
Urbino
ConHex
>>96077780forgot the damn pic
Guess the games, imported from Japan edition. Banana for scale.
>>96078161harvest, nokosu dice?
>>96078161i'm guessing it's some used underwear trick taking game
Man, I can't wait for my four boxes to start arriving this summer...
>>96078161Some Tragedy Looper stuff that never made it West-side.
A half dozen trick taker games.
The latest Oink
>>96076687>You mean boardgameatlas?No, this site was much older, started around 2006-2008 I believe.
How often do you guys actually play board games? Once a week? Month?
>>96078391Minimum 1xweek, at least one or twice a month its multiple times in the week.
For example, this past week I played Tuesday, Thursday, and Friday. Tuesday, learned and taught some light stuff, and the others were lengthy single game sessions.
>>96078403Lucky. I get to play maybe once a week, if I force it, since most of my friends only want to play EDH.
>>96078391I try to play once a week on Wednesday, I have gym the other 4 days. Sometimes I get another gamenight on the weekend
>>96078178no
>>96078355None of those either, but one of the five games is a ladder climbing game, which is kind of tricktaking adjacent.
>>96078403Used to be multiple times a week.
Now maybe once a month on account of my brain going semi-retarded. Can't remember rules clearly half the time for even simple games. It's quite annoying because I loved playing them.
>>96078476Jeez, how old are you?
>>96078391on average once a week. sometimes more impromptu sessions during the weekday, sometimes i go for a public meetup on a weeknight, but my local groups are either party game/social deduction only slop, or modern euro slop
>>96078391I whip out my copy of ROVE and start playing it in public idgaf
>>96078521any of the expansions good?
Is this "indipro games" legit? They have a game i want that's out of stock anywhere else but I've never heard of them before
>>96078591That's not that old. You should probably talk to a doctor if you're having memory problems that bad.
>>96076985Lost Cities
Battle Line
Air Land & Sea
>>96078391In good months every saturday, in bad ones twice/month.
I've been toying with the idea of changing to shorter but more gamedays. As is we usually play 12h/session
>>96078825>As is we usually play 12h/sessionwhat in the world....i gotta hear all about this.
how old are you guys? what kind of games are you playing? how thick of chains and locks do you use?
Anyone here play diplomacy or 18xx? I've played diplomacy before, but not any 18xx, tried the 18xx.games tutorial
If anyone's interested, happy to start a noob game of diplomacy on backstabbr or 18xx on the aforementioned 18xx.games
From what I've read of 18xx, the better ones to start with are 1889 Shinkoku, Chesapeake, or 18MS. With 1846 being rather different, but another suggestion
Any favourites/beginner suggestions yourselves?
>>96078862NTA but I've had a few sessions longer than that. The trick is to start mid-saturday and go all the way into the night. But yeah, people got all sorts of responsibilities now so I don't see it ever happening again.
>>96079091yea i mean i've done it now and again too.....but for that to be your usual weekly playing time....whew
>>96078391I don't keep records but I think it's around 12-16 times a month.
>>96078984>diplomacynot a game
>>96078391Almost daily with family and weekly at the local board game meetup
>>96078391In person? Rarely as fuck cause I don't have a dedicated group and need to wait for these magical moments when my family or coworkers get in the mood. Online? All day every day. I got 14 turn-based tables running on BGA right now, and several games on rallythetroops
>>96078391at least once a day
>>96079678>need to wait for these magical moments when my family or coworkers get in the mood.Your making board games sound like sex
is it me, or their ability to negate 0 on combat die is kind of bad? i mean, yeah you can reroll it, but you'll likely get -1 as you +1. stats wise their solid, especially if you play as Catherine, but them not getting double attack special ability is very lame, especially since crusaders had that in video game (IIRC Homm2-5) as such, double attack was their iconic ability.
why in game of thrones 2nd ed. Sandor Clegane gives you 2 siege engines in battles? i mean he was fearsome enforcer, and not some kind of solid snake/sam fisher tier infiltrator that could sneak in and open gates for your forces/sabotage defenses.
>>96079713It's useful when you need to get a +1 because then you get a 50/50 chance instead of the regular 33%. You don't have to use it so you can keep the 0 anyway but in some situations, when a +1 eliminates the unit altogether, getting a -1 is pretty much the same as getting a 0, either you kill them or not.
It would be nice if they retained their double attack but I can see why this wouldn't work with the overall game math, they'd be busted.
Haha I have no idea what I am doing but I am having a blast.
>>96079698L I T E R A L L Y harder to archieve than sex
>>96079199>your moma game
and I always win. Yet still, I lose
Plus, there's always a train
>>96079991>I am having a blastDEFCON is only at 2.
>>96078862I don't think there's something particularly special about it. We usually meet on saturdays at 1300 and play until 0100 plusminus 1h. Of course we eat inbetween, but most of the time is active gaming. We never did it any other way tbqh, now in our mid-30s, hitting that all time low in available free time. Had no game night for 2 weeks now and I genuinely feel withdrawl symptoms
>>96079991One of my faves. Enjoy the journey anon, it gets better with each play.
