Cut it out anons, I hear this new edition of the Board Games General will be da bomb.
Previous:
>>96220647Pastebin: https://pastebin.com/h8Tz2ze8
Survey results: https://pastebin.com/YJPZ44rq
This general encompasses all board game genres - Eurogames, Ameritrash, Ameritreasure, Abstracts, Wargames, and especially the game that one anon is autistic about at this very moment.
TQs:
What was the biggest blowback you've suffered in a game?
What are you under pressure to get to the table?
What old game do you predict will explode onto the /bgg/ scene and become our next darling?
Remember that despite the OP, wargames are actually not encouraged here. Go to ConSimWorld or wherever else if you want to talk about chitshit
>>96257316Instructions unclear, Defcon suicided with CIA created.
I'm going to buy so many copies of codenames Hogwarts as gifts
>>96256891 (OP)Fuck Bomb Busters, Fuck the Gang, Fuck Flip 7, Fuck So Clober, Fuck Just One
These games ruin game nights.
>>96257772wavelength chads, we just cant stop winning!
>>96256891 (OP)>What was the biggest blowback you've suffered in a game?In Dune, after getting my shit pushed in by an Emperor+Bene Gesserit alliance, I started broadcasting all the items they had. The two dudes got so butthurt they legit started griefing and didn't even try to win. Just gave the third alliance a win on purpose.
Thankfully, this was by far the biggest case in my years of gaming.
>>96257772Why is the Estates out of print dammit?
>>96257968Bringing OOP games onto anons shelves is my speciality.
What sort of deal would you like to make?
>>96258014Do you accept cats as payment?
>>96257968Looks neat, how does it play? How do you claim points of a building?
>>96257778CMYK gets a pass, but I will shank you if you suggest we don't keep score
>>96257968It's too based to for modern audiences
>>96258054>but I will shank you if you suggest we don't keep scoreThere are people that do this?
Entire game groups agree to that, even?
>>96257772>Fuck Bomb Busters,Never played it.
>Fuck the Gang,It's fine. It's short enough that you can pass time with it while you wait for enough table to finish up.
>Fuck Flip 7,Agreed.
>Fuck So Clober,It's not awful but Decrypto mogs it.
>Fuck Just OneNever played it.
>jame
This is a Stonemeier games psyop.
Bgg has been compromised.
Abandon ship.
Can anyone recommend a good game themed around ancient Rome? I'm a sucker for clichรฉ historical themes and am looking to have a representative of each one in my collection.
>>96258051https://m.youtube.com/watch?v=7uY9tZH10Sg
>>96258014I have a German copy of El Grande for trade.
>>96258222Concordia, Glory to Rome, Hannibal & Hamilcar, Trajan, Time of Crisis, Falling Sky, Hands in the Sea and many more depends on what type of game you want.
Anyway what game is similar to Blue Lagoon (simple rules, no ingame text, laying pieces on board - route building) that is available. Babylonia is also unavailable. Through the desert?
>>96258278Awesome, thank you for the recommendations!
>depends on what type of game you wantI should have specified. Generally 2-6 players, medium length, medium to high complexity is what I'm aiming for. Direct player interaction is encouraged. That being said, very good games of any type are welcome (e.g. I'm loving Ra despite being low weight and low interaction).
>>96256891 (OP)>What old game do you predict will explode onto the /bgg/ scene and become our next darling?The Schacht renaissance is inevitable
>>96258222>>96258342Porta Nigra
>>96258278Through the Desert, The Guild of Merchant Explorers, Settlers of Catan
>>96257772I was with you but so clover is hilarious
>>96258278Cascadero, Fast sloths, Blue moon??
Through the Desert is probably the best bet
>>96258381> The Guild of Merchant ExplorersIt has text in game I think
EU ghouls, why can't we buy this in Burgerville?
>>96258342I will, once again, shill Republic of rome which fits all criteria but length (which to be fair is it's biggest problem, it's really fucking long)
>>96258542You didnt say the magic words.
>>96258224>three hours longHow the frick do they do it?
This isn't High Frontier or John Company.
Are they playing to the bit about being "heavy"?
>>96258581They are simply retarded.
Kind of hoping they won't get the funds needed to continue doing the show.
>>96258572https://www.youtube.com/embed/S5WyPa4jgME?start=45&end=46
>>96258595Idk anon, I think it's genuinely a good channel for teaches and lets plays to get a feeling for games. Just games being played, no politics or shit takes. Their banter isn't particularly inspiring and they should insult each other more but that's a minor quibble
>>96258561Is it good though? I have read comments of people comparing it to Diplomacy, which is not a good thing.
>>96258278Babylonia is on Amazon, what sort of backwater do you live in?
Wabash Cannonball
Butterfly Garden
U.S. Telegraph
Steam Power
>>96255816i'm the anon reporting back
I'd say it's a lot more like Kemet than Root or Crescent Moon (which I don't think are very much like each other either)
stretching for some other comparisons I would invoke Polis
>>96258658It's pretty good in a very ameritrashy way. Lots of negotiation, random events fuck you etc but I found it suprisingly coherent an experience. Truth to be told I wouldn't play it again because it was +6h, but I assume the new edition that'll be on crowdfunding sometime this year streamlines it a bit.
It's fucking great if you are into the theme, but you need to be aware of what it is.
>>96258788Apparently there's more of us, I haven't played it yet and only got it yesterday. Matter of fact I didn't even check if it's complete
>>96257650How do you know so many people you don't like? There are limits to the cruelty that society at large will tolerate Anon.
So, we checked out El Grande last week. I was coming into it with kind of cold feet because of the amount of shilling it receives from certain types, but, after playing it, I will say it's an obviously good game.
The action selection mechanism is great, the turn order determination is great, and it does what it says on the tin - area majority baby. I was a bit afraid that it being simply about area majority with no combat mechanics would turn off my group, but it didn't happen, which was a welcome surprise.
The way the actual game turned out was a bit weird. I started off leading the game due to a couple of scoring actions with me in 1st place, and another guy was right on my ass the whole game through by placing a couple of cabrons everywhere and scoring consistently. Starting from the 7th round though, a third guy started galloping from behind and ultimately won. I'm not exactly sure how that happened though. His meeple placement seemed bad throughout the game as he always had a mass of pendejos in a couple of highly contested places, so he wasn't scoring many territories or even the castillo. Part of it was due to another guy making a completely egregious turn and giving guy 3 a bunch of free points, but as we counted up the points after, it seemed like he would've won anyway. Is it all just down to upgrading the scoring tile and moving the king to the spot with your grande? Is it down to the luck of which scoring actions become available when? Hopefully not.
So, bit weird and bit swingy, but not enough experience to get a good feel for it as we only played it once. I definitely see it being pulled out another time we get 5 people together though. Thanks for the recommendation.
>>96259134>Is it all just down to upgrading the scoring tile and moving the king to the spot with your grande? Is it down to the luck of which scoring actions become available when? Hopefully not.Ive always noticed the winner was the guy/gal with fingers in the most pies.
Yes, leading one or two of the high payout regions is important, but if youre also getting 2nd/3rd place in a majority of the other regions, your general point accumulation gives you an insurmountable lead.
Getting to that board state is tricky, but those who pull it off rarely lose the lead.
>>96259134It bothers me immensely that the new El Grande uses stock meeples to represent your cavalry and a guy on a horse to represent your mansion.
>>96243015>I got a thing for history and I'm going to get the game sooner or later, so we'll probably jump to horizons at some point. Thanks anon, nice tipsThat thing for history is a definite advantage to enjoying Imperium. You'll likely pick up on and appreciate some neat subtleties that wed theme to mechanisms/abilities.
Like how certain civs take forever to reach empire, showing the difficulty in confederating tribal peoples, or others than never had a written history outright losing access to the historify keyword and cannot thin their deck out like most other civs. Plenty more I'll let you discover on your own.
Its an added touch that gets me more immersed in figuring out why a particular deck functions the way it does.
>>96259441Cyberzombies are magic-resistant
>>96255312>Open box>Check components (I bought it used)>Component list is split beween faction cheatsheet and rulebookThis makea me unreasonably angry
>type up recap of our arcs campaign
>4chan eats it
Oh well.
It was a good time, saw the C fate win the whole thing, we turned the Reach into a blight infested shit hole with zero Imperial presence.
I was a very poor Regent and should not have been left with the job.
Looking forward to the next one.
>>96258014hey fella, i've been begging /bgg/ to sell me their copy of The Estates for months
>worker placement except it's a nonfamous city like brocton, illinois or glenwillard, pennsylvania or hotonj, bosnia
>>96260254Yknow Ive always wanted a euro set in either Delaware or Rhode Island.
