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Thread 96162525

319 posts 62 images /tg/
Anonymous No.96162525 >>96162675 >>96163039 >>96163496 >>96163535 >>96163804 >>96168510 >>96170685 >>96173662 >>96174975 >>96180148 >>96181854 >>96186966 >>96194034 >>96211603 >>96215163 >>96225563 >>96231102 >>96235471 >>96238117
Cosmere RPG Stormlight Brandon Sanderson
Anyone reading the books yet? They sent out the email to download the digital version of the books for backers this morning.
Anonymous No.96162675
>>96162525 (OP)
lol lmao even.
Anonymous No.96163039 >>96163819
>>96162525 (OP)
Reading them, though unless someone posts the pdfs I think this thread isn't going to gain any traction.
Anonymous No.96163458 >>96163819
Art doesnt look that bad. Care to post some more?
Anonymous No.96163496 >>96163722 >>96163819
>>96162525 (OP)
Does it have its own proprietary system, or is it a setting hack for an existing game? Is it better than 5E D&D, or worse?
Even better, Post the pdf or buy an ad.
Anonymous No.96163535
>>96162525 (OP)
After Wind and Truth I am no longer interested.
Anonymous No.96163722 >>96163753 >>96163800 >>96167369 >>96179450 >>96181829
>>96163496
It's its own proprietary system, which will eventually be released setting agnostic called Plotweaver, but for now Cosmere RPG is the only thing using it.
It's much different than D&D, which is entirely class-based, and instead uses paths, which are skill trees that you're expected to go down multiple of, especially since you can't start off as the really cool paths that give you powers.
It's a D20 system with the caveat that in certain situations you also roll the plot die, which can give an opportunity or complication, and rolling a crit also gives you the associated resource for that roll. It should be noted that the sides of the die with complication on them have numbers, which are bonuses to the roll, meaning you might succeed where you wouldn't otherwise thanks to the bonus, but there's negative repercussions, such as hampering your allies.
One of the most impactful mechanics in terms of combat is the graze, where with some attacks you can spend focus (the nonmagical power resource everyone has) to still connect on a miss, dealing only the damage die without any of the usual bonuses.
The turn order is also unique; each player each turn calls either fast or slow, and then take their turns in this order: fast players, fast enemies, slow players, slow enemies. Fast players can take two actions, while slow players can take 3. Some actions take multiple action points to use, including some especially powerful ones needing 3, necessitating either another ability that increase the amount of actions points for that turn or for that player to choose slow if they want to use that ability. Players don't have a set turn order besides that, allowing for more strategic collaboration, and you don't have to declare your speed until you actually take it, so if a player going fast flubs in some way that necessitates someone taking a slow action to fix it (such as needing an extra action to do something) then they can change it on the fly.
Anonymous No.96163753 >>96163800 >>96163819
>>96163722
That sounds kinda sick. The artwork looks good too.
Anonymous No.96163800 >>96163819
>>96163753
The cover is not enough to judge it by.
>>96163722
Post more from the insides of the book, or the full pdf.
Anonymous No.96163804 >>96167373 >>96168243
>>96162525 (OP)
I genuinely empathize for Sanderson. Here is a person who started writing fantasy right in the middle of the normgroid migration, in the crucible of the Reddit era. He has tremendous work ethic but he never even had a CHANCE of getting good feedback.

What a fucking waste. Roshar might even be an interesting setting if it hadn't become increasingly gay and cartoonish as time went on.
Anonymous No.96163819 >>96163911 >>96168033 >>96244823
>>96163800
>>96163753
>>96163496
>>96163039
>>96163458
F1le B1n /s502nni15lxojj5m
Anonymous No.96163911 >>96163924 >>96163998
>>96163819
>two layers of .zip
If this is fake but isn't a virus or touhou futa, I'm gonna be sorely disappointed in you.
Anonymous No.96163924
>>96163911
I just grabbed the link from the pdf share thread, I didn't actually check if they're legit beyond seeing the file names when unzipped.
The Stormlight Handbook is the PHB equivalent, and the World Guide is the DMG/MM.
Anonymous No.96163998 >>96164010
>>96163911
It's also 1.3 gb. Maybe the pdf is just really long? Or all the art is really high res?
Anonymous No.96164010 >>96175029
>>96163998
It's got 5 GB of STL files for 3D printing the minis when unzipped.
Anonymous No.96164045 >>96164097 >>96173338
>The turn order is also unique; each player each turn calls either fast or slow, and then take their turns in this order: fast players, fast enemies, slow players, slow enemies. Fast players can take two actions, while slow players can take 3. Some actions take multiple action points to use, including some especially powerful ones needing 3, necessitating either another ability that increase the amount of actions points for that turn or for that player to choose slow if they want to use that ability. Players don't have a set turn order besides that, allowing for more strategic collaboration, and you don't have to declare your speed until you actually take it, so if a player going fast flubs in some way that necessitates someone taking a slow action to fix it (such as needing an extra action to do something) then they can change it on the fly.

Good stuff. My homebrew piece of shit was going in this direction. The amount of time spent on the initiative and turn order part of combat in DnD is way too high.
Anonymous No.96164097 >>96164118 >>96164697
>>96164045
This is going to be slow as hell to play. 3 actions, minimum 2? For everything in a fight? Recipe for a slog.
Anonymous No.96164118 >>96164408
>>96164097
Moving is an action, plus as said, some actions take more than one action point to do. You also can only make one attack action per hand.
Anonymous No.96164333 >>96164379
Got it, reading through it when I can, plan on running both stonewalkers and a custom campaign soon
Anonymous No.96164379 >>96164508
>>96164333
Is your custom campaign based on the time period of Oathbringer, or does it take place earlier, later, or is completely custom?
Anonymous No.96164408 >>96164457 >>96173361
>>96164118
All of that changes nothing. You're adding a lot more deliberation for a player, they're now going to think about everything in terms of these action points. I literally guarantee this will take way longer than most systems, including excessively slow ones like 5e
Anonymous No.96164457 >>96164480
>>96164408
But the way the turn order works, all players are incentivized to plan out their actions together, so your particularly slow players won't have as much of a problem assuming everything goes as planned (and since grazes are an option, if finishing off an enemy with low health is part of the plan, it's more of a sure thing as long as the player has the focus to do one).
Anonymous No.96164480 >>96164504
>>96164457
This
>We really need to do x thing now
>ok, I'm just going to go fast and hope it works
>it did but halp I've fallen into mud
>ok, I don't need to go fast, but I need to move more to get to you, so I'll go slow
>there's an enemy that might stop you, so I'll go fast and try to intercept
>I am on waiting to see what needs to be done, so I'll hold back and go slow
Seems great to me.
Anonymous No.96164504 >>96164536
>>96164480
Weird thing is that if player's really insist on one going before the other (like there's a piece of loot that they want to grab and aren't willing to share), the character with the higher speed stat goes first, and only in the event of a tie do you use a D20 to decide.
Really illustrates that turn order being in control of the players as a collective is an essential part of the game.
Anonymous No.96164508 >>96164531
>>96164379
I'm going to be discussing it with my players, but chances are it's going to be only a small time jump from the short campaign we were running with the beta rules, which was a continuation of bridge 9, which is around Way of Kings
Anonymous No.96164531 >>96164568 >>96165295
>>96164508
Ah, starting earlier sounds more fun, though I'd find it hard to resist the temptation to put the party near the plot of the books, since it isn't until Oathbringer happens do we learn about what the other countries are doing at the time (excluding interludes like Lift crowning the Emperor).
Anonymous No.96164536 >>96164567
>>96164504
This is also nice for impulsive characters. Adds a little bit of flare to the game. If they ever roll like this however, you bet your ass the plot die is getting rolled with them.
Anonymous No.96164567 >>96164621 >>96164797
>>96164536
>Oops, the fast player won the roll to go first with the plot die complication bonus, now the rest of the party is fucked since they've negatively influenced the narrative.
Anonymous No.96164568 >>96164593
>>96164531
Stonewalkers takes place during Words of Radiance and The Everstorm is a plot point that happens midway through.