>>96080043DEFCON is at 3, my dude.
There's still time to coup Iran!
>>96080057>withdrawal symptoms Somebody get this man a solo module, stat!
No, we dont have time to set up Mr. President!
Button shy! Where the fuck is the BSMD?!
>>96080141The man is flatlining give him 100ccs of One Deck Dungeon stat!
Damn it we're losing him.
>>96079991I played 13 days with my gf and after that she vetoed the big bro and I'm very sad I never played it
>>96080102My b. My phone has a tiny screen.
>>96080141>>96080198KEEP YOUR SOLITAIRE SNAKE OIL AWAY FROM ME YOU QUACKS
I NEED 3 AUTISTS AND A BOX OF AGRICOLA RIGHT GODDAMN NOW
>>96080235The autists are all on a leadership retreat in Costa Rica!
The only multiplayer we have are some wine aunts and a box of What do you meme?
God I hate this limp dicked admin. We asked for German backed science and all we got is casual quackery!
>>96080281>What if it's One Night Lupus?
>>96080393>It can't be One Night Lupus, look at his chart. His autist count is at 3, that rules it out.
chase
md5: 6fe9e92d6d791f4978bf0f6523944bff
๐
>>96080397>What if we gave him TI4?
>>96080402>We can't, that Eclipse 2E we gave him yesterday made his neurons hypersensitive to dice rolling. If we gave him TI4 in his, his neurons would get fried.
I only know House from https://www.youtube.com/watch?v=ry-Z6_yfZoE so I can't follow this joke.
>>96080409>So you're saying we have to give the patient a dice rolling game but without the excitement of dice rolling? I'm stumped but I'm sure someone with your knowledge of boardgame healing field will find the answer.
>>96080423Did you say field? That gives me an idea.
>>96080431>Hey you, you're suffering from acute Feld withdrawal. You need a point salad with dice rolling but where every roll result is good so you don't get overexcited. A steady dose of Castles of Burgundy and you'll be out of here in a week.
>>96080444I for one have rolled bad number in CoB.
>>96080281This establishment went to shit ever since they cut funding for kickstarters.
Plastic crack cases rising year after year and whats our treatment? A single counter sheet per patient? Paper maps?
I'm down to my last packet of resin. Our S.O.P.s look like something out of the 80's. Soon as I save up for a MegaCivilization crate I'm quiting and going private.
>>96080552>Feld gets mentioned>Immediately thinks about CoBcome on, there way better games of his, try them out
>>96080790>The dice game>Not the card gameNot gonna make it.
ENDEAVOR DEEP SEA CHADS WE WON!
>>96080850can't spell coop without poo
>>96080850Unironically still the best choice from the nominations
SdJ absolutely has its place but I still have no idea who kennerspiel is supposed to be for.
>>96079991Yell Heah Fothermucker
Twilight Struggle is the tits, especially if you've got a regular opponent or three who're all about the same level as you
I'm absolute trash but so are my friends and it's a great way to spend an afternoon or evening
Especially with a bottle of your favourite poison, and cigars. Or a pipe
>>96080712I always thought CoB was supposed to be his magnum opus, but I recently played Civolution and In the year of the dragon and I now I understand how he has such a following. CoB might just be the worst game of his I've played
A guy I trust told me Combo Castle is great but he wouldn't play it with me. Do you fags have an opinion of it.
>>96081022I got almost 1000 games of it on BGA, still pissed off they made it premium. Basically, if you can stomach DEI calarts, its one of the best fillers ever
>>96080926german families that frequently play games
>>96076932Ak okay, neat
And how do you feel about dragonshield sealable inners?
Which game should get the "Duel" treatment next?
Anything Cole Wehrle is slop. Root, Oath, his stupid left wing take on politics in John Company and Pax Pamir and especially you Arcs.
He's almost as bad as Jamey 'some random Venezuelan lesbian is crying on Youtube about Pizzaro and Cortes' Stegmaier.
I went to the game store looking for a deal on Finspan and was just recommended:
>Photosynthesis
>Harmonies
Any good or just wholesomeslop? To be fair, I went looking for Finspan (which I decided against getting)
>>96081530Not that guy but sealable sleeves seem totally unnecessary. Double-sleeving already provides a near-watertight seal so unless you're playing inside a sauna or at the bottom of a swimming pool nothing's getting in there. You may as well laminate your cards if you're that level of paranoid.
>>96082549Get Pax Pamir 2nd edition
>>96082549Never heard of Photosynthesis. Never played Harmonies but at least one guy in the /vm/ thread likes it.
>>96082549Harmonies is pattern-building. The only thing it has in common with 'Spanlikes is the nature theming.
>>96082382Still better than all warslop
>>96082883Not a high bar to be quite honest wyf
>>96082974Doesnโt stop grogs from pretending chitshit is the peak of game design
>>96082263We deserve Patchwork Duel.
>>96082549I only played Photosynthesis once but I thought it was interesting. It seems like a huge brainlet filter with the spatial mechanic.
