Cosmere RPG Stormlight Brandon Sanderson - /tg/ (#96162525)

Anonymous
7/23/2025, 8:04:56 PM No.96162525
cosmere
cosmere
md5: 3977b56f5bcf069ae123f126e56e2a3d🔍
Anyone reading the books yet? They sent out the email to download the digital version of the books for backers this morning.
Replies: >>96162675 >>96163039 >>96163496 >>96163535 >>96163804 >>96168510 >>96170685
Anonymous
7/23/2025, 8:25:25 PM No.96162675
>>96162525 (OP)
lol lmao even.
Anonymous
7/23/2025, 9:12:46 PM No.96163039
>>96162525 (OP)
Reading them, though unless someone posts the pdfs I think this thread isn't going to gain any traction.
Replies: >>96163819
Anonymous
7/23/2025, 10:19:41 PM No.96163458
Art doesnt look that bad. Care to post some more?
Replies: >>96163819
Anonymous
7/23/2025, 10:23:50 PM No.96163496
Fat Beardman
Fat Beardman
md5: 4eb61baafecc88a5a0b195f29b0b00bf🔍
>>96162525 (OP)
Does it have its own proprietary system, or is it a setting hack for an existing game? Is it better than 5E D&D, or worse?
Even better, Post the pdf or buy an ad.
Replies: >>96163722 >>96163819
Anonymous
7/23/2025, 10:29:42 PM No.96163535
>>96162525 (OP)
After Wind and Truth I am no longer interested.
Anonymous
7/23/2025, 10:54:11 PM No.96163722
>>96163496
It's its own proprietary system, which will eventually be released setting agnostic called Plotweaver, but for now Cosmere RPG is the only thing using it.
It's much different than D&D, which is entirely class-based, and instead uses paths, which are skill trees that you're expected to go down multiple of, especially since you can't start off as the really cool paths that give you powers.
It's a D20 system with the caveat that in certain situations you also roll the plot die, which can give an opportunity or complication, and rolling a crit also gives you the associated resource for that roll. It should be noted that the sides of the die with complication on them have numbers, which are bonuses to the roll, meaning you might succeed where you wouldn't otherwise thanks to the bonus, but there's negative repercussions, such as hampering your allies.
One of the most impactful mechanics in terms of combat is the graze, where with some attacks you can spend focus (the nonmagical power resource everyone has) to still connect on a miss, dealing only the damage die without any of the usual bonuses.
The turn order is also unique; each player each turn calls either fast or slow, and then take their turns in this order: fast players, fast enemies, slow players, slow enemies. Fast players can take two actions, while slow players can take 3. Some actions take multiple action points to use, including some especially powerful ones needing 3, necessitating either another ability that increase the amount of actions points for that turn or for that player to choose slow if they want to use that ability. Players don't have a set turn order besides that, allowing for more strategic collaboration, and you don't have to declare your speed until you actually take it, so if a player going fast flubs in some way that necessitates someone taking a slow action to fix it (such as needing an extra action to do something) then they can change it on the fly.
Replies: >>96163753 >>96163800 >>96167369
Anonymous
7/23/2025, 10:57:09 PM No.96163753
>>96163722
That sounds kinda sick. The artwork looks good too.
Replies: >>96163800 >>96163819
Anonymous
7/23/2025, 11:04:18 PM No.96163800
>>96163753
The cover is not enough to judge it by.
>>96163722
Post more from the insides of the book, or the full pdf.
Replies: >>96163819
Anonymous
7/23/2025, 11:05:16 PM No.96163804
>>96162525 (OP)
I genuinely empathize for Sanderson. Here is a person who started writing fantasy right in the middle of the normgroid migration, in the crucible of the Reddit era. He has tremendous work ethic but he never even had a CHANCE of getting good feedback.

What a fucking waste. Roshar might even be an interesting setting if it hadn't become increasingly gay and cartoonish as time went on.
Replies: >>96167373 >>96168243
Anonymous
7/23/2025, 11:07:20 PM No.96163819
>>96163800
>>96163753
>>96163496
>>96163039
>>96163458
F1le B1n /s502nni15lxojj5m
Replies: >>96163911 >>96168033
Anonymous
7/23/2025, 11:19:42 PM No.96163911
>>96163819
>two layers of .zip
If this is fake but isn't a virus or touhou futa, I'm gonna be sorely disappointed in you.
Replies: >>96163924 >>96163998
Anonymous
7/23/2025, 11:21:40 PM No.96163924
>>96163911
I just grabbed the link from the pdf share thread, I didn't actually check if they're legit beyond seeing the file names when unzipped.
The Stormlight Handbook is the PHB equivalent, and the World Guide is the DMG/MM.
