Post Apocalyptic Society Creation thread: The End of the World - /tg/ (#96167988)

Mapmaker !2dAgTAAbPs
7/24/2025, 12:09:38 PM No.96167988
Post apoc map
Post apoc map
md5: fcb447246930a64e6164d99829eb11e6🔍
Welcome to the Scarred Span [XX] years after the end of the world, still this place is still full of life, albeit more brutal and unforgiving than before.

Let us create (at the start) 4 factions, each having their base or home at one of the dots on the map.
I will also need your help in naming, fleshing out and expanding on what is on this map as we go along, my goal with this is to create a "setting" where you could play any form of post-apocalyptic game in such as Mad Max, AwN, Year 0, Gaslands, Fallout, just to name a few.

We will start with the first faction and we will be using these creation tables found here:
>https://1d6chan.miraheze.org/wiki/Post_Apocalyptic_Society_Creation_Tables
And if anyone else have tables, pdfs or other resources we could use to create this place then feel free to share them!

First roll of the first faction:
>How badly are we mutated? (1d100)
Replies: >>96169967 >>96173008 >>96184996
Anonymous
7/24/2025, 12:17:24 PM No.96168011
492b3d2a1949b18ab002b75dcaeaca1a
492b3d2a1949b18ab002b75dcaeaca1a
md5: c93bbbaae863b4329e2213602852daa5🔍
>tripfaggot
Tainted project.

>another /tg/ makes a setting thread
Extra reason to avoid this.
Replies: >>96168021 >>96169768
Mapmaker !2dAgTAAbPs
7/24/2025, 12:19:17 PM No.96168021
>>96168011
>Oh no! I have seem to have entered a thread I have no interest in, how will I ever recover from this!
Anonymous
7/24/2025, 12:21:30 PM No.96168028
Rolled 8 (1d100)

Alright let's see.
Replies: >>96168037
Mapmaker !2dAgTAAbPs
7/24/2025, 12:23:02 PM No.96168037
>>96168028
Full Lives: Your clan is made up primarily of genetically pure and untainted humans. Certainly a rare sight in this day and age, you’ll draw more attention than you’d think. A temporary genetic fluke or something more permanent?

Nice roll Anon!

>How did our people organize themselves in order to survive after the Fall? (1d100)
Replies: >>96169409
Anonymous
7/24/2025, 5:40:48 PM No.96169409
Rolled 5 (1d100)

>>96168037
>How did our people organize themselves in order to survive after the Fall? (1d100)
Bob the Builder told them what to do.
Replies: >>96169852
Anonymous
7/24/2025, 5:42:37 PM No.96169424
1680725413106384_thumb.jpg
1680725413106384_thumb.jpg
md5: 8eaba55a28c757e4ca261be82461f832🔍
>5 hours waiting for a single d100 roll
Replies: >>96169437 >>96170163
Anonymous
7/24/2025, 5:45:08 PM No.96169437
>>96169424
>outing yourself as a jav loli coomer
Replies: >>96169768 >>96169894
Anonymous
7/24/2025, 6:33:05 PM No.96169768
>>96168011
>>96169437
Bump
Mapmaker !2dAgTAAbPs
7/24/2025, 6:47:11 PM No.96169852
>>96169409
Tribal: New cultures have sprung up since the apocalypse, some more recognizably linked to the old world than others. Unique expressions of culture and unusual handmade items are the common distinctions for tribals. Usually have an odd accent/manner of speech due to lack of contact. Less “civilized” but often no less savvy to the wasteland than others. Usually looked on with confusion or condescension by groups more tied to the old world.

>What type of rule worked out best for our people? (d100)
Replies: >>96169879 >>96170509
Anonymous
7/24/2025, 6:50:54 PM No.96169879
>>96169852
This description is so vague as to be meaningless.

WHICH accent, WHAT unique expression of culture, recognizably linked HOW?
Replies: >>96170278
Anonymous
7/24/2025, 6:52:44 PM No.96169894
>>96169437
Anonymous posting with out an IP counter let alone thread IDs isn't outing shit.
Anonymous
7/24/2025, 7:02:21 PM No.96169967
>>96167988 (OP)
>>>/qst/ is that way
Anonymous
7/24/2025, 7:28:43 PM No.96170163
>>96169424
Sauce?
Anonymous
7/24/2025, 7:44:29 PM No.96170278
>>96169879
Do you not understand how random tables work?
Replies: >>96170316
Anonymous
7/24/2025, 7:49:40 PM No.96170316
>>96170278
Are you saying there are follow-up tables for ODD ACCENTS, UNIQUE EXPRESSIONS OF CULTURE, and UNUSUAL HANDMADE ITEMS?