>>96082549Harmonies is very much wholesomeslop but that doesn't mean it's not fun. It's very low interaction puzzle game that prioritizes comfyness. The spirit animals are so unbalanced I wonder how they made it into the game (you could just not use them), randomness plays a big role and yet it clearly has a high skill ceiling. Which I largely ignore because the low interaction means you play as competitive as you want and I happen to like it more as a haptically statisfying filler.
>>96083040Grogs who play h'n'c wargames don't care about "game design" only for how well the simulation runs
This is one of the worst threads I've seen in ages
>>96083475Can you be more specific?
>>96082382I've hated on him for a while, then recently read a bunch of interviews with him. To my great suprise he seems like a genuinely nice guy that puts a lot of work into his games and not like the activist faggot I imagined he was. I also don't think there's a hidden political agenda in his stuff.
That said I still absolutely fucking hate everything he ever put out and more than ever feel like he is incapable of making a good game, even if I now can appreciate his output more from a distance.
>>96081530Love them. I think I've bought close to 2,000 by this point, you can get them in bulk for really cheap sometimes. There's a few that were crimped or warped out of the bag, but I haven't once ripped one. I wouldn't recommend them for games with really thick cardstock. Sakura arms and Railways of the world were a real pain. But for basically everything else, like Rococo, Splendor, Diamonds, Pax Pamir 2, Dune Imperium? They're perfect.
>>96080953He has three design periods in his career. Simple games with huge depth period (Notre Dame, In the Year of the Dragon etc.), overwrought flashy nonsense period (Aquasphere, La Isla, Amerigo) and his recent return to simpler but deeper games period (Carpe Diem, Castles of Tuscany, Bonfire). CoB sits at the awkward border between the first and second period where everything coming from him was golden but he stopped caring about elegance of his designs and his publishers would let him put anything he wanted into a box because of his audience. I hope one day he'll go back to his roots but I know the boardgame market ain't what it used to be and super deep games made of 50 cards and 30 cardboard tokens don't sell that well anymore.
>>96083701>CoB sits at the awkward border between the first and second periodSpeaking of which, how is Luna?
>>96083209Then why do they crawl out of Consimworld from time to time and try to shill their garbage here?
>>96083701>overwrought flashy nonsense period (Aquasphere,AquaSphere is a simple game. I agree that it's flashy but that's the publisher's doing not Feld's.
>>96082382Mostly agree. Pax Pamir is decent but there is definitely a kind of heavy euro slop fiend for whom it's just the only way they'd dip their toes into even slightly elegant design. Root really obviously owes its success to the animals, to the same extent Wingspan does, though it's admittedly better than that. Oath isn't better. Molly House would never have seen production were it not for the woke moral project of Zenobia. It, John Company, etc is really just proving the wargame hater anon right in that the historical game genre in general has all sorts of outdated tendencies, but perhaps more consequentially it also very much fallen out of favor as a theme in the entry level and medium weight, at which point we're back to talking about animals.
>>96069726 (OP)>Does it have personal player boards used for anything besides record-keepingI feel like a retard because I can't think of any player board that isn't used for record keeping.
>>96070360 no I'm a sucker for frogs, but $65 seems steep for the meeple edition, and $40 seems high for the version that's just a deck of cards and some cardboard punchouts.
>>96072810anon at
>>96070800 has to be saying Castles of Burgundy isn't MPS, because otherwise they are just a faggot.
>every game i don't like is le slop! i shall offer no explanation why, but they are slop, just believe me dude!
I thought this was /tg/ not /v/, why is the posting quality so low here?
>>96072810For me it boils down to 3 entirely personal reasons
1) I prefer free-form tile placing with implicit/mitigatable limitations compared to restrictive 'must play here' tile placement. Aka polyomino games and shit like Cascadia run smoother in my brain than CoB
2) Instead of feeling good chaining bonus combos together, it elicits the contrast effect and makes non-combo turns feel bad and plodding. Queueing isn't a mechanic I particularly like in the first place and seeing it bypassed only some of the time exasperates the frustration with it
3) I know they memed "Without the excitement of dice rolling" above but there is something very particular about CoB's dice mechanics that suck away any joy compared to things like Marco Polo, Rajas, even Grand Austria. I haven't quite put my finger on what exactly, but it's definitely the final blow to the rest of the tile aspects
It's probably the first well loved game I bounced off hard and I don't think I've touched any Feld since. But I was pretty early in the hobby when I tried it and assumed the gulag's word was gospel gloomhaven is still at 4 btw
>>96084534Contrarian generalized "slop is good actually" is about as useful as a wet fart. Not everything has to be defended but it's particularly retarded to insist on it in this form where you won't even direct it at a particular comment.
>>96084737A card only game
>>96084660Ok but nobody said that slop is good, I was just saying that if you wanna call something slop, you better back it up with an explanation why. You know, have a higher standard of discussion, where we talk about the particular flaws and successes in games and their design, instead of mindless shitflinging like we're monkeys in a zoo.
And yes, I wasn't talking about a particular comment, but about the general trend in this thread. Deal with it.