>>96260066I played Blighted Reach a few months ago. I have more middling feelings towards it. Base game is always a good time because I love zipping around blasting folks for big plays. I felt like my game of BR was very passive in comparison. I started off as Steward, which was cool, but switched to Planet Breaker in Act 2 just so I could pivot to table villain. No one really cared though, they all stuck to their own little engines while I destroyed planets easily. They were too busy dumping resources to hide from our Pirate who got literally nothing. The interaction of the game took such a steep fall that I came out feeling almost bored.
>>96260254We need a worker placement set in some Florida shithole, like Wildwood or Panama city. Make the game mechanics about dodging drug needles, rainbow people, and alligators.
Cat 5
md5: 34e3c2da872326e82056b422f42b1210
๐
>>96258043Only if it can follow the teach.
>>96257968The Estates nicely compliments my 401k
Please stay oop
>impromptu twilight struggle challenge turns into 4 player game night, returning to Eternal Decks
Well dont mind if I do!
Do you play with or without the Silver Robot in Ricochet Robots?
Going on a family trip, what games should I bring?
I'm packing Ra, Ready Set Bet, and Wavelength, but I might get a chance to play something heavier. If you can suggest it I probably have it.
>>96261302The Estates
We don't know your family anon. How many players, what kind of games do they like, gambling, short, heavy,...
Why the FUCK does Paladons of the West Kingdom not specify what happens with pkayed Paladin cards in the manual? I shpuldn't have to use the gulag for one of the most critical rules. They had space in the manual to dedicate ten pages to the solo mode rules.
>>96260254Why? Just staple a name you want on the cover and voila
>>96259441It does make more sense to be able to move a horse guy than to move a mansion.
anyone tried Ichor or Illiad yet?
played Ichor tonight and it's pretty noice
Any anons looking forward to Organism?
>>96261757Never hear of it. What's it about?
>>96261757Looks interesting but also dangerously close to an abstract for my liking
>>96261831Life. Broadly, not our meager human ones.
>>96261894If your idea of theme is flavor text and board art, yeah, probably not for you. I care about mechanical integration though.
>>96261894I just skimmed the rulebook and it's a network building engine builder.
There's 3 types of dudes and each is associated with an action. Each dude can hold up to 3 energy.
On your turn you pick a cluster of your dudes, pick a type of dude, and do that action for each dude of that type in the cluster. This can be either the action for that type of dude or it can be moving energy around.
Energy generators put energy on themselves, recruiters spend energy on themselves to place a new dude in an adjacent empty space, and pushers can move an adjacent dude (or themselves) that has energy on it.
If your cluster bumps up against another player's cluster the dudes kill each other by placing rock paper scissors.
If a cluster doesn't contain at least 1 of each type of dude then all the dudes in the cluster die.
If a player doesn't have any dudes on the board they get to put a cluster of 3 dudes into play on their turn.
If a player manages to sustain 3 clusters simultaneously they win.
You also get points for killing your opponents dudes. If you get enough points you win.
*playing rock paper scissors
>>96262148Sounds like a gipf game with a theme pasted on.
>>96262172Anon's picture is a 5 player game. That's too chaotic to be a GIPF.
>>96262148That sounds so barebones it makes me want to return to bios genesis.
>>96261542I'm bringing Ra, Wavelength, and Ready Set Bet, use some context clues.
The Estates sucks. Next.
>>96261302Decrypto or So Clover, both mog the shit out of Wavelength in terms of "game to get to know how your friends and family people think and what they associated with what else".
>>96258595>>96258622I like it and wish more bg yt content was like Heavy Cardboard. I get a pretty good teach/overview of the game, I get a playthrough that's mostly rules correct (Weimar streams withstanding), plus there's a lot of table talk about why people are making their decisions. Lastly, I never feel like I'm being sold to - it's just a group playing a game and I'm watching and making my own opinion. The streams run long because there's a lot of talk during the turns - it wouldn't be half as good if it was just people moving pieces.
Also, they hit their funding target before the first stream completed and are at 300% of their original goal.
>>96256891 (OP)I hate learning boardgames but i like playing them
>>96263969>Amat qui scribet, pedicatur qui leget, qui obscultat prurit, pathicus est qui praeterit. Scribit pedicator Septumius.
Opinions on War of Whispers? Any games with the same theme (manipulating shit behind the scenes)?
>>96263969Opposite for me, I love reading rulebooks, especially those car manual ones from GMT
>>96263969I really like to learn new games and teach them. But I also like playing. In a shocking twist of events, it turns out I love boardgaming
Another game of War of the Ring. Another game of the Shadow rolling a 6 (or exactly 5, on a second hunt) EVERY single fucking time I move the Fellowship.
Needless to say, all the combat rolls were fucking horrific as well. I used to hate dice. Now I know the feeling is mutual.
>>96265058The dice can sense your animosity. Broker peace with them or they will work against you all your days. Win them to your side and they will betray your enemies.
>>96262172The theme comes from a huge variety of power cards like Sol (same designer).
>>96265285>both of spanglers designs involve moving around a circleSounds like hack behaviour ngl
>>96263932i prefer 100% game related information when someone is speaking, sadly jongetsgames gave up so the "banter" of couples and friends is inescapable
>>96261302pax renaissance 1st edition
>>96265449Your entire existence involves moving around a circle retard.
>>96265752>tfw the antarctic wall won't be breached in your lifetime
>>96265752>THE CIRCLE OF LIFE HAS NO BEGINNING OR END>CHOOSE YOUR FAITH...>AND WRITE YOUR OWN DESTINY
>>96265781https://youtu.be/MUF6JZnk8tU?t=40
>>96265857Great how i have to re-watch his dissection of that ancient civilizations show.
Thanks anon
>>96265449It is the aspiration of all board game designers to make a good game where a thing spins around in a circle in the center of the board.
Speaking of spinning in circles, anyone tried The Campaign for the Solar System: The Space war 2178-9999 yet? It's a print&play made for a game design jam, complete with orbital mechanics, and got this thread's favorite: trading resources to your enemies very slowly and unreliably, because it takes time to ship food and components from Mars to Jupiter's Moons and you don't know if you'll still be friends by the time the shipment arrives.
Holy shit, why didn't anyone tell me that Imperial is so good?
>Thread has over 66 (you)s
Great. We've surpassed whats in the box.
We are now entering expansion content territory.
I pray we can avoid bonkers bloat that adds absolutely nothing.
>>96266213Weve been doing for that approaching a decade anon.
>>96261620All I'm saying is it's more obvious to me that small cubes are horsemen and large cubes are mansion than it is that people on foot are horsemen and peoples on horses are mansions.
>>96259134>area majority with no combat mechanicsI hate this so fucking much.
>>96266876You can draft actions that move opponents pieces around or eject them from the board.
>>96266916I know, but it's still not the same.
>>96266876in my head "area majority" means no combat, and "area control" means yes combat
>>96266876El Grande is just COIN without the fun stuff like terrorism
>>96267061i like how pax renaissance allows the players to somewhat decide this through silence, beheading, market control, etc
>>96263718Decrypto is a good one
>>96265508You know I got that mothafuckin thang on me. (Expansion and promos too
>>96267358>Expansion and promos too>for 1st editionBetter hope anons dont track you down, or you'll be picrel with 5 related one shots in the market.
>>96265285I never properly learned Sol, its been an embarassing shelf of shame box since the last crowdfunding campaign fulfilled.
I gave the rules a proper read today after this post, and wow those cards will make for wildly different sessions, and can up complexity and interaction.
That you can choose your flavor of cards and custom set ups looks to give this game significant variety snd replayability.
Guess I know what I am teaching this weekend.
Thanks anon.
>Played through my test game of Paladins of the west Kingdom
>The left player that didn't specialize in too much was often short of workers, didn't have great attributes, constantly broke, didn't get to build a whole lot, just sortof spread out in general
>the right player was constantly attacking, had all attributes super high up, had super-efficient combo actions, swimming in cash, had a nice engine going with squire cards, had a bunch of walls built, every fortification and almost every garrison was built, last round of the game was so optimized it couldn't even use all of its extra workers, everything had gotten filled up even after multiple space wipes
>left side wins because of points distribution, left got 55 from having a little of everything, while right only got 50
Dafuq? What kindof of scoring system is this? I'd think the game would naturally REWARD heavy-hit optimization puzzles, not generalized mediocrity.
>>96267530>left player, right playerWhich one did you associate with?
>>96267530>Dafuq?Overtuning. No matter what you do the scores come out similar.
>>96267530Why would eurogames reward specilization? A player who manages to succeed somewhat in all areas seems to more skillful than someone who autistically optimized one area.
