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Thread 96805498

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No.96805498 [Report] >>96805499 >>96806315 >>96835026 >>96862467 >>96913499 >>96981617
/dg/ Delta Green General
So, now you need to decide. Do you close your eyes to what you've seen and go back to sleep? Or do you come with this psycho burnout and do the impossible against the unbelievable and keep the future at bay for another day? What's it going to be? In or out?

Yeah? You dumb shit.

>Thread Question:
What was your cell's biggest fuckup or loss?

>Previous thread:
>>96688323

>Unofficial Resources:
https://delta-green.neocities.org
No.96805499 [Report]
>>96805498 (OP)
Anonymous No.96805885 [Report] >>96812383
Anonymous No.96806292 [Report] >>96806348 >>96808172 >>96817532 >>96824713 >>96913499 >>96922059
Is this thing as good as people say?
Anonymous No.96806315 [Report] >>96808470
>>96805498 (OP)
Oh nice, someone made a new thread. Meant to reply to the last one but had personal issues crop up before I could. As for the TQ, we haven't started yet, but my players are somehow under the expectation that Delta Green isn't an illegal conspiracy, so that will be one of the major revelations when I run Convergence.
Anonymous No.96806348 [Report]
>>96806292
Eh. Starts strong, but you can see it start to fall off in real-time as it really starts to focus more and more on the author's political views that are as subtle as a brick to the face.
Anonymous No.96806556 [Report] >>96806982
Where can I steal the Dead Channels playtest APs from?
Anonymous No.96806982 [Report] >>96808470
>>96806556
Look in the Media folder in TheGreenBox for a link to actual plays.
Anonymous No.96808172 [Report]
>>96806292
Is it "True Detective" dark, or edgelord dark?
Anonymous No.96808470 [Report] >>96808572
>>96806982
Cheers lad.

>>96806315
>my players are somehow under the expectation that Delta Green isn't an illegal conspiracy
Is that the game you want to play?
Or are you doing some weird OOC adversarial GM gotcha?

Or are they thinking in Program world and you want to run Outlaw country?

I could see it being fun/funny to do the classical MICE recruitment by telling them they have Official Delta Green clearance to do something hideously illegal, and then using the evidence of that act to forcibly induct them into secret conspiracy DG.
Anonymous No.96808572 [Report] >>96808635 >>96808716
>>96808470
No, this is the 90s and they don't really know shit about the setting lol. Like, very new to this setting in general. I'm assuming they think that since they have someone higher up ordering them (from the one time I ran Last Things Last for them a while back to see if they liked the system in general) that must mean it's a legit organization that just has to stay secret from the rest of the world.

So currently they are going to be doing the The Klickitat County Fire shotgun scenario as their first and intro into the conspiracy, then 3 more that I have yet to really decide before capping off the "Year 1" of their DG careers with Convergence. At that's where (depending on how they do) they'll get one of the Majestic-12 goons at the end kinda using it to taunt them that they are against an enemy that actually DOES have the gov backing them while they have precious little to use to fight them.
Anonymous No.96808635 [Report] >>96808716
>>96808572
Actually know that I think about it, I think I know exactly how the wires got crossed. My party started with the 40k TTRPGs, mainly Dark Heresy, (and our DM for that is actually a player in this campaign) so that could easily explain why the might have that idea in their heads. But only the old DM remembers any of the Lovecraft stories and he was explicit in his not wanting reread any of the Mythos cause he wants to go in and be surprised, so I should count myself lucky that I get a party like this.
Anonymous No.96808716 [Report] >>96809192
>>96808572
>>96808635
That's a p cool scenario.
I would be somewhat amazed if you can go 3-4 full ops before the players call the boss and ask for legit government backing, be it police or logistics or whatever - if you give them that government support and then rugpull them later, I'd be surprised if they weren't at least a little pissed.
Were I in your shoes, that conversation is happening in-character with their Handler at the wrap up of the first scenario, or the first time they go running to him for help with something they can't handle, or perhaps when that help arrives and instead of a full SWAT ream it's two guys too old for this shit carrying chinese AKs.
Anonymous No.96809192 [Report] >>96829987
>>96808716
Funnily enough, the original intro scenario we were going to use was PX Poker Night, which I think would have made things a bit worse since the ending stuff kinda comes across as "this is official Gov business now". Planning on using the rules that one person did for Outlaws, just reflavoring it as Cowboys and they'll start off a bit mistrusted but the more their Cell does good-ish then A-Cell will be more helpful if things go south or they just need help in general. Either way, the second one is gonna be a retooled Last Things Last but with Metamorphosis as the actual monster encounter since I'm thinking of using Clyde to show someone who went off the deep end and his wife really is just a corpse in the septic tank. Still trying to think of 2 other good smaller scenarios to put between that and Convergeance, since that's the Op that'll bring the Majestic War to the fore and be a running theme through the further campaign.
Anonymous No.96812383 [Report]
>>96805885
I want a bunker like Poe's
Anonymous No.96814751 [Report]
Had the idea to use "flashbacks" in order to run stuff like Jack Frost in the middle of my campaign or such. Have it be like that and end with the party having been reading or listening to an after report. Possibly even getting a reward based on how they did and what scenario. Could serve as a good way to tie into the setting history and all as well.
Anonymous No.96817532 [Report]
>>96806292
Like the others have said, it's a mixed quality with Caleb's politics largely in the fore.
Anonymous No.96817712 [Report] >>96818156 >>96820816
So are the later parts of Future/Perfect good or do they have some major issues that aren't quite readily apparent? Part 1 looks good, but haven't seen anyone talk about 2 and haven't gotten around to read them myself yet.
Anonymous No.96818156 [Report] >>96821715
>>96817712
I've only heard bad things about it after the first 2 parts. Apparently Detwiller is rewriting it for the Yith book they're putting out.
Anonymous No.96820816 [Report] >>96824594
>>96817712
I don't understand why people think part one is good, it's a display of all of Detwiler's worst traits as a scenario writer.
Anonymous No.96821715 [Report] >>96823733
>>96818156
Oh, so in like 5 years?
Anonymous No.96823733 [Report]
>>96821715
More like 10, unless that guy they hired specifically to make sure they actually produce content does his job.
Anonymous No.96824594 [Report] >>96824844 >>96838586
>>96820816
I like it. The premise is great for a one or two shot game. A one-way gate that let a dinosaur murder people in the desert rules.
Anonymous No.96824713 [Report] >>96824844 >>96838594
>>96806292
Mixed feelings. Has a good start but for some reason does the same retarded 20 year skip that Impossible Landscapes also does. The concept for Bast and it's relationship with Nyarlathotep is good but there is a 99% chance your players will never figure it out. Caleb's seething at the orange man and ICE is just the tip of the iceberg.
Anonymous No.96824844 [Report] >>96825123 >>96838594
>>96824594
It's a cool idea, it's a dumb game session.

>>96824713
>20 year skip
I hate that too - if you want to do that, you pretty much have to explain to to your players ahead of time, and then none of the before feels real, even though that should be the part(s) that inform the development of the character.

Having said that, as someone able to just ignore the politics sperging, the scenarios are good and the campaign is decent.
Anonymous No.96825123 [Report] >>96828882
>>96824844
I don't like that the political sperging leaks into almost all the characters, to the point that a bunch of them don't just feel like strawmen that Caleb has been winging about, but are just massive stereotypes with not even the slightest depth.

Also I'm wondering how Bast in DG will tie in with Dreamlands stuff like the Cats of Ulthar? Actually now that I think about it, has DG even done anything with the Dreamlands in a long while?
Anonymous No.96827078 [Report] >>96829197 >>96830843 >>96832582
Do you use Delta Green for your own setting/homebrew or something more generic?
Anonymous No.96828882 [Report]
>>96825123
Maybe the Bratva, but im not sure.
Anonymous No.96829197 [Report]
>>96827078
I honestly don't know, I make shit up as I go along, it keeps both me and the players on their toes.
Last time I ran a scenario I was gaslighting the players about how their organization doesn't really exist and they might just be puppeteered by their "handler". I'm preparing to run a longer campaign soon and haven't made up my mind on the exact setting and premise yet.
Anonymous No.96829987 [Report]
>>96809192
I've decided that instead of Metamorphosis, I'm gonna tack on a bit of Unfriendly, in the form of the bookstore owner being a lead to go check out to see if Cylde was doing anything he shouldn't have/pick up an Unnatural book that was meant for him before he passed. And then a few sessions later run Unfriendly for real and possibly tack Metamorphosis onto that one if it runs too short.