Anonymous
7/23/2025, 11:32:43 PM No.96163998
IMG_20200721_182314
IMG_20200721_182314
md5: efb257b52093c1e1014bb50393c12fc9🔍
>>96163911
It's also 1.3 gb. Maybe the pdf is just really long? Or all the art is really high res?
Replies: >>96164010
Anonymous
7/23/2025, 11:34:07 PM No.96164010
>>96163998
It's got 5 GB of STL files for 3D printing the minis when unzipped.
Anonymous
7/23/2025, 11:38:07 PM No.96164045
>The turn order is also unique; each player each turn calls either fast or slow, and then take their turns in this order: fast players, fast enemies, slow players, slow enemies. Fast players can take two actions, while slow players can take 3. Some actions take multiple action points to use, including some especially powerful ones needing 3, necessitating either another ability that increase the amount of actions points for that turn or for that player to choose slow if they want to use that ability. Players don't have a set turn order besides that, allowing for more strategic collaboration, and you don't have to declare your speed until you actually take it, so if a player going fast flubs in some way that necessitates someone taking a slow action to fix it (such as needing an extra action to do something) then they can change it on the fly.

Good stuff. My homebrew piece of shit was going in this direction. The amount of time spent on the initiative and turn order part of combat in DnD is way too high.
Replies: >>96164097
Anonymous
7/23/2025, 11:45:42 PM No.96164097
>>96164045
This is going to be slow as hell to play. 3 actions, minimum 2? For everything in a fight? Recipe for a slog.
Replies: >>96164118 >>96164697
Anonymous
7/23/2025, 11:48:59 PM No.96164118
>>96164097
Moving is an action, plus as said, some actions take more than one action point to do. You also can only make one attack action per hand.
Replies: >>96164408
Anonymous
7/24/2025, 12:14:29 AM No.96164333
Got it, reading through it when I can, plan on running both stonewalkers and a custom campaign soon
Replies: >>96164379
Anonymous
7/24/2025, 12:19:51 AM No.96164379
>>96164333
Is your custom campaign based on the time period of Oathbringer, or does it take place earlier, later, or is completely custom?
Replies: >>96164508
Anonymous
7/24/2025, 12:22:30 AM No.96164408
>>96164118
All of that changes nothing. You're adding a lot more deliberation for a player, they're now going to think about everything in terms of these action points. I literally guarantee this will take way longer than most systems, including excessively slow ones like 5e
Replies: >>96164457
Anonymous
7/24/2025, 12:27:55 AM No.96164457
>>96164408
But the way the turn order works, all players are incentivized to plan out their actions together, so your particularly slow players won't have as much of a problem assuming everything goes as planned (and since grazes are an option, if finishing off an enemy with low health is part of the plan, it's more of a sure thing as long as the player has the focus to do one).
Replies: >>96164480
Anonymous
7/24/2025, 12:31:24 AM No.96164480
>>96164457
This
>We really need to do x thing now
>ok, I'm just going to go fast and hope it works
>it did but halp I've fallen into mud
>ok, I don't need to go fast, but I need to move more to get to you, so I'll go slow
>there's an enemy that might stop you, so I'll go fast and try to intercept
>I am on waiting to see what needs to be done, so I'll hold back and go slow
Seems great to me.
Replies: >>96164504
Anonymous
7/24/2025, 12:34:05 AM No.96164504
>>96164480
Weird thing is that if player's really insist on one going before the other (like there's a piece of loot that they want to grab and aren't willing to share), the character with the higher speed stat goes first, and only in the event of a tie do you use a D20 to decide.
Really illustrates that turn order being in control of the players as a collective is an essential part of the game.
Replies: >>96164536
Anonymous
7/24/2025, 12:34:21 AM No.96164508
>>96164379
I'm going to be discussing it with my players, but chances are it's going to be only a small time jump from the short campaign we were running with the beta rules, which was a continuation of bridge 9, which is around Way of Kings
Replies: >>96164531
Anonymous
7/24/2025, 12:37:03 AM No.96164531
>>96164508
Ah, starting earlier sounds more fun, though I'd find it hard to resist the temptation to put the party near the plot of the books, since it isn't until Oathbringer happens do we learn about what the other countries are doing at the time (excluding interludes like Lift crowning the Emperor).
Replies: >>96164568 >>96165295
Anonymous
7/24/2025, 12:37:38 AM No.96164536
>>96164504
This is also nice for impulsive characters. Adds a little bit of flare to the game. If they ever roll like this however, you bet your ass the plot die is getting rolled with them.
Replies: >>96164567
Anonymous
7/24/2025, 12:40:24 AM No.96164567
>>96164536
>Oops, the fast player won the roll to go first with the plot die complication bonus, now the rest of the party is fucked since they've negatively influenced the narrative.