>>96267544I played the game against myself, with one player board on the left, and one on the right. I initially decided left would focus on conversions, while right would go for attacking. Which again was stupid, because I only got about 4 conversions from the left player, while I killed at least 7 card as as right. So if attacking sucks I got it, but man you'd think right's action efficiency and high attributes would've taken it. I even got black completely maxed out!
>>96267560This feels like a problem with a lot euro-style games in general, which sucks because there are plenty of point focused games that can do it well. There are strategies around aggressive displacement and networking popular spots that clearly work better in Hansa Teutonica, getting footholds all over Spain is obviously the way to win El Grande, you aren't winning Concordia without a fat deck of cards, etc.
Til I am not alone in my bg learning habits.
>>96267716It's probably the best way to learn a game if you're the designated teacher of the group. Most manuals don't really give context as to WHY you do a lot of things.
>>96267061Same. I never actually questioned that definition
>>96267716I don't obsessively read rulebooks but I think people who buy games without reading the rules beforehand are weirdos with no control over their spending.
Iโm a relatively normal person irl. Low six figure job, wife, house, kids, pets, and am cordial enough with neighbors and coworkers. I know how that sounds but plenty of you are just like me. But Iโm also really into miniature war gaming. Like hundreds of 10mm Punic War forces going at it across 6x4 terrain board I built myself. Also Warhammer. This is not something I disclose and find games sparingly through lgs discords and the like. Recently my wife made a new friend and her husband is like a mirror version of me. Thatโs not surprising, the random guys Iโll meet and play 40k with are usually 30โs and engineers, middle managers, etc. relatively adjusted people you know. My question is - this guy is NOT into wargaming or painting like that at all but IS into board games a ton. Like GenCon into them. So Iโm asking how to anticipate his slightly different autism. How do board gamers and miniature people differ in a general way?
>>96267838>How do board gamers and miniature people differ in a general way?We have weirder versions of console wars/edition wars that focus on design philosophies and minor game mechanism selections by designers to an asinine degree.
>>96267838Boardgamers care about gameplay and dont care about painting little toy soldiers, thats it. Wargames are typically very bad as games.
>>96267394I got the game and expansion for less than the MSRP for the second edition the expansion only ran me $30, I don't think the people trading it on bgg realize what it's worth
>>96267838It really depends on what kinds of games he's into.
If he's a beige euro Chad then he's gonna be chill even if he doesn't like 40k/war stuff. If he's got more than 3 cat games, he's a walking time bomb and you have 5 or 6 more interactions before he gets comfortable telling you how much he likes getting pegged.
>>96267796I never read the rules before I buy a game, unless it's a game I've played before. I buy very few games as well, I feel like buying one or two games a year I may as well take a flyer on them without doing a bunch of research I don't enjoy.
>>96267838In a general way, minis people like the hobbying aspect, sometimes even more than the gaming part.
>>96267838You like control and he hates ambiguity is probably the best I can generalize. There are a few flavors of board game autism.
>>96267838Play a game like War of the Ring
>>96267970>There are a few flavors of board game autism.Could you list them?
>>96268018Gamers who play Ameritrash are the closest faction to wargamers. They're more interested in theme than balance (although they do like balance) and they are tolerant of random chance.
Gamers who play "German" Eurogames are interested in efficiency puzzles where they need to identify and capitalize on the best of several good options. They like to plan ahead and have a low tolerance for random chance.
Gamers who play "nu-" Eurogames have so little tolerance for unexpected outcomes that in addition to not liking random chance they have little interaction for player interaction.
Gamers who play Abstract games (the same genre as chess) are not fond of random chance but very fond of player interaction.
>they have little interaction for player interaction.
*they have little tolerance for player interaction.
>>9626801818xx classic train boys
Heavy economic euro quants
GMT boomer grognards
AuADHD slop consoomers
Furfags
"Comfy" gamers (women/troons)
And like
>>96267921 said beige euro chads
>>96267838>My question is - this guy is NOT into wargaming or painting like that at all but IS into board games a ton.If he's OK with long heavy games and you're OK with spending $90 on a board game you might find common ground with pic related.
>>96268081>5 rule books>1 rule book for each faction>1v1 or 2v2sounds like a pain
>>96267838Lots of different types. Just like a 40k player setting up a fun a asymmetric narrative game vs. cringey tournament player with unpainted grey plastic. Iโm guessing by pic related you actually like having fun because you have one of the most unbalanced Warhammer games in that pic if itโs Imperialis. Also you chose Imperial Fists which is fucking bizarre.
>>96268090>>5 rule books
The 5 rulebooks thing isn't as bad as it sounds. A lot of it is fluff, padding (5 sets of covers, etc.), or redundant information. You can also ignore the solo play Turczi lamo rules.
I'm pretty sure you could fit everything on like 14 pages if you tried.
>>1v1 or 2v2
>sounds like a painI will not argue this point.
>>96267530>one player uses all his resources, gets more vp>other player always floating on resources, can't convert it all into vpseems pretty simple to me, what even is the problem here?
>>96268556engine didn't go brrrrr
>>96267838With miniatures games, each player is expected to bring their own game pieces. With board games, outside of TCGlikes like Summoner Wars, one player owns the entire game and everyone else puts their grubby hands on that one players' copy. So expect more respect for centralized designs and less respect for "dude check out my sick custom kit, my dudez look amazing brah" unless he's into print and play.
>>96268572Engines are only useful if they get you from point A to point B. Just aimlessly going forward on the highway and missing the turn to the destination by a wide mile can be worse than walking there on foot.
>>96268090>1 rule book for each factionTwo rule books for each faction. There are only two factions. One book is for the ground forces the other is for the air support.
>>96267612>A player who manages to succeed somewhat in all areas seems to more skillfulAh yes, a "Jack-shit of all trades". A.k.a 'the eternal unqualified mid-manager'.
wait Wonderland's War is actually fun? why'd you guys never tell me
>>96269145Sometimes themeslop is good
>>96266782If those were cubes instead of dudes, I'm reasonably certain the game would've been a flop at my table. It's bland enough as it is, leave the meeples alone.
>>96268075i hate to break it to you; there are trannies in all of these categories
>>96269145I thought it was pretty neat. I don't really have a strong desire to play it again but I wouldn't say no to another game; it's someone's favourite game for sure. Strangely, I found the tea party part of the game much more statisfying than the pulling chits part
>>96268075You know, despite the complaints, there's really not a furfag scene in board games like there are in cartoons or video games. Yes, there's a shitload of Anthropomorphic set dressings to games. But out the hundreds of games I've browsed I have yet to see one that's designed to seek a sexual response. There is a BIG difference between the art that made Lola Bunny and Omaha the Cat Dancer, and the art that made Root and Zoo Vadis.
Ultimately, I think these funny animal themes for games are done for the same reason it's done across lots of media. It's usually cute enough to sell, works with a variety of artstyles and settings, and can establish hierachy and stereotypes without getting real groups riled up. It can be good but is often a cheap bet by uncreative people.
>>96269573Also most board games are marketed to kids (or parents with kids).
>>96269556i like that they decoupled bag building efficiency from bag performance if that makes sense. In Quacks leaders' gains only snowball further, and the rat tails tend to only make the situation look less embarrassing for players doing worse.
in WW you still are rewarded for early successes with castles and lingering supporters, yet everyone is on the same
level in the next draft phase
>>96267838Is this just the plot to Brokeback Mountain?
>>96270271Depends if the new friend takes anon out to gen con for "hobby board gaming" in June.
>>96270281Yes, that is a mark of quality.
Glad you could make it out.
Have any anons played Nature yet?
Is it as defanged compared to evolution as I feared?
How well do the modules integrate/ shake things up?
https://steamcommunity.com/sharedfiles/filedetails/?id=3543530305
I have come to the conclusion that Here I Stand is still the best 6 player wargame and BTFOs TI4 and EU PoP.
That is all.
>>96270701I played Oceans, and it was a defanged Evolution with meme supertraits that wreck the game. Hopefully Nature is a return to form...
>>96269573>But out the hundreds of games I've browsed I have yet to see one that's designed to seek a sexual responseiirc there's a furry card or deck building game about having orgies and trying to make the other player climax first.
i am not a furry
>>96271779Ya my group bounced hard off of oceans.
Boring slog until the cambrian explosion. And then whoever drew more broken Deep cards won.
First time a game I was excited about feeltso flat and disappointing.
Loved the art though.
>>96271591TI4 is not a wargame
EU PoP is not a wargame and doesn't support 6 players by default
I'm sure HIS is good but don't compare apples to oranges
>>96269145Because it's not. There's so much downtime as you dick around waiting on people to fight. Just play Quacks.
