>>96089446Asymmetric area control game?
Tsukuyumi - minimal RNG; combat is resolved by you choosing a card of your faction to play and your opponent picks from the card's retaliatory actions; some truly wild factions (one faction destroys the map, another faction -becomes- the map). Miniature edition minis suck a bit though, and gonzo setting not for everyone (walking whales vs panda monks vs a coral reef is a legit game).
Cthulhu Wars - because you really want giant minis, simplistic gameplay, and have tons of money to throw out. Likely soon to be out of print, if it isn't already.
Vast - because you really like the guys who make Root for whatever reason, but you don't like Root itself. Honestly more asymmetric than Root as well IMO. Not an area control game though, and out of print.
I'm sure folks can throw out dozens more.