Link to the scenario: http://fairfieldproject.wikidot.com/unfriendly
Anonymous No.96830843 [Report]
>>96827078
I use it for my homebrew setting. It's part Roadside Picnic, part American Elsewhere, part Delta Green with an analogue horror theme. It's about an anomalous zone that opens up in the southwestern desert in the 1990's and a small group of people who record and explore/contain it.

I'd considered gearing it to something more generic like Cthulhu Eternal (which is basically DG with the name filed off) or Basic Fantasy Roleplaying, but Delta Green basically covers all the stuff I need for a small group exploring an unnatural environment.
Anonymous No.96832582 [Report] >>96832787
>>96827078
If by 'use Delta Green' you mean a D100 system with Sanity/mental stability tracking and Bonds, then yes.

If you mean 'use DG' as in the framing conceit of a semi-secret organised group to explain why these characters are chasing after dangerous unknowns, then also yes.
Anonymous No.96832787 [Report] >>96832795
>>96832582
If we interpret Scooby-Doo’s Mystery Inc. through the Delta Green lens, the gang aren’t just goofy teens solving pranks — they’re a deniable task force investigating paranormal incursions that the government wants to suppress. Each case file (“episode”) is a cover operation to identify, neutralize, and conceal evidence of the unnatural before public exposure.

>The Cell
Fred Jones – Team Lead / Federal Liaison
Fred’s leadership, tactical focus, and obsession with traps mark him as a former special operations or FBI tactical agent. His “traps” aren’t just slapstick devices — they’re field improvisations meant to contain manifestations or human cultists safely for later interrogation or cover-up. He keeps the team on task and maintains plausible deniability through the “TV show” façade.

Daphne Blake – Cover Asset / Handler Liaison
Daphne’s “damsel” act is an infiltration strategy. Her wealthy background and media savvy let her provide funding, transport, and social cover (Delta Green always needs a plausible civilian front). She’s the one who smooths over local law enforcement and press after each mission. In some readings, she’s a Handler’s daughter or an external liaison tasked with monitoring the team’s mental stability.

Velma Dinkley – Intelligence Analyst / Occult Research Division
Velma is a Delta Green Archivist type — the “Agent Marchand” of the group. She’s the only one who sees the real pattern. Her catchphrase “Jinkies!” is that moment of horror when pattern recognition meets the mythos. Her skepticism is an emotional defense mechanism against the full terror of what she keeps finding: that not all monsters are human.
Anonymous No.96832795 [Report] >>96832913
>>96832787
Shaggy Rogers – Civilian Asset / Burnout Operative
Shaggy is the classic “Agent with PTSD” archetype — likely a courier or informant recruited after a close encounter with the unnatural. His paranoia, munchies, and nervous humor are coping mechanisms for a fragile SAN score. The “Scooby Snacks” are a mix of anti-anxiety meds and mild tranquilizers. He’s technically off the books — the kind of field asset Delta Green would use and discard.

Scooby-Doo – Experimental Asset (K-9 Program)
The biggest giveaway: Scooby can talk. He’s a byproduct of an MK-ULTRA-adjacent experiment in animal intelligence or psychic enhancement. His loyalty to Shaggy keeps him stable, but his heightened senses make him Delta Green’s most valuable early-warning system for unnatural manifestations. His “ghost radar” behavior in episodes is consistent with low-level psychic resonance detection.


>The Threats
Every “monster” that turns out to be “a guy in a mask”? That’s Delta Green’s cleanup crew rewriting reality. The gang uncovers genuine occult threats — Deep Ones, ghouls, color out of space, cultists — but by the end of the episode, it’s always a hoax. Why? Because the public can’t know. Fred hands the perp to “the police,” but those aren’t local cops; they’re green-bagged federal agents erasing evidence and replacing it with a mundane explanation.


>Case Patterns
Recurring travel: They move constantly because they’re deployed wherever reports of the unnatural spike.
The van (“Mystery Machine”): Mobile ops center. Contains recording gear, containment tools, and a secure uplink. The flower power paint job is just camouflage for plausible deniability.
The episodic amnesia: Classic symptom of exposure to memetic hazards or use of reality stabilization drugs — Velma’s notes always reset by next week.
Anonymous No.96832913 [Report]
>>96832795
Good work to whip that up so fast.
I've actually been toying with the idea of using DG or WoD Mortals to run inverse-Scooby Doo, where each episode the gang gets to town and tries to SJW-solve a mundane problem, but it turns out the slumlord developer literally is a vampire, or the local predatory-percocet-doctor is a witch, or the cops are a sacrifice cult.
Anonymous No.96835026 [Report] >>96835282
>>96805498 (OP)
Which Scenario collection is best is it Night at the Opera, Black sites, or Dead Drops?
Anonymous No.96835282 [Report]
>>96835026
Black Sites, easily.
Anonymous No.96835517 [Report] >>96836998
I'm trying to decide what book to buy next. I'm mostly interested in the 90s era shit, but only The Conspiracy out. So right now I'm torn between: The Labyrinth, God's Teeth, Dead Drops...or something else?

I was even thinking of picking up Pulp Cthulhu or Achtung! Cthulhu instead.
Anonymous No.96836998 [Report] >>96838955
>>96835517
Find the old books (or pdfs of them) if you want more 90s content, especially Countdown. Labyrinth is honestly pretty fucking lame though. Like 2 neat groups and the others are extremely cliche or are the authors whinging about politics yet again.
Anonymous No.96838586 [Report]
>>96824594
When you boil it down to that premise, yeah, decent. But the actual scenario has all the shit I hate about detwiller
>A bunch of word count wasted on an elaborate backstory the player character have nearly no chance of figuring out.
>An instant kill macguffin.
>A high chance of death not based on bas player choice, but essentially random chance.
Anonymous No.96838594 [Report] >>96843498
>>96824713
>>96824844
I thought the 20 year time skip existed for the keeper to insert other scenarios for a longer campaign?
Anonymous No.96838955 [Report]
>>96836998
I have them in PDF, but I'm gonna wait for the new editions to come out for owning a physical copy. I'm really stoked on The Millennium and Operational History to come out. As far as I can tell:

The Conspiracy = Delta Green
The Millennium = Countdown
Machinations = Eyes Only
Legacies = Targets of Opportunity
Transcendence = Cult of Transcendence from "Targets of Opportunity"
Agencies = Government agencies from "Countdown"
Incursions = 90s-era Scenarios Collection
Anonymous No.96840546 [Report]
Finishing up some handouts for a very small mission performed en route to a bigger one...
No.96840764 [Report] >>96844905 >>96854500
TheGreenBox archivist here.

Is there anything missing from TGB I have overlooked, or that is missing?
Anonymous No.96843498 [Report] >>96844558 >>96844792
>>96838594
Eh, feels a bit like an afterthought of them to be like "oh you can run other scenarios in-between", especially considering the whole theme of the scenario is Fatalism, and introducing other stuff in the middle is just a great way to still risk large portion of the player characters getting wiped out before even starting the 2nd act. Feels more like an excuse to just set it in the modern-ish day.
Anonymous No.96844558 [Report]
>>96843498
I forget what the story is, but is that not just how long it takes for CON to reach 21?
Anonymous No.96844792 [Report]
>>96843498
It definitely isn't an afterthought in GT, the campaign was created explicitly to bridge the gap between the conspiracy and the current iteration. Of course, when he wrote it that gap was only ten years.

Impossible Landscapes I dunno, I read the first 100 pages and I realized there was no way in hell I was ever going to run it, so I returned it.
Anonymous No.96844905 [Report] >>96845099 >>96846690
>>96840764
For Fall of Delta green
https://pelgranepress.com/product/looking-glass-saigon-1968/
https://pelgranepress.com/product/las-vegas-1968/
Anonymous No.96845099 [Report] >>96846690 >>96847524 >>96849534
>>96844905
Added to "Supplements" in the FoDG folder.

