Anonymous
7/26/2025, 1:32:12 AM No.96179859
An interesting scenario that has come up.
Two PCs are facing a powerful enemy. The only way to defeat this enemy is to plant a special type of bomb onto them. However, the bomb is very finicky and has to be assembled on the spot, just moments before being planted. Additionally, the bomb must be inserted with such precision that the enemy needs to be distracted first, and caught off-guard. Making this easier is the fact that the bomb can exempt certain people in the blast radius.
The plan, agreed upon before combat, is as follows. My character uses a power of invisibility (and overall imperceptibility, really) and readies the bomb, unnoticed by the enemy. The other character distracts the enemy. Once the enemy is sufficiently distracted, my character uses the element of surprise, rushes up, plants the bomb, and detonates it.
The plan goes well enough. The other character successfully distracts the enemy. My character is ready to do their part, rush in, and plant the bomb. The other character, for whatever reason, yells straight at my character: "Now that the [enemy is distracted], there are a lot of openings to insert the [bomb]!"
The GM rules that this ruins the distraction and the element of surprise. The other player tries to take it back; this seems sensible enough to me, insomuch as the character has Intelligence 16 and Wisdom 14 and would thus know better. (This is not D&D, but Godbound, a system I seem to have such strange experiences with.) The GM denies this leeway.
Was this a reasonable call from the GM? If not, how do you think it should have been handled?
Two PCs are facing a powerful enemy. The only way to defeat this enemy is to plant a special type of bomb onto them. However, the bomb is very finicky and has to be assembled on the spot, just moments before being planted. Additionally, the bomb must be inserted with such precision that the enemy needs to be distracted first, and caught off-guard. Making this easier is the fact that the bomb can exempt certain people in the blast radius.
The plan, agreed upon before combat, is as follows. My character uses a power of invisibility (and overall imperceptibility, really) and readies the bomb, unnoticed by the enemy. The other character distracts the enemy. Once the enemy is sufficiently distracted, my character uses the element of surprise, rushes up, plants the bomb, and detonates it.
The plan goes well enough. The other character successfully distracts the enemy. My character is ready to do their part, rush in, and plant the bomb. The other character, for whatever reason, yells straight at my character: "Now that the [enemy is distracted], there are a lot of openings to insert the [bomb]!"
The GM rules that this ruins the distraction and the element of surprise. The other player tries to take it back; this seems sensible enough to me, insomuch as the character has Intelligence 16 and Wisdom 14 and would thus know better. (This is not D&D, but Godbound, a system I seem to have such strange experiences with.) The GM denies this leeway.
Was this a reasonable call from the GM? If not, how do you think it should have been handled?
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