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Have any of you played it yet? What do you think?
>>96179944 (OP)Did they ever actually ship any books?
>>96179975Books are still in shipping hell, but PDFs went out.
>>96179944 (OP)It's not a hastily kludged together 5e homebrew, so I am interested.
>>96180062It's literally an old Japanese game from around the time Nocturne came out translated to English. There's like five editions of the SMT tabletop and for some reason they decided to translate the 4th edition instead of the current newest one.
>Diamond Book Distributors
lol
lmao
>>96180485Oh. That's why the books are tied up in shipping.
>>96180549lmao even harder.
What this anon
>>96180485 is referring to is that Diamond has gone bankrupt and everyone who shipped via them is fucked because Diamond is claiming they can sell their entire stock to pay for backruptcy liquidation. Many famous RPG publishers are in court right now desperately trying to get their stock back because if Diamond liquidates it they might go bankrupt too since they haven't been paid for it until it is sold to a retailer or consumer.
tl;dr These books are never shipping.
>>96179944 (OP)What's the premise?
Does everyone control a singular human or demon? Or does everyone have like their own demon team?
Or is it only one player gets a human and everyone else is a demon?
>>96180756>Does everyone control a singular human or demon?Each player's an individual Human, Demifiend, or Demon, yeah. Any human can also fuse with a 'demon card' (item representing where a demon i or ingest a Magatama to become a Demon/Demifiend respectively. No takebacks, though.
To add to my own thread a little:
I've been running a small-scale thing on and off with someone close to me- basically an extension of the pre-Conception portion of Nocturne.
It's definitely a lot of player work, unless you use something like DDS-NET- and even then, that's mostly offloading more work onto the DM. Using percentile rolling is also pretty wonky for me. But it is legitimately fun, as far as systems go.