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Thread 96843709

167 posts 36 images /tg/
Anonymous No.96843709 [Report] >>96843725 >>96843748 >>96843760 >>96843790 >>96843895 >>96844046 >>96844539 >>96844595 >>96844677 >>96844685 >>96844758 >>96844971 >>96845011 >>96845177 >>96845242 >>96845516 >>96845767 >>96846147 >>96847177 >>96847244 >>96847984 >>96848145 >>96848176 >>96848176 >>96848538 >>96848768 >>96849236 >>96849316 >>96849385 >>96849712 >>96849784 >>96849861 >>96852948 >>96854420 >>96854428 >>96854484 >>96854511 >>96855491 >>96855584 >>96856087 >>96856740 >>96858935 >>96859080 >>96859253 >>96860877 >>96869178 >>96870519 >>96870843 >>96870866 >>96870882 >>96874206 >>96874496 >>96877035 >>96877049 >>96877214 >>96879721 >>96881353 >>96885524 >>96888298 >>96888817 >>96891965 >>96891993 >>96892059 >>96892620 >>96895593 >>96896744 >>96897037
>"no u cant have undead working instead of killing stuff...CUZ YOU JUST CAN'T OK!!! FOLLOW THE FANTASY TRADITIONS!!!"

why do people still want fantasy to be stagnant, boring and predictable if everyone thinks the same with their imagination whats the point of this hobby lol
Anonymous No.96843725 [Report]
>>96843709 (OP)
Anonymous No.96843748 [Report] >>96843759 >>96891950
>>96843709 (OP)
>this fucking thread again
Maybe if you kill yourself, a necromancer will reanimate your remains to do something useful.
Anonymous No.96843759 [Report]
>>96843748
>>this fucking thread again
>Maybe if you kill yourself, a necromancer will reanimate your remains to do something useful.
Anonymous No.96843760 [Report] >>96843804 >>96848061
>>96843709 (OP)
Lots of settings have had the trope of a bunch of undead working many menial jobs for their master. It just usually tends to be that they work in the castle of some necromancer because, ya know, killing people and reanimating their bodies is kinda evil.
Anonymous No.96843775 [Report] >>96843804 >>96843808 >>96870872 >>96895208
This argument is in fact better than most other /tg/ arguments right now.
Anonymous No.96843790 [Report] >>96843804 >>96843814 >>96870891 >>96888704
>>96843709 (OP)
Nobody is stopping you, but necromancers tend to fill the 'objectively bad' niche in most games cosmologies while golems, clockwork or nature spirits cover the neutral constructed things role.

Negative energy poisoning the wheat making it sickly, blood sacrifices required for the harvest and small children going missing are the kind of things most players and worldbuilders would expect if you try this.
Anonymous No.96843804 [Report]
>>96843760
>if u kill ur enemies they win
>>96843775
based
>>96843790
fuck tropes
Anonymous No.96843808 [Report] >>96843814
>>96843775
Testicular cancer is better than most /tg/ threads right now
Anonymous No.96843814 [Report] >>96844164 >>96844666 >>96848024
>>96843790
>Negative energy poisoning the wheat making it sickly, blood sacrifices required for the harvest and small children going missing are the kind of things most players and worldbuilders would expect if you try this.

lmao stfu with this dnd shit negative, positivive, neutral pink yellow blue? i dont give a shit i wanna play what i wanna play and have fun you dumb fuck lmao

>>96843808
epic
Anonymous No.96843895 [Report]
>>96843709 (OP)
You can do whatever the fuck you like in your novel.
The attraction of RPGs is largely interacting with fantastical worlds from stories. Novelty is to a large extent beside the point, if not actively against it.
Anonymous No.96844046 [Report] >>96844153
>>96843709 (OP)
The fact that you either play every game RAW or don't have a GM who's willing to incorporate house rules that you'd enjoy isn't anyone else's fault, retard.
Make your game how you want, or shut your fuck hole.
Anonymous No.96844153 [Report] >>96844180
>>96844046
it kinda is the games fault for teaching people how to act and be retarded together lol
Anonymous No.96844164 [Report] >>96844510
>>96843814
Then run the game you want to play, no one's stopping you.
Anonymous No.96844180 [Report]
>>96844153
I don't understand what you're talking about.
As soon as I learned that D&D wasn't going to feature anything I want out of a game, I learned game design and started my own projects, because D&D fans can't stand people being critical of their precious slop.
The only options are to find a game master willing to house rule what you want, or make your own game with what you want.
Anonymous No.96844510 [Report] >>96845474 >>96855601 >>96870691 >>96897054
>>96844164
i wanna play not run retard
Anonymous No.96844539 [Report] >>96844603 >>96854619
>>96843709 (OP)
Because if it isn't a Tolkein clone it's not "real fantasy" because retards want their fantasy world to stagnate and die just as much as they want the real world to stagnate and die.
Anonymous No.96844595 [Report]
>>96843709 (OP)
I prefer using elementals.
https://youtu.be/39brM5tYjmU
Anonymous No.96844603 [Report] >>96844616
>>96844539
yeah pretty much this lol