>>96269337Obviously the categories overlap.
>>96269573As a red blooded male, I can't recall ever playing a game designed to seek a sexual response. The politics of the board games community has neutered that kind of thing. It was never popular given the family audience publishers want, but now someone like Hargrave will have a conniption over the girl's clothing on the Tiny Epic Dungeons cover. Anyway, I have definitely seen people wear tails at conventions/meetups. Picrel exists.
>>96271884Game title, please.
>>96271591Give us the session report anon, HIS has been sitting unplayed on my shelf for 6 months now
>>96272775If its the game i think it is, where making a character card climax is called "popping", it's drawn by Phil and kaja foglio and i believe was a tcg. Hope that helps
>>96261655no but i've been curious about them, would love to hear a review from you
>>96267796i think the same thing about people who buy a microwave or tv or lawnmower without reading the manual first
>>96267838just kiss him
you'll find you're more alike than different
>>96272826https://boardgamegeek.com/boardgame/1627/xxxenophile
Is it this?
>>96272908I feel called out.
>>96272951Ya! That's the one.
>watering whole
Brimming
>body size
Measured
>booty
Thicccc
>eggs
Fertile
>catnivores
Hungry
>climate
Scorching
>necks
Lengthy and triggering
>white card
Horny and riding
>migration
Ambushed
>ecosystem
Fucked
>extinction
Imminent
>intelligence
Absent
>game
Replaced
>>96272951Interesting how the meta can shift in 30 years.
Hey guys. I supported buttonshy ages ago, thought I had their stuff saved and backed up to pnp
Gave away my last copy of sprawlopolis, go to print a new one, can't find the dang thing
I didn't buy it individually, just supported their patreon and grabbed a bunch of what I wanted. Any way I can find a copy of their shit somewhere that won't involve paying them again?
>>96273202Send a support ticket?
>>96273217I think I'm retarded, I genuinely can't figure out how to contact him/them and it's driven me up the wall
>>96273202>>96273217>>96273273You can ignore me, I found it buried deeeeep in my files. Still couldn't figure out how to contact buttonshy support, emailed them directly but that's all
>>96270701>Is it as defanged compared to evolution as I feared?Putting it like that is an understatement.
>>96273403this probably just sends them an email
>>96273690New species come every turn, and potentially much bigger/more population, robbing you of a strategic decision and taking away from satisfaction of seeing well-or ill-adapted species. "Less punishing" and a lot more boring. never will you have that moment where "wow that species or combination of species is really strong we need to adapt around them to survive". That thrill is 100% gone, now. You don't even have to adapt to the watering hole cuz you can just add food in with your cards. Evolution had very interesting decisions, now in Nature almost every species is a predator, because why not. Tundra module is a lame imitation of climate, and doesn't really add any interesting strategic choices (warm for small, cold for big, with the opportunity to snipe highly succesful species). Modules in general have very few cards, and all the cards available in this "redesign" were in Evolution climate.This game completely took away the idea of evolution - it feels alot more like just a battler/arena, were you don't really care whether your species are adapted or not, and you don't really mind losing any. In fact, you may be encouraged to do so because next turn you'll have a massive one, and you get back traits anyway.
>>96273750That's...jeez i am at a loss for words on how filed down of a mean game that is.
I wish I would like dexterity games more, but it just so happens that almost every single one of them is an experience that is fun exactly once. Or rather, after the initial surface-scratching and having some laughs, there is nothing there anymore.
I mean, I don't need dexterity games to be deeper but all that tried were shit (Catacombs series) and those that don't take themselves seriously end up feeling largely gimmicky.
I suppose something like Crokinole would be the exception, but I've not played that one
>>96273946Classic dexterity games have a lot of potential skill expression. Crokinole is just the new iteration of that design. You don't hear complaints about Bowling, Billiards, Table Tennis, Shuffleboard, Carrom, etc. being "boring" or "outdated". What kind of super-move can you pull off in Jenga?
>meanwhile, on bizarro /bgg/
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>>96256891 (OP)CGE is out of the crossfire for now, Devir is fucked lmao
>The oxygen left my body when I saw this image.>I donโt own any Devir games but I certainly wonโt after seeing this. This is downright offensive not only to black Americansโbut it should be to all Americans, and everyone.>The fact this got past so many eyes before production means Devir clearly doesnโt have nearly enough diversity in their office.>Iโm begging boardgame companies to HIRE CULTURAL CONSULTANTS. Even if you think โthe past is safeโ itโs notโespecially if it isnโt *your* past.
>>96274115Meanwhile based polacks gave us pic related.
>>96273946Flick 'Em Up: Dead of Winter is good
i don't know anything about the Dead of Winter IP and it doesn't matter. yea some people hate zombies. but the zombie tower thing is neat, it simulates a horde of zombies coming at you well. flicking the pistol vs the rifle vs the shotgun vs the knife all feel unique and thematic. it's a good game.
ICECOOL, Loopin Louie, and Rhino Hero are fun to play with kids but are a lot closer to the 1 time experience you're talking about. but they're kids games, so that's not surprising.
i imagine some other ones like Seal Team Flix or Pitchcar or a lot of fun and wouldn't get old. i like dexterity games
>>96274115Lol your quote is by the tranny singlehandedly leading the campaign against CGE.
>>96273946>every single one of them is an experience that is fun exactly onceDoes that include Safranito? I've had my eye on it's re-theme
>>96274059>Hey my fellow binary-free guys and gals! Aren't we all excited for the new SUSD video?>Cool guy Matt, and that clever little scamp Tom are reviewing Moon Colony: Bloodbath!>They're the most swell guys.>Let's all buy it and play "What's in the sphere?" when we get it!
>>96274115This overreaction over fucking harry potter seems so absolutely insane to me I have to wonder if there is something anglos put in their water.
Also what is the problem with these cards supposed to be.
Hey, are you still sitting on Tannhauser, Steev? Gmjxs
>>96274115What game is this, now I want it
>>96273946flickfleet is pretty based
In my quest for statisfying light filler games, I have now come across Knarr (it's also on BGA) and must say it's very good for what it is. If you, like me are instinctively driven off by the cover and name because ugh fucking vikings, just try it.
It's very much small but clever, doesn't overstay it's welcome and most of all is not a faggy trick taker
>>96275053I learned knarr a few weeks ago, was also pleasantly surprised by it.
>>96275144Anon I was able to find it that way. If you haven't bothered to find it that's your problem not mine.
>>96273750How the hell did the designer got into his head that Evolution is "too punishing". Just don't play like an absolute retard with small high pop species with no protection and you'll be fine.
Fucking pussies, every single person involved deserves a good beating with a golf club to learn the meaning of the word "punishing".
Very disappointing, but thanks for the report anon. Can't say I haven't been expecting this shit after Oceans desu.
>>96269573>Omaha the Cat DancerDamn haven't heard that name in a long, long while.
>>96272583>Phil FoglioHis art isn't the best, but I always found it charming. I will always prefer his art on Robo Rally compared to everything else that came afterwards.
>>96274115God why are reactionaries so fucking insane this season? This shit, the stuff with Visa/Mastercard being bullied by some aussie group into forcing Steam to remove half of it's horror games section because it's rated 18+, can this year just end already so I don't have to deal with whatever is causing this brain fog in everyone that stops them from thinking clearly?
>>96274682People are too stupid to realize a game that features a negative element isn't promoting the negative element. Slave owners cannot exist, showing black slaves as anything other than poor victims or fighting against the slave owners (and winning) is seen as promoting the practice of owning slaves, particularly black slaves, in real life.
>>96276619You're being cynical anon, I'm sure the perpetual victimization and paternalistic treatment will uplift minorities!
>>96275990I always thought reactionaries were people who want society to return to past values? Have I misunderstood that completely?
Any way, agreed.
>>96274115>>The oxygen left my body when I saw this imageWhat did he mean by this
>>96271920have you tried the legendary expansion?
>>96277255No,I sold the game years before legends came out
>>96275990>can this year just end already so I don't have to deal with whatever is causing this brain fog in everyone that stops them from thinking clearly?what makes you think it wont get any worse in the following years? It absolutely can get worse
>>96274115>be spanish publisher>release a game>game has art about slavery>doesnt promote it and it's a reference>nothing happens>game gets into GringoLand>suddenly game is racist and promotes slaveryI swear to God, people gets more retarded over time.
>>96277301shame, but I doubt it would change the game that much for you
DEVIR just released a statement about this.
