/bgg/ Board Games General
Play to win, win to play edition.
Previous:
>>96117909
Pastebin:
https://pastebin.com/h8Tz2ze8
Survey results:
https://pastebin.com/YJPZ44rq
This general encompasses all board game genres - Eurogames, Ameritrash, Ameritreasure, Abstracts, Wargames, and especially the genre that one anon is autistic about at this very moment.
TQ:
When teaching a game, will you let your opponents win, or crush them like the plebs they are?
Confess your bgg sins. What's that slop game you're always down to play?
Anonymous
7/23/2025, 12:53:16 PM
No.96160224
Dayumb is this a weak ass OP.
The sloppiest slop Ive ever seen.
Whens your KS campaign launching, OP?
Anonymous
7/23/2025, 1:17:30 PM
No.96160306
>>96160331
>>96160650
>>96160193 (OP)
I always trying my best but since I'm also giving tips and answering questions I usually lose if there is at least 1 other player that knows how to play
Anonymous
7/23/2025, 1:24:16 PM
No.96160331
>>96160306
This, except I don't try my best, just do whatever out of hubris, and end up losing. Legit embarassing mindset, I kick myself every time after doing it.
Anonymous
7/23/2025, 2:15:46 PM
No.96160499
>>96160193 (OP)
>When teaching a game, will you let your opponents win, or crush them like the plebs they are?
I usually deliberately play very loose and from the gut, usually because I keep a lot of my focus on every player so no mistakes/gamechanging errors happen
>Confess your bgg sins. What's that slop game you're always down to play?
Defining slop by the very vague /bgg/ standards, I do enjoy Terraforming mars a lot.
Anonymous
7/23/2025, 2:57:33 PM
No.96160650
>>96160306
I always thought it was corny to introduce a game to someone and then beat them at it. But the alternatives are worse.
Anonymous
7/23/2025, 3:00:05 PM
No.96160658
>>96160193 (OP)
>What's that slop game you're always down to play?
Mansions of Madness. I hate that I love that game. Flawed on every level. The mechanics are awful, but damn, so fun.
Anonymous
7/23/2025, 3:13:04 PM
No.96160713
>>96160193 (OP)
>What's that slop game you're always down to play?
I'm always down to play -A- slop game, but not the same one multiple times in a row. Been a while since I've played Mansions of Madness, wouldn't say no to a game of Nemesis either.
I love boardgames, hate TTS, and play on BGA mostly. Is TTS more bearable in actual VR?
Anonymous
7/23/2025, 3:27:00 PM
No.96160773
>>96160786
>>96160729
What do you dislike about tts?
If it's the shortcuts ('it's so cumbersome') spend literally 10 minutes to learn them.
Anonymous
7/23/2025, 3:31:05 PM
No.96160786
>>96160806
>>96160773
The UI, the fact that I need to drag the pieces using the mouse like it's my hand.
Anonymous
7/23/2025, 3:34:39 PM
No.96160806
>>96160838
>>96160786
How else would you move pieces around? The reason bga doesn't work this way is because it's all scripted. You can go to the trouble to do that in tts as well
Anonymous
7/23/2025, 3:41:27 PM
No.96160838
>>96160868
>>96161483
>>96160806
A fully scripted TTS game is not always available, as I can see.
Anonymous
7/23/2025, 3:47:19 PM
No.96160868
>>96160956
>>96160838
It's the cost of having a fully customizable sandbox to try out games that either aren't on BGA or haven't been scripted yet.
I personally hate BGA because of its UI and cumbersome need of having to confirm every single little thing so i guess we're different sides of the same coin. I really appreciate however being able to have several asynchronous games going at once which is something TTS cannot do.
>>96160868
I can't believe BGA has been around since 2010. I don't necessarily understand how the licensing works on it, but I'm assuming companies offer to have their game hosted? It's strange that it seems like community members are the ones making the tutorials and scripting, then.
I enjoy BGA, its only downside is lack of games. Hopefully more companies see it as a avenue of free advertising as I've bought a few games I wouldn't have after trying them on BGA.
I asked for TI4 advice for my first game last thread (playing with 3 others, all newbies)
No one cares but giving an update anyway.
It's going well, they all seem to like it a lot
Wheeling and dealing abound
The fact that there are 4 means every strategy is taken each turn, which I suppose changes the feel a bit, but no one has played any other way, so we aren't feeling disappointed.
The board feels a lot smaller than I had originally expected, we've taken all planets already and fights are starting to break out here and there
Overall a really good experience, at least a solid 7/10 so far
I can tell this is going to take a very long time though
Anonymous
7/23/2025, 4:17:06 PM
No.96160993
>>96161008
>>96160956
>I don't necessarily understand how the licensing works on it
Here's the blogpost from a designer that got his game implemented in BGA
https://prometheusgamelabs.wordpress.com/2023/08/14/how-a-game-gets-on-board-game-arena/
I only wish BGA didn't feel so i don't know if "outdated" is the word, but it does feel stuck in 2010 in terms of website tech. I guess migrating to a different language or updating their internal workings must be quite the undertaking, and very inconvenient for all the games in there.
Anonymous
7/23/2025, 4:19:27 PM
No.96161008
>>96160993
I imagine when AI reaches a non dogshit level it will become trivial.
Anonymous
7/23/2025, 4:22:36 PM
No.96161022
>>96168911
>>96160980
>No one cares but giving an update anyway.
I care. Keep us in the loop on the journey your group takes, and if you ever get 5th/6th players and how that changes the experience in your eyes.
Anonymous
7/23/2025, 4:25:41 PM
No.96161038
>>96160956
>I don't necessarily understand how the licensing works on it, but I'm assuming companies offer to have their game hosted?
Somewhat. Usually BGA reaches out to the company and not the other way around, but it goes both ways.
They keep a roster or which companies they have good relations with and which companies and which publishers aren't interested so people won't get heckled.
It's also common for publishers to say "here's a bunch of other licenses if you want them" when asked for a license to a specific game.
Free games on BGA have a standard license agreement where BGA doesn't pay the publisher anything but can't charge money for the game.
There's no standard license for premium games. The details are worked out between the publisher and BGA on a game-by-game basis.
Anonymous
7/23/2025, 4:36:54 PM
No.96161113
>>96161155
>>96160729
>bga
>want to use a card
>are you sure you want to use this card? [y/n]
>are you sure this is where you want to put your card? [y/n]
>are you going to use any reactions? [y/n]
>are you sure you want to end the turn? [y/n]
>tts
>just pick up a card and use it
I guess it works slower overall because it's more manual by design, but the BGA way of doing it is just pure AIDS. Not to mention the UI scaling which is ass cancer on top of it.
Anonymous
7/23/2025, 4:45:21 PM
No.96161147
>>96162945
Several days late due to summer fun, but once again I shall try to beat my "other, superior self" in solo Imperium.
Per anons request, I'm piloting Olmecs vs Minoans, seeking that first win.
The starting Olmec deck looks like trash, not gonna lie. 2 powerful cards for acquiring from the market, 6 mask cards that must be spent to power my powerful tools but are largley useless otherwise, and some regions (I guess to garisson some masks so you dont flood out).
Meanwhile Minoans are vps go brrrrrrrr.
If I can get that W, these two handed games will be put to rest and I'll start using the solo bots to explore the rest of the civs.
Anonymous
7/23/2025, 4:46:48 PM
No.96161155
>>96161172
>>96161862
>>96160193 (OP)
>a game, will you let your opponents win, or crush them like the plebs they are?
Not playing to win is disrespectful to all players at the table and create an advantage for the player acting after you, if I'm really good at a game I will talk strategy tips at the end of the teach to give everyone a better chance.
>>96161113
>bga reminds you when you're about to fuck up your turn
>tts just lets you cheat
very cool
Anonymous
7/23/2025, 4:51:34 PM
No.96161172
>>96161155
I used to give tips in the middle of the game but one player in my group kept giving me the evil eye when the tips helped other players at their expense.
Anonymous
7/23/2025, 4:57:42 PM
No.96161204
Anyone played the new Kemet expansion? Any thoughts? I just got mine in the mail but have nobody to play it with just yet.
Anonymous
7/23/2025, 4:59:51 PM
No.96161214
>>96160193 (OP)
>When teaching a game, will you let your opponents win, or crush them like the plebs they are?
The play groups I teach games for are usually pretty sharp so I still have to play hard. I don't sandbag but I usually will give a strategy tip or two after the teach if I suspect a player or two are lost in the sauce.
>Confess your bgg sins. What's that slop game you're always down to play?
I don't think it's actual slop, maybe not much of a game, but I will always play Obsession and I'll always do voices and I'll always have fun.
you guys weren't joking, pax ren is peak
>>96161265
They were joking though. It's a great game but it's way too fiddly and it's not really fun at 2p like everyone on here says. You either get stomped and there's really nothing you can do about it or you stomp and there's nothing really they can do about it.
3p is the correct player count and anyone suggesting otherwise is trying to distract you from the Epstein files.
Anonymous
7/23/2025, 5:18:17 PM
No.96161296
>>96161265
I havent played in a full moon, but I really miss it.
It's a fun puzzle figuring out which levers to pull, how to grind out a win, balance your very obvious win condition while either stalling the other ones out or maybe even pivoting and upsetting your opponents religious victory by getting in on that sweet jihadi hottie action.
Honestly, Ive never played an Eklund game that bored me. Even if I didnt jive with the mechanics or theme, Ive always been interested in seeing how the session plays out and what angles to shoot to upset the ecosystem the players collectively build.
Anonymous
7/23/2025, 5:18:20 PM
No.96161297
>>96161284
Next you'll say 3p Porf > 2p Porf. How do I know you're not in the Epstein files?
Anonymous
7/23/2025, 5:21:13 PM
No.96161316
>>96161284
It felt pretty competitive but it was only our first game, second player won with a renaissance victory.
Anonymous
7/23/2025, 5:29:04 PM
No.96161358
>>96161522
>>96161265
Pax Ren is peak tabletop, but it's a real pain to teach well.
You either go for broad stroke and leave stuff out and then people stare at the card row like it's a black abyss or you teach the full game, corner-cases and all, and your teach encroaches on the game length itself. I'm getting better at teaching it, but for as good as it is, I've had a lot of people bounce hard off the their first game.