either LOTR slop, WoW slop or GOT slop
Anonymous No.96844616 [Report]
>>96844603
Or D&D slop, which is just LOTR Slop put through a WoW Slop filter.
Anonymous No.96844666 [Report] >>96844678
>>96843814
>i wanna
You're not playing one, are you?
Anonymous No.96844677 [Report] >>96844702
>>96843709 (OP)
>why do people still want fantasy to be stagnant, boring and predictable
>he asks when all her can think of for "MUH GOOD ZOMBIES" is a farming commune for the hundredth fucking time
lol
Anonymous No.96844678 [Report] >>96844687 >>96849852
>>96844666
>le smug tranime

go back
Anonymous No.96844685 [Report] >>96844711
>>96843709 (OP)
>Akshually my necromancers are small business owners and my vampires drink grape juice and they're all upstanding citizens and nothing exciting happens ever, ok? Get ready, because next session you'll help Mr. Skellington catch the dog that stole his tibia!
Anonymous No.96844687 [Report] >>96844711
>>96844678
Not a very active player enjoying a game playing a silly necromancer, are you?
Anonymous No.96844702 [Report]
>>96844677
ur a faggot we know
Anonymous No.96844711 [Report]
>>96844685
i didnt say that you smug faggot

>>96844687
nobody cares nigger
Anonymous No.96844758 [Report] >>96844910
>>96843709 (OP)
>you can't resurrect a dead thread over and over to serve an useful purpose because...YOU JUST CAN'T OK!!! RESPECT THE SHITPOSTING TRADITIONS!!!
Anonymous No.96844910 [Report]
>>96844758
>"LEAVE MY BOTTED THREADS ALONE!!!"

yes lol
Anonymous No.96844971 [Report] >>96845113 >>96847277
>>96843709 (OP)
There's a difference between being creative and adventurous with a genre and just being subversive or wacky for it's own sake.
That's pretty much why all fantasy has been lame for years. It tries way too hard to be different or zany. All good fantasy has rules and abides by them.

Raising the dead is objectively bad in a society that respects it's people. Anyone with empathy instinctively understands this.

That said, I have played a necromancer who used undead for company because he was a lonely recluse and utility instead of combat, but his main character flaw was that he lacked empathy, so ...
Anonymous No.96845011 [Report]
>>96843709 (OP)
Traditional games?
Anonymous No.96845072 [Report]
The point of GMing isn't to be inherently creative in every decision, it is to get a good session going.
Anonymous No.96845113 [Report] >>96845135
>>96844971
then make a better setting
Anonymous No.96845135 [Report]
>>96845113
Why? I'm not the one unhappy with existing settings. I think there are a lot of great fantasy settings. I'm not bothered by the fact that all of them are old.
Anonymous No.96845177 [Report]
>>96843709 (OP)
>"what if le good necromancer" thread #142069
>creative
You first OP
Anonymous No.96845242 [Report] >>96845280
>>96843709 (OP)
Oh yeah, OP, if you're so progressive, why can't I marry and impregnate the skeletons?
Anonymous No.96845280 [Report]
>>96845242
The skeletons will impregnate you.
Anonymous No.96845474 [Report] >>96845720
>>96844510
Make a solo game, shit for brains.
Anonymous No.96845516 [Report] >>96845694
>>96843709 (OP)
>This tread again
From the very top of my head:
Presence of the undead makes plants wither and rot.
Anonymous No.96845694 [Report]
>>96845516
>this image again
Anonymous No.96845720 [Report]
>>96845474
i rather smoke lsd and halucinate
Anonymous No.96845767 [Report]
>>96843709 (OP)
Its very easy to think out the implications of magic in ways that totally destroy what a setting is actually trying to be.

There are so many convenient hacks you could probably do with magic if you think about it that this always leads you to a kind of modernish industrialized society if you want it to, but if you go down that route you lose your open ended highly localized vaguely midevil setting for exploring adventurers to fight bad guys in.