Hay un principio que mantenemos en momentos como este: nunca atribuyas a la malicia lo que puede explicarse por la estupidez. Esto no excusa el error, pero nos recuerda que el daรฑo puede producirse โy en este caso se produjoโ sin intenciรณn de causar mal. Ese daรฑo sigue siendo importante, y es nuestra responsabilidad afrontarlo plenamente.
En Devir, hemos cometido un error grave que reconocemos y lamentamos profundamente. En nuestro reciente juego Ace of Spades, incluimos dos ilustraciones inapropiadas: una que mostraba a una persona negra en situaciรณn de esclavitud y otra que representaba a un esclavista. Ambas fueron concebidas originalmente como referencias visuales a escenas de la pelรญcula Django Unchained, como parte del homenaje del juego al cine del Oeste.
Sin embargo, ahora comprendemos plenamente que este enfoque fue equivocado. Mostrar imรกgenes vinculadas a la violencia y al trauma de la esclavitud โaunque sea como referencia culturalโ no es apropiado en el contexto de un juego de mesa. Estas ilustraciones trivializan una realidad histรณrica dolorosa y profundamente arraigada. Nunca deberรญan haberse incluido.
Asumimos toda la responsabilidad por el daรฑo causado y ofrecemos nuestras mรกs sinceras disculpas a todo el mundo, sin condiciones ni excusas. Reconocemos que una disculpa no es suficiente por sรญ sola, y por eso estamos tomando medidas inmediatas y concretas.
Nuestro compromiso es claro: escuchar, reparar y hacerlo mejor. Estamos aprendiendo de este error con humildad, y sabemos que solo a travรฉs de la acciรณn podremos comenzar a reconstruir la confianza que hemos roto.
Agradecemos especialmente a quienes nos hicieron llegar este problema con claridad y cuidado. Nos han dado la oportunidad de mejorar, y no la desaprovecharemos.
Con respeto y responsabilidad,
El equipo de Devir
>tl;dr
It was a Django Unchained reference, but anyways, they will nuke the current edition and release a new one w/o the cards
>>96277145Maybe I'm using the wrong term, I don't really care since posting on 4chan is like screaming into the void. And, not selling 18+ porn and horror games in the same store you sell My Friend Peppa Pig would count as "past values" imho, but again i might be wrong in my understanding of words and terms.
>>96277376Oh, no, thta's not what I meant. I want it to get worse until there's no reason left to keep on living and no way left to make things better. Then the real fun shit will begin.
>>96272908>>96272957Well, at least they should check some reviews and know what their personal needs are.
>local boardgame cafe says they don't carry "anime games"
>see a copy of Z-Man's Tragedy Looper (says demo so they probably sent it to them)
Someone in my city has played this game. I will find them, and they will join my table...
>>96274115>>96277473Devir is a brazilian publisher, I'm almost 100% sure.
>>96278282They are from Spain anon
>>96278535They're an international company based in Brazil and their bread and butter is Brazilian comics. Their founders are
>a Chilean, an American, two Spaniards, and two Portuguese guysbut it's not clear if that's their nationalities or their ethnicities.
>>96277145Could be argued that idpol is a past value relative to liberal universalism, even if the woke flavor is new.
>>96277751My favorite part of this cycle is reading all the "not good enough" responses to these capitulations. You get everything from calling it a ChatGPT response to worrying about the environmental implications of recalling and reshipping the entire production.
>>96277751cringe and bluepilled
I will not be buying from backpedalling cowards
Odd question - does anyone know anything about the game Coma Ward? Possibly have a PDF of the phenomenon scenarios? I've been looking for information and it's been very mixed so I want to know.
>>96277751all this is going to do is increase the price of ace of spades: nigger edition
Was going to order a copy of Ace of Spades today before I saw the recall.
Not going to pay for bowdlerized garbage.
Looks like CGE caved today too.
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>>96280618They knew Devir showed them up
>>9628069890% sure chatgpt wrote that, based CGE directing exactly as much resources as warranted towards this.
Also,
>we support trans rights, we will donate all profits to pro trans organizations>Since we are donating money in the name of trans rights, we doubtlessly are a pro trans organization>Thus, to keep the money where it is immediately helpful for boardgamers, we have decided to donate our profits to CGE Games
>>96281966>WehrleYou didn't win, you were Kingmade.
>>96281984I love my blight!
Any solo games that you guys would recommend? I'm new here and I have no one to play with (yet).
>>96282439If you aren't a coding drone that sits in front of a pc for 8h at work, unironically play videogames for true solo. I know this is not the answer you want, but I habe found 100% of solo modes to be not worth the hassle. Even the good ones like Mage Knight, which has so very much admin and setup. I admittedly have played only very few solo game but that hasn't changed my mind.
If you want something to play twohanded, I think the abomination that is spirit island can actually be good as a singleplayer puzzle with very adjustable difficulty
>>96282439what kinds of games do you like?
in roughly ascending order of weight and heft:
Sprawlopolis
Rove
For Northwood!
One Deck Dungeon
Sentinels of the Multiverse
Under Falling Skies
One Deck Galaxy
Star Trek Captain's Chair/ Imperium
Spirit Island
Civolution
Zoo Tycoon the Board Game
Mage Knight
I lost a game I should've won with a single mistake
I don't deserve to live.
>>96258622>no politicsThese are the cunts that got Phil eklund cancelled. And high frontier is still their most watched video.
Iโve been asleep for two months. Thoughts on vantage?
>>96283180They are? They still talk about Pax games, stationfall and HF though. A few weeks ago they even proudly talked about how there were 4 copies of HF4All in their games library for heavycon and all were played at the same time at some point.
Would be weird if they had an active role in cancelling uncle phil tbqh
>>96283205Listened to a few reviews and after hearing that it is (1) far more like a choose your own adventure than an actual game (2) there is no metaprogression and (3) it is one of these 'you play as long as you like' games with few win/loss states I have filed it under "Interesting game I never want to play"
Kinda interesting if jamies hypemachine is strong enough to sell a relatively experimental design
>>96281966Look at those beautiful blight free clusters.
The massive fleets of imperial purple.
My god, it even has multiple C fates.
Jealous anon, my group turned out first campaign map into a hell scape completely out of imperial control.
Which also saw the Naturalist win.
>>96282790Wait, actually I won after all.
>>96283289Have they played pax Hispanica? Instead of the sponsored slop
Some excepts from my shitty image
>โI donโt believe that giving Philโs repugnant views a platform going forward would be correct,โ said Uhler. โSo Iโm calling on Ion to, in the future, not include Philโs essays/footnotes/etc. in forthcoming games.>โI have an agreement with Ion to feature a number of their games, some of which include Phil Eklundโs designs,โ he continued. โI plan to honor that agreement. However, I also am going to hold them accountable to make these changes. But Iโm also going to use my influence to try and further that goal so they do not continue to give Philโs ideology an official platform.โ>โIf, at the end of the current agreement, Ion does not follow through with what they have pledged to do and/or they continue to give Phil an official platform from which he can espouse his odious views, then Heavy Cardboard will not remain a partner with Ion,โ Uhler concluded.And donโt get me started on turbogrifter Jess Cassidy
Now all they play is ion gaming diversity hires trash that ends up in bargain bins.
>>96283544Whelp that is some deeply cringy stuff. I have no idea why all these youtubers feel the need to dogpile on the very very few characters in the industry that even slightly deviate from the PC norm, there definitely is a certain lust to target and tear someone apart for wrongthink to signal their own virtue. I don't want to get into the next fruitless political debate, sorry. Suffice it to say I wonder what youtubers are going to write when someone does something *actually* controversial. They've already used their war room rhetoric for someone that puts stupid but ultimately harmless footnotes into his game.
What the.
I dont read moon runes!
How am I supposed to learn this.
>>96283659Just use a phone with machine translation sofaweeb
>>96283651>there definitely is a certain lust to target and tear someone apart for wrongthink to signal their own virtue. Ive seen it for the most bizarre shit.
One of SUSDs most recent videos was on innovation. The preamble covered the addictive nature and common gaming conventions of sid meyers civ series. You know, to make the pure distillation of technological progression relatable to a millenial/zoomer audience.
Someone went on the warpath attacking susd for ignoring the 1980s civilization boardgame. Could not be placated by others users explanation. Susd was ignoring history and failing at their job of being board game reviewers. Actual harm was being done to the hobby!
Credit needed to be given!
To one specific designer!
Who...was a co designer on the second edition?
Wait who is this user?
Click account.
Its that exact designer.
>>96283693I think that was forced on Sid Meier after a lawsuit about calling a game civilization.
Thatโs why some games now have names like pukilee civilization:advanced fun times - the collectible experience (trademark)
>>96272988>tfw I didn't get the expansion when it was new, and now it's only available bundled with the base game
>>96283544>And donโt get me started on turbogrifter Jess CassidyElaborate further.
