Anonymous
8/6/2025, 2:58:20 AM No.96260858
Last thread hit the bump limit so let's go another round.
>What system do you think would fit the vibe of the movies universe?
>Should Avatars be handled differently from native Na'vi aside from skill differences?
>Would you want to see a wargame in a skirmish format or a smaller scale game ala Halo Ground Command?
Personally I think the Year Zero Engine would be a great fit for the game. It's versatile enough to handle different campaign structures (hex crawl, warfare, survival, etc) and isn't too crunchy that it would bog down the action.
For the wargame, I'm a sucker for 10mm gaming, it makes it easier to field the giant battles the series is know for.
>What system do you think would fit the vibe of the movies universe?
>Should Avatars be handled differently from native Na'vi aside from skill differences?
>Would you want to see a wargame in a skirmish format or a smaller scale game ala Halo Ground Command?
Personally I think the Year Zero Engine would be a great fit for the game. It's versatile enough to handle different campaign structures (hex crawl, warfare, survival, etc) and isn't too crunchy that it would bog down the action.
For the wargame, I'm a sucker for 10mm gaming, it makes it easier to field the giant battles the series is know for.
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