Alternatively you can set up your worldbuilding so that your magic doesn't have these implications, limit it with rules and complications or make it rare and hard to do, but rpg like settings are generally more interested in including a wide variety of extremely versatile magical elements because thats fun for the players, and that's a higher priority than making it so you can't logically extrapolate those things in ways that make it unlikely that the world would operate in the way does.
What is the Scarred Lands setting? No.96845865 [Report]
>96843709
Planescape did it -Sigil had a faction using bodies, making contracts with the Living to be allowed to use them after their death - which means that was already a thing in AD&D 2e, you're 30 years late OP.
Anonymous No.96846147 [Report]
>>96843709 (OP)
Necromancy is evil

Simple as
Anonymous No.96847177 [Report]
>>96843709 (OP)
>why do people still want fantasy to be stagnant, boring and predictable
>im-fucking-plying that what if necromancy but good isn't one of the most overused contrarian ideas ever in tabletop
Anonymous No.96847230 [Report]
How old is good necromancer spam here now? Almost two decades?
Anonymous No.96847244 [Report]
>>96843709 (OP)
>I'm going to work you to the bone
>Actually I need to you to put in overtime anyway
The issue is that it is a employment contract violation
Anonymous No.96847277 [Report]
>>96844971
You could easily justify necromancy with a religious or philosophical reason like it's your final duty to serve future generations .
Anonymous No.96847984 [Report]
>>96843709 (OP)
Using the undead for labor is an old idea. Your not original or creative, just poorly read.
Anonymous No.96848024 [Report]
>>96843814
then fucking do it instead of complaining like a little bitch you uncreative fucking maggot
i swear some people here have intelligence less than worms
Anonymous No.96848061 [Report] >>96892588
>>96843760
There's an endless supply of skeletons from people who died in the past and there's people dying everything of old age and disease, why would you need to kill anybody?
Anonymous No.96848145 [Report]
>>96843709 (OP)
No argument is required. Follow the traditions. You CANNOT do otherwise.
Anonymous No.96848176 [Report] >>96848750 >>96849278 >>96852948 >>96891330
>>96843709 (OP)
>>96843709 (OP)
To me?
Its because if you're going to be doing something like that, there are far, far, far too many implications that are extremely far reaching. Just saying "okay, we got skeleton farmers now" and ending it at that wouldn't really do the idea justice. You're basically attempting to portray an automated post labor society springing up in the middle ages. I can accept the idea if you put a fuck of a lot of thought into it, what all those people do with their newfound freedom, how the economy changes, etc etc. etc. But if you're just going to run the world the same way but with skeleton farmers I'm completely out. I'd rather just have "Necromancy is evil. Period." as an excuse than a poorly thought out "twist" like that.
Anonymous No.96848538 [Report] >>96848758
>>96843709 (OP)
you can't have undead working instead of killing stuff because it requires a powerful Magic User to be able to cast Animated Dead and if control ever slips, such as from the MU dying, then they revert back to default undead behavior: chaotic and always hostile to living creatures.
Anonymous No.96848750 [Report]
>>96848176
Good, stay out then. Your presence is not desirable.
Anonymous No.96848758 [Report]
>>96848538
Not D&D.
Anonymous No.96848768 [Report] >>96852889
>>96843709 (OP)
If having undead workers is that easy and has no real consequence, then why are there regular farmers? Why is your fantasy world stuck in medieval stasis if it has basically developed automation?

Think before you open your mouth, anon
Anonymous No.96849236 [Report]
>>96843709 (OP)
It depends on your setting. Start writing.
If it just amount to lol skeleton farmers, then lol, stepdancing dragons with tophats - twice as long and more interesting?
Anonymous No.96849278 [Report] >>96849367
>>96848176
A 'post labour society' created through necromancy is effectively just a group of people who've got very cheap slaves. Necromancer kings couldn't work in feudal Europe, but you could have a necro-ottoman, roman or even russian empire. Ancient Greece might work too.
Anonymous No.96849316 [Report] >>96855590
>>96843709 (OP)
Because the economics of it don't fucking work, Anon. Even assuming the undead are totally free to maintain, this leads to a situation where you have a mass population that are not being productive. You haven't made the requisite industrial advances to move that labor into doing something. And while you can argue "oh but people will be more free to do things", you run into a problem: who owns the land, and who owns the undead. Because unless every individual farmer is his own lord and necromancer, the answer is "the state" in whatever form the state is. So why the fuck would the state be inclined to keep any kind of watch over a bunch of people who produce nothing, eat all that valuable grain you could be selling, and are generally more useful as corpses? They wouldn't.

Speaking of corpses. Did you think the bodies of the dead would be respected? Absolutely not. If you have graveyards, they are being robbed. A new type of slaver emerges, one who murders you, raises your body, and sells it to someone who puts you to work in the fields. Violent conflict becomes a means to just create more corpses to put in more fields.

And then there's a fucking sanitary issue. Yeah, I get it, farm lands aren't actually all that clean. But the idea of "yeah and the plants are going to be tended to by rotting corpses" is not helping the situation in the slightest.

