>>96174545Yes, it is probably a bit of subterfuge wank, as I assume the biggest challenges will come there.
This is about a shadow war, where you must hide secrets from both sides
Also, as a general thing, I think most of these options can be countered with prep time, so being known is dying. The strongest in the setting keep secrets
Survival should have been clarified, I didn't mean "Ability to avoid danger" I meant "Likelyhood to survive to the end of the war", And because of that, your strategy was usually more important then your build
Most luminaries die
I took bioshifting in my build as an infiltration option, I just don't think I should be "running the characters for them" as it were
If a synergy exists and you don't mention it, I will assume a minimal, last resort use of it
(I actually didn't mention it, as was going to update my build to reference it more)
Also magic is personalised, meaning that using bioshaping for stealth would require specific practice
Strength against light includes sneak attacks, terrain, and general bastard techniques, different to a tournament
Because of this, anyone who cannot avoid being regularly bombed or jumped is disadvantaged
Gifted is a bit of a wildcard, I don't think we know enough about the setting to fully determine its value
When I was thinking of it, I supposed that time training was time training, and that until you plateau at the level described in the cyoa you would be better off sticking to your talents
Alright criticisms, I see where you are coming from