Replies: >>96164621 >>96164797
Anonymous
7/24/2025, 12:40:25 AM No.96164568
>>96164531
Stonewalkers takes place during Words of Radiance and The Everstorm is a plot point that happens midway through.

I think I'm going to start with bridge 9 and into Stonewalkers, but diverge from the books even just to slow things down and have a cool setting with looming shit going on.
Replies: >>96164593
Anonymous
7/24/2025, 12:42:37 AM No.96164593
>>96164568
It's mentioned in the Stormlight Handbook that Stonewalkers alone specifically takes place early.
>...The Stormlight Handbook and Stormlight World Guide describe the world as it exists during the True Desolation era, specifically in the year of global war that follows the events of Oathbringer. However, the Stonewalkers adventure begins a few months earlier, parallel to the novel Words of Radiance...
Anonymous
7/24/2025, 12:45:00 AM No.96164621
>>96164567
I, as the GM, get to decide how that happens, though. It's a narrative tool that I can use to show morons that they should work together. There are lessons to be learned, especially if some characters are of certain radiance.
Replies: >>96164661
Anonymous
7/24/2025, 12:50:08 AM No.96164661
>>96164621
Oh sure, I was just giving an example of how a player insistent on being selfish might see their actions influence the game via the mechanics available to the GM without just handwaving something.
Replies: >>96164725
Anonymous
7/24/2025, 12:55:31 AM No.96164697
>>96164097
It's SotDL's initiative with PF2e's action system but without all the crunch of PF2e. I can't see how that's a recipe for a particularly slow game. SotDL is very snappy, PF2e is slow in its resolution not in its deliberation, and this thing has a lot less going on there.
Anonymous
7/24/2025, 12:59:12 AM No.96164725
image-33
image-33
md5: 10b6a1aef725ecde94c274e7d68016fb🔍
>>96164661
I know, but it's literally in the rules that they will get consequences. In the example they've given, if the party is just tired of that characters actions, they could just let them get taken away while they go do the things that need to be done. That player is then effectively in timeout until the plot says otherwise.
Anonymous
7/24/2025, 1:11:31 AM No.96164797
>>96164567
Why would you use the plot die on that?
Replies: >>96164815 >>96164965
Anonymous
7/24/2025, 1:15:21 AM No.96164815
>>96164797
Perhaps the GM determined that a player rushing would affect the narrative, so they had the player also roll the plot die to see whether that was a positive or negative.
Replies: >>96164965
Anonymous
7/24/2025, 1:40:45 AM No.96164965
>>96164797
>>96164815
I specifically said if players ever rolled off because they couldn't agree on something, they would include the plot die
Replies: >>96165067
Anonymous
7/24/2025, 1:54:46 AM No.96165067
>>96164965
Yeah, but why?
Replies: >>96165089
Anonymous
7/24/2025, 1:58:40 AM No.96165089
>>96165067
>In addition to normal polyhedral dice, this game uses a custom die called the plot die. You don’t automatically roll the plot die with every skill test—it’s only used to “raise the stakes” during tense moments and tests critical to the plot. NPC tests don’t generally use the plot die.
>tense moments
Seems like a good time to use the die to me.
Replies: >>96165102
Anonymous
7/24/2025, 1:59:56 AM No.96165102
>>96165089
I just don't see what's particularly tense about this, nor why you'd want this sort of table conflict to get rewarded by using the cool die for cool rolls, y'know?
Replies: >>96165382
Anonymous
7/24/2025, 2:32:48 AM No.96165295
>>96164531
I'm the opposite, really. It feels like the world guide is made to flesh out everything outside of the scope of the books, so I'm inclined to push the party as far away from the plot as possible to explore the interesting stuff I'd never read about
Replies: >>96165322 >>96165382
Anonymous
7/24/2025, 2:36:47 AM No.96165322
>>96165295
That's true, I haven't really looked at the world guide yet, I was more interested into getting to the crunch the handbook offers over the fluff of the world guide.
Replies: >>96165382
Anonymous
7/24/2025, 2:44:46 AM No.96165382
>>96165295
>>96165322
The world guide is also massive spoilers for all 5 books if people playing care about that.
>>96165102
Two PCs disagreeing on a moment to the point that it comes down tona die roll seems like an intense moment to me. It's a catch 22 for them because I get to move shit along under the guise of a "fair" mediator (a die roll) when in reality I'm just going to use use it to move things along with the flavoring of whatever the plot die shows.
Replies: >>96165409 >>96165415
Anonymous
7/24/2025, 2:49:35 AM No.96165409
>>96165382
I wasn't planning on giving my players anything besides the handbook for character options and rules, and the Welcome to Roshar book for a quick crash course in the basics of the setting.
Anonymous
7/24/2025, 2:50:38 AM No.96165415
>>96165382
>The world guide is also massive spoilers for all 5 books if people playing care about that.