It's a bad idea.
Anonymous No.96849367 [Report]
>>96849278
>Necromancer kings couldn't work in feudal Europe
Sure they could, especially post Black Death
Anonymous No.96849385 [Report]
>>96843709 (OP)
>why do people still want fantasy to be stagnant, boring and predictable if everyone thinks the same with their imagination whats the point of this hobby lol
First, corpses are a health hazard, imagine that handling your food or clothes. Second, undead labor encourages people to be killed for more cheap labor, you may argue they use criminals, until they don't. Third, one Joker to tople your society with a simple bone invading joke. Fourth, undead tend to feed or compulsorily go kill the living if unsupervised.
Anonymous No.96849425 [Report]
Even if they were okay with the concept, most people would still be against uncle Joe eternally working the fields outside as a shambling ghoul so you'd need to source unfamiliar undead to sell to them and that starts to causes all sorts problems

Perhaps if the necromancers had an arrangement with the loan sharks/bail bondsman who offered a repayment discount for men that allowed their bodies to be necroed and then sold for profit
Anonymous No.96849712 [Report]
>>96843709 (OP)
Because genres exist for a purpose. People WANT stories about orcs and elves, evil necromancers, the power of friendship, mentor figures who die in act 2, fireballs and dragons. What you think is a clever subversion of a stale format is to most people a strange violation of expected conventions.

There was a quote, and I can't find it, but it goes something like this:
>Wit is like a fart. Nobody enjoys it when someone else does it
Nobody wants to engage with your clever deconstructions of tropes. The tropes are what they're here for
Anonymous No.96849784 [Report] >>96853148 >>96860375
>>96843709 (OP)
Depends on what setting and what system. Which is?
Anonymous No.96849852 [Report]
>>96844678
your troon brethen specifically hate this anime for being chud coded
Anonymous No.96849861 [Report] >>96884609
>>96843709 (OP)
why would a dead nigga work a field
that makes no sense. skeletons don't eat and don't need to pay taxes cuz they're already dead
fuck the king I'm a skeleton NIGGA what are you gonna do, kill me?
Anonymous No.96852889 [Report]
>>96848768
You first, retard.
Anonymous No.96852948 [Report] >>96853072
>>96843709 (OP)
like most things where you take one minor aspect of the setting and expand it out necromancy as infinite free energy is lame and stupid unless you do like >>96848176 and go all the way

but more importantly how does this help you play games? what story/quest/mechanical advantages do fields filled with skeletons have over fields worked by living people?
Anonymous No.96853072 [Report]
>>96852948
Games are perfect complete simulations of imaginary worlds down to the quantum level. Don't argue.
Anonymous No.96853148 [Report] >>96860375
>>96849784
Hello?
Anonymous No.96853884 [Report] >>96854644 >>96890493
Fuck morally grey morality. Good and evil should be objective. If everything is grey then moral dilemmas don't really exist, and you can do whatever you want like a pack of savages.
Fuck pretending that a monster is the same as a Greek or Croatian, it's not an ethnic group it's an invasive species with tool use and social organization worthy of genocide at human hands.
Fuck people who play non-human-like monstrous shit and then act surprised when human commoners freak out and try to kill them when they walk into town.
Fuck any and all "necromancy can be good" fags. It's evil to any culture with taboos about handling and interacting with the dead, in other words, most of them that aren't subhuman.
Anonymous No.96854396 [Report]
nah.
Anonymous No.96854420 [Report]
>>96843709 (OP)
Nothing wrong with a literal skeleton crew, the problems start if they lose control of the skeletons. In D&D at least, a necromancer's death frees the undead from their control, and an evil cleric can command the undead.
Anonymous No.96854428 [Report] >>96854462 >>96884632
>>96843709 (OP)
Because once you start applying real world logic and reasoning to fantasy it starts to mirror the real world.

Suddenly instead of heroic adventurers going off to fight the evil sorcerer. You have gnomes working in offices and wizards sending faxes through their crystal ball and dragon powered steam power plants.
Anonymous No.96854462 [Report]
>>96854428
That's good.
Anonymous No.96854484 [Report]
>>96843709 (OP)
>dude what if these mages that desecrate the natural order by reviving rotting corpses and bidding them to their will were actually le good guys
Anonymous No.96854511 [Report] >>96854520
>>96843709 (OP)
>destroying the labor aristocracy by creating a bunch of useless feeders
You are a severely mentally ill NEET.
Anonymous No.96854520 [Report]
>>96854511
*a society of useless feeders, rather
Anonymous No.96854557 [Report] >>96854692
This setting exists.
Anonymous No.96854619 [Report]
>>96844539
the fantasy setting you want is by definition stagnant and dead.
Anonymous No.96854644 [Report]
>>96853884
>Fuck any and all "necromancy can be good" fags. It's evil to any culture with taboos about handling and interacting with the dead, in other words, most of them that aren't subhuman.
This. OP is just another materialistic cretin with no concept of the sacred or profane, ironically placing him even lower than elephants and certain chimp tribes.
Anonymous No.96854692 [Report]
Just play a setting where Necromancers are normalized to get it out of your system, Hollowfaust is-

>>96854557
My man! Play this and stop complaining.
Anonymous No.96855491 [Report] >>96855590
>>96843709 (OP)
Isn't this the basic setup of Blood Lords for PF2e?
Anonymous No.96855584 [Report]
>>96843709 (OP)
>CtrF
>No Jakandor
FFS, /tg/ has no old members left.
Anonymous No.96855590 [Report] >>96856711
>>96849316
>So why the fuck would the state be inclined to keep any kind of watch over a bunch of people who produce nothing, eat all that valuable grain you could be selling, and are generally more useful as corpses?
Welcome to Geb, where the undead citizenry reign and the living are just another resource to be used and abused.