>>96283693That's a weird example? No virtue signalling or attacking people for wrongthink. Just a desire to be reckognized. If that in this case is merited or not I don't know, although I do find it extremely pathetic tbqh. Although I suppose it's still better to make an alt account for it.
>>96283693>Susd was ignoring history and failing at their job of being board game reviewersSpot on, but for entirely different reasons
>>96283827Uh oh, we got some wrong think here!
>>96283798After Edward Uhler dumped his wife, she slithered in to get more of an attention platform in the board game market.
Sold herself as a marketing consulting (notably at ion games) but really it was more of a sweet baby shakedown gig.
Literally threw oil on the fire with her โa man talking back to me? Misogyny!โ posts.
Remember, if they barely met their funding goals, thatโs just their own money to save face. Iโm glad those gulag migatards are running out of money to support all these imported dei grifters.
>>96283997JFC what a shitshow.
>>96282439Galdor's Grip
Regicide
2nd'ing
>>96282750 Rove
2nd'ing Sprawlopolis
I will also suggest Cartographers but I have never played it at 1p
It's peak multiplayer solitaire so it can't be that much different at 1p
>>96282439Seconding Regicide
Thirding Rove and Sprawlopolis
If you dont mind more challenging in terms of Complexity and difficulty scaling, Spirit Island and Imperium: Classics/Legends are top notch.
Toss up suggestion that may be a total turn off: Assault on Doomrock
Let's see if I got meme'd by /bgg/ again.
>>96284478report back
though i think you're the guy with bad taste who got "memed" by a bunch of good games
>>96277473>PeopleAnglos, you mean?
What I would REALLY be interested in is the question if these decisions are made deliberately to get the game talked about because I cannot ( for the sake of my sanity) believe that a significant portion of bgg customer cares about this, but there's a lot to be gained from being in the hotness
Eg. I have no interest in the HP franchise and think restricting codenames to just that IP cannot possibly work well, but by virtue of this attempt to cancel one of my favourite publishers by association, ai have actually checked the game out and especially the house track looks fun and I might get it for someone's birthday. If there had not been a """""controversy"""" I would just have ignored it.
>>96284581>you're the guy with bad taste who got "memed" by a bunch of good gamesWhat did he mean by this?
Is Talisman any good? Iโm willing to pick up 4e or 5e if itโs a lot of fun. Is there strategy? Lots of flavor text? Whatโs the biggest appeals?
>>96284626what are the games you got memed by?
>>96283997>barely met their funding goalsThey asked for $19,000 and are now at $52,000. They met their funding goal before the end of the first stream.
>>96284721It's a joke anon. I don't blindly buy games without having played them before. Besides most recommendations I got from this general were pretty good.
>>96284666everything is decided by a die roll, so the first to get their character to be powerful enough to beat a 5 power/int creature starts ramping from there and it becomes "unfair", the alchemist is kind of busted and the game goes for too long for my taste
>t. over 120 hours on the digital edition
>>96284666It is literally a bad choose your own adventure game with precious little decisions to make. You might be fine with that but overall it is a terrible boardgame that takes four times as long as it has any right to.
>>96256891 (OP)I tried out Bomb Busters and it doesn't displace Mushroom Sort for me as my go-to "deduction game from Japan where you guess sorted numbers out of other players' rows of cards".
>>96284999You tried all the modules? They elevate the game, allegedly
>>96284721Also nta but Spirit Island
Although like 90% of /bgg/ recs were more than solid
>>96285073I played 3 different setup cards. I saw the yellow and red wires and I think 8 of the 12 special action cards.
Who's the protagonist of board games general? My noms are for
>The guy on the cover of Pax Renaissance
>The retarded Corvid who can only play shit lightweight games you understand by reading the rulebook
>The Black exile
>The Emoji edit of Cosmic encounter's chosen
>The dildo meeple from older copies of el Grande
>Gollum, for his War of the ring antics
>Harry Flashman, for the trolling he does in the middle east
>The Kitties that patiently sit at the game table while their owners sleeve cards
>>96285168It's Cestree. It's always Cestree.
>>96285168He's an older, deep cut, but the Jaipur guy
The twilight snuggle waifu
A brown parcel box
Gmt glowies
I cant think of anything else
>>96285223Hes more like supporting cast.
Crowd goes wild when he shows up, but sometimes you wont see him for half the season while he goes off to bake a dozen new games in Bali.
>>96282475I don't want vidya because I want to get away from screens but thanks.
>>96282750Thank you! I enjoy games like the Oniverse series but I'm open to anything.
>>96284282Thanks! Regicide looks cool.
>>96284327I have to try Rove now! Triple recommendations.
>>96284603If you're consciously aware they're goading you with controversy and still go ahead with the purchase for other reasons, that's 100% on you. A couple years ago when Tascini's own publisher Board&Dice was canceling him, I got fed up with this shit and just started checking publisher websites for every game I own for literal DEI statements. Most have been scrubbed by now, but if they were bad enough (i.e., reflective of post-2014 and particularly 2020 insanity) or they were putting out statements adding to this or that pile-on going on, I put them on a list and saved myself some future money/research time. It's worked great and Devir's reaction this week was of zero surprise to me because they were one of the first on the list. FWIW, voted Harris. This was an "I'm exhausted with board gamer culture being like this" act.
>>96282171Have you met anyone with consistently worse takes on Youtube?
>Pax Pamir is bad because players can interact with your tableu and undo your entire plan!like that is the entire point of the game ya dumbass scott.
>>96285464Hes got takes for the sake of takes and ragebait.
Very little thought behind them.
>>96285464Bollocks thought that the fake angry personality James Rolfe made for the Angry Video game nerd is optimal to have as an actual personality. Except that he never watched Angry video game nerd, because the nerd character is happy and having fun in a lot of the skits, he just thought "Angry" was what made him popular.
>>96284999based Mushroom Sort enjoyer
Playing Ruins of Arnak tonight. Any thoughts to ruin my opponent's day?
>>96285727>Any thoughts to ruin my opponent's day?Request to play the game again afterwards
Ameritreasure? What does that encompass?
>>96285735I will attempt to do this
>>96285727Snipe their prefered cards from the market.
Convince them to slog up the research track while you out tempo them.
Take every fear card and still crush it.
Spit on their player board.
Stick their meeple up your ass.
Fuck their mother after you win.
>>96285743Will try this too
To close out the thread, lets play.
Two game series are represented in here.
What's in the box?
>>96285741On a more serious note, I obviously didn't enjoy the game all that much but it was pretty clear the most straightforward way to win was to climb the track on the right side of the board, whatever it was called.
>>96286338Games be (up)on you?
>>96286161I mean, that's the objective of the game, to explore Arnak's ruins and Temple. I played with the expansion once and got a Leader that focused would let you move your workers around, so with some good cards, I focused solely on killing guardians and buying item cards. By the end of the game I barely moved along the temple track, but amassed so many resources I actually was able to reach the end of it for extra points, won by a good amount.
That said, it's obviously meant to be the primary thing you should be doing, as most things basically revolve around getting stuff in order to climb it, twice.
>>96285948Zombicide and dragon dildoes
>>96285511>>96285550Why is every anglo board game reviewer so PRETENTIOUS
>>96285948Undaunted and United.
>>96286894Almost certainly for the exact same reasons your opinions are full of shit.
Spent the evening/night learning Circadians chaos order and it keeps teaching me the importance of artwork.
The components are very good, high quality cards, chunky buildings units and relics, even though I wish boards were dual layered...and yet it doesn't feel as statisfying to handle as they should because the artwork on everything, especially the map is SUCH an abomination in purple. Beige at least makes other colours pop, this one swallows it all. It's essentially begging for a reprint so it can finally be the hit bg it so clearly is, it's a remarkable fusion of euro and ameritrash.
>>96287521Chaos Order is a near 10/10 game to me, it's gameplay is fantastic but god damn, that art and color pallette are so bad.
Still recommend it fully though
>back to back weeks of PP2E
Have I died?
Is this heaven?
Must be islamic heaven.
With 72 raisins.
>>96287521When I first saw this I thought it was doomed to fail Kickstarter trash based on the art. Like the kind of thing where the components and art are terrible because it's a project of love by someone who likes world building but doesn't know anything about game design and it has no hope of succeeding despite their marketing push. I never even noticed the designer/publisher. Looking at it closely since it was mentioned here, it still looks mediocre, but it's funny that I now model it as entirely different kind of mediocre game.
>>96287581Pamir 2 is soooo good. How did your games go?
