Anonymous
7/21/2025, 11:19:45 PM No.96149279
This is a situation I have noticed pop up in my games from time to time.
>Players need to go to some dungeon or do some misson (for this example lets say they need to delve into the sewers of a city)
>Players spend some time preparing, scouting where they need to go,spending time buying items they would need.
>Checking with everyone and asking "is there something we are missing"
>"no? ok then I guess we are ok"
>Head to the manhole we planned to enter through
>DM: "uh did you guys bring a crowbar?"
>"no"
>DM: "Well manholes are pretty heavy you should have brought a crowbar"
>"well we have the money and we spent all last session preparing and shopping for supplies can we just say that we would have thought of that and that we bought a crowbar during preparations? "
In situations like these should the dm play along with the players and hand them the item they need or is it on the players for forgetting and for them to deal with?
How do you think situations like this should be handled in general /tg?
and have you had a simillar scenario happen in your games? what happened?
>Players need to go to some dungeon or do some misson (for this example lets say they need to delve into the sewers of a city)
>Players spend some time preparing, scouting where they need to go,spending time buying items they would need.
>Checking with everyone and asking "is there something we are missing"
>"no? ok then I guess we are ok"
>Head to the manhole we planned to enter through
>DM: "uh did you guys bring a crowbar?"
>"no"
>DM: "Well manholes are pretty heavy you should have brought a crowbar"
>"well we have the money and we spent all last session preparing and shopping for supplies can we just say that we would have thought of that and that we bought a crowbar during preparations? "
In situations like these should the dm play along with the players and hand them the item they need or is it on the players for forgetting and for them to deal with?
How do you think situations like this should be handled in general /tg?
and have you had a simillar scenario happen in your games? what happened?
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