Anonymous
7/23/2025, 5:50:15 PM
No.96161483
>>96160729
the VR implementation in TTS is horrible, do not use it
but if you can stomach BGA's interface, TTS is way better but also doesn't hold your hand so you can do shit you'd usually do in a normal board game night IRL like "oh i forgot to do this one small thing on my turn is it ok if i do it now?" and so on.
>>96160838
just script them yourself lol. it's that easy.
Anonymous
7/23/2025, 5:54:36 PM
No.96161522
>>96161358
most of the exceptions are pretty intuitive, but even when the actions are as limited as they are, 16 actions are a lot to remember. Not sure why the second edition has worse iconography for the ops.
Anonymous
7/23/2025, 5:54:38 PM
No.96161523
>>96168911
>>96160980
I care. Battle reports are good for the health of the thread, and the stories can be fun sometimes.
What factions are you using? Is everyone scoring at least one public objective per round? Those two questions are usually the dererminant in how long the game takes. with weak scoring factions and everyone missing points the game can last an extra round which can add an hour or two to the game time, but with strong factions and lots of bonus points like from Agenda cards or somesuch the game can be over by round 4. Playing all strategy cards also can accelerate the game,
Anonymous
7/23/2025, 6:09:06 PM
No.96161634
>>96161717
>>96161809
>>96160956
>>96161284
>it's not really fun at 2p like everyone on here says
Are you insane anon
The game is dramatically worse at more that 2. Still good, but not great anymore.
Anonymous
7/23/2025, 6:22:04 PM
No.96161717
>>96161809
>>96161634
Maybe the problem is you.
Anonymous
7/23/2025, 6:32:14 PM
No.96161809
>>96161634
Not this anon
>>96161717
but having a 3rd player forces negotiation and interaction. Too many times, a 2p game just devolves into a run away where the market can't help you and nothing you do is going to change the outcome. 3p gives you the opportunity to fix that.
Anonymous
7/23/2025, 6:33:11 PM
No.96161817
>>96161843
I'm just gonna say it; I don't care for worker placement games.
Anonymous
7/23/2025, 6:35:54 PM
No.96161843
>>96161817
Shut your whore mouth.
Anonymous
7/23/2025, 6:37:59 PM
No.96161862
>>96162225
>>96161155
>tts just lets you cheat
so just dont cheat...? what kinda people do you play with that cheating is an actual issue?
Anonymous
7/23/2025, 6:48:12 PM
No.96161948
>>96162833
I'm just gonna say it; I care for worker placement games.
Anonymous
7/23/2025, 7:15:52 PM
No.96162167
>>96162378
>>96168911
>>96160980
>The board feels a lot smaller than I had originally expected, we've taken all planets already and fights are starting to break out here and there
The first round is the only peaceful round in TI4. Everything else is cut throat and contentious as shit
Anonymous
7/23/2025, 7:22:58 PM
No.96162225
>>96162241
>>96162316
>>96161862
I think anon means accidentally cheating. The "ah fuck I couldn't have put that tile there 3 turns ago" kind of cheating
Anonymous
7/23/2025, 7:24:51 PM
No.96162241
>>96162586
>>96162225
Counterargument: tabletop simulator lets you doodle on the table.
Anonymous
7/23/2025, 7:33:36 PM
No.96162316
>>96162586
>>96162225
thats what happens in IRL games too. Just like git gud and don't do misplays.
Anonymous
7/23/2025, 7:43:02 PM
No.96162378
>>96162167
No it's not. It stays passive aggressive throughout the game until someone declares they won by reaching some arbitrary goal.
Anonymous
7/23/2025, 7:50:17 PM
No.96162427
>>96162833
>ludically innovative bidding mechanic
>it's stapled to the most boring engineslop imaginable
Anonymous
7/23/2025, 8:02:48 PM
No.96162510
Guys this castle combo shit is addictive.
I could play this all day.
Anonymous
7/23/2025, 8:13:16 PM
No.96162586
>>96162241
>>96162316
Oh don't get me wrong I don't think it's an argument against tts, just thought I'd clarify what I think anons intent was
Anonymous
7/23/2025, 8:15:34 PM
No.96162602
>>96162789
marrakesh owns. i even like the cube tower
Anonymous
7/23/2025, 8:27:51 PM
No.96162686
>>96162730
>>96162902
Lads we've been there and all but I really think Toy Battle is a standout game of 2025. I've done it and gotten the physical version for I have +70 games on bga and it's really fucking great.
>Game lasts not even 15 minutes
>Suprisingly deep gameplay
>Mario kart-esque 'Skill wins you 9/10 games, 1/10 is luck'
>Just random enough to keep the monkeybrain engaged
>small box chock full of chunky components
>Relatively cheap
>Half the box consists of the insane amount of maps they put in when 1 or 2 would've sufficed
Now the biggest hurdle is looking at it and giving it a chance because it looks like a fucking chinese mobile game. No idea what the intention there was. Surely Paolo moris best 2p design I've played, and that includes blitzkrieg and caesar
Anonymous
7/23/2025, 8:31:58 PM
No.96162730
>>96162686
>fucking chinese mobile game
No it looks like a chinese mobile game. Zero marriageable waifus in your picture.
Anonymous
7/23/2025, 8:32:24 PM
No.96162734
>>96167287
>>96160193 (OP)
>When teaching a game, will you let your opponents win, or crush them like the plebs they are?
Depends on the person and how they're playing, if they are really getting into I try to let them win. If it's obvious they are not understanding the game I just can't because it looks like I'm giving them a pity freebie.
>What's that slop game you're always down to play?
Eldrich horror and space alert. First one takes forever but is fun even when you lose. Space alert is just good old death in slow motion.
I gotta say though, if you're playing a competitive game like Root and you play an aggressive faction and you don't attack the vagabond/Woodland alliance because
>I don't want to be mean
Then goes out of their way to attack the guy who is dealing with them at the other side of the map because they understand pest control.
Well you're officially forbidden from coming to my wedding you dicksucker.
What do you think of the big japanese games making a breakthrough in the west?
Anyone played games like Ostia or Amalfi?
Anonymous
7/23/2025, 8:36:09 PM
No.96162764
>>96162754
>What do you think of
I don't think of it. The only Japanese games I play are smallbox games.
>>96162602
>marrakesh
This is just one of those games that all seem the same to me and I can't tell them apart. Kind of like those "european city name game" or "ancient game that starts with a T". Never played any though (except Tzolkin).
>Merv
>Sabika
>Men-nefer
>Resafa
>Sankore
Anonymous
7/23/2025, 8:47:07 PM
No.96162833
>>96161948
Which ones?
>>96162427
apparently it's getting a duel version.
Anonymous
7/23/2025, 8:55:33 PM
No.96162902
>>96162962
>>96162686
this game is cool, i suggest it as well
Anonymous
7/23/2025, 8:55:38 PM
No.96162905
>>96162982
>>96162789
Once I thought the exact same thing, then I played marrakesh. Or wait, I still think the whole series is the epitome of the stereotypical beige euro that sees you exchange resources for other resources for VP. It's just that - at least marrakesh - despite all these things still manages to be really fun and a good game
Today I learned and played Search for Planet X.
I will not be playing it again, and I think deduction games just aren't for me.
Felt bad as it's one of the owners favorite games and he was convinced he could get me to enjoy deduction games. But if that was suggested again at a game night, it's a no from me, dawg.
Anonymous
7/23/2025, 8:59:42 PM
No.96162945
>>96163889
>>96161147
>figure out Olmecs pretty quickly
>have more available actions and combos than I have exhaustion and action markers
>accumulate several "X" vp/[suite/icon/resource] cards and the requirements to back them up
>end score, 92, feels pretty confident
>Minoans went vp!vp!vp!vp! all game and nabbed some solid Fame cards, ended game with 40+ points just with progress tokens
>"lose" 105-92
Grim.
Anonymous
7/23/2025, 9:01:36 PM
No.96162962
>>96174785
>>96174804
>>96162902
What's so good about it? What game is it similar to?
>>96162754
>Ostia or Amalfi
I don't know how obtainable these games are. I heard you can get them through KS if you order one of their games (like Sweet lands) but I don't use KS.
>>96162905
Interesting... What do you think of Anno 1800?
Anonymous
7/23/2025, 9:15:08 PM
No.96163049
>>96162982
One of the least fun games I've ever played. Utterly boring series of resources conversion. Either the people who like Martin Wallace suck for liking his worst output or he is just awful on his own.
Anonymous
7/23/2025, 9:25:13 PM
No.96163104
>>96162982
Never played it, both board,- and videogame
Anonymous
7/23/2025, 9:35:22 PM
No.96163178
>>96160193 (OP)
>When teaching a game, will you let your opponents win,
No
> or crush them like the plebs they are?
Also no. If I'm teaching, then I'm explaining rules, presenting strategic and tactical options, and pointing any odd / edge-case type rules that would reasonably influence a knowledgeable player's choices. I'm not going to make sub-par choices just to make my fellow players (temporarily) feel good. Nor am I going to focus on winning to the point that I do a poor job teaching.
If done correctly, teaching a new game to your players should give them a general understanding and feel for the game so that they can make an informed choice as to wether or not they want to play again and explore the game further. If done well, teaching not only accomplishes the the previous objectives, but allows the player to enjoy playing the game and hopefully instills the desire to play the game again going forward.
> What's that slop game you're always down to play?
Colt Express. It's so goofy it's hard not to laugh at some of the unexpected outcomes when blindly pre-programming your next turn's choices.
>>96160980
The nice part is the game will proceed at a faster pace as more of the players become comfortable with the game mechanics and choices available to them. Glad to hear you and your group are enjoying the game.
Anonymous
7/23/2025, 9:44:09 PM
No.96163242
>>96163580
>>96162754
It's basically 99% smallbox tricktakers and I find it very puzzling how there is a whole big scene about the most minuscle variations to the formula
Anonymous
7/23/2025, 9:46:05 PM
No.96163258
>>96163307
>>96163217
>DAAAAAAVE CAN YOU HEAR ME?
