>>96104313I go by the following and fill out my scribblings from there
>themeWhat kind of Goblin is this? Rock throwing giant has different uses than a tiny market sprite. Note down general personality (helpfull, dislikes changelings, wants X at all costs)
>enemy/neutral/friendly?If enemy, make combat and related dice pools, if neutral social dice pool with maybe one or two specials, if friendly no stats needed
>magic dice pool for everything (make up contracts/dread powers as you go, players will never know you winged it anyways)2-4 dice for weaklings, 5-8 for normal foes, 10+ for boss-tier enemies, 15+ for weak Gentry, 30+ for angry Gentry
>powersDepends on theme. Limited only by wyrd of the goblin or what makes sense for the story
>banesOnly for important npcs. Make one up spontaniously if needed. Usualy a plothook to blackmail/threaten someone with. Knowing the bane is just as usefull as having it most of tge time for players
>nameUsualy a pun (mr. Blake Wyatt/black white) or something describtive (jingles the jester, donald duster the mothia [moth-mafia] don)
I only realy bother making proper sheets for the realy important npcs. Everything else is just busywork that goes to waste.