>>96287294>>96286827>>96286338While it *is* a deckbuilder and *is* a co-op, its pretty far removed from both.
My daughter is very excited for me to learn the rules. Shes too young to play, but def old enough to follow a solo romp and have me read the story texts and explain the environment and what we have to do. Should be fun to fire up her imagination.
Are they going to TAKE my money all over again? (Not a Wehrle game)
>>96287608Last week we taught 2 new players the game, it was a great 5 player slugfest.
Tonight, well take a look at pic.
Had a Kabul millionaire. A Pashtunning turn of events. My afghan alliance was economically crippled, and the Brits were so neck and neck on influence that the game actually stalled at final dom flop and we threatened a comeback through cylinder play.
Was absolutely wild, in thirty games we'd never seen such a board state.
>>96285727Depends which track you are playing, how many players, and if you are playing with leaders. Either way, if you're playing Bird Temple, ask that the map is flipped over so you can play Snake Temple and have fun, instead. Try to find a way for quick compasses - either through tool exile or getting assistants that give you compasses. A compass engine is great because it'll let you explore sites fast and get the resources you need to run up the temple. Late game, you can use those compasses for artifacts if you don't need them for exploration. Free points and they're usually pretty powerful.
It's a tight game despite what people on here say because everyone plays Bird Temple one time like a bitch.
>>96286576This. The typical end game winning score in a game of Arnak is like 60-70 at 4 players. About 23-30 of those points are going to come from the temple. Surprisingly, a similar amount will come from tools/artifacts - so if you can make stuff expensive in the market, you're going to scuttle the other players.
>>96287604 >>96287521The illustrator is the publisher's brother.
>https://garphill.com/about
>>96287581Just wait till you get into Ren.
>>96285233why is she half naked? or rather, why isn't she fully naked? I don't appreciate half-assing
>>96288639Demons have different standards. She thinks she's dressing conservatively.
Need some filler games lads. Startups isn't doing it
>>96288077looks like a FORT side game for them.
>>96288816I just picked up Jungo. It seems okay so far. I will warn, like 8 of my cards had big creases in them right out of the box, so if you aren't sleeving them in opaques you're running a risk.
>>96288816what player count?
>>96288816I can prematurely share the results of my quest for statisfying/thinky filler games. Thinky filler being somewhat hard to define so I've gone by a rather vague 'light rules and sub 30 minutes playtime and preferably a small footprint" one.
>Diamant/Incan Gold>Coloretto>Knarr>The crew>Harmonies>Castle Combo>Biblios>Lost Cities>Port Royal>Toy battle>Paper Tales (that one's borderline midweight but still short enough)>Port RoyalNot counting brilliant games like so clover or Decrypto as I arbitrary decided I would seperate party and filler games. Jury's still out on spooktacular
>>96289147>spooktacularthe more i play this the more i think there's a ton of depth. once I started strategizing around consciously denying other players and control of aspects like the number of guests present overall or scarcity of certain colors I began looking at each monster in a new light
>>96289309I think so, too, but I am not fully sure. It's hard to judge because I want to like the game so much. Bit anxious that if the game goes deeper it'll go beyond the 1h mark and dip into midweight territory
I also now realize that what I want out of a filler is essentially midweight level gameplay at lightweight level playtime. A bit dumb tbqh
Cyclades (2024) legendary edition review by anon
I have 10 games of experience with group sizes ranging between 3 and 5.
I have personally found each match of Cyclades very fun, but there are some notable "balance flaws" that I think hold it back. And one friend of mine who I played it doesn't like it (for many of the reasons I do like it).
I won't actually be able to explain gameplay in a 4chan post, so I will just explain the gameplay feel. But know that the goal of the game is getting 3 metropolis's to win, and that these must be placed on the board and can be stolen from you by other players.
>Depth
There is quite some depth in the rules. As an example auctioning not only decides what you can do this turn, but also the order in which players make their moves. This naturally leads to situations where you might really want one specific god, but you also really want to take your turn before another player who might fuck you over. There is no clear answer between these two choices and you have to go with your best judgement. And naturally all this also leads to mind games.
>You're always in the game
No matter how dire the situation is for you, you're always in the game. Players cannot be eliminated, and there are enough cards with huge game swinging effects that you can always salvage a win if you just keep your head in the game.
But this also means...
>75% strategy, 25% luck
Most of the game is very strategy heavy, but that doesn't mean that there is no luck. There are some very overpowered creature cards that can just kind of randomly win some losing player the game. But if you get the lucky cards, but didn't prepare to capitalize on it you won't be able to do anything with it. Still, there is no denying that it's quite common that a player who has been winning the entire game just gets completely screwed over by luck with no real counter measures.
Cont.
>>96289568>Long term planning is almost impossibleJust a general thing, but planning anything more than 1 turn in advance is basically impossible in Cyclades. You can prepare for next turn, but you can't really prepare for the turn after that. There are too many unknowns.
>I didn't get what I want and now it'll be 4 turns till I get another shot at itThis is definitely something that can happen to you. Especially if you fail to get a hero.
>Imbalance issuesThere are 3 notable points of imbalance me and my group have noticed. The Pegasus creature lets you teleport all your units on one tile to any other tile, and this is such a dominant effect that you basically have to be paranoid about it happening to you all the time or you'll probably lose the game to it.
Hera is by far the best God to auction on. She's the only way to get a hero, and having a hero is vital. But at least one player will always be fucked out of getting a hero in the early game, which puts them on the back foot for the rest of the game.
Athena is easily the worst God unless you get into the late game. Getting her early game does basically nothing for you.
House rules to fix the imbalance (untested): Pegasus may move only 2 units, and if you no have no hero you may swap 3 philosophers for a hero. The Pegasus change means that you don't need to be as paranoid about it. The philosophers for a hero change makes Athena less shit to get early game while also making Hera less important by proxy. My group will be trying these the next times we play and seeing if they make the game better.
>>96289576Forgot to add a conclusion lol.
Game's fun, and I'd recommend it to people who like Catan but wish you could just fucking kill the other players for building a town where you wanted to build your town. But you probably won't like it if you don't enjoy games with very large swings in them. Because in Cyclades you can go from dominant winner to loser in a single turn and vice-versa.
Also, this game taught me that a reason why I might like a game is a reason someone else might dislike it and I think that's a pretty valuable lesson to learn. I really like that you're always in the game and always have a shot at winning, but one my buddies thinks it sucks that you can't really tell who is in the lead and that you can just kinda stumble into a win.
I enjoyed that things can swing around on one turn and he hated that.
>>96289594I'm guessing you haven't played the original? I've been waiting for a year for someone to do a comparison.
Sounds pretty much like the original, even if I've no idea what Hera does. Yeah, the game is swingy, and it can be decided in a single power move or even as you say someone can stumble into a victory. But -generally- people win by making smart bids, which is a big reason we've played it dozens of times. It's unfortunate that it doesn't look like the game has been tightened up a bit, sounds quite the opposite.
>>96288489Oh I got into Ren. I learned it on vassal and then pnp'd my own copy of 1st edition back when it was OOP. Then auto backed 2nd edition.
Unfortunately it only caught on with two of my regulars, one of which who has since left the group, so its in a bit of a dry spell atm.
Both brilliant games, with Pax Transhumanity also being engrossing, if not quite at their level.
>>96288816Lost Cities*
The Crew
Battle Line*
Bohnanza
Coup
The Gang
High Society
Jaipur*
Just One
6 Nimmt
* = 2 player
>>96289621I haven't played the originals no. I guess you should try Board Game Geeks for that.
Hera gives you a building of your choice. A mercenary (identical to soldiers except that there's one hero and one monster that makes is bad to have soldiers l, but in turn mercenaries are also cheaper than soldiers unless you buy the maximum number of them), lets you buy mercenaries, and is also the only way to buy heroes. Heroes let you move your army outside of any non-Appollo turn (so you don't need Ares). Though moving with heroes does get exponentially expensive (unlike moving with Ares) the raw utility of always being allowed to move unless you get Appollo is unmatched, and makes Hera a top priority. There's also no real limit on the number of heroes you may field, and heroes have unique passive and sacrifice abilities that make them exceptionally powerful. Ajax for example counts as having 2 power in combat and can be permanently sacrificed if you have 7 land areas under your control to make a metropolis.
>>96289594Overall sounds suprisingly like the original, I thought they'd get rid of the Pegasus shit for sure. Or can you not mill through the creature deck with zeus this time?
>>96289913Unless I'm misunderstanding something this is how Zeus works:
1. Grab the top card from the creature deck for free.
2. Don't want it? Put is back.
3. Want to use it? Pay 1 coin.
You don't get to keep doing this. You may do it only once this turn.