I think I'm going to start with bridge 9 and into Stonewalkers, but diverge from the books even just to slow things down and have a cool setting with looming shit going on.
Anonymous No.96164593
>>96164568
It's mentioned in the Stormlight Handbook that Stonewalkers alone specifically takes place early.
>...The Stormlight Handbook and Stormlight World Guide describe the world as it exists during the True Desolation era, specifically in the year of global war that follows the events of Oathbringer. However, the Stonewalkers adventure begins a few months earlier, parallel to the novel Words of Radiance...
Anonymous No.96164621 >>96164661
>>96164567
I, as the GM, get to decide how that happens, though. It's a narrative tool that I can use to show morons that they should work together. There are lessons to be learned, especially if some characters are of certain radiance.
Anonymous No.96164661 >>96164725
>>96164621
Oh sure, I was just giving an example of how a player insistent on being selfish might see their actions influence the game via the mechanics available to the GM without just handwaving something.
Anonymous No.96164697
>>96164097
It's SotDL's initiative with PF2e's action system but without all the crunch of PF2e. I can't see how that's a recipe for a particularly slow game. SotDL is very snappy, PF2e is slow in its resolution not in its deliberation, and this thing has a lot less going on there.
Anonymous No.96164725
>>96164661
I know, but it's literally in the rules that they will get consequences. In the example they've given, if the party is just tired of that characters actions, they could just let them get taken away while they go do the things that need to be done. That player is then effectively in timeout until the plot says otherwise.
Anonymous No.96164797 >>96164815 >>96164965
>>96164567
Why would you use the plot die on that?
Anonymous No.96164815 >>96164965
>>96164797
Perhaps the GM determined that a player rushing would affect the narrative, so they had the player also roll the plot die to see whether that was a positive or negative.
Anonymous No.96164965 >>96165067
>>96164797
>>96164815
I specifically said if players ever rolled off because they couldn't agree on something, they would include the plot die
Anonymous No.96165067 >>96165089
>>96164965
Yeah, but why?
Anonymous No.96165089 >>96165102
>>96165067
>In addition to normal polyhedral dice, this game uses a custom die called the plot die. You don’t automatically roll the plot die with every skill testβ€”it’s only used to β€œraise the stakes” during tense moments and tests critical to the plot. NPC tests don’t generally use the plot die.
>tense moments
Seems like a good time to use the die to me.
Anonymous No.96165102 >>96165382
>>96165089
I just don't see what's particularly tense about this, nor why you'd want this sort of table conflict to get rewarded by using the cool die for cool rolls, y'know?
Anonymous No.96165295 >>96165322 >>96165382
>>96164531
I'm the opposite, really. It feels like the world guide is made to flesh out everything outside of the scope of the books, so I'm inclined to push the party as far away from the plot as possible to explore the interesting stuff I'd never read about
Anonymous No.96165322 >>96165382
>>96165295
That's true, I haven't really looked at the world guide yet, I was more interested into getting to the crunch the handbook offers over the fluff of the world guide.
Anonymous No.96165382 >>96165409 >>96165415
>>96165295
>>96165322
The world guide is also massive spoilers for all 5 books if people playing care about that.
>>96165102
Two PCs disagreeing on a moment to the point that it comes down tona die roll seems like an intense moment to me. It's a catch 22 for them because I get to move shit along under the guise of a "fair" mediator (a die roll) when in reality I'm just going to use use it to move things along with the flavoring of whatever the plot die shows.
Anonymous No.96165409
>>96165382
I wasn't planning on giving my players anything besides the handbook for character options and rules, and the Welcome to Roshar book for a quick crash course in the basics of the setting.
Anonymous No.96165415 >>96165446
>>96165382
>The world guide is also massive spoilers for all 5 books if people playing care about that.
I wasn't planning on giving my players anything besides the handbook for character options and rules, and the Welcome to Roshar book for a quick crash course in the basics of the setting.
Anonymous No.96165446 >>96165514
>>96165415
There's still spoilers, but not massive shit like humans are from another planet in the like first four pages.
Anonymous No.96165514 >>96165534
>>96165446
Not really a massive spoiler since thats the whole premise of the Cosmere
Anonymous No.96165534
>>96165514
Not really; Sel, Threnody, and Ashyn all had humans before their respective Shards came, plus humans being native to Yolen means that humans are very common on a cosmic scale in the Cosmere.
Anonymous No.96167063 >>96167562
Looks like I'm going to do the First Step level 0 adventure into the Stonewalker adventure, considering there's a named NPC that's in both, plus it will let my players learn character building more organically.
Anonymous No.96167369 >>96179062
>>96163722
>The turn order is also unique; each player each turn calls either fast or slow, and then take their turns in this order: fast players, fast enemies, slow players, slow enemies
This isn't unique, this is shadow of the demon lord.
Anonymous No.96167373 >>96194674
>>96163804
>Oh my God I feel so sorry for the multimillionaire Mormon fantasy writer, boo hoo hoo

Shut the fuck up.
Anonymous No.96167562
>>96167063
Where is this? I feel like I read the level 0 stuff somewhere
Anonymous No.96168033 >>96168319
>>96163819
What the fuck kind of file sharing site has a limit on how many times it can be downloaded?
Anonymous No.96168243
>>96163804
>Roshar might even be an interesting setting if it hadn't become increasingly gay and cartoonish as time went on
The nice thing about the TTRPG is you can use his notes on Roshar to springboard off into your own take on it
Anonymous No.96168319
>>96168033
Click the big blue button, not the file.
Anonymous No.96168510 >>96169487 >>96170141
>>96162525 (OP)
>Cosmere RPG
SJW bullshit
https://www.youtube.com/watch?v=uTpyVi7WkjI
Anonymous No.96169487 >>96169764 >>96211502
>>96168510
Yeah, there's a lot of rules for making the game a safe spaceβ„’, but it's not like you'll use them, and both the system and its setting have good bones.
Anonymous No.96169764 >>96169771 >>96170141
>>96169487
>good bones.
Is that what Sanderson fans call the autistic magic system they'll rant for hours about, but still can't explain what his books are actually about besides that?
Anonymous No.96169771
>>96169764
Which book to you want a quick rundown on? I've read them all and have the time.
Anonymous No.96170141 >>96170611
>>96168510
>Script full of chat GPTisms
>AI voice modelled after inDeepGeek
>Actual factual falsehoods in the video
You are pathetic and gay.

>>96169764
Autistic magic systems are necessary for tabletop play. You cannot have rules everyone has to play by and not have the rules be math.
Anonymous No.96170611 >>96171465
>>96170141
Someone's never played WTF
Anonymous No.96170685 >>96170690 >>96179103
>>96162525 (OP)
>Anyone reading the books yet?
too many brown people in the setting.
Anonymous No.96170690
>>96170685
Half the people on the planet are red and white, if you're not just limited to humans.
Anonymous No.96170945 >>96173356
Who here paid for the VTT? I got the Foundry one and it's pretty high quality, though I don't think I needed the VTT version of the Stormlight World Guide except for the enemy section.
Anonymous No.96171465 >>96171483
>>96170611
>SJWenna Moron storyslop garbage
"She's" trans, btw.
Anonymous No.96171483 >>96173321 >>96201914
>>96171465
Makes sense, trans people are generally more open to new ideas
Anonymous No.96173321 >>96175083
>>96171483
You mean mentally ill
Anonymous No.96173338 >>96176602
>>96164045
>it straight up yoinked Fast/Slow turns from SOTDL
Based, my favorite part of that system and it's baffling to me that they didn't bother keeping it for Weird Wizard
Anonymous No.96173356
>>96170945
The Compendium for adversary actions is nice to help quick-build your own adversaries, but yeah, it's pretty superfluous as far as VTT benefits go
Anonymous No.96173361
>>96164408
in 5e every player gets 3 to potentially 4 actions per turn you dumbass, under the hood it's still using the same fucking action economy as 3rd edition. It's just instead of explicitly calling it "Standard Action, Move Action, Swift Attack, Immediate Actions, Free Actions, Attack of Opportunity" they made it so that movement is "free" except it still costs your movement to move (instead of having a separate move action), they renamed Standard Actions to just Actions, and then counterintuitively renamed Swift Actions (or Minor Actions in 4e) to """''Bonus""""" Actions, except they're not actually a bonus, you can't stack multiple bonus actions together, and every single character gets exactly one per turn just like a standard action so there's nothing bonus about it at all. Then there's still free actions like talking or still a weapon, and attacks of opportunity use up a reaction which is the equivalent of an Immediate action in 3rd.


Saying "everyone gets two actions, three if you go slow, use those to move/attack/whatever" is in fact significantly more streamlined and easy to understand compared to 5e and there's no reason to assume it will take longer
Anonymous No.96173662 >>96173666 >>96179163
>>96162525 (OP)
Finished the world guide, 80% of the handbook, and the outline of Stonewalkers. Makes sense that a game based on a book series would be narrative-focused. Do any of you worry that the combat enjoyers in your group will be put off?
Anonymous No.96173666
>>96173662
Nah, all my players like to have fun over game mechanics, and I can't imagine what they would have a problem if they were.
Anonymous No.96174975 >>96175551
>>96162525 (OP)
Ugh, I still haven't read Wind and Truth, how spoiler heavy are thoses?
Anonymous No.96175029
>>96164010
Am I retarded?
I downloaded it to look through them, and can't find them.
Anonymous No.96175083
>>96173321
Yeah, most creative are fucked in the head
Anonymous No.96175551 >>96175967
>>96174975
If you skip Chapter 4 of the World Guide, you're safe from any real spoilers. Most of it has assumed you've read the first three books.
Anonymous No.96175967 >>96180332
>>96175551
>Most of it has assumed you've read the first three books
Or to put it in technical terms, "the good ones"
Anonymous No.96176492
A friend of mine was a part of the beta, talked to me about it.
Seems pretty good, if you like people games; it seems to model the books in flavor and presentation, like how Sword and Sandals games model Conan.
I'll give it a shot.
Anonymous No.96176602 >>96198004
>>96173338
It's still there, it's just renamed. It's also way better too IMO.
Anonymous No.96176694 >>96177001 >>96179303 >>96179812
I get the feeling Sanderson used this as an excuse to get a bunch of art for his books.
Anonymous No.96177001 >>96179303 >>96180375 >>96180507
>>96176694
I'm not complaining, most of my character appearances in my head were way off, especially the heralds. Taln being a huge black dude with crazy dreads doesn't match the disheveled old white man in my mind.
Anonymous No.96178561
Anyone have Speak the Words? I didn't back it since it was digital only.
Anonymous No.96179062 >>96179466
>>96167369
The game really borrows from a lot of shit from other systems. 5e's Advantage, 4e's Skill Challanges, BitD's Progress Clock, PF2e's 3-action turns, etc.

Honestly that guy missed prob the best mechanical conceit of the system β€” it's approach to Expertise. Instead of D&D's "you are allowed to use these weapons", in Cosmere it means being knowledgeable or good at something. The main categorization is:

>Cultural Expertise β€” the experience of knowing a culture, be it of a nation, organization, or social class. Covers languages, slang, history, trivia, traditions, mannerisms, etc. Shit that lets you fit in with the locals, be presentable in High Society, or know your world around the Criminal Underground.

>Utility Expertise β€” largely covers professional experience, craft, and education. Engineering, Animal Care, Weapon Crafting, Cartography, etc. This literally makes you an expert on the topic, letting you auto-succeed easy checks or roll for shit someone without Expertise just straight couldn't (no 0 Int bruiser solving atomic physics on a 20 while the scholar flounders with a 2).