>I WANT TO MAKE A DEAL
>JUST MAKE SURE ANDREW CANT HEAR US, I WANT TO INVADE HIM NEXT TURN
Anonymous
7/23/2025, 9:52:10 PM
No.96163307
>>96163346
>>96163354
>>96163258
>not physically standing up from the table and walking to whoever you wanna make a deal with
off to the Sidereal Confluence Correctional Facility with you, lazy bum
Anonymous
7/23/2025, 9:54:46 PM
No.96163322
>>96163340
>>96162909
Yeah, most gamers have at least 1 or 2 types of games that they just don't get much enjoyment from. I'm not into super mathy Euro-games. Agricola, Caverna, etc, are a hard pass from me. I'm the same way with certain deck-builder style games. Dominion is a solid game, but I have zero interest in ever playing it again. I've got a friend I love gaming with, and have gamed with for decades. But I know he simply loaths any sort of social deduction game like Werewolf for the most part. So I don't suggest those style games when he's gaming with the group. The flip side is being gracious when declining a game. I've seen some people act hurt if one wants to sit out a game, but mature players are OK with someone opting out of a game they're not interested in while allowing others who enjoy it to have a good time.
Anonymous
7/23/2025, 9:58:37 PM
No.96163340
>>96163351
>>96163375
>>96163322
>>96162909
Have you considered you're just brainlets?
Anonymous
7/23/2025, 9:59:52 PM
No.96163346
>>96163307
>Sidereal Confluence Correctional Facility
MFW
Anonymous
7/23/2025, 10:01:51 PM
No.96163351
Anonymous
7/23/2025, 10:02:32 PM
No.96163354
>>96163421
>>96163307
>Sidereal Confluence Camp
But what would be the nastiest faction to give anon for his reprogramming?
Anonymous
7/23/2025, 10:07:12 PM
No.96163375
>>96163340
Ive considered that I dont care for games offering that type of player interaction and puzzle solving.
Anonymous
7/23/2025, 10:07:47 PM
No.96163383
>>96163495
>>96163217
I always mire that table for around 3 seconds, then realize how insanely impractical almost everything about it is. Also that beer placement seems like a desaster in waiting
Anonymous
7/23/2025, 10:14:23 PM
No.96163421
>>96166277
>>96163354
Alt Imdril or Base Unity. Both have shit internal economy and basically no planet support so they have to go around and try to peddle their starting shit for a profit, and that means walking to each opponent and talking to them and then walking to other opponents to talk to them, and don't forget to try and sell the planet pick or excess ships, gotta use all the opportunities you got.
Anonymous
7/23/2025, 10:23:42 PM
No.96163495
>>96163383
>Also that beer placement seems like a desaster in waiting
Years ago there was a story (with Pics) of a TI game where one of the players was drinking beer out of a large glass-bottom stein. The player set the stein down on the table (didn't slam it down) and the bottom of the stein sheered off and flooded the entire board with copious amounts of beer. The pictures show the aftermath with the game owner attempting to dry the wrinkling hex tiles and cards. Liquids in general are anathema to board games.
Anonymous
7/23/2025, 10:25:43 PM
No.96163510
>>96162909
Same boat as you. It's not social deduction, more like subterfuge, but 23 Knives is a pretty good game that scratches a similar itch without being just educated guessing.
Anonymous
7/23/2025, 10:35:54 PM
No.96163580
>>96168231
>>96162982
I love it. I don't know why but I find it very relaxing.
>>96163242
>99% smallbox tricktakers
true but I think anon is asking about the 1%
Anonymous
7/23/2025, 10:38:55 PM
No.96163604
>>96163720
>>96162789
Do these games even sell? They seem to disappear as soon as they come out despite the good ratings. Is it the theme? Bad marketing?
Anonymous
7/23/2025, 10:53:50 PM
No.96163720
>>96163604
Small print runs.
Anonymous
7/23/2025, 10:55:36 PM
No.96163741
>>96163770
>>96160193 (OP)
>Confess your bgg sins. What's that slop game you're always down to play?
King of Tokyo. If anyone has a better light dice chucker to recommend then I am all ears. Bonus points if it plays up to 6 and is very interactive.
Anonymous
7/23/2025, 10:59:28 PM
No.96163770
>>96163741
Age of War
Spots
Decided to take the plunge and get viticulture. How easy is it to teach to normies?
Anonymous
7/23/2025, 11:14:13 PM
No.96163873
>>96163887
>>96164816
>>96163813
It isn't a difficult teach. It just requires giving new players a heads up on the need to think a few turns ahead and which areas they'll be placing workers on. I'd also recommend teaching about selling an unused plot early for cash resources in the early game. It's a solid game even if the theme doesn't grab me personally.
Anonymous
7/23/2025, 11:16:11 PM
No.96163887
>>96163873
Yeah, same, I hate wine but everybody says it's a great game. Was considering either that one or aeterna as a worker placing game. Aeterna has a far better theme but seemed too complex to teach
Anonymous
7/23/2025, 11:16:14 PM
No.96163889
>>96164073
>>96162945
Ok, take number seven.
Anons, please pick one of the remaining civs for me to main and one to oppose.
Both will be piloted to the best of my ability, no sub par plays to sabotage that smug jerk living in my left himsphere.
Anonymous
7/23/2025, 11:19:17 PM
No.96163906
>>96163813
Hopefully you got it with the Visitors from the Rhine Valley deck. Anyways, the game is quite simple so it shouldn't be too hard to teach, they might get confused by the turn order choices and the fact that you have to wait to do the later season actions but nothing major.
Anonymous
7/23/2025, 11:41:55 PM
No.96164073
>>96164108
>>96166069
>>96163889
you play Atlanteans vs Arthurians
Anonymous
7/23/2025, 11:46:37 PM
No.96164108
>>96166069
>>96164073
Ive got a sinking feeling about this...
Anonymous
7/23/2025, 11:51:41 PM
No.96164133
>>96164154
>new Yucata site design
change scary
Anonymous
7/23/2025, 11:55:02 PM
No.96164154
>>96164133
ikr
what's with all this stuff that appears dynamically when it's relevant
it took me forever to find stuff that needed me to provide context for it to show up
at least the games aren't any different
Anonymous
7/23/2025, 11:57:47 PM
No.96164175
>>96163813
You are the normie, Stonemaier slopgobbler.
Anonymous
7/23/2025, 11:59:52 PM
No.96164195
>>96160729
TTS in VR is awful. And if you have bad wifi or bandwith issues it will ruin the game for everyone involved cause VR makes it 1000 times worse. Especially if there is a lot of movinf parts. TTS on desktop isnt hard to learn nor use and for most scripted games it works like a charm.
Anonymous
7/24/2025, 12:15:46 AM
No.96164340
>>96164368
>>96160193 (OP)
>When teaching a game....
I play very weak in the beginning, mainly by introducing gameplay concepts each turn even if it's at my detriment to do so. The goal is to offer the most complete understanding of the core game possible by not only showing options but by also teaching counters to those options. When I feel they understand the flow of the game well, I go full force. Most of the time this results in me losing one or two games during the instructional phase for more complex pvp games. From that point onward though, I win the majority however the other player understands why they lost and get better at playing as a result.
Ideally, I am teaching someone to be a challenging opponent.
>Slop game you like
Depends what you mean by slop. If its a game that is midwit bullshit with a ton of randomization and no real strategy involved? DungeonQuest and Dungeon Ball. If its just mass market appeal? D&D adventure board games.
Anonymous
7/24/2025, 12:18:48 AM
No.96164368
>>96164340
>D&D adventure board games
As an aside, how the fuck are these games so god damn good? They are like a step above HeroQuest but well beneath Gloomhaven or Descent to hit a sweet spot of easy to setup, play, and teach with fun exploration elements without being a boring piece of shit or having a dozen moving parts and AP roadblocks each turn.
>>96164346
I wonder if the OG guild will meme a MarraCash reprint into existence.
Anonymous
7/24/2025, 1:15:22 AM
No.96164816
>>96164862
>>96166276
>>96163873
>>96164346
The rebirth/renature/revive one hits home hard
Also Forbidden desert/through the desert for me
>>96164816
Dont you forget forbidden stars.
Imperium/Imperial is also just about the worst name you can slap on a box these days.
Anonymous
7/24/2025, 3:01:01 AM
No.96165480
Tried Arcs for the first time. I don't know how I feel about it because I really had a weird experience. There was like two moments where things connected and I did moves that flowed well but several rounds where I just didn't have the cards I needed and couldn't do much, especially when some people had already horded a resource, gotten their ambition declared and the combat dice, Jesus Christ, the combat dice to raid. I did a Hell Mary to stop someone winning and rolled 7 raid dice with not one key appearing.
Anonymous
7/24/2025, 3:22:54 AM
No.96165590
>>96164862
True but I appreciate when mediocre games have mediocre names.
Anonymous
7/24/2025, 4:19:17 AM
No.96165896
>>96164425
I think I've read somewhere that Playte is already making one, but I don't know what the theme will be. I swear I saw it say MarraCash/Texas on Dorra's website before but it's not there now.
Anonymous
7/24/2025, 4:41:40 AM
No.96166069
>>96164073
>>96164108
Its over...it's finally over.
Spanked the welsh sheep fuckers 74 - 36.
Thise two civs were the most fun decks so far among the classics and legends civilizations.
The Arthurians garissoning knights to then abandon them for payoffs created these neat recursive combos and gaining new cards via completed quests, while the Atlanteans start the game as an Empire (unlocking all those sweet Civilized market cards) and had to sink region cards in order to acquire more goodies. The game ended with 12 cards in my sunken pile, taking a whole lot of bodies to the bottom of the sea (including several tributaries, rip Phoenicians and Persians).
I think the Athurian problem is once you complete all your quests (ending with the grail), you are supposed to play grail and trigger game end. They dont have a lot of ways after that to score new points, meanwhile the Atlanteans had many bonus actions and gobbled up market cards or generated tons more resources to fuel their x [pop/resources] / VPs cards. Instead they faffed around for a turn or two longer than they should have, not realizing: this was it, you peaked.
Thank you for reading my blog. Next I return to Imperium, it will be the true solo Bot module, and possibly some Horizons content.
Gotta say, despite its flaws, this game is a ton of fun.
Anonymous
7/24/2025, 4:49:02 AM
No.96166148
>>96166690
>>96162754
I'm really into Japanese games. I got Ostia and really enjoy it. However I had to constantly check their site to see when it would be restocked. Considering getting Aqua Garden from them now, seems cool. I also enjoy Jap trick-takers, but thatβs an acquired taste here it seems.
Anonymous
7/24/2025, 4:52:05 AM
No.96166182
>>96169420
What I'm playing tonight!