Unlikely, but if so color me impressed.
Replies: >>96170707
Anonymous
7/24/2025, 8:17:22 PM No.96170509
Rolled 58 (1d100)

>>96169852
Replies: >>96170592
Mapmaker !2dAgTAAbPs
7/24/2025, 8:28:42 PM No.96170592
Scarred Span
Scarred Span
md5: 06fa0ff87a4f9b190a7a25f7678672a9🔍
>>96170509
Oligarchy: A small sect of the group lords over the rest. Similar to single leadership in their absolute power, but spread over a small group rather than one man. Almost as common.

>What makes our people stand out amongst the other Wasteland scum? (2d100)

Updated the map a little as well. Gave the old coastline a bit more definition, added some more textures to a few places and did some other very minor changes.
Replies: >>96176251 >>96177922
Anonymous
7/24/2025, 8:49:55 PM No.96170707
>>96170316
Okay, so you don't understand how random tables work. Thanks for clarifying.
Anonymous
7/25/2025, 3:27:49 AM No.96173008
APOCCY
APOCCY
md5: 264ba180d02ff5af41cc5534558ce7be🔍
>>96167988 (OP)
Replies: >>96173062 >>96178947 >>96185008
Anonymous
7/25/2025, 3:38:36 AM No.96173062
1744003104763881
1744003104763881
md5: e3b7989d750849c1d1926748005c33ae🔍
>>96173008
Anonymous
7/25/2025, 4:45:57 PM No.96176251
>>96170592
I like the corroding seabed. It makes me feel like there should be a beach town there.
Replies: >>96176480
Anonymous
7/25/2025, 5:07:01 PM No.96176395
>necro'ing a thread after 13 hours
Mapmaker !2dAgTAAbPs
7/25/2025, 5:24:14 PM No.96176480
>>96176251
I can add one later if we need/want, but with the rate on how this thread is going I am not so sure about continuing this. I just wanted to do some fun creation stuff with you fa/tg/uys
Replies: >>96179582
Anonymous
7/25/2025, 9:13:31 PM No.96177922
Rolled 96, 86 = 182 (2d100)

>>96170592
Replies: >>96178203
Mapmaker !2dAgTAAbPs
7/25/2025, 9:54:59 PM No.96178203
>>96177922
>Intellectuals: In a world that constantly demands 100% effort just to stay alive, it’s very rare to see a group even partially dedicated to mental pursuits, but here one is. Usually considered too brainy by other groups, these fellows spend their off time reading salvaged books and maybe even doing a little science/inventing/archaeology. Hold themselves to a higher standard of intelligence/knowledge than others.

>Old World Blues: A pervasive nostalgia about the old world runs through the group, even if they weren’t alive to see it. They might collect old world artifacts, try to take after what they think are old world values, or have an unrealistic drive to rebuild the old world somehow

So far this group seem fairly normal

Distinctive Appearance
>What makes our chrome more fashionable and shinier than others? (2 or 3d100)
Let's roll a 1d2+1 to see how many times we roll on this table just so we can keep up with everything being random.
Anonymous
7/25/2025, 10:45:49 PM No.96178569
Rolled 2 + 1 (1d2 + 1)
Replies: >>96178596
Mapmaker !2dAgTAAbPs
7/25/2025, 10:49:39 PM No.96178596
>>96178569
Alright, 3 it is, so 3d100 please
Replies: >>96178958
Anonymous
7/25/2025, 11:30:43 PM No.96178947
wow
wow
md5: ee1123342750d59843f56f72f41ad0c5🔍
>>96173008
Just infinitely better than OP's map.
Anonymous
7/25/2025, 11:31:44 PM No.96178958
Rolled 87, 69, 55 = 211 (3d100)

>>96178596
Replies: >>96179017
Mapmaker !2dAgTAAbPs
7/25/2025, 11:37:12 PM No.96179017
>>96178958
Body of Knowledge: The group preserves information on the bodies of it’s members. Technical diagrams scarified onto their chests, covered in tattooed text, etc.

Gas Masks: Never seen without their masks, they might have a single distinctive style or just whatever they find. In either case, it certainly makes for an imposing appearance in most situations. Maybe they only do it for that intimidation factor, maybe it’s because they live in a particularly nasty patch.

Punks: Purple Mohawks, side cuts, hockey pads, and piercings. These are your stereotypical post apocalyptic raiders. Even if they aren’t actually raiders.