>Weapon/Armor Expertise β€” most obvious departure from D&D, these don't determine what you can wield, only whether you can maximize their effectiveness. Basic idea is that anyone can use any weapon/armor in the system without restriction or mechanical penalty, but weapons/armors have Expert Traits that give them extra utility or easier to wield. Unarmed and Improvised Weapon Expertises exist and they're fucking great. These Expertises also let you maintain/craft/improvise these specific weapon/armor types without a general Crafting Expertise.
Anonymous No.96179103
>>96170685
It's a primarily desert planet, kinda obvious you'd have more melanin among the primary human population.
Anonymous No.96179163
>>96173662
I ran Bridge Nine for a mixed group like half a year ago. Narrative enjoyers, combat enjoyers, Sando fans, complete Cosmere newbies, the full spectrum.

Reception was overwhelmingly positive and the combat tists were decently satisfied by the choices and teamwork options available as early as level 1. Even the dedicated pacifist medic had fun playing distraction and scuttling around patching scratches.
Anonymous No.96179303 >>96179323
>>96176694
I'm just happy to finally have canon art of city-island-crabs. Tho I'm pretty sure like a third of the art was just taken from the books and colored in.

>>96177001
Makabaki don't get that much mention in the books so you keep forgetting they're basically the Africans of Roshar.

Only thing that raises an eyebrow is the example Unkalaki being so melanated. Like yeah they can get copper-ish, but the average is meant to be fair or mildly tanned.
Anonymous No.96179323 >>96179379 >>96179381
>>96179303
I like how the Shin are just white dudes
Anonymous No.96179379
>>96179323
It's pretty fucking funny to read how the other nationalities describe them only to realize Shin're basically just Asian-sized Caucasians and considered "big-eyed" because everyone else evolved mongolian folds from living in sun-scorched deserts/steppes.

Meanwhile Unkalaki are Russian/Mongolian giants while Alethi are Asian/Middle-Eastern with lean fucktall North European builds.
Anonymous No.96179381
>>96179323
We've always known that, what's weird is that they're shorter than everyone else on average, which might be because they generally lack the listener genetics most of the other human races have in varying quantities.
Anonymous No.96179450 >>96179493
>>96163722
>where with some attacks you can spend focus (the nonmagical power resource everyone has) to still connect on a miss, dealing only the damage die without any of the usual bonuses.
Why not just let characters always do a baseline damage without needing a meta currency attached to it?
Anonymous No.96179466 >>96180092
>>96179062
>Utility Expertise β€” largely covers professional experience, craft, and education. Engineering, Animal Care, Weapon Crafting, Cartography, etc. This literally makes you an expert on the topic, letting you auto-succeed easy checks or roll for shit someone without Expertise just straight couldn't
This is the Professions system from Shadow of the Demon Lord/Weird Wizard almost word for word.
Anonymous No.96179493 >>96179595
>>96179450
Because every attack always hitting removes the need for related attacking skills, and the missing bonus damage that you get from actually hitting is substantial even at character creation.
The point isn't to remove options, it's to add them so that the game doesn't remain a slog when a character is built too defensively.
Anonymous No.96179595 >>96179625
>>96179493
I think you misread my post anon. I'm asking why don't attacks always do the baseline damage with success adding the substantial bonus damage?
Anonymous No.96179625 >>96179672 >>96179882
>>96179595
Being able to actually avoid/dodge parry/block is core to the kind of Heroic Fantasy the system tries to emulate. Using a metacurrency to allow shallow hits gives players a choice to live that fantasy while also giving an option to cut down on the common frustration of "I missed and now my turn is wasted, I gotta wait for the next one" as long as you view it as worth the opportunity cost because Focus can be used on a shitload of other stuff + acts as your Social HP..
Anonymous No.96179672 >>96179768 >>96179882
>>96179625
>Being able to actually avoid/dodge parry/block is core to the kind of Heroic Fantasy the system tries to emulate.
Nothing there counters what I said. Have heroes and major villains run one way, have lesser antagonists/mooks run another.
Heroic fantasy involves the heroes usually not being as impacted by grunt footsoldiers unless they come at them en masse.
>Using a metacurrency to allow shallow hits gives players a choice to live that fantasy while also giving an option to cut down on the common frustration of "I missed and now my turn is wasted, I gotta wait for the next one"
As would allowing a baseline 'weak hit on miss' mechanic to combat.
Anonymous No.96179768 >>96180610
>>96179672
>Nothing there counters what I said.
You can't have the fantasy of dodging/blocking attacks if all attacks deal guaranteed damage. This is not rocket science.
>Have heroes and major villains run one way, have lesser antagonists/mooks run another.
What the fuck does that even mean? "Heroic fantasy means anyone but major antagonists is irrelevant to the PCs, so all mechanics relating to them should be rewritten/gutted"?
>As would allowing a baseline 'weak hit on miss' mechanic to combat.
I like how you conveniently ignored it being a tactical option with an opportunity cost that provides both player and GM with meaningful decision-making.


In the first place these are two different approaches to attack resolution that are absolutely not equivalent if you know the first thing about player psychology.
Anonymous No.96179812
>>96176694
He isn't exactly being subtle about it. He's said multiple times he intends the world books to be the cosmere's coffee table art books when mentioning it
Anonymous No.96179882 >>96180622
>>96179672
>>96179625
Something to consider is that Grazing isn't just "allowing shallow hits". As part of a roll to attack you roll all relevant dice, including damage dice, so when you miss, you know exactly how much damage you'd do on a hit, so the decision to spend a resource that could be used elsewhere to get extra damage, especially if you rolled high, is an informed and calculated one. It also gives more simple combat-oriented people a reason to invest in having that resource, which means they are also building into being useful the non-combat aspects. It's increasing meaningful choices and funneling people into all the relevant aspects of play, something guaranteed damage doesn't do
Anonymous No.96180092 >>96194224
>>96179466
Yes, the game is a big amalgamation of lots of good things about good systems. PF, SotDL, FFG Star Wars, D&D 4e, etc.
Anonymous No.96180148 >>96180168
>>96162525 (OP)
I like the long weapons?
Anonymous No.96180168
>>96180148
Those are Shardblades (magical swords that can cut through nearly anything nonliving and cuts the soul of anything living instead), and certain types of them can change to whatever shape the wielder wants while still remaining relatively light for their size. A lot of the Shardblades of the other type were made huge like the greatsword in that picture because they were shaped to fight giant beings made of rock, so the longer without being a nuisance the better.
Anonymous No.96180332 >>96180347
>>96175967
I wish this weren't true.
Anonymous No.96180347 >>96180434 >>96235535
>>96180332
I like Rhythm of War, despite it's flaws, and while Wind and Truth definitely is clunkier, it's sets up some interesting stuff for the future of the Cosmere as a whole, and I actively like Adolin's chapters.
Anonymous No.96180375 >>96180410
>>96177001
Some are pretty good but I'm not fan of many of the designs they went for
>Shardbearers look like shitty dollar store toy soldiers, even worse when they are painted in a single color. What were they even thinking holy shit
>Alethi soldiers are the most boring basic bitch footsoldier design they could find
>Wit and Renarin looking like complete fuccbois
Anonymous No.96180410 >>96180561
>>96180375
>Shardbearers look like shitty dollar store toy soldiers, even worse when they are painted in a single color. What were they even thinking holy shit
In universe, the idea is that they paint the armor their house colors, for rapport and to let people know who is performing best on the field. Dalinar's plate being the default color is a rarity, sadly. I wish there was magical circuits or something that couldn't be painted over.
>Alethi soldiers are the most boring basic bitch footsoldier design they could find
I had no expectations for generic units that were designs we hadn't seen before, though I wish that they were somewhat similar to the example Brightlord in the Adversaries section at least in color.
>Wit and Renarin looking like complete fuccbois
Wit and Renarin ARE complete fuckbois.
Anonymous No.96180434 >>96180540
>>96180347
As the person who joked about the first 3 being "the good ones", I don't even hate books 4 and 5 that much, but every time I consider them in my mental rankings, both of the stormlight series specifically and Sanderson's novels in general, they fall to the bottom almost every time.
Anonymous No.96180507 >>96184018
>>96177001
Way of Kings does literally describe Taln as "a solitary man with dark skin. His hair was long and matted"
Anonymous No.96180540 >>96180606
>>96180434
There's definitely worse Cosmere novels. Ignoring Elantris, which was his first published work and is a bit rough, Warbreaker, Shadows for Silence in the Forests of Hell, and the White Sand comics as a whole place lower than anything I'd consider a major book.
Anonymous No.96180561 >>96180580
>>96180410
>In universe, the idea is that they paint the armor their house colors, for rapport and to let people know who is performing best on the field. Dalinar's plate being the default color is a rarity, sadly. I wish there was magical circuits or something that couldn't be painted over.
Well, even unpainted the Shardplates are pretty lame and uninspired. They're magic armor made of countless little nature spirits, surely they could have done a little better than "big blocky armor"
>I had no expectations for generic units that were designs we hadn't seen before, though I wish that they were somewhat similar to the example Brightlord in the Adversaries section at least in color.
And that's fine for generic mooks to look a little boring, but they are throwing the Alethi soldiers front and center as potential PC and the design is badly lacking of charisma for that task.
>Wit and Renarin ARE complete fuckbois.
Renarin I somewhat agree, but I imagined Wit older and more... Loki-like. A pretty boy facade, but capable of looking credible and competent when he bother to be serious.
Anonymous No.96180580 >>96181335
>>96180561
>capable of looking credible and competent when he bother to be serious
Have we seen Wit act competent outside the climax of Tress and the Emerald Sea where he was in a Hawaiian shirt, socks and sandals, and boxer briefs without pants?
I don't think we've ever seen him look credible or competent.
Anonymous No.96180606
>>96180540
Funnily enough, I really like warbreaker and Shadows for Silence, and have considered both as one of my first cosmere book recommendations. Agree on White Sand, but even if you're right, that still puts them in the bottom five of extended universe of one of the more prolific fantasy authors
Anonymous No.96180610 >>96180652
>>96179768
>You can't have the fantasy of dodging/blocking attacks if all attacks deal guaranteed damage.
Except I'm explicitly talking about giving the PCs and possibly major antagonists this. If you want the fantasy you should put that onto the PCs and not have the 'parry/block' be because of an enemy missed their attack roll but because you actively parry or blocked it.
>so all mechanics relating to them should be rewritten/gutted
Disingenuous reading. Numerous RPGs have mechanics differ between mooks and major NPCs. Pendragon, Dark Heresy, D&D 4e, I can keep going on.
>that provides both player and GM with meaningful decision-making.
And removing it doesn't change the decision-making much if at all since to quote you "because Focus can be used on a shitload of other stuff + acts as your Social HP." So honestly having to be forced to spend it is counter intuitive to the heroic fantasy it is supposed to help emulate. Why does being a better swordfighter make me suddenly more retarded in a social situation?
Anonymous No.96180622 >>96180671 >>96180806
>>96179882
See, this is actually a good take and explains the interplay of mechanics, unlike the other anon.
Anonymous No.96180652
>>96180610
The real answer is that if every hit connects without having to spend some resource, fights become too lethal and every player will focus down wearing the armor with the highest deflect and using damage sources that deflect doesn't protect against. Having the defensive stats matter, along with things like cover, bracing, using the dodge reaction, and actively running outside an enemy's close range on their projectiles so they have disadvantage on the attack roll all contribute to tactics that just disappear if you make every attack connect by default. The potential to miss is the difference between RPGs with stats and free-form cooperative storytelling where every character does exactly what they say with no dice involved.
Anonymous No.96180671
>>96180622
CosmereRPG is a bit hard to explain because on the surface it does look like a 5e ripoff with a bunch of mechanics from other systems stuffed in there, but the real meat of it is the deliberate choice of what changes were made and where, and how they fit together. It's really easy to miss if you didn't shovel in a bunch of interviews and conversations from the dev team explaining their process like I did, and even easier to miss pointing out one of those connections in an explanation, making you look like a retard talking about something completely unrelated
Anonymous No.96180806
>>96180622
Also, to expand on the idea of interplay a bit, since attacking is another skill roll instead of its own separated mechanic, that means weapon use and general combat prowess can be applied to other situations, which with the gain advantage mechanic lets more combat oriented players use the stuff they dumped points into to help their chances on stuff that isn't their forte
Anonymous No.96180985 >>96181019
I'm holding out for Mistborn next year. I've always wanted to make a Pewterarm character in Era 2, might go Twinborn with Feruchemical Steel or Gold too for that extra oomf
Anonymous No.96181019 >>96181477 >>96183374 >>96184876
>>96180985
Thinking about it, the rules for gaining Paths for Metalborn powers in Mistborn have to be different, since you're born with either barring Lerasium or a Hemalurgic spike. Maybe it'll be character creation only, with using your racial and starting path to be a Twinborn.
Anonymous No.96181335
>>96180580
Kaladin in Way of Kings, I'd say.
It was riddles, but definitely competent.
Anonymous No.96181477 >>96181508 >>96181518
>>96181019
It'll probably work like Singers. You're a human or Misting/Feruchemist, which will come with the option of being twinborn via creation point or something. It just gives you access to that talent tree just like it Surges. Hemalurgy will likely be an equipment that grants you bonuses/talent access. The real question is how they're going to handle compounding and if they'll do full Mistborn or Feruchemists. I think those will just be NPC only like Bondsmiths.
Anonymous No.96181508
>>96181477
You can still be a Bondsmith squire, which gives you access to the surges for a full month per the Bondsmith patron's tier, but none of the fun stuff.
As for gaining other metalborn powers, there's the Mawlish grenades and such, which I assume will just be fabrials with a different name rules-wise.
Anonymous No.96181518
>>96181477
You can still be a Bondsmith squire, which gives you access to the surges for a full month per the Bondsmith patron's tier when outside the normal 50 mile range, but none of the fun stuff like turning spren into humans or stealing someone's nahel bond.
As for gaining other metalborn powers, there's the Mawlish grenades and such, which I assume will just be fabrials with a different name rules-wise.
Anonymous No.96181588 >>96181630
Are you already devising your own setting/magic system when the generic rulebook comes out? I can think of an interesting idea for a planet or a magic, but neither play off the other very well.
Anonymous No.96181630
>>96181588
I like to build the magic system, and then the world based on how I think the magic system would impact its development.
Anonymous No.96181829 >>96184055
>>96163722
>It's a D20 system
That alone ruins it.
Anonymous No.96181854
>>96162525 (OP)
It's meh. If you like Cosmere stuff you'll like it. If you like Sanderson, it's right up your alley. Does it break new ground? Not really. They have a sort of "complication die" that gets rolled with your usual D20 dice roll, but it's fairly uninspired and tacked on compared to systems that do dual success/failure complication/advantage systems which deliver this much more elegantly than Cosmere.