>>96083814Luna is one of his unique games. zero randomness, fully open information. probably the closest thing he's done to a Splotter
give me the /bgg/ take on Arctic Scavengers
>>96084946It's not Dominion but it's still good. Haven't tried the expansions yet, but the core turn per turn balance of "get a lot of simpler, guaranteed cards" vs "try to get one cool card from the secret cool cards deck" is neat enough on it's own.
>>96083701>In the Year of the Dragon mentionedHell yeah I love that game. It's so satisfying when you manage to plan out preventing the events so people die just at the point you don't need them any more.
>>96084862>everyone is just flinging shit and saying things are slop>proceeds to fling shit and make no points about what is slop or isn'tBrava.
It's the new word all the kids use, you're just going to have to deal with it.
as a fillerchad i understand why other people would prefer heavy games, still, give me that SS&P into dale of merchants into living forest into jamaica into sagrada gamenight
>>96072810I don't mind it but it's far from his best game, I'd say it's just decent
I feel it's the main reason Feld is called a point salad maker (I don't see it as derogatory mind you, I just don't agree), it's the game of his that's the closest to the definition of point salad (which is NOT just "you score points in more than X ways"), in many of his other games you're not:
>doing a little of everything>scoring points anywaysOn the contrary, in some you need to plan things out and have a strategy, you can't do that in CoB because it depends on what the dice says (yes you can use workers but it wastes actions to get) and what tiles come out
>>96084423I wasn't saying anything in particular about CoB save for the fact that i don't think it's "pretty good", but why do you say that it's not MPS?
>>96084534it's still 4chan, you'll see negativity everywhere because we abhorr toxic positivity (yeah that's a thing)
you just have to interpret it differently
besides, they categorize things without knowing exactly what it means (for example they think a point salad is just a game with more than an arbitrary number of ways to score points, without realizing that with this definition, a massive portion of all games would be a point salad, categories exist for the fucking purpose of separating things in groups)
my big issue with CoB is that every game the arc feels the same. you fill up the board and race for scoring bonuses. sure you prioritize different regions based on what's the most efficient play, or a yellow tile will change up the values of other actions, however the overall structure just doesn't have enough dynamic potential for me to be in love with it. kind of just unga dice efficiency with probabilistic juggling every play. satisfying and fun, yet doesn't stick in my brain very long
Anyone played Fist of Dragonstones?
>>96085497There's a lot of indirect interaction if you wanna be competitive. Yours and opponents map layout makes it predictable what they're going for. Buying ships in the end of the round for a double turn, then adding castles for triple-quadruple turn, denying animal multipliers, denying large city regions by grabbing unique buyings.
>>96084534One anon forcing it over the past year has led to others adopting it to fit in.
Just use a filter. Yes it will hide a sixth of the thread, and you still see incredible low quality takes, but at least you stop reading brain rot every five seconds.
>>96084737Could be called "Rule".
>>96085922cue Patrick Leder
>write that down! WRITE THAT DOWN!
>>96084737Root Legacy...oh wait
>Watch latest susd video
>Get terminal cringe
Do people really play boardgames like that?
>>96086156really driving that engagement
>>96086156Still not watching your video, Ava.
Is Fireball Island any good?
>>96086195You don't need to watch just answer if real people also quip 24/7 while playing
>>96085404>why do you say that it's not MPS?Because it isn't. You will win more if you are aware of your opponents drafts and what they can take from the market, and knowing when to get workers when you can most opportunistically is akin to reading signals in a draft. The input randomness goes away over time because you will be able to mitigate rolls more frequently, and the race of the entire game between skilled players generally comes down to one or two tiles.
>>96086489Okay, but that applies to almost much any game that is being glibly referred to as MPS. Pretty much every game that I'm aware of that has personal player tableaus involves either auctions, or drafting, or limited action spaces, or even effects that directly affect other players.
So what then, only Railroad Ink and similar games are MPS? That's not the way the term is used though.
>>96076257Maybe if you house rule Caverna so that all buildings aren't available at all times. That rule seems shitty, and the draft in Agricola is way more interesting
>>96086611Not the anon you're replying to but that's another term that's misused here, lots of words thrown around with little to no nuance
>>96086611>that applies to almost much any game that is being glibly referred to as MPSThen perhaps you should disregard glib remarks that insist upon themselves.
>>96087013>>96086661Sorry for the ESL moment, "glib" isn't the right word. "Dismissive" is more what I was going for.
But to play double's advocate here, I think there is a meaning to MPS beyond literally having no player interaction. It's just fuzzy, and subject to the level of interaction preferred by the individual.
Personally, I don't own any games which are generally being referred to as MPS, so I'm not coming at this with any kind of defensive or offensive intention. But when I see the defense of MPS games, it always devolves into "you can block this" or "you can counter-pick that". These arguments generally read to me as
>this is not an MPS game only if you get really good at it and play 1v1because it seems to me that's what is needed to bring out the direct competition. For a 4 player game for example, this would fall apart, cause you aren't counter picking shit against 3 other players. My two cents.