Anonymous
7/24/2025, 5:01:46 AM
No.96166269
>>96169430
>>96170693
Feeling like we want to try kingdom death again. Havent pulled it out since it was released. Can anyone tell.me how necessary all the extra shit is? I feel like I constantly see "Titty monster expansion girl with a fuck ton of cards and shit". Do these add more to the game or is it just really expensive hero packages like some gatcha shit? I loved the game but I am actually little overwhelmed with the amount of extra releasea.
Anonymous
7/24/2025, 5:02:42 AM
No.96166276
>>96166289
>>96164816
>>96164862
> Forbidden Island - 'Rescue priceless artifacts before they're lost beneath the waves.'
> Forbidden Desert - 'Rescue pricelss artifacts before they're lost beneath leagues of sand.'
> Forbidden Stars - 'Fuck it! LET THE GALAXY BURN!!!'
Anonymous
7/24/2025, 5:02:57 AM
No.96166277
>>96166693
>>96163421
Jesus dont go into any actual education camps, the damage you can cause may be astronomical.
Anonymous
7/24/2025, 5:04:09 AM
No.96166289
>>96166309
>>96166318
>>96166276
>Forbidden Stars - 'Fuck it! LET THE GALAXY BURN!!!'
But arent you still rescuing some sort of long forgotten relics abandoned on planets in ages long forgotten?
Anonymous
7/24/2025, 5:07:32 AM
No.96166309
Anonymous
7/24/2025, 5:07:54 AM
No.96166314
>>96164425
you know its going to get awaken realm'd
Anonymous
7/24/2025, 5:08:48 AM
No.96166318
>>96166372
>>96166425
Anonymous
7/24/2025, 5:16:24 AM
No.96166372
>>96166318
We do not speak of 'Forbidden Sky' and the mediocrities it contains least they spread to other games that are actually good.
Anonymous
7/24/2025, 5:23:54 AM
No.96166425
>>96166318
Don't forget Forbidden Jungle.
Anonymous
7/24/2025, 5:58:44 AM
No.96166690
>>96166994
>>96167074
>>96166148
>'m really into Japanese games
So what are some of the best ones? Especially the bigger ones - not just small-box/card games?
>Ostia
Is it worth it? Is it unique in any way?
Anonymous
7/24/2025, 5:59:09 AM
No.96166693
>>96166892
>>96167901
>>96166277
Ok smartass, which factions would you give to someone sent to the SCCF with the sole purpose of them learning how to stand up and walk around the table during board gaming? Or what other game would you use instead? I can see an argument for Galaxy Truckers being the correctional instrument of choice, one of the phases is literally "everyone stand up and look at each others ships, both to check for errors and to just have a laugh at how fucked up the ships look because you were building under pressure", But I wanna hear your take on this problem.
Anonymous
7/24/2025, 6:35:41 AM
No.96166892
>>96168005
>>96166693
Is that a second edition change? The rulebook doesn't say to stand up.
Anonymous
7/24/2025, 6:41:47 AM
No.96166917
i really wanted to hate on Vantage with you guys, yet I enjoy it a bit too much to partake
it's not exactly a game, however there's just enough One Deck Dungeon in there to chew on fueling the exploration. there are cool surprises to find! eventually i would get tired of playing this; i just think that would take quite a while. even if you've already seen a location before, taking the other actions you didn't get to try before still gets me curious
you can also become addicted to space mushrooms
Anonymous
7/24/2025, 6:57:25 AM
No.96166994
>>96166690
>best ones
Well, unfortunately, I really only have small-box games. I have like 10 Oink games (Startups being my personal favorite), and about 4 other small box games (recommend Trick and Snipers, and Big Shot). Tokyo Highway is great as a filler-type game to get the spirits up. Then Sakura Arms, of course, is totally up to how you feel about ween shit.
>Is it worth it? Is it unique in any way?
It's a good euro, competition is tight and it's very simple to grasp. The mancala-action system is definitely a really fun and clever mechanic. Setting yourself up for huge plays turns later and watching your plans come to fruition turns later is very satisfying. The only con for me is that the endgame scoring is way too point salad despite gathering all your point resources feeling so elegant in the design itself. It's like bringing a boat in from a beautiful day on the water and you accidentally hit the dock a bit too hard.
Anonymous
7/24/2025, 7:13:52 AM
No.96167074
>>96167203
>>96170554
>>96166690
NTA but I liked Unicornus Knights a lot.
Some chuckle fuck killed the king and put his followers in control over most of the kingdom's domains. The daughter of the dead king is now dead set on killing the guy who offed her dad and getting her throne back.
You do NOT control her. You are her advisors. That murder princess is going on the war path tearing ass across the land as fast as possible in straight line to the evil king's stronghold and you can't stop her. Instead, you try to weaken or clear the path so she isn't killed enroute and has enough strength to kill her target..
Heavy co-operative resource and troop management as you try to kite the enemy lords away from the princess's path. The Lord's all behave a little differently and when you first encounter one you flip a plot twist card that alters them further. Not all of those cards are bad with a notable example being one that reveals the Lord is actually your cousin or childhood friend who then just straight up defects to your side.
Anonymous
7/24/2025, 7:43:44 AM
No.96167203
>>96167543
>>96167074
Testament by the same designer is also quite good. not quite as fun a theme as UK, but it's a nice tabletop JRPG
Anonymous
7/24/2025, 8:11:28 AM
No.96167287
>>96162734
>space alert
>slop
huh
Anonymous
7/24/2025, 9:17:25 AM
No.96167543
>>96167635
>>96167641
>>96167203
The only big complaint I got about testament is that you are controlling multiple characters for any count under 4.
The wording for Taunt was whacky as hell too. We played it as dropping agro on your character while removing it from another character (which is how it is supposed to be) but the card as written has you assigning aggro to both characters which was just retarded.
Interesting character customization stuff though.
Anonymous
7/24/2025, 9:51:42 AM
No.96167635
>>96167543
I can understand not wanting to multihand characters. I only play it at 1p or 2p, so splitting them up or handling them all is fine for me.
I was able to get some errata cards from the publisher for the Taunt weirdness. You might be able to contact them if you wanted. I think there were some other changes (like to the level 5 mage), I just can't remember what they are since I've never played without them.
Anonymous
7/24/2025, 9:53:18 AM
No.96167641
Anonymous
7/24/2025, 11:38:58 AM
No.96167901
>>96168005
>>96166693
Dude that was snarky praise.
You'd be TOO GOOD of a camp director
Anonymous
7/24/2025, 12:16:09 PM
No.96168005
>>96168914
>>96167901
Oh, sorry. I don't do well with subtext. Thansk.
>>96166892
From the 1e rulebook, page 5
>SPOT CHECK
>Check everyone elseβs ship to be sure they are all built according
to the rules.
Now sure, that doesn't mean stand up, but the table is usually somewhat big, and the details on the pieces are small, and you shouldn't move the boards lest some components get jostled out of position, so the only solutions are "i trust you're playing by the rules and aren't tired enough to make mistakes" and "stand up to get a closer look". Maybe I did hallucinate the stand up part, or maybe different translations do add that part in, i dunno i don't remember it's been a while since i last read the rules in their entirety.
Anonymous
7/24/2025, 1:32:22 PM
No.96168231
>>96163580
My bad, I misinterpreted 'big' as 'popular'
>>96164425
I'd say monkeypaw'd but there's no furries this time
Anonymous
7/24/2025, 4:09:32 PM
No.96168911
>>96168930
>>96161022
Thanks, I will
>>96161523
We didn't look over every race in detail and didn't want to wait, so everyone had 3 factions dealt to them and picked between them. We have Sol, Ghosts, Nekro, and Muaat (Me). Maybe not the best to start with, but we are grasping the basics of them at least I think. We have done 3 turns and 2 players have 3 points, I and Sol are still lagging behind, but I think we both have strategies to catch up.
>>96162167
It is definitely getting there quick
>>96163217
Definitely, saw the friends in another context yesterday and we spent a good 40 minutes just talking about future possibilities and the state of the board, so I think they are hooked
Anonymous
7/24/2025, 4:09:48 PM
No.96168914
>>96168005
God, I would hate when we all check each others ships, and that one dudes is always flawless while he finds 2 or 3 errors in mine.
Then my wife got the app and became a top 20 player on ranked and now curbstomps me.
We talking building lasers in order to tie just for the situations where she is first and can make sure slavers or pirates hit me when I am most vulnerable and either get enslaved out of the race or blown to smithereens.
I've had games where she ends in triple digits while I am lucky to make ten bucks.
I am living in a waking nightmare.
Anonymous
7/24/2025, 4:12:35 PM
No.96168930
>>96168911
>we spent a good 40 minutes just talking about future possibilities and the state of the board,
Some of my favorite board gaming moments have been post-session chit chat. Talking game design, alternate builds/decision paths, strengths and flaws. Even if some players disliked the game. Gets people to reflect on their tastes, our group dynamics, friendships, etc.
The sessions where no one had fun AND there was nothing to talk about, now those are the garbage games.
Anonymous
7/24/2025, 5:03:27 PM
No.96169194
>>96164346
You forgot Recall
Anonymous
7/24/2025, 5:42:13 PM
No.96169420
Anonymous
7/24/2025, 5:43:48 PM
No.96169430
>>96166269
I actually wonder how many people that buy KDM actually play KDM or just like the idea of playing it. Like how 80% of bought steam games never get played more than once
Anonymous
7/24/2025, 5:56:17 PM
No.96169507
Anonymous
7/24/2025, 8:05:02 PM
No.96170430
>>96170438
>>96170482
>>96168632
They kind of already reimagined Samurai with Pollen (2023) which is natureshit(but not furries). I think people look back too fondly on Samurai though. It has some issues.
Anonymous
7/24/2025, 8:05:51 PM
No.96170438
>>96170430
Pollen is Samurai: the Card Game.
Anonymous
7/24/2025, 8:11:35 PM
No.96170482
>>96170580
>>96170430
>It has some issues
Elaborate.
Anonymous
7/24/2025, 8:23:37 PM
No.96170554
>>96162754
>>96167074
>Half of the 1% are Feld Euros
>Other half are Dice Chuckers and LCG/Deck Builders
fuck it, I'll make the anime farm game, throw in the horse breeding if I need to
didn't realize Harvest was made in '92
>>96170482
My main issue with the game is that there is no mechanism to resolve the first player advantage. The game can end prematurely in turn order giving the start player more actions than the rest of the table. It also gives the first player the tempo advantage when capturing Edo which nets the most tokens. If players aren't of equal skill it can often washout because of how the scoring works, but it's still a pretty big advantage that puts the hones on players farther in the turn order to end the game on their terms in addition to finding token majorities.