>>96855491
Its the premise of the nation of Geb, which Blood Lords takes place in. A farming nation of undead that uses its living population as cattle and resources, using skeleton and zombie slaves as farm workers, the crops being sold to other nations as to secure a powerful reason not to invade and destroy an entire nation that is an affront to all things natural.
Anonymous No.96855601 [Report]
>>96844510
Then shut the fuck up. You get what you give.
Anonymous No.96856087 [Report]
>>96843709 (OP)
Because necromancers tend to be too ambitious for something as pedestrian as farming.
Anonymous No.96856711 [Report]
>>96855590
Welcome to a post-AI tech bro oligarchy, if one was inclined to lay the analogies on with a trowel.
Anonymous No.96856740 [Report]
>>96843709 (OP)
cuz people are used to the same things in fantasy so their mind goes to the same old stuff. most of the old stuff works hence why it became established but it doesn't mean you have to make dragons breathe fire every time or that elves must be assholes to everyone else but maybe you should keep dwarves with beards and underground, yknow? be creative but not stupid.
if you setting allows for undead sentience then sure, they wouldn't all be killers sitting in dungeons. they could even be normal and carve out a piece of the world for themselves.
personally I'm writing out a personalized version of the warcraft rpg where I just write over parts I dont like. I don't care for things being thousands of years old since they never get written to act like they are, so some races act different and others have a shitload of retconning and new characters for ancient events rather than the same old 10,000 year old elf who acts the same as an irrational mortal. also the old gods are real eldritch gods while titan stuff is scaled back a bit.
tons of changes, really making it into something I personally enjoy and I recommend everyone else to do the same for settings they like but not LOVE
Anonymous No.96857534 [Report]
Why can't the magic just grow the crops then animate them to harvest themselves? Or just conjure food.
You're taking too many extra steps to justify exhuming corpses.
Anonymous No.96858935 [Report]
>>96843709 (OP)
The Forgotten Realms has had undead workers as well as monsters since at least 1995.
Anonymous No.96859080 [Report] >>96860203
>>96843709 (OP)
will I get paid for my undead labour tho? otherwise why would I ever agree to be a skeleton worker?
Anonymous No.96859253 [Report] >>96860126
>>96843709 (OP)
Have you ever dealt with undead labor unions? They have an infinite tolerance for bureaucracy, they have absolutely no incentive to keep them around, and as the necromancer in question, you're burning yourself at both ends just to keep them around and in working condition. Just hire a living bloke.
Anonymous No.96860126 [Report]
>>96859253
And don't even get me started on the skeletons mixing bones and needing to get paid in fractions.
You ask one bag of bones for some overtime, and suddenly you have a fucking math nightmare, because 60 goddamn skeletons were packed in there.
Anonymous No.96860203 [Report]
>>96859080
Your consent is not required.
Anonymous No.96860375 [Report] >>96884655
>>96853148
>>96849784
Aaah, no answer because no game...
Anonymous No.96860877 [Report]
>>96843709 (OP)

Why would a normal farmer want to have actual witchcraft and zombies plowing the fields for him? Literally stinking miasmic corpses spreading disease, animated by dark, evil powers... it's bound to give people the creeps. Not to mention if the servant is someone they knew.

What makes you think a decaying body will be effective under the summer sun, with crows, locusts, fungi and other pests that roam the fields?

Is it even cheap to animate them?

From a meta perspective, it's better to leave necromancy and magic in general as rare rather than commonplace. If people get used to it, it stops being impressive and mysterious.
Anonymous No.96869178 [Report] >>96874316
>>96843709 (OP)
>noo you have to let me rip innocent souls from their just rewards and afterlife
>noooo you gotta let me imprison them in a mockery of life that existentially tortures them
>you have to let me enslave them to do my bidding

"Rest in Peace" was a promise, not merely a prayer.
Anonymous No.96870519 [Report] >>96870681
>>96843709 (OP)
Aren't we basically doing this in the real world? LLMs are trained with stuff written by dead people, their 'soul' in a sense, and then set to mundane tasks.
Anonymous No.96870681 [Report]
>>96870519
No that's just what the elites want you to think. A corpus of text and biometric records does not constitute the human soul
Anonymous No.96870691 [Report]
>>96844510
so ask your GM.
Are you dumb?
Anonymous No.96870699 [Report] >>96870933 >>96895599
It always baffled me that necromancers are universally considered evil for raising some skellies while enchanters who do stuff like rewriting memories, fucking with peoples perception of reality and all other kinds of brainwashing are considered to be nice fellas.
Anonymous No.96870843 [Report]
>>96843709 (OP)
Why would the undead work? They're dead, they don't eat, they can't feel, they have no brains, they're deteriorated, they can't have children, they have no use for money.
>buh buh buh necromancer made them do it
A desecration of corpses is universally considered an act of evil across all human civilizations, enslavement of corpses moreso; normal people would reject such person and sooner of later authorities would swoop down on them.
It turns out things are the way they are for a reason.