>Other Editions/Fall of Delta Green/Supplements
Anonymous No.96846690 [Report] >>96848297
>>96845099
>>96844905
Did anyone here play this? I know gumshoe but I'm wondering if the 'Nam DG stuff is interesting enough.
Anonymous No.96847524 [Report]
>>96845099
thanks, I needed it
Anonymous No.96848297 [Report]
>>96846690
I've read through it because I am a DG lore whore, but have never played it. Or any Gumshoe game for that matter. I'd prolly try Esoterrorists if I did.
Anonymous No.96848317 [Report] >>96848407
I know it isn't Delta Green but it is somewhat thematically similar so I'll ask here. Does anyone know of somewhere to get all the Cthulutech books as PDF by any chance?
Anonymous No.96848407 [Report] >>96848468 >>96889347
>>96848317
rb /CthulhuTwo
Anonymous No.96848468 [Report] >>96849114
>>96848407
>rb
I'm used to most of the obfuscation methods that get thrown around on /tg/ but this one has lost me.
Anonymous No.96849114 [Report] >>96889347
>>96848468
rebrand
Anonymous No.96849534 [Report]
>>96845099
also thanks, i was curious about the saigon one
Anonymous No.96852795 [Report] >>96852896 >>96852980
What are people's favorite shotgun scenarios (that aren't something like Last Things Last) and why are they your favorite?
Anonymous No.96852896 [Report] >>96875296
>>96852795
I had a lot of fun with under new management, I think it hits what I like about Delta Green, which is less the mystery side of it, and more the "your job is fucking horrible and you have to make horrible decisions that fuck over innocent people." In my run through of it, the PCs hired a hitman to kill several random people to cover-up the first murder, and then absolutely botched talking to a couple of cops and absolutely bombed their sanity rolls. One player murdered two cops while the other player frantically tried to shut down whatever was in the basement. It was a great one shot.
Anonymous No.96852980 [Report] >>96865529
>>96852795
I like "The Drove" for how straightforward it is. It's basically slasher movie shit.

>https://fairfieldproject.fandom.com/wiki/The_Drove
Anonymous No.96853061 [Report] >>96853149 >>96853370 >>96856417
Suggestions for inspo or campaign materials or scenarios that can be relatively easily transposed for a campaign set in decaying 1970's new york?
I've seen all the classic adjacent films like taxi driver, of course
Anonymous No.96853149 [Report]
>>96853061
Anonymous No.96853370 [Report]
>>96853061
maybe From the Dust but instead of construction workers turning the old gerritsen mansion into condos it's a bunch of junkies and street people squatting in it.
Anonymous No.96854500 [Report] >>96858295 >>96858354
>>96840764
Theres a bunch of new art thats been dropped by A-Cell that I don't think has been added. I think theres a few rewrites that have been released too.
Anonymous No.96856417 [Report]
>>96853061
N is for Necrophorous is a shotgun scenario all about Keepers of the Faith vs the Heretics and I'm going to be running it myself at some point.
No.96858295 [Report] >>96858354
>>96854500
I don't really bother uploading any of the art Dennis uploads, unless it's useful for VTT stuff. They're all typically large-sized PNGs that I don't feel like converting, and they just end up in future PDFs anyways.
No.96858354 [Report] >>96858547
>>96854500
>>96858295

That being said, here, I uploaded all the artwork from around Summer '24 to now:

g0f!l3 [dot] io /d/ZvlpUC
Anonymous No.96858410 [Report]
Speaking of the art, why was CJ from San Andreas in God's Teeth
Anonymous No.96858547 [Report] >>96858888 >>96862379
>>96858354
And Caleb has the audacity to lie about using AI art when you can clearly see it's used here. Also funnily enough, even some of the veins on the light spell out AI lol (along with other words/letters trying to form).
Anonymous No.96858888 [Report] >>96859732
>>96858547
Do you mean Dennis? We all know he will hop on any bandwagon that lets him virtue signal.
Anonymous No.96859732 [Report]
>>96858888
Oh goddamn it, I was in a rush and didn't even realize I said Caleb, that one's on me.
Anonymous No.96862379 [Report] >>96862832 >>96862876 >>96863432
>>96858547
How can you tell it's AI? Dennis uses that weird digital oil-painting thing that makes shit look weird.
Anonymous No.96862467 [Report] >>96863397
>>96805498 (OP)
I'm going to be running Convergence for my players over the weekend and I want to know if anyone has any experience running it. Spoilers for those who haven't played it or read it yet:

I feel like the Alderman monster in the town hall is a TPK waiting to happen before they even figure out what's going on. I might just either entirely scrap it or just make them have really weird mannerisms and individually have the aldermen start following the party around to act as eyes for the Mi-Go. It already says that they're doing that anyway, and it will give the players a problem that they can't immediately solve with violence. I just feel like the players are going to see the monster in there and go "holy shit this must be the big bad" and just completely go scorched earth without even visiting the farm house.
Anonymous No.96862832 [Report] >>96862885
>>96862379
See how the legs meld and blend with both each other and bits of the environment? That's in addition to the weird veins that have distinct letter shapes. Give me a sec to grab the pic of Innsmouth that has so many strange details on it that just lend further credence to him using it.
Anonymous No.96862876 [Report] >>96862885
>>96862379
Here it is, notice the weird explosion light shining through houses like the weren't there, the fact every single lamp-post is nearly completely different, the boat in the bottom middle starts to slightly merge with the terrain, the vastly different sizing of houses along the river and how they meld with their surroundings, etc?
Anonymous No.96862885 [Report] >>96863407
>>96862832
>>96862876
Another reason I somewhat know is because I actually photobash my player's characters for them, it might not be the exact same, but you can quickly pick out when using AI for bits and pieces as a base compared to what's been taken from actual images.
Anonymous No.96863397 [Report]
>>96862467
The Protomatter Spawn (Aldermen) only attacks if attacked first

>"If attacked, it reacts mindlessly to seize, crush, and absorb."

If your players are smart, they won't just immediately start attacking it. They can ask it for valuable information or leads, and THEN set fire to the building.

I think getting rid of it is a bad idea. It's a truly horrific sight and adds a lot to the overall "fucked up" factor of the scenario.
Anonymous No.96863407 [Report] >>96863490 >>96868262
>>96862885
Anonymous No.96863432 [Report] >>96868262
>>96862379
I can tell from the pixels. And also, I've seen many slops in my day.
Anonymous No.96863490 [Report] >>96875742
>>96863407
Yeah, I remembered that image existed but couldn't find it at the moment.

Though for anyone else, how's my photobashing? Know it ain't the best, but my players like it and honestly it's pretty fun to do. I'd recommend more people try their hand at it, and I use GIMP so it's free as well.
Anonymous No.96865529 [Report] >>96865895
>>96852980
Damn, thanks for the recommendation cause this looks like it'd be great to run for my group!
Anonymous No.96865895 [Report] >>96868262
>>96865529
There's an AP of it on Role Playing Public Radio by the author, Ross. He kinda drives me nuts to listen to as a Handler (he says "uhhhh" between every other sentence) but it might help to see how it plays out at the table.

>https://actualplay.roleplayingpublicradio.com/2022/01/genre/horror/delta-green-the-drove/
Anonymous No.96868262 [Report] >>96869292
>>96865895
>There's an AP of [shotgun] on RPPR
Huh, I don;t remember listening to that, and I've listened to most of the DG
>Jason and Tom
Oh, the loudmouths that contribute gunfondling and edge and nothing else.

>>96863407
As much as DeeDee is an unbearable twit most of the time, he's not wrong here - most of the problem with AItists is they're reacting to colours and shapes, rather than taking an AI gen'd image and editing or over-painting it to improve it or redirect it in some way, which is what Denny is doing.