I'll skip it.
Anonymous No.96183374
>>96181019
Don't forget that even though having access to powers is genetic, you don't get to use them until you've Snapped, so there's plenty of justification for you to level up into a Mistborn or Misting just bay having latent abilities that don't manifest until later in life
Anonymous No.96183634 >>96183733 >>96199146 >>96199190 >>96223795
Do we have the rules for Mistborn yet?

>be Pewter/Pewter Twinborn
>compound Pewter for infinite strength
>also burn normal Pewter for boosting all your other physical stats
>go to Roshar somehow
>bond to a Cultivationspren
>gain magic healing and superspeed
>use Progression to make you swole then store it in your metalmind
>use Abrasion to boost speed while burning Pewter to boost coordination
>become magical turbo-Chad and style on evil-doers
Anonymous No.96183733 >>96184187
>>96183634
Mistborn stuff next year, currently in alphatesting I believe
Anonymous No.96184018
>>96180507
Not in the original draft, it doesn't. Sanderson blackwashed his characters because he wanted to make a point that they've become the invaders of indigenous society, while cleverly hiding it behind the facade of being progressive. Typical sneaky mormonism.
Anonymous No.96184055
>>96181829
It's not, it's in no way compatible.
Unless you meant "it uses a d20" in which case LMAO what a sad.
Anonymous No.96184187
>>96183733
I think they're actually beta testing the mistborn adventure already, I got an email for it but didn't have a ready playgroup at the time.
Anonymous No.96184876 >>96184908
>>96181019
You can snap mid-campaign.
Anonymous No.96184908 >>96184919
>>96184876
Sure, though usually it would happen when you are a child because most people go through emotional and physical turmoil at some point in their lives before they become an adult.
We also don't know how snapping works after era 1, we just know that Harmony changed it.
Anonymous No.96184919
>>96184908
That's just how the rules work
Anonymous No.96186825 >>96186858 >>96186895 >>96186990
shill Stormlight to me.
Anonymous No.96186858 >>96186904
>>96186825
The books or the game?
Anonymous No.96186895 >>96186910 >>96199197
>>96186825
If you want ANOTHER LGBTQ+/feminist game then this is for you. God will cut off your dick for you
Female characters are often portrayed as strong, intelligent, and complex and men are retarded and weak, just like you!
Anonymous No.96186904 >>96186946
>>96186858
Nobody will be buying the handbook for the mechanics.
Anonymous No.96186910
>>96186895
That's e5 you sick fuck.
Anonymous No.96186946
>>96186904
The mechanics are good though
Anonymous No.96186966 >>96187159 >>96194212 >>96207449
>>96162525 (OP)
IIRC, I think that Sel, the world of Elantris, is next after Mistborn, but after that, which Cosmere worlds/magic systems are you looking forward to the most? White Sand for me, I’d love to get more information on the side of the planet opposite the one we saw, including the Starmarks.
Anonymous No.96186990 >>96204546
>>96186825
Fantasy series where the world is hit several times a week with a magical storm that only goes in one direction that is magically charged, filling up gems people suspend in glass and use as currency, with a flora and fauna reminiscent of the bottom of the sea. The world is populated by two major humanoid species: humans, which come in a bunch of flavors, and the Parshmen, who are crab people with no sense of self up until right where the story begins and they find Parshendi, which literally translates to "Parshmen who can think". The realm of thought is also closer to the physical realm on this world, so physical manifestations of thoughts called spren appear whenever their associated idea is strongly felt.
There's two major magical artifacts in the setting that go hand in hand in deciding who is the strongest, the shardblade and the shardplate, with the shardplate largely being the only thing that can block a shardblade, and the shardblade being able to cut nearly anything nonliving and cutting the very soul of living things it cuts.
A large number of the important characters are surgebinders, which are people who can use magic called surges, earned in a symbiotic relationship with specific special spren. The spren gain human level intelligence in our world, while the human gains powers depending on how deeply they follow the creed related to the type of spren they bond with, with honorspren for example giving you more abilities depending on your dedication to protecting others. These groups of powers (2 each) are collectively known as the Orders of the Knights Radiants, 10 in all, with each order sharing one of its powers with another.
Normal people consider the Knights Radiant and their surgebinding powers a relic of a bygone era, and them coming back being a sign that the world will once again be thrown into the chaos of destruction and the rebuild of society from nothing as the Knights Radiant fight the Voidbringers.
Anonymous No.96187159 >>96187171
>>96186966
I want Awakening. Leveling will likely give you more commands you know, though I don't know how getting more breaths will work mechanically.
Anonymous No.96187171 >>96187217
>>96187159
Almost certainly goals
Anonymous No.96187217 >>96187250 >>96188733
>>96187171
Heightenings are a clear parallel for Radiant ideals, that's true. You'll probably get the breaths from whatever patron you choose.
Anonymous No.96187250 >>96187293
>>96187217
Metalborn stuff is also goals. Goals are a balancing factor for those sorts of Paths.
Anonymous No.96187293 >>96187360
>>96187250
The downside with connecting everything with goals is that they're usually 3 game sessions long timers that the GM rewards you the payoff with at the end, which among other things means when you level up, you've got no real talent for two sessions (or one session if your GM decides to tick off two for a cool scene) compared to the guy who took a heroic path instead and got his new ability immediately.
Anonymous No.96187360
>>96187293
Yeah but everyone is doing goals anyway. It's not like this is purely a mechanic for the magical Paths, it's just for those Paths you're forgoing what could be other valuable rewards. Talents give you some sort of immediate payoff too, First Ideals get you the Breathe Stormlight, Enhance, and Regenerate actions, Metalborn snaps and heritages get you nascent abilities that more freeform in nature. But it's also just cool narrative shit in a game that places value on cool narrative shit.
Anonymous No.96188733 >>96190688
>>96187217
I wonder if being a Returned will be a character option, and if so, are they going to be strict on the player maintaining enough breaths to burn through one a day, even when on a planet without easily accessible investiture.
Anonymous No.96190688 >>96191490
>>96188733
They would almost certainly have to include Returned, as annoying as it would be to encourage players to die to unlock stronger abilities. The Stormlight Handbook says to just assume that characters always have Stormlight available so long as they have spheres, so also assuming that characters will have enough breaths to reach some of the intermediate Heightenings, they would have enough Breath to wave off that requirement.
Anonymous No.96191490
>>96190688
>as annoying as it would be to encourage players to die to unlock stronger abilities
How would that work? The character would essentially start from level 1 if they have amnesia, it sounds more like Returned would just be a ancestry option and have special rules for making a new character if your old one died on Nalthis.
Anonymous No.96194034
>>96162525 (OP)
no, fuck Sanderson and his eternal dumb books.
Anonymous No.96194212
>>96186966
I want the Call of Cthulu-styled Threnody book
Anonymous No.96194224 >>96194241 >>96194259 >>96201872
>>96180092
I like the sound of the system, but Brando Sando is an insufferable asshole, his world is shit, and I'm not giving him my money.
Simple as.
It's unfortunate this grand grognard synthesis was undertaken by the Joss Whedon of books, because I'm not interested in his faggy little mythos.
Anonymous No.96194241 >>96194253
>>96194224
And you're welcome to do that? I'm not sure why you think I much care though.
Anonymous No.96194253 >>96194309
>>96194241
I'm pointing out that I think it's shit, as is my right to do.
If you don't have a response for it, you can always just shut up.
Anonymous No.96194259 >>96194295
>>96194224
Then just wait for the generic version coming out later
Anonymous No.96194295 >>96194313 >>96194317
>>96194259
If my problem is partially that the artist is a chortling douchebag and his setting is shit, then buying the generic system only fixes half the problem. I don't generally go around patronizing hack retards if I can help it.
Anonymous No.96194309 >>96194360
>>96194253
If you're gonna cry about me replying you didn't have to reply to me
Anonymous No.96194313 >>96194360
>>96194295
Then pirate it. Do you not know where you are?
Anonymous No.96194317 >>96194360
>>96194295
Are you talking about Sanderson or Brotherwise? Because Plotweaver is supposed an SRD with all ties to the cosmere removed so the company can use the system as their own product, wholly owned
Anonymous No.96194360 >>96194418 >>96194480
>>96194309
I can reply to whoever I want. If you don't want replies, don't say anything. I DO want replies; that's why I'm expressing myself. I want to have a conversation. If you don't, then fuck off.
>>96194313
I intend to. No skin off my dick.
>>96194317
I just don't like supporting people I don't like. Whatever you want to say about JK Rowling for example, when people turned on her they did make a broad, concerted effort to stop giving her money.
Brandon Sanderson lives in a literal fantasy mansion despite being a no-talent loser who generates less-than pulp slop garbage. I don't want my money going to support a manchild I hate, simple as.
Anonymous No.96194418
>>96194360
I don't mind if you reply. It's just weird that you're crying over it. But you're still gonna do it. Making your own problems, I swear.
Anonymous No.96194480 >>96195138
>>96194360
>I just don't like supporting people I don't like
And I'm saying that there is a version of this system, which you say you like the sound of, which is completely divorced from the person hate both financially and conceptually. Would you like to talk about that, instead?
Anonymous No.96194597
>i don't want to support guy!
Then pirate
>REEEEEEAAAAIIIIIIIIRREEEEE
Anonymous No.96194674 >>96194772
>>96167373
What a petty and childish thing to say. He has clearly staked a lot of his life on his image of being the defining fantasy author of his age, and his work becoming an object of ridicule must be very unpleasant for him. Yeah he has money, but he's still writing because his IDENTITY is Brandon Sanderson the Fantasy Writer Guy. And if that falters it doesn't matter what money he has, he will be miserable.