I guess you can hake WoW where undead form a community of their own or have your setting be some weirdo evil civilization where they commonly use undead for menial labor but a lot of fantasy wants that thread of connection to real life history.
Anonymous No.96870866 [Report] >>96870897
>>96843709 (OP)
Commoners hate anything that makes their work easier, theres always backlash against immigrant workforce, slavery, industrialization, automation. Peasants are defined by their toil and dread the idea of losing that identity. Progress happen only when elites force it on common people against their resistance.
Anonymous No.96870872 [Report]
>>96843775
The AIslop general alone is more creative and original than this thread.
Anonymous No.96870882 [Report] >>96871551 >>96884683
>>96843709 (OP)
Go play Dragon Age: Veilguard. It's exactly the sort of quirkchungus libshit setting with heckin wholesome skellerinos named Mr. Rattlesby or whatever that you're looking for.
Anonymous No.96870891 [Report]
>>96843790
/thread
Anonymous No.96870897 [Report]
>>96870866
Commoners don't hate things that make their lives easier, they hate things that exist solely to replace (and kill) them.
Btw, simping for the elites isn't gonna make them not kill you.
Anonymous No.96870933 [Report]
>>96870699
>are considered to be nice fellas.
Are they though? Most people are suspicious of them.
Anonymous No.96871551 [Report] >>96871581
>>96870882
Why are you so mad that he has better taste than you?
Anonymous No.96871581 [Report] >>96871814
>>96871551
>Veilguard
>good taste
Lul
Anonymous No.96871814 [Report] >>96871924
>>96871581
See? you're mad :)
Anonymous No.96871924 [Report] >>96871980
>>96871814
>no u!
Lul
Anonymous No.96871980 [Report]
>>96871924
yep, you're mad :)
Anonymous No.96874206 [Report] >>96874293
>>96843709 (OP)
Necromancy is an evil magic inherently. To cast such a spell changes your alignment in my world. To use the dead to do labor, no matter what was agreed to, will call down the king and his many paladins.
Anonymous No.96874293 [Report] >>96874313
>>96874206
ur a faggot
Anonymous No.96874313 [Report] >>96874462
>>96874293
>no, u
Anonymous No.96874316 [Report]
>>96869178
ur gods are weak
Anonymous No.96874462 [Report]
>>96874313
nice projection faggot
Anonymous No.96874496 [Report] >>96876983 >>96877055
>>96843709 (OP)
It has been done before, and no one is going to stop you incorporating it into your games, but riddle me this: What interesting ingame interaction do you get from this?
Anonymous No.96876983 [Report]
>>96874496
Games are simulations. Fun isn't the point.
Anonymous No.96877035 [Report] >>96877205
>>96843709 (OP)
I remember a story where a lich basically did that. Something about a war or plague. But the Players heard enter a region who lords died and rumors of undead overwhelming the fields. To find out a Wizard was begged to do something to save the people cause most of the people were dying or dead and there wasn't enough to farm and harvest. Basically he said the only way this would work is a soul of a pure hearted child giving it to me freely to get people to stop and his own granddaughter did it so he could get the power. (They didn't find out cause they were all zombies/undead kill it till they found the Lich's lair and be basically tells them.)
Anonymous No.96877049 [Report]
>>96843709 (OP)
play with fun people
Anonymous No.96877055 [Report] >>96877803
>>96874496
>quest where lawful good paladin's fucking up the chaotic good Wizard's skellingtonfarm on behalf of an evil %ENEMY (You can swing it from a rival wizard to a bunch of douchebag humanoids playing the victim)
Does the party side with mister lawful stupid? Do they peel past the dead guy veneer? Will the evil enemy survive the encounter with the party? Who knows! You even have three entry points for the party depending on who you want the little bastards to meet first.
captcha:pandj
Anonymous No.96877205 [Report]
>>96877035
https://www.youtube.com/watch?v=CK33lDfJjKI
The story in question
Anonymous No.96877214 [Report] >>96879684 >>96884404 >>96884699
>>96843709 (OP)
The nature of a necromancer is not stagnant fieldwork, but expansion and growing power. What kind of pissant wants to just tend his few acres forever?
Anonymous No.96877803 [Report]
>>96877055
>le pallydan...does a LE HECKIN EVULL
We got a real mastermind here
Anonymous No.96879684 [Report]
>>96877214
If you look at the history of farmsteads and agriculture, most workers were slaves. To make undead do it is considered "evil," but it's not like using mortals was much better?