>>96863432
Nice.
Anonymous No.96869292 [Report]
>>96868262
denny needs to pick better images, it shouldn't be easy for us to see which one is originally AI
Anonymous No.96871588 [Report]
Has anyone here run Die Nachtbruder?
Anonymous No.96875296 [Report] >>96877186
>>96852896
I'm looking it over now at your recommendation, I definitely want to give this one a shot. Also I'm a bit surprised I haven't seen Dimensional Shamblers used more often, especially as the new version of PX Poker Night removed one of them.
Anonymous No.96875742 [Report] >>96876918
>>96863490
Newer models are way too good so I just use *a certain collection of mugshots* and put the description into the one stye prompt that works.
Anonymous No.96876918 [Report]
>>96875742
Ah, I just really like photobashing, especially since imo there's a certain level of charm as well as it being just a bit "off" which only adds to the feeling I want to invoke.
Anonymous No.96877186 [Report] >>96878524
>>96875296
Ross runs through it on Rppr, I think it's pretty fun but I know people really dislike the production quality of that show so let the buyer beware on that one.

It's a really good balance of the banal and annoying pitted against the supernatural terror.
Anonymous No.96878524 [Report] >>96878603 >>96879841
>>96877186
Honestly, I don't think I've ever listened to a single actual play, might as well give a few a listening to at this point, if for nothing else to see what I can take to make my own games better.
Anonymous No.96878603 [Report] >>96878797 >>96879118 >>96880330 >>96886195
>>96878524
There are a lot. Some much, much better than others. I listen to podcasts like, 7 hours a day at work so I've tried a lot of them.

"Get In The Trunk" is sorta the high-bar for quality and good roleplay.
"Doomed to Repeat" is good dramatic roleplay. Just ended.
"Chaos Engine" is really good and captures a real table of friends playing well.
"Black Project Gaming" does super serious DG roleplay. It's hit or miss.
"Pretending to be People" is great and funny. The story gets super convoluted tho.

I've recently started listening to "Dead Letter Bureau" and it's good so far (it also takes place very close to my hometown in AZ). A lot of people like "Sorry Honey...I Have to Take This", but I find half the players to be so annoying to the point I can't listen. Fuckin' great Handler, tho. And "Stories & Lies" is pretty good. Latest arc was clearly going for a more scripted, dramatic thing that I didn't enjoy as much as earlier arcs.
Anonymous No.96878797 [Report] >>96878832
>>96878603
>Watch Get In The Trunk
>Enjoy it a lot
>Realise it's Impossible Landscapes and I just spoiled myself on one of the flagship campaign books because I'm stupid
Fuck. I can vouch for those guys though, I don't watch actual plays much but I've enjoyed some stuff by them. They're good at juggling the horror in the game, and the comedy for the audience.
Anonymous No.96878832 [Report] >>96879118 >>96879960 >>96880330 >>96910363
>>96878797
I might be the only person who doesn't care that much for Impossible Landscapes. "Night Floors" is good as a standalone scenario, but the rest is pretty meh for me.

I like the first 3 GitT seasons where they just run through connecting scenarios. I believe it's Last Things Last > The Last Equation > A Victim of the Art > Ex Oblivione.
Anonymous No.96879118 [Report] >>96879282 >>96879960
>>96878603
>"Black Project Gaming" does super serious DG roleplay. It's hit or miss.
This one is useful for demonstrating what sort of stuff you'd run into as a GM, very dry if watched for entertaining and I can't imagine listening to their 'Scapes campaign since that one is super dependent on the players making their own fun instead of providing interesting gameplays.

>>96878832
>"Night Floors" is good as a standalone scenario
Night Floors sucks without a campaign to make all the haunted house attractions mean anything.
Anonymous No.96879282 [Report]
>>96879118
Their IL actual play is ruined by one of the players trying to be the "stoic, emotionless edgelord who answers everything with cryptic non-answers."
Anonymous No.96879841 [Report] >>96880013 >>96880330
>>96878524
I think I'm alone in this, but I like Rppr because it is just some friends playing games. There is zero production quality, and when something funny happens, it's the kind of funny that happens at an actual table. So many actual plays are done by comedians and would-be comedians who are tripping over themselves to do bits or force big dramatic moments that it takes me out.

There's also a confidence boosting element to it, because I think Ross Payton isn't actually a good GM, lol, so when I listen to them I think "well, fuck, this guy sucks and he gets paid to do it, I guess I'm probably at least alright." It's like a reverse Mercer effect.
Anonymous No.96879960 [Report]
>>96878832
>>96879118
Vis a vis 'Night Floors' I'll agree with both of you. It was the most interesting bit, but at the same time you need the rest for it to be more than a haunted house ride. You could definitely take it and rewrite it with more context, cutting out a lot of other hooks for later in the campaign, and run it like that. IL is not a campaign I am super interested in running as-is but it's got a lot of good ideas and I think you could cut it up and serve it as a series of one-shots with different characters (but same players) to great effect.

I'm just a bit miffed that Delta Green is one of the games my players like running, and if they ever do IL I'll have to admit that I'm compromised. For one shots that isn't a big deal but it's a huge interconnected campaign so 'eh'. Should have paid attention, but I didn't, and now I'm burdened with forbidden knowledge and my relationships are suffering.
Anonymous No.96880013 [Report]
>>96879841
I said it earlier, but his vocal habit of going "uhhhhhhhh" after EVERY. SINGLE. SENTENCE. makes everything he DMs dogshit and unlistenable to me. Once I heard it, I could not unhear it.
Anonymous No.96880330 [Report]
>>96878603
>"Get In The Trunk" is sorta the high-bar for quality
They are a professional outfit, I would hope so
>and good roleplay.
https://alpaswellnesscenters.org/crack-addiction-treatment/how-to-quit/
The staff comedian should be shot in teh back of the head.

>>96878832
I have no interest at all in the "oh so surreal, so meta" shit that IL is doing, and it was a real drag for the whole year or so after release where it was all anyone was talking about.
Also funny to release the magnum opus campaign where the latter 40% is "make it up so it fits what your players did in the first half."

>>96879841
RPPR is good because, while not a great immersion GM, Payton plays the fucking game, it's not drama school improv hour for twenty nine episodes to finish a scenario.
Two or three hours, get it done, post the recording.
The vocal tics are annoying though.
Anonymous No.96883583 [Report] >>96884134
I just wanted to say I hope you animals all had a Happy Halloween, especially as I had to push my game back another week cause I almost got fucking killed by a drunk driver and wasn't able to give my friends their Halloween spooks with my campaign.
Anonymous No.96884134 [Report]
>>96883583
Damn. Condolences. The real existential horror was that anyone can get behind the wheel of a car and just turn someone else into paste.
Anonymous No.96886195 [Report] >>96887620
>>96878603
Wasn't "Get In The Trunk" the one that kinda threw out a bunch of the actual rules of DG?
Anonymous No.96886437 [Report] >>96903151
Kept forgetting to ask, what are some niche Craft/Science/Art skills you've seen and if they actually got used.
Anonymous No.96887620 [Report]
>>96886195
I don't recall them throwing out any rules, but they def fucked up some rulings during play. Famously, there is a scene in Impossible Landscapes that required a Luck roll or the PC would die, and the player failed the roll. It would have been a memorable death scene and impacted the story in a great way, but the Handler arbitrarily swapped what constituted a Luck success (he swapped 51+ as a success) clearly to not kill off a major PC. That was pretty lame.
Anonymous No.96887700 [Report] >>96903773 >>96937622
One of my favorite Detwiller retard moment was him (a failed video game developer) talking so much shit on the recent Indiana Jones game before it came out, calling a dead franchise nobody cared about etc.

Went on to have over 4 million players.
#2 best-selling game in the US during its launch week.
Almost universally rave reviews.
3 awards at D.I.C.E.
Anonymous No.96889347 [Report]
>>96848407
>>96849114
I finally managed to figure out what this meant. Many thanks anon.
Anonymous No.96891188 [Report] >>96892009
Anyone submitting something for the 2025 Shotgun Scenario contest?
TheFirstBlade No.96892009 [Report]
>>96891188
Yeah got a couple to send in, four are already up. Better rewards this year, shit might go crazy.
Anonymous No.96895929 [Report] >>96896352
Still VERY WIP at this point, but working on the landing page for my campaign, how's it look so far? Also going to be updating it as the game goes along with little things to call back to certain scenarios or memorable moments.
Anonymous No.96896352 [Report] >>96898832
>>96895929
I mean, I can't not see Alice Cooper and Tommy Lee Jones there. And is that Cheech Marin? lol
Anonymous No.96898832 [Report] >>96902211
>>96896352
Yep lol, and the black guy (Dale) is using Coach from L4D2's face model Darnell Rice, Isaac is using Pete Postlethwaite, and Joe is Jason Salkey (played Harris in Sharpe).