You can't buy your way into having more talent, you can't buy your way into writing better. I guess you can buy your way into having a better editor, but the problem here is clearly that he doesn't WANT an editor, he wants to fulfill this vision which has been shaped by Reddit, and Reddit has bad taste so that vision sucks.
Anonymous No.96194772 >>96197751 >>96221211
>>96194674
Imagine thinking the 40k off-shoot board has good taste
Anonymous No.96195138 >>96195219
>>96194480
Where can I actually read about how this copyright deal is structured? If I believe what you're saying, then fine, I can absolutely play the generic version. But I don't want to just take your word for it. I don't give artists I don't respect my money, period.
Anonymous No.96195219
>>96195138
At the moment there isn't anything set that I know of, but for what's readily available, on the website for plotweaver (https://www.plotweaverrpg.com/about), it mentions how it's the framework system the cosmereRPG is working in, but otherwise only mentions it as a trademark of the publishing company Brotherwise, whereas the cosmereRPG site (https://www.cosmererpg.com/) plainly states it as a partnership between Brotherwise and Dragonsteel, Sanderson's umbrella company, in the same areas. Besides that, there's been a few quotes from the game company pretty plainly stating their intention for Plotweaver to be their way to take the system rules and be able to use them outside of the collaboration for their own benefit.
Anonymous No.96197751
>>96194772
I didn't know /tg/ was a containment board for 40k, makes sense though.
Anonymous No.96198004 >>96198841 >>96198896 >>96198916
>>96176602
IIRC didn't it get simplified down to Fast > Enemies > Slow essentially?
I think that it simplifies what was already a pretty snappy initiative system into something that is typically even more elegant. I have some complaints about certain rule changes with WW, but the turn order system change isn't bad.
Anonymous No.96198841 >>96198896
>>96198004
>IIRC didn't it get simplified down to Fast > Enemies > Slow essentially?
Nah, it's still Fast PC > Fast NPC > Slow PCs > Slow NPC
Anonymous No.96198896 >>96198916 >>96198969 >>96199129
>>96198004
Yes, that's essentially how it works in SotDL terms. But it simplifies it for good reason, going Fast in SotDL is basically the default once you're actually in combat because moving is not really a thing you need to do most turns. But it's also a bit of a vicious cycle because you're not moving so you act first, which in turn makes movement less important overall because no one is moving, and because movement is less important you're just gonna ditch the move to act first. The advantage you get for the cost is pretty huge. SotWW makes it your reaction to act first so there is a reasonable cost for the benefit, and also makes monsters guaranteed to go before you otherwise without giving up their movement. This lets movement be more readily available to everyone and it also means going fast provides a guaranteed benefit. Because you could go fast only for monsters to go slow in SotDL and get nothing from it.

>>96198841
No it's not?
Anonymous No.96198916
>>96198004
>>96198896
Oh, and Cosmere is using SotDL's turn system but has altered the action system so you're giving up a whole action, that may or may not be a move, rather than just a move you might not want. Which potentially solves the issue in a different way but I've not played enough of it to really say.
Anonymous No.96198969
>>96198896
>No it's not?
Ya sorry, I didn't follow the reply chain and missed that you were referring to SotWW and not Cosmere.
Anonymous No.96199129 >>96199205
>>96198896
>going Fast in SotDL is basically the default once you're actually in combat because moving is not really a thing you need to do most turns
In all fairness, I tend to have enemies move around more or spread them out in such a way and/or use cover mechanics so that players have to move quite a bit unless they've spread themselves to cover most angles.
In the typical death grapple D&D style combat where everyone is deadlocked the moment they're in melee range, ditching the movement makes more sense. This isn't really a dig against it though, just something that makes sense given the observed reality of many games.
Anonymous No.96199146
>>96183634
>somehow
>he doesn't know
Anonymous No.96199190 >>96199254 >>96223795
>>96183634
>be gold ferring
>get Edgedancer to help
>store infinite health
Anonymous No.96199197 >>96235557
>>96186895
It's a mormon game you fucking heathen.
Anonymous No.96199205 >>96199563
>>96199129
I mean, the reality of many games is just how the game is played. The mechanics don't mesh well with that. It's not like adventures are all built around a style of combat that incentivises it either. Besides, not like it was me that decided it needing changing, it was the guy that wrote the mechanic the first time around.
Anonymous No.96199254
>>96199190
Or just be a gold compounder. Or have any of the other types of magic that give regeneration, such as a Knights Radiant, and store your own special healing while leaving yourself as healthy as you would be without the healing powers.
Anonymous No.96199563
>>96199205
Oh yeah, don't get me wrong, I don't disagree. DL's initiative style gelled with me because I liked to run things as being very mobile and my players liked running around in combat and fucking with cover and the environment, but I know that's not the typical way things go. When a buddy of mine DMs, he ends up death-clumping a lot. Funny enough, he really like WW's rule changes.
Anonymous No.96201547 >>96201592 >>96202971
So the book gives guidelines on how to make your oaths up to the 4th ideal(personal), and book 5 gives you an idea of what your 5th ideal might look like. Do you have an OC and words for your 4th and 5th ideals?