Quite the rad looking bunch of people

>What do we have that outsiders desire and envy us for? (1d100)
Replies: >>96179796
Anonymous
7/26/2025, 12:48:29 AM No.96179582
>>96176480
The faggots here are just upset they have no creativity in their bones.
Anonymous
7/26/2025, 1:19:13 AM No.96179796
Rolled 100 (1d100)

>>96179017
GREEN
GROWN FROM THE BLOOD OF OUR ENEMIES
Replies: >>96181782
Mapmaker !2dAgTAAbPs
7/26/2025, 7:30:23 AM No.96181782
>>96179796
We got green

>Green: The rarest thing in the wastes. Clean soil that grows green plants. Some go their whole lives without seeing it, some unlucky few think it’s a myth. Those that have it keep it close to their chest, even if it’s just a single potful of black earth.

I think I know where on the map they live now at least

>How rusty are our boomsticks? (1d100)
Replies: >>96182730
Anonymous
7/26/2025, 11:33:34 AM No.96182730
Rolled 100 (1d100)

>>96181782
Replies: >>96182777
Mapmaker !2dAgTAAbPs
7/26/2025, 11:49:27 AM No.96182777
Mad Max
Mad Max
md5: 09a4183937d8a89a8bfc7bc77ff4c450🔍
>>96182730
Military Grade: Exactly what you think. Military stockpiles of armor, guns, and gear. Usually live in military bunkers or other fortified locations.

This groups seems pretty well put together

>How do we roll on the Apocalypse Roads? (1d100)
Replies: >>96182915
Anonymous
7/26/2025, 12:41:31 PM No.96182915
Rolled 25 (1d100)

>>96182777
Replies: >>96182925
Mapmaker !2dAgTAAbPs
7/26/2025, 12:45:09 PM No.96182925
>>96182915
Custom: Either customized to unrecognizable extents or built from the ground up, these cars and trucks don’t fit into any pre-war category. Generally prone to mechanical problems and ramshackle stylings, but common and easily repaired.

>How and with what do our Warboys outfit their rides? (2d100)
Replies: >>96183743
Anonymous
7/26/2025, 4:37:43 PM No.96183743
Rolled 46, 64 = 110 (2d100)

>>96182925
How about, they're from a pre-apoc bunker or hidden city with a giant embryo bank and the technological capacity to sustain them to childhood autonomously. When the apocalypse came, the bunker was left empty - either the critical staff never made it, the few who did soon died, or it was just considered abandoned - but the machinery came to life on its own and began gestating children as it was programmed to, until it eventually ran out of material and power and the children were left on their own. They became ex nihilo, with no one to teach them anything, and their culture developed in a near-perfect vacuum.
The smarter children learned where to find food, how to communicate with crude pictographs, how to organise themselves and lead, until they eventually figured a way out of the bunker and discovered a whole world beyond their own. Realising that something must have come before them, they set out into the world hunting for clues and meanings to their existence, operating from the relatively untouched haven of their cradle. They struggle to communicate with others since they invented their own tongue, so they use simple pictographs drawn on their skin to speak to outsiders and store much of their findings in a similar fashion, but they are constantly learning and growing, devouring any old media they come across and slowly discovering their history.
Replies: >>96184026
Mapmaker !2dAgTAAbPs
7/26/2025, 5:37:31 PM No.96184026
>>96183743
Sounds like a solid foundation for these guys, we can build upon that idea

Tesla coils: The cars have fucking tesla coils mounted on them. They can shock enemies that get to close, channel lightning into batteries from desert storms, and just look badass as fuck.

Sound Systems: Quality stereo equipment is in terribly short supply, mainly because of groups like this that fill their cars to the brim with it to blast tunes while driving. Which almost inevitably gets them tracked down and blown up. Still, they do sound fucking kickass.

These guys be sounding like daft punk as they ride across the wasteland

>How big is our Leaders...Rig? (1d100)
Replies: >>96184977
Anonymous
7/26/2025, 8:22:11 PM No.96184977
Rolled 93 (1d100)

>>96184026
Replies: >>96185830
Anonymous
7/26/2025, 8:24:29 PM No.96184996
>>96167988 (OP)
>Let us create (at the start) 4 factions,
Will maniac Mad Max Raiders (better name pending) count as a faction or an umbrella term for hostile random encounters?
Anonymous
7/26/2025, 8:25:34 PM No.96185008
tigermen_article
tigermen_article
md5: 7e7882c5203fbd15ad330fd344a8553e🔍
>>96173008
Mapmaker !2dAgTAAbPs
7/26/2025, 10:55:26 PM No.96185830
>>96184977
A Fucking Tank: Slow, complicated, and chugs fuel faster than anything else you can imagine. It even has a limited ammo supply for its main gun. But it’s functionally indestructible, can wipe out any other vehicle with a single shot, and if someone sees one of these coming you can bet their fucking ass they’re going to run.

And that's it for the first group, so I am thinking these fellas lives in the mountains with the water and green, a good place for a bunker or other safe shelter they could've emerged from.
But first we need a name for them, any ideas?