>>96087078>there is a meaning to MPS beyond literally having no player interactionPersonally, I call a game MPS even when there's just a little bit of player interaction, if going out of your way to interfere with someone else is a suboptimal move, for example in games like Cascadia or Harmonies, most of the time if you steal something someone else needs, you're not helping yourself because it's useless to you
I would've said the same for CoB but I guess apparently not, though admittedly I've played it too little for an informed analysis
>>96086623My reaction when agripeon is scared of Caverna's depth and instead wants 1000 bazillion cards to play bonanza with
>>96087215>if going out of your way to interfere with someone else is a suboptimal moveThat's kind of what I was getting at. It doesn't even need to be suboptimal directly. Let's say you're playing a random game 1v1 and you have a choice of an action that will give you 4 points, or give you 2 and block something for the opponent. The logic works fine in 1v1, but if you have more players it degenerates into trying to block everyone and falling behind by not maximising your own points.
To test people's idea of MPS, is Wingspan MPS? Only played it once, but it felt like the epitome of the term. You just sit there putting down birds, putting down eggs, and the game just kind of ends. It had a couple of birds which eat a bird from another player, but that honestly just felt stupid for the kind of game it is.
>>96086156>Watch susd video>Complain about cringeLmao
>>96086206The new one? No, I owned it and sold it. Every game is very samey, and the board is a flimsy piece of shit that doesn't roll marbles well at all. They'll just sink and sit in the floppy warped plastic. The cataclysm timer is an idiotic mechanic. I don't miss it.
Stonemaier chadsโฆ. Jamey has done it again with Vantageโฆ just wow
>>96088598>Vantage is an open-world, co-operativeConsult the chart
>>96069726 (OP)
>>96088627It just sold 10,000 copies within a week. Donโt care about some incel chart
Never in my life had heard about this cat bomb defusal game before but apparently won game of the year, and it was designed by the same guy that designed Yokohama.
>>96088755Up until you said
>YokohamaI was worried you might be talking about Exploding Kittens.
Apparently Yokohama is by the same guy that designed String Railway.
>>96088673>Rakes in +1 million dollars before even physically existing
>>96088673I too judge how good games are by their sales numbers
>>96088851Is he pointing a gun at me?
What are your favorite 2-player games?
Some of mine:
Air, Land, & Sea
Ironwood
Radlands
Thalara
Riftforce
Raptor
Currently looking at:
Kelp: Shark vs Octopus
Star Trek: Captain's Chair
Match of the Century
>>96086156>look it up>video featuring an actual womanvery brave of them
>>96089060Ark Nova, Forest shuffle, Innovation
>>96089060Twilight Struggle
Innovation
Mottainai
Summoner Wars
Battlecon
The Fox in the Forest
Radlands
Salura Arms
Pax Renaissance
FlickFleet
>>96088627I consulted my chart but I don't see where it fits.
>>96089060Warchest
Lost cities
Mage Wars
War of the Ring
There's far too many great 2p games, but these are my favourites
>>96089060>>96089239Also shill ironwood to me. Why should I get it if I already have a bunch of good 2p games?
>>96089060>2p onlyJaipur
Botanik
Lost Cities
boop.
Patchwork
>best at 2pKariba
Hansa (NOT Hansa Teutonica, the other one)
I recently tried Marabunta and Star Wars Deckbuilding and both are good. I played Great Plains and Mandala a while ago and thought they were good but I can't remember them that well. Fox in the Forest is okay.
>>96089060i really enjoy Captain's Chair
also recommend DC Forever
mindbug and hanamikoji are great as shorter titles
i also second many of the titles other anons have posted like SW2e, FlickFleet, Mottainai, Innovation, Pax Ren, War of the Ring, and Patchwork
there's a new game I'm waiting to try called Rival Cities by the Hansa Teutonica designer
>>96087421Wingspan is definitely MPS and so is CoB. So is Ark Nova. Some people play these to such an extent that the solitaire-ness falls away a bit, but it's still obvious the first time you play and several times after. The idea it has to be pure solitaire to get the moniker is just a way for people with shit taste to eliminate a useful descriptor being used against them.
shame
md5: 53d4ccc897e13e896069cf70d29b45f7
๐
>>96089400>Ark Nova is MPSnot even close to multiplayer solitaire, Ark Nova is cutthroat AF if you've played it more than once
>>96089530>Ark Nova is cutthroat AF Lol you haven't played any actual cutthroat games in your life, have you?
>>96089530I've played over 100 games of it and while Ark nova certainly isn't true multiplayer solitaire (barely any game is) I would not call it interactive. Mind that this is in reference to other games
>>96089199>Devir translating Paths of Glory and Fire in The Lake to spanishPretty good price too, maybe this is the time to intorduce my spanish only friends to COIN
>limited interaction
why not just say this instead of multiplayer solitaire?
>>96089820"Multiplayer solitaire" sounds more insulting
>>96089199The FUCK is Turncoats doing in this collage?
>>96069726 (OP)You OP, give us a list of 10 games that aren't "slop" to you
>>96089820I think it is less meant to be a descriptive term and more like
>>96089829 said, an insult. Similar to ameritrash but for euros.