Anonymous
7/24/2025, 8:40:41 PM
No.96170665
>>96170778
>>96170580
Some of that would be valid in a shitty rigid game with bad design but Samurai is much too flexible for that and players should be balancing each other, equal skill or not. Also it's lightning. You can easily give 5 or 6 people a chance at going first, rotating people in and out, in less time than it takes to play some stuffy euro with autistic mathematical solutions to turn order/advantage.
Anonymous
7/24/2025, 8:45:49 PM
No.96170693
>>96166269
No clue as to how deep all the expansions go (especially shit like gambler's chest) as i've only played the base game on TTS until like LY15 before I got tired of chucking those stupid dice all the time.
But I'm pretty sure none of the pinup big booba content has anything to do with gameplay.
>>96170580
That board looks absolutely disgusting.
Anonymous
7/24/2025, 8:56:54 PM
No.96170742
>>96171049
>>96170665
That basically just reads as cope. If your game requires self-balancing by players farther in the turn order that means there's an inherent imbalance to begin with. A game can be elegantly designed and still have flaws. My beloved Hansa T is the greatest 5 player game of all time, but I'll freely admit it's flaws.
>>96170703
Bitoku is an acquired taste. That color palette will fucked me up the first time I played it.
Anonymous
7/24/2025, 9:20:27 PM
No.96170891
>>96170703
>>96170778
>That color palette
Never played it, but I want to try it based off of the sovl board
Anonymous
7/24/2025, 9:33:27 PM
No.96170960
>>96171215
>>96170703
There's a bunch of filters contributing but yeah it's a mess of colour. Doesn't look bad, though. But the game was very much slop tbqh
>>96170778
>Acquired taste
How so? I played it twice and found it to be a mediocre experience that implemented a myriad of different things to (unsuccessfully) distract from the fact that it's a disjointed point salad with slapped on theme, but not in the good feldian way
Anonymous
7/24/2025, 9:50:02 PM
No.96171049
Anonymous
7/24/2025, 9:55:59 PM
No.96171086
>>96171215
>>96170778
Imbalanced doesn't mean flawed. As you said, there's usually a player skill imbalance. If you think that is less of a factor, I want to see your published study, because that's the degree of rigor I'd expect for this level of persnickety. A German mathematician was less autistic about this than you.
Anonymous
7/24/2025, 10:21:17 PM
No.96171215
>>96171935
>>96170960
Meaning it's a divisive game, most people love it or hate it. I do think it has some novel mechanics for a worker placement game, unlocking your workers vs choosing to burn a pilgrim to go first, I also liked the hard blocking of spaces based on the worker value. You can really fuck people up in the later rounds by powering up a worker to shut them out of an action they really need. That being said I am an enjoyer of games with dice you're not allowed to roll.
>>96171086
There used to be stats when an online version of the game was hosted on Mabiweb, but that site went down a couple of years ago so I can't dig them up anymore. If I recall correctly in a 2 player game, the second player had like a 40% winrate. It would be a bit more smoothed out in higher player counts, but it's still pretty obvious that if you can end the game with one more action than the rest of table you'll have more tokens on average than the remainder of the players.
I'll be having either a 4 or 5 player board game night next week, where most of the people never played board games before or played things like Avalon at best. What would you guys play as an attempt to hook them into the hobby?
Something I'm considering:
> Las Vegas Royale - I never had someone outright dislike this game
> Through the Desert
> Chinatown
> SCOUT
> Seas of Strife
> Coloretto
> For Sale
I'm leaning towards Las Vegas Royale, and maybe if that goes well enough I'll consider to even transition over to El Grande, but I don't want to overwhelm them too much (or scare them away kek) for their first game night.
Anonymous
7/24/2025, 11:40:38 PM
No.96171760
>>96171712
i'd personally go with Ra and Scout, and if there's more time, El Grande, Hansa Teutotinca, or Lords of Vegas.
Anonymous
7/25/2025, 12:04:00 AM
No.96171935
>>96171215
>if you can end the game with one more action than the rest of table you'll have more tokens on average than the remainder of the players.
That being an issue is just a heuristic people have based on an entirely different breed of euro. Samurai is a game of tempo through strategic hand management as much as it is about tactical tile placement. Well before the end of the game, on the first turn, the first player can play 1 tile and the second play 5. Even before the first turn, that can be determined by the choice of starting hand. You're implying a static metagame.
>>96171712
I wouldn't play Through the Desert with 5 with that kind of crowd.
Anonymous
7/25/2025, 12:17:10 AM
No.96172024
>>96171712
Definitely Eclipse Second Edition.
Anonymous
7/25/2025, 12:19:43 AM
No.96172046
>>96171712
One of your lightest full games. I'd go with Chinatown, personally.
Newbies definitely won't have the stamina to learn two big box games in one night. I've tried.
Keep it to a party/filler game and a big box game a session
Anonymous
7/25/2025, 1:34:59 AM
No.96172458
>>96174098
>>96171712
Seas of Strife is not an entry level trick taking game, so I would advise against it.
I don't see Skull King, but that's a blast even for beginners.
I recommend Camel Up and 6 Nimmt. Also, if they are Monopoly junkies, Power Grid is an excellent starter. If they don't play Monopoly ofter, do not bring Power Grid.
Anonymous
7/25/2025, 2:55:01 AM
No.96172857
>>96173210
>>96173232
>>96171712
I think that's a fine bunch of games you've picked, easy to pick up, fun but with reasonable depth.
Thing is, you really, REALLY can't know beforehand where people stand, you just have to try. I've had people go smoothly from monopoly to Ti, I've had people who've been playing games for years and consider themselves hobbyists run against a brick wall with everything heavier than queendomino. It's bizzare. One of my goto games is sheriff of nottingham, but even with that I've had some people not 'get' it.
Only thing that has always, always worked is Ra, which might just be the best design in all of gaming.
Point being, I think you'll do well with your selection. I think buying more games you don't really enjoy just as entry level fodder is a mistake
Anonymous
7/25/2025, 4:11:16 AM
No.96173210
>>96173232
>>96172857
Ra is crazy good
>>96173210
>>96172857
>Only thing that has always, always worked is Ra, which might just be the best design in all of gaming
I must sadly say that I've had bad luck with Ra, I showed it to 2 different groups so far and they actively disliked it. They have claimed it's uninteresting, unbalanced, impossible to come back if you do bad at the start, and completely devoid of tension and I'm at my wits end on how or why they think those things as not even themselves can really elaborate past "I just didn't like it".
I guess that's fair but it's odd that such a game failed with 2 groups so far. Perhaps the problem is me, what can I do to show new people what Ra offers?
Anonymous
7/25/2025, 4:40:28 AM
No.96173363
>>96174328
>>96173232
>They have claimed it's uninteresting, unbalanced,
They lost and they expect to lose again and they're salty.
>impossible to come back if you do bad at the start,
Somewhat true but also a skill issue. You have to dig yourself into that pit luck will jot screw you badly enough for it.
>and completely devoid of tension
Very false but you might have done a bad job teaching the game.
When I teach I always emphasize that drawing a tile is bad for you if you don't plan to win the auction but starting a frivolous auction is bad for you if you're not willing to win the auction.
Anonymous
7/25/2025, 6:55:00 AM
No.96173965
>>96174046
Anyone here play Binding of Isaac: Four Souls? Finding out how easy it is to print fake cards made shit really nice since I don't have to deal with scalpers.
Which had the greatest hand in making worker placements popular: Agricola, Stone Age, or Lords of Waterdeep?
Anonymous
7/25/2025, 7:10:42 AM
No.96174028
Anonymous
7/25/2025, 7:16:16 AM
No.96174046
>>96174081
>>96173965
It's conceptually Munchkin, but better. The theme is great if you love the video game (I personally have about 500 hours in it). It suffers one critical flaw though, and that's the dice combat sucks dick. You ever have an especially annoying battle in War of the ring where nobody can roll a fucking 5 or 6, and you feel like a jackass just chucking dice waiting for something to happen? Now go and make that nearly every fight in the game, in a game about fighting.
Anonymous
7/25/2025, 7:22:27 AM
No.96174073
>>96174122
Anonymous
7/25/2025, 7:23:38 AM
No.96174076
>>96173990
Agricola by far
Anonymous
7/25/2025, 7:24:19 AM
No.96174081
>>96174085
>>96174046
In War of the Ring that usually means the Free Peoples runs their hands like it's 1938 again.
Anonymous
7/25/2025, 7:25:19 AM
No.96174085
Anonymous
7/25/2025, 7:28:19 AM
No.96174098
>>96175358
>>96172458
>Seas of Strife is not an entry level trick taking game, so I would advise against it.
It's not? The rules are simpler than most trick takers that have been foisted on me.
Anonymous
7/25/2025, 7:37:14 AM
No.96174119
>>96173232
Huh, weird. I suppose "uninteresting" is the key here. I have always felt luke ra sucked people in if they want or not but there's surely people who generally dislike auctions as a mechanic.
Anonymous
7/25/2025, 7:37:45 AM
No.96174122
>>96174137
>>96174143
>>96174073
I have the new edition of Caylus but for some reason the rules are filtering me. I can't wrap my head around it to teach.
Anonymous
7/25/2025, 7:42:47 AM
No.96174137
>>96174159
>>96174122
I too own it and am planning to sell it. It really is a good game, don't get me wrong, but for me the key thing caylus offered was provost movement, and in 3 games I never found it as punishing or mean as I'd have liked. Now to be fair, considering the no-luck nature of caylus cutting opponents off a few actions 1-2 times a game might be enough for a significant edge, but like the one point you get when someone else places a worker at your building, it didn't feel as consequential as I had hoped
Anonymous
7/25/2025, 7:43:37 AM
No.96174143
>>96174154
>>96174122
Caylus is not a shitty simple game you can learn by just reading the rulebook.
Anonymous
7/25/2025, 7:46:33 AM
No.96174154
>>96174143
Thank you Marquis for the contribution
Anonymous
7/25/2025, 7:50:00 AM
No.96174159
>>96174578
>>96174137
Aww, bummer. See, I like worker placement that's mean like Dune Imperium and Agricola. Getting denied Family Growth or Reed Bank right when you really need it feels like such a kick to the dick. It's great, I love abstract cruelty in games.