Photobashing is a lot of fun.
Anonymous No.96902211 [Report]
>>96898832
>Pete Postlethwaite
I legit thought Isaac was younger TLJ. I just realized its the Irish mob boss from The Town.
Anonymous No.96903151 [Report] >>96907676
>>96886437
I had a player with Numismatism which dovetailed nicely into something I already had planned. Another player, with a character meant to be a sort of dandy, took sommelier and tobacconist in a different adventure, which I accommodated happily.
Anonymous No.96903773 [Report]
>>96887700
To be fair, that was one of the only times the game in question was anything other than rancid ass.
Anonymous No.96904154 [Report] >>96904228 >>96904554 >>96907676 >>96908508 >>96961455
Making my first character for my first night at the opera. I'd appreciate some advice from veterans.

The Handler is being coy about what the mission will be, but I know that my guy is the only actual agent at first, and I'll be wrangling and then recruiting two friendlies (the other PCs). Story takes place around 2000. My concept is a young soldier whose team ran into weird shit, he was the lone survivor, got pulled into DG because of it.

1. Any suggestions for where this grunt saw action in the late nineties? I was thinking maybe he got borrowed by CIA or DEA for narco shit down south.
2. Any stats or skills you think a newbie like me would over/underestimate? I've played WoD, so I made sure to add Search, Dodge, and Stealth to the basic Soldier profession. Someone else will have to cover HUMINT.
3. I haven't read through the tradecraft part of the book yet, but what's a good cover to tell friendlies? Just claim I'm with some three-letter, no time to explain, now help me burn down this warehouse for America?
Anonymous No.96904228 [Report] >>96904554 >>96910495
>>96904154
former yugoslavia or central africa
but if it's 'ran into weird shit' action it could be any deployment really, there are tons of training and humanitarian deployments all over in the 90s
Anonymous No.96904554 [Report] >>96910495
>>96904154
>what's a good cover to tell friendlies?
Dr Pavel? I'm CIA.

>>96904228
That'd be my pick.Yugoslavian breakup is definitely the "closest to home" example of a place where you can plausibly have ethnic cleansing be a cover for cultists and cover-ups alike. Recovering alien materials is a not-entirely-uncommon trope. Gulf War is the other celebrity one, and while short has a lot of international push where you can insert conspiracy.
>"My group was going in to stop some funky turban boys from summoning a such and such."
I suppose in the event that someone would like to play a survivor from the Saddam regime then that'd also be a really good place to be, you know if you fought for Saddam you'd be the one in charge of summoning the sucha and such.
Anonymous No.96907676 [Report] >>96910495
>>96904154
Like the other two said, you basically gave yourself the answer for number 3.

>>96903151
Huh, those are pretty out there, but unique and I like how they were used to add more to the character.
Anonymous No.96908508 [Report] >>96910495
>>96904154
I'd just ask your Handler what kind of exposure would be suitable to make your character the guy that gets drafted for this opera.
I have considered making a gunbunny that is basically a survivor of a Three Kings (1999) tontine type situation, only he finds that the crates of gold are actually a bunch of antique books in Arabic, and a bunch of suits intercept and disappear all three of them as soon as they return stateside - he's working off his debt to society as merc muscle for 'the CIA' under threat of kangaroo court martial, while 'the CIA' decide how involved in the heist's planning stages he really was(n't).
As far as I'm concerned it ticks boxes of being occult-adjacent without actually having an alien or daemon in it, but the character has a reason to be locked in on believing that serious people believe in this shit.
Anonymous No.96910363 [Report]
>>96878832
I'm a massive fan of the king in yellow so it plays into things I really like. I think the book itself is begging to be cut up and used in different ways; as big as it is I personally think it needs work to fit into your style plus some of the scenes seem a little crummy to me or they don't fit in the theme all too well.
Anonymous No.96910495 [Report]
>>96904228
>>96904554
>>96907676
Appreciated, folks. I decided to go with time in Bosnia, and instead of losing his fireteam in combat, one of his buddies brought back an artifact he found in a bombed-out building. This led to a DG cell taking interest, he was pulled in because of his personal connection to the subject, and by the end of it he was inducted into the conspiracy because he'd seen too much.
The Handler also wants me to determine why he's the last member of that cell, so I foresee survivor's guilt in this dude's future.

>>96908508
I like the way you set that up, yes. No obvious supernatural stuff.
Anonymous No.96913499 [Report] >>96918209
>>96806292
No
Also Im like 90% sure this is a great way to bait or derail any Delta Green Thread
>>96805498 (OP)
TQ: Getting captured by the UN in Iraq and one of the Agents spilling the beans about DG and the anomalous to the normies, and then when we got let go said what he did to our Handler. We were promptly disappeared in a false flag terror attack.
Anonymous No.96918209 [Report] >>96918823
>>96913499
Regardless if it was meant to derail the thread, I'm a bit surprised we haven't had more people asking about the other official scenarios.
Anonymous No.96918823 [Report] >>96921477
>>96918209
I was actually genuinely curious. I have some money burning a hole in my pocket and wanted another DG book.
Anonymous No.96921477 [Report] >>96922059
>>96918823
Oh, well I'd say it'd be better to pirate it, feel like it has a bit too much of the author's bitterness over real life stuff in it and start detracting the longer it goes. My group has a lot of Euros in it, and we talked about it after I decided I wasn't going to run it and they practically thanked me cause they are tired of that stuff coming out of the US.
Anonymous No.96922059 [Report] >>96922237 >>96922274
>>96921477
>>96806292
How much of the orangemanbad content is actually crucial to the scenarios though?
Can't you just not focus on the politics angle?
I've only listened to the RPPR playtest campaign, but assuming it ended up anything at all like that, it should be trivial to run it apolitically.
Anonymous No.96922237 [Report] >>96922274
>>96922059
It takes center stage by the end considering you are raiding an ICE facility and the big bad at that point is with ICE.
Anonymous No.96922274 [Report] >>96922486
>>96922059
>>96922237
Hell, there's literally a page worth of text going into how players can do good by freeing people AND giving them aid to disperse throughout the US and prevent the gov from pursuing them.
Anonymous No.96922486 [Report] >>96929133
>>96922274
Also just about every single character is a lame ass stereotype of "zealot asshole Christian" or "evil strawman right wing nazi", and that's a running theme throughout the entire story. Almost every character is some flavor of two-dimensional asshole with few positive qualities, if they even have any. Also one of the outcomes even kinda whines that the Program "only punches left".

There's just so much politisperging in it that I had my usually forever GM who's actually playing in my campaign read it and he said he would have dropped out if I ran the group through it, and he's one of the Euros I mentioned before.
Anonymous No.96925550 [Report] >>96931853
Anyways, worked a little bit more on the landing page, and I'm wondering if I should add any more little details like more coffee stains on the map or what?
Anonymous No.96929133 [Report] >>96931141
>>96922486
So I was right, you just can't ignore the leftypol bits.
Simply don't read the spergtext to the players and they don't have to hear it.
You can have a cult within ICE and just make it be "vulnerable population to use as sacrifice" rather than an explicit and intentionally racist motivation. If you think that law enforcement having bad guys in it is beyond the pale, you're just a fucking weirdo.
I don't even know what you're trying to show with that Esteves profile or the stereotype complaint. Many characters in published material are Flanderised, to make it easier to communicate their character to the reader and then the players.
Play the scenarios, talk about it like a standard rich and powerful cult, and it's a perfectly playable campaign if you want it to be.