I for one don't mind the occasional low interaction game.
kek
md5: f2bdc1bf2f52207a1ef95040ce267976
๐
>>96089870I'll spot him one according to his chart
>Monopoly
>>96089675My favorite auction game is the Estates if that tells you anything.
>>96089749It's got
>card denial(digging/snapping)>action nerfing>money drain effects>card stealing>action stealing>player controlled round length >worker placement denial>hard blocking on association upgradesIt's super competitive at 2 players and at 4 you can literally attack every other player at the table with some actions. It's no Hansa Tin terms of interactivity, but it's definitely interactive and you're not going to win against a good player if you aren't interacting with them and denying them resources.
>>96089877I don't mind the occasional low interaction game either. Sometimes they're good enough games like CoB to be worth it. But the absurd reaction
>>96089530 gave is exactly why I brought up Ark Nova, because it's beyond obvious people with questionable taste are playing games to death and thinking the way solitaire-ness can drop off in that case is sufficient. But it's not. Game time is limited. Why would anyone who enjoys interaction trust the judgment of someone who wasn't dissuaded from multiple plays by the lack of interaction in their first game? If you do trust those, then all it takes is one bad one for you to slog through dozens of bad experiences.
Imagine you're one of those people who only plays 2 player with your wife, but at your once a year game night with friends you mention you love heavy interaction, one of them says, "I know just the thing!" and whips out Azul. After playing it with them at 4 players, are you going to rush out and buy a copy to play at home? No. And that analogy is for the ideal case where they're right about how it plays at 2, not the likely one where some MPS slop lover anon recommends you the latest Wingspan.
>>96090329Bro that's not cutthroat, I can completely choke out the other player and force him to take my dick for 30 mins after 1 bad buying action in pax ren, that's cutthroat
>>96090100Ha, thats pretty good.
Up there woth the kebab tie breaker in Pax Pamir
ere ends the tale of the brave hero Slop, slain by his adversary, Sir Multiplayer Solitaire
>>96090329Cutthroat is putting a wall in the middle of someone's logistics line in Roads&Boats. Cutthroat is underpricing and stealing the entire business of someone in FCM. Cutthroat is boarding your bro's ship and actually cutting his throat in Merchants&Marauders. Cutthroat is breaking an alliance and stabbing your former ally in the back in Dune.
"I took the thing you wanted" is not cutthroat. It's the weakest kind of interaction there is.
If it's competitive and skill-based, that's great too, this just smells a bit like cope. By the way, what player count you do you grind at?
>>96090754>By the way, what player count you do you grind at?Should've read the end of the post shouldn't I. Disregard.
>>96090754>"I took the thing you wanted" is not cutthroat. It's the weakest kind of interaction there is.Wrong and completely arbitrary. "I took the thing you wanted" can mean anything from "you'll just take it next turn" to "you have to rethink your entire strategy because your plan for the next 5 turns just fell apart". Your false dichotomy doesn't work here because it's not what the action is but what it represents which decides what is cutthroat. And most of the time, in complex economy games, beginner players have no idea how to plan multiple times in advance, much less to see which move was the one that fucked them over.
>>96090857Nta but I beg you to play a splotter before arguing ark nova is cutthroat
A guy in my group plays is extremely competitive but explicitly doesn't like high interaction. He plays Ark Nova at WBC.
>>96090418>>96090754Good posts (though Azul's drafting is more interactive than most games insofar as you can sometimes force an opponent to take an assload of penalties in one round, and not just by taking the one tile the opponent wants). I do wonder if the "my favorite heavy Euro is highly interactive because it has drafting" posts I see so often are coming from people who've never played an actual interactive game (unlikely since most mass-market games are interactive), or just people who know "MPS" is an insult and want to defend their taste without explicitly endorsing low interactivity.
422
md5: 8ee6a3f694f2315eb6572dec1db99602
๐
Levels of interaction
MPS - no negative interaction or indirect interaction that rarely represents an optimal solution. Examples: A Feast for Odin, Gaia Project, Terraforming Mars, Wingspan, Dominion
Bash the leader - while its not necessary to achieve victory, players are capable of negatively impacting each other. Examples: Pax, Root, Catan
Zero sum interaction - interaction baked into design where players compete for limited objectives or conflicting goals. Examples: Twilight Struggle, Chess, COIN, War of the Ring
Cutthroat/Elimination interaction - victory is achieved by removing all opposition. Examples: Diplomacy, Coup, Lifeboats, Werewolf, Secret Hitler
>>96091160What about games with positive interaction (in the form of shared incentives)? Many stockholding games are like this.
>>96088673ah, we didn't know you had stake in the company
Guys, I feel like Im taking crazy pills.
Ive been two handing Imperium Classics this month, and for record keeping purposes, assign myself to one civ and a random tag to my "other self". I play both civs to the best of my capabilities.
Ive yet to win a game. My other half always takes the W. I thought it was a first player advantage, proved that wrong today. Ive tried replaying the same civ assigned to myself to improve its synergies and market assessment. No dice. Today I lost by six points, likely off a single last minute purchase made by the "other" to deny me a decent symbol spotting payoff.