Anonymous
7/25/2025, 7:56:37 AM
No.96174182
>>96174189
>>96174191
Anonymous
7/25/2025, 7:59:24 AM
No.96174189
>>96174193
>>96174198
Anonymous
7/25/2025, 8:00:15 AM
No.96174191
>>96174200
>>96174182
Looks like co-op games
Anonymous
7/25/2025, 8:00:26 AM
No.96174193
>>96174204
Anonymous
7/25/2025, 8:01:17 AM
No.96174198
>>96174207
>>96174189
That looks like 2 player games
Anonymous
7/25/2025, 8:01:28 AM
No.96174200
>>96174211
>>96174191
Yeah not my favorite type of game by far
Anonymous
7/25/2025, 8:02:20 AM
No.96174204
>>96174213
>>96174193
I'm not sure about this one. Mystery games? Deduction?
Anonymous
7/25/2025, 8:02:35 AM
No.96174207
>>96174222
>>96174198
I'm not sure desu
Anonymous
7/25/2025, 8:03:32 AM
No.96174211
>>96174218
>>96174200
No idea about this one
Anonymous
7/25/2025, 8:03:37 AM
No.96174213
>>96176943
>>96174204
I haven't played any of those so I'm not sure myself
Anonymous
7/25/2025, 8:04:39 AM
No.96174218
>>96174225
>>96174211
I didn't either but hey! Sherlock Holmes!
Anonymous
7/25/2025, 8:04:53 AM
No.96174222
>>96174228
>>96174207
That looks like more 2 player games
Anonymous
7/25/2025, 8:05:43 AM
No.96174225
>>96174222
Yeah I'm always looking for multiplayer games tho
Anonymous
7/25/2025, 8:07:55 AM
No.96174231
>>96174236
>>96174228
I didn't know why the resolution on these suck so bad. My camera should be aces
Anonymous
7/25/2025, 8:08:51 AM
No.96174235
>>96174242
>>96174228
That looks like a store for fags. Why are you shopping in a store for fags, anon?
Anonymous
7/25/2025, 8:08:57 AM
No.96174236
>>96174359
>>96174235
You sound like an expert on fags
Anonymous
7/25/2025, 8:12:59 AM
No.96174257
>>96174315
>>96174739
>>96174242
I know one when I see one. You're one
Anonymous
7/25/2025, 8:15:09 AM
No.96174261
Hopoo(/agdg/ darling, and 4chan staple) is releasing Risk of Rain as a board game.
Anonymous
7/25/2025, 8:26:01 AM
No.96174315
>>96174325
>>96174257
I just bet you do. You're a faggot expert!
Anonymous
7/25/2025, 8:28:00 AM
No.96174325
>>96174465
>>96174315
You're just not as good at blending in as you think you are, fagboy.
Anonymous
7/25/2025, 8:28:06 AM
No.96174328
>>96174379
>>96174381
>>96173232
>>96173363
I don't really like Ra. Auctions are not my thing as a mechanism but even as an auction game it's just fine. The same as Nidavelir. But I haven't played a lot of auction games so it doesn't mean a lot. From the ones I played For Sale and Biblios were the best, Modern art on the other hand I actively dislike and it makes Ra so much better in comparison.
Anonymous
7/25/2025, 8:34:25 AM
No.96174359
>>96174236
>>96174242
It's always so weir actually seeing the sizes of these board game boxes. When I see a game online I have an idea of the size the box the game should come in but when I actually see the box in comparison to other items or irl some games just surprise me.
> Inori / Pollen box is that big?
>Canvas smaller than Splendor?
Anonymous
7/25/2025, 8:38:27 AM
No.96174379
>>96174833
>>96174328
Why don't you like modern art?
Anonymous
7/25/2025, 8:38:42 AM
No.96174381
>>96174720
>>96174328
>Biblios
Although a cursory read of the rules would suggest that whichever player won the Monk category wins the game in the event of a first-place tie that Gold cannot break
what it actually if Gold ties break in favor of whichever player in the tie won the left-most category on the Scriptorium among categories won by players in the tie.
How is anyone supposed to know that?
Anonymous
7/25/2025, 8:39:46 AM
No.96174388
*means is
Anonymous
7/25/2025, 8:56:34 AM
No.96174465
>>96174538
>>96174610
>>96174325
Lmao. I am a father to 4, grandfather to 5. Fuck off with your bullshit, kiddo
Anonymous
7/25/2025, 9:13:08 AM
No.96174538
>>96174767
>>96174465
What was the point of posting all these pics?
Most of what you showed is slop btw
Anonymous
7/25/2025, 9:27:46 AM
No.96174578
>>96174159
Might just be our take and/or lack of experience. It just rarely seemed worth it to us to throw precious resources into moving the provost. It gains you nothing, just punishes the opponent(s). Which is fine and fun, but leads to a problem. If you are blocking only one opponent, he can largely undo your move and you'll have a zero sum game only the uninvolved opponents benefit from. If you block multiple opponents they can undo your move with even less resources. Of course, there are fun shenanigans to be had with more players (admittedly haven't played at 5) and turn order does matter... but it seemed largely like an ABC problem where 2-3 sides spend resources to fuck each other and the uninvolved side wins by not losing anything. Agricolas statisfying meanness stems from blocking opponents while still gaining something in the process (even if it's a suboptimal turn to cripple an opponent) whereas in caylus you first spend resources to maaaaybe hurt your opponent and gain nothing. It's more like a direct attack which seems so strange to me considering the whole game has no randomness but setup and is extremely tight.
Tl;dr: I don't think I really understand Caylus, at least the 1303 edition
Anonymous
7/25/2025, 9:38:29 AM
No.96174610
>>96174775
>>96174465
As someone who's not part of the conversation until now, what was the point of posting pics from that stores selection anon?
Do you want recommendations or comments on the available games?
Anonymous
7/25/2025, 9:53:01 AM
No.96174657
All aboooooard the slop train!!!!
Anonymous
7/25/2025, 10:08:59 AM
No.96174714
>>96174955
>>96176533
Anyone tried SETI yet? Why is the game so highly rated? What makes it so good?
Or is it just the initial hype?
Anonymous
7/25/2025, 10:10:07 AM
No.96174720
>>96176342
>>96174381
>How is anyone supposed to know that?
I don't understand? If you have a tie and don't know the tiebreaker you check the rules.
Anonymous
7/25/2025, 10:18:25 AM
No.96174739
>>96176911
>>96174257
Don't be shy. You can admit that you can tell by sucking on his cock for a while. It's how you
'detected' all those other 'fags'...
You fancy him don't you.
Anonymous
7/25/2025, 10:27:00 AM
No.96174767
>>96175164
>>96174538
Wow. Slop. My feelings are so hurt
Anonymous
7/25/2025, 10:29:11 AM
No.96174775
>>96174795
>>96174610
Sure. I haven't played any of these. Was going to play QoQ but got into a theological discussion instead, which ruined the whole fucking night, truth be told
Anonymous
7/25/2025, 10:32:24 AM
No.96174785
>>96162962
the game is simple and takes little time to teach, yet you interact with everything on it, cards in your hand aren't safe because of the laser dude, you can pull an OTK with three captains, block routes with the monkey, do card advantage with the skeleton/unicorn there's even a bit of "bidding" if a space on the map becomes particularly desirable, and some strategies become less or more viable depending on the map
it's a "does a lot with very little" kind of game, it's sole disadvantage is that it's 1v1 only
Anonymous
7/25/2025, 10:38:00 AM
No.96174795
>>96174805
Anonymous
7/25/2025, 10:40:35 AM
No.96174804
>>96174829
>>96175164
>>96162962
BIG japan on the rise.
Anonymous
7/25/2025, 10:41:22 AM
No.96174805
>>96174917
>>96174795
quacks of quedlinburg. Reimplemented as Quacks
Anonymous
7/25/2025, 10:42:28 AM
No.96174808
>>96174838
Anonymous
7/25/2025, 10:49:06 AM
No.96174829
>>96174804
Honestly, L99 goes so hard
Anonymous
7/25/2025, 10:50:54 AM
No.96174833
>>96174379
Besides the fact it's a game about a mechanism I don't enjoy: The game became more about just calculating the optimal price - so for example where both player (in the one auction where you go in a line and a player sells his card) the first bid is calculated to what should be the price and if someone next goes over he would lose on that card. I understand that the market should be more volatile and that would make it more exciting but in more cases the players would just follow what had the most chances of winning or what had the majority at the time. If you wanted to shake it up and make other cards more valuable and sabotage the leader it would rarely work as everyone was more invested in the lead cards and the round would go over pretty quick. Probably player dependent but I played with different groups and never had anything exciting happen. The first play when I played with almost all new player seemed to be the best experience with this game.
I haven't played in years so I might misremember some stuff.
Anonymous
7/25/2025, 10:51:56 AM
No.96174838
>>96174808
1/5
you need to be more observant anon.
Anonymous
7/25/2025, 11:12:24 AM
No.96174901
>>96174917
>>96168632
>Kaivai -> Feya's Swamp
Despite it being anthropomorphic animals it seems good. Old version was very bland even for an old beige game - or maybe it's just because of the generic pawns.
>Meltwater -> Meltwater (2025)
I don't like it. Older look is more bleak which fits the theme. The standing meeples also look stupid and make me feel like they will fall down constantly.
Excited for the new March of the ants.
Anonymous
7/25/2025, 11:17:26 AM
No.96174917
>>96174805
Oh so the theological discussion was not connected. I kept thinking it was something like Here I stand or something.
>>96174901
I think there's also a flower version of Bohnanza.
Anonymous
7/25/2025, 11:30:04 AM
No.96174955
>>96176533
>>96174714
It's a good game and obviously playtested into oblivion, which is why all the cards are so dreadfully unexciting to me, they've obviously been tweaked to be exactly balanced. But the game is pretty sloppy. Everyone does their own engine thing and the few times where there is direct competition it's relatively toothless. Oh I wanted to orbit mars first! well I still can but don't get this minor bonus etc. I found the scanning the most interactive (basically a small area majority minigame) and at the same time the most frustrating as it's not really a race but rather degrades into 'who can put 3-4 discs on a single track at once and immediately win scoring'. It is probably a great game if you want a largely heads down game of maximizing efficiency with a very well integrated space theme.