For my edgedancer's 4th ideal
I will speak for those who have been silenced
5th ideal(cant possibly be canon because of the events of book 5):
My actions are my legacy. I will be remembered.
Anonymous No.96201592 >>96201658
>>96201547
I think the 5th will be something closer to "I will become a voice for the minority" or just all people in general.
Anonymous No.96201658 >>96201884 >>96201936
>>96201592
Thats very specifically the 4th oath. Providing a voice for those that you listen to. theres no guidelines for how to make a 5th oath, so we have to look at szeth and Kaladin. szeth realizes that he is responsible enough to enforce his own laws. Kaladin realizes he needs to protect himself in order to protect others. In both cases, they embody their oaths. In both cases, it involves realizing the oath within oneself to better fulfill the other more important oaths. The edgedancer remembers and eventually speaks for the downtrodden, but if his actions to help the forgotten falter as soon as he goes off to help another group, that simply renders his previous actions moot. He needs to build a foundation that can't be broken. He needs the forgotten to remember him in order to help the next generation of forgotten
Anonymous No.96201872 >>96236478
>>96194224
>Brando Sando is an insufferable asshole
actually deranged take lol
Anonymous No.96201884
>>96201658
Maybe instead of becoming an advocate for the weak, an interpretation of the fifth ideal is to create a government catered to the weak? Fith ideal swearers are supposed to be rare. Plus, there's no associated power with the fifth ideal, so you don't really need to plan to have one.
Anonymous No.96201914
>>96171483
Higher average IQs, too.
Anonymous No.96201936 >>96201973
>>96201658
I actually really enjoyed that the Fifth Ideal of the Skybreakers was revealed so early. "I AM THE LAW" sounds like some Robocop shit, but once you learn what the Fifth Ideal embodies, it takes an entirely new meaning as someone who not just knows the law, but knows what it was intended to do, and so you are to become the law when justice would otherwise not be dealt.
Anonymous No.96201973 >>96202222
>>96201936
How do you feel about the resonances, the unique abilities each connected to the spren's skill tree rather than the individual surges? I feel like Skybreakers suck because its a discount for division while flying, but you don't get division until third ideal, if you're playing with Skybreaker rules per the books.
Anonymous No.96202222
>>96201973
It's confusing that the Skybreaker resonance is so early in the tree, especially when other orders have their resonance later on.
Anonymous No.96202971 >>96204308
>>96201547
I was thinking about my Releaser. The whole idea of the character is that there was a sect of Ash Spren who understood what the old radiants did and respected it because it was their choice. The see this new wave of radiants as a way to be seen as Releasers instead of Dustbringers. The character's driving story as a radiant is about separation and reconciliation. I see their ideals like this:
2nd ideal
I will control myself and thus my power.
3rd ideal
I will understand myself and thus understand what power is.
4th ideal
Peace and devastation are one in the same. I accept accept the consequences of my actions because I am obligated by my power to do so.
5th ideal
This is hard, as it should be, but I think it should be something simple. Something profane.
I am not defined by my power, but rather by the actions I take without it.
Anonymous No.96204308 >>96204940
>>96202971
Your third ideal: You just reworded the second ideal. You have to look for alternative sources of power
Your fourth ideal: Accepting the consequences of your actions is different from taking responsibility for them. semantics matter for the oaths
Your fifth ideal: Extrapolating from book 5, 5th oath is about embodying the aspect of your order, which is not power, but self-mastery and discipline. I really like your oath, but it seems contradictory that your reward for not using power is... even more power. Maybe something along the lines of treating yourself like a nuclear deterrent and solving problems before needing to use your power
Anonymous No.96204546 >>96204609
>>96186990
sounds retarded.
Why do all the shitty "high" fantasy authors get so lost in designing power-fantasy-fodder magic bullshit? Why is the world always some boring ass themepark?
Anonymous No.96204609
>>96204546
What should they be writing instead, anon?
Anonymous No.96204940 >>96209887
>>96204308
>Your third ideal: You just reworded the second ideal.
The first and second I just reworded from the Stormlight book actually. 2nd is discipline and proving you can be trusted with it. 3rd ideal is about mastery of power itself, both Surgebinding as well as things like Wealth, political and/or social status, knowledge, physical capabilities ect ect.
>Your fourth ideal
I worded and reworded this one a few times. According to the book, it's specifically about power coming with obligations and ignoring responsibility can have dire consequences. Uncle Ben would be proud. Actually, it's mentioned several times how important not harming innocence is to them. Hell, it might be something as simple as:
I will serve those who are powerless.
>Your fifth ideal:
Maybe something along the lines of treating yourself like a nuclear deterrent and solving problems before needing to use your power
That is actually more along the lines of the 4th ideal I think. That's really all the ideals, which isn't what the 5th is about. They should already be doing that at this point. I think for them, the 5th shouldn't even be about having power. Each ideal moves deeper into the true nature of power, both literal and figurative through self discipline. 2-Control. 3-Knowledge. 4-Application. 5-? . It's as difficult as it should be, and frankly this is fun. They're also deeply personal, and a goal of this character is to separate from the stigma of the old and current Dustbringers. I think this is it:
I am not defined by the power I wield but by the actions I take.
Anonymous No.96205598 >>96205844
I've been thinking, you've got to be extremely messed up to become a 5th oath Lightweaver. Shallan is supposedly at 4 and I can't imagine she has a stronger truth she's denied to herself to make it to 5.
Anonymous No.96205844 >>96207385
>>96205598
I think she has an obvious 5th ideal. It's the truth she's been hiding from for 5 books.
I am Shallan
Anonymous No.96207385
>>96205844
Mmm... Good lie.
Anonymous No.96207449 >>96209726 >>96210920
>>96186966
>Roshar
>Scadrial
>Sel
Is there really any other planet you'd want to become invested on? I don't want to be part of a ravenous mushroom's reproductive process by handing over my water. And the Breath magic just is confusing.
Anonymous No.96207460 >>96207761 >>96207892
This is ultimately nothing.
Sure it got a lot of money and attention but so did the AtLA trpg but how relevant is that? Does anyone play it? Did it change anything? No.
This will never catch on.
Anonymous No.96207761 >>96207910
>>96207460
I mean I would love to play the setting agnostic version of the game. The mechanics look really fun. They took the best parts from my favorite games(minus the plot die, I can live without it)
Anonymous No.96207892
>>96207460
AtLA had fuck all support to be fair. And was also not that good. This is getting at least 1 whole other game, but more than that's planned including a crossover book and a non-Cosmere version of the system. But I'm also of the mind it doesn't matter how much cultural impact it has or whatever. It's okay for a game to just exist.
Anonymous No.96207910
>>96207761
I like the idea of occurrences and complications, the fact that a crit isn't an auto success or failure and instead is a resource for either the player or GM to use to influence the situation with the dice already rolled is interesting. I like that you roll damage with your to hit dice, and that advantage works on any dice roll including the plot die, and having multiple sources of advantage/disadvantage actually does something.
Anonymous No.96209726
>>96207449
What, not a fan of sand ribbons?
Anonymous No.96209887 >>96210195
>>96204940
The way I read it
2nd ideal: as you said. You are given one of the surges to see if you can be trusted with it.
3rd ideal: expanding on your avenues of power, as you said. You can already be trusted with your surges and your shardweapon, so youre good combat wise. To progress your oath, you have to see what you can do without hitting things
4th is where I think we differ. I think the fourth ideal is specifically about having to deal with the aftermath of using(and abusing) power. You need to temper yourself so that when you do use your power, you can prevent collateral damage, or rebuild what you end up destroying. its the reason the reward is shardplate, especially since the living shardplate can be used to protect other people.

Finally I think that the fifth ideal is about making sure you use the ideals of discipline/self mastery from the 2nd 3rd and 4th ideals to make sure you never get to the point of having to flex your power, and thus you can be trusted with whatever the 5th oath gives you.
Anonymous No.96210195 >>96211372
>>96209887
How would you word these oaths then? Genuinely curious. I like to see the different PoVs and I think they're all relevant
Anonymous No.96210920
>>96207449
>I don't want to be part of a ravenous mushroom's reproductive process by handing over my water
Hell nah, that sounds sick.
It's actually baffling how light-hearted Tress was despite being probably the most death-trap planet Sando's ever written.
Anonymous No.96211372 >>96225266
>>96210195
Fourth oath is personal, but it always will start with an uncle Ben approved message. With great power comes great responsibilities or something along those lines. Followed by the personal specific spin: like

If my power destroys, I will rebuild
Or
I will take responsibility for those my actions harm.

Finally, the fifth path I think should be about proactive peacekeeping as opposed to reactive defending the fourth ideal has you swear. I think you had something going with your oath about what you do without power but it felt contradictory in its nature regarding its reward. So instead of "what I do without power that defines me" it should be