Wtf do I do? I just want to erase that 0% staring me in the face...
it's another
>autist doesn't understand that genre descriptors aren't 100% accurate all the time
episode
>>96091541Anon this game only takes an hour and a half. Have I ever lied to you?
>>96090919Also NTA but play some high level Tzolk'in and then come talk about cutthroat
>>96091775>its the euroshitters pull the classic "its interactive at high level" card moment
>>96091838This has been the point of discussion since this post:
>>96090857. You're not putting the rest of you amerisharts in good light by essentially proving you're too slow to follow a moderately complex discussion or gamestate.
>>96091541They're literally never accurate here thoughbeit
Because categories and descriptors are thrown around as if they were insults and with no concept of nuance
Definitions are broadened to the point of becoming all-encompassing so nearly every game becomes MPS, point salad, auction, drafting, making categories completely useless
So they're just substitute words for "slop"
>>96092138crazy world, lotta smells
>>96091940That post was dumb though. If you have a true plan for the next 5 turns, there's a strong chance that's MPS, because in it would be a waste with such a high chance of being countered in an interactive game. That or it's a combinatorial abstract with simple turns.
>>96092138I don't think people actually get overly broad that often but there are a lot of whiny anons who bitch when their games being accurately maligned, lose the argument over the term, then cry that the term is used too widely.
>>96091065I think it's the latter. I know I have fallen into that trap before.
I assume the equivalent for this is [ameritrash game] is not too random!
One has to reach a certain point of bg zen to instead go yeah, I still like the game despite its relatively low interaction.
>>96091445kek, that does sound a bit worrying anon. But tbqh I think I've experienced something like as well, I tend to do the interesting/cool stuff as myself and the more boring, efficient decisions ay my persona. Anyway, it provides an interesting window into your psyche. How long is your losing streak
>>96092205Is this a sequel to the "enjoy playing simple shit where you can learn the rules from the rulebook" post? You sound completely oblivious.
>enjoy planning ahead, it means your game is simple
>>96092230I'd agree, but I do also believe mps IS used too often and broadly. I've literally been in argument here soms time ago about how any game in which you do not fight is by definition mps which seems delusional at best. But I assume you'd also find people calling roll&writes interactive.
>>96081022>>96081109Played it on bga out of curiosity and it seems like one of the actual rare good filler games. Very positively suprised, thanks anons.
>>96089060holy duel sloppas
>>96087881Thanks. I seem to remember Dice Tower reviewing it well and it looks cool, but it's like 80 bucks.
>>96078391I have 2-4 ongoing play-by-mail (BGA, etc) at all times doing 1-4 moves a day per game
One in person RPG a week
One in person boardgame night a week
My only regret is I don't have time to add miniatures wargames to my rotation. I loved Kings of War, and I want to get into Battletech as well
>>96092304>One has to reach a certain point of bg zen to instead go yeah, I still like the game despite its relatively low interaction.It shouldn't be THAT hard to defend the position that MPS (or low interaction or whatever you want to call it) isn't a bad thing. Just say that footracing is the world's oldest sport despite having no interaction in most forms, that beating someone's high score in an arcade game is generally considered a nice goal, that interaction isn't inherently enjoyable, etc.
>Trove Chest for Too Many Bones finally shows up in the mail
>When moving box of TMB shit to the desk, the Automation of Shale puzzle deck falls out
Oh yeah. I forgot about you. Any of you guys know what you get when you finish the deck? I know about Riffle but is there extra components that are worth solving the deck for?
I just played all three of the og valley of the kings boxes with my wife.
All me anything.
>>96091176They, along with the likes of Chinatown and Sidereal Confluence make up their own genre that there's no good name for yet.
>>96093335What's her boobs like?
>>96093335What did your wife think?
Will you sell them to me?
Anyone interested in the new Ra expansions?
https://steamcommunity.com/sharedfiles/filedetails/?id=3449654591
I've added scripting to a trick game no one will play, don't even know if it's a good game but it didn't take too long to do. Now to find another JP trick taking game to script.
if you guys like Chรขteau Combo you should try Faraway as well
>>96093650I got faraway for pretty cheap, but haven't tried it yet. I'll put it higher on my todo list, anon
>>96093375Those are called "negotiation games" but that name lumps them in with a much larger collection of very different games that would better be known as "hostage negotiation games".
>>96093549There's MULTIPLE? I thought only Traders was coming out, speaking of which Chad ship me my pledge for the pharoah edition of the expansion already you penis
>>96093624>Now to find another JP trick taking game to script.The Werewolves bEat Robbers' Horror
>>96093771My bad. I saw RA and Write and thought that was an expansion as well. Looks like a standalone
>>96093771Man now that I checked, it's not supossed to come out until mid-september. What is it with baord game publishers being perpetually behind schedule? Can ANYTHING materialize in less than a year anymore?
>>96093787Are there scans?
>>96093650That one to me felt extremely gay for the lack of a better word. I have no idea why, the idea is solid, it seems like a nice enough little game.