Even as someone who doesn't usually mind euroslop I found it a bit too smooth and inoffensive. It's probably a very good competitive game though, and I suppose that's where then minor interaction really comes in
Anonymous
7/25/2025, 12:56:04 PM
No.96175164
>>96175620
>>96174767
>My feelings are so hurt
???
Anon i said that most of the games you showed in these pics at the store are slop, what's there to be offended of? is that your store? if so i feel bad for you but then it makes even less sense to post pics here
>>96174804
some of these aren't exactly new, for example Ostia is from 2022, so what happened? reprint? or are they becoming more available worldwide or something?
Anonymous
7/25/2025, 1:51:50 PM
No.96175358
>>96174098
>It's not? The rules are simpler than most trick takers that have been foisted on me.
It is, but for people who already are familiarized with trick taking terms.
Anonymous
7/25/2025, 2:50:09 PM
No.96175620
>>96175164
>Ostia
I think it is not available in the west. You have to order it through their KS or something.
Anonymous
7/25/2025, 4:57:48 PM
No.96176342
>>96174720
The actual tie breaker isn't in the rules it's on a gulag rules thread.
Anonymous
7/25/2025, 5:17:57 PM
No.96176448
>>96176516
>>96174242
>worker placement
>not a single worker placement game
Anonymous
7/25/2025, 5:31:25 PM
No.96176516
>>96176448
Based, maybe slop fans will be tricked into playing non-slop for once.
Anonymous
7/25/2025, 5:34:04 PM
No.96176533
>>96176574
>>96178663
>>96174714
>>96174955
I think, based off trends I see on BGG, heads down euros with little to 0 interaction or coop games do the best because no one's feelings get hurt if they lose
Shit like Rising Sun is designed to upset people, and that's why there's a hate for it on there.
Needless to say, BGG, and tabletop hobbies as a whole, attract fucking basedboys.
Anonymous
7/25/2025, 5:43:23 PM
No.96176574
>>96176613
>>96182313
>>96176533
>heads down euros with little to 0 interaction
>no one's feelings get hurt if they lose
I'm not sure if I can see eye to eye with you here.
If you lose a game of Cartogtaphers you have no one to blame for your inadequacies. The winner had the exact dame opportunities as you and you lost because you squandered those opportunities.
That's way more tilting than losing for reasons outside of your control.
Anonymous
7/25/2025, 5:46:39 PM
No.96176591
>>96176691
>>96176885
>>96174242
this honestly looks like a pretty shit board game store. also pic related
>>96176574
>implying you haven't already lost by agreeing to play a flip and write
Anonymous
7/25/2025, 6:01:40 PM
No.96176691
>>96176729
>>96176591
Lol I would fucking kill to have a store like that in my town. We've got fuck and all here. The biggest board game selection in town is 1/4 of an aisle at Walmart.
Anonymous
7/25/2025, 6:02:38 PM
No.96176698
>>96176891
>>96176613
What the fuck is her hand management.
Why the seperate piles?
Is she sorting by region or type?
Is she inadvertently giving away hand contents?
Why did you let her do this.
I havent been so assblasted since that one dude put his lands above his creatures.
Anonymous
7/25/2025, 6:06:25 PM
No.96176729
>>96176691
>Buying games at stores
Anonymous
7/25/2025, 6:06:43 PM
No.96176733
>>96176613
>1/1 in Poland
>1 US influence in Finland
>no USSR control of Romania
>Eastern Europe in general has fuck all Soviet influence despite all its Early War E.E. events
>only one space advanced on space race
>5 USSR influence in Israel
My guy, my dude, what the ever loving hell are you doing
Anonymous
7/25/2025, 6:33:28 PM
No.96176885
>>96176899
>>96176591
Yeah I wasn't impressed but they did have Sherlock Holmes, which I have never seen in a store. They had an Arcs expansion but not Arcs itself? C'mon. Everything I really want is probably OOP probably, anyway, so I don't know why I bother
Anonymous
7/25/2025, 6:33:49 PM
No.96176891
>>96176698
She's about to summon Exodia and win the game
Anonymous
7/25/2025, 6:35:26 PM
No.96176899
>>96176910
>>96176885
>they have arcs expansion but not arcs itself
Anon, you might want to get your eyes checked
Anonymous
7/25/2025, 6:36:50 PM
No.96176910
>>96176943
>>96176899
Blighted Reach is the true Arcs.
Anonymous
7/25/2025, 6:36:57 PM
No.96176911
>>96176950
>>96174739
You sure do project a lot.
Anonymous
7/25/2025, 6:43:43 PM
No.96176943
>>96177133
>>96176910
Im about to find out tonight how true that is.
Unfortunately for anon, he somehow mistook the small box below as the fat ass Blighted Reach box.
>>96174213
Anonymous
7/25/2025, 6:45:08 PM
No.96176950
>>96177274
>>96177747
>>96176911
And you talk about faggots a lot.
Ypu could say we have much in common.
Anonymous
7/25/2025, 7:11:23 PM
No.96177133
>>96176943
Oh, shit. I haven't checked in with bgg but maybe once a year because you guys are such elitist faggots that talking to you is excruciating
Anonymous
7/25/2025, 7:27:20 PM
No.96177274
>>96177747
>>96176950
If you consider pointing at them and laughing at them talking then yes
Anonymous
7/25/2025, 8:45:05 PM
No.96177747
>>96177772
>>96177274
>>96176950
That is some weak ass banter anons
Anonymous
7/25/2025, 8:49:19 PM
No.96177772
>>96177747
Nobody asked you.
Anonymous
7/25/2025, 8:52:06 PM
No.96177789
>>96177766
Evolution Climate, though Oceans is alright too.
Anonymous
7/25/2025, 8:59:39 PM
No.96177838
>>96177766
Seconding climate.
But i will be trying out nature this weekend and see how it stacks up
Anonymous
7/25/2025, 9:06:59 PM
No.96177872
Hey other marrakesh anon, how was your game?
I found that after a bunch of games (5 to be exact) diminishing returns set in a bit. It's a bit more restrictive than I first thought, especially when playing with less than 4p; the interesting stuff are the oasis tiles and whatever the grey/yellow/red/pink ones are called, and accessing them isn't easy. Drafting keshis is still absolutely fantastic though
Anonymous
7/25/2025, 9:14:36 PM
No.96177934
>>96177766
Thirding Climate. The other two are for little bitches.
Anonymous
7/25/2025, 9:43:27 PM
No.96178127
>>96176613
>here's ur mid-war bro
>>96176533
Endeavor: Deep Sea, Civolution, Ezra and Nehemiah, Galileo Galilei, Saltfjord, Andromedaβs Edge...
Are these all the same in that way?
Is Arcs the only big title that focuses on interaction?
Anonymous
7/25/2025, 11:06:09 PM
No.96178726
>>96178952
>>96178663
I haven't played most of those, but Andromeda's Edge is a bit cut throat but you can soften the blow by just slotting to win resources off losses
Arcs however is very cut throat. It is absolutely a game about shin kicking and taking advantage of the table. If you're counting cards you can navigate most situations smoothly
Anonymous
7/25/2025, 11:14:26 PM
No.96178801
>>96178901
>>96178663
>Arcs the only big title that focuses on interaction?
No?
From memory, past hype trains that had loads of player interaction:
Root, Blood Rage, Ankh, Kemet, Pax Pamir 2, Twilight Imperium 4, Hansa Teutonica.
I'm sure there are loads more you can find as examples.
Anonymous
7/25/2025, 11:26:59 PM
No.96178901
>>96179269
>>96178801
I meant in the context of newer games that are coming out. What else is there?
Anonymous
7/25/2025, 11:31:15 PM
No.96178952
>>96179039
>>96178726
>you can soften the blow
Anon if you slot a repair + another thing moon into your prize for losing battles it's usually better to lose than to win.
This is especially rewarding if get your fighter or a ship upgrade to give a different ship the attack ability because you can avoid establishing a board presence. If most of your launches are first launches the range on your ships stops mattering.
Anonymous
7/25/2025, 11:38:59 PM
No.96179039
>>96178952
you're playing that wrong
you do the repair in step 5 but take the damage in step 6
you'll have to waste your repair module to get your last ship back every time you take your ships back
Anonymous
7/26/2025, 12:07:14 AM
No.96179269
>>96178901
Unless you mean reprints, not a lot. Already Decent at 2 Player: Duel is a bigger genre than brand new, interactive, big box game that's going to deserve a reprint in a decade.
Anonymous
7/26/2025, 12:16:26 AM
No.96179346
>>96179820
>>96181641
>>96178663
if you've never had your plans brutalized by an early-resetting savage in Civolution please don't try to tell me it's low interaction
Duels I want to see:
El Grande
Hansa Teutonica
Ra
Twilight Imperium
Sushi Go!
Cosmic Encounter
Diplomacy
Hegemony
Fire in the Lake
Guards of Atlantis II
Sidereal Confluence
>>96179608
El Grande, Hansa Teutonica, Ra, Twilight Imperium, Sushi Go!, Diplomacy, Hegemony, and Fire in the Lake support 2p.
Anonymous
7/26/2025, 1:06:39 AM
No.96179723
>>96179735
>>96183689
>>96179691
So does 7 wonders.
And yet we got 7 Wonders: Duel.
You misunderstand
I dont want a crappy "2 player supported" lie on the box in a game clearly meant for more.
I want a Duel game built from the ground up that delivers that game exclusively for 2 players.
Anonymous
7/26/2025, 1:08:47 AM
No.96179735
>>96179723
I like 7 wonders 2p more than 7 wonders duel
Anonymous
7/26/2025, 1:23:14 AM
No.96179820
>>96180198
>>96179346
I can take one look at the monstrosity of a player board and tell you it's low interaction. Feld and Rosenberg might be better at it than the rest but the interaction is still low and I ain't doing that for 3+ hours. Get your MPS point salads down to Fromage speed so I'm not wasting the better part of game night on it and sure, I'll play. Bullshit me even once like this and I will discourage anyone in the metropolitan area from playing with you.
Anonymous
7/26/2025, 1:33:19 AM
No.96179862
>>96179887
>>96179608
A Cosmic Encounter Duel already exists anon
Anonymous
7/26/2025, 1:37:43 AM
No.96179887
I can't wrap my head around the rules to Paladins of the north kingdom whatsoever. It's absurd, War of the ring was more manageable. Has anybody taught it before and knows how to make it easier to learn? Yes the game looks like ass, but I got it as a gift so now I pretty much have to play it at some point.