To answer your question, a smart Necro would be happy tending fields. He'd also likely be given the monster contracts in the wild to hunt down too if the guard doesn't want to die. There's money (and experience to become a hand of Vecna) in those hills.
Anonymous No.96879721 [Report]
>>96843709 (OP)
if the undead are mindlessly repeating their orders, they'll end up destroying the crops when something outside of their programming happens, if they're free willed, why would they bother to farm at all?
Anonymous No.96881353 [Report] >>96882852 >>96884486
>>96843709 (OP)
If you raised me as a skeleton and told me to start waging(for free) I'd start killing stuff too.
Maybe that's where all the random undead come from, dipshits keep trying this and the skellies rebel.
Anonymous No.96882852 [Report]
>>96881353
That reminds me, I need to do an updated Species for an undead mortal (heavily influenced by warforged).
Anonymous No.96884404 [Report]
>>96877214
You certainly don't know what the nature of anything is.
Anonymous No.96884486 [Report]
>>96881353
That's honestly the most exciting post I've seen since I came to 4chan, lo these twenty years gone. The undead horde were raised as free labor, yet the lack of ability to be distracted from their misery by drugs and sex, coupled with their immunity to the physical exhaustion that keeps the working class mentally retarded and unwillimg to organize, frees them to rise up against their oppressors, liberating noble and peasant alike from the chains of the flesh...Oh, shit, I'm feelin it.
Anonymous No.96884609 [Report]
>>96849861
Only the dead are truly free.
I think the OP's wildly unoriginal idea has a lot of potential for a game, provided it is used as a source of conflict and not an excuse for a hugbox utopia.
Players could be rebel members of an outlawed cult of the god of life and healing, or they could be reanimated corpses sick of serving Big Necro. They could be newly arrived exiles, fugitives, or refugees from a far-off land or distant world or another plane, and then the morality of the necroculture is irrelevant, it's alien to them and therefore must be destroyed. The important thing is getting the players on board with the game you want to run. If they ain't having it, get a new idea or get a new group.
Anonymous No.96884632 [Report] >>96885473
>>96854428
Gnomes own the banks, and dragons are big magic which makes steam engines not go. How are you the only guy here who hasn't played Arcanum? Also, do you know what a fax even is, or is it just a science technomagic word you've heard enough times to assume you've got the right to use it? You'd get toner all over your crystal ball and the only people who like black balls are you and OP.
Anonymous No.96884655 [Report] >>96885482
>>96860375
We're assuming D&D 5e, because OP is obviously a nogaems secondary who thinks watching shitty voice actors narcissise through scripted encounters constitutes game experience. We're not really here to answer a bad faith question, we're here because we all love the ancient debate about the ramifications of an undead labour force.
But it was a good own, you did really get that newfag good. Hopefully he kills himself, but he probably won't.
Anonymous No.96884683 [Report]
>>96870882
Mr. Rattlesby, to be fair, is a fantastic name to give your skeleton valet, so I'm going to assume you made that up, rather than believe anything creative or interesting or even momentarily amusing came from anything attached to the Dragon Age IP.
He should wear a bowtie, so people know he's an adherent to the teachings of Ludwig von Mises, the father of fascist economics.
Because you can do heckin quirkchungus wholesome villains and it actually works, as long as you juxtapose it with proper villainy.
Like helping the orphans of the victims of necrocapitalism by reuniting them with their parents in the mandatory eternal uncompensated labor of state-sponsored undeath.
Anonymous No.96884699 [Report]
>>96877214
Younaren't wrong, but if you point out that every fantasy story about evil necromancers was literally a deliberate metaphor for capitalism, the children will whine about imaginary aliens invading Planet America.
Anonymous No.96885473 [Report]
>>96884632
Clothing is technology.
Anonymous No.96885482 [Report]
>>96884655
No, we're not. No game is provided so none is discussed.
Anonymous No.96885524 [Report] >>96885555
>>96843709 (OP)
I mean you can, but it's still pretty fucking evil. Death is the great equalizer and represents everyone's well earned eternal rest. Requiescat im Pace and all. To be torn from that rest and interred in the rotting husk of what used to be your body, or as a mere collection of bones held together by wire, to then be enslaved and forced to perform menial labour, is literally a fate worse than death.
Anonymous No.96885555 [Report]
>>96885524
But that isn't what's happening.
Anonymous No.96888298 [Report] >>96889071
>>96843709 (OP)
But in Dark Eye undead are not sanitary. If you have a dead body handling your produce you are going to get numerous food poisoning cases.
Anonymous No.96888704 [Report]
>>96843790
>...the kind of things most players and worldbuilders expect if you try this.
So it would be funnier if I didn't.
Anonymous No.96888817 [Report] >>96890778
>>96843709 (OP)
>necromancer lord raises a bunch of desd guys to cultivate the grain
>smallfolk who lost their jobs revolt and storm his castle
>all his skeletons are out in the village plowing fields and milking cows and can't defend him from the mob
shitty idea man
Anonymous No.96889071 [Report]
>>96888298
We need a pdf that's just a necromancer's guide for how to care for your undead minions. What to do when they get impaled, how to repair torn flesh, and how to get away with corpse robbery.
Anonymous No.96890493 [Report]
>>96853884
>Fuck people who play non-human-like monstrous shit
You were right until this point. Now you can get fucked and die of ruptured bowels.
Anonymous No.96890778 [Report]
>>96888817
That's when you call The Creature™ out to come protect you from the mob.
No necromancer really relies on massed skeletons outside of systems that can handle such things. In reality it's always one Big The Creature™ that you fight with.
Anonymous No.96891330 [Report]
>>96848176
What if necromancer is still evil but uses zombies to build fortresses and monuments and an evil empire and stuff
Anonymous No.96891538 [Report]
>The grave robber necromancer's cruelty may sometimes sleep, his desire to make more skeletons may at some point be satiated; but those who act for our own good, will raise the dead without end for they do so with the approval of their own conscience
Anonymous No.96891950 [Report]
>>96843748
Lurk more.
Anonymous No.96891965 [Report]
>>96843709 (OP)
The reason people like a certain genre is because of their expectations of that genre
Anonymous No.96891993 [Report] >>96895574
>>96843709 (OP)
So what would farmers without necromantic magic do? How do they compete? What about people looking for work? How will they compete with free labour?
Anonymous No.96892059 [Report] >>96892225
>>96843709 (OP)
There's a few reasons not to do this specific thing