If you feel the need to respond, try and do it more productively than "bbbbut he wrote leftypol talking points in my RPG book."
Anonymous No.96931141 [Report] >>96931340
>>96929133
Relax Caleb. You can't take criticism.
Anonymous No.96931340 [Report] >>96931892
>>96931141
I just want someone that has played the campaign as written in the newly published form to tell me if the scenarios and campaign are good, mechanically and tonally, without some snowflake whining about Stokes' babbycomm politics.
Anonymous No.96931853 [Report] >>96931970
>>96925550
Is it literally just a landing page or do you actually use it for the game, with marking shit and stuff? If so, then I guess add extra prepared markers and blank sticky notes for the players to place and avoid extra unnecessary stuff, otherwise add way more clutter, though I guess the best thing would be some photos or whatever handouts related to the upcoming operation, right in the middle of the screen.
Anonymous No.96931892 [Report] >>96932380
>>96931340
Like I said, it starts to really take over the campaign, with exceedingly more stereotypical characters becoming the default the further in you go. To change that would mean rewriting quite a damn bit. And hey, maybe you're the kind of DM where every NPC are stereotypes, but I prefer to have some depth to mine, especially if it's something I paid for. Hell, I'll be goddamn honest and say it's rather bearable til you get to The Spiral, and that's where it REALLY ramps up. A lot of the others let their biases show through in their Delta Green stuff and it's more tolerable there because it isn't constantly getting preachy about it like in God's Teeth. Bear in mind, their are a few political points I agree with Caleb on, he's just so hamfisted and preachy about it that it gets annoying.

As for the good? I'd say the first 2 parts of the adventure are probably the best, especially the first part which I'm trying to think about how to best separate from the rest as it's own thing (a la Night Floors), though I don't quite like the whole "give your players a preset reaction to the folder". I like all the Synchronicity stuff throughout the book, especially the bat. Part 3 is alright, but some of the stuff is kinda just "eh" in my eyes, though the chimeras are pretty cool. Don't know how to feel about the encounter with what is all but stated to be ol' Nyarl showing up out of nowhere and giving exposition and a player some tongue. Your players have to be in the Program, which I know is a major turnoff for a lot of people. Also don't like how Caleb went and made Bast, one of the more benign entities in the Mythos, into an actively cruel and manipulative superpredator, especially one tied to the Cats of Ulthar (one of my favorite bits of the Mythos).

All in all, I already have to deal with several coworkers doing the same politisperging as in the book, and I don't feel like reading that in what off-time I do have or subjecting my Euro friends to it as well.
Anonymous No.96931970 [Report]
>>96931853
Bit of a landing scene to use while waiting for everyone to join in, but I do want it to have some use, so thinking of using stuff from the Murder Board asset packs to point out where the next scenario will take place. Was also planning on using Monk's Active Tile Triggers to make a journal so my players can write down what they learn about various groups and connect any dots. Aside from that stuff, was planning to put little mementos of scenarios they've completed as the campaign goes on.
Anonymous No.96932380 [Report]
>>96931892
Well, if the caricature NPCs are that spinal, that is a bit of a bummer.
Sounds like another campaign book that starts strongly game-able and then wanders off into the author's fixations.

I wish they'd stop having Nya cameos in everything though.
Anonymous No.96937622 [Report] >>96938398 >>96938833
>>96887700
Goddamn, how often does this happen with this Detwiller guy?
Anonymous No.96938398 [Report]
>>96937622
He's basically the TTRPG moviebob.
Except implan doesn't hold a candle to Super Mario Bros: Brick by Brick
Anonymous No.96938811 [Report] >>96943845
Do you use double tap in your games? It's been errata'd out. I'd like some alternative rule to enable firing more shots, but as-written double tap penalty is too small.
Anonymous No.96938833 [Report] >>96938855 >>96938889 >>96940768 >>96941161
Re: Nyarlathotep tuning up all the fucking time:
Would you feel cheated if there was .zero. mythos content in a scenario?
How about nothing unnatural at all, it just turned out something natural but improbable happened that looked like a DG op?
I've seen it posted several times that if you're not doing explicit Lovecraft stuff you should simply not be playing Delta Green because that's what the system was written for, which seems like an idiotically reductive stance.

>>96937622
The guy .cannot. shut the fuck up.
Any podcast he's on just devolves into him compulsively and self-importantly telling anecdotes from when he was cool and relevant in the 00s.
Twxttxr gave him the opportunity to do that all the fucking time, to the extent that he ran out of barely-relevant anecdotes and stated politics vomiting as well.
Anonymous No.96938855 [Report] >>96938879
>>96938833
depends on how the gm presented it, i'd think. iirc there's one shotgun scenario about tracking down a serial killer where the ritual he thinks he's doing is just schizo nonsense. that seems like the way to do it, so there's still some investigative meat.
Anonymous No.96938879 [Report]
>>96938855
That's exactly the kind of thing that I think is cool, and I've seen people say is 'missing the point'.
I like the scenarios where mythos/weird stuff is/has happened, but most of what you're actually interacting with is human behaviour - like Who Killed The Case Officer, as the primary example.
Anonymous No.96938889 [Report] >>96939067
>>96938833
>Would you feel cheated if there was .zero. mythos content in a scenario?
No, because I love crime investigation shit anyway, I wouldn't even mind some vigilante side-jobs (i.e. no mythos involved at all, but we intervene because it's the right thing to do).
Anonymous No.96939067 [Report] >>96939487 >>96939900
>>96938889
I have a notepad file of a shotgun where you find out after kicking in the door and breach'n'clearing that they're not a cult, they're crack dealers bringing down property values in an area your Handler owns speculative property in.
To be honest that's pretty much the whole scenario, bar a little briefing where the Handler tells you
>they've been abducting people and giving them brainworms, and his initial investigations appear to have tipped them off so they are armed and ready to rock, better hit them hard and fast.
Anonymous No.96939487 [Report] >>96939900
>>96939067
lol, at this point
>you find out after kicking in the door and breach'n'clearing that they're not a cult, they're crack dealers
it was okay, then this part
>bringing down property values in an area your Handler owns speculative property in.
elevates it to awesome. I think I'll steal that concept.
Anonymous No.96939900 [Report] >>96941448
>>96939067
>>96939487
Agreed, it's pretty good.
Anonymous No.96940768 [Report] >>96941448 >>96942576
>>96938833
>Any podcast he's on just devolves into him compulsively and self-importantly telling anecdotes from when he was cool and relevant in the 00s.
One of the things that really soured me on the guy was listening to him and Shane Ivey completely miss the entire point of True Detective very smugly for ten minutes. I don't dislike him for the same reason a lot of the people here do, but he is definitely a person who thinks he's a lot smarter than he is, and speaks and posts accordingly.
Anonymous No.96941161 [Report] >>96941448 >>96959220
>>96938833
Nah, I like the idea that some scenarios look like they are unnatural but then have mundane reasons in the end. I think it can also be used to temper the more "oh just go in and destroy shit with little investigation" that can sometimes happen after some groups just get into the groove of "oh this all just looks unnatural and weird, don't dig further to avoid SAN loss or whatever and just burn it now". Hell, I'm thinking about running the Treasure Hunt shotgun scenario as a breather after either Dead Letter or Music From A Darkened Room, and the biggest threat in that one is a few narcos.

Also when it comes to Nyarl, I wish they would just cool it on using him in particular or let another entity get the spotlight for a bit.
Anonymous No.96941448 [Report] >>96942074 >>96946430
>>96939900
You're welcome to it, boys, go enforce some... laws.
I like streetlevel venal shits, not "he's a pharma CEO and adrenocrome is real" rubbish.

>>96941161
>used to temper the more "oh just go in and destroy shit with little investigation"
Definitely agree with this too, keeping things in a scope where it shouldn't be escalated to murder and arson because it isn't acutely dangerous and the stakes aren't the entire world is usually better.

>>96940768
>he is definitely a person who thinks he's a lot smarter than he is, and speaks and posts accordingly.
Absolutely.
"If you don't like my barely signposted instadeath scenario climaxes, you just don't get Delta Green!"
No, Dennis, I just don't like it. I get what you think you're doing, cosmic horror and nihilism and things, and I think it is bad gameplay. We are playing a game.
Anonymous No.96942074 [Report] >>96942614
>>96941448
>"If you don't like my barely signposted instadeath scenario climaxes, you just don't get Delta Green!"
I think he's far and away the weakest scenario writer they have. I've never understood the appeal of night floors, and future/perfect is trash. I returned impossible landscapes because, while it's incredibly interesting as an artifact, I cannot imagine running the thing. He's a great writer, he should stick to fiction and background stuff.
Anonymous No.96942576 [Report] >>96943499
>>96940768
Or how he flat out said he doesn't recommend True Detective S1 to people anymore because it ripped off Ligotti.