Anonymous
7/26/2025, 1:49:41 AM
No.96179954
>>96179608
>Guards of Atlantis II
Battle for Biternia already exists though
Anonymous
7/26/2025, 1:55:42 AM
No.96179982
>>96179991
>>96179935
West
>I got it as a gift so now I pretty much have to play it at some point.
Every time I gift someone a board game the giftee forces me to teach it.
You can do the same to your gifter.
Anonymous
7/26/2025, 1:57:53 AM
No.96179991
>>96179982
That's actually a pretty good idea. I didn't think about that, thanks.
Anonymous
7/26/2025, 2:38:11 AM
No.96180193
>>96180228
>>96179935
I've only played architects so I cannot fully judge, but that game needed almost no explanation as it was so run-of-the-mill that like 90% of the game could be deduced by the iconography alone. Is paladins so much heavier?
Anonymous
7/26/2025, 2:39:48 AM
No.96180198
>>96180657
>>96179820
Mediocre baiting tbqh
Anonymous
7/26/2025, 2:45:30 AM
No.96180228
>>96180297
>>96180193
The rulebook is like 30 pages long just for the non-solo stuff. I haven't touched the other games in the series.
Anonymous
7/26/2025, 2:53:32 AM
No.96180279
>>96179935
Root rules shopper there a new job for ya
Anonymous
7/26/2025, 2:55:29 AM
No.96180297
>>96180228
Kinda irrelevant, might be 25 pages of huge pictures and examples. Anyway, just watch a rules video or a lets play? Pretty sure all that garphill-slop has plenty of vids
Look, I'll accept my fate as a tard, but don't for a minute pretend this is some kind of easy and elegant game to learn. Just look at the player boards paladins uses, what a mess.
Anonymous
7/26/2025, 3:29:54 AM
No.96180483
>>96181424
>>96180321
I need a salty copypasta for Garphill games, they just frustrate me on every possible level
Anonymous
7/26/2025, 4:00:56 AM
No.96180657
>>96180198
We can't all be as sophisticated as two retards calling each other gay.
>>96180321
A lot of the people who play those play several of them that share iconography which simplifies it somewhat. I haven't played any since Paladins so I can't speak for later ones, but none were fun. I don't know why you're forcing this on yourself.
Anonymous
7/26/2025, 6:20:53 AM
No.96181424
>>96181641
>>96180483
I like both circadians games (except the art which looks like a rogue bitmoji AI made it).
Anonymous
7/26/2025, 6:58:39 AM
No.96181602
>>96180321
All these games have the same iconography. Once you lear one you learn 90% of them all.
I'm sure there are lots of videos for these games you can check. It just looks overwhelming at first but if you look at it closely it's the same thing.
All these spaces on your board are jyst worker placement spaces. You have the outline of the workers (color) you need to get the resources shown below it or action above it (on the right side of the board). The game is basically moving resources around to get more workers, more resources, more cards to move up tracks and get cards that give you points.
Anonymous
7/26/2025, 7:04:02 AM
No.96181641
>>96181999
>>96182534
>>96181424
>circadians games
The first one is more euro and the second one more "4x" or something like that?
>>96179346
>Civolution
You played it? Is the hype justified?
Anonymous
7/26/2025, 7:08:45 AM
No.96181661
>>96179608
Does a tie in to an established boardgame make the (duel) game more likely for you to check out?
Some are interesting just to see how they did it but otherwise I don't have high hopes for these games.
Anonymous
7/26/2025, 7:35:45 AM
No.96181808
For the thing which I greatly feared is come upon me, and that which I was afraid of is come unto me.
Anonymous
7/26/2025, 7:42:45 AM
No.96181839
>>96179608
Duels I want to see:
The Underground Railroad
Anonymous
7/26/2025, 7:43:52 AM
No.96181843
>>96181961
>>96179691
>Hansa Teutonica
Hansa Teutonica definitely does not support 2 players
Anonymous
7/26/2025, 7:58:39 AM
No.96181902
>>96181927
>>96182490
>2025
>still no The Mind: Duel
Anonymous
7/26/2025, 8:03:26 AM
No.96181927
>>96181902
It plays 2 player decently well, but funny post
Anonymous
7/26/2025, 8:09:47 AM
No.96181961
>>96182081
Anonymous
7/26/2025, 8:16:35 AM
No.96181990
>>96182008
>>96179691
Twilight Imperium doesn't support 2 player games, actually. There's no 2 player map setup in official rules, for both base 4th edition and PoK expansion. 3rd edition rulebook doesnt have duel rules either.
Anonymous
7/26/2025, 8:17:59 AM
No.96181994
>>96182027
What are you favorite dice chuckig games?
I never really played any as others seem to dislike randomness that comes from dice. But I dtill want some games to try, that might work. Any recs?
I like the idea of Nexus ops, short, also 2v2 mode, looks good..
Anonymous
7/26/2025, 8:19:05 AM
No.96181999
>>96182494
>>96181641
>You played it? Is the hype justified
Nta anon but it's pretty damn good
Anonymous
7/26/2025, 8:21:07 AM
No.96182008
>>96182059
Anonymous
7/26/2025, 8:22:23 AM
No.96182017
Which Pax games are great at 2 player count?
Actually, what are the best player counts for each Pax game?
Anonymous
7/26/2025, 8:26:32 AM
No.96182027
>>96182479
>>96181994
More information needed. What kind of games do you already like?
Anonymous
7/26/2025, 8:26:36 AM
No.96182028
>>96180321
seems prett simple to me. Place workers of the given colors, do the action shown. What seems to be so difficult?
Anonymous
7/26/2025, 8:31:49 AM
No.96182051
Anyone tried The Lord of the Rings: Fate of the Fellowship?
The solo mode seems curious
Anonymous
7/26/2025, 8:35:03 AM
No.96182059
>>96182070
>>96182093
>>96182008
you have no reading comprehension, do you? 3rd and 4th editions, the only good editions of Twilight Imperium, have no 2 player setup rules. Probably because the one you posted sucks massive dick, so they realized by the time 3e rolled around to just cut it out of the rules to not confuse anyone
Anonymous
7/26/2025, 8:38:25 AM
No.96182070
>>96182082
>>96182059
>the only good editions of Twilight Imperium,
But not the only editions.
>the one you posted sucks massive dick, so they realized by the time 3e rolled around to just cut it out
That's the same reason HansaT cut the 2p rules for the Big Box.
Anonymous
7/26/2025, 8:40:43 AM
No.96182081
>>96181961
Hansa Teutonica does not support 2 players
Anonymous
7/26/2025, 8:40:57 AM
No.96182082
>>96182070
And that's why anon above asked for a Duel version for both games, because the official 2 player rules are either outdated or bad or both.
Anonymous
7/26/2025, 8:42:17 AM
No.96182093
>>96182059
>3rd and 4th editions, the only good editions of Twilight Imperium
4th edition is not a good edition of TI. Quite frankly, it sucks
Anonymous
7/26/2025, 9:28:38 AM
No.96182313
>>96176574
>That's way more tilting than losing for reasons outside of your control.
Hard disagree, I've been getting more and more tilted over randomness in board games. If I'm outplayed, it makes me want to get gud, but if my loss was due to card draws or dice, it makes me want to flip the table.
Only applies to 1v1 games though.
Anonymous
7/26/2025, 10:17:25 AM
No.96182479
>>96182027
Main games that we usually play are Hegemony, FCM, Revive, Nucleum, Spirit island, Pamir, CoC, DI, Anno 1800... Depends who picks that day.
No dice games really (Clash of cultures has them but it's a bit long so it's not played often). I want to explore some other types of games with the hope it gets played.
Anonymous
7/26/2025, 10:19:31 AM
No.96182490
>>96181902
>The Mind: Shizophrenia (a solo game)
Anonymous
7/26/2025, 10:20:51 AM
No.96182494
>>96183167
>>96181999
>pretty damn good
What good about it? Any similarity to his other games?
Anonymous
7/26/2025, 10:21:12 AM
No.96182495
>tfw no 0 player idle games....
Anonymous
7/26/2025, 10:30:51 AM
No.96182533
> tfw I make my players pitifully beg me for a turn because I take so long
Anonymous
7/26/2025, 10:31:04 AM
No.96182534
>>96183167
>>96181641
>>You played it? Is the hype justified?
I have 29 plays logged at this point. I absolutely love it. If you search the archives you'll probably find some long posts from me sperging about it
Anonymous
7/26/2025, 11:08:54 AM
No.96182648
Anonymous
7/26/2025, 1:16:39 PM
No.96183023
>>96183041
>>96183070
Hear me out
Pax Agricola
Anonymous
7/26/2025, 1:25:16 PM
No.96183041
>>96183023
Could be interesting if done well
Anonymous
7/26/2025, 1:36:11 PM
No.96183070
>>96183488
>>96183023
Tell me which region/century of european farming Im exploring and I may do more than hear you out.
Anonymous
7/26/2025, 2:09:18 PM
No.96183167
>>96182494
I don't really have time to type it up but I think I wrote a slop or not about it, just check 4plebs as
>>96182534 said
Anonymous
7/26/2025, 2:53:21 PM
No.96183315
>>96183270
I have climbed Reiner's auctions
>>96183270
I have run through the Felds
>>96183270
Only to beat on you
>>96183270
Only to beat on you
>>96183270
I have bought
>>96183270
I have brawled
>>96183270
I have scaled Ignacy's walls
>>96183270
Ignacy's walls
>>96183270
Only to beat on you
>>96183270
But I still haven't found a good solo mode
But I still haven't found a good solo mode
Anonymous
7/26/2025, 3:34:27 PM
No.96183488
>>96183070
Set it during bubonic outbreak. I read the book called Black Death: A Personal History recently and apparently plagues often led to mass remarriages and real estate repossessions. This fits nicely with Pax Renesque coronation and conspiracy mechanics. Players could represent wealthy landlords trying to use chaos to establish wealth and stockpile for the winter while using their serfs as pawns to undermine their enemies. They could move bishops around to infect the houses (priests were historically responsible for a lot of disease spread)
Anonymous
7/26/2025, 4:21:53 PM
No.96183680
>>96179608
>Diplomacy
Two player Diplomacy = Twilight Struggle.
Anonymous
7/26/2025, 4:24:03 PM
No.96183689
>>96179723
>I want a Duel game built from the ground up that delivers that game exclusively for 2 players.
Tash Kalar