>>96093624SHOCK Knights with Poison next please
>>96093549Haven't had any interest in it, despite usually being very prone to get expansions for games I like even just a bit. Ra feels like such a perfect box, I can't imagine an expansion working well
>>96091160I am suprised noone fell for this bait, I'm proud of you fags
>>96093895interesting. i think i like it a bit more than Chรขteau Combo overall. just that extra bit of complexity with the initiative system for the draft and how it pulls against the sanctuary system does it for me
>>96093898If there aren't scans available, don't bother requesting.
>>96093875Well it's not like there is any rush for a RA expansion
>>96093650It's a neat game but its novelty wore off very, very fast
>>96093903what do you mean, "bait"? he's right
niggers here only know "MPS" and "cutthroat" with absolutely nothing in between, (almost) everyone here lives in extremes
Are any of Andreas Steding's games other than Hansa Teutonica any good? I played gugong once earlier this year and it felt kind of forgettable, I'm looking into Die Staufer (The Staufer Dynasty), anyone tried it?
>>96094195i really want to try Rival Cities
I really respect the designers of lightweight games a lot because of how much time they'd have to spend on their game and still go through and present something other people like. I cannot imagine playing hundreds of games of [filler] without either upping the complexity to make it more interesting for me or beginning to hate the game.
>Ignacy_stronghold_post.jpg
Don't have the screenshot ready but you know which post I mean
w
md5: c9a3a7e7448fb6598ccdd0f47581790b
๐
When will board games catch up to tcgs and gachas and make it all girls...
>>96094438No thanks I'd like at least one hobby that's not invaded by fanservice weebtrash
just play bullet or tanto cuore or sakura whatever that one 1v1 fighting game is called
>>96094489>sakura whatever that one 1v1 fighting game is called
>>96093487Buried under a hundo points of grave goods and entombed attendants
>>96093493We've been playing them since 2014, she loves them. First time we ran through all the sets in one session though, which gave a lot more food for thought in comparing and contrasting.
Last Rites power level is so wonky. Degenerate combos abound in that one.
No I wont sell them, shits one of the best deckbuilding games are you crazy.
>>96092329Losing streak stands at 5. Having another go at it today.
>>96091445I think it's because you're unconsciously thinking of ways to counter yourself while pretending not to know how to counter your other self, I sort of had the same issue when twohanding, incidentally it was in Imperium Classics for me too -- nowadays I three or fourhand FCM on onlineboardgamers, and most of the time I lose but it's because I always put myself as a trainer start and I still havent figured out how to play it properly without having my other selves sabotage themselves
Valley of the Kings needs a reprint
>>96094793What happened to that ultimate edition? Should be plenty of buyers remorse and copies floating around, no?
>>96094831I got a copy of the premium edition for like 25 euro, played it for a couple months, then sold it for 35
i'd probably get much more mileage out of playing it online, the box is annoyingly oversized and half of it is literally empty space
>>96094195I'm curious about that one so report back. Firenze is good, very classic euro. Less interactive than Hansa Teutonica of course. I liked Kogge too but haven't played it enough to say more than the fact that it is worse than Splotter level ugly. On the flip side Stroganov is beautiful, but I'm not sure the game is worth the rules.
>>96096083>I'm curious about that one so report back.I can't speak for anyone else but HansaT is the only title of his I have ever played.
women
md5: de20c40890827c14ed069effc7fd75ea
๐
>>96090535Pax Ren is great, but you're reliant on the card row. You're not choking anyone out if you all you've got is apostasy, trade shifts, and 1 agent card regime change cards.
>>96090754The goal posts have seemed to shifted. I'm not saying there aren't more hardcore games than Ark Nova. I've played a lot of the games you've listed, and enjoy them. I was mostly calling out the previous anon for calling it multiplayer solitaire and listed several mechanics beyond the normal racing for objectives or a card in the market you see in every euro that people consider "interaction". I've got around 400 games of Ark Nova under my belt, mostly 2p and about 30-40 at higher player counts and it's one of those games that opens up the more plays you have. You don't realize how much opportunity there is to deny the opponent their actions, tempo, and resources until you play people who are actually good at the game. You definitely can't judge it in 1 play like previous anon alluded to.
>>96094195Depends on what you like, but I've played Gugong and Stroganov and consider them mostly unremarkable compared to Hansa T. Gugong has this weird card bidding system that didn't quite work for me and a track that requires you to reach to the top to even be considered to win which I find uninteresting. Stroganov kind of refined the Parks style side-scroller movement with some other point salad mechanics tossed on top, but the stuff surrounding that movement mechanic is boring shit in every other euro like set collection and progressive logarithmic victory point bonuses. Stroganov is the better game of the two, but there's no reason to play it more than 2-3 times sadly.
>>96097674In this farewell
There's no one, there's no spiel de jahres
>>96097674'Cause I've drawn a line
From the truth that my group has died.
>>96097674So let Turczi come and wash away
>>96097674All the fun, I'll face myself
>>96097674To solo what I've become
Erase my shelf
>>96097674And let go of all the fun.
[spoiler[ To the tune of Linkin Parks "What I've Done" [/spoiler]