But each turn 4 creatures will be open for anyone to buy. Having temples (gotten from Zeus) reduces their cost, but only once per turn. So if you have 3 temples and buy a creature of 2 and a creature of 4 you'll be paying 3 coins.
And some creatures may stand on the board, and for each turn you have them on the board (except for the turn that you place it down) you must sacrifice one priestess, and priestess are mainly gotten from Zeus.
Each priestess passively reduces the cost of your offering by 1, so sacrificing them to monsters does hurt your economy.
There's also a hero that can be permanently sacrificed to do the Pegasus effect and that one is also the best hero. Also because his passive effect is insane (let's you retreat accompanying troops instead of letting them die if you lose in combat and have somewhere you can retreat to).
>>96289980>ZeusIt's been a while, but in the original I believe the discounts applied on a per-creature basis and you could redraw as many times as you had the money for. So the end-game would often be someone with a bunch of priests and a bunch of cash milling through the freature deck for the perfect combo of creatures. Glad that part's sorted at least.
>>96289568Sigmas are not pronounced E. Theyโre S.
Thatโs fucking colonial appropriation right there.
zeus
md5: dfe0589ff7f2d832d2d84c5c578ef7b7
๐
>>96290293You are correct.
what did he mean by this?
>>>96290808 How do you do, fellow politicians?why are his glasses purple
>>96256891 (OP)I have a big collection of pirated and scanned board games (or pnp), that I can share if someone shares some with me also
>>96290808nothing Tom is a faggot s-o-y goy
>>96289657do you have the pnp files bro?
I have a good collection of pnp versions of payed games if you care to share with me I can share some with you
>>96291498Presumably he ripped the cards from a Vassal or TTS mod.
https://vassalengine.org/library/projects/Pax_Renaissance
https://steamcommunity.com/sharedfiles/filedetails/?id=944306485
I imported one of Splotter's filler games, WEB, it's getting a reprint for this Splottercon with new art and all. Pretty neat, big difference between this and the original lol.
https://steamcommunity.com/sharedfiles/filedetails/?id=3545998973
>>96291516>Presumably he ripped the cards from a Vassal or TTS mod.This.
Though at the time I wound up also using that russian pnp site for some final pieces, as the vassal mod did not use certain cards assets in their entirety, reducing the victory condition cards to small squares containing just the art.
https://youtu.be/QeNhht3yOGA?si=Hr9C3i0CAFPKnq05
Fucking fever dreams come true now.
>>96291568Watch OUT faggot you're about to get hit by a Take. Down. Notice. They good folks at Playing Otter Games DO NOT approve of their games being used for commercial purposes without a commercial license. A free mod, you say? More like... free advertising to draw in Tabletop Simulator customers who otherwise might not have bought the game.
>>96291568Watch OUT faggot you're about to get hit by a Take. Down. Notice. The good folks at Playing Otter Games DO NOT approve of their games being used for commercial purposes without a commercial license. A free mod, you say? More like... free advertising to draw in customers who otherwise might not have bought the Tabletop Simulator.
>>96291664cool, though I prefer models made for the game specifically (like the Tiny Chess Bot tournament, or the Diplomacy Shotgun AI that can actually ally with you for a bit despite no comms) and not general models interpreted by a human arbiter.
>>96288943Why does this game even exist? Scout and Linko do literally every aspect of it better.
A friend of mine and I play on occasion, trying to explore boardgames and wargames lately. We're looking for recommendations on new things to try out. We're usually 2 or 3 players, but occasionally 4-6 every once in a blue moon.
Our experience in no particular order:
Card games:
We grew up playing yu gi oh and mtg. Stopped once we realized it was pay to win after a while.
We enjoy hero realms and star realms, it feels almost like mtg but fair.
The mind is only really good on the rare occasion.
Sushi go is fun for one round, but tapers off quickly.
Don't know if munchkin counts as a card game, but we all love a round of it once in a while.
Coup really depends on who's playing, and never stays fun for more than 10 minutes.
The grizzled is kinda mixed... its weird in that we enjoy it but also fucking hate playing it.
Exploding kittens is a fun quick game.
Boardgames:
Twilight struggle is a love-hate kinda game. It's "interesting" to play, but its not a particularly good game.
Catan is similar. Not a good game, but its kinda a staple i guess.
Ticket to ride is fun, more of a staple honestly.
Fuck monopoly.
Wargames:
We've played battle tech, both traditional and alphastrike. Traditional was fun, but a bit too slow and micromanagey for us, and removing rules felt a bit too disingenuous. We liked the customizability, and the ability to proxy things though. Will get back to alphastrike.
Played warhammer 10e (albeit on tabletop simulator) and it was fun, but the distance measuring thing gets pretty finicky, and line of sight gets annoying.
Alphastrike felt kinda the same as warhammer, but didn't feel as "polished" as either battletech or warhammer.
My friend played dreadfleet and says its super fun, but I've never seen it, and it's impossible to find here.
Any suggestions for some wargames we might enjoy?
>>96292469>Any suggestions for some wargames we might enjoy?Gaslands for traditional war game, Kemet or Undaunted for more boardgamey "dudes on a map" kind of war.
also Bohnanza/Chinatown/Sidereal Confluence (ordered from least to most complex, and also least to most players needed) but those are more "trade war" than actual war. Still, if you want to see the game Monopoly and Catan wish they could be, Chinatown is basically that. But good luck getting a copy outside of second hand deals.
>>96292469not wargames but i was thinking Summoner Wars and Netrunner (Null Signal) for you
both 2 player only
>>96292469>but its not a particularly good gameThere is no hope for you.
>>96292555Seconding these and also adding sakura arms as im pretty sure your yugioh experience means the theme wont be a turn off
>>96289490$70 MSRP is a bit steep but that sounds like the kind of game I'm looking for.
>>96292469>We're usually 2 or 3 players, but occasionally 4-6 every once in a blue moon.>Our experience in no particular order:>
>Card games:>We grew up playing yu gi oh and mtg. Stopped once we realized it was pay to win after a while.>We enjoy hero realms and star realms, it feels almost like mtg but fair.The obvious answer to this is Blue Moon/Blue Moon Legends by Reiner Knizia. It's literally "What if the best board game designer made Magic without the gambling for collectible cards bullshit?" It doesn't even have the deckbuilding of the games you describe because it invented the genre before that was invented. You just use well balanced complete decks straight away.
>>96293090Unfortunately, the fantastic complete collection Legends box is long OOP, and buying anything more than a starter kit plus one or two decks (I think Ive seen flit and mimix come up the most frequent?) is a chore.
Otherwise I would say the same thing, Blue Moon is the shit and its a shame art licensing complications are holding back publishing efforts.
>>96293090Blue Moon is older than Star Realms and Hero Realms but you're huffing farts if you think it's older than Magic or Yu-Gi-Oh!
>>96285168Forgot the Hansa Teutonica merchant.
>>96289576Not having played it, I would suggest one potentially could also have Heroes of faith with the first to patronise a god's temple X times being granted a hero. You could restrict these to heroes with a direct connection to the god in question for flavour too.
>>96288816Medici, Rumble Nation, Cat in the Box, Q.E., DroPolter are all fillers we enjoy.
Finally got a cheap copy of War of the Ring. Any one got mini paint sets or well behaved fine art paints they would recommend here of should I fuck off down the model village?
>>96256891 (OP)Lorenzo or GAH
GWT or Maracaibo
Imperial or Imperial 2030
Tigris and Euphrates or Yellow and Yangtze
El grande or tamma y hall
Blood rage or kemet
Keyflower or Agricola
Barrage or brass
Age of steam or 18xx or Wabash cannonball
>>96293623The game store closes in an hour and I need to know which ones to buy
>>96293623>>96293698Your game store doesnt have T&E on the shelf for sale.
>>96293722Some of these are used
>>96293839Besides, who do you think you are? Monk? Shawn Spencer? Lavender Gooms??
>>96293623LiM
GWT
Imperial
T&E
Tammany Hall
Kemet
Keyflower
Barrage
Wabash Cannonball
>>96293907Thanks, he's ringing me up now
>>96293934I just got home gimme an hour or two
>>96293962If you're serious you should get Y&Y just because it's permanently out of print. Thankfully no one would ever just go on the internet and tell lies.
>>962939889 threads are in line to die before us but only 2 of them are auto-sageing.
>>96294004plenty of time.
>>96293623Don't care
2030
T&E
EL Grande
Kemet
Don't care
Brass L
18xx
>>96293962Post proof of your haul.
>>96294372Just finished verifying component counts for the used games, T&E, GWT, Tammany Hall, and Imperial