Yes Dennis, because your entire game was not just you all stealing Lovecraft's mythos and 90's conspiracy theories concocted by other people.
Anonymous No.96942614 [Report] >>96952831
>>96942074
The guy used to have "Invented the Backrooms in 1995" on his Twitter bio because he wrote "Night Floors" lol. The dude is in love with himself.
Anonymous No.96943343 [Report] >>96943368 >>96943539 >>96943847 >>96944940
Does anyone know of any good resources for getting a sense of what technology is available to people at a given point in time? I wanted to do a game set in '93, but I haven't a good sense of, say, what cell phones were like, or how advanced telecoms were, the types of gadgets people might have, the sorts of hot news topics they might be discussing, etc.
Anonymous No.96943368 [Report] >>96943539 >>96945673
>>96943343
Just wikipedia 99%of the time, you don't need a super detailed in-depth understanding just some basics.
Anonymous No.96943499 [Report]
>>96942576
That's what I am talking about! That is such an insane misinterpretation of the show that you would almost have to be doing it on purpose.
Anonymous No.96943539 [Report] >>96943608 >>96945673
>>96943343
Watch a couple of episodes/scenes from a couple of shows aired then, or set then, to get a feel for what sort of stuff is in daily life. There's probably a season of episodic police procedural show released every year since the invention of cuneiform.
Otherwise what >>96943368 said.
Anonymous No.96943608 [Report] >>96945673
>>96943539
>93
Homicide: Life on the Street, genuinely a great show too.
Anonymous No.96943845 [Report]
>>96938811
Anyone?
Anonymous No.96943847 [Report]
>>96943343
ChatGPT is your lifeline for this.
Anonymous No.96944940 [Report] >>96944986 >>96945673 >>96947604
>>96943343
No joke, watch Season 1 of the X-Files. It came out in 1993.

1993 gadgets.
>Cellphones: See Nokia 1101 or Motorola "car mobile phones".
>Pagers were still a thing.
>Internet access was via telephone landlines and slow.
>World Wide Web came out in 1993.
>People still used BBS's and Usenet.
>Some colleges had T3 internet (this was lightning fast then).
>CDs had become the main format for music. VHS for movies.
>Walkmans, baby.
>Camera recorders were bulky, almost always analog, and expensive.
>First PDAs were introduced.
>Windows 3.1 (running over MS-DOS)
>PDF files and Adobe Acrobat are introduced.

1993 news:
>Clinton just got elected into office.
>NAFTA happened.
>Waco Siege happened.
>WTC was bombed.
>Jurassic Park dropped.
>Beavis & Butthead debuts.
Anonymous No.96944986 [Report] >>96945673
>>96944940
Oh, and 3.5" floppy disks were the main form of transferring computer files. Each held 1.44 Mbs. The larger zip drive didn't debut til '95 and CD-R drives were over $1000.

And there was no USB - people used serial ports.
Anonymous No.96945673 [Report]
>>96944986
>>96944940
>>96943608
>>96943539
>>96943368
Thank you all for the pointers! These are some great places to start in terms of research.
Anonymous No.96946430 [Report] >>96949970
>>96941448
Also in addition to the mundane stuff, I'm actually changing Last Things Last to be more mundane BUT tying Unfriendly into the end to set up that NPC for the actual scenario later but also using it to introduce what Green Boxes are (as well as some other little primer stuff for my group in the form of note's Baughman left behind).

So they can also be used early to help people learn the game better without too much danger.
Anonymous No.96947604 [Report]
>>96944940
>Nokia 1101

1011 I meant.
Anonymous No.96949574 [Report] >>96949970
Aside from some pointless squabbling between 2 players at the end of the session and it taking way longer than necessary to get through, Session 1 of my campaign ended well. Not player character deaths or injuries somehow, and the only thing that died was a murderous ghoul. Things should be easier now that some of the bigger hurdles are out of the way, with Last Things Last being next and introducing the players to green boxes and other mechanics.
Anonymous No.96949970 [Report] >>96950108
>>96946430
Which one is Unfriendly?

The only time I've run LTL, I filled Clyde's trunk fill of shit and gave him a corkboard map with pins, and then that group was killed by scheduling and all that planning was wasted. Ah well.

>>96949574
Was that a published or shotgun scenario? Or just a freestyle?
I ask as it is unusual to be playing LTL as something other than the intro - the team having already wasted a ghoul, in particular, might take a chunk out of LTL as a scenario.
Anonymous No.96950108 [Report] >>96952905
>>96949970
So those are both me lol
But Unfriendly is this: http://fairfieldproject.wikidot.com/unfriendly . It's pretty old, think it was around 2010 when it got released first?

As for the LTL, it's because I ran it as a standalone one-shot almost a year ago now for some people in my current group to gauge if they would like branching out, and I ran it as written using the Program. As for the scenario I choose to use first, it was The Klickitat County Fire that was modified to have more than just firefighter player characters, which I understand is REALLY unorthodox, but I wanted an intro that threw them into the deep end before they get to be in Delta Green proper (in the 90s no less), but they actually got rather lucky with how it went.

I'm using a modified LTL to serve as both a light breather and introduce the concepts of both friendlies and green boxes to the group, as well as plant a small seed that DG in the 90s isn't as official as they believe.

Also the paramedic managed to pepper spray themselves instead of the ghoul thanks to a fumble lol.
Anonymous No.96952831 [Report]
>>96942614
Christ, how much of a fragile ego do you have to have to try and steal someone else's five minutes in the spotlight? Especially as the concept of a parallel world like that has been a thing in fiction for far longer than Dennis has even been alive.
Anonymous No.96952905 [Report] >>96954116
>>96950108
>The Klickitat County Fire
I think we've spoken before in these threads. Sounds like a good campaign.
We can only be thankful the paramedic wasn't strapped with the MAC10 driller.
I've read Unfriendly before, and I think only my lack of confidence at being able to successfully/effectively roleplay the confused old man put me off, it's a really good scenario.

What's the tie-in?
Knee-jerk reaction, I'd have the Doctor as a phone contact to assess Clyde's bookshelves for leave/destroy decisions about manuscripts, so he's established as small-f friendly, knowledgeable and helpful.
I suppose you could invert it, and insert LTL into Unfriendly with the Doc filling Clyde's role too, a neighbour sees blood through a window and reports it to police and relatives, putting the search and solve on a tight clock, but that's probably a pretty complex web.
Anonymous No.96954116 [Report]
>>96952905
Oh no, I'm not doing it like how people staple metamorphosis on to LTL. I'm changing it around a bit as well so it's not a old bookstore being run by an elderly man, but a niche occult/oddity shop with a young, kinda naive, alt lady being the friendly running the place (that way I can also set up some foreshadowing for some other scenarios I've been thinking about running). The store would also have a room sectioned off to be the local greenbox. The tie-in would be some notes or even receipts that Baughman left behind, or perhaps something about needing to pick up a book he had the gal get for him, and that would lead the agents there as well as serve to introduce the green boxes. And then I can come back who knows how many sessions later and run Unfriendly with the set-up and have players more immediately sympathetic to the situation, though I'm thinking if I'd want to still run it with the serpent person, or have a Agent Nancy style scenario involving the Dreams of the Changeling since my group is already unnerved by ghouls and it could be interesting how things go there.
Anonymous No.96959220 [Report] >>96960333 >>96978644
>>96941161
Actually a bit excited to see what that one guy, I forget his name, is doing for Nodens and his followers.
Anonymous No.96960333 [Report] >>96968466
>>96959220
Adam Scott Glancy. I don't know when the Nodens stuff is coming out, he is supposedly working on his Greenland/Climate Change/Hyperboria stuff right now.

There's also the Ghathanatoa/Century campaign he was working on. It took Iconoclasts like a decade to come out so we'll probably be waiting a while.
Anonymous No.96961455 [Report] >>96962369 >>96964087 >>96964087 >>96969548
Hello, /dg/, I'm the guy from >>96904154 . Having survived my first night at the opera, I'm here to give my report to A-Cell.