I wasn't planning on giving my players anything besides the handbook for character options and rules, and the Welcome to Roshar book for a quick crash course in the basics of the setting.
Replies: >>96165446
Anonymous
7/24/2025, 2:55:39 AM No.96165446
>>96165415
There's still spoilers, but not massive shit like humans are from another planet in the like first four pages.
Replies: >>96165514
Anonymous
7/24/2025, 3:07:56 AM No.96165514
>>96165446
Not really a massive spoiler since thats the whole premise of the Cosmere
Replies: >>96165534
Anonymous
7/24/2025, 3:13:29 AM No.96165534
>>96165514
Not really; Sel, Threnody, and Ashyn all had humans before their respective Shards came, plus humans being native to Yolen means that humans are very common on a cosmic scale in the Cosmere.
Anonymous
7/24/2025, 7:12:03 AM No.96167063
Looks like I'm going to do the First Step level 0 adventure into the Stonewalker adventure, considering there's a named NPC that's in both, plus it will let my players learn character building more organically.
Replies: >>96167562
Anonymous
7/24/2025, 8:29:53 AM No.96167369
>>96163722
>The turn order is also unique; each player each turn calls either fast or slow, and then take their turns in this order: fast players, fast enemies, slow players, slow enemies
This isn't unique, this is shadow of the demon lord.
Anonymous
7/24/2025, 8:30:55 AM No.96167373
>>96163804
>Oh my God I feel so sorry for the multimillionaire Mormon fantasy writer, boo hoo hoo

Shut the fuck up.
Anonymous
7/24/2025, 9:25:19 AM No.96167562
>>96167063
Where is this? I feel like I read the level 0 stuff somewhere
Anonymous
7/24/2025, 12:22:24 PM No.96168033
1726690201017
1726690201017
md5: 0962d8801e19eaec111c69c454657ff2🔍
>>96163819
What the fuck kind of file sharing site has a limit on how many times it can be downloaded?
Replies: >>96168319
Anonymous
7/24/2025, 1:36:13 PM No.96168243
>>96163804
>Roshar might even be an interesting setting if it hadn't become increasingly gay and cartoonish as time went on
The nice thing about the TTRPG is you can use his notes on Roshar to springboard off into your own take on it
Anonymous
7/24/2025, 2:00:24 PM No.96168319
>>96168033
Click the big blue button, not the file.
Anonymous
7/24/2025, 2:49:26 PM No.96168510
1559096478971
1559096478971
md5: 621155c7d6f9c47f0c836849767d48cb🔍
>>96162525 (OP)
>Cosmere RPG
SJW bullshit
https://www.youtube.com/watch?v=uTpyVi7WkjI
Replies: >>96169487 >>96170141
Anonymous
7/24/2025, 5:53:43 PM No.96169487
>>96168510
Yeah, there's a lot of rules for making the game a safe space™, but it's not like you'll use them, and both the system and its setting have good bones.
Replies: >>96169764
Anonymous
7/24/2025, 6:32:19 PM No.96169764
>>96169487
>good bones.
Is that what Sanderson fans call the autistic magic system they'll rant for hours about, but still can't explain what his books are actually about besides that?
Replies: >>96169771 >>96170141
Anonymous
7/24/2025, 6:33:14 PM No.96169771
>>96169764
Which book to you want a quick rundown on? I've read them all and have the time.
Anonymous
7/24/2025, 7:25:33 PM No.96170141
>>96168510
>Script full of chat GPTisms
>AI voice modelled after inDeepGeek
>Actual factual falsehoods in the video
You are pathetic and gay.

>>96169764
Autistic magic systems are necessary for tabletop play. You cannot have rules everyone has to play by and not have the rules be math.
Replies: >>96170611
Anonymous
7/24/2025, 8:31:48 PM No.96170611
>>96170141
Someone's never played WTF
Replies: >>96171465
Anonymous
7/24/2025, 8:44:04 PM No.96170685
>>96162525 (OP)
>Anyone reading the books yet?
too many brown people in the setting.
Replies: >>96170690
Anonymous
7/24/2025, 8:44:47 PM No.96170690
>>96170685
Half the people on the planet are red and white, if you're not just limited to humans.
Anonymous
7/24/2025, 9:30:01 PM No.96170945
Who here paid for the VTT? I got the Foundry one and it's pretty high quality, though I don't think I needed the VTT version of the Stormlight World Guide except for the enemy section.
Anonymous
7/24/2025, 10:57:36 PM No.96171465
>>96170611
>SJWenna Moron storyslop garbage
"She's" trans, btw.
Replies: >>96171483
Anonymous
7/24/2025, 11:01:31 PM No.96171483
>>96171465
Makes sense, trans people are generally more open to new ideas