True self mastery lies in the actions I take before a conflict starts.
There's a second sentence here somewhere that I just can't find the words for
Anonymous No.96211502
>>96169487
>good bones
Takes all the worst aspects of various systems (adventange, skill challenges, etc) and it has good bones.
Anonymous No.96211603 >>96212779 >>96215554
>>96162525 (OP)
What are your favorite Cosmere magic systems and why? I particularly love Allomancy, since Mistborn was my introduction into the Cosmere. What are your hopes for being able to design your own Cosmere magic systems, BTW?
Anonymous No.96212779 >>96216131
>>96211603
>What are your hopes for being able to design your own Cosmere magic systems, BTW?
There's already a bunch of homebrew on the discord, so pretty good?
Anonymous No.96214620 >>96216208
Considering hemalurgy is out in the wild, it's a surprise we haven't seen a Ghostblood try to spike a Knight's Radiant in a book yet.
Anonymous No.96215163 >>96215476
>>96162525 (OP)
I honestly wasn't super impressed by the first book in the series. It wasn't horrendous, but most of it didn't really grab me and felt very exposition-heavy even for a Sanderson book. Does it get any better as the series goes on?
Anonymous No.96215476
>>96215163
There's less exposition by the mere fact that there's less necessary background information needed to understand what's happening, but the amount of description on unnecessary scenery doesn't drop.
Anonymous No.96215554
>>96211603
I think all the metallic arts are up there, but other than those three Awakening is very cool.
Anonymous No.96216131
>>96212779
NTA, but there’s a Discord?
Anonymous No.96216208
>>96214620
They must not have figured out that the spikes have to be made of crystal to work on Roshar.
Anonymous No.96216605 >>96216641
>people shill Sanderson as a trad mormon
>look it up
>nothing but woke shit
???
Anonymous No.96216641 >>96216650
>>96216605
He is married to one woman who he has three kids with, and is religious. Sorry he doesn't say the n-word enough for your liking or whatever the complaint is.
Anonymous No.96216650 >>96216666
>>96216641
So he just writes woke shit? How is this important?
Why does it matter what the author does outside of his works?
Anonymous No.96216666 >>96216686
>>96216650
How is what he writes woke?
Anonymous No.96216686 >>96216693 >>96218462
>>96216666
Read the books
Anonymous No.96216693 >>96238696
>>96216686
I read Mistborn. Is it that Vin is a wom?
Anonymous No.96218462 >>96218486 >>96236216
>>96216686
The entire industry is becoming more woke, just because he writes characters that his fans and editors say he should add doesn't mean he's woke, and refusing to add those characters, even under the pretense of artistic license, might cost him the success he's garnered.
Anonymous No.96218486
>>96218462
My favorite part about people angrily calling him woke is that literally all the "woke" shit is side stories and side characters that ultimately mean nothing and amount to a maybe an entire page across all his books. It's the funniest shit. Literally just sprinkling in shit people tell him to add to make people happy but in a way that has zero bearing on what he's writing.
Anonymous No.96219891 >>96221292 >>96222102 >>96224187 >>96224215
/pol/tards here are shitting up this thread and being morons.
https://www.youtube.com/shorts/VPut5J9acgo?feature=share
People in this videos comments not knowing which book he's talking about because it applies to multiple books only proves the point further.
Also sanderson covering sexism in stormlight (ie alien setting) only proves how dumb social constructs like sexism are. Great examples include
>women must cover up one of their hands.
>reading is feminine and men should be illiterate and instead have a woman read to them
>being gay is more masculine than being literate because 2men is more masculine than 1man+1woman
>women must eat sweet curry while men must eat spicy curry.

Its so fucking inane and stupid until you realize we have examples of that in real life. its not even modern woke. It just reinvents sexism and lets the readers realize how dumb it is
Anonymous No.96221211 >>96221559
>>96194772
Everyone has bad taste, Anon, I spend most of my time on /lit/ and they have bad taste. On 4chan in general however you can at least mock people properly for having bad taste--on Reddit you cannot even do that, because Reddit has an entire mechanism for preventing contrarian opinions from forming.

So while 4chan might express bad opinions constantly, there is no force preventing someone from speaking the truth. On Reddit you cannot speak the truth and you will be banned if you do so, it is a consensus machine built around upvotes and therefore worthless for any sort of criticial approach to quality.
Anonymous No.96221292
>>96219891
That's just fun worldbuilding.
Woke is when you're trying to contribute to a political project. Specifically one where identity groups are treated as societal classes and 'more powerful' groups need to be taken down a peg to advance to lower groups.
I don't see that anywhere in this example. Sanderson isn't injecting any real-world cause there, he's only benefitting the immersion.
Anonymous No.96221559 >>96224570
>>96221211
You get banned here too, retard. Downvotes don't stop you saying shit unless you're so fragile you actually care.
Anonymous No.96222102 >>96222371 >>96222610
>>96219891
>>being gay is more masculine than being literate because 2men is more masculine than 1man+1woman
this was literally a joke in the book, wind and truth was the wokest shit he has ever written, and the cherry on top is that he wrote it in the scrimblo reddit language and didn't even realize until the book came out and everyone started to shit on how bad it is
Anonymous No.96222371
>>96222102
What does this even mean?
Anonymous No.96222610 >>96222802
>>96222102
I have heard a lot of bad about Wind and Truth, is it really that awful? I haven't gotten around to reading it yet.
Anonymous No.96222802 >>96222883
>>96222610
It's the only non-explicitly woke piece of media that can properly be described as forced diversity, he rushed all manner of wokeness possible within the first part of the book. One character was suddenly made non-binary and the scene adds nothing to the plot, on renarin's first chapter he immediately drops that he is gay and in love with rlain who is now also in love with renarin, adolin meets a woman-turned-man and is immediately ok with it so you can tell how hecking wholesome he is. Oh but he isn't ok with young transexuals, he made sure to add another character introduced literally right after the tranny who also says that she is actually a boy but adolin immediately rejects that and tells her to be herself. There are multiple marvel quips in the story and there's no tension to the climax for this reason, one of the fights in it has a "hmph, very well, I will use 10% of my power" and is also solved by playing a song and making the baddy cry like an anime but kaladin fixes him with the power of therapy. And yes they directly call it therapy and call kaladin the first therapist in rorshar

New books have been trash since the lost metal because sanderson's original editor retired and the world is now exposed to how sanderson actually writes
Anonymous No.96222883
>>96222802
I agree on all points except the solider girl. That was just your standard-issue "Girl pretending to be a boy to join the military" that's been in dozens of stories since soldiers were invented.
Anonymous No.96223795 >>96224128 >>96224385 >>96224599
>>96183634
>>96199190
>be steel/steel twinborn
>compound for infinite speed, limited by air resistance
>bond cultivationspren
>can now ignore friction
>become the Flash, but with an unbreakable sword you can use at superspeed
Anonymous No.96224128
>>96223795
Shardblades aren't indestructible, they're just super durable.
Moving that fast would also prevent you from being able to breathe, and if you tripped you would be a red streak on the pavement.
Anonymous No.96224187 >>96224202
>>96219891
>make an accurate statement
>/POL/tards must be here
What?
>gender dimorphism is just a social construct
I hate you so much
Anonymous No.96224202 >>96224215 >>96224250
>>96224187
>>gender dimorphism is just a social construct
>I hate you so much
Yeah, it's hard to deal with people smarter than you.

It's called sexual dimorphism, and he didn't say that it was a social construct. Your tiny brain is very small and pea-sized.
Anonymous No.96224215 >>96224221 >>96224335
>>96224202
>he didn't say that it was a social construct
See >>96219891
>proves how dumb social constructs like sexism are
>social constructs like sexism
>Gender and sex are le different
I hate you so much
Anonymous No.96224221
>>96224215
Yes, words have meanings, you can't just use them all interchangeably. It's hard for someone with a brain the size of a walnut to understand, I get it, so you can just stop talking and embarrassing yourself.
Anonymous No.96224250
>>96224202
Pretty amazing how the entire mammal class of animals all signed the same social constructed contract. Just like beavers.
Anonymous No.96224252
>>96224227
Tiny brains have a tough time dealing with reality, I get it. Sexual dimorphism is a specific term. "Gender dimorphism" is a term you made up because you don't know what words mean. It wouldn't be correct even if you could use "gender" every time you used the term "sex" (you cannot; for example, I did not have gender with your mom), since SEXUAL is a different word from SEX. Please stop posting and embarrassing yourself so much.
Anonymous No.96224334
>>96224258
Here's the preface to a 1999 book (1999 is BEFORE 2008, in case you didn't know), one of the few places the term "gender dimorphism" has ever been used. You will note that it is specifically used in the context of contrasting with sexual dimorphism.
Anonymous No.96224335 >>96224355
>>96224215
Nigger, in real life there's both sexual dimorphism that objectively dictates women can never be as good at lifting weights and violence as men, and purely socially constructed concepts like women having to wear face coverings, or certain colors being more masculine or feminine, or even gendered languages arbitrarily assigning genders to lifeless objects which subtly influences their perception as male or female despite it being a desk, an egg or a tree. Are you retarded?
Anonymous No.96224355 >>96224449
>>96224335
>objectively dictates women can never be as good at lifting weights and violence as men
I like how you stop with this
>like women having to wear face coverings
You have literally learnt nothing from 3000 years of literature.
Anonymous No.96224385 >>96224408
>>96223795
>become edgedancer just so I can slip away all water off me after taking a shower and making it easier to wipe after shitting, maybe even prevent my ass from ever getting dirty
>obtain bronze feruchemy just so I can store heat when it's hot and tap when it's cold
>obtain steel allomancy just so I can push myself up and skip walking up stairs
>obtain 3 copper spikes just so I can be smarter
>obtain breathes just so I can live longer
>otain roseite bud just so I can build chairs designed perfectly for my body, better than any herman-miller chair
Anonymous No.96224408 >>96224520
>>96224385
Hoid must be stopped
Anonymous No.96224449 >>96224462
>>96224355
>I like how you stop with this
I stopped with that because I couldn't be bothered to look up all the biological differences between human males and human females for a 4chan shitpost. Of course there are objective differences between men and women, I'm not some tranny strawman you hallucinated into being.
>You have literally learnt nothing from 3000 years of literature.
Are you muslim?
Anonymous No.96224462 >>96231210
>>96224449
>stopped with that because I couldn't be bothered to look up all the biological differences
It's just very peculiar you went lifting and violence, it just smelled off.
Anonymous No.96224520
>>96224408
I'm sure his real reason for collecting all the powers he can get his hands on from every world is stupider than making his life slightly more perfect.
Anonymous No.96224570
>>96221559
You can get banned here too buy usually you have to do something pretty bad, like post pornography on a blue board or go on lengthy political/racial screeds on the origami board even if it wasn't my fault that they named it that.