>farming is too complicated for simple undead in D&D or adjacent systems to do and return on investment is way too low for intelligent undead to be worth the cost as opposed to just hiring some local peasants
>would change the structure of society too much, forcing you to either not think about how farming works (which you've already abandoned by changing it) or end up with a result you probably don't want
>breaks suspension of disbelief. Nobody wants to work in the fields alongside their grandpa's enslaved corpse. Nobody wants to sell their relatives as slaves or to be fiddled with by some weirdo. Dead bodies are also instinctually associated with disease, people would rebel against the idea of them handling their food.
Anonymous No.96892225 [Report]
>>96892059

I've done "Even mindless undead still have their living soul bound to the rotting corpse, so it's literally torturing the already dead who should be in their afterlife in what amounts to having a constant out-of-body experience without end."

It even pulls souls out of the good afterlife in a way that the gods can't stop, so it comes with a built-in "return the waking dead to the grave" is an unambiguously good action.
Anonymous No.96892588 [Report]
>>96848061
Bones desintegrate out in the elements. Old and sick bones, presumably, wear out faster.
Anonymous No.96892620 [Report]
>>96843709 (OP)
>yet another "why can't we have undead farmhands" thread
>"but it's so imaginative"
It's hardly imaginative when every single retard and their autistic cousin thinks they're being clever by going "but muh necromancy farmers" and then bleat "Y U NO LIEK ORIGINALITY" when told their idea sucks, just like it did the last time they proposed it
Anonymous No.96895208 [Report]
>>96843775
how?
Anonymous No.96895574 [Report]
>>96891993
they have nigger slaves and captured criminals including jewish lawyers, russian generals, british cooks, and wannabe necromancers that dared to raise the dead.
Anonymous No.96895593 [Report]
>>96843709 (OP)
Because it's a slippery slope. It starts with people who died naturally, then moves on to executions, then assassinations, kidnapping, necrophilia, genocides, and on and on until humanity becomes a small collection of necromancers paranoid of each other.
Anonymous No.96895599 [Report]
>>96870699
Out of setting, the main reason is necromancers draw flak from the infinite automation versus damnation debate you see in threads like this; enchanter threads are more typically either blatantly someone's mind control fetish or otherwise just weaker bait.

In setting, the brainbenders would have a better reputation than the corpsemolesters, yeah.
Anonymous No.96896744 [Report]
>>96843709 (OP)
This is bait, of course, but on the off chance anyone ever sees this, I'm just going to comment that in Gulliver's Travels he at one point arrives in an island of sorcerers, and they do in fact have the dead working their fields.
Anonymous No.96896823 [Report]
>"no u cant have niggers working on the plantation instead of chucking spears in the jungles...CUZ YOU JUST CAN'T OK!!! FOLLOW THE HECKING HUMAN RIGHTS!!!"

why do people still want the world to be stagnant, boring and predictable if everyone thinks the same with their imagination whats the point of this society lol
Anonymous No.96897037 [Report]
>>96843709 (OP)
Undead settlement my beloved
Anonymous No.96897054 [Report]
>>96844510
>gibs me dat fo free
Anonymous No.96898549 [Report]
What is it with this board and people not getting that you can do whatever you like in tabletop games?