I ended up as Agent Dudley, soldier and last survivor of D-Cell, called up by Agent Clove on a snowy night in January of 2001. Based on some things the Handler provided, I believe this to be God's Teeth, so I will try not to spoil myself, or others. I was given an assignment, and told to meet with two Friendlies (the other PCs) the next morning. This was not a good night for Agent Dudley, since he had some new reading material that did not hurt his sanity too badly, but certainly drove him to drink. He was able to convince the Friendlies, one CIA and one FBI, to support the mission without actually sharing the worst of the reading material. Though, after some initial investigation, the FBI agent steeled himself and did some digging there as well.

Notable non-spoiler events:
>I was apparently the best person to speak to a certain arms dealer, and coincidentally used the best possible cover story for it, so the team is reasonably well kitted now.
>The FBI agent burned through 7 SAN while doing some late-night reading, and failed nearly every SAN, Stat, or Skill roll he was called to make. But rolled quite well for advancement, so he gained ~20 skill points at session end.
>The CIA agent was pretty quiet throughout, but I think she and I will be doing the majority of the violence next session. That should spare the FBI guy more SAN loss, while doubtless bringing us down quite a bit...
Anonymous No.96962369 [Report] >>96965861
>>96961455
Noice. Reminder that your characters adapt to the horrors they're confronted with over time, so get on that cold-blood killer train hard and fast. Your loved ones may suffer but that is a sacrifice you'll just have to be willing to make.
Anonymous No.96964087 [Report] >>96965101 >>96965861
>>96961455
>>96961455
Noice. Reminder to hug your wife when you get home, the remnant shreds of humanity are all that separates you from the monsters. Your loved ones are your foundation you build your castle on.
Anonymous No.96965101 [Report] >>96965243 >>96965861
>>96964087
This guy is an agent of the enemy draw this symbol above your bed tonight every night and always pray to it immediately
Anonymous No.96965243 [Report]
>>96965101
calvert county operative detected
Anonymous No.96965861 [Report]
>>96962369
>get on that cold-blood killer train hard and fast
That's the plan. Going to suck, seeing my Charisma and remaining bonds drop from 14 to 11 right away

>>96964087
>Reminder to hug your wife when you get home
Not the marryin' type, sad to say. But my best friend and older sister are going to bear me up best they can.

>>96965101
>draw this symbol above your bed tonight every night and always pray to it immediately
I wasn't with D-Cell for too long, but Agent Darcy told me we shouldn't be doing stuff like that.
Anonymous No.96968466 [Report]
>>96960333
Oh that's fucking bleak. Then again, expecting Arc Dreams to drop anything for Delta Green that isn't a small scenario or a revamp of one they published in the past is an exercise in patience to say the very least.
Anonymous No.96969548 [Report] >>96973302 >>96973715
>>96961455
wildlands GAWD

starting out with god's teeth might be a red flag, but only if the gm really plays it by the book i guess. either way sounds like a fun group
Anonymous No.96973302 [Report] >>96973715
>>96969548
A good DM can salvage almost anything, though I will say that regardless of my feelings on God's Teeth, I'm hoping the Handler isn't just throwing them into it blindly with no kind of warning at all. Then again, also depends on what kind of session 0 they had and established everyone's limits.
Anonymous No.96973715 [Report]
>>96969548
>>96973302
>Wildlands
Haha, I'd made a character years back that fit the look, but forgot he lacked sideburns (and not those giant muttonchops from Breakpoint). Had to reinstall, screenshot, then do some manual editing with MS Paint.
>the Handler
I trust the GM. He's done very well with other games, and he warned us this one would involve some dark and hopeless shit. Whatever I'm in for, I made a character that I know how to break apart, piece by piece.
Anonymous No.96978644 [Report] >>96978738
>>96959220
Nodens best guy. Amazing so many "fans" of Lovecraftian horror can't understand that just because something isnt dedicated to your destruction can still be incomprehensible and horrifying in a different way.
Anonymous No.96978738 [Report] >>96978823 >>96979929
>>96978644
I really like Glancy's idea for it, the whole concept is Nodens using wounded soldiers to fight against Nyarlathotep. He's run a couple of games using his ideas on RPPR.

Come to think of it, it was originally going to be in Horror of War, the world war 1 scenario book that he was going to put out like ten years ago that never materialized. Good lord these guys are bad at project management.
Anonymous No.96978823 [Report]
>>96978738
Yes exactly. Because something regards you as a useful tool doesn't mean its all sunshine and rainbows. I use Nodens in my games and introduced him when an agent rolled a 00 on his ritual roll to activate the Elder Sign, and then rolled again secretly, deciding that anything 90-00 was going to get a result. Another 00, so Nodens *noticed* and dealt with the Dark Young that had already wiped two agents and ensured that the agent knew who was responsible and that he would collect in the future.
Anonymous No.96979929 [Report] >>96980307
>>96978738
I think this is the article you're talking about?

https://shoggoth.net/octobernomicon/the-actual-creatures-of-the-octobernomicon/the-dog-soldiers/
Anonymous No.96980307 [Report]
>>96979929
I haven't read this article, but yeah. Like I said, I'm familiar with it from the games Glancy ran on rppr
Anonymous No.96981617 [Report] >>96981736
>>96805498 (OP)

>what was your cell’s biggest fuckup or loss?

first time group, started up over the summer but we have a lot of tabletop experience as a group (15+ years playing dnd etc). Ongoing core group of 3 guys and we’ve gotten really lucky and been pretty meticulous about the survivability of the situations we put ourselves into. Core group consists of

>mike, former delta force/state cop 42 year old divorced dad of 4 who just wants to grill
>oscar, 50 year old failed tech entrepreneur who works at the Apple Store now and is estranged from his family
>frank, 20ish SoundCloud rapper wannabe /x/phile/internet paranormal forum poster who sells drugs and works at Walmart

Prior to the fubar op in question, we had run Last Things Last, The Last Equation, and Wormwood Arena as a group.

>just finished wormwood arena and are down one player (Oscar) because of irl work schedule (and because Oscar was brutally mauled by dogs)
>first op without him, just Mike and Frank, sort of a last minute game
>gm experimenting with homebrewing his own ops and this is basically us play testing his attempt
>begins with us down all of our DG contacts and handlers because Last Equation drove one insane and Wormwood killed our other two
>we need to get in contact with someone and we find out our original handler is being housed in a mental hospital in philadelphia
>we go there, he’s doing his thing trying not to look at numbers and staring at a wall
>gives us a few contacts but asks us a favor
>needs us to help extract a super old school soviet delta green analog agent living in the city who thinks he’s being spied on/followed
>guy is like 80 years old and the only person our former handler has ever known who successfully retired without a little 9mm severance package
>we figure we owe him for the contacts so we head over to the old man’s apartment complex
>russian neighborhood, smack dab in the midst of a shitty shopping center complete with a dingy strip joint
Will cont
Anonymous No.96981736 [Report]
>>96981617
>we knock, old ruskie unlocks like 10 locks to let us in
>apartment is a shithole but he’s pretty chill, threatens us with a rifle and a couch full of explosives before we explain who sent us
>many such cases
>makes us some tea and explains
>worked as a PI after he left the program, ended up busting some illegal op involving human experimentation that was connected to March Tech
>he recovered some weird shit, shows us a hidden compartment behind some painting and pulls out a jar of pink goo with a face in it or something
>whatever
>starts to break down why he thinks he’s being followed
>intercepted radio comms on some ancient desktop computer he modded to shit
>maybe we can mess with it and really listen in
>oh fuck our computer guy got mauled by dogs
>well guess we’ll just walk around and see what we see
>we, two retarded people, decide to split up
>mike hits the streets to smoke a cig and loiter, Frank hits the strip joint
>pls bro it’s a business expense bro
>mike sees a young black fella standing by a bus stop
>cop instincts kick in
>start to question the guy about where he’s going, what he’s doing
>guy gives some shady answers but dips so mike chills on the bus stop bench
>meanwhile Frankie is checking out the club