On Reddit downvotes hide posts, and more importantly the moderation doesn't ban you for calling someone racial slurs, they ban you for not being enough of a gay communist. There's a definite difference.
Anonymous No.96224599
>>96223795
>be iron/iron twinborn
>compound for infinite weight
>bond cultivationspren
>can now ignore friction
>skydive from space
>cause a chicxulub event
Anonymous No.96225266
>>96211372
I've done a lot of thinking. I think I've come to this characters 4th ideal:
I will bear the weight of those who live in my shadow because my power touches lives I may never see.
Anonymous No.96225360 >>96225549 >>96227954
Does this setting have the battle wheelchair.
Anonymous No.96225549
>>96225360
Yes.
Anonymous No.96225563 >>96227984 >>96231558
>>96162525 (OP)
Buy an ad you mormon fuck.
Anonymous No.96227954 >>96231031
>>96225360
There's actually an entire novella about the development of the setting's battle wheelchair
It's plot critical and leads to the creation of flying airships in the setting
Anonymous No.96227984
>>96225563
This is the ad retard thanks for the bump you mongoloid wastrel.
Anonymous No.96231031 >>96231616
>>96227954
>airships
Isn't there only one, and only matters in the beginning of the 4th book? I know that the 5th book takes place over only 10 days, but a floating platform seems useful in all the places they were trying to defend.
Anonymous No.96231102
>>96162525 (OP)
I will never understand the appeal this setting has to people. The need to contrive excuses for the plot to keep going killed my interest in the book, and the way the setting will bend over backwards to accommodate whatever idea Sanderson's amphetamine binge inspired him to have makes it feel artificial and hollow.
Anonymous No.96231210
>>96224462
You can tell someone is a misandrist when they want to write off the differences as just that, even though one look at chess tells you that the biological differences go far deeper than "duhh men stronger!"
Anonymous No.96231254 >>96232026
Does any one have the Stormlight RPG stuff with hyperlinks that actually work?
Anonymous No.96231558
>>96225563
>Mormon
You meant ex-mormon? Isn't he a LGBT activist now?
Anonymous No.96231616 >>96231634
>>96231031
Explicitly in the books you're right, but that's obviously going to expand in later books and be the baseline for their ships in space age
Anonymous No.96231634 >>96231653
>>96231616
Excited for more Queer BIPOC in space?
Anonymous No.96231653
>>96231634
You better believe it
Anonymous No.96232026 >>96232066 >>96244865
>>96231254
https://filebin.net/kkx1ri5e3rldwo3h
Anonymous No.96232066 >>96232077
>>96232026
Those don't work.
Anonymous No.96232077 >>96232086
>>96232066
It does, I just opened the link, it says it expires in two days.
Anonymous No.96232086 >>96232111
>>96232077
Yeah but the hyperlinks don't. The ToC and bookmarks don't send you to the pages when you click on them. I downloaded it to check.
Anonymous No.96232111
>>96232086
Oh, the bookmarks in the pdf are broken.
Looks like someone messed with the bookmarks when they cleaned them, my legit copies work, but I'm not posting those.
Anonymous No.96234476 >>96234837 >>96237033
>friend doesn't want to play because he hated book 5
Well, shit.
Anonymous No.96234837
>>96234476
He doesn't want to form his own fanfic history by playing? What, does he not win arguments the next day in the shower either?
Anonymous No.96235471 >>96236017
>>96162525 (OP)
Are there any Discords or other places outside of /tg/ to talk about this/look for games that you know of?
Anonymous No.96235535
>>96180347
I can't take anyone serious than things Wind and Truth sets anything interesting, if anything it shattered any idea of Sanderson being competent at this of the cosmere, the whole honor things was extremely gay, and we both now the amount of gay shit there was in that book.
Anonymous No.96235557
>>96199197
Sanderson is a sjw first and mormon second.
Anonymous No.96236017
>>96235471
https://discord.com/invite/kyKJmcH53W
Is the official Cosmere RPG Discord.
Anonymous No.96236216
>>96218462
Having the prince making out with a parshendi while shallan squeels is the second gayest shit I ever read. The thirds was all the THERAPY shit. I never felt tha kind of embarassmen as with the whole wind of turd, embarassed to have been coned into thinking than sanderson was actually a decent writer and not a hack one like it has shown with that trash book than was intended as the angular stone of his cosmere.
Anonymous No.96236478 >>96236816 >>96237398
>>96201872
He sometimes signs his autograph on fanmail while he does some of his YouTube videos, lol. That's parody levels of self-absorbed jackass.
Anonymous No.96236816 >>96237141
>>96236478
How is it parody levels of self-absorbed jackass? He does, in fact, have hundreds and hundreds of pages to sign (people pay for the autograph in their books), why exactly should he not do a podcast while he signs them? Just so you don't have to see it?

Like I said, deranged.
Anonymous No.96237033 >>96237335
>>96234476
Ignoring his feelings on book 5, the setting is still pretty good. Do you think they'd play a Mistborn game or have they sworn off Sanderson altogether?
Anonymous No.96237141 >>96237226 >>96237999
>>96236816
No, that's definitely douchebag behavior, lol. Nobody does that unless they're a total dickhead.
I can't even think of anybody else IRL who's done that, the only other name that springs to mind is Gilderoy Lockhart, the comical parody of a narcissist asshole from Harry Potter.
When that kind of person is your nearest character reference, I can say pretty confidently and firmly that the dude is a narcissist.
He's a tool, sniffs his own farts, thinks he's God's gift to writing for mass-producing light novel tier schlock. He's a hack, and he brags about it. There's quite literally not a single likable thing about the faggot, and that's *before* we even get into how his writing is shit, which it is.
Anonymous No.96237226
>>96237141
U mad lol.
Anonymous No.96237335 >>96238096
>>96237033
>the setting is still pretty good
It isn't?
All the stuff than was hinted, its not here. The whole greenblood was shit, the voidborn reveal was flat, the whole honor made me die inside and retconing everything to some lame shit.
After book 5 all the cool shit than was hinted at book one was subverted, made lame and you end with what, even teh chasmfiend got lamified.
Anonymous No.96237398
>>96236478
Imagine being mad at multi-tasking
Anonymous No.96237999 >>96238153
>>96237141
>Nobody does that unless they're a total dickhead.
Again, why? He has to sign hundreds of cover pages; these aren't personal fan letters, these are the page at the start of the book the author scribbled his signature in. Why should he not do it while recording a podcast? Because it will make a mentally ill loser on 4chan mad?

Just saying "it's Gilderoy Lockhart behavior" isn't actually an explanation. Use words.
Anonymous No.96238096
>>96237335
what the fuck are you even talking about? there's nothing called greenblood or voidborn and there's no honor retcons
Anonymous No.96238117
>>96162525 (OP)
My favorite thing about TTRPGs is definitely money going to the Mormon church. Kill yourself, Sandersonfag, so you can stop ruining the genre.
Anonymous No.96238153 >>96238290 >>96238525
>>96237999
I don't even know how to get through to you. It's basic manners that you don't flaunt something like that. If you're supportive of that behavior, you're just a born cocksucker. There's really nothing else for it. If someone can rub their success in your face with a smirk and have you running defense, I'm not talking to a man, I'm talking to a consumerist serf.
Enjoy it!
I hear there's some more Star Wars dogshit coming out soon too, you'll probably like it.
Anonymous No.96238290
>>96238153
NTA but it's kinda weird you think it's flaunting something. He's literally just signing books. He's an author, they write books, and people like it when they sign books. Are you upset about the fact people want him to do that? Are you upset it's actually him signing them? I genuinely can't see a reason to be upset at a guy for doing something you already know he does and that isn't a big deal. It'd be like getting upset about seeing him write them.
Anonymous No.96238525 >>96238536
>>96238153
>It's basic manners that you don't flaunt something like that.
Flaunt what? That he autographs cover pages for his books? It is probably the single least glamorous or interesting part of being a professional author. Literally just having a stupid no-topic podcast where he signs the books is about 100x of a flex.
Anonymous No.96238536
>>96238525
>Literally just having a stupid no-topic podcast where he signs the books is about 100x of a flex.
Actually, this is way too low. It's literally him just talking with his friend about random shit and never staying on topic, the fact that it gets 20-30k views an episode is like 100,000,000,000x more impressive than signing cover pages for hours.
Anonymous No.96238696 >>96238714
>>96216693
Yeah and she has nice feet
Anonymous No.96238714
>>96238696
this looks like shit, vin is described as girl looking younger than she is in the first and second book, here "she" looks like a man
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Anonymous No.96241300
>>96239434
>THERAPY.
>AAAAAAAAAAHHHHHH.
Anonymous No.96242198 >>96242839
So what of this system is worth poaching for a homebrew system? The Plot die mechanic seemed neat when I skimmed last, but I haven't had time to really look through too much deeper. Anything I should keep an eye out for?
Anonymous No.96242839
>>96242198
There's the turn system, where you get more actions if you purposely go later in the initiative.
There's the changes to advantage, where you roll your d20 to hit and damage at the same time (occasionally along with the plot die) and you can reroll any of the dice rolled including the plot and damage die, and if you have multiple sources of advantage you can reroll multiple die.
There's grazing, where you spend some sort of resource to still connect on a miss, but the damage doesn't include bonuses, just the flat roll.
There's weapon and armor expertise, that either remove a negative trait from the item or give it another beneficial one.
The path system, where instead of traditional classes with abilities at certain levels, each class equivalent has a skill tree, and taking traits from multiple trees is much simpler than multiclassing.
There's goals, where you put a short term goal and on resolution you either get what you asked if the goal was to get something specific, or a choice of rewards that thematically fit the goal.
The attribute system, where each stat starts at 0 making bonuses to rolls simple, and hard stat caps so you don't get a 9 strength munchkin at level 1, with the skill system similarly having a cap based on level that's broken down into tiers.
These tiers make building combats easier since you just compare tiers.
There's more than that, but that's immediately what comes to mind when thinking about the system.
Anonymous No.96244823 >>96244865
>>96163819
"This bin is no longer available"
Reupload?
Anonymous No.96244865 >>96245124
>>96244823
see
>>96232026
Read the whole thread next time.
Anonymous No.96245124
>>96244865
Ah geez, thanks and sorry!
Anonymous No.96249543
New thread anyone?
Anonymous No.96250130