>>96832787
Shaggy Rogers – Civilian Asset / Burnout Operative
Shaggy is the classic “Agent with PTSD” archetype — likely a courier or informant recruited after a close encounter with the unnatural. His paranoia, munchies, and nervous humor are coping mechanisms for a fragile SAN score. The “Scooby Snacks” are a mix of anti-anxiety meds and mild tranquilizers. He’s technically off the books — the kind of field asset Delta Green would use and discard.
Scooby-Doo – Experimental Asset (K-9 Program)
The biggest giveaway: Scooby can talk. He’s a byproduct of an MK-ULTRA-adjacent experiment in animal intelligence or psychic enhancement. His loyalty to Shaggy keeps him stable, but his heightened senses make him Delta Green’s most valuable early-warning system for unnatural manifestations. His “ghost radar” behavior in episodes is consistent with low-level psychic resonance detection.
>The Threats
Every “monster” that turns out to be “a guy in a mask”? That’s Delta Green’s cleanup crew rewriting reality. The gang uncovers genuine occult threats — Deep Ones, ghouls, color out of space, cultists — but by the end of the episode, it’s always a hoax. Why? Because the public can’t know. Fred hands the perp to “the police,” but those aren’t local cops; they’re green-bagged federal agents erasing evidence and replacing it with a mundane explanation.
>Case Patterns
Recurring travel: They move constantly because they’re deployed wherever reports of the unnatural spike.
The van (“Mystery Machine”): Mobile ops center. Contains recording gear, containment tools, and a secure uplink. The flower power paint job is just camouflage for plausible deniability.
The episodic amnesia: Classic symptom of exposure to memetic hazards or use of reality stabilization drugs — Velma’s notes always reset by next week.